Changelogs
Version History[]
Version
Description
- Increased Inner Beast Bonus Attack Speed from 10/20/30/40 to 10/22/34/46
- Call of the Wild Hawk
- Aghanim's Scepter upgrade:
- Drums of Slom
- The ability's damage and heal values no longer factor in illusion incoming damage manipulation.
- Now fully treat illusions as heroes.
- Drums of Slom
- Call of the Wild Hawk
- Reduced cooldown from 60/50/40/30 to 45/40/35/30.
- Changedability targeting type from Target Area to No Target.
- No longer sends a Hawk out to the targeted area.
- Now summons a Hawk orbiting around, and die only upon Beastmaster's death.
- Hawk automatically casts Dive Bomb on enemy units in 4-second intervals within 500 range, prioritizing heroes. [?]
- The passive cast interval is based on the Hawk's current base attack time and can be reduced with attack speed sources.
- Hawk
- UReduced base attack time from 6 to 4.
- UNow has 100 attack speed.
- Increased health from 150/200/250/300 to 250/375/500/675.
- Increased magic resistance from 0% on each level to 30%/40%/50%/60%.
- Reduced experience bounty from 77XP on each level to 40/50/60/70XP.
- RemovedInvisibility.
- Dive Bomb
- This is now a basic ability.
- Reduced damage from 250 to 60/90/120/150.
- Reduced root duration from 2 to 1.
- Aghanim's Shard upgrade:
- Call of the Wild Hawk
- RemovedAutocast functionality. [?]
- Now also increases number of hawks by 1.
- Call of the Wild Hawk
- Reduced base attack damage from 12‒16 to 3‒5.
- Hawk
- Reduced vision range from 750/800/850/900 to 600/700/800/900.
- Increased base strength from 23 to 25.
- Reduced Call of the Wild Boar mana cost from 60/65/70/75 to 60 on each level.
- Beastmaster no longer has Strength as a primary attribute and is now a Universal hero.
- Reduced agility gain from 1.9 to 1.4.
- Reduced intelligence gain from 1.9 to 1.2.
- Reduced base health from 200 to 120.
- Reduced base attack damage from 31‒35 to 12‒16.
- Reduced Wild Axes mana cost from 65 to 50.
- Primal Roar
- Reduced stun duration from 3/3.5/4 to 2.75/3.25/3.75.
- Reduced mana cost from 150/175/200 to 100/125/150.
- Aghanim's Scepter upgrade:
- ReworkedDrums of Slom. [?]
- Changedability type from active to passive. [?]
- Now passively pulses from attacks of Beastmaster or his player-controlled unit within 600 radius.
- Every attack reduces the interval between pulses from a max 3-second duration to a min 0.4-second duration after 20 attacks. Has a 1-second stack decay time.
- Primal Roar cast grants 10/15/20 stacks based on its current level.
- Reduced damage per interval from 115 to 90.
- No longer has a max instance of 14.
- Now has a max stack of 20.
- Aghanim's Scepter upgrade:
- Increased Drums of Slom damage per interval from 110 to 115.
- Talents:
- LVL 15+25 Move Speed Aura reduced to +20.
- Aghanim's Scepter upgrade:
- Reduced Drums of Slom cooldown from 50 to 40.
- RemovedDrums of Slom Cancel sub-ability.
- Talents:
- LVL 10LVL 15
- Reduced Wild Axes cast point from 0.4 to 0.3.
- Boar
- Reduced Poison movement speed slow from 10%/20%/30%/40% to 10%/18%/26%/34%.
- Reduced Inner Beast attack speed bonus from 15/25/35/45 to 10/20/30/40.
- ReworkedAghanim's Scepter upgrade:
- OldWild Axes
- Reduces cooldown to 0.
- Can only be cast again once the axes from the previous cast have fully returned.
- NewGrants Beastmaster the Drums of Slom ability and Drums of Slom Cancel sub-ability.
- Drums of Slom
- Beastmaster starts hitting his drums with ever-increasing speed. Each strike deals damage to enemies within radius, healing him and units under his control for 25% of damage dealt to heroes and 5% of damage dealt to creeps. Drum hits deal no damage and don't heal if Beastmaster is stunned or silenced.
