Changelogs
Version History[]
Version
Description
Talents:- LVL 20
- Reduced Ice Vortex damage per second from 12/20/28/36 to 12/18/24/30.
- Reduced Ice Blast duration from 10/11/12 to 10 on each level.
- Ice Vortex
- Increased flying vision radius from 200 on each level to 200/220/240/260.
- Reduced duration from 6/9/12/15 to 6/8/10/12.
Talents:- LVL 20
- Reduced intelligence gain from 3.4 to 3.1.
- Reduced base health from 200 to 120.
- Reduced Cold Feet stun duration from 2/2.5/3/3.5 to 1.6/2/2.4/2.8.
- Ice Vortex
- Now deals 12/20/28/36 damage per second to affected enemies within the radius.
- Reduced duration from 16 on each level to 6/9/12/15.
- Increased cooldown from 7/6/5/4 to 10/8/6/4.
- ReworkedAghanim's Shard upgrade:
- OldIce Vortex
- Now deals 40 damage per second.
- Reduces attack speed slow by 16/19/22/25.
- NewIce Blast applies Cold Feet based on its current level to affected enemies, with a 60% stun duration percentage.
Talents:- LVL 20U+5% Ice Vortex movement speed slow/magic resistance reduction no longer increases attack speed slow.
Talents:- LVL 10+200 Chilling Touch attack range increased to +300.LVL 15+150 Cold Feet break distance increased to +300.
- Ice Vortex
- Increased radius from 275 to 300.
- Reduced duration from 16 to 14.
- Aghanim's Shard upgrade:
- Rescaled Ice Vortex attack speed slow from 20 on each level to 16/19/22/25.
- Reduced Cold Feet damage interval from 1 to 0.5. [?]
- Ice Vortex
- Rescaled movement speed slow from 15%/20%/25%/30% to 16%/19%/22%/25%.
- Increased magic resistance reduction from 12%/16%/20%/24% to 16%/19%/22%/25%.
- Chilling Touch
- Reduced damage from 50/90/130/170 to 40/80/120/160.
- Reduced mana cost from 30/45/60/75 to 30/40/50/60.
- Reduced cooldown from 15/11/7/3 to 12/9/6/3.
Talents:- LVL 20+6% Ice Vortex movement speed slow/magic resistance reduction reduced to +5%. [?]
Talents:- LVL 10+175 Chilling Touch attack range increased to +200.LVL 15+150 Cold Feet break distance increased to +200.LVL 20+70 Chilling Touch damage increased to +80.LVL 25500 AoE Cold Feet reduced to 450.
- Increased base health regeneration from 0 to 0.25.
- Increased Cold Feet cooldown from 10/9/8/7 to 12/11/10/9.
- Increased Ice Blast cooldown from 40 on each level to 60/50/40.
- Reduced Ice Vortex magic resistance reduction from 15%/20%/25%/30% to 12%/16%/20%/24%.
- Reduced Ice Blast explosion damage from 250/350/450 to 250/325/400.
- Ice Vortex
- Reduced mana cost from 40/55/70/85 to 40/50/60/70.
- Increased cooldown from 4 on each level to 7/6/5/4.
- Aghanim's Scepter upgrade:
- Now also reduces Chilling Touch mana cost by 50%.
- AddedAttribute Bonus.
- Reduced Chilling Touch mana cost from 30/50/70/90 to 30/45/60/75.
- Reduced Ice Blast max travel time from 2 to 1.75.
- AddedAghanim's Shard upgrade for Ancient Apparition.
- Ice Vortex
- Now deals 40 damage per second within its radius.
- Now reduces attack speed by 20 within its radius.
- Ice Vortex
Talents:- LVL 20U+6% Ice Vortex movement speed slow/magic resistance reduction ➜ +6% Ice Vortex movement speed slow/attack speed slow/magic resistance reduction.
Happened between 7.20 and 7.27d
- Ice Vortex no longer grants affected enemies phased movement.
- Reduced Ice Vortex mana cost from 40/60/80/100 to 40/55/70/85.
Talents:- LVL 10+140 Chilling Touch attack range increased to +175.LVL 20+65 Chilling Touch damage increased to +70.
Talents:- LVL 10+10% spell damage amplification reduced to +8%.LVL 10+175 Chilling Touch attack range reduced to +140.LVL 15+15 health regeneration reduced to +12.LVL 15-2.5s Ice Vortex cooldown reduced to -2s.LVL 20+80 Chilling Touch damage reduced to +65.LVL 20+8% Ice Vortex movement speed slow/magic resistance reduction reduced to +6%.LVL 25+5% Ice Blast shatter health threshold reduced to +4%.LVL 25625 AoE Cold Feet reduced to 500.
- Ice Blast's impact damage now pierces spell immunity. [?]
- ReworkedAghanim's Scepter upgrade:
- OldIncreases Ice Blast duration to 17.
