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{{Hero infobox
 
{{Hero infobox
 
| title = Anti-Mage
 
| title = Anti-Mage
  +
| intern = npc_dota_hero_antimage
 
| icon = File:Anti-Mage minimap icon.png
 
| icon = File:Anti-Mage minimap icon.png
 
| image = File:Anti-Mage icon.png
 
| image = File:Anti-Mage icon.png
 
| primary attribute = Agility
 
| primary attribute = Agility
| strength = 23
+
| strength = 19
| strength growth = 1.3
+
| strength growth = 1.6
 
| agility = 24
 
| agility = 24
 
| agility growth = 2.8
 
| agility growth = 2.8
Line 13: Line 14:
 
| attack damage min = 29
 
| attack damage min = 29
 
| attack damage max = 33
 
| attack damage max = 33
| health regen = 0.25
+
| health regen = 0.75
 
| mana regen = 0
 
| mana regen = 0
| armor = -1
+
| armor = 1
| magic resistance = 25%
 
 
| movement speed = 310
 
| movement speed = 310
  +
| attack speed = 100
 
| attack range = 150
 
| attack range = 150
 
| attack point = 0.3
 
| attack point = 0.3
| attack backswing = 0.6
+
| attack backswing = 0.3
 
| range type = Melee
 
| range type = Melee
 
| base attack time = 1.4
 
| base attack time = 1.4
  +
| projectile speed = 0
 
| sight range day = 1800
 
| sight range day = 1800
 
| sight range night = 800
 
| sight range night = 800
 
| turn rate = 0.6
 
| turn rate = 0.6
| collision size = 24
+
| collision size = 27
| legs = 2
+
| bound radius = 24
| gib type = default
+
| gib type = Default
  +
| hid = 1
  +
| releasedate = 2010-11-01;Alpha
  +
| allstars = 2004-03-01
 
}}
 
}}
   
  +
{{Hero gameplay
'''Anti-Mage''', is a fast [[melee]] [[agility]] [[hero]] with an emphasis on disrupting and killing high-mana enemies. He has notably high agility and low [[base attack time]], giving him high damage and scaling with his basic attacks. His signature ability is [[#Mana Break|Mana Break]], a passive attack modifier that makes him a huge threat to mana-reliant heroes, mainly [[Intelligence]]-based casters. In addition to granting substantial bonus damage on each attack, its mana burn sets enemies up to be devastated by his ultimate ability, Mana Void. [[#Blink|Blink]] is a highly versatile ability that allows Anti-Mage to instantly teleport short distances, thereby allowing him to escape, chase, and even farm with ease. Combined with his high base movement speed, this makes Anti-Mage a highly mobile hero at all points in the game. [[#Counterspell|Counterspell]] greatly increases Anti-Mage's [[magic resistance]], allowing him to sustain more damage from enemy casters. Finally, [[#Mana Void|Mana Void]] finishes off targets after their mana has been burned, inflicting heavy damage to both the target and enemies surrounding the target. The damage Mana Void can potentially deal scales extremely well into the late game, as enemies' mana pools only grow larger over time. His naturally fast basic attacks combined with his powerful abilities make him extremely dangerous in the late game, allowing him to devastate enemies with ease if he is allowed to farm as a hard carry.
 
  +
| intro = Slashes his foes with mana-draining attacks.
  +
| description = Among the ascetic monks of Turstarkuri, only a young acolyte was fortunate enough to escape the fallen legion's assault on the monastery. Now, vowing to eliminate not only the magic of the Dead God, the Anti-Mage returns to eradicate magic altogether. With sheer focus, he [[Anti-Mage#Counterspell|<span style="font-weight:bold; color:#227722;">Counters Spells</span>]] thrown at him and his [[Anti-Mage#Counterspell Ally|<span style="font-weight:bold; color:#4B69FF;">Allies</span>]], returning them to their senders. No wizard's trick is enough to contain or elude the Anti-Mage, as he [[Anti-Mage#Blink|<span style="font-weight:bold; color:#227722;">Blinks</span>]] out of any trap, while at the same time being capable of sending a [[Anti-Mage#Blink Fragment|<span style="font-weight:bold; color:#A50F79;">Fragments</span>]] of himself to pursue targets in return. With each swing of his unorthodox blades, the Anti-Mage steps closer to his goal of erradicating all magic, [[Anti-Mage#Mana Break|<span style="font-weight:bold; color:#227722;">Breaking apart Mana</span>]], setting up the depleted caster to perish in a crushing [[Anti-Mage#Mana Void|<span style="font-weight:bold;">Mana Void</span>]].
  +
| complexity = 1
  +
| roles = Carry, Escape, Nuker
  +
| ability1 = Mana Break
  +
| ability2 = Blink
  +
| ability3 = Counterspell;shard
  +
| ability4 = Blink Fragment;aghs
  +
| ability5 = Counterspell Ally;shard
  +
| ability6 = Mana Void
  +
  +
| adjectives = NicePecs, Parent, Nose
  +
| legs = 2
  +
}}
   
 
== Bio ==
 
== Bio ==
 
{{Hero bio
 
{{Hero bio
 
| name = Anti-Mage <!--His name is NOT Magina in Dota 2-->
 
| name = Anti-Mage <!--His name is NOT Magina in Dota 2-->
  +
| alias = AM, Wei
 
| quote = They who live by the wand shall die by my blade.
 
| quote = They who live by the wand shall die by my blade.
 
| soundclip = vo_antimage_anti_kill_12.mp3
 
| soundclip = vo_antimage_anti_kill_12.mp3
 
| voice = Sam A. Mowry
 
| voice = Sam A. Mowry
| lore = The monks of Turstarkuri watched the rugged valleys below their mountain monastery as wave after wave of invaders swept through the lower kingdoms. Ascetic and pragmatic, in their remote monastic eyrie they remained aloof from mundane strife, wrapped in meditation that knew no gods or elements of magic. Then came the Legion of the Dead God, crusaders with a sinister mandate to replace all local worship with their Unliving Lord's poisonous nihilosophy. From a landscape that had known nothing but blood and battle for a thousand years, they tore the souls and bones of countless fallen legions and pitched them against Turstarkuri. The monastery stood scarcely a fortnight against the assault, and the few monks who bothered to surface from their meditations believed the invaders were but demonic visions sent to distract them from meditation. They died where they sat on their silken cushions. Only one youth survived--a pilgrim who had come as an acolyte, seeking wisdom, but had yet to be admitted to the monastery. He watched in horror as the monks to whom he had served tea and nettles were first slaughtered, then raised to join the ranks of the Dead God's priesthood. With nothing but a few of Turstarkuri's prized dogmatic scrolls, he crept away to the comparative safety of other lands, swearing to obliterate not only the Dead God's magic users--but to put an end to magic altogether.
+
| lore = The monks of Turstarkuri watched the rugged valleys below their mountain monastery as wave after wave of invaders swept through the lower kingdoms. Ascetic and pragmatic, in their remote monastic eyrie they remained aloof from mundane strife, wrapped in meditation that knew no gods or elements of magic. Then came the Legion of the Dead God, crusaders with a sinister mandate to replace all local worship with their unliving lord's poisonous nihilosophy. From a landscape that had known nothing but blood and battle for a thousand years, they tore the souls and bones of countless fallen legions and pitched them against Turstarkuri. The monastery stood scarcely a fortnight against the assault, and the few monks who bothered to surface from their meditations believed the invaders were but demonic visions sent to distract them from meditation. They died where they sat on their silken cushions. Only one youth survived--a pilgrim who had come as an acolyte, seeking wisdom, but had yet to be admitted to the monastery. He watched in horror as the monks to whom he had served tea and nettles were first slaughtered, then raised to join the ranks of the Dead God's priesthood. With nothing but a few of Turstarkuri's prized dogmatic scrolls, he crept away to the comparative safety of other lands, swearing to obliterate not only the Dead God's magic users--but to put an end to magic altogether.
 
