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Version History[]

Version
Description
  • Reduced base attack damage from 35‒41 to 33‒39.
  • Increased Nightmare cooldown from 22/19/16/13 to 24/21/18/15.
  • Talents:
Level 10 right talent: +6 armor reduced to +5.
  • Rescaled Nightmare damage per second from 15/20/25/30 to 5/15/25/35.
  • Increased Brain Sap cooldown from 14/13/12/11 to 17/15/13/11.
Level 10 left talent: +15% magic resistance reduced to +12%.
Level 25 left talent: +5.5s Fiend's Grip duration reduced to +5s.
  • Increased health regeneration from 0 to 0.25.
  • Brain Sap
    • Increased cast range from 600 to 625.
    • Reduced mana cost from 120/140/160/180 to 100/120/140/160.
  • Nightmare now also deals 15/20/25/30 pure damage per second to enemy targets.
  • Reduced Fiend's Grip cast time from 0.4 to 0.2.
  • Reduced Brain Sap cast backswing from 0.84 to 0.5.
  • Enfeeble
    • Increased cast range from 1100 on each level to 800/900/1000/1100.
    • Increased attack damage reduction from 25%/35%/45%/55% to 45%/50%/55%/60%.
    • Increased health restoration reduction from 25%/35%/45%/55% to 45%/50%/55%/60%.
    • Increased duration from 8 on each level to 8/9/10/11.
    • Rescaled cooldown from 20/16/12/8 to 28/21/14/7.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Reduces Brain Sap cooldown to 1.5 and allows it to pierce spell immunity.
    • New: Reduces Fiend's Grip cooldown by 45 seconds and causes it to spawn two illusion of Bane that channel it on the same target along with Bane, so that all of them need to be interrupted to cancel it. The illusions takes 700% damage, and die immediately if they get interrupted.
  • Reworked Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Old: Causes Fiend's Grip to spawn an illusion of Bane that channels it on the same target along with Bane, so that both need to be interrupted to cancel it. The illusion takes 750% damage, and dies immediately if it gets interrupted.
    • New: Adds a 550 radius to Brain Sap, affecting all enemies around the primary target. Secondary targets heal for 25% of the damage.
  • Talents:
Level 15 left talent changed: +100 cast range ➜ +5% Fiend's Grip max mana drain.
Level 15 right talent changed: +12% spell damage amplification ➜ -3s Brain Sap cooldown.
  • Increased night vision from 800 to 1200.
  • Moved Nightmare to the third ability slot. [?]
  • Reworked and moved Enfeeble to the first ability slot. [?]
Old Enfeeble
Causes Bane's spells to apply a debuff on the target enemy, reducing their magic and status resistance.
Status resistance reduction: 15%/20%/25%/30%
Magic resistance reduction: 4%/8%/12%/16%
Duration: 8
Notes: Passive ability. Can be dispelled. Enfeeble's buff is placed before the triggering spell applies its effects, so that the spell is affected right away. The debuff doesn't stack.
New Enfeeble
Lowers the enemy's total attack damage, cast speed, and regeneration.
Cast time: 0.2
Cast range: 1100
Attack damage reduction: 25%/35%/45%/55%
Health restoration reduction: 25%/35%/45%/55%
Cast time increase: 30%
Duration: 8
Mana cost: 40/50/60/70
Cooldown: 20/16/12/8
Notes: Active ability. Does not pierce spell immunity. The buff is dispellable with any dispel.
  • Brain Sap
    • Changed damage type from magical to pure.
    • Reduced cast time from 0.4 to 0.2.
    • Reduced damage/heal from 100/200/300/400 to 75/150/225/300.
  • Fiend's Grip
    • Changed damage type from magical to pure.
    • Reduced damage per second from 100/155/215 to 80/120/160.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • No longer reduces Brain Sap cast time to 0.2.
  • Added Aghanim's Shard icon.png Aghanim's Shard upgrade for Bane minimap icon.png Bane:
    • Causes Fiend's Grip to spawn an illusion of Bane that channels it on the same target along with Bane, so that both need to be interrupted to cancel it. The illusion takes 750% damage, and dies immediately if it gets interrupted.
  • Talents:
Level 15 left talent: +125 cast range reduced to +100.
Level 15 right talent: +9% spell damage amplification increased to +12%.