- Radius: 600
- Damage per interval: 110
- Hero damage dealt as heal: 25%
- Non-hero damage dealt as heal: 5%
- Duration: 6
- Cooldown: 50
- Mana cost: 100
- Notes: The Drums of Slom Cancel sub-ability can be used to prematurely cancel the ability.
- Aghanim's Shard upgrade:
- Talents:
- LVL 10+1.75 mana regeneration ➜ +10 Inner Beast attack speed.LVL 25
- Reduced base attack damage from 33‒37 to 31‒35.
- Talents:
- LVL 15
- Aghanim's Shard upgrade:
- Reduced Call of the Wild Hawk cooldown reduction from 15 to 7.
- Reduced base attack damage from 35‒39 to 33‒37.
- Rescaled Primal Roar cooldown from 90/80/70 to 100/80/60.
- Talents:
- LVL 10+20 movement speed ➜ +1.75 mana regeneration.LVL 15LVL 15+3 mana regeneration ➜ +30 movement speed.LVL 20LVL 25
- Talents:
- LVL 15+350 Health Aura increased to +250. [?]
- Increased base health regeneration from 0 to 0.25.
- Boar
- Increased attack damage from 16/32/48/64 to 20/35/50/65.
- Hawk
- Increased vision range from 600/700/800/900 to 750/800/850/900.
- Aghanim's Shard upgrade:
- Addedunit-targeting functionality to Call of the Wild Hawk, causing the summoned Hawk to move towards the target's direction and cast Dive Bomb on them if they come within range while moving.
- ChangedWild Axes tree destruction radius from a fixed 175 to destroying trees the projectile collides with.
- Increased Inner Beast attack speed bonus from 10/20/30/40 to 15/25/35/45.
- Aghanim's Scepter upgrade:
- No longer increases Wild Axes damage per axe by 30.
- Talents:
- LVL 15+300 Health Aura increased to +350. [?]LVL 20-35s Primal Roar cooldown reduced to -30s.LVL 20+30 Boar attack damage increased to +35.
- Aghanim's Scepter upgrade:
- Reduced Wild Axes damage per axe bonus from 40 to 30.
- Increased armor from -1 to 0.
- Increased turn rate from 0.5 to 0.6.
- Reduced Wild Axes mana cost from 80 to 65.
- Increased Primal Roar movement speed buff duration from 3 on each level to 3/3.5/4.
- Aghanim's Scepter upgrade:
- Now also increases Wild Axes damage per axe by 40.
- Aghanim's Shard upgrade:
- Call of the Wild Hawk
- Now also reduces cooldown by 15.
- No longer allows the Hawk to be freely controlled.
- Dive Bomb
- Can now be cast on Couriers [?]
- Increased cast range from 500 to 1200.
- Increased damage from 175 to 250.
- Increased stun duration from 1 to 2.
- Call of the Wild Hawk
- AddedAttribute Bonus.
- Talents:
- LVL 10+25 attack damage increased to +30.LVL 15LVL 20LVL 25LVL 25+20 Inner Beast attack speed increased to +30.
- Reduced base attack speed from 110 to 100.
- Boar
- Reduced movement speed from 350 on each level to 320/330/340/350.
- Reduced base attack damage from 37‒41 to 35‒39.
- Increased Wild Axes damage from 30/60/90/120 to 40/70/100/130.
- AddedAghanim's Shard upgrade for Beastmaster:
- Dive Bomb
- After the cast time, dives onto the target enemy dealing damage and stunning them. This kills the hawk.
- Cast time: 1
- Cast range: 500
- Damage: 175
- Stun duration: 1
- Notes: The hawk gets revealed during the cast time. Dives for up to 0.4 seconds. Cannot be disjointed. Does not pierce spell immunity.
- Reduced Wild Axes mana cost from 80/85/90/95 to 80 on each level.
- Increased Call of the Wild Boar mana cost from 50 on each level to 60/65/70/75.
- Reduced base attack damage from 41‒45 to 37‒41.
- Talents:
- Level 15 left talent changed: +24 Boar attack damage ➜ -14s Call of the Wild Hawk cooldown.
- Level 20 right talent changed: +60 Wild Axes damage ➜ +30 Boar attack damage.
- Level 25 left talent changed: -16s Call of the Wild Hawk cooldown ➜ +80 Wild Axes damage.