}}
 
}}
   
 
== Abilities ==
 
== Abilities ==
 
{{Ability
 
{{Ability
  +
| ID = 5003
  +
| intern = antimage_mana_break
 
| name = Mana Break
 
| name = Mana Break
 
| image = File:Mana Break icon.png
 
| image = File:Mana Break icon.png
| sound = Anti-Mage Mana Break
+
| sound = Anti-Mage Mana Break 1
  +
| sound2 = Anti-Mage Mana Break 2
| description = Burns an opponent's mana on each attack. Mana Break deals {{#var:Mana Break value3}} of the mana burned as damage to the target. Mana Break has {{#var:Mana Break value4}} effect if caused by illusions.
 
  +
| description = Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt. Enemies with no mana left are temporarily slowed.
 
| lore = A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner.
 
| lore = A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner.
 
| target = Passive
 
| target = Passive
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| legacy key = R
 
| legacy key = R
   
| bkbblock = Yes
+
| piercesdbi = No
  +
| dbitext1 = Does not affect debuff immune units at all.
 
| illusionuse = Yes
 
| illusionuse = Yes
| illusiontext = Values are halved for illusions.
 
 
| breakable = Yes
 
| breakable = Yes
   
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| buff1text = Hidden modifier
 
| buff1text = Hidden modifier
 
| buff1dispel = None
 
| buff1dispel = None
  +
| debuff1 = modifier_antimage_mana_break_slow
  +
| debuff1text = Mana Break Slow: Slowed by x%.
  +
| debuff1dispel = Any
  +
  +
| alttext = {{Symbol|Illusions Icon}} '''Illusions'''
   
 
| trait1 = Mana Burned per Hit
 
| trait1 = Mana Burned per Hit
| value1 = 28/40/52/64
+
| value1 = 25/30/35/40
  +
| value1 alt = {{calc|v1*0.5|v1={{#var:Mana Break value1}}}}
 
| trait2 = Max Mana Burned per Hit
 
| trait2 = Max Mana Burned per Hit
| value2 = 1%/1.8%/2.6%/3.4%
+
| value2 = 1.6%/2.4%/3.2%/4%
| value2 tal = {{calc|v1+{{show|T|Anti-Mage|talent2right value}}/100|v1={{#var:Mana Break value2}}|%}}
+
| value2 tal = {{calc|v1+{{Show|T|Anti-Mage|talent2right value}}/100|v1={{#var:Mana Break value2}}|%}}
  +
| value2 alt = {{calc|v1*0.5|v1={{#var:Mana Break value2}}|%}}
  +
| value2 alt tal = {{calc|v1*0.5|v1={{#var:Mana Break value2 tal}}|%}}
 
| trait3 = Burned Mana as Damage
 
| trait3 = Burned Mana as Damage
 
| value3 = 50%
 
| value3 = 50%
| trait4 = Illusion Percentage
+
| trait4 = Move Speed Slow on Full Drain
| value4 = 50%
+
| value4 = 25%/30%/35%/40%
  +
| trait5 = Slow Duration
  +
| value5 = 0.75
  +
  +
| notes = * Deals {{calc|v1*{{#var:Mana Break value3}}|v1={{#var:Mana Break value1}}}} bonus damage + {{calc|v1*{{#var:Mana Break value3}}|v1={{#var:Mana Break value2}}|%}} ({{Symbol|Talent}} {{ValueColor|4|{{calc|v1*{{#var:Mana Break value3}}|v1={{#var:Mana Break value2 tal}}|%}}|15tal}}) of the target's {{tooltip|max|Current / (Max)}} [[mana]] as damage ([[before reductions]]).
  +
** [[Illusions]] deal a reduced amount of bonus damage, since the bonus damage is based on the mana burned.
  +
** Illusions deal {{calc|v1*{{#var:Mana Break value3}}|v1={{#var:Mana Break value1 alt}}}} bonus damage + {{calc|v1*{{#var:Mana Break value3}}|v1={{#var:Mana Break value2 alt}}|%}} ({{Symbol|Talent}} {{ValueColor|4|{{calc|v1*{{#var:Mana Break value3}}|v1={{#var:Mana Break value2 alt tal}}|%}}|15tal}}) of the target's max mana as damage.
   
  +
* Burned mana as damage is considered as a [[Attack damage#Conditional Attack Damage Bonus|conditional]] attack damage bonus.
| notes = * Deals {{calc|v1*{{#var:Mana Break value3}}|v1={{#var:Mana Break value1}}}} extra damage + {{calc|v1*{{#var:Mana Break value3}}|v1={{#var:Mana Break value2}}|%}} ({{Symbol|Talent}} {{ValueColor|4|{{calc|v1*{{#var:Mana Break value3}}|v1={{#var:Mana Break value2 tal}}|%}}|15tal}}) of the target's max mana as damage ([[Damage manipulation|before reductions]]).
 
  +
** Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to Anti-Mage's attack damage.
** The bonus damage is dealt in one instance together with the attack damage, and counts as [[attack damage]] as well.
 
** It can be [[lifesteal]]ed off of and [[cleave]], but it is not considered by [[crit]].
+
** The attack damage bonus values are not considered by the following sources:
  +
*** Critical strike sources.
** It is also not affected by percentage-based attack damage bonuses or reductions, but can be reduced with flat reductions.
 
  +
*** [[Mana loss manipulation]] sources, despite burning less mana and the affected target losing less mana.
  +
** However, it is considered by [[lifesteal]] and [[cleave]], and it can be reduced only by flat reductions (e.g. [[damage block]]).
  +
** Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.
   
  +
* Mana Break applies the mana burn, the attack damage, and then if the target has no mana left, the [[movement speed]] slow debuff.
* Illusions burn a reduced amount of {{calc|v1*{{#var:Mana Break value4}}|v1={{#var:Mana Break value1}}}} mana + {{calc|v1*{{#var:Mana Break value4}}|v1={{#var:Mana Break value2}}|%}} max mana per hit.
 
  +
** Does not work against allied units when attacking them.
** Illusions also deal a reduced amount of bonus damage; {{calc|v1*{{#var:Mana Break value3}}*{{#var:Mana Break value4}}|v1={{#var:Mana Break value1}}}} extra damage + {{calc|v1*{{#var:Mana Break value3}}*{{#var:Mana Break value4}}|v1={{#var:Mana Break value2}}|%}} ({{Symbol|Talent}} {{ValueColor|4|{{calc|v1*{{#var:Mana Break value3}}*{{#var:Mana Break value4}}|v1={{#var:Mana Break value2 tal}}|%}}|15tal}}) of the target's max mana as damage ([[Damage manipulation|before reductions]])
 
  +
** Does not apply the movement speed slow to units without mana.
  +
** Successive movement speed slow debuffs do not stack but refresh its duration.
   
  +
* Plays a different sound effect when the attacked target is below 50% max mana.
* Applies the mana loss first, and then the damage.
 
   
  +
* Fully stacks with other [[Mana Break]] sources.
* Does not work against allied units when attacking them.
 
** Does not stack with {{A|Manabreak|Diffusal Blade}}.
 
 
}}
 
}}
   
 
{{Ability
 
{{Ability
  +
| ID = 5004
  +
| intern = antimage_blink
 
| name = Blink
 
| name = Blink
 
| image = File:Blink (Anti-Mage) icon.png
 
| image = File:Blink (Anti-Mage) icon.png
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| trait1 = Cast Range
 
| trait1 = Cast Range
 
| value1 = Global
 
| value1 = Global
| trait2 = Max Blink Distance
+
| trait2 = Min Blink Distance
| value2 = 925/1000/1075/1150
+
| value2 = 200
  +
| trait3 = Max Blink Distance
| value2 shard = {{calc|v1+300|v1={{#var:Blink value2}}}}
 
| mana = 60
+
| trait3amp = castrange
| cooldown = 15/12/9/6
+
| value3 = 750/900/1050/1200
| cooldown shard = {{calc|v1-2|v1={{#var:Blink cooldown}}}}
+
| value3 tal = {{calc|v1+{{Show|T|Anti-Mage|talent3left value}}|v1={{#var:Blink value3}}}}
  +
| aghanimsupgrade = Grants a new ability: <b>[[Blink Fragment]]</b>.
 
