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Version History[]

Version
Description
  • Brain Sap
    • Increased damage from 75/150/225/300 to 90/160/230/300.
    • Rescaled mana cost from 100/120/140/160 to 120/130/140/150.
  • Increased Nightmare cast range from 425/500/575/650 to 500/550/600/650.
  • Aghanim's Shard upgrade:
  • Bane no longer has Intelligence as a primary attribute and is now a Universal hero.
  • Reduced base health from 200 to 120.
  • Reduced base attack damage from 33‒39 to 4‒10.
  • Enfeeble
    • No longer reduces health restoration by 45%/50%/55%/60%.
    • Now deals 12/18/24/30 pure damage per second. [?]
    • Increased attack damage reduction from 45%/50%/55%/60% to 55%/60%/65%/70%.
    • Rescaled duration from 8/9/10/11 to 9 on each level.
    • Increased mana cost from 40/50/60/70 to 120/135/150/165.
  • Brain Sap now pierces Debuff Immunity.
  • Nightmare
    • No longer deals 5/15/25/35 damage per second.
    • Reduced duration from 4/5/6/7 to 3.5/4.5/5.5/6.5.
    • Reduced mana cost from 165 on each level to 120/130/140/150.
  • Reduced Fiend's Grip max channel time from 5/5.5/6 to 4.75/5.25/5.75.
  • Talent Talents:
    • LVL 10
       
      +12% magic resistance  +20% Enfeeble cast range reduction.
      LVL 10
       
      +5 armor   Nightmare damage self heals. [?]
  • Reduced Fiend's Grip max channel time from 6 on each level to 5/5.5/6.
  • Rescaled Nightmare damage per second from 15/20/25/30 to 5/15/25/35.
  • Increased Brain Sap cooldown from 14/13/12/11 to 17/15/13/11.
  • Increased base health regeneration from 0 to 0.25.
  • Brain Sap
    • Increased cast range from 600 to 625.
    • Reduced mana cost from 120/140/160/180 to 100/120/140/160.
  • Nightmare now also deals 15/20/25/30 pure damage per second to enemy targets.
  • Reduced Fiend's Grip cast point from 0.4 to 0.2.
  • Reduced Brain Sap cast backswing from 0.84 to 0.5.
  • Enfeeble
    • Reduced cast range from 1100 on each level to 800/900/1000/1100.
    • Increased attack damage reduction from 25%/35%/45%/55% to 45%/50%/55%/60%.
    • Increased health restoration reduction from 25%/35%/45%/55% to 45%/50%/55%/60%.
    • Increased duration from 8 on each level to 8/9/10/11.
    • Rescaled cooldown from 20/16/12/8 to 28/21/14/7.
  • Reworked
    Aghanim's Scepter upgrade:
    • Old
      Brain Sap
    • New
      Fiend's Grip
      • Spawns illusions that channel it on the same target along with Bane, the illusions die immediately when interrupted.
      • Bane and the channeling illusions have to be interrupted to cancel the ability.
      • Increased number of illusions from 1 to 2.
      • Reduced illusion damage taken from 750% to 700%.
  • Reworked
    Aghanim's Shard upgrade:
    • Moved
      Fiend's Grip illusion channeling component to Ability Upgrade.
    • New
      Brain Sap
      • Adds a 550 radius to the ability, affecting all enemies around the primary target.
      • Secondary targets heal Bane for 25% of the damage.
  • Added
    Attribute Bonus.
  • Talent Talents:
    • LVL 15
       
