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Old Abilities
 
 

Critical Strike
Can be used by illusions. Pierces spell immunity.
Ability
Passive
Affects
Enemies
Grants a 20% chance for attacks to inflict 160% damage.
Proc Chance: 20%
Critical Damage: 160%

  • This ability got removed in the 7.25 gameplay patch.
  • Increases attack damage by an average of 12%.
  • The proc chances of multiple crit sources stack.
    • If two sources of critical strike proc at the same time, the higher multiplier has priority.


Soul Rend
Affects
Enemies
Damage
Magical
Silences a target for seconds. At the end of the silence, an additional 30% of all damage taken during the silence will be dealt to the target as magical damage.

All attacks on the silenced target will have True Strike and 100% chance to crit for 130% damage.
Cast Range: Affected by Cast Range bonuses. 900
Damage Amplification: 30%
Accuracy: 100%
Critical Damage: 130%
Duration: 5
Cooldown symbol
 15
Mana symbol
 100
Does not pierce spell immunity.
Ability effects persist and attempt to deal damage when expiring while spell immune if debuff was placed before spell immunity and when not dispelled.
Can be used by illusions.
Illusion Notes:
Critical strike values shown are before illusion outgoing damage and armor reduction.
Buff/Debuff
Modifiers [?]
modifier_bloodthorn_debuff

  • This ability got tweaked in the 7.33 gameplay patch to no longer apply critical strike on the target.
  • Does not directly amplifies damage received on the affected target.
  • The amplified and summed-up damage is applied as soon as the debuff expires. Dispelling the debuff skips the damage entirely.
    • Successive casts on the same target refreshes the debuff duration, and delay the summed-up damage dealt further.
    • The summed-up damage is credited to the last caster of Soul Rend on the affected target.
  • Attacks against the affected target have absolute accuracy, which prevents its attacks from being missed (i.e. evasion or blind effects).
  • Soul Rend has an ensured critical strike, crits with a lower value have no effect if they proc since the higher crit value takes priority.
    • The critical strike applies to all attacks against the debuffed enemy, including buildings, wards, and allies of the affected target.
    • If the attacking unit is Ranged ranged, already launched attacks do not crit if the target gets debuffed before projectile impact.
    • Vice versa, already launched attacks do crit if the debuff expires before the projectiles land.


Mage Slayer
Cannot be used by illusions. Does not pierce debuff immunity.
Ability
Passive
Affects
Enemies
Places a debuff when you attack enemies, causing them to do 35% less spell damage for 6 seconds.
Spell Damage Reduction: 35%
Duration: 6
Buff/Debuff
Modifiers [?]
modifier_item_mage_slayer_debuff

  • The debuff from successive attacks on the same target does not stack but refreshes the duration.
    • Uses the same modifier as Mage Slayer icon Mage Slayer. Does not stack with Mage Slayer-based items.
  • The attacks first apply the debuff, then their own damage.
  • Applies generic outgoing damage reduction on the affected target. Stacks additively with other sources of generic outgoing damage manipulation.
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