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Brewmaster
Brewmaster icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
23 + 3.7
19 + 2
15 + 1.6
Level 0 1 15 25 30
Health 200 660 1680 2660 3080
+0.5 +2.8 +7.98 +12.88 +14.93
Mana 75 255 519 855 975
+0 +0.75 +1.87 +3.27 +3.77
Armor -1 2.17 6.83 12.17 14.17
Damage Block 16 (50%)
Magic Resistance 25%
Status Resistance 0%
Damage 29‒36 52‒59 103‒110 152‒159 173‒180
Attack Rate 0.59/s 0.7/s 0.86/s 1.05/s 1.12/s
Attack Range Melee 150 (600)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.35+0.65
Projectile Speed Instant
Movement Speed ▶️ 310
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Vision Range (G) 1800 • 800
Legs 2
Gib Type Default
Ability Upgrades
Upgradable by Aghanim's Scepter.
Upgradable by Aghanim's Shard.

Primal Split
Primal Split
Primal Split Cancel

Mangix, the Brewmaster, is a melee strength hero that can fill almost any role, though he is primarily seen as a carry, ganker, tank or initiator. He fits well into any lane, but is very experience dependent, which means he is often seen on the offlane or the midlane. His core abilities make him a respectable physical damage dealer and an especially good duelist since he has abilities that involve negating opposing attacks while strengthening his own. However, his true power lies in his ultimate, Primal Split, which, if used properly, can by itself turn the tide of a team fight. Each of the three aspects of the Brewmaster are exceptionally powerful, with exceptional disables, survivability against magic and physical attacks, and damage; they are also able to charge recklessly into the enemy since the damage they take is not permanent, and very rarely will all three die before Primal Split ends. For this reason, Brewmaster is almost always built to fully maximize the potential of this ultimate, getting items such as Blink Dagger so that he can combo into his ultimate without risk of being initiated on, Heart of Tarrasque to ensure he can survive the first wave of stuns and burst in order to cast his ultimate, and of course Aghanim's Scepter to give Brewmaster two charges of Primal Split and a possibility to cancel it at any time.

Bio[]

Brewmaster minimap icon.pngMangix, the Brewmaster
▶️ "Shall we call this off and have a friendly round?"
Deep in the Wailing Mountains, in a valley beneath the Ruined City, the ancient Order of the Oyo has for centuries practiced its rites of holy reverie, communing with the spirit realm in grand festivals of drink. Born to a mother's flesh by a Celestial father, the youth known as Mangix was the first to grow up with the talents of both lineages. He trained with the greatest aesthetes of the Order, eventually earning, through diligent drunkenness, the right to challenge for the title of Brewmaster, that appellation most honored among the contemplative malt-brewing sect.

As much drinking competition as mortal combat, Mangix for nine days drank and fought the elder master. For nine nights they stumbled and whirled, chugged and struck, until at last the elder warrior collapsed into a drunken stupor, and a new Brewmaster was named. Now the new, young Brewmaster calls upon the strength of his Oyo forebears to speed his staff. When using magic, it is to his spirit ancestors that he turns. Like all Brewmasters before him, he was sent out from his people with a single mission. He wanders the land, striving toward enlightenment through drink, searching for the answer to the ancient spiritual schism. Hoping to think the single thought that will unite the spirit and physical planes again.

Abilities[]

Thunder Clap
Thunder Clap icon.png
Ability
No Target
Affects
Enemies
Damage
Magical
Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy units.
Cast Animation: 0.4+0.4
Radius: 400 (Talent 600)
Damage: 90/160/230/300
Move Speed Slow: 25%/35%/45%/55%
Attack Speed Slow: 25/35/45/55
Slow Duration: 4
Cooldown: 13
Mana: 90/100/110/120
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff modifier_brewmaster_thunder_clap: Dispellable with any dispel.
A slam of Mangix' mighty keg starts the festivities.

Notes:

  • Thunder Clap first applies the debuff, then the damage.
  • Leveling up the abilty while already effected enemies does not update slow value.


