Dota 2 Wiki
Bottle (Full) icon.png
Bottle (Full) icon.png
Bottle (Medium) icon.png
Bottle (Small) icon.png
Bottle (Empty) icon.png
An old bottle that survived the ages, the contents placed inside become enchanted.
Bought From
Active Regenerate
Charges 3
Passive [?] Store Rune
Bonus [?]
Alert allies? No
Bottle (675)

The Bottle is an item purchasable at the Main Shop, under Consumables.

Additional Information[]

  • Bottles are fully sharable.
    • However, a Bottle which currently contains a rune cannot be shared, dropped or moved into the backpack.
  • The Bottle does not disappear upon using up all charges.
  • Bottles are automatically replenished when the carrier is affected by the Fountain's Rejuvenation Aura.


Self / Allied Heroes
Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost.

The Bottle automatically refills at the fountain.

Hold Control to use on an allied hero.
Cast Range: 350
Max Number of Charges: 3
Total Health Regenerated: 110
Total Mana Regenerated: 60
Duration: 2.7
Cooldown: 0.5
Mana: 0
Buff modifier_bottle_regeneration: Dispellable with death only.


  • Interrupts the user's channeling spells upon cast.
  • Has no effect when used while having no charges left, only the cooldown gets triggered.
  • Successive casts on the same target do not stack, but refresh the duration instead.
  • Always casts on self in one click. When holding the Ctrl key, a target has to be selected.
  • Animal Courier Radiant minimap icon.png Courier can cast Regenerate, putting the item on its cooldown, but not regenerating the target or wasting a charge.
  • The owner does not have to face the target to give it a Bottle charge.
  • All 3 charges together can regenerate up to 330 health and 180 mana.
  • Damage greater than 0 from any player (including allies, excluding self) or Roshan icon.png Roshan dispels the effect.
    • Does not get dispelled by damage flagged as HP Removal.

Store Rune
Runes can be stored in the bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds.

Using a stored rune fully refills the Bottle.
Cast Range: 100
Max Rune Store Duration: 90
Cooldown: 0.5
Buff modifier_item_empty_bottle: Undispellable. Persists death.


  • While having a Bottle, right-clicking a rune stores it in the bottle, instead of activating it.
    • Runes cannot be stored when the bottle is in the backpack. When the Bottle gets moved from the backpack into the main inventory, it is immediately able to store runes.
    • The Bottle does not need to be empty to store runes. A full Bottle can be used to store runes just as well as an empty or half full one.
  • A rune stays stored for up to 1.5 minutes, at which point it gets automatically used.
    • This automatic usage does not interrupt the owner in any way, and does not break invisibility.
    • While having a rune stored, the Regenerate ability activates the rune, instead of regenerating the user.
    • Unlike the automatically activated rune, manually activating it does interrupt the caster and does break invisibility, using Regenerate's behavior.
    • Activating the rune (be it manually or automatically) refills the Bottle to 2 charges if it was a Bounty Rune minimap icon.png Bounty Rune or Water Rune minimap icon.png Water Rune, or all 3 charges if it was another rune.
    • If the owner is dead as 1.5 minutes pass, the rune disappears without applying its effects, but the Bottle gets refilled normally.
  • Only one rune can be stored in a Bottle at a time. Attempting to store another rune into it just directly uses the new targeted rune.
    • However, it is possible to have multiple Bottles in the inventory and store a rune with each of them.

Bottle States[]

Icon 3 Charges2 Charges1 ChargeEmpty Bottle (Bounty) icon.png Bottle (Arcane) icon.png Bottle (Double Damage) icon.png Bottle (Haste) icon.png Bottle (Illusion) icon.png Bottle (Invisibility) icon.png Bottle (Regeneration) icon.png Bottle (Water) icon.png
Contains Fountain Water
(3/2/1/0 Charges)
Double Damage

Recommended Heroes[]

  • Heroes who play in the mid-lane usually do well with a Bottle, because it allows them to control runes.
  • Io minimap icon.png Io can use a Bottle to increase the healing to his allies with Tether.


  • The Bottle can be used as a quick healing item that can be easily replenished, or to save up a rune for later use. Though it costs significantly more than other consumables, the Bottle does not have limited uses, as it can be refilled at the fountain at any time.
  • The aura's buff lingers for three seconds, so for a brief time after leaving the fountain, Bottles are still refilled.
  • Use the Bottle repeatedly at the fountain to regenerate faster.
  • Upon activating an Invisibility Rune minimap icon.png Invisibility Rune, Bottle can be used within the seconds fade time of the invisibility without breaking it, allowing the player to heal up while going invisible.


  • Prior to the February 01, 2018 Patch, Bottle's passive ability, Store Rune, did not have an official name. The name was taken from the Dota 2 Wiki and officially implemented into Dota 2.


Recent Changes[]

Main Article: Bottle/Changelogs
  • Reduced Store Rune max rune store duration from 120 to 90.
  • Regenerate
    • Reduced total health restored from 115 to 110.
    • Reduced total mana restored from 65 to 60.
    • Increased restore duration from 2.5 to 2.7.
    • [U] No longer has a 250 cast range buffer.
  • Regenerate
    • Reduced total health restored from 125 to 115.
    • Reduced total mana restored from 75 to 65.
  • Increased gold cost from 625 Gold to 675 Gold.