  +
| mana = 45
| aghshard = Increases cast range by 300 and reduces cooldown by 2 seconds.
 
  +
| cooldown = 13.5/11/8.5/6
  +
| cooldown tal = {{calc|v1-{{Show|T|Anti-Mage|talent2left value}}|v1={{#var:Blink cooldown}}}}
   
 
| notes = * Blink [[disjoint]]s projectiles upon cast.
 
| notes = * Blink [[disjoint]]s projectiles upon cast.
   
* Does not [[blink]] for the full distance when targeting closer than the max distance.
+
* Attempting to [[blink]] less than the min distance will blink for {{#var:Blink value2}} range instead.
   
* When targeting beyond the max blink distance, Anti-Mage will blink for the max distance towards the targeted point.
+
* Does not blink for the full distance when targeting closer than the max distance.
  +
** When targeting beyond the max blink distance, Anti-Mage blinks for the max distance towards the targeted point.
  +
  +
* {{cf|Cos}} Has a [[cast backswing]] of 0.66 with {{Cl|Persona|The Disciple's Path|Anti-Mage}} equipped.
 
}}
 
}}
   
 
{{Ability
 
{{Ability
  +
| ID = 7314
  +
| intern = antimage_counterspell
 
| name = Counterspell
 
| name = Counterspell
 
| image = File:Counterspell icon.png
 
| image = File:Counterspell icon.png
 
| sound = Anti-Mage Counterspell 1
 
| sound = Anti-Mage Counterspell 1
 
| sound2 = Anti-Mage Counterspell 2
 
| sound2 = Anti-Mage Counterspell 2
| description = Passively grants you magic resistance. Can be activated to create an anti-magic shell around you that sends any targeted spells back towards enemies instead of affecting you.
+
| description = Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks and sends any targeted spells back towards enemies instead.
 
| lore = With the proper focus, Anti-Mage turns innate resistance into calculated retaliation.
 
| lore = With the proper focus, Anti-Mage turns innate resistance into calculated retaliation.
 
| target = No Target
 
| target = No Target
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| legacy key = C
 
| legacy key = C
   
| illusionuse = No
+
| piercesdbi = No
  +
  +
| illusionuse = Partially
  +
| illusiontext1 = Magic resistance bonus does not apply.
 
| breakable = Yes
 
| breakable = Yes
| breaktext = The passive magic resistance bonus is disabled.
+
| breaktext1 = Disables the passive magic resistance bonus.
  +
 
| buff1 = modifier_antimage_counterspell_passive
 
| buff1 = modifier_antimage_counterspell_passive
 
| buff1text = Hidden modifier
 
| buff1text = Hidden modifier
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| buff4text = Hidden modifier
 
| buff4text = Hidden modifier
 
| buff4dispel = Death
 
| buff4dispel = Death
  +
| buff5 = modifier_illusion
 
| buff5text = Illusion
+
| component = passive
  +
| alttext = {{Symbol|Illusions Icon}} [[File:Counterspell icon.png|16px|link=Anti-Mage#Counterspell]] '''Counterspell Illusion'''
| buff5dispel = Death
 
| buff6 = modifier_invulnerable
 
| buff6text = Hidden modifier
 
| buff6dispel = Death
 
   
 
| cast point = 0
 
| cast point = 0
 
| cast backswing = 0
 
| cast backswing = 0
  +
| cast immediate = true
  +
| trait1 passive = true
 
| trait1 = Magic Resistance Bonus
 
| trait1 = Magic Resistance Bonus
 
| value1 = 15%/25%/35%/45%
 
| value1 = 15%/25%/35%/45%
| value1 tal = {{calc|v1+{{show|T|Anti-Mage|talent4right value}}/100|v1={{#var:Counterspell value1}}|%}}
+
| value1 tal = {{calc|v1+{{Show|T|Anti-Mage|talent4right value}}/100|v1={{#var:Counterspell value1}}|%}}
| trait2 = Shell Duration
+
| trait2 = Shield Duration
 
| value2 = 1.2
 
| value2 = 1.2
  +
| trait3 = Number of Illusions per Counterspell
  +
| value3 shard = 1
  +
| trait4 = Damage Dealt
  +
| trait4amp = outgoing
  +
| value4 alt shard = 75%
  +
| trait5 = Damage Taken
  +
| trait5amp = incoming
  +
| value5 alt shard = 100%
  +
| trait6 = Duration
  +
| value6 alt shard = 4
   
| mana = 45/50/55/60
+
| mana = 45
 
| cooldown = 15/11/7/3
 
| cooldown = 15/11/7/3
  +
| aghshard = new;Counterspell Ally;Creates an illusion of Anti-Mage next to an enemy caster upon reflecting their spell. Illusion deals {{#var:Counterspell value4 alt shard}} damage, takes {{#var:Counterspell value5 alt shard}} damage and has a duration of {{#var:Counterspell value6 alt shard}} seconds.
   
 
| notes = * Interrupts Anti-Mage's [[channeling]] abilities on cast.
 
| notes = * Interrupts Anti-Mage's [[channeling]] abilities on cast.
   
* Stacks multiplicatively with other sources of [[magic resistance]].
+
* Stacks multiplicatively with other {{Symbol|Magic Resistance}} [[magic resistance]] sources.
  +
** Increases Anti-Mage's magic resistance to {{calc|1-(1-{{G|magic resistance}})*(1-v1)|v1={{#var:Counterspell value1}}|%}}.
  +
** With the magic resistance bonus from this source, every 10 points of {{Attribute ID|intelligence}} further increases the total magic resistance by {{calc|(1-v1)*{{G|bonus magic resistance}}*10|v1={{#var:Counterspell value1}}|%}}. [{{tooltip|?|Reduces the efficiency of this magic resistance source by {{calc|v1*{{G|bonus magic resistance}}*10|v1={{#var:Counterspell value1}}|%}} per 10 points of intelligence.}}]
  +
  +
* There is no limit to how many [[Target Unit|unit-targeted]] abilities that can be [[Spell Block|blocked]] and [[Spell Reflection|reflected]] while active.
  +
** Counterspell has the highest priority of all [[Spell Block]] and [[Spell Reflection]] abilities, which causes {{I|Linken's Sphere}}, {{I|Lotus Orb}}, {{I|Mirror Shield}} and an allied {{A|Planar Pocket|Spirit Breaker}} to not trigger for Anti-Mage while Counterspell is active.
  +
** However, unlike other spell reflection sources, Counterspell does not reflect {{A|Phantom Strike|Phantom Assassin}} and {{A|Blink Strike|Riki}}. They do get blocked still.
  +
** Does not stack with {{A|Soulbind|Grimstroke}}, preventing it from duplicating spells onto a chained ally.
  +
  +
* {{cf|Shardnotes}} Counterspell now creates an [[illusion]] facing the same direction as the caster per [[Spell Reflection|reflected]] unit-targeted ability.
  +
** The illusion [[cannot act]] and is uncontrollable. However, it is not invulnerable and can be attacked and killed normally.
  +
** The illusion is permanently [[phase]]d.
  +
** The illusion has a {{cf|expr}} <code>{{G|illusion bounty level factor}} × Illusion<sub>LVL</sub></code> [[Illusion#Bounty|bounty]].
  +
  +
* Counterspell is cast simultaneously by the created illusion whenever Anti-Mage casts it.
   
