== Gameplay ==
*Enabled Random Draft mode!
*Enabled Lone Druid in Captain's Mode.
*<span class="image-link">[[File:Ancient Apparition minimap icon.png|20px|link=Ancient Apparition|class=noprint pixelart]] [[Ancient Apparition|Ancient Apparition]]</span>
**Fixed Ice Blast impact damage not hurting illusions.
**Fixed Chilling Touch affecting Spirit Bear and Warlock Golem.
*<span class="image-link">[[File:Axe minimap icon.png|20px|link=Axe|class=noprint pixelart]] [[Axe|Axe]]</span>
**Fixed Culling Blade ending after death effects like Diabolic Edict and Epicenter.
*<span class="image-link">[[File:Bane minimap icon.png|20px|link=Bane|class=noprint pixelart]] [[Bane|Bane]]</span>
**Fixed Nightmare putting Juggernaut to sleep while Omnislashing.
**Fixed Fiend's Grip doing one tick less damage than it should have.
*<span class="image-link">[[File:Batrider minimap icon.png|20px|link=Batrider|class=noprint pixelart]] [[Batrider|Batrider]]</span>
**Fixed Firefly destroying trees in a bigger AoE than intended.
**Fixed Flamebreak hitting magic immune units (6.74b change).
*<span class="image-link">[[File:Bloodseeker minimap icon.png|20px|link=Bloodseeker|class=noprint pixelart]] [[Bloodseeker|Bloodseeker]]</span>
**Fixed Rupture interaction with spells like Omnislash, Ball Lightning, etc.
*<span class="image-link">[[File:Faceless Void minimap icon.png|20px|link=Faceless Void|class=noprint pixelart]] [[Faceless Void|Faceless Void]]</span>
**Fixed Chronosphere not freezing invulnerable towers.
*<span class="image-link">[[File:Juggernaut minimap icon.png|20px|link=Juggernaut|class=noprint pixelart]] [[Juggernaut|Juggernaut]]</span>
**Fixed Omnislash considering ancients as valid targets.
**Fixed Omnislash ending prematurely if a target becomes invulnerable.
*<span class="image-link">[[File:Lifestealer minimap icon.png|20px|link=Lifestealer|class=noprint pixelart]] [[Lifestealer|Lifestealer]]</span>
**Fixed being able to hide inside an enemy Spirit Bear/Golem with Infest (wasn't doing damage to it though)
**Fixed Infest not removing buffs before jumping in.
**Fixed Feast bonus damage type allowing it to critical strike.
*<span class="image-link">[[File:Lion minimap icon.png|20px|link=Lion|class=noprint pixelart]] [[Lion|Lion]]</span>
**Fixed Mana Drain missing its last 1/4 tick.
*<span class="image-link">[[File:Lone Druid minimap icon.png|20px|link=Lone Druid|class=noprint pixelart]] [[Lone Druid|Lone Druid]]</span>
**Fixed Entangle not affecting magic immune units.
**Fixed Entangle not interrupting channeling spells.
*<span class="image-link">[[File:Mirana minimap icon.png|20px|link=Mirana|class=noprint pixelart]] [[Mirana|Mirana]]</span>
**Fixed Moonlight Shadow not affecting allied units sometimes (Disrupted, Phase Shifted, etc).
*<span class="image-link">[[File:Morphling minimap icon.png|20px|link=Morphling|class=noprint pixelart]] [[Morphling|Morphling]]</span>
**Fixed Replicate being castable on Spirit Bear and Warlock Golem.
*<span class="image-link">[[File:Outworld Destroyer minimap icon.png|20px|link=Outworld Destroyer|class=noprint pixelart]] [[Outworld Destroyer|Outworld Destroyer]]</span>
**Fixed Sanity's Eclipse mana drain logic.
*<span class="image-link">[[File:Puck minimap icon.png|20px|link=Puck|class=noprint pixelart]] [[Puck|Puck]]</span>
