Changelogs
Version History[]
Version
Description
Level 10 Talent Health decreased from +250 to +200
Level 20 Talent Magnetic Field Cooldown Reduction decreased from 8s to 7s
- Reduced base Strength from 22 to 20.
- Reduced Strength gain from 2.6 to 2.4.
- Reduced Spark Wraith duration from 45 to 16.
- Talents:
- LVL 15LVL 25+12s Tempest Double duration reduced to +10s.
- Increased Spark Wraith creep damage multiplier from 1 to 1.4.
- Added↓↓ Double-tapping functionality to Tempest Double, doing so spawns the Tempest Double next to Arc Warden.
- Increased Spark Wraith damage from 75/135/195/255 to 75/140/205/270.
- Tempest Double
- Increased base armor from -1 to 0.
- Reduced Magnetic Field cooldown from 20 on each level to 20/19/18/17.
- ChangedMagnetic Field from granting magical attack damage bonus to granting flat attack damage bonus. [?]
- ChangedTempest Double ability targeting type from non-targeted to a 700-cast range point-targeted ability.
- Talents:
- LVL 10+200 health increased to +250.LVL 15+30 Magnetic Field attack speed and Magnetic Field magical attack damage ➜ +25 Magnetic Field attack speed and Magnetic Field damage.LVL 20-9s Magnetic Field cooldown reduced to -8s.
- Increased Tempest Double cooldown from 56/48/40 to 70/60/50.
- Reduced base health from 200 to 120.
- Reduced Tempest Double cooldown from 60/50/40 to 56/48/40.
- Addednew Tempest component to all Arc Warden's abilities.
- When the hero's faction is the Radiant, the Zet will have its regular abilities, while its Tempest Double will have the alternatives.
- When the hero's faction is the Dire, the Zet will have the Tempest variation abilities by default, while its Tempest Double will retain the original skillset.
- Flux
- Increased damage per second from 15/30/45/60 to 20/45/70/95.
- Reduced movement speed slow from 14%/21%/28%/35% to 6%/10%/14%/18%.
- Magnetic Field
- Spark Wraith
- Reduced activation delay from 2 to 1.
- Increased projectile speed from 400 to 725.
- Reduced damage from 100/180/260/340 to 75/135/195/255.
- Increased slow duration from 0.4/0.5/0.6/0.7 to 0.6/0.8/1/1.2.
- Talents:
- LVL 15+40 Magnetic Field attack speed ➜ +40 Magnetic Field attack speed and Magnetic Field magical attack damage. [?]LVL 20LVL 20LVL 25
- Aghanim's Scepter upgrade:
- Reduced secondary Spark Wraith search radius from 375 to 225.
- Aghanim's Scepter upgrade:
- Reduced secondary Spark Wraith duration from 45 to 15.
- Talents:
- LVL 10+225 health reduced to +200.LVL 2550% cooldown reduction for the Tempest Double reduced to 40%.
- Flux
- Now always apply its movement speed slow. [?]
- Reduced movement speed slow from 20%/30%/40%/50% to 14%/21%/28%/35%.
- Increased base attack damage from 27‒37 to 31‒37.
- Increased agility gain from 2.5 to 3.
- Increased Spark Wraith damage from 100/170/240/310 to 100/180/260/340.
- The Tempest Double now has a 50% total attack damage reduction when more than 2000 range away from Arc Warden.
- Reduced base strength and gain from 23 + 2.8 to 22 + 2.6.
- Increased base agility from 16 to 20.
- Reduced base attack damage from 31‒41 to 27‒37.
- Aghanim's Scepter upgrade:
- Reduced Spark Wraith second activation delay from 3 to 2.
- Aghanim's Shard upgrade:
- Increased Magnetic Field enemy movement speed slow from 20% to 30%.
- Talents:
- LVL 1512% cooldown reduction ➜ +40 Magnetic Field attack speed.LVL 15+40 attack speed ➜ +8 armor.LVL 20+100 attack range ➜ +40 Flux damage per second.
- Aghanim's Shard upgrade:
- Magnetic Field
- Now also applies a 20% enemy movement speed slow.
- Increased magic resistance bonus from 20% to 40%.
- Magnetic Field
- AddedAttribute Bonus.
- Reduced base strength from 25 to 23.
- Talents:
- LVL 10+250 Flux cast range reduced to +200.LVL 15+150 Spark Wraith damage reduced to +120.
- Reduced strength gain from 3 to 2.8.
- ReworkedAghanim's Scepter upgrade:
- OldGrants Arc Warden the Rune Forge ability.
- NewSpark Wraith
- Now spawns a secondary wraith with a 3-second activation delay after hitting the enemy.
- Spark Wraiths created this way cannot spawn further wraiths.
- AddedAghanim's Shard upgrade for Arc Warden:
- Magnetic Field
- Now pushes enemies out of its radius upon cast.