Level 25 right talent: +200 Brain Sap damage/heal reduced to +150.
  • Increased Brain Sap mana cost from 110/130/150/170 to 120/140/160/180.
Level 15 right talent: +7% spell damage amplification increased to +9%.
Level 20 left talent: +40 movement speed reduced to +30.
  • Talents:
Level 10 left talent changed: +75 cast range ➜ +15% magic resistance.
Level 15 left talent changed: +15% magic resistance ➜ +125 cast range.
Level 15 right talent: +6% spell damage amplification increased to +7%.
Level 20 right talent changed: 15% spell lifesteal ➜ -3s Nightmare cooldown.
  • Talents:
Level 10 left talent: +100 cast range reduced to +75.
Level 10 right talent: +7 armor reduced to +6.
Level 15 left talent: +20% magic resistance reduced to +15%.
Level 15 right talent: +8% spell damage amplification reduced to +6%.
Level 20 left talent: +50 movement speed reduced to +40.
Level 20 right talent: 20% spell lifesteal reduced to 15%.
Level 25 left talent: +7s Fiend's Grip duration reduced to +5.5s.
Level 25 right talent: +250 Brain Sap damage/heal reduced to +200.
  • Talents:
Level 15 left talent changed: +35% experience gain ➜ +20% magic resistance.
  • Talents:
Level 15 left talent: +40% experience gain reduced to +35%.
  • Moved Nightmare to the first ability slot. [?]
  • Reworked and moved Enfeeble to the third ability slot. [?]
Old Enfeeble
Lower's the target's status resistance and attack speed.
Cast range: 1000
Status resistance reduction: 36%/44%/52%/60%
Attack speed reduction: 50/75/100/125
Duration: 8
Mana cost: 50/75/100/125
Cooldown: 12/10/8/6
New Enfeeble
Causes Bane's spells to apply a debuff on the target enemy, reducing their magic and status resistance.
Status resistance reduction: 15%/20%/25%/30%
Magic resistance reduction: 4%/8%/12%/16%
Duration: 8
Notes: Passive ability. Can be dispelled. Enfeeble's buff is placed before the triggering spell applies its effects, so that the spell is affected right away. The debuff doesn't stack.
  • Brain Sap
    • The heal amount is now equal to the actual damage dealt to the target, instead of being a fixed value.
    • Changed damage type from pure to magical.
    • Increased damage/heal from 75/150/225/300 to 100/200/300/400.
  • Fiend's Grip damage now pierces spell immunity. [?]
  • Talents:
Level 15 right talent changed: Enfeeble steals attack speed ➜ +8% spell damage amplification.
Level 20 right talent changed: +125 Enfeeble attack speed slow ➜ 20% spell lifesteal.
Level 20 right talent: +100 Enfeeble attack speed slow increased to +125.
  • Increased Intelligence attribute symbol.png intelligence gain from 2.4 to 2.8.
  • Reduced movement speed from 310 to 305.
  • Enfeeble
    • Increased attack speed slow from 40/60/80/100 to 50/75/100/125.
    • Reduced mana cost from 70/90/110/130 to 50/75/100/125.
  • Increased Fiend's Grip max channel time from 5 to 6.
  • Talents:
Level 10 right talent: +6 armor increased to +7.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reworked Enfeeble
Old Enfeeble
Weakens an enemy unit, reducing its physical damage.
Cast range: 1000
Attack damage reduction: 30/60/90/120
Duration: 8/12/16/20
Mana cost: 95
Cooldown: 8
New Enfeeble
Lowers the target's the target's status resistance and attack speed.
Cast range: 1000
Status resistance reduction: 36%/44%/52%/60%
Attack speed reduction: 40/60/80/100
Duration: 8
Mana cost: 70/90/110/130
Cooldown: 12/10/8/6
Notes: Can be dispelled. When refreshing the debuff on a target, it gets the duration increased due to the status resistance reduction from the previous cast.
  • Talents:
Level 15 right talent changed: Enfeeble steals attack damage ➜ Enfeeble steals attack speed.
Level 20 left talent: +65 movement speed reduced to +50.
Level 20 right talent changed: +100 Enfeeble attack damage reduction ➜ +100 Enfeeble attack speed slow.
  • Increased Fiend's Grip cooldown from 100 on each level to 120/110/100.
  • Reduced base attack damage from 37-43 to 35-41.
