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Version History[]

Version
Description
Level 15 right talent changed: +30 movement speed ➜ +25 Movement speed to Beastmaster and controlled units [?].
Level 10 left talent changed: +20 movement speed ➜ +1.75 mana regen.
Level 15 left talent changed: +250 Health to Beastmaster and controlled units [?] ➜ +2.5% Wild Axes damage amplification per stack.
Level 15 right talent changed: +3 mana regen ➜ +30 movement speed.
Level 20 left talent changed: -30s Primal Roar cooldown ➜ +250 Health to Beastmaster and controlled units [?].
Level 25 left talent changed: +4% Wild Axes damage amplification per stack ➜ -30s Primal Roar cooldown.
Level 15 left talent: +350 Health to Beastmaster and controlled units reduced to +250. [?]
  • Increased health regeneration from 0 to 0.25.
  • Beastmaster Boar icon.png Boar
    • Increased attack damage from 16/32/48/64 to 20/35/50/65.
  • Unknown Unit icon.png Hawk
    • Increased vision range from 600/700/800/900 to 750/800/850/900.
  • Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Now also allows Call of the Wild Hawk to directly target an enemy unit, causing the summoned hawk to move towards the target's direction and cast Dive Bomb on them if they come within range while moving.
Level 15 left talent: +300 Health to Beastmaster and controlled units increased to +350. [?]
Level 20 left talent: -35s Primal Roar cooldown reduced to -30s.
Level 20 right talent: +30 Beastmaster Boar icon.png Boar attack damage increased to +35.
Level 10 right talent: +25 attack damage increased to +30.
Level 15 left talent changed: +6 armor ➜ +300 Health to Beastmaster and controlled units. [?]
Level 20 left talent changed: +50 Wild Axes damage ➜ -35s Primal Roar cooldown.
Level 25 left talent changed: +350 Health to Beastmaster and controlled units. [?] ➜ +4% Wild Axes damage amplification per stack.
Level 25 right talent: +20 Inner Beast attack speed increased to +30.
  • Reduced base attack speed from 110 to 100.
  • Beastmaster Boar icon.png Boar
    • Reduced movement speed from 350 on each level to 320/330/340/350.
  • Reduced base attack damage from 37-41 to 35-39.
Dive Bomb
After the cast time, dives onto the target enemy dealing damage and stunning them. This kills the hawk.
Cast time: 1
Cast range: 500
Damage: 175
Stun duration: 1
Notes: The hawk gets revealed during the cast time. Dives for up to 0.4 seconds. Cannot be disjointed. Does not pierce spell immunity.
Level 15 left talent changed: +200 Unknown Unit icon.png Hawk vision range ➜ +6 armor.
Level 15 right talent changed: +6 armor ➜ +3 mana regeneration.
Level 20 left talent changed: +450 health ➜ +50 Wild Axes damage.
Level 25 left talent changed: +100 Wild Axes damage ➜ +350 Health to Beastmaster and controlled units. [?]
Level 15 left talent changed: -14s Call of the Wild Hawk cooldown ➜ +200 Unknown Unit icon.png Hawk vision range.
Level 20 left talent: +400 health increased to +450.
Level 25 left talent: +80 Wild Axes damage increased to +100.
  • Reduced base attack damage from 41-45 to 37-41.
  • Talent Talents:
Level 15 left talent changed: +24 Beastmaster Boar icon.png Boar attack damage ➜ -14s Call of the Wild Hawk cooldown.
Level 20 right talent changed: +60 Wild Axes damage ➜ +30 Beastmaster Boar icon.png Boar attack damage.
Level 25 left talent changed: -16s Call of the Wild Hawk cooldown ➜ +80 Wild Axes damage.
Level 10 left talent: +25 movement speed reduced to +20.
Level 10 right talent: +30 attack damage reduced to +25.
Level 15 left talent: +30 Beastmaster Boar icon.png Boar attack damage reduced to +24.
Level 15 right talent: +7 armor reduced to +6.
Level 20 left talent: +500 health reduced to +400.
Level 20 right talent: +75 Wild Axes damage reduced to +60.
Level 25 left talent: -20s Call of the Wild Hawk cooldown reduced to -16s.
Level 25 right talent: +25 Inner Beast attack speed reduced to +20.
Level 15 left talent: +35 Beastmaster Boar icon.png Boar attack damage reduced to +30.
Level 10 right talent changed: +20% experience gain ➜ +30 attack damage.