- Grants 20% magic resistance bonus to all allies within radius.
- Magnetic Field
- Talents:
- LVL 10+300 Flux cast range reduced to +250.LVL 1515% cooldown reduction reduced to 12%.LVL 15+50 attack speed reduced to +40.LVL 20LVL 25
- The Tempest Double no longer dispels the following abilities:
- Increased base agility and gain from 15 + 2.4 to 16 + 2.5.
- Increased base armor from -2 to -1.
- Reduced Spark Wraith duration from 50 to 45.
- Talents:
- LVL 10+30 attack speed ➜ +200 health.LVL 106% cooldown reduction ➜ +350 Flux cast range.LVL 15LVL 15+250 health ➜ +50 attack speed.
- Talents:
- LVL 10+35 attack speed reduced to +30.LVL 108% cooldown reduction reduced to 6%.LVL 15+400 Flux cast range reduced to +325.LVL 15+300 health reduced to +250.LVL 20+125 attack range reduced to +100.LVL 20-2s Spark Wraith cooldown reduced to -1.5.LVL 25+300 Spark Wraith reduced to +250.LVL 2530% lifesteal reduced to 25%.
- Increased movement speed from 280 to 285.
- Increased Tempest Double duration from 16/20/24 to 18/22/26.
- Talents:
- LVL 25+350 Spark Wraith damage reduced to +300..
- Increased turn rate from 0.6 to 0.7.
- AddedAghanim's Scepter upgrade for Arc Warden:
- Grants Arc Warden the Rune Forge ability.
- Rune Forge
- Creates a random rune in front of Arc Warden.
- Duration: 20
- Notes: Can create any of the powerup runes, as well as Bounty Rune. The rune is placed 200 range in front of Arc Warden, and disappears after a while if not picked up.
- Talents:
- LVL 10+30 attack speed increased to +35.LVL 20-1.5s Spark Wraith cooldown increased to -2s.
- Increased agility gain from 2.1 to 2.4.
- Increased Tempest Double duration from 16/18/20 to 16/20/24.
- Increased agility gain from 1.8 to 2.1.
- Increased Spark Wraith damage from 100/160/220/280 to 100/170/240/310.
- Increased Tempest Double duration from 14/16/18 to 16/18/20.
- Talents:
- LVL 10+25 attack speed increased to +30.
- Reduced base health regeneration from 1.75 to 0.25.
- Reduced base mana regeneration from 0.9 to 0.
- Tempest Double
- Increased base attack damage from 29‒39 to 31‒41.
- Increased base health regeneration from 1.5 to 1.75.
- Reduced Magnetic Field mana cost from 80/90/100/110 to 50/70/90/110.
- Reduced Magnetic Field cooldown from 35/30/25/20 to 20 on each level.
- Reduced Flux cooldown from 18 to 16.
- Increased Magnetic Field radius from 275 to 300.
- Talents:
- LVL 10+5 armor ➜ 8% cooldown reduction.LVL 15+2s Flux duration increased to +3s.LVL 20+100 attack range increased to +125.LVL 2510% cooldown reduction ➜ -1.5s Spark Wraith cooldown.
- Reduced movement speed from 285 to 280.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Talents:
- LVL 15+200 health ➜ +2s Flux duration.LVL 15+30 attack damage ➜ +350 health.LVL 25+250 Spark Wraith damage increased to +350.
- Reduced Magnetic Field mana cost from 110 on each level to 80/90/100/110.
- Increased Tempest Double duration from 12/14/16 to 14/16/18.
- Talents:
- LVL 25+175 Spark Wraith damage increased to +250.
- Addedto Captains Mode.
- Reduced Flux cast range from 600/700/800/900 to 500/600/700/800.
- ChangedSpark Wraith vision type from Flying to Ground.
- Tempest Double
- Increased cooldown from 40/35/30 to 60/50/40.
- Tempest Double
- No longer copies consumables, except for Town Portal Scroll. [?]
- Avatar duration/cooldown now start at max and decrease whenever the double uses it [?]
- Increased gold bounty from 160 to 180 .
- Increased experience bounty from 160XP to 180XP.
- RemovedAttribute Bonus.
- addedTalents:
- Reduced base movement speed from 295 to 285.
- Spark Wraith no longer applies a basic dispel. [?]
- Reduced Flux slow from 35%/40%/45%/50% to 20%/30%/40%/50%.
- Tempest Double now gives a 140 and 140XP bounty when killed.
- Reduced Flux cooldown from 20 to 18.
- Tempest Double
- Increased duration from 12/13/14 to 12/14/16.
- Reduced cooldown from 50/40/30 to 40/35/30.
- Increased base attack damage from 25‒35 to 29‒39.
- Increased strength gain from 1.9 to 2.3.