  +
* The illusion ignores the player's [[Game settings#Game|auto-attack]] settings and is always in auto-attack mode.
* Increases Anti-Mage's total magic resistance to {{calc|1-(1-v1)*(1-{{show|H|Anti-Mage|magic resistance}})|v1={{#var:Counterspell value1}}|%}} ({{Symbol|Talent}} {{ValueColor|4|{{calc|1-(1-v1)*(1-{{show|H|Anti-Mage|magic resistance}})|v1={{#var:Counterspell value1 tal}}|%}}|25tal}}).
 
  +
** When no enemies are nearby, the illusion idles in place, only moving when getting aggroed.
   
  +
* {{cf|Shardnotes}} The Counterspell-illusion spawns at different distances depending on the caster and affected target's [[Unit Size#Collision Size|collision size]] as follows:
* {{I|Linken's Sphere}}, {{I|Lotus Orb}}, and {{I|Mirror Shield}} do not trigger for Anti-Mage while Counterspell is active.
 
  +
** The illusion spawns 58-distance away from the affected target in the following conditions:
** Unlike other sources of [[spell reflection]], Counterspell does not reflect {{A|Phantom Strike|Phantom Assassin}} and {{A|Blink Strike|Riki}}. They do get blocked still.
 
  +
*** If both the caster and the affected target have the same collision size.
  +
*** If the affected target's collision size is {{G|collision size hero}} while the caster's collision size is {{G|collision size small}} or vice versa.
  +
** The illusion spawns 87-distance away from the affected target only when the target's collision size is greater than the caster's collision size.
 
}}
 
}}
   
 
{{Ability
 
{{Ability
  +
| ID = 543
  +
| intern = antimage_mana_overload
 
| name = Blink Fragment
 
| name = Blink Fragment
 
| image = File:Blink Fragment icon.png
 
| image = File:Blink Fragment icon.png
Line 184: Line 268:
 
| sound2 = Anti-Mage Blink Fragment 2
 
| sound2 = Anti-Mage Blink Fragment 2
 
| type = aghanims
 
| type = aghanims
| description = Blinks an illusion at the target enemy or location and attack them for {{#var:Blink Fragment value4}} seconds. Counterspell is replicated on the Blink Fragment illusion.
+
| description = Blinks an illusion to the target enemy or location, which attacks for a brief time. Counterspell is replicated on the Blink Fragment illusion. Has {{#var:Blink Fragment charges}} Charges.
 
| lore =
 
| lore =
 
| target = Target Point
 
| target = Target Point
Line 192: Line 276:
 
| legacy key = F
 
| legacy key = F
   
| bkbblock = Yes
 
| bkbtext = Cannot be cast on spell immune units.
 
 
| linkenblock = Yes
 
| linkenblock = Yes
  +
| linkentext1 = Not blocked when ground-targeted.
   
 
| buff1 = modifier_antimage_blink_illusion
 
| buff1 = modifier_antimage_blink_illusion
Line 205: Line 288:
 
| buff3text = Hidden modifier
 
| buff3text = Hidden modifier
 
| buff3dispel = Death
 
| buff3dispel = Death
  +
  +
| alttext = {{Symbol|Illusions Icon}} [[File:Blink Fragment icon.png|16px|link=Anti-Mage#Blink Fragment]] '''Blink Fragment Illusion'''
   
 
| cast point = 0.2
 
| cast point = 0.2
 
| cast backswing = 0.84
 
| cast backswing = 0.84
 
| trait1 = Cast Range
 
| trait1 = Cast Range
  +
| trait1amp = castrange
| value1 = {{#var:Blink value2}}
 
| value1 shard = {{#var:Blink value2 shard}}
+
| value1 = {{#var:Blink value3}}
  +
| value1 tal = {{#var:Blink value3 tal}}
| trait2 = Illusion Damage Dealt
 
| value2 = 75%
+
| trait2 = Damage Dealt
  +
| trait2amp = outgoing
| trait3 = Illusion Damage Taken
 
| value3 = 200%
+
| value2 alt = 75%
| trait4 = Illusion Duration
+
| trait3 = Damage Taken
| value4 = 7
+
| trait3amp = incoming
  +
| value3 alt = 200%
  +
| trait4 = Duration
  +
| value4 alt = 7
   
| mana = 50
+
| mana = 45
| cooldown = 20
+
| cooldown = 0
  +
| charges = 3
  +
| replenishtime = 25
  +
  +
| adtext aghs = Requires drafting {{A|Mana Void|Anti-Mage}} to be unlocked.
  +
  +
| attachments = [[File:AMaghs.gif|thumb|250px|Blink Fragment illusion as they appear to allies.]]
   
 
| notes = * Requires {{I|Aghanim's Scepter}} to be unlocked.
 
| notes = * Requires {{I|Aghanim's Scepter}} to be unlocked.
** This ability is not available in [[Ability Draft]], due to its reliance on a non-ultimate ability, which are limited to one ability slot.
 
   
* The [[illusion]] is created facing the same direction as the caster, along with {{A|Blink|Anti-Mage}}'s particles and sounds.
+
* The cast range of this ability is equal to {{A|Blink|Anti-Mage}}'s max travel distance.
  +
** If Blink is not learned, Blink Fragment will have {{#explode:{{#var:Blink Fragment value1}}|/|0}} ({{Symbol|Talent}} {{ValueColor|1|{{#explode:{{#var:Blink Fragment value1 tal}}|/|0}}|20tal}}) cast range by default.
  +
  +
* The [[illusion]] is created facing the same direction as the caster, along with Blink's ability particles, sounds, and animations.
  +
  +
* {{A|Counterspell|Anti-Mage}} is cast simultaneously by the created illusion whenever Anti-Mage casts it.
  +
  +
* The illusion [[cannot act]] and is uncontrollable. However, it is not invulnerable and can be attacked and killed normally.
  +
** The illusion is permanently [[phase]]d.
  +
** The illusion has a {{cf|expr}} <code>{{G|illusion bounty level factor}} × Illusion<sub>LVL</sub></code> [[Illusion#Bounty|bounty]].
  +
  +
* When targeting an enemy, the Blink Fragement-illusion attacks that enemy.
  +
  +
* When ground-targeted, the illusion relies on {{Key press|autoattack/standard}} auto-attack rules.
  +
** The illusion ignores the player's [[Game settings#Game|auto-attack]] settings and is always in auto-attack mode.
  +
** When no enemies are nearby, the illusion idles in place, only moving when getting aggroed.
  +
  +
* When ground-targeted, the illusion spawns at different distances depending on the caster and affected target's [[Unit Size#Collision Size|collision size]] as follows:
  +
** The illusion spawns 58-distance away from the affected target in the following conditions:
  +
*** If both the caster and the affected target have the same collision size.
  +
*** If the affected target's collision size is {{G|collision size hero}} while the caster's collision size is {{G|collision size small}} or vice versa.
  +
** The illusion spawns 87-distance away from the affected target only when the target's collision size is greater than the caster's collision size.
  +
  +
* {{cf|Cos}} Has a [[cast backswing]] of 1 with {{Cl|Persona|The Disciple's Path|Anti-Mage}} equipped.
  +
}}
  +
  +
{{Ability
  +
| ID = 1143
  +
| intern = antimage_counterspell_ally
  +
| name = Counterspell Ally
  +
| image = File:Counterspell Ally icon.png
  +
| sound = Drow Ranger Counterspell Ally 1
  +
| description = Counterspell Ally may be activated to create an anti-magic shell around an allied hero that blocks and sends any targeted spells back towards enemies instead. Any time a spell is reflected by Counterspell or Counterspell Ally, an illusion of Anti-Mage will be created next to the enemy.
  +
| target = Target Unit
  +
| affects = Allied Heroes
  +
| type = aghshard
  +
| key = F
  +
| legacy key = D
  +
  +
| piercesdbi = No
  +
  +
| buff1 = modifier_antimage_counterspell
  +
| buff1text = Counterspell Shield: Causes all spells that target you to be blocked and reflected onto the enemy.
  +
| buff1dispel = Any
  +
| buff2 = modifier_antimage_blink_illusion
  +
| buff2text = Hidden modifier
  +
| buff2dispel = Death
  +
| buff3 = modifier_illusion
  +
| buff3text = Illusion
  +
| buff3dispel = Death
  +
  +
| alttext = {{Symbol|Illusions Icon}} [[File:Counterspell Ally icon.png|16px|link=Anti-Mage#Counterspell Ally]] '''Counterspell Illusion'''
  +
  +
| cast point = 0
  +
| cast backswing = 0
  +
| cast immediate = true
  +
| trait1 = Cast Range
  +
| trait1amp = castrange
  +
| value1 = 600
  +
| trait2 = Number of Illusions per Counterspell
  +
| value2 = 1
  +
| trait3 = Damage Dealt
  +
| trait3amp = outgoing
  +
| value3 alt = 75%
  +
| trait4 = Damage Taken
  +
| trait4amp = incoming
  +
| value4 alt = 100%
  +
| trait5 = Duration
  +
| value5 alt = 4
  +
| trait6 = Shield Duration
  +
| value6 = 1.2
   