Level 10 right talent: +25% experience gain reduced to +20%.
Level 10 left talent: +20 movement speed increased to +25.
Level 15 right talent: +6 armor increased to +7.
Level 15 left talent: +40 Beastmaster Boar icon.png Boar attack damage reduced to +35.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Increases Primal Roar's cast range to 950 and reduces cooldown to 45.
    • New: Removes Wild Axes' cooldown, and makes it so that it can only be cast when the axes from the previous cast have fully returned.
  • Talent Talents:
Level 15 left talent changed: +65 Wild Axes damage ➜ +40 Beastmaster Boar icon.png Boar attack damage.
Level 20 right talent changed: +50 Beastmaster Boar icon.png Boar attack damage ➜ +75 Wild Axes damage.
  • Increased Strength attribute symbol.png strength gain from 2.5 to 2.9.
  • Reduced Inner Beast attack speed bonus from 15/25/35/45 to 10/20/30/40.
  • Unknown Unit icon.png Hawk
    • Reduced health from 300/450/600/750 to 150/200/250/300.
  • Talent Talents:
Level 15 left talent changed: +40 Beastmaster Boar icon.png Boar attack damage ➜ +65 Wild Axes damage.
Level 20 right talent changed: +80 Wild Axes damage ➜ +50 Beastmaster Boar icon.png Boar attack damage.
Level 25 left talent: -15s Call of the Wild Hawk cooldown increased to -20s.
Level 25 right talent: +30 Inner Beast attack speed increased to +25.
Level 25 right talent: +40 Inner Beast attack speed reduced to +30.
New Call of the Wild Boar
Calls forth a Boar to aid in the battlefield.
Number of boars: 1
Boar duration: 60
Mana cost: 50
Cooldown: 42/38/34/30
New Call of the Wild Hawk
Sends an invisible Hawk to scout an area.
Cast range: Global
Number of hawks: 1
Hawk duration: 60
Mana cost: 30
Cooldown: 60/50/40/30
Notes: The hawk can't be controlled and flies towards the targeted point, where it stays stationary until expiring or until killed. The hawk is permanently invisible.
  • Beastmaster Boar icon.png Boar
    • Increased health from 275/350/425/500 to 300/450/600/750.
    • Increased attack damage from 16/24/32/40 to 16/32/48/64.
    • Changed attack damage type from piercing to hero.
  • Unknown Unit icon.png Hawk
    • Increased health from 350 on each level to 300/450/600/750.
    • Reduced movement speed from 430 on each level to 300/340/380/420.
    • Reduced vision range from 1000 on each level to 600/700/800/900.
    • Increased gold bounty from 30 on each level to 30/40/50/60.
  • Increased Inner Beast radius from 900 to 1200.
  • Primal Roar
    • The knockback no longer pierces spell immunity on secondary targets. [?]
    • Increased allied movement speed bonus from 30% to 40%.
    • Increased secondary target knockback distance from 300 to 450.
    • Increased secondary target knockback duration from 0.6 to 1.
    • Increased secondary target movement speed slow from 50% to 60%.
    • Increased secondary target attack speed slow from 50 to 60.
    • Increased secondary target slow duration from 2/3/4 to 3/3.5/4.
  • Talent Talents:
Level 25 right talent changed: +2 Unknown Unit icon.png Hawks summoned ➜ -15s Call of the Wild Hawk cooldown.
Level 10 left talent: +25 movement speed reduced to +20.
Level 15 right talent: +7 armor reduced to +6.
Level 20 right talent: +100 Wild Axes damage reduced to +80.
  • Reduced base armor from 1 to -1.
Level 10 left talent: +30 movement speed reduced to +25.
  • Reduced base armor from 2 to 1.
  • Reduced movement speed from 310 to 305.
  • Reduced Wild Axes damage from 40/70/100/130 to 30/60/90/120.
  • Unknown Unit icon.png Hawk
    • Reduced movement speed from 450 to 430.
  • Increased Wild Axes mana cost from 60/65/70/75 to 80 on each level.
  • Beastmaster Boar icon.png Boar
    • Reduced attack damage from 20/30/40/50 to 16/24/32/40.
  • Talent Talents:
Level 20 right talent: +120 Wild Axes damage reduced to +100.
  • Increased turn rate from 0.4 to 0.5.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Wild Axes
    • Now places a stacking debuff on hit units, which amplifies damage dealt by Beastmaster minimap icon.png Beastmaster and his units by 6%/8%/10%/12% for 10 seconds.