**Fixed Ethereal Jaunt not dodging projectiles properly.
*<span class="image-link">[[File:Pudge minimap icon.png|20px|link=Pudge|class=noprint pixelart]] [[Pudge|Pudge]]</span>
**Reduced the delay before being able to issue orders after Meat Hook.
*<span class="image-link">[[File:Razor minimap icon.png|20px|link=Razor|class=noprint pixelart]] [[Razor|Razor]]</span>
**Fixed some bugs with Unstable Current killing a target after its ability starts (like Omnislashing while dead).
**Fixed Plasma Field not giving AoE vision following Razor.
*<span class="image-link">[[File:Slardar minimap icon.png|20px|link=Slardar|class=noprint pixelart]] [[Slardar|Slardar]]</span>
**Fixed Slithereen Crush affecting couriers.
*<span class="image-link">[[File:Silencer minimap icon.png|20px|link=Silencer|class=noprint pixelart]] [[Silencer|Silencer]]</span>
**Fixed Global Silences affecting couriers abilities.
*<span class="image-link">[[File:Spectre minimap icon.png|20px|link=Spectre|class=noprint pixelart]] [[Spectre|Spectre]]</span>
**Fixed permanently losing the ability to block creeps after the first Spectral Dagger use.
*<span class="image-link">[[File:Spirit Breaker minimap icon.png|20px|link=Spirit Breaker|class=noprint pixelart]] [[Spirit Breaker|Spirit Breaker]]</span>
**Fixed being unable to target magic immune units with Netherstrike.
*<span class="image-link">[[File:Sven minimap icon.png|20px|link=Sven|class=noprint pixelart]] [[Sven|Sven]]</span>
**Fixed Great Cleave working on denies.
*<span class="image-link">[[File:Tinker minimap icon.png|20px|link=Tinker|class=noprint pixelart]] [[Tinker|Tinker]]</span>
**Fixed March of the Machines spawn per second from 30 to 24.
**Fixed March of the Machines movement speed from 500 to 400.
**Fixed Heat-Seeking Missile hitting Spirit Bear and Warlock Golem.
**Fixed March of the Machines killing couriers.
*<span class="image-link">[[File:Tiny minimap icon.png|20px|link=Tiny|class=noprint pixelart]] [[Tiny|Tiny]]</span>
**Fixed Aghanim tree doing too much damage to buildings.
**Fixed Aghanim tree cleaving when attacking buildings.
*<span class="image-link">[[File:Vengeful Spirit minimap icon.png|20px|link=Vengeful Spirit|class=noprint pixelart]] [[Vengeful Spirit|Vengeful Spirit]]</span>
**Fixed Vengeful Spirit's Wave of Terror affecting couriers.
*<span class="image-link">[[File:Viper minimap icon.png|20px|link=Viper|class=noprint pixelart]] [[Viper|Viper]]</span>
**Fixed Viper Strike being an instant effect instead of a dodgeable projectile.
*<span class="image-link">[[File:Weaver minimap icon.png|20px|link=Weaver|class=noprint pixelart]] [[Weaver|Weaver]]</span>
**Fixed Weaver's Swarm getting one shotted by attack spells like Impetus and Arcane Orb.
**Fixed bug where Swarm bugs would cause some heroes to spin when attacking them, or not be able to attack them at all.
*<span class="image-link">[[File:Windranger minimap icon.png|20px|link=Windranger|class=noprint pixelart]] [[Windranger|Windranger]]</span>
**Fixed being able to Shackleshot onto Ancients/Roshan.
*Fixed units/wards being unable to attack animation cancel if they are unable to move.
*Fixed abilities going into cooldown if the target dies while paying mana cost (ie. from Nether Ward).
*Fixed Alchemist's Unstable Concoction and Bounty Hunter's Track being castable on Spirit Bear/Golem.
*Fixed cleave damage not waking up Nightmared units.
*Fixed Mjollnir and Maelstrom having orb selection priorty when attacking buildings.
*Fixed Armlet lifedraining on Illusions.
*Fixed DisableHelp not working for Chen's Persuasion.
*Fixed Roshan not disabling Blink Dagger.
