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Brewmaster
Brewmaster icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
23 + 3.7
19 + 2
15 + 1.6
Level 0 1 15 25 30
Health 200 660 1680 2660 3080
+0.5 +2.8 +7.98 +12.88 +14.93
Mana 75 255 519 855 975
+0 +0.75 +1.87 +3.27 +3.77
Armor -1 2.17 6.83 12.17 14.17
Damage Block 16 (50%)
Magic Resistance 25%
Status Resistance 0%
Damage 29‒36 52‒59 103‒110 152‒159 173‒180
Attack Rate 0.59/s 0.7/s 0.86/s 1.05/s 1.12/s
Attack Range Melee 150 (600)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.35+0.65
Projectile Speed Instant
Movement Speed ▶️ 310
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Vision Range (G) 1800 • 800
Legs 2
Gib Type Default
Ability Upgrades
Upgradable by Aghanim's Scepter.

Upgradable by Aghanim's Shard.

Primal Split
Primal Split Cancel
Drunken Brawler
Primal Split
Splits into elemental spirits with unique abilities.
For nine days Mangix fought the master of his order, both warriors swilling and striking in equal measure, until at last the elder collapsed into a drunken stupor. Having claimed the title of Brewmaster, Mangix now wanders the land as a Drunken Brawler, swinging and evading with unpredictable finesse. Under one arm he holds a great keg, and not merely for storing his Cinder Brew. Mangix drenches himself and enemies in alcohol, strengthening himself in an advanced state of inebriation based on his stance, while disorienting enemies before slamming the barrel down with a Thunder Clap. Rumor around taverns is that the Brewmaster is actually composed of elemental spirits, each with their own unique abilities, and should one catch him sufficiently intoxicated, one may just witness this Primal Split in action.
Thunder Clap
Cinder Brew
Drunken Brawler
Drunken Brawler
Primal Split
Primal Split
Roles: Carry Carry Initiator Initiator Durable Durable Disabler Disabler Nuker Nuker
Complexity: ★★★


Bio[]

Brewmaster minimap icon.pngMangix, the Brewmaster
▶️ "Shall we call this off and have a friendly round?"
Deep in the Wailing Mountains, in a valley beneath the Ruined City, the ancient Order of the Oyo has for centuries practiced its rites of holy reverie, communing with the spirit realm in grand festivals of drink. Born to a mother's flesh by a Celestial father, the youth known as Mangix was the first to grow up with the talents of both lineages. He trained with the greatest aesthetes of the Order, eventually earning, through diligent drunkenness, the right to challenge for the title of Brewmaster, that appellation most honored among the contemplative malt-brewing sect.

As much drinking competition as mortal combat, Mangix for nine days drank and fought the elder master. For nine nights they stumbled and whirled, chugged and struck, until at last the elder warrior collapsed into a drunken stupor, and a new Brewmaster was named. Now the new, young Brewmaster calls upon the strength of his Oyo forebears to speed his staff. When using magic, it is to his spirit ancestors that he turns. Like all Brewmasters before him, he was sent out from his people with a single mission. He wanders the land, striving toward enlightenment through drink, searching for the answer to the ancient spiritual schism. Hoping to think the single thought that will unite the spirit and physical planes again.
Alias:
BM

Abilities[]

Thunder Clap
Thunder Clap icon.png
Ability
No Target
Affects
Enemies
Damage
Magical
Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy units.
Cast Animation: 0.4+0.4
Radius: 400 (Talent 600)
Damage: 90/160/230/300
Move Speed Slow: 25%/35%/45%/55%
Attack Speed Slow: 25/35/45/55
Slow Duration: 4
Cooldown: 13
Mana: 90/100/110/120
Does not pierce spell immunity.
The slow persists if debuff was placed before spell immunity and when not dispelled.
Buff/Debuff
Modifiers [?]
modifier_brewmaster_thunder_clap
A slam of Mangix' mighty keg starts the festivities.

Notes:

  • Thunder Clap first applies the debuff, then the damage.
  • Leveling up the abilty while already effected enemies does not update slow value.


