Dota 2 Wiki
Attack Range
Assassinate icon.png
▶️ My range increases.

Attack range ( Attack Range ) is the range at which a hero may perform their basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by certain abilities.


The attack range itself is not what decides if a unit is classified as Ranged Ranged or Melee Melee. This characteristic is set for each unit individually, regardless of their actual attack range. This means that it is possible for a melee unit to have a higher attack range than a ranged unit.

These are the differences between melee and ranged units:

  • Melee Melee heroes attacks hit instantly upon reaching their attack point.
    • Melee attacks miss if the target moves more than 350 range out of the hero's attack range, unless they have True Strike.
    • Melee heroes can attack up cliffs, provided the enemy is close enough to the edge to be within the hero's range.
    • Melee attackers have an extra 150 attack range when attacking Observer and Sentry Wards icon.png Observer and Sentry Wards.
    • Melee heroes have an innate Damage Block ability, having a 50% chance to block 16 damage.
    • Certain items uses different values for melee heroes, such as Skull Basher icon.png Skull Basher, Quelling Blade icon.png Quelling Blade and etc.
      • Melee heroes can use cleave.
      • Cold Attack movement speed slow and attack speed slow apply the lesser values against melee heroes.
      • The attack range bonus from Broom Handle icon.png Broom Handle and Echo Strike work exclusively for melee heroes.
  • Ranged Ranged heroes fire a projectile when they attack.
    • The time it takes for a ranged projectile to land is determined by the hero's projectile speed and their distance from the target.
    • Projectile attacks can be disjointed, and have a chance to miss when attacking a target on uphill or higher elevation.
    • Certain items uses different values for melee heroes:
      • Cold Attack movement speed slow and attack speed slow use greater values against ranged heroes.
      • Some attack range bonuses apply exclusively to ranged heroes, such as Dragon Lance icon.png Dragon Lance, Telescope icon.png Telescope, and etc.

Some heroes have abilities that allow them to switch between melee form and ranged form, allowing them to benefit from both forms for a timed duration.

Miss Chance[]

Main Article: Evasion

For Melee melee units, if the target is farther than 350 range more than the melee unit's attack range, the attack will always miss, true strike does not guarantee hits on units outside of the buffer range. For most melee heroes attack buffer range is the sum of the hero's base attack range and 350 range.

For Ranged ranged units, they are affected by the uphill miss chance. It causes 25% of the ranged attacks to miss if the attacker is at a lower terrain level as the target. A unit is considered to be on higher elevated terrain when it is no longer visible to the player due to the terrain. This means when an enemy stands on a relatively higher ramp, uphill miss chance applies whether visible or not. It does not matter how many terrain levels difference is between them, the miss chance always stays 25%.

Acquisition Range[]

In order to prevent units from automatically attacking any visible enemy unit, they have a certain acquisition range. This range determines how close an enemy has to get in order for the unit to automatically attack it. Since this only goes for auto attacks, this range has no influence on units which have auto attack set to Never in the game options.

The default acquisition range is 600 for melee heroes, and 800 for ranged heroes. There are some exceptions to this mainly due to abilities.

Acquisition Range Table
Heroes Acquisition Range
Melee Melee Heroes 600
Ranged Ranged Heroes 800
Sniper icon.png Sniper with Take Aim learned 950
Rubick icon.png Rubick in True Form or Berserker's Rage ranged form 800
Dragon Knight icon.png Dragon Knight in Elder Dragon Form 600
Lone Druid icon.png Lone Druid in Druid Form 600
Terrorblade icon.png Terrorblade in Metamorphosis form 600

Motion Buffer[]

See also: Cast Range

The default motion buffer range for attack range is 250, this range prevents attacks (and unit-targeted abilities) from cancelling when the target moves out of attack range during cast time, or before reaching the attack point.

Attack Range Table[]

