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Version History[]

Version
Description
Passively increases incoming spell damage on nearby enemies.
Neutral radius: 800
Player controlled radius: 1200
Incoming spell damage amplification: 5%
Aura linger duration: 0.5
Notes: Multiple instances of the aura do not stack. Disabled by Break.
  • Increased armor from -1 to 0.
  • Increased gold bounty from 23‒30Gold to 26‒33Gold.
  • Reduced gold bounty from 26‒33Gold to 23‒30Gold.
  • Reduced gold bounty from 28‒36Gold to 26‒33Gold.
  • Reduced gold bounty from 35‒45Gold to 28‒36Gold.
  • Reduced experience bounty from 62XP to 50XP.
  • Increased mana regeneration from 0 to 1.
  • Reduced armor from 0 to -1.
  • Reduced armor from 2 to 0.
  • Reduced gold bounty from 45‒55Gold to 35‒45Gold
  • Reworked neutral creep abilities and mechanics to better balance them out.
  • Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
Unknown

Patch History[]

Patch
Description
  • Fixed projectile speed being too fast.
  • Fixed unit health from 2000 to 950.
  • Updated default unit model.
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