  +
| cooldown = 3
* The illusion [[cannot act]], so it is completely uncontrollable.
 
  +
| mana = 45
   
  +
| adtext shard = Requires drafting {{A|Counterspell|Anti-Mage}} to be unlocked.
* The illusion is not invulnerable, and can be attacked and killed normally.
 
   
  +
| notes = * Requires {{I|Aghanim's Shard}} to be unlocked.
* When targeting an enemy, the illusion attacks that enemy.
 
   
  +
* Counterspell Ally can be cast without having to face toward the targeted unit, as long as the targeted unit is within the cast range.
* When targeting the ground, the illusion relies on default auto attack rules.
 
** The illusion ignores the player's [[Game settings#Game|auto attack]] settings and is always in auto-attack mode.
 
** When no enemies are nearby, the illusion just idles in place, only moving when getting aggroed.
 
   
  +
* {{A|Counterspell|Anti-Mage}} is cast simultaneously by the created illusion whenever Anti-Mage casts it.
* The illusion is permanently [[phase]]d.
 
   
  +
* Treats [[creep-heroes]] as heroes.
* {{A|Counterspell|Anti-Mage}} is cast simultaneously by the illusion whenever Anti-Mage casts it.
 
   
  +
* Neither requires Counterspell to be leveled to be unlocked nor relies on it to work.
* Since the ability's cast range is based on Blink, {{I|Aghanim's Shard}} upgrade also increases cast range of the ability.
 
  +
** Counterspell-[[illusion]] notes fully apply.
 
}}
 
}}
   
 
{{Ability
 
{{Ability
  +
| ID = 5006
  +
| intern = antimage_mana_void
 
| name = Mana Void
 
| name = Mana Void
 
| image = File:Mana Void icon.png
 
| image = File:Mana Void icon.png
 
| sound = Anti-Mage Mana Void
 
| sound = Anti-Mage Mana Void
 
| type = ultimate
 
| type = ultimate
| description = For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.
+
| description = For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.
 
| lore = After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts.
 
| lore = After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts.
 
| target = Target Unit
 
| target = Target Unit
  +
| target2 = Target Area
 
| affects = Enemies
 
| affects = Enemies
 
| damagetype = Magical
 
| damagetype = Magical
Line 256: Line 422:
 
| legacy key = V
 
| legacy key = V
   
| bkbblock = Yes
+
| piercesdbi = No
 
| linkenblock = Partially
 
| linkenblock = Partially
| linkentext = Blocked fully only when primary target.
+
| linkentext1 = Blocked fully only when primary target.
  +
 
| debuff1 = modifier_stunned
 
| debuff1 = modifier_stunned
 
| debuff1text = Stunned
 
| debuff1text = Stunned
Line 266: Line 433:
 
| cast backswing = 0.63
 
| cast backswing = 0.63
 
| trait1 = Cast Range
 
| trait1 = Cast Range
  +
| trait1amp = castrange
 
| value1 = 600
 
| value1 = 600
 
| trait2 = Radius
 
| trait2 = Radius
 
| value2 = 500
 
| value2 = 500
  +
| value2 tal = {{#expr:{{#var:Mana Void value2}}+{{Show|T|Anti-Mage|talent1left value}}}}
  +
| trait2amp = aoeradius
 
| trait3 = Damage per Missing Mana
 
| trait3 = Damage per Missing Mana
 
| value3 = 0.8/0.95/1.1
 
| value3 = 0.8/0.95/1.1
| value3 tal = {{calc|v1+{{show|T|Anti-Mage|talent3right value}}|v1={{#var:Mana Void value3}}}}
+
| value3 tal = {{calc|v1+{{Show|T|Anti-Mage|talent3right value}}|v1={{#var:Mana Void value3}}}}
 
| trait4 = Stun Duration
 
| trait4 = Stun Duration
 
| value4 = 0.3
 
| value4 = 0.3
| value4 tal = {{calc|v1+{{show|T|Anti-Mage|talent3left value}}|v1={{#var:Mana Void value4}}}}
 
   
| mana = 100/200/300
+
| mana = 100/150/200
 
| cooldown = 70
 
| cooldown = 70
| cooldown tal = {{#expr:{{#var:Mana Void cooldown}}-{{show|T|Anti-Mage|talent4left value}}}}
+
| cooldown tal = {{#expr:{{#var:Mana Void cooldown}}-{{Show|T|Anti-Mage|talent4left value}}}}
  +
  +
| aghanimsupgrade = new;Blink Fragment
   
 
| notes = * The targeting reticule must be centered over an enemy unit.
 
| notes = * The targeting reticule must be centered over an enemy unit.
   
* The damage is calculated based on the primary target's mana, but applied to all enemies within the radius.
+
* The damage is based on the difference between the primary target's {{tooltip|max|Current / (Max)}} and {{tooltip|current|(Current) / Max}} [[mana]] and is applied to all enemies within the radius.
  +
** Casting ability on units without mana applies the stun only.
   
 
* Mana Void first applies the debuff, then the damage.
 
* Mana Void first applies the debuff, then the damage.
   
  +
* Plays a sound effect during the [[cast point]], which is audible to everyone.
* Only the primary target gets [[stun]]ned.
 
 
* Can be cast on units without a mana pool, applying the mini-stun only.
 
   
  +
* {{cf|Cos}} Has a [[cast backswing]] of 1.23 with {{Cl|Persona|The Disciple's Path|Anti-Mage}} equipped.
* Plays a sound effect during the cast time, which is audible to everyone.
 
 
}}
 
}}
   
Line 298: Line 468:
   
 
== Recent Changes ==
 
== Recent Changes ==
{{main|Anti-Mage/Changelogs}}
+
{{Main|Anti-Mage/Changelogs|Anti-Mage/Old Abilities|Anti-Mage/Lore|l1=Changelogs|l2=Old Abilities|l3=Hero Lore}}
 
{{Recent changes wrapper}}
 
{{Recent changes wrapper}}
   
 
== Recommended Items ==
 
== Recommended Items ==
 
<!-- To edit this list, go to the hero's Guide page -->
 
<!-- To edit this list, go to the hero's Guide page -->
{{#lst:Anti-Mage/Guide|items}}
+
{{#lst:Anti-Mage/Guide|Items}}
   
== Gameplay ==
+
== Dota Plus Progress ==
  +
{{Main|Anti-Mage/Relics#Challenges|l1=Hero Challenges}}
{{Hero gameplay
 
  +
<!-- To edit this table, go to the hero's Relic page -->
| complexity = 1
 
  +
{{#lst:Anti-Mage/Relics|Table}}
| roles = Carry, Escape, Nuker
 
| description = Among the ascetic monks of Turstarkuri, only a young acolyte was fortunate enough to escape the fallen legion's assault on the monastery. Now, vowing to eliminate not only the magic of the Dead God, the Anti-Mage returns to eradicate magic altogether. Protected by a <span style="color:#008ae6">'''Counterspell'''</span> shield, he shrugs off sorcery that would end lesser heroes. No wizard's trick is enough to contain or elude the Anti-Mage, as he <span style="color:#008ae6">'''Blinks'''</span> out of traps and pursues targets to the ends of the world. With each swing of his unorthodox blades, the Anti-Mage erodes his opponent's mana, setting up the depleted caster to perish in a crushing <span style="color:#cc33ff">'''Mana Void'''</span>.
 
