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Version History[]

Version
Description
  • Increased day vision from 1200 to 1600.
  • Sticky Napalm
    • No longer triggers on Fae Grenade icon.png Fae Grenade's damage.
    • Reduced duration from 8 to 7.
  • Reduced Flamebreak damage per second from 20 to 15.
  • Firefly
    • Reduced vision bonus from 200/400/600/800 to 100/200/300/400.
    • Increased cooldown from 46/42/38/34 to 52/46/40/34.
  • Increased Sticky Napalm damage per stack from 6/12/18/24 to 7/14/21/28.
  • Firefly
    • Rescaled damage per second from 10/30/50/70 to 20/35/50/65.
    • Increased cooldown from 40/38/36/34 to 46/42/38/34.
  • Reduced turn rate from 1 to 0.9.
  • Flamebreak
    • Multiple instances of the debuff no longer stack.
    • Hitting the same target with a second cast now adds its duration to the existing debuff's duration.
    • Reduced cast backswing from 0.63 to 0.4.
    • Reduced cast range from 1500 to 1300.
  • Flaming Lasso
    • Reduced cast backswing from 0.63 to 0.4.
    • Increased damage per second from 20/40/60 to 35/55/75.
  • Reworked Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Old: Allows Flaming Lasso to be cast on allied units, granting them 80% incoming damage reduction. Goes on a 20 second cooldown when targeting allies.
    • New: Replaces Flamebreak cooldown with 2 charges that have a 18/17/16/15 second replenish time, and causes it to apply one stack of Sticky Napalm on impact.
  • Talents:
Level 10 left talent: +4 armor increased to +6.
Level 20 right talent changed: 2 Flamebreak charges ➜ +20% magic resistance.
  • Increased movement speed from 290 to 295.
  • Increased base armor from 0 to 1.
  • Sticky Napalm
    • No longer deals 50% damage to non-hero units, now deals fully damage.
    • Reduced damage per stack from 10/15/20/25 to 6/12/18/24.
    • Reduced turn rate slow from 40%/50%/60%/70% to 10%/30%/50%/70%.
    • Increased radius from 375 on each level to 375/400/425/450.
  • Reduced Firefly movement speed bonus from 4%/7%/10%/13% to 3%/6%/9%/12%.
  • Flaming Lasso
    • Increased cast range from 100 to 175.
    • Increased cooldown from 100/90/80 to 120/115/110.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Increased Flaming Lasso secondary target search radius from 550 to 600.
  • Added Aghanim's Shard icon.png Aghanim's Shard upgrade for Batrider minimap icon.png Batrider:
    • Allows Flaming Lasso to be cast on allied units, granting them 80% incoming damage reduction. Goes on a 20 second cooldown when targeting allies.
  • Talents:
Level 20 left talent: +25 movement speed increased to +30.
Level 20 right talent changed: 12% cooldown reduction ➜ 2 Flamebreak charges.
Level 25 left talent changed: -10s Flamebreak cooldown ➜ -35s Flaming Lasso cooldown.
Level 15 right talent changed: +2s Flamebreak burn duration ➜ +5 Sticky Napalm damage.
Level 25 left talent: -8s Flamebreak cooldown increased to -10s.
  • Talents:
Level 15 right talent: +2.5s Flamebreak burn duration reduced to +2s.
Level 25 left talent: -7s Flamebreak cooldown increased to -8s.
  • Talents:
Level 10 left talent: +5 armor reduced to +4.
Level 10 right talent: +6% spell damage amplification reduced to +5%.
Level 15 left talent: +300 health reduced to +250.
Level 15 right talent: +3s Flamebreak burn duration reduced to +2.5s.
Level 20 left talent: +30 movement speed reduced to +25.
Level 20 right talent: 15% cooldown reduction reduced to 12%.
Level 25 left talent: -9s Flamebreak cooldown reduced to -7s.
Level 25 right talent: +8s Firefly duration reduced to +6.5s.
  • Reduced Flamebreak burn duration from 4/5/6/7 to 2/4/6/8.
  • Sticky Napalm
    • Can now be cast without having to face the targeted point.
    • Reduced cast time from 0.2 to 0.
    • Reduced movement speed slow per stack from 3%/5%/7%/9% to 2%/4%/6%/8%.
  • Flamebreak
    • The knockback is now a fixed distance of 300, instead of just moving units 400 range away from the center.
    • Now deals 50/75/100/125 damage upon impact.
    • Reduced damage per second from 25/30/35/40 to 20 on each level.
    • Increased projectile speed from 900 to 1200.
    • Increased radius from 375 to 500.
    • Increased knockback duration from 0.25 to 0.35.
    • Rescaled cooldown from 17 to 18/17/16/15.
  • Firefly
    • No longer grants flying vision while active.
    • Now grants 200/400/600/800 vision while active.
    • Increased movement speed bonus from 4%/7%/10%/13% to 5%/10%/15%/20%.
  • Talents:
Level 15 right talent: +2s Flamebreak burn duration increased to +3s.
Level 20 left talent: +40 movement speed reduced to +30.
Level 25 left talent: -13s Flamebreak cooldown reduced to -9s.
  • Reduced Sticky Napalm cast range from 700 on each level to 550/600/650/700.
  • Increased Intelligence attribute symbol.png intelligence gain from 2.5 to 2.9.
  • Firefly
    • Now also grants 4%/7%/10%/13% movement speed to the caster.
    • Reduced duration from 18 to 15.
    • Reduced cooldown from 40 to 34.
  • Increased Strength attribute symbol.png strength gain from 2.7 to 2.9.
  • Reduced base health regeneration from 3.25 to 1.75.
  • Reduced base mana regeneration from 0.9 to 0.
  • Flaming Lasso now deals 20/40/60 damage per second. [?]
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
  • Talents:
Level 20 left talent: +50 movement speed reduced to +40.
  • Increased base health regeneration from 1.75 to 3.25.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Flamebreak
    • The projectile now travels in an arc, instead of a straight line. [?]
    • [U] The burn debuff from multiple casts now fully stacks.
  • Reworked talents:
Old:
Level 10: +4 armor or +10 Intelligence attribute symbol.png intelligence
Level 15: +200 health or +5% spell damage amplification
Level 20: +35 movement speed or 15% cooldown reduction
Level 25: +300 Flamebreak radius/knockback distance or +8s Firefly duration
New:
Level 10: +5 armor or +6% spell damage amplification
Level 15: +300 health or +2s Flamebreak burn duration
Level 20: +50 movement speed or 15% cooldown reduction
Level 25: -13s Flamebreak cooldown or +8s Firefly duration
  • Increased Firefly mana cost from 100 to 125.
  • Increased Strength attribute symbol.png strength gain from 2.4 to 2.7.
  • Reduced base health regeneration from 2 to 1.75.
  • Talents:
Level 25 left talent: +200 Flamebreak radius/knockback distance increased to +300.
  • Talents:
Level 15 left talent: +175 health increased to +200.
  • Added talents:
Level 10: +4 armor or +10 Intelligence attribute symbol.png intelligence
Level 15: +175 health or +5% spell damage amplification
Level 20: +35 movement speed or 15% cooldown reduction
Level 25: +200 Flamebreak radius/knockback distance or +8s Firefly duration
  • Flamebreak
    • Hit enemies are no longer disabled during the knockback [?]
    • Increased burn duration from 3/4/5/6 to 4/5/6/7.
  • Flamebreak
    • Reduced damage over time from 50 on each level to 25/30/35/40.
    • Increased damage duration from 1/2/3/4 to 3/4/5/6.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Batrider minimap icon.png Batrider:
    • Causes Flaming Lasso to deal 100 damage per second. Flaming Lasso now grabs its target, as well as the target's nearest allied hero within 400 range. The secondary target is tethered to the first.
  • Sticky Napalm no longer ignores ancient creeps, Roshan and creep-heroes.
  • Flamebreak
    • No longer deals 75/150/225/300 instantly upon impact.
    • Now places a debuff on enemies which deals 50 damage per second for 1/2/3/4 seconds.
    • No longer affects Roshan.
  • Firefly
    • Reduced damage from 20/40/60/80 to 10/30/50/70.
    • No longer affects Roshan.
  • Sticky Napalm now deals half 50% less damage against non-hero units.
  • Reduced attack point from 0.5 to 0.3.
  • Reduced day vision from 1800 to 1400.
  • Increased Flamebreak mana cost from 80/100/120/140 to 140 on each level.
  • Reduced Strength attribute symbol.png strength gain from 2.7 to 2.4.
  • Reduced Flamebreak vision from 800 to 300 and made its vision to no longer linger for 3.34 seconds.
Old Flamebreak
Target point. Launches a projectile which travels towards the targeted direction, up 1500 range.
When an enemy unit comes within 100 range of the projectile, it explodes, damaging and stunning it for 0.5 seconds and knocking other enemies within a 375 range of it away.
The projectile stops traveling when it collides with an enemy. Travels at a speed of 750.
New Flamebreak
Target area. Launches a projectile which travels towards the targeted area. Cast range is 1500.
The projectile does not collide with enemies as it travels. Upon reaching the targeted area, it explodes, dealing damage and knocking enemies out of a 375 radius area.
The projectile travels at a speed of 900.
  • Reduced base armor from 1 to 0 (total armor is now 2.1).
  • Reduced base attack damage from 40-46 to 24-28 (total attack damage is now 48-52).
  • Sticky Napalm
    • Fixed slowing for always the full amount, instead of stacking up per cast.
    • Fixed more bugs with Sticky Napalm.
    • Increased mana cost from 15 to 20.
  • Created.