- Talents:
- LVL 10+25 movement speed reduced to +20.LVL 10+30 attack damage reduced to +25.LVL 15+30 Boar attack damage reduced to +24.LVL 15+7 armor reduced to +6.LVL 20+500 health reduced to +400.LVL 20+75 Wild Axes damage reduced to +60.LVL 25-20s Call of the Wild Hawk cooldown reduced to -16s.LVL 25+25 Inner Beast attack speed reduced to +20.
- Hawks no longer blocks neutral creep camps.
- Increased base attack speed from 100 to 110.
- Wild Axes
- No longer pierces spell immunity.
- Changeddamage type from Physical to Magical.
- Increased debuff duration from 10 to 12.
- Talents:
- LVL 10+20% experience gain ➜ +30 attack damage.
- Talents:
- LVL 10+25% experience gain reduced to +20%.
- Wild Axes now pierces spell immunity.
- Talents:
- LVL 10+20 movement speed increased to +25.LVL 15+6 armor increased to +7.
- Units knocked back by Primal Roar now destroy trees.
- ReworkedAghanim's Scepter upgrade:
- OldPrimal Roar
- Increases cast range to 950.
- Reduces cooldown to 45.
- NewWild Axes
- Reduces cooldown to 0.
- Can only be cast again once the axes from the previous cast have fully returned.
- Increased strength gain from 2.5 to 2.9.
- Reduced Inner Beast attack speed bonus from 15/25/35/45 to 10/20/30/40.
- Hawk
- Reduced health from 300/450/600/750 to 150/200/250/300.
- Talents:
- LVL 25-15s Call of the Wild Hawk cooldown increased to -20s.LVL 25+30 Inner Beast attack speed reduced to +25.
- Talents:
- LVL 25+40 Inner Beast attack speed reduced to +30.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Wild Axes no longer pierces spell immunity.
- SplitCall of the Wild up into Call of the Wild Boar and Call of the Wild Hawk for summoning each unit independently.
- No longer summons a random neutral creep from a pool.
- NewCall of the Wild Boar
- Calls forth a Boar to aid in the battlefield.
- Number of boars: 1
- Boar duration: 60
- Mana cost: 50
- Cooldown: 42/38/34/30
- NewCall of the Wild Hawk
- Sends an invisible Hawk to scout an area.
- Cast range: Global
- Number of hawks: 1
- Hawk duration: 60
- Mana cost: 30
- Cooldown: 60/50/40/30
- Notes: The hawk can't be controlled and flies towards the targeted point, where it stays stationary until expiring or until killed. The hawk is permanently invisible.
- Boar
- Hawk
- Increased health from 350 on each level to 300/450/600/750.
- Reduced movement speed from 430 on each level to 300/340/380/420.
- Reduced daytime vision from 1000 on each level to 600/700/800/900.
- Reduced nighttime vision from 1000 on each level to 600/700/800/900.
- Increased gold bounty from 30 on each level to 30/40/50/60 .
- Increased Inner Beast radius from 900 to 1200.
- Primal Roar
- The knockback no longer pierces spell immunity on secondary targets. [?]
- Increased allied movement speed bonus from 30% to 40%.
- Increased secondary target knockback distance from 300 to 450.
- Increased secondary target knockback duration from 0.6 to 1.
- Increased secondary target movement speed slow from 50% to 60%.
- Increased secondary target attack speed slow from 50 to 60.
- Increased secondary target slow duration from 2/3/4 to 3/3.5/4.
- Talents:
- LVL 25
- Increased Wild Axes mana cost from 80 on each level to 80/85/90/95.
- Increased Primal Roar cooldown from 80/75/70 to 90/80/70.
- Talents:
- LVL 10+25 movement speed reduced to +20.LVL 15+7 armor reduced to +6.LVL 20+100 Wild Axes damage reduced to +80.
- Talents:
- LVL 10+30 movement speed reduced to +25.
- Reduced base armor from 2 to 1.
- Reduced base movement speed from 310 to 305.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Increased turn rate from 0.4 to 0.5.
- Wild Axes
- Now places a stacking debuff on hit units, which amplifies damage dealt by Beastmaster and his units by 6%/8%/10%/12% for 10 seconds.
- Increased axes max spread distance from 353 to 450.
- Increased axe hit radius from 140 to 175.
- Reduced damage per axe from 70/100/130/160 to 40/70/100/130.
- Reduced mana cost from 105/110/115/120 to 60/65/70/75.