}}
 
 
<div class="infostripe gradient_gameplay">
 
<div>[[File:Guide icon.png|128px|link=Anti-Mage/Guide]]<br>[[Anti-Mage/Guide|Strategy & Tips]]</div>
 
<div>[[File:Counters icon.png|128px|link=Anti-Mage/Counters]]<br>[[Anti-Mage/Counters|Counters &<br>Matchups]]</div>
 
</div>
 
 
== Audio ==
 
<div class="infostripe gradient_audio">
 
<div>[[File:Responses icon.png|128px|link=Anti-Mage/Responses]]<br>[[Anti-Mage/Responses|Responses]]</div>
 
<div>[[File:Sounds icon.png|128px|link=Anti-Mage/Sounds]]<br>[[Anti-Mage/Sounds|Sounds]]</div>
 
</div>
 
 
== History ==
 
<div class="infostripe gradient_history">
 
<div>[[File:Lore icon.png|128px|link=Anti-Mage/Lore]]<br>[[Anti-Mage/Lore|Lore]]</div>
 
<div>[[File:Old Abilities icon.png|128px|link=Anti-Mage/Old Abilities]]<br>[[Anti-Mage/Old Abilities|Old Abilities]]</div>
 
<div>[[File:Changelogs icon.png|128px|link=Anti-Mage/Changelogs]]<br>[[Anti-Mage/Changelogs|Changelogs]]</div>
 
</div>
 
   
 
== Equipment ==
 
== Equipment ==
Line 334: Line 484:
   
 
== Trivia ==
 
== Trivia ==
* In DotA, Anti-Mage's full name and title was "''Magina, the Anti-Mage''"; in Dota 2, his name was removed for unspecified reasons.
+
* In DotA, Anti-Mage's full name and title was "Magina, the Anti-Mage"; in Dota 2, his name was removed for unspecified reasons.
** In DotA, Anti-Mage has a chance to spawn with "BurNIng" as name, instead of Magina, which is a tribute to the professional DotA player [[BurNIng]].
+
** In DotA, Anti-Mage has a chance to spawn with "[[BurNIng]]" as name, instead of Magina, which is a tribute to the professional DotA player.
  +
* In DotA, Anti-Mage and {{H|Terrorblade}} were brothers. This was to be kept in Dota 2 based on certain responses Anti-Mage made in Terrorblade's presence, but upon Terrorblade's release, these relations were severed and thus the lines went unused.
 
  +
* In DotA, Anti-Mage and {{H|Terrorblade}} were brothers.
  +
** This was to be kept in Dota 2 based on certain responses Anti-Mage made in Terrorblade's presence, but upon Terrorblade's release, these relations were severed and thus the lines went unused.
  +
 
* In DotA, Anti-Mage was blind, due to the model of the Warcraft III character he used, Illidan Stormrage, who was blind.
 
* In DotA, Anti-Mage was blind, due to the model of the Warcraft III character he used, Illidan Stormrage, who was blind.
  +
 
* {{A|Blink Fragment|Anti-Mage}} uses the same ability icon as the {{A|Desecrate|Ancient Prowler Shaman}} ability from the now removed {{U|Ancient Prowler Shaman}}.
 
* {{A|Blink Fragment|Anti-Mage}} uses the same ability icon as the {{A|Desecrate|Ancient Prowler Shaman}} ability from the now removed {{U|Ancient Prowler Shaman}}.
   

Latest revision as of 13:34, 3 January 2024

Anti-Mage
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
19 + 1.6
24 + 2.8
12 + 1.8
Level 0 1 15 25 30
Health 120 538 1022 1638 1858
+0.75 +2.65 +4.89 +7.69 +8.69
Mana 75 219 519 879 1011
+0 +0.6 +1.86 +3.36 +3.91
Armor 1 5 11.53 18.2 20.87
Magic Resist 25% 26.2% 28.72% 31.72% 32.82%
Damage Block 16 (50%)
Damage

29
33

53
57

92
96

132
136

148
152

Attack Rate 0.71/s 0.89/s 1.17/s 1.45/s 1.57/s
Attack Range Melee 150 (600)
Attack Speed ▶️ 100 (1.4s BAT)
Attack Animation 0.3 + 0.3
Projectile Speed 0
Move Speed ▶️ 310 (Nighttime 340)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 27
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal npc_dota_hero_antimage
Slashes his foes with mana-draining attacks.
Among the ascetic monks of Turstarkuri, only a young acolyte was fortunate enough to escape the fallen legion's assault on the monastery. Now, vowing to eliminate not only the magic of the Dead God, the Anti-Mage returns to eradicate magic altogether. With sheer focus, he Counters Spells thrown at him and his Allies, returning them to their senders. No wizard's trick is enough to contain or elude the Anti-Mage, as he Blinks out of any trap, while at the same time being capable of sending a Fragments of himself to pursue targets in return. With each swing of his unorthodox blades, the Anti-Mage steps closer to his goal of erradicating all magic, Breaking apart Mana, setting up the depleted caster to perish in a crushing Mana Void.
Mana Break
Blink
Counterspell
Counterspell
Blink Fragment
Blink Fragment
Counterspell Ally
Counterspell Ally
Mana Void
Roles: Carry Carry Escape Escape Nuker Nuker
Complexity: Hero Complexity
Adjectives: NicePecs, Parent, Nose
Legs ( 2 )


Bio

Anti-Mage minimap iconAnti-Mage
▶️ "They who live by the wand shall die by my blade."
The monks of Turstarkuri watched the rugged valleys below their mountain monastery as wave after wave of invaders swept through the lower kingdoms. Ascetic and pragmatic, in their remote monastic eyrie they remained aloof from mundane strife, wrapped in meditation that knew no gods or elements of magic. Then came the Legion of the Dead God, crusaders with a sinister mandate to replace all local worship with their unliving lord's poisonous nihilosophy. From a landscape that had known nothing but blood and battle for a thousand years, they tore the souls and bones of countless fallen legions and pitched them against Turstarkuri. The monastery stood scarcely a fortnight against the assault, and the few monks who bothered to surface from their meditations believed the invaders were but demonic visions sent to distract them from meditation. They died where they sat on their silken cushions. Only one youth survived--a pilgrim who had come as an acolyte, seeking wisdom, but had yet to be admitted to the monastery. He watched in horror as the monks to whom he had served tea and nettles were first slaughtered, then raised to join the ranks of the Dead God's priesthood. With nothing but a few of Turstarkuri's prized dogmatic scrolls, he crept away to the comparative safety of other lands, swearing to obliterate not only the Dead God's magic users--but to put an end to magic altogether.
Aliases:
AM, Wei

Abilities

Mana Break
Mana Break icon
Ability
Passive
Affects
Enemies
Damage
Physical
Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt. Enemies with no mana left are temporarily slowed.
Mana Burned per Hit: 25/30/35/40
Max Mana Burned per Hit: 1.6%/2.4%/3.2%/4% (Talent 2.6%/3.4%/4.2%/5%)
Burned Mana as Damage: 50%
Move Speed Slow on Full Drain: 25%/30%/35%/40%
Slow Duration: 0.75
Illusions Illusions
Mana Burned per Hit: 12.5/15/17.5/20
Max Mana Burned per Hit: 0.8%/1.2%/1.6%/2% (Talent 1.3%/1.7%/2.1%/2.5%)
Does not pierce debuff immunity.
Does not affect debuff immune units at all.
Buff/Debuff
Modifiers [?]
modifier_antimage_mana_break
Undispellable
modifier_antimage_mana_break_slow
A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner.