Cinder Brew icon.png
Affects
Enemies
Drenches an area in alcohol, causing enemy units to move slower and ignited once they take any spell damage. Duration is increased by 3 seconds when ignited.
Cast Animation: 0.2+0.4
Cast Range: 850
Radius: 400
Move Speed Slow: 24%/28%/32%/36%
Ignition Total Damage: 75/150/225/300 (Talent 97.5/195/292.5/390)
Duration: 5 (Talent 6.5)
Ignite Duration Increase: 3
Cooldown: 20/17/14/11
Mana: 50/60/70/80
Does not pierce spell immunity. Slow persists if the debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff modifier_brewmaster_cinder_brew: Dispellable with any dispel.
The Order of the Oyo's solution to all problems - another round!

Notes:

  • Cinder Brew's projectiles travel at a speed of 1600.
  • Despite the visual effect, Cinder Brew does not launch a single projectile towards the center of the targeted area.
    • Instead, it launches individual projectiles on every enemy within the area.
    • These projectiles are invisible and disjointable.
    • This means Cinder Brew's targets are decided upon ability cast, and not upon the visible effect reaching the targeted area.
    • It also means that enemies entering the area after cast are not affect, while enemies leaving the area after cast are still affected.
  • When an enemy with the Cinder Brew debuff takes any spell damage (of the 3 damage types), the duration of the debuff gets extended by 3, and the damage starts.
  • The damage interval is based on the debuff's duration, so that it always deals 8 instances of damage. Each instance deals 9.38/18.75/28.13/37.5 (Talent 12.19/24.38/36.56/48.75) damage.
  • Recasting onto the same units does not stack, but refreshes the duration instead. The debuff is not updated to the current level.
    • When recasting on an already ignited enemy, it refreshes the ignited debuff. The ignition does not get reset.
    • The damage interval does not update once ignited. The amount of intervals is hardcoded, so it continues to deal damage until the debuff expires.


Drunken Brawler
Drunken Brawler icon.png
Affects
Self / Enemies
Brewmaster passively gains a chance to evade physical attacks and deal critical damage when attacking. When activated, Brewmaster goes into a drunken brawler state, granting him increased chance to evade or deal critical damage. Brewmaster moves with a varying amount of movement speed, alternating between 20% slower and 40% faster. Lasts 5 seconds.
Cast Animation: 0+0
Passive Evasion: 15%/20%/25%/30%
Passive Critical Chance: 24%
Passive Critical Damage: 145%/160%/175%/190% (Talent 235%/250%/265%/280%)
Active Evasion & Crit Chance Multiplier: 3
Move Speed Slow: 20%
Move Speed Bonus: 40%
Duration: 5
Cooldown: 29/25/21/17
Mana: 35/40/45/50
Modifiers
Buff modifier_brewmaster_drunken_brawler_passive: Undispellable. Persists death.
Buff modifier_brewmaster_drunken_brawler: Dispellable with any dispel.
When Mangix won his title as the Brewmaster of the Order of Oyo, he also claimed his place in the mastery of inebriation.

Notes:

  • Interrupts Brewmaster's channeling abilities on cast.
  • Passively increases attack damage by an average of 10.8%/14.4%/18%/21.6% (Talent 32.4%/36%/39.6%/43.2%) and survivability versus attacks by 18%/25%/33%/43%.
  • While active, has a 45%/60%/75%/90% chance to evade attacks, and a 72% chance to deal critical damage.
    • Increases attack damage by an average of 32.4%/43.2%/54%/64.8% (Talent 97.2%/108%/118.8%/129.6%) and survivability versus attacks by 82%/150%/300%/900% while active.
  • A cricital strike proc is decided upon attack begin, not upon landing an attack.
    • When a critical strike procs, Brewmaster uses a specific crit attack animation, and particle effects appear on his weapon.
  • The proc chances of multiple crit sources stack.
    • If two sources of critical strike proc at the same time, the higher multiplier has priority.
  • Drunken Brawler's evasion stacks multiplicatively with other sources of evasion.
  • The movement speed change switches around every second, starting with the bonus.
    • This results in a 40%/-20%/40%/-20%/40% movement speed bonus and slow respectively.
    • The average movement speed bonus over these 5 seconds is 16%.