Cinder Brew icon.png
Affects
Enemies / Self
Drenches himself and an area in alcohol, causing enemy units to move slower and ignited once they take any spell damage. Duration is increased by 3 seconds when enemies are ignited. While Brewmaster is Brewed Up, His Drunken Brawler Stances are stronger.
Cast Animation: 0.2+0.4
Cast Range: 850
Radius: 400
Move Speed Slow: 24%/28%/32%/36%
Ignition Total Damage: 75/150/225/300 (Talent 97.5/195/292.5/390)
Duration: 5 (Talent 6.5)
Ignite Duration Increase: 3
Talent Fear Duration: 1.5
Cooldown: 20/17/14/11
Mana: 50/60/70/80
Does not pierce spell immunity.
The slow persists if debuff was placed before spell immunity and when not dispelled.
Buff/Debuff
Modifiers [?]
modifier_brewmaster_brew_up
modifier_brewmaster_cinder_brew
modifier_brewmaster_fear
The Order of the Oyo's solution to all problems - another round!

Notes:

  • Cinder Brew's projectiles travel at a speed of 1600.
  • Despite the visual effect, Cinder Brew does not launch a single projectile towards the center of the targeted area.
    • Instead, it launches individual projectiles on every enemy within the area.
    • These projectiles are invisible and disjointable.
    • This means Cinder Brew's targets are decided upon ability cast, and not upon the visible effect reaching the targeted area.
    • It also means that enemies entering the area after cast are not affect, while enemies leaving the area after cast are still affected.
  • When an enemy with the Cinder Brew debuff takes any spell damage (of the 3 damage types), the duration of the debuff gets extended by 3, and the damage starts.
  • The damage interval is based on the debuff's duration, so that it always deals 8 instances of damage. Each instance deals 9.38/18.75/28.13/37.5 (Talent 12.19/24.38/36.56/48.75) damage.
  • Recasting onto the same units does not stack, but refreshes the duration instead. The debuff is not updated to the current level.
    • When recasting on an already ignited enemy, it refreshes the ignited debuff. The ignition does not get reset.
    • The damage interval does not update once ignited. The amount of intervals is hardcoded, so it continues to deal damage until the debuff expires.


Drunken Brawler
Drunken Brawler icon.png
Ability
No Target
Affects
Self / Enemies
Brewmaster can switch stances based on the elements he controls gaining passive bonuses that improve against enemies affected by Cinder Brew.

Earth Stance - Grants 1/3/5/7 armor and 5%/10%/15%/20% Magic Resistance. Bonuses are 3x when Brewed Up.

Storm Stance - Grants 15%/20%/25%/30% evasion and 5%/7%/9%/11% Bonus Move Speed. Bonuses are 3x when Brewed Up

Fire Stance Grants 24% chance to crit for 145%/160%/175%/190% of your attack damage. Chance is 3x when Brewed Up.
Cast Animation: 0+0
Earth Stance Armor Bonus: 1/3/5/7
Earth Stance Magic Resistance Bonus: 5%/10%/15%/20%
Storm Stance Evasion: 15%/20%/25%/30%
Storm Stance Move Speed Bonus: 5%/7%/9%/11%
Fire Stance Critical Chance: 24%
Fire Stance Critical Damage: 145%/160%/175%/190%
Cinder Brew Multiplier: 3
With Aghanim's Shard Void Stance Status Resistance Bonus: 20%
With Aghanim's Shard Void Stance Move Speed Slow: 25%
With Aghanim's Shard Void Stance Slow Duration: 2
Cooldown: 0
Mana: 0
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Gains Void Brawler stance granting 20% Status Resistance to Brewmaster and applies a 25% Slow for 2s on attack. Slow and Status Resistance are tripled when affected by Cinder Brew.
Partially usable by illusions.
Illusion Notes:
Does not benefit from Earth Stance bonuses.
Critical strike values shown are before illusion outgoing damage and armor reduction.
Buff/Debuff
Modifiers [?]
modifier_brewmaster_drunken_brawler_passive
Undispellable
modifier_brewmaster_drunken_brawler_slow
When Mangix won his title as the Brewmaster of the Order of Oyo, he also claimed his place in the mastery of inebriation.