  • Deals 12.5/15/17.5/20 bonus damage + 0.8%/1.2%/1.6%/2% (Talent 1.3%/1.7%/2.1%/2.5%) of the target's max mana as damage (before reductions).
    • Illusions deal a reduced amount of bonus damage, since the bonus damage is based on the mana burned.
    • Illusions deal 6.25/7.5/8.75/10 bonus damage + 0.4%/0.6%/0.8%/1% (Talent 0.65%/0.85%/1.05%/1.25%) of the target's max mana as damage.
  • Burned mana as damage is considered as a conditional attack damage bonus.
    • Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to Anti-Mage's attack damage.
    • The attack damage bonus values are not considered by the following sources:
      • Critical strike sources.
      • Mana loss manipulation sources, despite burning less mana and the affected target losing less mana.
    • However, it is considered by lifesteal and cleave, and it can be reduced only by flat reductions (e.g. damage block).
    • Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.
  • Mana Break applies the mana burn, the attack damage, and then if the target has no mana left, the movement speed slow debuff.
    • Does not work against allied units when attacking them.
    • Does not apply the movement speed slow to units without mana.
    • Successive movement speed slow debuffs do not stack but refresh its duration.
  • Plays a different sound effect when the attacked target is below 50% max mana.


Blink (Anti-Mage) icon
Affects
Self
Short distance teleportation that allows Anti-Mage to move in and out of combat.
Cast Animation: 0.4+0.53
Cast Range: Global
Min Blink Distance: 200
Max Blink Distance: Affected by Cast Range bonuses. 750/900/1050/1200 (Talent 900/1050/1200/1350)
Cooldown symbol
 13.5/11/8.5/6 (Talent 12.5/10/7.5/5)
Mana symbol
 45
In his encounter with the Dead Gods, Anti-Mage learned the value of being elusive.

  • Attempting to blink less than the min distance will blink for 200 range instead.
  • Does not blink for the full distance when targeting closer than the max distance.
    • When targeting beyond the max blink distance, Anti-Mage blinks for the max distance towards the targeted point.


Counterspell
Counterspell icon
Ability
No Target
Affects
Self
Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks and sends any targeted spells back towards enemies instead.
Passive Component
Magic Resistance Bonus: 15%/25%/35%/45% (Talent 35%/45%/55%/65%)
Shield Duration: 1.2
With Aghanim's Shard Number of Illusions per Counterspell: 1
Illusions Counterspell icon Counterspell Illusion
With Aghanim's Shard Damage Dealt: 75%
With Aghanim's Shard Damage Taken: 100%
With Aghanim's Shard Duration: 4
Cooldown symbol
 15/11/7/3
Mana symbol
 45
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Grants the Counterspell Ally ability.
Creates an illusion of Anti-Mage next to an enemy caster upon reflecting their spell. Illusion deals 75% damage, takes 100% damage and has a duration of 4 seconds.
Disabled by Break.
Break Notes:
Disables the passive magic resistance bonus.
Partially usable by illusions.
Illusion Notes:
Magic resistance bonus does not apply.
Buff/Debuff
Modifiers [?]
modifier_antimage_counterspell_passive
Undispellable
modifier_antimage_counterspell
modifier_lotus_orb_delay
Death
modifier_item_lotus_orb_channel_check
Death
With the proper focus, Anti-Mage turns innate resistance into calculated retaliation.

  • Interrupts Anti-Mage's channeling abilities on cast.
  • Stacks multiplicatively with other Magic Resistance magic resistance sources.
    • Increases Anti-Mage's magic resistance to 36.25%/43.75%/51.25%/58.75%.
    • With the magic resistance bonus from this source, every 10 points of Intelligence attribute symbol intelligence further increases the total magic resistance by 0.85%/0.75%/0.65%/0.55%. [?]
  • Counterspell now creates an illusion facing the same direction as the caster per reflected unit-targeted ability.
    • The illusion cannot act and is uncontrollable. However, it is not invulnerable and can be attacked and killed normally.
    • The illusion is permanently phased.
    • The illusion has a
      expr
      2 × IllusionLVL bounty.
  • Counterspell is cast simultaneously by the created illusion whenever Anti-Mage casts it.
  • The illusion ignores the player's auto-attack settings and is always in auto-attack mode.
    • When no enemies are nearby, the illusion idles in place, only moving when getting aggroed.
  • The Counterspell-illusion spawns at different distances depending on the caster and affected target's collision size as follows:
    • The illusion spawns 58-distance away from the affected target in the following conditions:
      • If both the caster and the affected target have the same collision size.
      • If the affected target's collision size is 27 while the caster's collision size is 18 or vice versa.
    • The illusion spawns 87-distance away from the affected target only when the target's collision size is greater than the caster's collision size.


Blink Fragment
Blink Fragment icon
Affects
Enemies
Blinks an illusion to the target enemy or location, which attacks for a brief time. Counterspell is replicated on the Blink Fragment illusion. Has 3 Charges.
Cast Animation: 0.2+0.84
Cast Range: Affected by Cast Range bonuses. 750/900/1050/1200 (Talent 900/1050/1200/1350)
Illusions Blink Fragment icon Blink Fragment Illusion
Damage Dealt: 75%
Damage Taken: 200%
Duration: 7
Charge Replenish Time
 25
 3
Cooldown symbol
 0
Mana symbol
 45
Blocked by Linken's Sphere.
Not blocked when ground-targeted.
Buff/Debuff
Modifiers [?]
modifier_antimage_blink_illusion
Death
modifier_illusion
Death
modifier_invulnerable
Death
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Scepter.
Requires drafting Mana Void icon Mana Void to be unlocked.
AMaghs

Blink Fragment illusion as they appear to allies.


  • The cast range of this ability is equal to Blink (Anti-Mage) icon Blink's max travel distance.
    • If Blink is not learned, Blink Fragment will have 750 (Talent 900) cast range by default.
  • The illusion is created facing the same direction as the caster, along with Blink's ability particles, sounds, and animations.
  • Counterspell icon Counterspell is cast simultaneously by the created illusion whenever Anti-Mage casts it.
  • The illusion cannot act and is uncontrollable. However, it is not invulnerable and can be attacked and killed normally.
    • The illusion is permanently phased.
    • The illusion has a
      expr
      2 × IllusionLVL bounty.
  • When targeting an enemy, the Blink Fragement-illusion attacks that enemy.
  • When ground-targeted, the illusion relies on Standard auto-attack rules.
    • The illusion ignores the player's auto-attack settings and is always in auto-attack mode.
    • When no enemies are nearby, the illusion idles in place, only moving when getting aggroed.
  • When ground-targeted, the illusion spawns at different distances depending on the caster and affected target's collision size as follows:
    • The illusion spawns 58-distance away from the affected target in the following conditions:
      • If both the caster and the affected target have the same collision size.
      • If the affected target's collision size is 27 while the caster's collision size is 18 or vice versa.
    • The illusion spawns 87-distance away from the affected target only when the target's collision size is greater than the caster's collision size.


Counterspell Ally
Does not pierce debuff immunity. FD
Counterspell Ally icon
Counterspell Ally may be activated to create an anti-magic shell around an allied hero that blocks and sends any targeted spells back towards enemies instead. Any time a spell is reflected by Counterspell or Counterspell Ally, an illusion of Anti-Mage will be created next to the enemy.
Cast Range: Affected by Cast Range bonuses. 600
Number of Illusions per Counterspell: 1
Shield Duration: 1.2
Illusions Counterspell Ally icon Counterspell Illusion
Damage Dealt: 75%
Damage Taken: 100%
Duration: 4
Cooldown symbol
 3
Mana symbol
 45
Buff/Debuff
Modifiers [?]
modifier_antimage_counterspell
modifier_antimage_blink_illusion
Death
modifier_illusion
Death
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Shard.
Requires drafting Counterspell icon Counterspell to be unlocked.