Primal Split
Primal Split icon.png
Ability
No Target
Affects
Self
Splits Brewmaster into elements, forming 3 specialized warriors, adept at survival, each with their own abilities. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.
Cast Animation: 0.55+0
Split Time: 0.6
Duration: 16/18/20
With Aghanim's Scepter Number of Charges: 2
With Aghanim's Scepter Charge Replenish Time: 140/130/120
Cooldown: 140/130/120 (With Aghanim's Scepter 0)
Mana: 125/150/175
Aghanim's Scepter upgrade: Primal Split has 2 charges and can be canceled at any time. Charge replenish time is equal to the normal cooldown.
Aghanim's Shard upgrade: Primal Split now creates a Void brewling. Has Astral Pulse ability, affecting enemies in 500 AoE. Applies a 20%/30%/40% slow and Disarm for 2.5 seconds. Void Brewling inherits Brewmaster's Attack Modifiers
Modifiers
Buff modifier_brewmaster_primal_split_delay: Dispellable with death only.
Buff modifier_brewmaster_primal_split: Dispellable with death only.
Buff modifier_brewmaster_primal_split_duration: Dispellable with death only.
Buff modifier_brewmaster_primal_split_fire_phase: Dispellable with death only.
Buff modifier_brewmaster_void_void_strike: Dispellable with death only.
It isn't clear whether Mangix is consciously aware of his potent bond with nature, as it often occurs in the midst of a drunken stupor.

Notes:

  • During Primal Split, Brewmaster is periodically moved to Earth's position.
    • If Earth dies, Brewmaster is moved to Storm's position; if both Earth and Storm died, he is moved to Fire.
    • With Aghanim's Shard icon.png Aghanim's Shard, he is moved to Void's position if all 3 brewlings die.
    • In short, Brewmaster is moved according to the following sequence: Earth ➜ Storm ➜ Fire (➜ Upgradable by Aghanim's Shard. Void).
  • This brewling priority and sequence affect the following things:
    • Earth is selected by default upon cast, and can Tab ↹ through units in the aforementioned order.
    • Every aura Brewmaster has (i.e. Gem of True Sight icon.png Gem of True Sight etc.) is bestowed around the current brewling he is moved to.
    • Ability effects which interact with heroes' presence (e.g. Smoke of Deceit icon.png Smoke of Deceit, Blur etc.) react on the current brewling he is moved to.
    • During Primal Split, Brewmaster dies when all brewlings are killed. The kill is credited to the hero who kills the last brewling.
    • Once the duration ends, Brewmaster appears at the place of the current brewling he is moved to.
    • Teleporting abilities (i.e. Relocate) cause the periodic moving of Brewmaster to get canceled, so that the notes above do not apply anymore.
  • The brewlings always spawn in the same formation, forming an equilateral triangle which fits within a 100 radius circle.
    • All brewlings' facing angle equals Brewmaster's facing angle on cast.
    • Brewmaster Earth minimap icon.png Earth is spawned 100 range in front of Brewmaster's cast location.
    • Brewmaster Storm minimap icon.png Storm is spawned 50 range behind and 86.603 range to the left of Brewmaster's cast location.
    • Brewmaster Fire minimap icon.png Fire is spawned 50 range behind and 86.603 range to the right of Brewmaster's cast location.
  • With Aghanim's Shard icon.png Aghanim's Shard, the brewlings spawn in a square formation instead, that fits in a 100 radius circle.
    • Brewmaster Earth minimap icon.png Earth is spawned 100 range in front of Brewmaster's cast location.
    • Brewmaster Storm minimap icon.png Storm is spawned 100 range to the left of Brewmaster's cast location.
    • Brewmaster Fire minimap icon.png Fire is spawned 100 range to the right of Brewmaster's cast location.
    • Unknown Unit icon.png Void is spawned 100 range behind Brewmaster's cast location.
  • With Aghanim's Scepter icon.png Aghanim's Scepter, the brewlings gain the Primal Split Cancel sub-ability.
    • Casting the ability immediately ends Primal Split. Brewmaster re-appears at the location of the brewling which used the sub-ability.
  • The level 25 Talent talent grants the Drunken Brawler modifier to all brewlings, which grants them the passive evasion and critical strike based on its current level.
    • Since the ability itself is not granted, they cannot use the active component to enhance the values.


