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Chilling Touch (Pre 7.20)[]

Chilling Touch (Pre 7.20)
Chilling Touch icon
Affects
Allied Heroes / Enemies
Damage
Magical
A frigid gust enchants allied heroes, granting them bonus magical damage for a given number of physical attacks. Each attack slows the enemy movement speed. Ancient Apparition always receives the buff.
Cast Range: 800
Radius: 525
Number of Attacks: 3/4/5/6
Damage per Attack: 20/40/60/80 (Talent 100/120/140/160)
Movement Speed Slow: 30%
Slow Duration: 0.3
Buff Duration: 20/24/28/32
Cooldown symbol
 50/42/34/26
Mana symbol
 110/120/130/140
Buff/Debuff
Modifiers
modifier_chilling_touch
modifier_chilling_touch_slow
The Ancient Apparition's eternal knowledge brings a frigid enchantment to his allies.

  • Chilling Touch places a buff on allied heroes within the area which enchants their attacks. Leaving or entering the area after cast has no effect.
  • The buff is always placed on Ancient Apparition, even when he is outside the targeted area.
  • Only successful hits reduce the number of left attacks and apply the damage. The damage is always applied before the leading attack damage.
    • However, hitting an already dead target also counts as a successful hit, which results in wasting one charge.
  • The damage source is set to be the attacking hero, not Ancient Apparition.
  • Can deal up to 60/160/300/480 (Talent 300/480/700/960) damage per buffed ally, and 300/800/1500/2400 (Talent 1500/2400/3500/4800) damage with 5 buffed heroes (before reductions).
  • Each attack places a new separate debuff, fully stacking with the slow of other attacks.
  • The attacks first apply their own damage, then Chilling Touch damage, then apply the slow debuff.
  • Recasting Chilling Touch refreshes the buff duration, resets the number of attacks, and updates the number of attacks and damage bonus based on the current level and talents.
  • Choosing the damage upgrading talent does not upgrade Ancient Apparition's already placed Chilling Touch buffs.
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