Notes:

  • Earth Stance Earth Stance
    • Provides 3/9/15/21 armor and 15%/30%/45%/60% magic resistance while affected by Cinder Brew.
    • Increases Brewmaster's total magic resistance to 28.75%/32.5%/36.25%/40%.
    • Increases Brewmaster's total magic resistance to 36.25%/47.5%/58.75%/70% while affected by Cinder Brew.
    • Stacks multiplicatively with other sources of magic resistance.
  • Storm Stance Storm Stance
    • Provides 45%/60%/75%/90% evasion and 15%/30%/45%/60% movement speed while affected by Cinder Brew.
    • Increases Brewmaster's survivability against attacks by 18%/25%/33%/43%.
    • Increases Brewmaster's survivability against attacks by 82%/150%/300%/900% while affected by Cinder Brew.
    • Stacks multiplicatively with other sources of evasion.
    • Drunken Brawler's evasion uses pseudo-random distribution.
  • Fire Stance Fire Stance
    • The critical strike has a 72% chance to proc while affected by Cinder Brew.
    • Increases attack damage by an average of 10.8%/14.4%/18%/21.6%.
    • Increases attack damage by an average of 32.4%/43.2%/54%/64.8% while affected by Cinder Brew.
    • A cricital strike proc is decided upon attack begin, not upon landing an attack.
    • When a critical strike procs, Brewmaster uses a specific crit attack animation, and particle effects appear on his weapon.
    • The proc chances of multiple critical strike sources stack. If two sources of critical strike proc at the same time, the higher multiplier has priority.
    • Drunken Brawler's critical strike uses pseudo-random distribution.
  • With Aghanim's Shard icon.png Aghanim's Shard, Drunken Brawler additionally gains the Void Stance Void Stance.
    • Provides 60% status resistance and slows movement speed by 75% while affected by Cinder Brew.
    • The slow value checks for the Cinder Brew buffs continuously and updates the slow value instantly.
    • The slow from successive attacks does not stack, only the duration gets refreshed.
    • The attacks first apply their damage, then the debuff.
    • Works against any unit, including wards, buildings, and allies.
    • Stacks multiplicatively with other sources of status resistance.
  • The Brewlings Drunken Brawler Talent talent grants each brewling their respective Drunken Brawler stances as a passive ability, based on its current level.


Primal Split
Primal Split icon.png
Ability
No Target
Affects
Self
Splits Brewmaster into elements, forming 3 specialized warriors, adept at survival, each with their own abilities. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.
Cast Animation: 0.55+0
Split Time: 0.6
Duration: 16/18/20
With Aghanim's Scepter Number of Charges: 2
With Aghanim's Scepter Charge Replenish Time: 140/130/120
Cooldown: 140/130/120 (With Aghanim's Scepter 0)
Mana: 125/150/175
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Grants the Primal Split Cancel ability.
Primal Split has 2 charges and can be canceled at any time. Charge replenish time is equal to the normal cooldown.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Primal Split now creates a Void brewling with the Astral Pulse ability.
Buff/Debuff
Modifiers [?]
modifier_brewmaster_primal_split_delay
Death
modifier_brewmaster_primal_split
Death
modifier_brewmaster_primal_split_duration
Death
modifier_brewmaster_primal_split_fire_phase
Death
modifier_brewmaster_void_void_strike
Death
It isn't clear whether Mangix is consciously aware of his potent bond with nature, as it often occurs in the midst of a drunken stupor.

