Patches (latest) | ← August 02, 2011 Patch | August 03, 2011 Patch | August 04, 2011 Patch → |
---|
Sources
Source: Update
Patch Notes
Heroes
- Fixed Shadow Shaman's wards and Venomancer's Wards not being able to attack Roshan.
- Fixed Lion's Mana Drain and Shadow Shaman's Shackles to properly handle getting purged.
- Tidehunters anchor smash takes 0.5 seconds instead of 0.3.
- Weaver: Geminate Attack properly triggers on an attack landing, not on a fixed timer.
- Clockwerk: Hookshot no longer hits himself if he has Ultimate Scepter.
Items
- Fixed Courier price 200 -> 170.
- Fixed Shadow Blade price 1100 -? 1000.
- Fixed smoke of deceit not providing the move speed bonus.
- Smoke of Deceipt will now conceal units on the minimap even if they can be seen by a sentry ward or any other True Sight deal.
- Teleport Scroll won't receive the increased channel time if teleporting near the fountain.
- Travel boots now properly teleport to the target unit, and will be aborted immediately if the unit dies.
Visuals
- Updated Vengeful to new model.
- Added a number of ability icons.
- Revised a number of neutral creep models.
- New necro warrior model.
- Updated portrait videos.
- Fixed Frozen units not playing their death animations.
- Fixed Mirana's arrow having bad attachment and sometimes looking wrong.
- Fixed Vengeful Spirit's weapon drawing a square when an illusion.
- Added some color back to Roshan.
Gameplay
- Dire imbaward spot: clipped top surface to ensure wards are placed level, so they provide correct vision (fixes wards sinking into the non-solid rock model and then having half their vision blocked).
- Radiant imbaward spot: pulled neutral camp trigger up a bit so only half the imbaward spot blocks the neutral camp spawn.
- Miss messages how appear immediately, and over the misser's head.
- Abilities that dominate creeps clear out the players that used to be able to control them. This prevents Chen and Enchantress from being able to control the same creeps.
- You can now issue attack orders on friendly units regardless of whether or not they can be denied. There are no longer deny-related error messages.
- Implemented de-aggroing. Activates when issuing an attack order on a friendly unit.
- Fixed some items from considering their stack count when calculating their sell price.
- Neutral Camps no longer consider dominated units when determining whether they have been cleared.
- Summoned units will no longer disable backdoor protection on towers.
- Troll heal heals a single character.
UI
- Fixed being able to drag a channeling teleport scroll to the stash and have it complete. Now throws a warning that dragging a channeling item is not allowed.
- Level up stats now requires either being in level up mode or pressing control+key.
- Queried enemies no longer show the level of buffs.
- Fixed Mask of madness thinking it was toggled on every alternate cast.
- Update stats section on hud when a displayed modifier changes its tooltip parity, eg Dazzle's Weave.
- Reduced brightness of shops on the minimap.
- Minimap:
- When voice chatting, illusion icons won't swap to the chat bubble.
- Fixed invisibility hero icon not drawing.
- Fixed Dire hero glows drawing while in spectator.
- ConVar dota_minimap_simple_color uses Simple Colors on Minimap.
- ConVar dota_minimap_hide_background prevents the minimap terrain being drawn.
- Hooked up close button in spectator panels.
- Vertically aligned lifetime timer for heroes.
- Hooked up 'return to game' button in dashboard topbar.
- Added tooltip and button state to glyph button.
- Fixed courier button on the hud. clicking while having the courier selected jumps the camera to the unit.
- Fixed the display of negative bonus armor and damage.
- Hooked up inventory icons for necronomicon level 2 and 3.