- Reduced cooldown from 13 to 8.
- MergedCall of the Wild: Hawk and Call of the Wild: Boar into a new Call of the Wild ability.
- Hawk
- No longer has Invisibility.
- Increased health from 40/60/80/100 to 350.
- Increased movement speed from 250/275/300/325 to 450.
- Rescaled daytime vision from 500/750/1000/1250 to 1000 on each level.
- Increased nighttime vision from 500/650/800/950 to 1000 on each level.
- UReduced gold bounty from 30/40/50/60 to 30 .
- Hawk
- NewCall of the Wild
- Number of boars: 1 [?]
- Number of hawks: 0/0/1/1 [?]
- Number of random neutral creeps: 0/0/0/1
- Summons duration: 60
- Mana cost: 50/60/70/80
- Cooldown: 60
- Notes: Summons a neutral creep from the following pool on Level 4: Alpha Wolf, Centaur Conqueror, Dark Troll Summoner, Hellbear Smasher and Satyr Tormenter. [?]
- UChangedInner Beast Legacy Keys from F to B.
- Primal Roar now grants 30% movenent speed to allies within 900 radius of the caster for 3 seconds upon cast.
- Talents:
- LVL 10+20 movement speed increased to +25.LVL 10+20 experience gain increased to +25%.LVL 15LVL 20+400 health increased to +500.LVL 2012% cooldown reduction ➜ +120 Wild Axes damage.LVL 25LVL 25+120 attack damage ➜ +40 Inner Beast attack speed.
- Increased strength gain from 2.2 to 2.5.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- Wild Axes
- Increased cast range from 1300 to 1500.
- Reduced mana cost from 120 on each level to 105/110/115/120.
- Talents:
- LVL 15-35s respawn time ➜ +1 Boar Summoned.
- Talents:
- LVL 10+15% experience gain increased to +20%.LVL 15-30s respawn time increased to -35s.LVL 20+300 health increased to +350.LVL 25+175 Wild Axes damage increased to +250.
- Reduced Wild Axes vision radius from 500 to 350.
- RemovedAttribute Bonus.
- addedTalents:
- Reduced Primal Roar damage from 200/250/300 to 150/225/300.
- Increased Call of the Wild: Boar mana cost from 15 to 25.
- Boar
- Reduced attack damage from 15/30/45/60 to 10/25/40/55.
- Boar
- Increased Call of the Wild: Hawk mana cost from 15 to 25.
- Boar
- Poison no longer pierces spell immunity.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Hawk
- Boar
- Reduced unit level from 5 to 1.
- Increased base health from 150 to 180.
- Wild Axes
- Removedunit-targeting functionality. [?]
- Rescaled Call of the Wild: Hawk cooldown from 40 on each level to 42/38/34/30.
- Hawk
- Changedarmor type from Weak to Soft.
- Rescaled Call of the Wild: Boar cooldown from 40 on each level to 42/38/34/30.
- Boar
- Changedarmor type from Basic to Strong.
- Increased base attack damage from 37‒41 to 41‒45.
- Reduced Wild Axes cast point from 0.5 to 0.4.
- Boar
- Hero kills by Boars now provide ExperienceXP credit to the hero.
- Reduced attack point from 0.633 to 0.5.
- Primal Roar no longer ignores ancient creeps, Roshan and creep-heroes.
- Call of the Wild: Boar is now castable on ability Level 1 as well, instead of only being available starting at Level 2.
- Hawk
- Rescaled health from 50/50/100/100 to 40/60/80/100.
- Rescaled movement speed from 270/270/400/400 to 250/300/350/400.
- Increased daytime vision from 500/500/1600/1600 to 700/1000/1300/1600.
- Rescaled nighttime vision from 500/500/1200/1200 to 700/800/900/1000.
- Rescaled gold bounty from 30/30/65/65 to 30/40/50/60 .
- UIncreased health regeneration from 0.5/0.5/1.5/1.5 to 1.5 on each level.
- UIncreased experience bounty from 20/20/77/77XP to 77XP on each level.
- UIncreased armor from 0/0/5/5 to 5 on each level.
- UThe hawks are now always named Hawk, instead of Scout Hawk or Greater Hawk.
- Boar
- Rescaled health from 0/400/400/500 to 200/300/400/500.
- Increased base attack damage from 0‒0/23‒29/23‒29/43‒49 to 15‒15/30‒30/45‒45/60‒60.