Notes:

  • During Primal Split, Brewmaster is periodically moved to Earth's position.
    • If Earth dies, Brewmaster is moved to Storm's position; if both Earth and Storm died, he is moved to Fire.
    • With Aghanim's Shard icon.png Aghanim's Shard, he is moved to Void's position if all 3 brewlings die.
    • In short, Brewmaster is moved according to the following sequence: Earth ➜ Storm ➜ Fire (➜ Upgradable by Aghanim's Shard. Void).
  • This brewling priority and sequence affect the following things:
    • Earth is selected by default upon cast, and can Tab ↹ through units in the aforementioned order.
    • Every aura Brewmaster has (i.e. Gem of True Sight icon.png Gem of True Sight etc.) is bestowed around the current brewling he is moved to.
    • Ability effects which interact with heroes' presence (e.g. Smoke of Deceit icon.png Smoke of Deceit, Blur etc.) react on the current brewling he is moved to.
    • During Primal Split, Brewmaster dies when all brewlings are killed. The kill is credited to the hero who kills the last brewling.
    • Once the duration ends, Brewmaster appears at the place of the current brewling he is moved to.
    • Teleporting abilities (i.e. Relocate) cause the periodic moving of Brewmaster to get canceled, so that the notes above do not apply anymore.
  • The brewlings always spawn in the same formation, forming an equilateral triangle which fits within a 100 radius circle.
    • All brewlings' facing angle equals Brewmaster's facing angle on cast.
    • Brewmaster Earth minimap icon.png Earth is spawned 100 range in front of Brewmaster's cast location.
    • Brewmaster Storm minimap icon.png Storm is spawned 50 range behind and 86.603 range to the left of Brewmaster's cast location.
    • Brewmaster Fire minimap icon.png Fire is spawned 50 range behind and 86.603 range to the right of Brewmaster's cast location.
  • With Aghanim's Shard icon.png Aghanim's Shard, the brewlings spawn in a square formation instead, that fits in a 100 radius circle.
    • Brewmaster Earth minimap icon.png Earth is spawned 100 range in front of Brewmaster's cast location.
    • Brewmaster Storm minimap icon.png Storm is spawned 100 range to the left of Brewmaster's cast location.
    • Brewmaster Fire minimap icon.png Fire is spawned 100 range to the right of Brewmaster's cast location.
    • Brewmaster Void minimap icon.png Void is spawned 100 range behind Brewmaster's cast location.
  • The Void Strike modifier on Brewmaster Void minimap icon.png Void has no effect, it does not grant Void Brewmaster's attack modifiers.
  • With Aghanim's Scepter icon.png Aghanim's Scepter, the brewlings gain the Primal Split Cancel sub-ability.
    • Casting the ability immediately ends Primal Split. Brewmaster re-appears at the location of the brewling which used the sub-ability.


Primal Split Cancel
Does not proc any on-cast effects when cast. RR
Primal Split Cancel icon.png
Ability
No Target
Affects
Self
Cancel the Primal Split
Cast Animation: 0+0
Cooldown: 0
Mana: 0
Sub-ability
Sub-ability of Primal Split.

Notes:

  • Granted to all brewlings.
  • Casting the sub-ability immediately ends Primal Split. Brewmaster appears at the location of the brewling which used the sub-ability.


Brewmaster Earth minimap icon.png Earth[]

Earth
Brewmaster Earth model.png
Summoned Ancient Creep-Hero
1400/2300/3200
+2/4/6
Talent
2800/3700/4600HP
400/500/600
+2
Level 7/8/8
Duration Ability Duration 16/18/20
Armor Armor 3/5/7
Magic Resistance 0%
Status Resistance 0%
Attack Damage ▶️ Default
25/55/85 ‒ 35/65/95
Attack Range Melee 150
Acquisition Range 600
Attack Speed 0.8 attack(s) per second. 100 • 1.25s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 330/350/370 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 8
Vision Range (G) 1800800
Bounty Gold 0
Experience 0
Model Scale 0.85/0.9/0.95
Abilities


Talent
Upgradable by Aghanim's Scepter.
Hurl Boulder
Spell Immunity
Demolish
Drunken Brawler
Primal Split Cancel
Notes Earth Minimap icon

Hurl Boulder
Hurl Boulder (Earth) icon.png
Affects
Enemies
Damage
Magical
Throws a boulder at a unit, doing damage and stunning it.
Cast Animation: 0.25+0.8
Cast Range: 800
Damage: 50/100/150
Stun Duration: 2
Cooldown: 5
Blocked by Linken's Sphere.
Blocked upon impact.
Buff/Debuff
Modifiers [?]
modifier_stunned
Leveling up this ability levels another ability at the same time.
Both Hurl Boulder and Primal Split are linked abilities.