    • Increased axes max spread distance from 353 to 450.
    • Increased axe hit radius from 140 to 175.
    • Reduced damage per axe from 70/100/130/160 to 40/70/100/130.
    • Reduced mana cost from 105/110/115/120 to 60/65/70/75.
    • Reduced cooldown from 13 to 8.
  • Merged Call of the Wild: Hawk and Call of the Wild: Boar into a new Call of the Wild ability.
New Call of the Wild
Number of boars: 1 [?]
Number of hawks: 0/0/1/1 [?]
Number of random neutral creeps: 0/0/0/1
Summons duration: 60
Mana cost: 50/60/70/80
Cooldown: 60
Notes: Summons a neutral creep from the following pool on Level 4: Alpha Wolf icon.png Alpha Wolf, Centaur Conqueror icon.png Centaur Conqueror, Dark Troll Summoner icon.png Dark Troll Summoner, Hellbear Smasher icon.png Hellbear Smasher and Satyr Tormenter icon.png Satyr Tormenter. [?]
  • Unknown Unit icon.png Hawk
    • No longer has Invisibility.
    • Increased health from 40/60/80/100 to 350.
    • Increased movement speed from 250/275/300/325 to 450.
    • Rescaled vision from 500/750/1000/1250 / 500/650/800/950 to 1000/1000.
    • [U] Reduced gold bounty from 30/40/50/60 to 30.
  • [U] Changed Inner Beast legecy key from F to B.
  • Primal Roar now grants 30% movenent speed to allies within 900 radius of the caster for 3 seconds upon cast.
  • Reworked Talent Talents:
Old:
Level 10: +20 movement speed or +20% experience gain
Level 15: +1 Beastmaster Boar icon.png Boar summoned or +12 Strength attribute symbol.png strength
Level 20: +400 health or 12% cooldown reduction
Level 25: +250 Wild Axes damage or +120 attack damage
New:
Level 10: +30 movement speed or +25% experience gain
Level 15: +40 Beastmaster Boar icon.png Boar attack damage or +7 armor
Level 20: +500 health or +120 Wild Axes damage
Level 25: +2 Unknown Unit icon.png Hawks summoned or +40 Inner Beast attack speed
  • Increased Strength attribute symbol.png strength gain from 2.2 to 2.5.
  • Reduced base health regeneration from 0.25 to 0.
  • Wild Axes
    • Increased cast range from 1300 to 1500.
    • Reduced mana cost from 120 on each level to 105/110/115/120.
  • Talent Talents:
Level 15 left talent changed: -35s respawn time ➜ +1 Beastmaster Boar icon.png Boar summoned.
Level 20 left talent: +350 health increased to +400.
Level 10 right talent: +15% experience gain increased to +20%.
Level 15 left talent: -30s respawn time increased to -35s.
Level 20 left talent: +300 health increased to +350.
Level 25 left talent: +175 Wild Axes damage increased to +250.
  • Reduced Wild Axes vision radius from 500 to 350.
  • Added talents:
Level 10: +20 movement speed or +15% experience gain
Level 15: -30s respawn time or +12 Strength attribute symbol.png strength
Level 20: +300 health or 12% cooldown reduction
Level 25: +175 Wild Axes damage or +120 attack damage
  • Beastmaster Boar icon.png Boar
    • Increased experience bounty from 59 on each level to 60/70/80/90.
  • Reduced Primal Roar damage from 200/250/300 to 150/225/300.
  • Increased attack range from 128 to 150.
  • Unknown Unit icon.png Hawk
    • Reduced day sight from 700/1000/1300/1600 to 500/750/1000/1250.
    • Reduced night sight from 700/800/900/1000 to 500/650/800/950.
    • Reduced unit level from 6 to 1.
  • Beastmaster Boar icon.png Boar
    • Reduced unit level from 5 to 1.
  • Unknown Unit icon.png Hawk
    • Reduced movement speed from 250/300/350/400 to 250/275/300/325.
  • Call of the Wild: Boar is now castable on ability Level 1 as well, instead of only being available starting at Level 2.
  • Unknown Unit icon.png Hawk
    • Rescaled health from 50/50/100/100 to 40/60/80/100.
    • Rescaled movement speed from 270/270/400/400 to 250/300/350/400.
    • Increased day sight from 500/500/1600/1600 to 700/1000/1300/1600.
    • Rescaled night sight from 500/500/1200/1200 to 700/800/900/1000.