Primal Split Cancel
Does not proc any on-cast effects when cast. RR
Primal Split Cancel icon.png
Ability
No Target
Affects
Self
Cancel the Primal Split
Cast Animation: 0+0
Cooldown: 0
Mana: 0


Notes:

  • Granted to all brewlings.
  • Casting the sub-ability immediately ends Primal Split. Brewmaster appears at the location of the brewling which used the sub-ability.


Brewmaster Earth minimap icon.png Earth[]

Earth
Brewmaster Earth model.png
Summoned Ancient Creep-Hero
1400/2300/3200
+2/4/6
Talent
2800/3700/4600HP
400/500/600
+2
Level 7/8/8
Duration Ability Duration 16/18/20
Armor Defense Class Hero
3/5/7
Magic Resistance 0%
Status Resistance 0%
Attack Damage Attack Class Hero
25/55/85 ‒ 35/65/95
Attack Range Melee 150
Acquisition Range 600
Attack Speed 0.8 attack(s) per second. 100 • 1.25s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed 330/350/370 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 8
Vision Range (G) 1800800
Bounty Gold 0
Experience 0
Model Scale 0.85/0.9/0.95
Abilities


Upgradable by Aghanim's Scepter.
Hurl Boulder
Spell Immunity
Demolish
Primal Split Cancel
Notes Earth Minimap icon

Hurl Boulder
Hurl Boulder (Earth) icon.png
Affects
Enemies
Throws a boulder at a unit, doing damage and stunning it.
Cast Animation: 0.25+0.8
Cast Range: 800
Damage: 50/100/150
Stun Duration: 2
Cooldown: 5
Blocked by Linken's Sphere. Blocked upon impact.
Modifiers
Debuff modifier_stunned: Dispellable with strong dispels.


Notes:

  • The boulder travels at a speed of 800.
  • The boulder first applies the debuff, then the damage.


Spell Immunity
Not disabled by Break.
Spell Immunity (Earth) icon.png
Ability
Passive
Affects
Self
Immune to spells.
Modifiers
Buff modifier_brewmaster_earth_spell_immunity: Undispellable. Persists death.



Demolish
Disabled by Break.
Demolish (Earth) icon.png
Ability
Passive
Affects
Enemies
Deals bonus damage to buildings.
Building Attack Damage Bonus: 90/180/270
Modifiers
Buff modifier_brewmaster_earth_pulverize: Undispellable. Persists death.


Notes:

  • The damage is directly added to Earth's attack damage. But since it is conditional, it is not visible in the HUD.


Brewmaster Storm minimap icon.png Storm[]

Storm
Brewmaster Storm model.png
Summoned Ancient Creep-Hero
1000/1500/2000
+2/4/6
Talent
2400/2900/3400HP
900
+1.5
Level 7/8/8
Duration Ability Duration 16/18/20
Armor Defense Class Hero
2
Magic Resistance 25%
Status Resistance 0%
Attack Damage Attack Class Hero
25/45/65 ‒ 35/55/75
Attack Range Ranged 600
Acquisition Range 600
Attack Speed 0.67 attack(s) per second. 100 • 1.5s BAT
Attack Animation 0.4+0.77
Projectile Speed 1200
Movement Speed 350 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 8
Vision Range (G) 1800800
Bounty Gold 0
Experience 0
Model Scale 0.85/0.9/0.95
Abilities


Upgradable by Aghanim's Scepter.
Dispel Magic
Cyclone
Wind Walk
Primal Split Cancel
Notes Storm Minimap icon

Dispel Magic
Dispel Magic (Storm) icon.png
Affects
Enemies / Allies
Damages summoned units in an area and purges most buffs or debuffs.
Cast Animation: 0.4+0.93
Cast Range: 500
Radius: 600
Damage to Summons: 1000
Cooldown: 4
Mana: 75
Partially pierces spell immunity. Affects spell immune allies.
Does not affect spell immune enemies.


Notes:

  • Always dispels Cyclone off of units within the area, regardless of alliances.
    • Besides this, follows the default dispel rules, dispelling debuffs off of allies, and buffs off of enemies.