      +100 cast range  +5% Fiend's Grip max mana drain.
      LVL 15
       
      +12% spell damage amplification  -3s Brain Sap cooldown.
Old
Enfeeble
Causes Bane's spells to apply a debuff on the target enemy, reducing their magic and status resistance.
Status resistance reduction: 15%/20%/25%/30%
Magic resistance reduction: 4%/8%/12%/16%
Duration: 8
Notes: Passive ability. Can be dispelled. Enfeeble's buff is placed before the triggering spell applies its effects, so that the spell is affected right away. The debuff doesn't stack.
New
Enfeeble
Lowers the enemy's total attack damage, cast speed, and regeneration.
Cast time: 0.2
Cast range: 1100
Attack damage reduction: 25%/35%/45%/55%
Health restoration reduction: 25%/35%/45%/55%
Cast time increase: 30%
Duration: 8
Mana cost: 40/50/60/70
Cooldown: 20/16/12/8
Notes: Active ability. Does not pierce spell immunity. The buff is dispellable with any dispel.
  • Brain Sap
    • Changed
      damage type from Magical to Pure.
    • Reduced cast point from 0.4 to 0.2.
    • Reduced damage/heal from 100/200/300/400 to 75/150/225/300.
  • Moved
    Nightmare to the third ability slot.
  • Fiend's Grip
    • Changed
      damage type from Magical to Pure.
    • Reduced damage per second from 100/155/215 to 80/120/160.
  • Aghanim's Scepter upgrade:
    • No longer reduces Brain Sap cast point to 0.2.
  • Added
    Aghanim's Shard upgrade for Bane:
    • Fiend's Grip
      • Spawns an illusion that channels it on the same target along with Bane, the illusion takes 750% incoming damage and dies immediately when interrupted.
      • Both Bane and the channeling illusion have to be interrupted to cancel the ability.
  • Increased Brain Sap mana cost from 110/130/150/170 to 120/140/160/180.
  • Nightmare
    • Moved
      to the first ability slot.
    • Changed
      Legacy Key from T to E.
  • Reworked
    Enfeeble
    • Moved
      to the third ability slot.
    • Changed
      Legacy Key from E to T.
Old
Enfeeble
Lower's the target's status resistance and attack speed.
Cast range: 1000
Status resistance reduction: 36%/44%/52%/60%
Attack speed reduction: 50/75/100/125
Duration: 8
Mana cost: 50/75/100/125
Cooldown: 12/10/8/6
New
Enfeeble
Causes Bane's spells to apply a debuff on the target enemy, reducing their magic and status resistance.
Status resistance reduction: 15%/20%/25%/30%
Magic resistance reduction: 4%/8%/12%/16%
Duration: 8
Notes: Passive ability. Can be dispelled. Enfeeble's buff is placed before the triggering spell applies its effects, so that the spell is affected right away. The debuff doesn't stack.
  • Brain Sap
    • The heal amount is now equal to the actual damage dealt to the target, instead of being a fixed value.
    • Changed
      damage type from Pure to Magical.
    • Increased damage/heal from 75/150/225/300 to 100/200/300/400.
  • Fiend's Grip damage now pierces spell immunity. [?]
  • Increased intelligence gain from 2.4 to 2.8.
  • Reduced base movement speed from 310 to 305.
  • Enfeeble
    • Increased attack speed slow from 40/60/80/100 to 50/75/100/125.
    • Reduced mana cost from 70/90/110/130 to 50/75/100/125.
  • Increased Fiend's Grip max channel time from 5 to 6.
  • Talent Talents:
Level 10 right talent:.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reworked
    Enfeeble.
Old
Enfeeble
Weakens an enemy unit, reducing its physical damage.
Cast range: 1000
Attack damage reduction: 30/60/90/120
Duration: 8/12/16/20
Mana cost: 95
Cooldown: 8
New
Enfeeble
Lowers the target's the target's status resistance and attack speed.
Cast range: 1000
Status resistance reduction: 36%/44%/52%/60%
Attack speed reduction: 40/60/80/100
Duration: 8
Mana cost: 70/90/110/130
Cooldown: 12/10/8/6
Notes: Can be dispelled. When refreshing the debuff on a target, it gets the duration increased due to the status resistance reduction from the previous cast.
  • Increased Fiend's Grip cooldown from 100 on each level to 120/110/100.
  • Reduced base attack damage from 37‒43 to 35‒41.
  • Increased Brain Sap mana cost from 70/100/130/160 to 90/115/140/165.
  • Reduced Enfeeble duration from 14/16/18/20 to 8/12/16/20.
  • Reduced Enfeeble duration from 20 on each level to 14/16/18/20.
  • Reduced Brain Sap damage/heal from 90/160/230/300 to 75/150/225/300.
  • Reduced Nightmare cast range from 500/550/600/650 to 425/500/575/650.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Enfeeble
    • U
      Can no longer be cast on non-hero units and non-creep-hero units.
    • Reduced cast point from 0.5 to 0.4.
  • Reduced Brain Sap cast point from 0.5 to 0.4.
  • Nightmare
    • No longer deals 20 pure damage per second to the target.
    • Bane can now attack units affected by Nightmare without them waking up.
    • Reduced cast point from 0.5 to 0.4.
  • Reduced Fiend's Grip cast point from 0.5 to 0.4.
  • Increased strength gain from 2.1 to 2.4.
  • Increased agility gain from 2.1 to 2.4.
  • Increased intelligence gain from 2.1 to 2.4.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased base mana from 50 to 75.
  • Reduced Fiend's Grip damage and mana drain interval from 1 to 0.5. [?]
  • Reworked
    Aghanim's Scepter upgrade:
    • Old
      Fiend's Grip
      • While active, applies Nightmare based on its current level onto enemy units attacking Bane.
      • Increases duration to 7.
      • Increases damage to 155/215/270.
      • Increases max mana drain per second to 10%.
    • New
      Brain Sap
  • Reduced Brain Sap cooldown from 14 on each level to 14/13/12/11.
  • Increased Nightmare cooldown from 16/15/14/13 to 22/19/16/13.
  • Rescaled Nightmare cooldown from 15 to 16/15/14/13.
  • Fixed Enfeeble being permanent on the enemy in certain situations.
  • Reduced Enfeeble cooldown from 12 to 10.
  • Added
    the Nightmare End sub-ability.
    • Which allows Bane to wake himself up from Nightmare.
    • Replaces Nightmare until there is no Nightmare debuff from Bane active.
  • Reduced Enfeeble mana cost from 125 on each level to 95/105/115/125.
  • Added
    new Bound Radius mechanic. [?]
    • Bane has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Reduced Fiend's Grip cooldown from 120 to 100.
  • Increased Fiend's Grip mana cost from 100/175/250 to 200/300/400.
Old
Fiend's Grip
Uses dark magic to grip a target enemy unit and damage heavily. It cannot move or attack.
Cast range: 625
Damage per second: 100/155/215
Duration: 5
Health and mana cost per second: 40/60/80
Mana cost upon cast: 100/175/250
Cooldown: 120
Notes: The health cost is lethal and can causes a deny. Stops when running out of mana while channeling. Does not end Nightmare when cast on sleeping enemy.
New
Fiend's Grip
Uses dark magic to grip a target enemy unit and damage heavily. It cannot move or attack. Transfers 5% of the target's max mana per second.
Cast range: 625
Damage per second: 100/155/215
Max mana drained per second: 5%
Duration: 5
Mana cost: 100/175/200
Cooldown: 120
Notes: No health/mana cost per second. Ends Nightmare when cast on sleeping enemy.
  • Enfeeble
    • Increased cast range from 500 to 800.
    • Increased attack damage reduction from 20%/40%/60%/80% to 30%/60%/90%/120%.
  • Reduced Nightmare cast range from 650 on each level to 500/550/600/650.
  • Fiend's Grip now properly stops when running out of mana.
  • Nightmare
    • Now puts attacking units asleep instantly upon attack start, instead of 0.5 seconds after attack start.
    • Now transfers the nightmare to the attacking unit, instead of putting the attacking unit asleep without waking up the attacked unit.
    • Fixed transferred Nightmare's duration being 5/7/9/11, instead of 4/5/6/7.
  • Fixed Brain Sap requiring channeling and potentially doing nothing when canceled fast enough.
  • Enfeeble
    • Increased attack damage reduction from 20%/30%/40%/50% to 20%/40%/60%/80%.
    • Reduced duration from 40 to 20.
    • Reduced cooldown from 20 to 15.
  • Updated Fiend's Grip ability tooltip.
    • Added
      CHANNELED notice.
  • Brain Sap
    • Reduced damage/heal from 100/200/300/400 to 75/150/225/300.
  • Nightmare
    • Reduced cast range from 800 to 650.
    • Reduced duration from 5/7/9/11 to 4/5/6/7.
  • Created