Notes:

  • The boulder travels at a speed of 800.
  • The boulder first applies the debuff, then the damage.


Spell Immunity
Not disabled by Break.
Spell Immunity (Earth) icon.png
Ability
Passive
Affects
Self
Immune to spells.
Buff/Debuff
Modifiers [?]
modifier_brewmaster_earth_spell_immunity
Undispellable
Leveling up this ability levels another ability at the same time.
Both Spell Immunity and Primal Split are linked abilities.


Demolish
Disabled by Break.
Demolish (Earth) icon.png
Ability
Passive
Affects
Enemies
Damage
Physical
Deals bonus damage to buildings.
Building Attack Damage Bonus: 90/180/270
Buff/Debuff
Modifiers [?]
modifier_brewmaster_earth_pulverize
Undispellable
Leveling up this ability levels another ability at the same time.
Both Demolish and Primal Split are linked abilities.

Notes:

  • The building bonus attack damage is considered as a conditional attack damage bonus.
    • Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to Earth's attack damage.
    • It can be reduced only by flat reductions (e.g. damage block).
    • Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.


Brewmaster Storm minimap icon.png Storm[]

Storm
Brewmaster Storm model.png
Summoned Ancient Creep-Hero
1000/1500/2000
+2/4/6
Talent
2400/2900/3400HP
900
+1.5
Level 7/8/8
Duration Ability Duration 16/18/20
Armor Armor 2
Magic Resistance 25%
Status Resistance 0%
Attack Damage ▶️ Default
25/45/65 ‒ 35/55/75
Attack Range Ranged 600
Acquisition Range 600
Attack Speed 0.67 attack(s) per second. 100 • 1.5s BAT
Attack Animation 0.4+0.77
Projectile Speed 1200
Movement Speed ▶️ 350 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 8
Vision Range (G) 1800800
Bounty Gold 0
Experience 0
Model Scale 0.85/0.9/0.95
Abilities


Talent
Upgradable by Aghanim's Scepter.
Dispel Magic
Cyclone
Wind Walk
Drunken Brawler
Primal Split Cancel
Notes Storm Minimap icon

Dispel Magic
Dispel Magic (Storm) icon.png
Affects
Enemies / Allies
Damage
Magical
Damages summoned units in an area and purges most buffs or debuffs.
Cast Animation: 0.4+0.93
Cast Range: 500
Radius: 600
Damage to Summons: 1000
Cooldown: 4
Mana: 75
Partially pierces spell immunity.
Affects spell immune allies.
Does not affect spell immune enemies.
Leveling up this ability levels another ability at the same time.
Both Dispel Magic and Primal Split are linked abilities.

Notes:

  • Always dispels Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Cyclone". off of units within the area, regardless of alliances.
    • Besides this, follows the default dispel rules, dispelling debuffs off of allies, and buffs off of enemies.


Cyclone
Cyclone (Storm) icon.png
Affects
Enemies
Encloses a unit in a tornado, removing it from the battlefield.
Cast Animation: 0.4+0.67
Cast Range: 600
Hero Duration: 6
Creep Duration: 20
Cooldown: 8
Mana: 150
Buff/Debuff
Modifiers [?]
modifier_brewmaster_storm_cyclone
Leveling up this ability levels another ability at the same time.
Both Cyclone and Primal Split are linked abilities.

Notes:

  • Can be cast on Roshan icon.png Roshan, but has no effect, since Roshan is immune to forced movement. He only gets interrupted.