- Increased intelligence gain from 2.1 to 2.6.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Flux
- Can now be dispelled.
- No longer slows spell immune units. [?]
- Reduced movement speed slow reduced from 50% on each level to 35%/40%/45%/50%.
- Magnetic Field
- Now only evades attacks done from outside of the radius.
- Reduced cooldown from 50 on each level to 35/30/25/20.
- Increased duration from 3.5/4/4.5/5 to 3.5/4.5/5.5/6.5.
- Spark Wraith
- Now slows the affected target's movement speed by 100% for 0.4/0.5/0.6/0.7.
- Now applies a basic dispel on the target.
- Reduced mana cost from 100/110/120/130 to 80 on each level.
- Reduced activation delay from 3 to 2.
- Reduced damage from 150/200/250/300 to 100/160/220/280.
- Tempest Double
- No longer costs 30%/15%/0% of max health and mana to cast.
- No longer summons a new double with each casts. It now re-summons the same double.
- No longer resets ability and item cooldowns on the double on each recast.
- No longer replicates items that drop on death (e.g. Gem of True Sight and Divine Rapier).
- No longer ignores its cast backswing.
- Increased cast point from 0 to 0.15.
- Reduced cooldown from 65/60/55 to 50/40/30.
- Reduced duration from 20 to 12/13/14.
Happened between 6.85 and 6.86
[?]
- Increased base health from 150 to 180.
- Flux
- Changedfrom applying the movement speed slow instantly to applying it in the same intervals as the damage over time happens.
- Can no longer be dispelled with spell immunity.
- No longer ignores creep-heroes as nearby allies to mute the effect.
- Magnetic Field evasion now affects illusions.
- Spark Wraith
- Addeda radius targeting indicator.
- No longer ignores ancient creeps and creep-heroes.
- Tempest Double
- Now also copies the Aghanim's Scepter Synth buff and the Moon Shard buff.
- Now also copies Refresher Orb but cannot use it, instead of it being not copied at all.
- No longer copies Animal Courier and Flying Courier.
- Now gets a full Bottle when cast while having a bottled rune, instead of an empty one.
- Spark Wraith
- Increased damage from 120/160/200/240 to 150/200/250/300.
- Reduced cooldown from 7 to 4.
- Hero kills by the Tempest Double now provides ExperienceXP credit to Arc Warden.
- Spark Wraith
- Reduced damage from 150/200/250/300 to 120/160/200/240.
- Increased mana cost from 50 on each level to 100/110/120/130.
- Increased cooldown from 4 to 7.
- Fixed Gold exploit interactions between Flutter and the Tempest Double.
- Fixed Gold exploit interactions with the Tempest Double.
- Reduced Magnetic Field radius from 325 to 275.
- The Tempest Double unit is now visible to the enemy players as the double.
- Magnetic Field no longer affects non-hero units, except for buildings.
- Tempest Double
- Fixed a rare issue with Blink Dagger and Heart of Tarrasque.
- Fixed a rare perma-bash bug.
- Magnetic Field
- Now grants half the attack speed bonus for non-hero units.
- Reduced radius from 375 to 325.
- Tempest Double
- Increased cooldown from 55 on each level to 65/60/55.
- Fixed Blink Dagger-based items and Heart of Tarrasque getting disabled on main hero when the Tempest Double gets damaged.
- Fixed ability interactions with Infest.
- Created
Patch History[]
Patch
Description
-
- Tempest Double
- Fixed not preserving both Transmute charges upon re-summoning.
- Fixed receiving experience from denied creeps.
- Tempest Double
- Fixed hero name aliases.
- Typing
AW
in the hero selection now highlights Arc Warden.
- Increased versus scale from 0.95 to 1.
- Addednew Adjectives attributes. [?]
- Arc Warden has the following values: Arachnophobic
1
, Blue1
, Cape1
, Legs2
and Nose0
.
- Arc Warden has the following values: Arachnophobic
-
- Updated Magnetic Field evasion modifiers.
- Fixed Magnetic Field granting its bonuses to enemies.
- Fixed Neutral Tokens being inaccessible when sent to stash by hero clones (e.g. Tempest Double).
- Fixed ability interactions between Rejuvenation Aura and the Tempest Double.
- Updated Spark Wraith ability descriptions.
- Updated Tempest Double ability backend strings.
- Updated the following ability descriptions:
- Fixed Tempest Double gaining the Rejuvenation Aura invulnerability buff when spawned.
- Fixed ability interactions between Tempest Double and Dominate.
- Dominate now requires Arc Warden to have a Helm of the Dominator-based item in its inventory for the active to work.
- The following items are not copyable by the Tempest Double:
- Kills done by the Tempest Double now grant Soul Stealer stacks to Arc Warden's Desolator instead.