    • Rescaled gold bounty from 30/30/65/65 to 30/40/50/60.
    • [U] Increased health regeneration from 0.5/0.5/1.5/1.5 to 1.5.
    • [U] Increased experience bounty from 20/20/77/77 to 77.
    • [U] Increased armor from 0/0/5/5 to 5.
    • [U] The hawks are now always named Hawk, instead of Scout Hawk or Greater Hawk.
  • Beastmaster Boar icon.png Boar
    • Rescaled health from 0/400/400/500 to 200/300/400/500.
    • Increased base attack damage from 0/23-29/23-29/43-49 to 15-15/30-30/45-45/60-60.
    • Rescaled base attack time from 0/1.5/1.5/1 to 1.25 on each level.
    • Increased Poison slow from 0%/20%/20%/35% to 10%/20%/30%/40%.
    • [U] The boars are now always named Boar, instead of Lesser Boar or Greater Boar.
  • Wild Axes
  • Primal Roar
    • Increased side knockback radius from 250 to 300.
    • Secondary targets now take the same damage as the primary target (100/200/300 to 200/250/300).
    • Increased knockback distance from 240 to 300.
    • Increased knockback duration from 0.4 to 0.6.
  • Increased base attack damage from 33-37 to 37-41.
  • Call of the Wild: Hawk
    • No longer kills the Unknown Unit icon.png Hawk from a previous cast when casting it again.
    • Reduced duration from 60/70/80/80 to 60 on each level.
  • Call of the Wild: Boar
    • No longer kills the Beastmaster Boar icon.png Boar from a previous cast when casting it again.
    • Reduced duration from -/70/80/90 to 60 on each level.
Old Invisibility
Your hawk becomes invisible for a short time. Has a short fade time.
Fade time: 1
Duration: 6
Mana cost: 0
Cooldown: 30
Notes: Active. The invisibility cannot be broken by anything.
New Invisibility
If motionless for some time, the Hawk becomes invisible.
Fade time: 8
Duration: Permanent
Notes: Passive. The invisibility is lost instantly upon moving, but cannot be broken otherwise.
Old Beast Rage
When Beastmaster engages an opponent, his animalistic nature grants him even greater proficiency in single combat. With every continuous blow on the same target, Beastmaster gains an understanding of his prey's defenses, and guiding each strike with greater ease than the last. Maximum of 100 increased attack speed. If Beastmaster changes targets, his rage counter drops to half of where it was.
Attack speed bonus per attack: 5/10/15/20
Max attack speed bonus: 100
Target Change bonus loss: 50%
New Inner Beast
Untaps the inner fury of nearby allies, passively increasing their attack speed.
Radius: 1000
Attack speed bonus: 18/26/32/40
Notes: Aura. The buff lingers for 0.5 seconds.
Old Permanent Invisibility
The Greater Hawk becomes invisible after a short while.
Fade time: 4
Notes: Passive. The invisibility cannot be broken by anything.
New Invisibility
Your hawk becomes invisible for a short time. Has a short fade time.
Fade time: 1
Duration: 4
Mana cost: 0
Cooldown: 30
Notes: Active. The invisibility cannot be broken by anything.
  • Beastmaster Boar icon.png Boar
    • Reduced health from 400/400/700/700 to 400/400/500/500.
  • Unknown Unit icon.png Hawk
  • Primal Roar
    • Increased cooldown from 70/65/60 to 80/75/70.
    • Fixed a bug when the target blinked away upon cast.
  • Unknown Unit icon.png Hawk
    • Reduced movement speed from 350 on each level to 280/280/350/350.
    • Reduced day vision from 1600 on each level to 500/500/1600/1600.
    • Reduced night vision from 1200 on each level to 500/500/1200/1200.
    • Reduced health from 300/300/875/875 to 25 on each level.
    • Increased gold bounty from 0 on each level to 30/30/100/100.
  • Increased base armor from 0 to 2.
  • Increased armor from -1 to 0.
  • Reduced Wild Axes fixed travel time from 4 to 3.
  • Beast Rage now loses 50% of its stack count when changing attack targets, instead of losing them all.
  • Fixed minor casting bug with Wild Axes.
  • Beast Rage
    • Now adds a stack on each attack, instead of every 4th/3rd/2nd/1st attacks.
    • Increased attack speed bonus per stack from 10% on each level to 5%/10%/15%/20%.
  • Primal Roar
    • Reduced cooldown from 180 on each level to 120/100/80.