Wind Walk
Wind Walk (Storm) icon.png
Ability
No Target
Affects
Self / Enemies
Damage
Physical
Provides temporary invisibility, bonus movement speed and attack damage when invisible.
Cast Animation: 0+0
Fade Time: 0.6
Move Speed Bonus: 50%
Damage: 140/200/260
Duration: 20
Cooldown: 5
Mana: 75
Buff/Debuff
Modifiers [?]
modifier_brewmaster_storm_wind_walk
Death
Leveling up this ability levels another ability at the same time.
Both Wind Walk and Primal Split are linked abilities.

Notes:

  • Does not interrupt Storm's channeling abilities upon cast.
  • During the fade time, Storm can cast abilities and perform attacks without breaking the invisibility.
    • Both attacks during the fade time and the attack breaking invisibility apply 140/200/260 conditional attack damage bonus to the target.
    • The attack damage bonus is not applied when attacking buildings, but is applied against wards.
    • Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to Earth's attack damage.
    • The damage is considered by critical strike, lifesteal and cleave, and it can be reduced only by flat reductions (e.g. damage block).
    • Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.
  • The invisibility is lost upon reaching the cast point of abilities, or upon launching an attack.
    • This means when the attack misses, the invisibility is still lost.
  • Allows Storm to phase through other units, including wards, but not through buildings.


Brewmaster Fire minimap icon.png Fire[]

Fire
Brewmaster Fire model.png
Summoned Ancient Creep-Hero
1300/1450/1600
+2/4/6
Talent
2700/2850/3000HP
750
+1.5
Level 7/8/8
Duration Ability Duration 16/18/20
Armor Armor 0/4/8
Magic Resistance 0%
Status Resistance 30%
Attack Damage ▶️ Default
75/125/175 ‒ 85/135/185
Attack Range Melee 150
Acquisition Range 600
Attack Speed 0.74 attack(s) per second. 100 • 1.35s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed ▶️ 550 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 8
Vision Range (G) 1800800
Bounty Gold 0
Experience 0
Model Scale 0.85/0.9/0.95
Abilities
Talent
Upgradable by Aghanim's Scepter.
Permanent Immolation
Drunken Brawler
Primal Split Cancel
Notes Phased
Fire Minimap icon

Permanent Immolation
Disabled by Break. Does not pierce spell immunity.
Permanent Immolation (Fire) icon.png
Ability
Aura
Affects
Enemies
Damage
Magical
Burns nearby enemy units.
Radius: 220
Damage per Second: 25/50/75
Aura Linger Duration: 0.5
Does not pierce spell immunity.
Attempts to damage if debuff was placed before spell immunity.
Buff/Debuff
Modifiers [?]
modifier_brewmaster_fire_permanent_immolation_aura
Undispellable
modifier_brewmaster_fire_permanent_immolation
Undispellable
Leveling up this ability levels another ability at the same time.
Both Permanent Immolation and Primal Split are linked abilities.

Notes:

  • Permanent Immolation is an aura. Its debuff lingers for 0.5 seconds.
  • Deals 12.5/25/37.5 damage in 0.5-second intervals, starting 0.5 seconds after the debuff is placed.
  • Can deal up to 412.5/925/1537.5 damage to a single unit (before reductions) if it stays within range for its whole duration.


Brewmaster Void minimap icon.png Void[]

Void
Brewmaster Void model.png
Summoned Ancient Creep-Hero
1200/1500/1800
+2/4/6
Talent
2600/2900/3200HP
750
+1.5
Level 7/8/8
Duration Ability Duration 16/18/20
Armor Armor 3/4/5
Magic Resistance 20%
Status Resistance 0%
Attack Damage ▶️ Default
45/55/65 ‒ 55/65/75
Attack Range Melee 150
Acquisition Range 600
Attack Speed 0.83/1/1.25 attack(s) per second. 100 • 1.2/1/0.8s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Movement Speed 450 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 8
Vision Range (G) 1800800
Bounty Gold 0
Experience 0
Model Scale 0.85/0.9/0.95
Abilities
Talent
Upgradable by Aghanim's Scepter.
Astral Pulse
Drunken Brawler
Primal Split Cancel
Notes Brewmaster Void minimap icon.png Minimap icon

Astral Pulse
Astral Pulse (Void) icon.png
Ability
No Target
Affects
Enemies
Disarms and slows movement speed of nearby enemies.
Cast Animation: 0.15+0.95
Radius: 500
Move Speed Slow: 20%/30%/40%
Duration: 2.5
Cooldown: 12
Mana: 0
Does not pierce spell immunity.
The slow persists if debuff was placed before spell immunity and when not dispelled.
Buff/Debuff
Modifiers [?]
modifier_brewmaster_void_astral_pulse
Leveling up this ability levels another ability at the same time.
Both Astral Pulse and Primal Split are linked abilities.