Patch History[]

Patch
Description
  • Increased versus scale from 0.83 to 0.93.
  • Increased loadout scale from 0.72 to 0.93
  • Added
    new Adjectives attributes. [?]
    • Bane has the following values: BadTeeth 1, Flying 1, Legs 4 and Nose 0.
  • Nightmare
    • Updated ability modifiers.
    • Updated ability modifier descriptions.
  • Fixed Enfeeble having the wrong cast range values at level 4.
  • Updated default hero model.
  • Updated default hero model.
  • Updated hero model.
  • Increased max polygon counts.
  • Increased max polygon counts.
  • Updated default model.
  • Updated default hero model.
  • Nightmare's loop sound now has a maximum duration of 15 seconds.
    • Fixed Enfeeble reducing Bane's status resistance when the Talent Enfeeble Steals Attack Speed talent is chosen.
    • Increased Nightmare sound max loop duration from 8 to 15, accounting for negative status resistance.
    • Updated Fiend's Grip sound to be loopable, accounting for negative status resistance.
  • Fixed movement speed Talent talent not being correctly updated to 7.02 values.
  • Fixed Bane losing Nightmare ability when it gets refreshed by another hero.
  • Fiend's Grip
    • The ability now properly cancels its channeling if purged in the first interval tick.
    • Fixed Upgradable by Aghanim's Scepter. Fiend's Grip channeling bar not showing the correct channeling time.
  • Fixed recasting a higher level of Enfeeble only refreshing the existing duration without upgrade the stats.
  • Fixed base damage being too low.
  • Fixed having 1 more armor than intended.
  • Fixed being unable to Nightmare non-hero units.
  • U
    Updated the hero selection portrait.
  • Added
    to Captain's Mode.
  • U
    Added spawn animation.
  • Nightmare
    • Fixed the attack timing on when Nightmare gets transferred.
    • Fixed being unable to attack allied heroes affected by Nightmare to transfer the debuff.
    • Fixed ability being able to transfer to Towers and Wards.
  • Fixed Enfeeble working on Roshan.
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