*Fixed Tranquil Boots going into a short cooldown whenever you took damage.
*Reordered Mekansm recipe list to have Headdress first.
*Fixed Pudge's Meat Hook and Mirana's Arrow not hitting Spirit Bear.
*Fixed Vampiric Aura showing buff on things it does not affect.
*Fixed neutral units being able to cast their spells while disabled/silenced when they aren't player controlled.
*Fixed Double Damage rune not granting a fake buff to nearby illusions.
*Fixed neutral Centaur attack speed aura increasing speed by percentages instead of constant amounts
*Fixed being unable to purge an offensive Decrepify
*Fixed Ethereal Blade interaction with Spirit Bear.
*Fixed a bug where if Nature's Prophet cast Sprout on Lycan in wolf form while he was running, Lycan could run through the trees and escape the sprout.
== UI ==
*Illusions now fake display the same crit overhead values as the real hero.
*A global message is now displayed when you random a hero.
*There is now a 2 second cooldown on unpausing a paused game, to prevent two people trying to pause the game at the same time and accidentally unpausing.
*Fixed being unable to Glyph while disabled.
*Fixed printing the wrong kill message when an illusion kills a tower
*Fixed spectator FoW keys broken.
*Fixed the courier failing to pick up an item from the stash resulting in the item teleporting to the hero's feet.
*Items that are dropped on the ground as a result of a full inventory will now always be usable in item combines, even if they cannot be dropped right next to a hero.
*While watching a replay, you can now click on the pips (Hero/Tower Kills) on the XP and Gold panels to jump to 5 seconds before that moment happens.
*Fixed team-only chat in games created via private lobbies.
== Visuals ==
*Updated Nevermore's animations.
*Updated Shadow Demon's Shadow Poison projectile effect.
*Updated Faceless Void's Backtrack effect.
== Bots ==
*Bots will no longer attempt to use a Tango when being attacked or when defending an ally.
*Adjusted some numbers to hopefully make it less likely for bots to try to TP out of a gank attempt when they were obviously going to die before it finished.
*Fixed bug where Zeus would killsteal when his target thought they were safe, even if they weren't.
*Cleaned up sellability of a bunch of bot items, should prevent cases where bots buy recipes for components they've previously sold.
*Added additional items in the builds for Sniper and Juggernaut, they should no longer run out of items to buy in long matches.
*Fixed bug where bots wouldn't realize that Antimage was a hard carry for lane selection purposes.
*Fixed bug where any players in spectate/broadcast slots would prevent bots from picking a hero.
*Bots will now wait to activate until all hero picking is completed.
*Fixed bug where the matchmaker wouldn't try to match bot difficulties when finding a Coop game.
*Fixed bug where bots might still pick up Aegis/Rapier immediately upon them dropping rather than waiting a couple seconds for humans to have a shot at them.
*Added generic attack desire bonus to any enemy hero that is currently stunned.
changes
Text
*Added a haste rune run animation for:
**<span class="image-link">[[File:Beastmaster minimap icon.png|20px|link=Beastmaster|class=noprint pixelart]] [[Beastmaster|Beastmaster]]</span>
**<span class="image-link">[[File:Dazzle minimap icon.png|20px|link=Dazzle|class=noprint pixelart]] [[Dazzle|Dazzle]]</span>
**<span class="image-link">[[File:Shadow Shaman minimap icon.png|20px|link=Shadow Shaman|class=noprint pixelart]] [[Shadow Shaman|Shadow Shaman]]</span>
*Added a chase animation for <span class="image-link">[[File:Dazzle minimap icon.png|20px|link=Dazzle|class=noprint pixelart]] [[Dazzle|Dazzle]]</span>
*Added an injured running animation for <span class="image-link">[[File:Huskar minimap icon.png|20px|link=Huskar|class=noprint pixelart]] [[Huskar|Huskar]]</span>
*Added numbers to the segments of the Hero Performance chart.
*Replaced the win/loss tally on the Hero Performance chart with total games played as that hero.