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Version History[]

Version
Description
  • Battle Hunger
    • Increased enemy movement speed slow from 12% on each level to 12%/13%/14%/15%.
    • Increased self movement speed bonus per affected enemy from 12% on each level to 12%/13%/14%/15%.
  • Reworked Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Old: Increases Counter Helix proc chance by 5% and allows it to also proc on attacks Axe performs, using the same proc chance, and ignoring its cooldown. Also makes it passively grant 35 attack speed.
    • New: Increases Counter Helix proc chance by 10% and causes it to apply a stacking debuff that reduces the enemy's attack damage by 20% and increases their chance to trigger Counter Helix by 10%. The debuff stacks up to 5 times and lasts 6 seconds.
  • Talents:
Level 10 left talent changed: +9 Strength attribute symbol.png strength ➜ +12% magic resistance.
Level 15 left talent changed: +300 health ➜ +30 Counter Helix damage.
Level 10 left talent changed: +1.75 mana regeneration ➜ +9 Strength attribute symbol.png strength.
Level 10 right talent changed: +25 attack speed ➜ +1.5 mana regeneration.
  • Rescaled Battle Hunger cast range from 750 on each level to 700/775/850/925.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Turns Battle Hunger into a an area-targeting ability with a 400 radius and causes it to reduce affected enemies' outgoing damage by 30%.
    • New: Reduces Berserker's Call cooldown by 2 seconds and causes it to apply Battle Hunger on affected enemies. Causes Battle Hunger to reduce the enemy's armor by 7 and grant 7 armor to Axe per affected enemy, values halved for creeps.
  • Added Aghanim's Shard icon.png Aghanim's Shard upgrade for Axe minimap icon.png Axe:
    • Allows Counter Helix to also proc on attacks Axe performs, using the same proc chance, and ignoring its cooldown. Also makes it passively grant 20 attack speed.
  • Talents:
Level 10 left talent changed: +20 movement speed ➜ +1.75 mana regeneration.
Level 15 left talent changed: Attacking procs Counter Helix [?] ➜ +300 health.
Level 15 right talent changed: +2 mana regeneration ➜ +25 movement speed.
  • Increased Culling Blade kill threshold from 250/325/400 to 250/350/450.
  • Talents:
Level 10 right talent changed: +8 Strength attribute symbol.png strength ➜ +25 attack speed.
Level 15 left talent changed: +35 attack speed ➜ Attacking procs Counter Helix [?].
Level 20 left talent changed: Attacking procs Counter Helix [?] ➜ +20 health regen.
Level 20 right talent changed: +20 health regen ➜ +150 Culling Blade kill threshold.
  • Reduced Strength attribute symbol.png strength gain from 3.6 to 3.4.
  • Talents:
Level 10 left talent changed: +30 attack speed ➜ + 20 movement speed.
Level 10 right talent: +6 Strength attribute symbol.png strength increased to +8.
Level 15 left talent changed: +25 movement speed ➜ +35 attack speed.
Level 15 right talent: +2.5 mana regen reduced to +2.
Level 25 right talent: +80 Berserker's Call radius increased to +100.
  • Talents:
Level 10 left talent: +40 attack speed reduced to +30.
Level 10 right talent: +8 Strength attribute symbol.png strength reduced to +6.
Level 15 left talent: +30 movement speed reduced to +25.
Level 15 right talent: +3 mana regen reduced to +2.5.
Level 20 right talent: +25 health regen reduced to +20.
Level 25 left talent: +120 Battle Hunger damage per second reduced to +100.
Level 25 right talent: +100 Berserker's Call radius reduced to +80.
  • Increased Strength attribute symbol.png strength gain from 3.4 to 3.6.
  • Increased movement speed from 305 to 310.
  • Counter Helix
    • Reduced cooldown from 0.45/0.4/0.35/0.3 to 0.3 on each level.
    • Reduced proc chance from 20% on each level to 17%/18%/19%/20%.
  • Increased movement speed from 295 to 305.
  • Increased base attack damage from 24-28 to 27-31.
  • Increased base armor from -2 to -1.
  • Battle Hunger now grants half the movement speed when cast on non-hero units, instead of always granting the full value.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Causes Culling Blade to apply Battle Hunger on enemies within a 700 radius upon successfully culling an enemy, and causes Battle Hunger to reduce affected enemies' outgoing damage by 30%.