- Rescaled base attack time from 0/1.5/1.5/1 to 1.25 on each level.
- Increased Poison slow from 0%/20%/20%/35% to 10%/20%/30%/40%.
- UThe boars are now always named Boar, instead of Lesser Boar or Greater Boar.
- Wild Axes
- Changeddamage type from Composite to Physical.
- Reduced damage from 90/120/150/180 to 70/100/130/160.
- Primal Roar
- Increased side knockback radius from 250 to 300.
- Increased secondary target damage from 100/200/300 to 200/250/300. [?]
- Increased knockback distance from 240 to 300.
- Increased knockback duration from 0.4 to 0.6.
- Increased base attack damage from 33‒37 to 37‒41.
- Call of the Wild: Hawk
- No longer kills the Hawk from a previous cast when casting it again.
- Reduced duration from 60/70/80/80 to 60 on each level.
- Call of the Wild: Boar
- No longer kills the Boar from a previous cast when casting it again.
- Reduced duration from -/70/80/90 to 60 on each level. [?]
- Inner Beast
- Reduced radius from 1000 to 900.
- Rescaled attack speed bonus from 18/26/32/40 to 15/25/35/45.
- SplitCall of the Wild into Call of the Wild: Hawk and. Call of the Wild: Boar.
- Beastmaster now has two abilities for summoning Hawk and Boar independently.
- Reduced cast time from 0.5 to 0.3.
- Reduced mana cost from 25 to 15.
- Hawk
- Reduced Invisibility fade time from 5 to 4.
- ChangedBeastmaster hull type from
DOTA_HULL_SIZE_HERO_SMALL
toDOTA_HULL_SIZE_HERO
. [?]- Increased collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- ChangedBeastmaster hull type from
DOTA_HULL_SIZE_HERO
toDOTA_HULL_SIZE_HERO_SMALL
.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Increased attack range from 100 to 128.
- Wild Axes
- Now have a minimum projectile speed of 1200. [?]
- Reduced max travel time from 3 to 2. [?]
- Hawk
- Reduced Invisibility fade time from 8 to 5.
- Fixed ability interactions between Primal Roar and Spell Block.
- AddedAghanim's Scepter upgrade for Beastmaster:
- Primal Roar
- Increases cast range to 950.
- Reduces cooldown to 45.
- Primal Roar
- Addednew Bound Radius mechanic. [?]
- Beastmaster has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Beastmaster has the
- Hawk
- Reduced health from 100/100/200/200 to 50/50/100/100.
- ReworkedInvisibility.
- OldInvisibility
- Your hawk becomes invisible for a short time. Has a short fade time.
- Fade time: 1
- Duration: 6
- Mana cost: 0
- Cooldown: 30
- Notes: Active. The invisibility cannot be broken by anything.
- NewInvisibility
- If motionless for some time, the Hawk becomes invisible.
- Fade time: 8
- Duration: Permanent
- Notes: Passive. The invisibility is lost instantly upon moving, but cannot be broken otherwise.
- Updated Inner Beast ability icon.
- Hawk
- Increased Invisibility duration from 4 to 6.
- ReplacedBeast Rage with Inner Beast.
- OldBeast Rage
- When Beastmaster engages an opponent, his animalistic nature grants him even greater proficiency in single combat. With every continuous blow on the same target, Beastmaster gains an understanding of his prey's defenses, and guiding each strike with greater ease than the last. Maximum of 100 increased attack speed. If Beastmaster changes targets, his rage counter drops to half of where it was.
- Attack speed bonus per attack: 5/10/15/20
- Max attack speed bonus: 100
- Target Change bonus loss: 50%
- NewInner Beast
- Untaps the inner fury of nearby allies, passively increasing their attack speed.
- Radius: 1000
- Attack speed bonus: 18/26/32/40
- Notes: Aura. The buff lingers for 0.5 seconds.
- Reduced Call of the Wild cooldown from 45/50/55/60 to 40 on each level.
- Hawk
- Increased health from 25 on each level to 100/100/200/200.
- Increased gold bounty from 30/30/100/100 to 30/30/40/40 .
- Increased movement speed from 280 on each level to 280/280/400/400.
- ReplacedPermanent Invisibility with Invisibility.
- OldPermanent Invisibility
- The Greater Hawk becomes invisible after a short while.