  • Increased Brain Sap mana cost from 70/100/130/160 to 90/115/140/165.
  • Reduced Enfeeble duration from 14/16/18/20 to 8/12/16/20.
  • Talents:
Level 20 left talent: +75 movement speed reduced to +65.
  • Reduced Enfeeble duration from 20 on each level to 14/16/18/20.
  • Reduced Brain Sap damage/heal from 90/160/230/300 to 75/150/225/300.
  • Reduced Nightmare cast range from 500/550/600/650 to 425/500/575/650.
  • Talents:
Level 10 left talent changed: Enfeeble steals attack damage ➜ +100 cast range.
Level 15 right talent changed: +150 cast range Enfeeble steals attack damage.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Enfeeble
    • [U] Can no longer be cast on non-hero or non-creep-hero units.
    • Reduced cast time from 0.5 to 0.4.
  • Reduced Brain Sap cast time from 0.5 to 0.4.
  • Nightmare
    • No longer deals 20 pure damage per second to the target.
    • Bane minimap icon.png Bane can now attack units affected by Nightmare without them waking up.
    • Reduced cast time from 0.5 to 0.4.
  • Reduced Fiend's Grip cast time from 0.5 to 0.4.
  • Reworked talents:
Old:
Level 10: +200 mana or +6 armor
Level 15: +30% experience gain or +250 health
Level 20: +175 cast range or +90 Enfeeble attack damage reduction
Level 25: +200 Brain Sap damage/heal or +100 movement speed
New:
Level 10: Enfeeble steals attack damage or +6 armor
Level 15: +40% experience gain or +150 cast range
Level 20: +75 movement speed or +100 Enfeeble attack damage reduction
Level 25: +7s Fiend's Grip duration or +250 Brain Sap damage/heal
  • Increased Strength attribute symbol.png strength gain from 2.1 to 2.4.
  • Increased Agility attribute symbol.png agility gain from 2.1 to 2.4.
  • Increased Intelligence attribute symbol.png intelligence gain from 2.1 to 2.4.
  • Reduced base health regeneration from 0.25 to 0.
  • Reduced Fiend's Grip damage and mana drain interval from 1 to 0.5. [?]
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Applies Nightmare onto enemy units attacking Bane minimap icon.png Bane during Fiend's Grip, increases Fiend's Grip duration to 7, damage to 155/215/270 and max mana drain per second to 10%.
    • New: Reduces Brain Sap cooldown to 1.5 and allows it to pierce spell immunity.
  • Talents:
Level 15 left talent: +25% experience gain increased to +30%.
Level 20 right talent: +75 Enfeeble attack damage reduction increased to +90.
  • Increased base attack damage from 33-39 to 37-43 (total attack damage is now 59-65).
  • Talents:
Level 25 right talent: +75 movement speed increased to +100.
  • Talents:
Level 20 right talent changed: +35 movement speed ➜ +75 Enfeeble attack damage reduction.
Level 25 right talent changed: +120 Enfeeble attack damage reduction ➜ +75 movement speed.
  • Added talents:
Level 10: +200 mana or +6 armor
Level 15: +25% experience gain or +250 health
Level 20: +175 cast range or +35 movement speed
Level 25: +200 Brain Sap damage/heal or +120 Enfeeble attack damage reduction
  • Reduced Brain Sap cooldown from 14 on each level to 14/13/12/11.
  • Increased Nightmare cooldown from 16/15/14/13 to 22/19/16/13.
  • Rescaled Nightmare cooldown from 15 to 16/15/14/13.
  • Reduced Enfeeble cooldown from 12 to 10.
  • Added the Nightmare End sub-ability.
    • Which allows Bane minimap icon.png Bane to wake himself up from Nightmare.
    • Replaces Nightmare until there is no Nightmare debuff from Bane active.
Nightmare End
Ends all ongoing Nightmares.
  • Reduced Enfeeble mana cost from 125 to 95/105/115/125.
  • Enfeeble
    • Now reduces a fixed of 25/50/75/100 attack damage, instead of 40%/60%/80%/100% of main attack damage.
    • Reduced cooldown from 15 to 12.
  • Reduced Brain Sap cooldown from 16 to 14.
  • Fiend's Grip now gives shared vision of the target.
  • Rescaled Enfeeble attack damage reduction from 30%/60%/90%/120% to 40%/60%/80%/100% (above 100% didn't work properly).
