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{{Tabs Hero}} |
{{Tabs Hero}} |
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− | <onlyinclude> |
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{{Talents |
{{Talents |
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| hero = Bounty Hunter |
| hero = Bounty Hunter |
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− | | t4left = + |
+ | | t4left = +s:value {{A|Track|Bounty Hunter}} Gold |
| v4left = 250 |
| v4left = 250 |
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| t4right = evasion |
| t4right = evasion |
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| v4right = 40 |
| v4right = 40 |
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− | | t3left = + |
+ | | t3left = +s:value {{A|Jinada|Bounty Hunter}} Gold Steal |
| v3left = 50 |
| v3left = 50 |
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| t3right = attack speed |
| t3right = attack speed |
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| t2left = health |
| t2left = health |
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| v2left = 275 |
| v2left = 275 |
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− | | t2right = + |
+ | | t2right = +s:value {{A|Shuriken Toss|Bounty Hunter}} Damage |
| v2right = 50 |
| v2right = 50 |
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| t1left = damage |
| t1left = damage |
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| notes = |
| notes = |
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}} |
}} |
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+ | |||
− | </onlyinclude> |
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[[Category:Talents]] |
[[Category:Talents]] |
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Revision as of 04:01, 1 May 2020
Talents
Hero Talents | ||
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+250 Track Gold | 25 | +40% Evasion |
+50 Jinada Gold Steal | 20 | +50 Attack Speed |
+275 Health | 15 | +50 Shuriken Toss Damage |
+20 Damage | 10 | +15 Movement Speed |
Notes:
- Grants bonus attack damage.
- Does not benefit illusions and is not affected by most percentage-based damage increasing or reducing effects.
- The health talent increases the max health capacity and keeps the current health percentage.
- Stacks diminishingly with other evasion sources.