Patch History[]

Patch
Description
  • Updated default hero model.
  • Fixed multiple instances of Flamebreak interfering with each other.
  • Fixed Flaming Lasso cooldown not being affected by cooldown reductions.
  • Updated hero model.
  • Increased max polygon counts.
  • Fixed Flamebreak projectile dummy units pointing to the personal folder of Brandon.
  • Added Flamebreak debuff particle on the affected target.
  • Updated and optimized Firefly effect particles.
  • Updated default hero portrait.
  • Flamebreak projectile now visually flies on an arc.
  • Updated Dota2 workshop model and texture files.
  • Fixed Flamebreak being a constant 300 knockback distance instead of a variable amount (10➜400) based on the distance from the center of the blast.
  • [U] Updated default hero model textures.
  • Update 5
    • Fixed abilities with 0 cast point (i.e. Firefly) missing its ability effects.
  • Fixed having 1 less armor than intended.
  • Fixed having 1 more armor than intended.
  • Fixed bug with refreshing old stacks of Sticky Napalm after upgrading the ability.
  • Fixed being stuck on a unit if Firefly ends on top of another unit.
  • Fixed Firefly destroying trees in a bigger effect radius than intended.
  • Fixed Flamebreak hitting magic immune units in 6.74b.
  • Fixed Flamebreak not having an effect radius targeting cursor.
  • Firefly
    • Fixed timing of ability damage ticks.
    • Fixed rounding error with damage ticks.
  • Fixed being unable to easily pull units over cliffs with Flaming Lasso.
  • Firefly now plays an animation when the ability starts.
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