Notes:

  • Despite the visual effect, the debuff is applied instantly within the area, and does not need to travel.


Talents[]

Hero Talents
Cinder Brew applies Fear when ignited25 Brewlings Gain Drunken Brawler Passive
+80 Attack Speed20+1400 Brewlings Health
+350 Health15+30% Cinder Brew Damage/Duration
+200 Thunder Clap AoE10+15 Damage
Notes:
  • This attack damage talent is added as bonus attack damage.
    • Does not benefit illusions and is not affected by most percentage-based damage increasing or reducing effects.
  • The health talent increases maximum health capacity, and keeps the current health percentage.

Recent Changes[]

Main Article: Brewmaster/Changelogs
Version
Description
Old Drunken Brawler
Active with passive component: Brewmaster passively gains a chance to evade physical attacks and deal critical damage when attacking. When activated, Brewmaster goes into a drunken brawler state, granting him increased chance to evade or deal critical damage. Brewmaster moves with a varying amount of movement speed, altering between 20% slower and 40% faster.
Passive evasion: 15%/20%/25%/30%
Passive critical chance: 24%
Passive critical damage: 145%/160%/175%/190%
Active evasion and crit chance multiplier: 3
Active duration: 5
Mana cost: 35/40/45/50
Cooldown: 29/25/21/17
Notes: When active, the movement speed switches every second between -20% and +40%
New Drunken Brawler
Brewmaster gains three stances based on his elements that he can freely switch to. Stances have stronger effects if Brewmaster is affected by Cinder Brew
Earth Stance Earth Stance:
Armor bonus: 1/3/5/7
Magic resistance bonus: 5%/10%/15%/20%
Storm Stance Storm Stance:
Evasion: 15%/20%/25%/30%
Movement speed bonus: 5%/7%/9%/11%
Fire Stance Fire Stance:
Critical proc chance: 24%
Critical damage: 145%/160%/175%/190%
Notes: Armor, magic resistance, evasion, movement speed bonus, and crit chances are tripled while Brewmaster is affected by Cinder Brew.
  • Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Unknown Unit icon.png Void
      • No longer inherits all of the caster's item attack modifiers.
      • Now also adds the Void Stance Void Stance to Drunken Brawler, which grants 20% status resistance, and causes attacks to slow enemies by 25% for 2 seconds. Status resistance and slow percentage are tripled while Brewmaster is affected by Cinder Brew.
  • Talent Talents:
Level 25 left talent changed: +90% Drunken Brawler critical damage ➜ Cinder Brew applies Fear for 1.5 seconds when ignited.
Level 25 left talent: +80% Drunken Brawler critical damage increased to +90%.
  • Increased Drunken Brawler evasion from 10%/15%/20%/25% to 15%/20%/25%/30%.
  • Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Unknown Unit icon.png Void
      • Now inherits all of the caster's item attack modifiers.
      • Reduced attack damage from 45-55/65-75/85-95 to 45-55/55-65/65-75.
      • Reduced base attack time from 1.35 on each level to 1.2/1/0.8.

Recommended Items[]

Starting items:

Early game:

  • Boots of Speed icon.png Boots of Speed give movement speed.
  • Magic Stick icon.png Magic Stick provides burst health and mana, can upgrade to Magic Wand icon.png Magic Wand later.
  • Soul Ring icon.png Soul Ring sustains Brewmaster with strength and health regeneration; the active grants mana to him on demand.

