Black King Bar is an item purchasable at the Base Shop, under Armor.
A powerful staff imbued with the strength of giants. | ||||||||||||||||||||||||||||||
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Additional Information[]
- The item's attributes grants the following additional bonuses:
- 220 health and 1 health regeneration.
- 10 main attack damage to heroes.
- 7 main attack damage to universal heroes.
Ability[]
Avatar
Ability
No Target
No Target
Affects
Self
Self
Applies a Basic Dispel. Grants 60% Magic resistance and immunity to pure and reflected damage. For the duration of the effect, any negative effect from enemy spells has no effect.
Duration: 9/8/7/6
Magic Resistance Bonus: 60%
- Interrupts the caster's channeling abilities upon cast.
- Applies debuff immunity for the duration and a basic dispel upon cast.
- Any debuff on the caster when Avatar expires will then begin applying its negative effect.
- Causes the caster's model size to increase by 30% for its duration. This has no impact on its collision size.
- Stacks multiplicatively with other magic resistance sources.
- Increases most heroes' magic resistance to 70%.
- With the magic resistance bonus from this source, every 10 points of intelligence further increases the total magic resistance by 0.4%. [?]
- A countdown also appears on the item's icon, visible to everyone, showing the remaining duration of Avatar.
- The duration of the ability is bound to the hero. Purchasing the item again does not reset it.
- The cooldown of the ability cannot be Rearmed.
Recommended Heroes[]
- Black King Bar is, more often than not, a necessary item on almost all carries to prevent the enemy from simply shutting down their damage output with disables.
- Initiators can consider a Black King Bar to guarantee a safe initiation against disable-heavy teams. This is especially the case if they can impact the fight with abilities beyond their initiation ability or by providing further damage.
- Heroes with strong channeling abilities can use a Black King Bar to prevent the enemy from interrupting them.
Tips[]
- When facing a lot of magical damage or many disables, a Black King Bar alone can provide enough survivability, allowing carry heroes to focus on damage items after having Black King Bar.
- Vice versa, Black King Bar is not effective against physical damage, or spell immunity piercing spells, so other items for survivability should be considered (e.g. armor items against physical damage, or escape items against some spells).
- Black King Bar applies a basic dispel on cast allowing to clear out most negative status debuffs. Instead of casting it hastily to engage at first sight, a reactive activation against a debuff will be more beneficial.
- Black King Bar is a good combination with Linken's Sphere, because it can force an enemy hero to cast his most powerful single-targeted ability on you. However, spending two inventory slots on defensive items means less room for damage and utility items, so think before you buy. You must also remember that debuff immunity does not stop opponents from casting abilities targeting you even if they are blocked by debuff immunity, allowing opponents to waste your Linken's Sphere during Avatar.
- Even with Black King Bar active, you must be careful when you are health is very low, as the abilities that deal magical damage but can't pierce debuff immunity can still damage and kill you if your health is too low, even if their damage output will be reduced by 50% for the duration of Avatar.
Gallery[]
Recent Changes[]
Main Article: Black King Bar/Changelogs
Version
Description
- Increased Avatar bonus magic resistance from 50% to 60%.
- Avatar
- Now grants Debuff Immunity Dispel with 50% magic resistance bonus. [?]
- The caster is now immune to pure and reflected damage, and only affects abilities that do not pierce debuff immunity.
- If the ability expires before the debuff duration, the debuff will take effect for the remaining duration.
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