- Fade time: 4
- Notes: Passive. The invisibility cannot be broken by anything.
- NewInvisibility
- Your hawk becomes invisible for a short time. Has a short fade time.
- Fade time: 1
- Duration: 4
- Mana cost: 0
- Cooldown: 30
- Notes: Active. The invisibility cannot be broken by anything.
- Hawk
- Reduced movement speed from 280/280/320/320 to 280 on each level.
- Primal Roar
- Increased cooldown from 70/65/60 to 80/75/70.
- Fixed a bug when the target blinked away upon cast.
- Fixed some bugs on Wild Axes.
- Increased Primal Roar cooldown from 60 on each level to 70/65/60.
- Increased Call of the Wild cooldown from 45 on each level to 45/50/55/60.
- Hawk
- Reduced movement speed from 280/280/350/350 to 280/280/320/320.
- Primal Roar no longer shoves allied units aside.
- Hawk
- Reduced movement speed from 350 on each level to 280/280/350/350.
- Reduced daytime vision from 1600 on each level to 500/500/1600/1600.
- Reduced nighttime vision from 1200 on each level to 500/500/1200/1200.
- Reduced health from 300/300/875/875 to 25 on each level.
- Increased gold bounty from 0 on each level to 30/30/100/100 .
- Reduced Call of the Wild mana cost from 50 to 25.
- Reduced Primal Roar cooldown from 120/100/80 to 60 on each level.
- Increased Primal Roar stun duration from 2/3/4 to 3/3.5/4.
- Beast Rage now loses 50% of its stack count when changing attack targets, instead of losing them all.
- Fixed Wild Axes ability casting issues.
- Beast Rage
- Changedrequired hits from 3/2/1/0 to granting a stack on each attack.
- Increased attack speed bonus per stack from 10% on each level to 5%/10%/15%/20%.
- Fixed Call of the Wild summons' collision size and pathing issues.
- Primal Roar
- Reduced cooldown from 180 on each level to 120/100/80.
- Reduced mana cost from 175/250/325 to 150/175/200.
- Fixed Wild Axes's damage type so that it stops triggering the following abilities: [?]
- Hawk
- ReplacedTrue Sight with Permanent Invisibility.
- OldTrue Sight
- Reveals nearby invisible units.
- Radius: 900
- Notes: Aura. Passively provides True Sight around the hawk at all times.
- NewPermanent Invisibility
- The Greater Hawk becomes invisible after a short while.
- Fade time: 4
- Notes: Passive. The invisibility cannot be broken by anything.
- Primal Roar no longer damages and slows allied units. [?]
- Created
Patch History[]
Patch
Description
- Fixed Proximity Mines not applying the debuff on units with flying movement (e.g. Hawk).
- Updated Drums of Slom backend ability strings.
- Reduced versus scale from 0.7 to 0.77.
- Addednew Adjectives attributes. [?]
- Beastmaster has the following values: Bearded
1
, Horns1
, Red1
, Legs2
and Nose1
.
- Beastmaster has the following values: Bearded
- UChangedthe Call of the Wild Boar and Call of the Wild Hawk ability operations:
- The units no longer have separate levels in
npc_units.txt
. - The units' stat upgrades are now tied to their respective summoning abilities itself rather than having separate unit stats per level.
- The units no longer have separate levels in
- Updated Call of the Wild Hawk ability backend strings.
- Updated Call of the Wild Hawk ability backend strings.
- Call of the Wild Boar
- Updated ability tooltips.
- Updated ability notes.
- Updated talent tooltips.
- Updated the following abilities' tooltip:
- Updated the following talent tooltips:
- Max Health Aura
- Movespeed Aura
- Boar attack damage increasing tooltips.
- Updated Wild Axes ability backend strings.
- Updated Drums of Slom ability backend strings.
- Updated Primal Roar ability backend strings.
- Fixed Drums of Slom being dispellable.
- Updated Drums of Slom ability icon.
- Updated various talent backend strings.
- Removed an unreleased Aghanim's Scepter ability strings.
- Updated default hero model.
- Updated default hero portrait.
- Updated Dive Bomb ability tooltips.
-
- Fixed Call of the Wild Hawk health value in the tooltip. [?]
- Added a cast and impact sound to Dive Bomb.
- Updated default hero model.
- Updated Hawk animations.