Cyclone
Cyclone (Storm) icon.png
Affects
Enemies
Encloses a unit in a tornado, removing it from the battlefield.
Cast Animation: 0.4+0.67
Cast Range: 600
Hero Duration: 6
Creep Duration: 20
Cooldown: 8
Mana: 150
Modifiers
Debuff modifier_brewmaster_storm_cyclone: Dispellable with any dispel.


Notes:

  • However, unlike other cyclones, this one does not dispel the target.
  • While in the air, other units may pass below the cycloned unit.
  • Can be cast on Roshan icon.png Roshan, but has no effect, since Roshan is immune to forced movement. He only gets interrupted.


Wind Walk
Wind Walk (Storm) icon.png
Ability
No Target
Affects
Self / Enemies
Provides temporary invisibility, bonus movement speed and attack damage when invisible.
Cast Animation: 0+0
Fade Time: 0.6
Move Speed Bonus: 50%
Damage: 140/200/260
Duration: 20
Cooldown: 5
Mana: 75
Modifiers
Buff modifier_brewmaster_storm_wind_walk: Dispellable with death only.


Notes:

  • Does not interrupt Storm's channeling spells upon cast.
  • The bonus damage is dealt in one instance together with the attack damage, and counts as attack damage as well.
    • It can be lifestealed off of, and is considered by crit or cleave.
    • It is not affected by percentage-based attack damage bonuses or reductions, but can be reduced with flat reductions.
  • During the fade time, Storm can cast spells and perform attacks without breaking the invisibility.
    • Those attacks do apply the 140/200/260 damage to the target.
  • The bonus damage is not applied when attacking buildings out of the invisibility, but is applied against wards.
  • The invisibility is lost upon reaching the cast point of spells, or upon launching an attack.
    • This means when the attack misses, the invisibility is still lost.
  • Allows Storm to pass through other units, including wards, but not through buildings.


Brewmaster Fire minimap icon.png Fire[]

Fire
Brewmaster Fire model.png
Summoned Ancient Creep-Hero
1300/1450/1600
+2/4/6
Talent
2700/2850/3000HP
750
+1.5
Level 7/8/8
Duration Ability Duration 16/18/20
Armor Defense Class Hero
0/4/8
Magic Resistance 0%
Status Resistance 30%
Attack Damage Attack Class Hero
75/125/175 ‒ 85/135/185
Attack Range Melee 150
Acquisition Range 600
Attack Speed 0.74 attack(s) per second. 100 • 1.35s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed 550 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 8
Vision Range (G) 1800800
Bounty Gold 0
Experience 0
Model Scale 0.85/0.9/0.95
Abilities
Upgradable by Aghanim's Scepter.
Permanent Immolation
Primal Split Cancel
Notes Phased
Fire Minimap icon

Permanent Immolation
Disabled by Break. Does not pierce spell immunity.
Permanent Immolation (Fire) icon.png
Ability
Aura
Affects
Enemies
Burns nearby enemy units.
Radius: 220
Damage per Second: 25/50/75
Aura Linger Duration: 0.5
Does not pierce spell immunity. Attempts to damage if debuff was placed before spell immunity.
Modifiers
Buff modifier_brewmaster_fire_permanent_immolation_aura: Undispellable. Persists death.
Debuff modifier_brewmaster_fire_permanent_immolation: Undispellable. Persists death.


Notes:

  • Permanent Immolation is an aura. Its debuff lingers for 0.5 seconds.
  • Deals 12.5/25/37.5 damage in 0.5 second intervals, starting 0.5 seconds after the debuff is placed.
  • Can deal up to 412.5/925/1537.5 damage to a single unit (before reductions) if it stays within range for its whole duration.


Unknown icon.png Void[]

Void
Brewmaster Void model.png
Summoned Ancient Creep-Hero
1200/1500/1800
+2/4/6
Talent
2600/2900/3200HP
750
+1.5
Level 7/8/8
Armor Defense Class Hero
3/4/5
Magic Resistance 20%
Status Resistance 0%
Attack Damage Attack Class Hero
45/55/65 ‒ 55/65/75
Attack Range Melee 150
Acquisition Range 600
Attack Speed 0.83/1/1.25 attack(s) per second. 100 • 1.2/1/0.8s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed 450 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 8
Vision Range (G) 1800800
Bounty Gold 0
Experience 0
Model Scale 0.85/0.9/0.95
Abilities
Upgradable by Aghanim's Scepter.
Astral Pulse
Primal Split Cancel
Notes Inherits the caster's item attack modifiers.