    • Reduced mana cost from 175/250/325 to 150/175/200.
Old True Sight:
Reveals nearby invisible units.
Radius: 900
Notes: Aura. Passively provides True Sight around the hawk at all times.
New Permanent Invisibility
The Greater Hawk becomes invisible after a short while.
Fade time: 4
Notes: Passive. The invisibility cannot be broken by anything.
  • Primal Roar no longer damages and slows allied units (still shoves them aside though).
  • Created.

Patch History[]

Patch
Description
  • Updated default hero model.
  • Updated default hero portrait.
  • Updated default hero model.
  • Updated Unknown Unit icon.png Hawk animations.
  • Added min_throw_time and max_throw_time variables to Wild Axes.
  • Updated default hero model.
  • Fixed Beastmaster Boar icon.png Boar having 100 movement speed too much on level 2.
  • Increased Beastmaster Boar icon.png Boar LOD0 from 3500 to 4000.
  • Update 3
    • Wild Axes
      • Updated description to indicate that it amplifies subsequent damage from Beastmaster minimap icon.png Beastmaster and his units.
      • Added a new tooltip modifier and description for Wild Axe stacks.
    • Updated Primal Roar description to indicate that Beastmaster gains 30% movement speed for 3 seconds.
  • Fixed a bug with saved selection groups for Beastmaster minimap icon.png Beastmaster's summoned units.
  • [U] Wild Axes particle effects will now be drawn even when hidden.
  • Wild Axes
    • Fixed ability not being able to target units.
    • Fixed ability would stop prematurely when Beastmaster minimap icon.png Beastmaster died.
  • Inner Beast now properly applies to invulnerable units.
  • Updated default hero voice.
  • [U] Added animations to loadout stance.
  • [U] Added teleport animations.
  • [U] Added spawn animations.
  • Update 4
    • Fixed not being able to ⇱⇲ Drag-select Beastmaster Boar icon.png Boar and Unknown Unit icon.png Hawk by dragging over their models.
  • Fixed the path that Wild Axes take. It should now work the way it was originally intended.
  • Select All Other Units feature no longer selects any unit that is lacking attack capability (i.e. Unknown Unit icon.png Hawk).
  • Updated Upgradable by Aghanim's Scepter. Primal Roar tooltip.
  • [U] Updated default hero texture.
  • [U] Updated default hero icon and selection portrait to match his new texture.
  • Fixed base attack damage being slightly too low.
  • Fixed Beastmaster Boar icon.png Boar unit level.
  • Fixed Upgradable by Aghanim's Scepter. Primal Roar cast range being 50 too short.
  • Fixed damage done to Beastmaster Boar icon.png Boar and Unknown Unit icon.png Hawk not showing up in combat log.
  • Fixed being able to deny oneself while under the Shadow Strike debuff if you attack through the hero icon at the top.
  • [U] Updated hero selection portrait.
  • [U] Added idle injured animations.
  • [U] Added injured animations.
  • [U] Added chase animations.
  • Added alternate attack animations.
  • Summoned units now draw larger on the minimap.
  • Fixed Wild Axes being left behind when blinking to a location with a different z-value while the axes are in-flight.
  • Fixed base attack damage.
  • Fixed Wild Axes potentially getting stuck in the world.
  • Fixed doing 10 less base damage then supposed to.
  • Fixed gestures not being properly deleted in some occasions.
    • Fixed never leaving his flail animations.
  • Fixed re-summoning Beastmaster Boar icon.png Boar and Unknown Unit icon.png Hawk showing up as a deny.
  • Fixed Beastmaster Boar icon.png Boar's duration.
  • Unknown Unit icon.png Hawk no longer get their control groups lost when they are upgraded.
  • Wild Axes now flow along the ground, and are more prominent overall.
  • Fixed Wild Axes effect radius and projectile speed.
  • Updated default hero model. [?]
  • Call of the Wild
    • Recasting ability now kills the units if Beastmaster minimap icon.png Beastmaster is currently the owner of the unit.
    • Fixed where enemies could miss when attacking flying units (i.e. Unknown Unit icon.png Hawk), even if they were at the same height level as it.
  • Changed Wild Axes to move at a fixed speed regardless of how far they are thrown. [?]
  • Added support for Upgradable by Aghanim's Scepter. Primal Roar. [?]
  • Added Beastmaster minimap icon.png Beastmaster (in-progress models).
  • Added Ctrl as a modifier key to test sending an order to all controllable units, excluding the hero.
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