Attack Range
Heroes Base Modified Talent Talent Bonus Notes
Techies minimap icon.png Ranged 700
Ancient Apparition minimap icon.png Ranged 675 735/795/855/915 935/995/1055/1115 Chilling Touch base and Talent talent bonus
Lina minimap icon.png Ranged 670 795R Generic Talent attack range bonus
Chen minimap icon.png Ranged 650
Mirana minimap icon.png Pugna minimap icon.png Ranged 630
Arc Warden minimap icon.png Disruptor minimap icon.png Drow Ranger minimap icon.png Skywrath Mage minimap icon.png Ranged 625
Oracle minimap icon.png Ranged 620
Clinkz minimap icon.png Ranged 600 725 Generic Talent attack range bonus
Silencer minimap icon.png Ranged 600 700 Generic Talent attack range bonus
Crystal Maiden minimap icon.png Death Prophet minimap icon.png Invoker minimap icon.png Keeper of the Light minimap icon.png Leshrac minimap icon.png Lion minimap icon.png Medusa minimap icon.png Nature's Prophet minimap icon.png Visage minimap icon.png Warlock minimap icon.png Witch Doctor minimap icon.pngWindranger minimap icon.png Ranged 600
Enchantress minimap icon.png Ranged 575 775 Sproink Impetus attack range buffer
Hoodwink minimap icon.png Ranged 575
Viper minimap icon.png2 Ranged 575 600/640/680/720 640/680/720/760 Poison Attack cast range
615 Generic Talent attack range bonus
Dazzle minimap icon.png Grimstroke minimap icon.png Lich minimap icon.png Necrophos minimap icon.png Puck minimap icon.png Queen of Pain minimap icon.png Rubick minimap icon.png Ranged 575
Sniper minimap icon.png1 Ranged 550 650/750/850/950 750/850/950/1050 Take Aim bonus
Generic Talent attack range bonus
Lone Druid minimap icon.png1 Ranged 550 Melee 225 True Form attack range loss
Melee 225 Ranged 550 Druid Form attack range gain
Enigma minimap icon.png Io minimap icon.png Phoenix minimap icon.png Shadow Demon minimap icon.png Shadow Fiend minimap icon.png Tinker minimap icon.png Ranged 500
Snapfire minimap icon.png1 Ranged 500 575/650/725/800 Lil' Shredder bonus
Troll Warlord minimap icon.png1 Ranged 500 Melee 150 Berserker's Rage attack range loss
Melee 150 Ranged 500 Berserker's Rage attack range gain
Storm Spirit minimap icon.png Ranged 480
Dark Willow minimap icon.png Ranged 475 1075 Shadow Realm bonus
Razor minimap icon.png Ranged 475
Outworld Destroyer minimap icon.png Venomancer minimap icon.png Ranged 450
Winter Wyvern minimap icon.png1 Ranged 425 425.1 Arctic Burn bonus
Weaver minimap icon.png Ranged 425
Huskar minimap icon.png2 Ranged 400 450 Burning Spear cast range
Jakiro minimap icon.png2 Ranged 400 600 925 Liquid Fire / Liquid Frost cast range
725 Generic Talent attack range bonus
Batrider minimap icon.png Bane minimap icon.png Shadow Shaman minimap icon.png Vengeful Spirit minimap icon.png Ranged 400
Zeus minimap icon.png Ranged 380
Gyrocopter minimap icon.png Ranged 365
Morphling minimap icon.png Ranged 350
Luna minimap icon.png Ranged 330
Templar Assassin minimap icon.png1 Ranged 160 240/290/340/390 360/410/460/510 Psi Blades base and Talent talent bonus
Monkey King minimap icon.png Melee 300
Mars minimap icon.png Melee 250
Void Spirit minimap icon.png Underlord minimap icon.png Doom minimap icon.png Melee 200
Pudge minimap icon.png Melee 175
Terrorblade minimap icon.png1 Melee 150 Ranged 490/510/530/550 Metamorphosis bonus
Dragon Knight minimap icon.png1 Melee 150 Ranged 500 Ranged 675 Elder Dragon Form base and Talent talent bonus
Tiny minimap icon.png1 Melee 150 Melee 350 Tree Grab attack range
Melee Heroes
Melee 150
1 These heroes have abilities that modify their attack range.
2 See attack modifiers for details.

Most abilities acquired with Spell Steal which modifies attack range also fully affect Rubick minimap icon.png Rubick's attack range for their duration when stolen and used, with the exception of Elder Dragon Form and Metamorphosis. See Spell Steal interaction for details.

However in Ability Draft, Elder Dragon Form increases the hero's attack range if it is drafted by a Ranged ranged hero, while Metamorphosis does not change the attack range of any other hero than Terrorblade minimap icon.png Terrorblade.

Modifying Attack Range[]

Abilities Modifying Attack Range

Set Base Attack Range[]

These abilities sets the attack range of the caster or affected unit to a value.

Set Base Attack Range Abilities


The following heroes have a Talent talent that grants them attack range.

Bonus Level 10 Level 15 Level 20 Level 25
Left Right Left Right Left Right Left Right
Attack Range
  • Jakiro minimap icon.png +325
  • Silencer minimap icon.png +100
  • Clinkz minimap icon.png +125
  • Lina minimap icon.png +125
  • Sniper minimap icon.png +100

Besides these, the following heroes have other specific attack range talents:

Specific Attack Range Talents

Attack Modifiers[]

Abilities that are attack modifiers use different attack range values if the cast range is different than the hero's attack range.

If the ability is cast manually, using the designated Hotkey, the ability uses the cast range. When using Autocast, it uses the hero's attack range. The cast range of these abilities can be further increased by other attack range bonuses. However, it is not affected by cast range bonuses.

1 Requires Talent talent.
2a Requires Aghanim's Scepter icon.png Aghanim's Scepter.
2b Requires Aghanim's Shard icon.png Aghanim's Shard.


The following abilities reduces the affected target's attack range by a percentage.

Attack Range Reduction Sources

Recent Changes[]

  • Underlord minimap icon.png Underlord's attack range increased from 175 to 200.
  • Pudge minimap icon.png Pudge's attack range increased from 150 to 175
  • Doom minimap icon.png Doom's attack range increased from 175 to 200.