Sounds
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Attacks[]
- ▶️ Pre attack sound plays during the attack animation.
- ▶️ Projectile launch sound plays as the attack projectile is released.
- Projectile impact sound plays as the attack projectile successfully hits the target.
Movement[]
- Play on each step while moving (40% vol)
Abilities[]
Flux[]
- ▶️ Cast sound plays at a lower pitch on Arc Warden upon cast (70% vol).
- ▶️ Target sound plays at a lower pitch on the target upon receiving the debuff (60% vol).
- ▶️ Full sound example.
Magnetic Field[]
- ▶️ Cast sound plays on Arc Warden upon cast.
- ▶️ Target sound plays at the targeted area upon cast.
- ▶️ Full sound example.
Spark Wraith[]
- ▶️ Cast sound starts playing on Arc Warden upon start of the cast animation (60% vol).
- ▶️ Spawn sound plays at the targeted area upon cast.
- ▶️ Loop sound plays on the Wraith until it expires or gets a target (40% vol).
- ▶️ Activate sound plays on the Wraith when it gets triggered (40% vol).
- ▶️ Target sound plays on the enemy upon hitting it.
- ▶️ Full sound example.
Rune Forge[]
- ▶️ Full sound example.
Tempest Double[]
- ▶️ Cast sound plays on Arc Warden upon cast.
Other[]
- ▶️ Reveal stinger played as Arc Warden popped up on the dashboard when the game was launched the first time after the Balance of Power update.