Bloodthorn is an item purchasable at the Base Shop, under Weapons. However, it requires an item from the Secret Shop to be completed.
A reviled blade that bites deeper with each wriggle of its victim's final throes. | |||||||||||||||||||||||||||||||||
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Additional Information[]
- The item's attributes grants the following additional bonuses:
- 120 mana, 0.5 mana regeneration and 1% flat base magic resistance.
- 10 main attack damage to heroes.
- 7 main attack damage to universal heroes.
Abilities[]
Soul Rend
Silences a target for 5 seconds. At the end of the silence, an additional 60% of all damage taken during the silence will be dealt to the target as magical damage.
All attacks on the silenced target will have 100% accuracy. All attacks on the silenced target will deal 50 extra magical damage and have True Strike.
All attacks on the silenced target will have 100% accuracy. All attacks on the silenced target will deal 50 extra magical damage and have True Strike.
Damage Dealt as Bonus Damage: 60%
Accuracy: 100%
Damage Timer: 5
Silenced Duration: 5
Bonus Magical Damage: 50
- The damage counter accumulates all damage instances dealt to the Soul Rend target within the last 5 seconds.
- Damage instances from all damage types the target received are summed up and dealt as another single spell damage instance.
- Accumulate amount is based on actual damage amount taken by the target (i.e. after all damage manipulation is applied).
- Neither accumulate damage flagged as HP Removal or damage sources with the no-reflection flag (e.g. Blade Mail).
- The accumulated bonus damage dealt can be avoided if the target becomes invulnerable, or hidden at the end of the duration.
- Damage instances from all damage types the target received are summed up and dealt as another single spell damage instance.
- Applies the accumulated damage as soon as the debuff expires. Therefore, the debuff being dispelled negates the accumulated damage bonus entirely.
- Successive casts on the same target refreshes the debuff duration and delays, and increase the accumulated bonus damage value further.
- The accumulated damage dealt is credited to the last caster of Soul Rend on the affected target.
- Attacks against the affected target have absolute accuracy, which prevents its attacks from being missed (i.e. evasion or blind effects).
- The attack-based bonus damage is dealt in a separate damage instance, and counts as spell damage.
- This means it is not affected or considered by anything that works with attack damage.
- The bonus damage is applied to all incoming attacks, including attacks from buildings, wards, and allies.
- The source of the damage is the Bloodthorn caster, not the attacker itself, and thus utilises the caster's spell amplification and spell lifesteal sources.
- Pierce from multiple Javelins work fully independently from each other.
- This means that two of them can proc on the same attack and both deal their damage.
- Also stacks with Pierce.
- The bonus damage is considered as a conditional attack damage bonus and is magical damage.
- Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to the unit's attack damage.
- It is not considered by lifesteal, crit or cleave.
- It can be reduced only by flat reductions (e.g. magical damage barrier).
- Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.
- Adds an average of 20 magical damage to every attack.
- Pierce uses pseudo-random distribution.
- Attacks which proc Pierce cannot miss.
Recommended Heroes[]
Trivia[]
- Prior to the July 14, 2017 Patch, Bloodthorn's active ability, Soul Rend, did not have an official name. The name was taken from the Dota 2 Wiki and officially implemented into Dota 2.
Gallery[]
Recent Changes[]
Main Article: Bloodthorn/Changelogs
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- Reduced Intelligence from 15 to 10.
- Increased Soul Rend mana cost from 100 to 125.
- Reduced Orchid Malevolence cost from 3475 to 3275 (total cost decreases ▼ from 6825 to 6625 ).
- Reduced Soul Rend bonus magical damage on hit from 60 to 50.
- Reworkedrecipe and stats.
Recipe: Orchid Malevolence (3475 ), Mage Slayer (2500 ), Recipe (825 )
Total cost: 6800
Intelligence bonus: 32
Health regeneration bonus: 6.25
Mana regeneration bonus: 5
Magic resistance bonus: 25%%
Attack damage bonus: 35
Attack speed bonus: 60
Total cost: 6800
Intelligence bonus: 32
Health regeneration bonus: 6.25
Mana regeneration bonus: 5
Magic resistance bonus: 25%%
Attack damage bonus: 35
Attack speed bonus: 60
Recipe: Orchid Malevolence (3475 ), Javelin (900 ), Hyperstone (2000 ), Recipe (450 )
Total cost: 6825
Intelligence bonus: 15
Health regeneration bonus: 6.5
Mana regeneration bonus: 3
Attack damage bonus: 10
Attack speed bonus: 100
Total cost: 6825
Intelligence bonus: 15
Health regeneration bonus: 6.5
Mana regeneration bonus: 3
Attack damage bonus: 10
Attack speed bonus: 100
- RemovedMage Slayer
- Addednew Pierce ability.
- Soul Rend now causes all attacks against the target to deal 60 bonus magical damage.
</div> </div>
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