Astral Pulse
Astral Pulse (Void) icon.png
Ability
No Target
Affects
Enemies
Damages, Disarms and Slows enemies within a 500 radius
Cast Animation: 0.15+0.95
Radius: 500
Move Speed Slow: 20%/30%/40%
Duration: 2.5
Cooldown: 12
Mana: 0
Modifiers
Debuff modifier_brewmaster_void_astral_pulse: Dispellable with any dispel.


Notes:

  • Despite the visual effect, the debuff is applied instantly within the area, and does not need to travel.
  • Despite the description stating it damages, it does not cause any damage to enemy heroes or creeps.


Talents[]

Hero Talents
+90% Drunken Brawler Critical Strike Damage25 Brewlings Gain Drunken Brawler Passive
+80 Attack Speed20+1400 Brewlings Health
+350 Health15+30% Cinder Brew Damage/Duration
+200 Thunder Clap AoE10+15 Damage
Notes:
  • This attack damage talent is added as bonus attack damage.
    • Does not benefit illusions and is not affected by most percentage-based damage increasing or reducing effects.
  • The health talent increases maximum health capacity, and keeps the current health percentage.

Recent Changes[]

Main Article: Brewmaster/Changelogs
Version
Description
  • Talents:
Level 25 left talent: +80% Drunken Brawler critical damage increased to +90%.
  • Increased Drunken Brawler evasion from 10%/15%/20%/25% to 15%/20%/25%/30%.
  • Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Unknown Unit icon.png Void
      • Now inherits all of the caster's item attack modifiers.
      • Reduced attack damage from 45-55/65-75/85-95 to 45-55/55-65/65-75.
      • Reduced base attack time from 1.35 on each level to 1.2/1/0.8.
  • Increased movement speed from 305 to 310.
  • Increased Drunken Brawler evasion from 6%/12%/18%/24% to 10%/15%/20%/25%.
  • Reduced Primal Split split time from 0.65 to 0.55.
  • Brewmaster Earth minimap icon.png Earth
    • Increased health from 1400/2200/3000 to 1400/2300/3200.
  • Brewmaster Storm minimap icon.png Storm
    • Increased health from 1000/1400/1800 to 1000/1500/2000.
  • Brewmaster Fire minimap icon.png Fire
    • Increased health from 1300 on each level to 1300/1450/1600.
  • Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Unknown Unit icon.png Void
      • Increased health from 1200/1400/1600 to 1200/1500/1800.
      • Astral Pulse
        • Reduced cast time from 0.25 to 0.15.
        • Reduced cooldown from 20 to 12.
  • Talents:
Level 10 left talent changed: +1s Thunder Clap slow duration ➜ +200 Thunder Clap radius.
Level 10 right talent: +12 attack damage increased to +15.

Recommended Items[]

Starting items:

Early game:

  • Boots of Speed icon.png Boots of Speed give movement speed.
  • Magic Stick icon.png Magic Stick provides burst health and mana, can upgrade to Magic Wand icon.png Magic Wand later.
  • Soul Ring icon.png Soul Ring sustains Brewmaster with strength and health regeneration; the active grants mana to him on demand.

Mid game:

  • Phase Boots icon.png Phase Boots aid his movement speed, staying close to the enemies to land more critical attacks during Drunken Brawler.
  • Magic Wand icon.png Magic Wand gives him bonus attributes and a good source of healing.
  • Blink Dagger icon.png Blink Dagger allows Brewmaster to initiate, as well as improves his low mobility.
  • Black King Bar icon.png Black King Bar increases survivability with strength and spell immunity so Brewmaster can actually attack enemies and slow them down prior to activating Primal Split.
  • Aghanim's Shard icon.png Aghanim's Shard gives the Unknown Unit icon.png Void brewling, who has a Disarm, Slow and inherits Brewmaster attack modifiers.

