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Sources
Source: Gameplay Update - 7.29b
Version Notes
Updated to game version 7.29b.
Hero
- Base armor increased by 1.
- Base damage increased by 3.
- Wild Axes
- Scepter bonus damage reduced from +40 to +30.
- Shadow Walk
- Shard damage reduction reduced from 40% to 35%.
- Spawn Spiderlings count increased from 3/4/5 to 4/5/6.
- Insatiable Hunger
- Lifesteal no longer works when attacking allies.
- Level 15 Talent reduced from +250 Heal On Shallow Grave End to +225.
- Crypt Swarm
- Mana cost reduced from 85/110/135/160 to 80/95/110/125.
- Devour
- Cooldown and duration reduced from 70 to 60.
- Doom
- Damage per second increased from 25/40/55 to 30/45/60.
- Frost Arrows
- Slow reduced from 15/30/45/60% to 10/25/40/55%.
- Earth Splitter
- Delay reduced from 2.8 to 2.7182 [?].
- Sleight of Fist
- Creep damage reduction reduced from 50% to 40%.
- Ink Swell
- Shard bonus damage reduced from +50% to +40%.
- Shard heal reduced from 50% to 40%.
- Level 10 Talent reduced from -6s Ink Swell cooldown to -5s.
- Strength gain increased from 1.8 to 2.0.
- Acorn Shot
- Damage increased from 65% to 75%.
- Level 10 Talent increased from -3s Bushwhack Cooldown to -4s.
- Level 10 Talent increased from +175 Health to +200.
- Level 15 Talent increased from +14 Agility to +16.
- Agility reduced from 15 + 1.8 to 13 + 1.6.
- Berserker's Blood
- Max regen reduced from 25/45/65/85% to 20/40/60/80%.
- Life Break
- Cooldown increased from 12 to 16/14/12.
- Level 15 Talent reduced from +6 Burning Spears DPS to +5.
- Level 20 Talent reduced from +40% Berserker's Blood Regen to +35%.
- Meteor shard spread reduced from 225 distance to 200.
- Spirit Form
- Cooldown reduced from 90/80/70 to 80/75/70.
- Movement speed increased from 300 to 305.
- Base armor increased by 1.
- X Marks the Spot
- Cooldown reduced from 38/30/22/14 to 24/20/16/12.
- Level 15 Talent increased from +14 Strength to +16.
- Press the Attack
- Shard cooldown reduction from -3s to -2s.
- Base damage reduced by 2.
- Feast
- Lifesteal reduced from 1.8/2.4/3/3.6% to 1.6/2.2/2.8/3.4%.
- Agility gain increased from 1.8 to 2.1.
- Light Strike Array
- Mana cost reduced from 100/110/120/130 to 100/105/110/115.
- Radius increased from 225 to 250.
- Fiery Soul
- Stack duration increased from 10 to 12 seconds.
- Level 10 Talent increased from -2s Dragon Slave Cooldown to -2.5s.
- Spirit Bear health increase per level from 75 to 90.
- Savage Roar
- Duration increased from 1.2/1.6/2/2.4 to 1.4/1.8/2.2/2.6.
- Level 20 Talent increased from -40s True Form Cooldown to -50s.
- Base armor increased by 1.
- Agility gain increased from 1.4 to 1.7.
- Intelligence gain increased from 1.4 to 1.7.
- Summon Wolves
- Cripple now also slows movement speed by 15%.
- Health increased from 300/350/400/450 to 325/375/425/475.
- Shapeshift
- Health bonus increased from 150/250/350 to 200/300/400.
- Level 15 Talent increased from +175 Summon Wolves Health to +200.
- Level 15 Talent increased from 8% Cooldown Reduction to 12%.
- Level 20 Talent increased from +25% Feral Impulse Damage to +30%.
- Level 20 Talent increased from +5s Shapeshift Duration to +6s.
- Reverse Polarity
- Damage increased from 50/125/200 to 75/150/225.
- Intelligence gain reduced from 3.6 to 3.4.
- Tree Dance
- Shard cooldown reduced from 0.4 to 0.3.
- Wukong's Command
- Cooldown reduced from 130/110/90 to 120/100/80.
- Level 15 Talent increased from +100 Jingu Mastery Damage to +130.
- Movement speed increased from 290 to 295.
- Nature's Call
- Treant attack damage increased from 18/24/30/36 to 18/26/34/42.
- Level 20 Talent changed from -3.5s Spiked Carapace Cooldown to +0.6s Spiked Carapace Stun.
- Base damage increased by 2.
- Level 10 Talent increased from -1.5s Stifling Dagger Cooldown to -2s.
- Level 10 Talent increased from +150 Health to +175.
- Base damage reduced by 2.
- Base armor reduced by 1.
- Spirit Lance
- Shard no longer increases cast range by 200.
- Shard damage reduced from 50% to 40%.
- Shard bounce range reduced from 900 to 750.
- Phantom Rush
- Agility bonus reduced from 11/22/33/44 to 10/20/30/40.
- Level 10 Talent changed from +16% Evasion to +150 Health.
- Level 15 Talent changed from +200 Health to +16% Evasion.
- Level 10 Talent reduced from +30 Damage to +25.
- Telekinesis
- Stun duration increased from 1/1.25/1.5/1.75 to 1.2/1.4/1.6/1.8.
- Disruption
- Illusion duration increased from 8/10/12/14 to 11/12/13/14.
- Demonic Purge
- Mana cost reduced from 200 to 150/175/200.
- Take Aim
- Active movement speed penalty reduced from 30% to 25%.
- God's Strength
- Damage increased from 100/150/200% to 120/160/200%.
- Base attack speed reduced from 100 to 90.
- Blast Off!
- Suicide death no longer grants you TP scroll (this is a general change for self kill).
- Level 15 Talent reduced from +4 Mana Regen to +3.
- Meld
- Cooldown reduced from 15/12/9/6 to 11/9/7/5.
- Level 10 Talent increased from +80 Psi Blades Range to +100.
- Sunder
- Mana cost reduced from 200/100/50 to 150/100/50.
- Flamethrower
- Shard debuff duration reduced from 3 to 2.
- Agility gain increased from 2.4 to 2.6.
- Earthshock
- Shard cooldown reduction from -2 to -1.
- Base intelligence increased from 16 to 20.
- Base agility increased from 14 to 17.
- Attack animation time reduced from 0.64 to 0.55.
- Level 15 Talent increased from +11 Strength to +12.
- Arctic Burn
- Mana cost increased from 90 to 100.
- Winter's Curse
- Cooldown increased from 80 to 90/85/80.
Patch Notes
Update 2
- Updated localization files.