  • Increased Brain Sap damage/heal from 75/150/225/300 to 90/160/230/300.
  • Nightmare
    • Fixed not canceling enemy consumables.
    • Added Disablehelp support for Nightmare.
  • Increased Fiend's Grip mana cost from 100/175/250 to 200/300/400.
  • Enfeeble no longer reduces health regeneration by 1/2/3/4 (dying to this counted as self-deny).
  • Reworked Fiend's Grip
Old Fiend's Grip
Uses dark magic to grip a target enemy unit and damage heavily. It cannot move or attack.
Cast range: 625
Damage per second: 100/155/215
Duration: 5
Health and mana cost per second: 40/60/80
Mana cost upon cast: 100/175/250
Cooldown: 120
Notes: The health cost is lethal and can causes a deny. Stops when running out of mana while channeling. Does not end Nightmare when cast on sleeping enemy.
New Fiend's Grip
Uses dark magic to grip a target enemy unit and damage heavily. It cannot move or attack. Transfers 5% of the target's max mana per second.
Cast range: 625
Damage per second: 100/155/215
Max mana drained per second: 5%
Duration: 5
Mana cost: 100/175/200
Cooldown: 120
Notes: No health/mana cost per second. Ends Nightmare when cast on sleeping enemy.
  • Enfeeble
    • Increased cast range from 500 to 800.
    • Increased attack damage reduction from 20%/40%/60%/80% to 30%/60%/90%/120%.
  • Reduced Nightmare cast range from 650 on each level to 500/550/600/650.
  • Fiend's Grip now properly stops when running out of mana.
  • Nightmare
    • Now puts attacking units asleep instantly upon attack start, instead of 0.5 seconds after attack start.
    • Now transfers the nightmare to the attacking unit, instead of putting the attacking unit asleep without waking up the attacked unit.
    • Fixed transfered Nightmare's duration being 5/7/9/11, instead of 4/5/6/7.
  • Fixed Brain Sap requiring channeling and potentially doing nothing when canceled fast enough.
  • Nightmare
    • Reverted damage type change of last patch.
    • No longer deals damage to courier.
  • Enfeeble
    • Increased attack damage reduction from 20%/30%/40%/50% to 20%/40%/60%/80%.
    • Reduced duration from 40 to 20.
    • Reduced cooldown from 20 to 15.
  • Reduced Brain Sap damage/heal from 100/200/300/400 to 75/150/225/300.
  • Nightmare
    • Reduced cast range from 800 to 650.
    • Reduced duration from 5/7/9/11 to 4/5/6/7.
  • Created.

Patch History[]

Patch
Description
  • Updated default hero model.
  • Updated default hero model.
  • Updated hero model.
  • Increased max polygon counts.
  • Increased max polygon counts.
  • Updated default model.
  • Updated default hero model.
  • Nightmare's loop sound now has a maximum duration of 15 seconds.
  • Update 2
    • Fixed Enfeeble reducing Bane minimap icon.png Bane's status resistance when the Talent Enfeeble Steals Attack Speed talent is chosen.
    • Increased Nightmare sound max loop duration from 8 to 15, accounting for negative status resistance.
    • Updated Fiend's Grip sound to be loopable, accounting for negative status resistance.
  • Fixed movement speed Talent talent not being correctly updated to 7.02 values.
  • Fixed Bane minimap icon.png Bane losing his Nightmare spell when it gets refreshed by another hero.
  • Fiend's Grip
    • The ability now properly cancels its channeling if purged in the first interval tick.
    • Fixed Upgradable by Aghanim's Scepter. Fiend's Grip channeling bar not showing the correct channeling time.
  • Fixed recasting a higher level of Enfeeble only refreshing the existing duration without upgrade the stats.
  • Fixed base damage being too low.
  • Fixed having 1 more armor than intended.
  • Fixed being unable to Nightmare non-hero units.
  • [U] Updated the hero selection portrait.
  • Added to Captain's Mode.
  • [U] Added spawn animation.
  • Nightmare
    • Fixed the attack timing on when Nightmare gets transferred.
    • Fixed being unable to attack allied heroes affected by Nightmare to transfer the debuff.
    • Fixed ability being able to transfer to Towers and Wards.
  • Fixed Enfeeble working on Roshan icon.png Roshan.
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