    • New: Turns Battle Hunger into a an area-targeting ability with a 400 radius and causes it to reduce affected enemies' outgoing damage by 30%.
  • Increased Strength attribute symbol.png strength gain from 3.2 to 3.4.
  • Increased Strength attribute symbol.png strength gain from 2.8 to 3.2.
  • Increased movement speed from 290 to 295.
  • Reduced Counter Helix damage from 75/110/145/180 to 60/100/140/180.
  • Talents:
Level 15 right talent: +4 mana regen reduced to +3.
  • Reduced base health regeneration from 4.25 to 2.75.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reduced Berserker's Call armor bonus from 40 to 30.
  • Talents:
Level 15 left talent: +40 movement speed reduced to +30.
Level 15 right talent: +3 mana regen increased to +4.
Level 20 right talent: +20 health regen increased to +25.
  • Increased movement speed from 285 to 290.
  • Rescaled Battle Hunger mana cost from 75 on each level to 50/60/70/80.
  • Reduced base armor from -1 to -2.
  • Reduced movement speed from 290 to 285.
  • Talents:
Level 15 left talent: +30 movement speed increased to +40.
  • Increased base health regeneration from 2.75 to 4.25.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +3 mana regen or +6 Strength attribute symbol.png strength
Level 15: +250 health or +75 attack damage
Level 20: +35 movement speed or +25 health regen
Level 25: +100 Battle Hunger damage per second or +15 armor
New:
Level 10: +40 attack speed or +8 Strength attribute symbol.png strength
Level 15: +30 movement speed or +3 mana regen
Level 20: attacking procs Counter Helix [?] or +20 health regen
Level 25: +120 Battle Hunger damage per second or +100 Berserker's Call radius
  • Increased Strength attribute symbol.png strength gain from 2.5 to 2.8.
  • Reduced base health regeneration from 3 to 2.75.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Reduces Culling Blade cooldown to 6 seconds, increases kill threshold to 300/425/550 health and kill speed duration to 10 seconds.
    • New: Causes Culling Blade to apply Battle Hunger on enemies within a 700 radius upon successfully culling an enemy, and causes Battle Hunger to reduce affected enemies' outgoing damage by 30%.
  • Talents:
Level 20 left talent: +30 movement speed increased to +35.
  • Added talents:
Level 10: +3 mana regen or +6 Strength attribute symbol.png strength
Level 15: +250 health or +75 attack damage
Level 20: +30 movement speed or +25 health regen
Level 25: +100 Battle Hunger damage per second or +15 armor
  • Reduced Counter Helix damage from 90/120/150/180 to 75/110/145/180.
  • Battle Hunger
    • Reduced duration from 10/12/14/16 to 10.
    • Increased damage from 15/20/25/30 to 16/24/32/40.
    • Reduced cast range from 900 to 750.
    • Increased movement speed bonus and slow from 10% to 12%.
    • Reduced mana cost from 75/85/95/105 to 75.
  • Increased Berserker's Call radius from 275 to 300.
  • Battle Hunger
    • Reduced duration from 10/13/16/19 to 10/12/14/16.
    • Reduced damage from 15/21/27/33 to 15/20/25/30.
    • Increased Movement speed slow/bonus from 8% to 10%.
    • Is now dispellable.
  • Counter Helix
    • Reduced cooldown from 0.55/0.5/0.45/0.4 to 0.45/0.4/0.35/0.3.
    • Now hits siege creeps.
  • Culling Blade
    • No longer goes on cooldown if it successfully kills a hero.
    • Reduced mana cost from 120/160/200 to 60/120/180.
    • Reduced kill threshold from 300/450/625 to 250/350/450
    • Increased kill speed bonus from 25% to 40%
    • Increased kill speed bonus radius from 600 to 900.
    • The 40% speed bonus now applies to attack speed as well.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Culling Blade
      • Now also increases the kill speed bonus duration to 10.
      • Now also increases the kill threshold to 300/450/625.
  • Reduced Counter Helix cooldown from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4.
  • Reduced collision size from 24 to 12.
  • Battle Hunger
    • Reduced duration from 10/15/20/25 to 10/13/16/19.