  • Counterspell Ally can be cast without having to face toward the targeted unit, as long as the targeted unit is within the cast range.
  • Counterspell icon Counterspell is cast simultaneously by the created illusion whenever Anti-Mage casts it.
  • Neither requires Counterspell to be leveled to be unlocked nor relies on it to work.
    • Counterspell-illusion notes fully apply.


Mana Void
Mana Void icon
Affects
Enemies
Damage
Magical
For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.
Cast Animation: 0.3+0.63
Cast Range: Affected by Cast Range bonuses. 600
Radius: Affected by AoE Radius bonuses. 500 (Talent 650)
Damage per Missing Mana: 0.8/0.95/1.1 (Talent 1/1.15/1.3)
Stun Duration: 0.3
Cooldown symbol
 70 (Talent 20)
Mana symbol
 100/150/200
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Grants the Blink Fragment ability.
Partially blocked by Linken's Sphere.
Blocked fully only when primary target.
Buff/Debuff
Modifiers [?]
modifier_stunned
After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts.

  • The targeting reticule must be centered over an enemy unit.
  • The damage is based on the difference between the primary target's max and current mana and is applied to all enemies within the radius.
    • Casting ability on units without mana applies the stun only.
  • Mana Void first applies the debuff, then the damage.
  • Plays a sound effect during the cast point, which is audible to everyone.


Talents

Hero Talents
-50s Mana Void icon Mana Void Cooldown25+20% Counterspell icon Counterspell Magic Resistance
+150 Blink (Anti-Mage) icon Blink Cast Range20+0.2 Mana Void icon Mana Void Damage Multiplier
-1s Blink (Anti-Mage) icon Blink Cooldown15+1% Max Mana Mana Break icon Mana Burn
+150 Mana Void icon Mana Void Radius10+9 Strength attribute symbol Strength

Recent Changes

Main Articles: Changelogs, Old Abilities and Hero Lore
Version
Description
  • Talent Talents:
    • LVL 15
       
      +0.6% Mana Break icon Mana Break max mana burned per hit increased to +1%.
      LVL 20
       
      +0.15 Mana Void icon Mana Void damage per missing mana increased to +0.2.
  • Increased base armor from 0 to 1.
  • Reduced Mana Void icon Mana Void mana cost from 100/200/300 to 100/150/200.
Counterspell Ally icon Counterspell Ally
Creates a Counterspell shell around the targeted ally. This shell similarly creates an illusion of Anti-Mage upon reflecting an enemy spell.
Cast range: 600
Shield duration: 1.2
Mana cost: 45
Cooldown: 3


Recommended Items

Starting items:

  • Tango icon Tango provides Anti-Mage with health regeneration in the early game.
  • Healing Salve icon Healing Salve gives Anti-Mage a massive boost of health restoration.
  • Iron Branch icon Iron Branch gives Anti-Mage an additional attribute boost in the lane. It can build into Magic Wand or be consumed for extra Tango healing.
  • Quelling Blade icon Quelling Blade provides bonus damage against creeps to help Anti-Mage get last hits. It builds into Battle Fury, your main farming item.

Early game:

  • Cornucopia icon Cornucopia builds into Battle Fury and helps sustain Anti-Mage's health and mana while farming and laning.
  • Power Treads icon Power Treads provide Anti-Mage with attack speed and attributes switch, keeping him alive with strength, or sustaining his abilities usage with intelligence.
  • Magic Wand icon Magic Wand is a good idea to pick up if the enemy is using a lot of spells since that gives Anti-Mage a lot of regeneration in case of an emergency.

Mid game:

  • Battle Fury icon Battle Fury provides Anti-Mage with HP and mana regeneration, and gives Anti-Mage's attacks cleave that allow Anti-Mage to farm and push much faster.
  • Manta Style icon Manta Style provides attributes that benefit Anti-Mage well. The illusions benefit from Mana Break, greatly improving Anti-Mage's damage and pushing potential, and it can also dispel problematic debuffs.
  • Aghanim's Scepter icon Aghanim's Scepter unlocks Blink Fragment to let Anti-Mage harass, scout, and burn mana without having to jump in and make himself vulnerable, while also providing more illusions to improve his damage in a fight.

Late game:

  • Abyssal Blade icon Abyssal Blade gives Anti-Mage a damage boost, a chance to bash enemies when attacking, and a guaranteed stun that goes through spell immunity. It also gives Anti-Mage some strength and health that will increase his health pool.
  • Butterfly icon Butterfly offers a very substantial damage boost through raw bonuses and Agility, and helps him stand up to enemy carries in the late game with armor and evasion bonuses.

Situational items:

  • Black King Bar icon Black King Bar grants debuff immunity so Anti-Mage can attack without worrying about enemy disables; Counterspell makes this unnecessary against magic damage, so its primary use is against heavy crowd control.
  • Satanic icon Satanic increases strength and lifesteal, giving Anti-Mage much more survivability.
  • Heart of Tarrasque icon Heart of Tarrasque provides an ultimate tankiness boost so that Anti-Mage can lead pushes and manfight the enemies in the late game.
  • Monkey King Bar icon Monkey King Bar gives additional damage and attack speed, and more importantly gives an answer to enemies with evasion.
  • Disperser icon Disperser gives a lot of Agility to boost Anti-Mage's damage output, more Mana Break for him and his illusions, and helps pin enemies down with its active ability.
  • Eye of Skadi icon Eye of Skadi provides an excellent balance of health, damage, and lockdown, while also debilitating enemies reliant on healing, regen, or lifesteal.

Dota Plus Progress

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Relics Voice Lines
Relic Rare icon
Quick Blink (Anti-Mage) icon Blink Kills
Relic Rare icon
Spells Blocked with Counterspell icon Counterspell
Relic Rare icon
Three Hero Mana Void icon Mana Void
Relic agility icon
Debuffs Purged With Manta Style icon Manta Style
Relic agility icon
Last Hits
Relic agility icon
Spells Disjointed
Relic agility icon
Bashed Enemies
Relic agility icon
Battle Fury icon Battle Fury Cleave Damage
Relic agility icon
Triple Kills
Relic agility icon
Mega Kill Streaks
Relic agility icon
Towers Destroyed
Relic agility icon
Kill Assists
Relic agility icon
Kills
Plus Hero Badge 1
Bronze
  • ▶️ Ha ha ha ha ha ha ha ha ha ha ha ha!
  • ▶️ I'll give them a drubbing they'll not soon forget!
Plus Hero Badge 2
Silver
Plus Hero Badge 3
Gold
Plus Hero Badge 4
Platinum
Plus Hero Badge 5
Master
  • ▶️ Send thy Dead God's legions, I will put them all to death.
Plus Hero Badge 6
Grandmaster
  • ▶️ Thou and I must have a frank discussion.

Equipment

Trivia

  • In DotA, Anti-Mage's full name and title was "Magina, the Anti-Mage"; in Dota 2, his name was removed for unspecified reasons.
    • In DotA, Anti-Mage has a chance to spawn with "BurNIng" as name, instead of Magina, which is a tribute to the professional DotA player.
  • In DotA, Anti-Mage and Terrorblade minimap icon Terrorblade were brothers.
    • This was to be kept in Dota 2 based on certain responses Anti-Mage made in Terrorblade's presence, but upon Terrorblade's release, these relations were severed and thus the lines went unused.
  • In DotA, Anti-Mage was blind, due to the model of the Warcraft III character he used, Illidan Stormrage, who was blind.

Gallery