Mid game:

  • Phase Boots icon.png Phase Boots aid his movement speed, staying close to the enemies to land more critical attacks during Drunken Brawler.
  • Magic Wand icon.png Magic Wand gives him bonus attributes and a good source of healing.
  • Blink Dagger icon.png Blink Dagger allows Brewmaster to initiate, as well as improves his low mobility.
  • Black King Bar icon.png Black King Bar increases survivability with strength and spell immunity so Brewmaster can actually attack enemies and slow them down prior to activating Primal Split.
  • Aghanim's Shard icon.png Aghanim's Shard gives the Brewmaster Void minimap icon.png Void brewling, who has a Disarm, Slow and inherits Brewmaster attack modifiers.

Late game:

  • Aghanim's Scepter icon.png Aghanim's Scepter gives huge boost to health and mana. And gives Primal Split 2 charges.
  • Radiance (Active) icon.png Radiance gives him even more damage and aura that works even during Primal Split duration.
  • Assault Cuirass icon.png Assault Cuirass makes Brewmaster even tankier with armor, allowing him to survive longer engagements and getting off Primal Split without needing to retreat. The aura also remains on each unit during Primal Split, boosting attack speed and armor to teammates as well; take note that the armor reduction half of the aura remains on the elemental units even though the aura icon does not appear on the enemy UI.
  • Shiva's Guard icon.png Shiva's Guard gives him an additional movement speed slow aside from Thunder Clap, as well as more armor for survivability; take note that the aura remains on the elemental units even though the aura icon does not appear on the enemy UI.

Situational items:

  • Bottle (Full) icon.png Bottle helps mid Brewmaster manage runes, as well as restore health and mana.
  • Hand of Midas icon.png Hand of Midas allows Brewmaster to quickly accumulate gold and experience, working toward perfecting Primal Split.
  • Arcane Boots icon.png Arcane Boots can restore mana to Brewmaster and his allies, a great item choice for Brewmaster who prefers to use abilities rather than physical attacks.
  • Drum of Endurance icon.png Drum of Endurance is a good midgame item that grants you a decent amount of health and gives you a nice boost in movement speed.
  • Vladmir's Offering icon.png Vladmir's Offering gives him a small boost in regeneration and armor, as well as lifesteal upon every attack, which works well together with his critical damage, helping out his survivability; the aura remains active during Primal Split.
  • Heaven's Halberd icon.png Heaven's Halberd gives some strength, evasion and status resistance, along with the ability to disarm enemy attackers.
  • Aeon Disk icon.png Aeon Disk increases his survivability with status resistance, strong dispel, and incoming damage reduction, almost guaranteeing Primal Split going off.
  • Echo Sabre icon.png Echo Sabre boosts attributes, damage output, and mana regeneration. Echo Strike allows Brewmaster more chance to land critical damage, as well as slows down target's movement speed.
  • Lotus Orb icon.png Lotus Orb provides mana, armor, and regeneration to sustain Brewmaster during fights. Echo Shell dispels debuffs from him so he can use Primal Split.
  • Linken's Sphere icon.png Linken's Sphere grants some attributes and regeneration, as well as blocking one key single target disable that hinders the activation of Primal Split.
  • Boots of Travel 1 icon.png Boots of Travel allows Brewmaster to jump in and initiate from across the map.
  • Heart of Tarrasque icon.png Heart of Tarrasque increases Brewmaster's survivability with bonus strength, and the health regeneration works during Primal Split.

Gameplay[]

Audio[]

History[]

Equipment[]

Trivia[]

  • Brewmaster, like Storm Spirit minimap icon.png Storm Spirit, Ember Spirit minimap icon.png Ember Spirit and Earth Spirit minimap icon.png Earth Spirit, was a Pandaren in DotA. However, he was re-skinned due to copyright issues with Blizzard Entertainment. His design is similar to that of a red panda, rather than the giant panda that the Pandaren in DotA were based on.
  • Primal Split's ▶️ sound effect upon spawning the 3 brewlings is based on this ▶️ laughter response line of Brewmaster.

Gallery[]

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