Late game:

  • Aghanim's Scepter icon.png Aghanim's Scepter gives huge boost to health and mana. And gives Primal Split 2 charges.
  • Radiance (Active) icon.png Radiance gives him even more damage and aura that works even during Primal Split duration.
  • Assault Cuirass icon.png Assault Cuirass makes Brewmaster even tankier with armor, allowing him to survive longer engagements and getting off Primal Split without needing to retreat. The aura also remains on each unit during Primal Split, boosting attack speed and armor to teammates as well; take note that the armor reduction half of the aura remains on the elemental units even though the aura icon does not appear on the enemy UI.
  • Shiva's Guard icon.png Shiva's Guard gives him an additional movement speed slow aside from Thunder Clap, as well as more armor for survivability; take note that the aura remains on the elemental units even though the aura icon does not appear on the enemy UI.

Situational items:

  • Bottle (Full) icon.png Bottle helps mid Brewmaster manage runes, as well as restore health and mana.
  • Hand of Midas icon.png Hand of Midas allows Brewmaster to quickly accumulate gold and experience, working toward perfecting Primal Split.
  • Arcane Boots icon.png Arcane Boots can restore mana to Brewmaster and his allies, a great item choice for Brewmaster who prefers to use abilities rather than physical attacks.
  • Drum of Endurance icon.png Drum of Endurance is a good midgame item that grants you a decent amount of health and gives you a nice boost in movement speed.
  • Vladmir's Offering icon.png Vladmir's Offering gives him a small boost in regeneration and armor, as well as lifesteal upon every attack, which works well together with his critical damage, helping out his survivability; the aura remains active during Primal Split.
  • Heaven's Halberd icon.png Heaven's Halberd gives some strength, evasion and status resistance, along with the ability to disarm enemy attackers.
  • Aeon Disk icon.png Aeon Disk increases his survivability with status resistance, strong dispel, and incoming damage reduction, almost guaranteeing Primal Split going off.
  • Echo Sabre icon.png Echo Sabre boosts attributes, damage output, and mana regeneration. Echo Strike allows Brewmaster more chance to land critical damage, as well as slows down target's movement speed.
  • Lotus Orb icon.png Lotus Orb provides mana, armor, and regeneration to sustain Brewmaster during fights. Echo Shell dispels debuffs from him so he can use Primal Split.
  • Linken's Sphere icon.png Linken's Sphere grants some attributes and regeneration, as well as blocking one key single target disable that hinders the activation of Primal Split.
  • Boots of Travel 1 icon.png Boots of Travel allows Brewmaster to jump in and initiate from across the map.
  • Heart of Tarrasque icon.png Heart of Tarrasque increases Brewmaster's survivability with bonus strength, and the health regeneration works during Primal Split.

Gameplay[]

Roles: Carry Carry Initiator Initiator Durable Durable Disabler Disabler Nuker Nuker
Complexity: ★★★
Playstyle: For nine days Mangix fought the master of his order, both warriors swilling and striking in equal measure, until at last the elder collapsed into a drunken stupor. Having claimed the title of Brewmaster, Mangix now wanders the land as a Drunken Brawler, swinging and evading with unpredictable finesse. Under one arm he holds a great keg, and not merely for storing his Cinder Brew. Mangix drenches enemies in alcohol, disorienting them before slamming the barrel down with a Thunder Clap. Rumor around taverns is that the Brewmaster is actually composed of three elementals, and should one catch him sufficiently intoxicated, one may just witness this Primal Split in action.


Audio[]

History[]

Equipment[]

Trivia[]

  • Brewmaster, like Storm Spirit minimap icon.png Storm Spirit, Ember Spirit minimap icon.png Ember Spirit and Earth Spirit minimap icon.png Earth Spirit, was a Pandaren in DotA. However, he was re-skinned due to copyright issues with Blizzard Entertainment. His design is similar to that of a red panda, rather than the giant panda that the Pandaren in DotA were based on.
  • Primal Split's ▶️ sound effect upon spawning the 3 brewlings is based on this ▶️ laughter response line of Brewmaster.

Gallery[]

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