- Added
min_throw_time
andmax_throw_time
variables to Wild Axes. - Updated default hero model.
- Fixed Boar having 100 movement speed too much on level 2.
- Increased Boar LOD0 from 3500 to 4000.
-
- Wild Axes
- Updated description to indicate that it amplifies subsequent damage from Beastmaster and his units.
- Added a new tooltip modifier and description for Wild Axe stacks.
- Updated Primal Roar description to indicate that Beastmaster gains 30% movement speed for 3 seconds.
- Wild Axes
- Fixed Primal Roar description.
- Fixed a bug with saved selection groups for Beastmaster's summoned units.
-
- Updated default item build.
- UWild Axes particle effects will now be drawn even when hidden.
- Added Arcane Rune responses.
-
- Fixed Call of the Wild: Boar and Call of the Wild: Hawk not allowing you to select either ability icon to skill.
- Wild Axes
- Fixed ability not being able to target units.
- Fixed ability would stop prematurely when Beastmaster died.
- Inner Beast now properly applies to invulnerable units.
- Call of the Wild
- Updated ability tooltip regarding destroying previous summons.
- Fixed the advanced ability tooltip to state that the Greater Hawk's invisibility starts at 4 seconds of inactivity.
-
- Fixed Legacy Keys for both Call of the Wild units.
-
- Fixed Primal Roar not playing its ability cast animation.
- Fixed Primal Roar push and slow radius being slightly too small.
- Updated default hero voice.
- UAdded animations to loadout stance.
- Changed and updated Primal Roar ability icon.
- UAdded teleport animations.
- UAdded spawn animations.
- Wild Axes
- Fixed ability interaction with Refresher Orb.
- No longer provide vision when the axes aren't flying.
- Fixed the path that Wild Axes take. It should now work the way it was originally intended.
- Select All Other Units feature no longer selects any unit that is lacking attack capability (i.e. Hawk).
- Updated Primal Roar tooltip.
- Fixed having 1 more armor than intended.
- Fixed Inner Beast not affecting Siege Creep.
- UUpdated default hero texture.
- UUpdated default hero icon and selection portrait to match his new texture.
- Fixed hero base attack damage slightly too low.
- Fixed Boar unit level.
- Fixed Primal Roar cast range being 50 too short.
- Fixed being able to deny oneself while under the Shadow Strike debuff if you attack through the hero icon at the top.
- UAdded Haste Rune run animations.
- UUpdated hero selection portrait.
- UAdded idle injured animations.
- UAdded injured animations.
- UAdded chase animations.
- Added alternate attack animations.
- Summoned units now draw larger on the minimap.
- Fixed Wild Axes being left behind when blinking to a location with a different z-value while the axes are in-flight.
- Fixed base attack damage.
- Fixed Wild Axes potentially getting stuck in the world.
- Fixed doing 10 less base attack damage then supposed to.
- Fixed gestures not being properly deleted in some occasions.
- Fixed never leaving his flail animations.
- Wild Axes now flow along the ground, and are more prominent overall.
- Added blood hits to Wild Axes on target.
- Fixed Wild Axes effect radius and projectile speed.
- Summoned units (e.g. Boar or Hawk) will no longer disable Backdoor Protection.
- Remove frontal cone on Wild Axes.
- Poison no longer affects Siege Creep, buildings, or Others.
- Wild Axes now provides vision.
- Inner Beast
- Fixed giving a constant attack speed bonus instead of a percentage.
- Now works on non-heroes units.
- Call of the Wild
- Fixed summons units duration.
- Fixed Hawk fade delay.
- Boar
- Fixed attack range.
- Rescaled Poison accordingly.
- Updated default hero model. [?]
- Call of the Wild
- Recasting ability now kills the units if Beastmaster is currently the owner of the unit.
- Fixed where enemies could miss when attacking units with Flying Movement (i.e. Hawk), even if they were at the same height level as it.
- Fixed Hawk starting out invisible when stunned.
- Beastmaster can now get assists with Boar.
- ChangedWild Axes to move at a fixed speed regardless of how far they are thrown. [?]
- Added support for Primal Roar. [?]
- AddedBeastmaster (in-progress models).
- Added Ctrl as a modifier key to test sending an order to all controllable units, excluding the hero.
- Beastmaster can now use Ctrl and issue an order to all summoned Boars and Hawks.