    • Increased damage from 15/15/20/25 to 15/17/25/33.
      Overall, same damage over a shorter duration.
  • Fixed Battle Hunger failing to detect when the affected unit killed a units with certain spells.
  • Battle Hunger
    • Reduced cooldown from 25 to 25/20/15/10.
    • Reduced mana cost from 105/115/125/135 to 75/85/95/105.
  • Berserker's Call
    • Increased radius from 100/150/200/250 275 on each level.
    • Increased duration from 3.5 on each level to 1.5/2/2.5/3.
  • Counter Helix
    • Changed damage type from universal to physical.
    • Reduced damage from 175 to 100/125/150/175.
    • Rescaled proc chance from 5%/10%/15%/20% to 15% on each level.
  • Fixed some memory leak issues on Battle Hunger.
  • Culling Blade
    • Reduced damage from 200/300/400 to 150/250/300.
    • Increased kill threshold from 290/400/550 to 300/450/625.
  • Fixed some memory leak issues on Berserker's Call.
  • Counter Helix
    • Fixed an issue where its chances to proc got worse if many units attacked Axe.
    • Fixed Axe minimap icon.png Axe permanently spinning until Axe is ordered to move. [?]
    • Fixed some memory leak issues.
  • Culling Blade
    • Fixed interaction with Blade Mail icon.png Blade Mail.
    • Fixed some memory leak issues.
  • Battle Hunger
    • Reduced cooldown from 30 to 25.
    • Increased mana cost from 75/90/105/120 to 105/115/125/135.
    • Increased damage from 10/15/20/25 to 15/15/20/25.
    • Reduced duration from 20/25/30/35 to 10/15/20/25.
  • Counter Helix
    • No longer whirls the triggering unit around Axe minimap icon.png Axe when it was in range.
    • Increased damage from 150 to 175.
  • Culling Blade
    • Increased damage from 100/200/300 to 200/300/400.
    • Increased kill threshold from 175/290/400 to 290/400/550.
    • Increased mana cost from 95/135/175 to 120/160/200.
    • Reduced cooldown from 75 to 75/65/55.
  • Created.

Patch History[]

Patch
Description
  • Updated subtitles.
  • Updated default hero model and animations.
  • Fixed typo in Upgradable by Aghanim's Scepter. Berserker's Call description (per affected targeted ➜ per affected target).
  • Fixed Battle Hunger buff losing 2 stacks per creep upon the debuff expiring on them, instead of 1.
  • Increased max polygon counts.
  • Increased max polygon counts.
  • Added a 1 second sound blocker to Battle Hunger cast sound, that prevents it from playing more than once within a 300 radius.
  • Reduced the hero model scale of in the loadout and the versus screen.
  • Added a morph animation set and associated compiled texture for the default model.
  • Added more bones for the default model, including knee and bicep bones for the purposes of animation and attaching effects.
  • Increased movement speed from 285 to 290.
  • Reduced movement speed from 290 to 285.
  • The first wave of side lane creeps are now immune to Berserker's Call until the waves meet.
  • The textures of Axe minimap icon.png Axe have been updated so the metal parts look more metallic and less plastic. [?]
  • Improved the normal maps on the default hero model overall.
  • Fixed a perma-speed bonus bug caused by refreshing Battle Hunger.
  • Berserker's Call
    • Fixed various bugs that allowed heroes to ignore the ability.
    • Fixed ability not being applied to invulnerable targets within the effect radius.
  • Fixed Counter Helix procing when attacked by an ally unit.
  • Culling Blade killing a target with Reaper's Scythe debuff will now correctly credit Necrophos minimap icon.png Necrophos with the kill.
  • Updated Dota2 workshop model and texture files.
  • Updated ability icons.
  • [U] Added additional animations when using Force Staff icon.png Force Staff.
  • [U] Added new voice responses.
  • Fixed having 1 more armor than intended.
  • Added idle injured animations.
  • Fixed Counter Helix doing the damage when the attack impacted rather than started.
  • Berserker's Call
    • Now works on ethereal units.
    • Changed how force attack targets work - so the force attack target persists even if the called unit cannot currently attack Axe minimap icon.png Axe.
  • Temporarily disabled Axe minimap icon.png Axe.
  • Temporarily disabled Axe minimap icon.png Axe.
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