- Fixed casting Tempest Double causing Arc Warden’s Helm of the Dominator and Helm of the Overlord creeps to die.
- Fixed Tempest Double's Adrift debuff not being visible. It is now visible to allies only.
- Updated default hero model.
- Tempest Double
- Fixed ability interactions between Reincarnation-sources and the attack penalty distance.
- Tempest Double
- Fixed ability interactions between Cyclone and spell immunity, now correctly applying its effect to the clone rather than simply going on cooldown.
- Now correctly receives item bonuses from Aghanim's Scepter Synth.
- Added tooltip clarifying that clones cannot bash with Skull Basher-based items.
- Blink-based items are no longer on cooldown upon summoning the Tempest Double.
- Can no longer receive shared Observer and Sentry Wards.
- Can now gain Magic Stick-based item charges.
- Updated Magnetic Field ability descriptions.
- Updated default hero model.
- Updated arm particle effects.
- Updated hero default model and animations.
- Increased max polygon counts.
- Added lore text to Rune Forge.
- Added Rune Forge sound.
- Fixed the Tempest Double being unable to pick up runes.
- Tempest Double
- UBash from item sources is now disabled for all clones.
- Is no longer considered as a valid target for Urn of Shadows-based items' charge gain radius.
- AddedTempest Double custom minimap icon.
- Split up shoulder item slot into shoulder and head slots in the loadout. [?]
- Added attack speed activity modifiers and movement speed activity modifiers for Arc Warden.
- These modifiers are used to trigger different animations at different speeds.
- Magnetic Field
- Fixed some cases where ability could malfunction when multiple instances are in the area.
- Fixed a small issue with the ability tooltip.
- Fixed Spark Wraith using Purge's slow debuff, instead of having its own. [?]
- Fixed a bug where denying Tempest Double was giving bounty gold.
- Fixed Tempest Double not being created if the player was disconnected.
- Fixed the K/D/A scoreboard overlapping with multi-unit portraits.
- Fixed a bug where the Tempest Double could give a Moon Shard to Arc Warden.
- Tempest Double
-
- Fixed incorrectly duplicating some items.
-
- Fixed control groups with the Tempest Double.
-
- Fixed the Tempest Double not showing the talent tree visually.
-
- Added support for custom Spark Wraith.
- Fixed Arc Warden's level up graph.
- Fixed not being able to see Spark Wraith area of effect if you do not see the center of it.
- Fixed the Tempest Double not duplicating consumable items correctly in some cases.
- Fixed a bug with the Auto Select Summoned Units option when re-summoning the Tempest Double.
- The Tempest Double can no longer consume Moon Shard. [?]
- Added response rules.
- The Tempest Double no longer copies Tome of Knowledge.
- Fixed a bug where item combination lock feature ignored by Tempest Double.
- Fixed Hotkeys on Tempest Double when reconnecting.
- Fixed Arc Warden and the Tempest Double's tab selection, Auto Select Summoned Units and minimap icon.
- Added Arcane Rune responses.
- Removed Spark Wraith loadout slot.
-
- Fixed Divine Rapier and Gem of True Sight dropping on Tempest Double's death.
- Fixed the Tempest Double health cost being damage rather than HP Removal.
- Enabled for the Dota Workshop.
- Track no longer provides bonus gold when used on the Tempest Double.
- The Tempest Double now grants experience to Arc Warden if it lands the killing blow on enemy heroes.
- Fixed ability interactions between Spell Steal and Tempest Double.
- The Tempest Double will now get the benefit of a fully shareable Divine Rapier that was dropped by an ally.
- Tempest Double
- Fixed a bug where the Tempest Double could sometimes incorrectly combine items when created.
- Fixed the Tempest Double draining experience from the area.
- Fixed not getting enough experience from Transmute.
- Fixed Flux interaction when near spell immune allies.
- Tempest Double
- Fixed ability interaction with Reaper's Scythe.
- Now receives a clone of shareable items not owned by Arc Warden.
- These include Bottle, Gem of True Sight, Ring of Regen, Ring of Health, Void Stone and Perseverance.
- Fixed not getting experience to Arc Warden when the Tempest Double uses Hand of Midas.
- Fixed Avatar duration not carrying over to the Tempest Double correctly.
- Previously it was granting the max duration to the Tempest Double.
- The Tempest Double no longer copies items that are not owned by Arc Warden.
- AddedArc Warden.
- Added Russian voiceover lines.
- Flux
-
- Fixed ability being dispelable.
-
- Added cast range values to ability tooltip.
-
-
- Fixed Tempest Double not idle acquiring.
-
- Fixed not being listed as a Dire hero.
- Fixed Aghanim's Scepter Synth buff not being copied by the Tempest Double.
- Added backend support for hero.
- Added portrait entry, ability tooltips and alpha icons.
- Added hero entry and particles entry.
- Removed hero textures from game files.