- NewRemoves Chilling Touch cooldown.
Talents:- LVL 10+20 health regeneration reduced to +15.
- Reduced base movement speed from 290 to 285.
- Reduced Ice Vortex mana cost from 50/70/90/110 to 40/60/80/100.
- Ice Blast's initial tracer projectile is no longer visible on enemy minimaps when flying through an area where the enemy has vision and True Sight over.
- Increased intelligence gain from 3 to 3.4.
- Increased Ice Blast duration from 9/10/11 to 10/11/12.
- Increased intelligence gain from 2.6 to 3.
- Reduced base movement speed from 295 to 290.
- Reduced Ice Vortex mana cost from 65/80/95/110 to 50/70/90/110.
- Increased Chilling Touch damage from 50/85/120/155 to 50/90/130/170.
- Increased strength gain from 1.7 to 1.9.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Ice Vortex no longer grants self movement speed bonus by 15%/20%/25%/30% within its radius. [?]
- ReworkedChilling Touch.
- OldChilling Touch
- A frigid gust enchants allied heroes, granting them bonus magical damage for a given number of physical attacks. Each attack slows the enemy movement speed. Ancient Apparition always receives the buff.
- Cast range: 800
- Radius: 525
- Number of attacks: 3/4/5/6
- Damage per attack: 20/40/60/80
- Movement speed slow: 30%
- Slow duration: 0.3
- Buff duration: 20/24/28/32
- NewChilling Touch
- Enhances Ancient Apparition's attack with increased range, heavy magic damage, and movement slow.
- Attack range bonus: 60/120/180/240
- Damage: 50/85/120/155 (Magical)
- Movement speed slow: 100%
- Slow duration: 0.5
- Mana cost: 30/50/70/90
- Cooldown: 15/11/7/3
- Reduced Ice Vortex mana cost from 80/90/100/110 to 65/80/95/110.
- Reduced base intelligence from 25 to 23.
- Increased base attack damage from 19-29 to 21-31.
- Chilling Touch
- Rescaled damage from 30/45/60/75 to 20/40/60/80.
- No longer pierces spell immunity. [?]
Talents:- LVL 15-1.5s Ice Vortex cooldown increased to -2.5s.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Chilling Touch
- No longer slows allied attack speed by 20.
- Now applies a stacking 30% movement speed slow on attacked targets, lasting 0.3 seconds each.
- Reduced damage from 50/60/70/80 to 30/45/60/75.
- Rescaled buff duration from 30 on each level to 20/24/28/32.
- UCan no longer be removed with
Left Click on the buff icon.
Talents:- LVL 10+8% spell damage amplification increased to +10%.LVL 15+30 health regeneration reduced to +20.LVL 15-1s Ice Vortex cooldown increased to -1.5s.LVL 20LVL 20+400 health ➜ +8% Ice Vortex movement speed slow/magic resistance reduction.LVL 25
- Increased strength gain from 1.4 to 1.7.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- Increased attack range from 600 to 675.
- Ice Vortex now grants self movement speed bonus by 15%/20%/25%/30% within its radius. [?]
Talents:- LVL 20-35s respawn time ➜ +8% Ice Vortex movement speed slow/magic resistance reduction.LVL 20+35 movement speed ➜ +400 health.
- Cold Feet
- Rescaled damage per second from 37.5/50/62.5/75 to 30/50/70/90.
- Reduced cooldown from 13/11/9/7 to 10/9/8/7.
Talents:- LVL 25+80 Chilling Touch damage increased to +100.LVL 253 Cold Feet charges increased to 4.
- Cold Feet can no longer be cast on a unit already affected by Cold Feet. [?]
- RemovedAttribute Bonus.
- added
Talents:
- Ice Vortex no longer ignores ancient creeps, Roshan and creep-heroes.
- Chilling Touch buff can now be removed by
Left Click on the buff icon.
- Reduced Ice Vortex movement speed slow from 18%/22%/26%/30% to 15%/20%/25%/30%.
- Increased Chilling Touch attack speed slow from 15 to 20.
- Ice Vortex
- Increased magic resistance reduction from 10%/15%/20%/25% to 15%/20%/25%/30%.
- Increased aura linger duration from 0.1 to 0.5.
- Increased duration from 12 to 16.
- Reduced night vision from 1400 to 800.
- Reduced Ice Vortex cooldown from 5 to 4.
- Chilling Touch
- The buff is now always applied to Ancient Apparition even if he is not within the target area.
- Reduced cooldown from 50/46/42/38 to 50/42/34/26.
- Reduced Ice Blast cooldown from 45 to 40.
- Reduced Ice Vortex cooldown from 6 to 5.
- Increased Ice Blast projectile and initial radius from 225 to 275.
- AddedAghanim's Scepter upgrade for Ancient Apparition:
- Increases Ice Blast duration to 17 on each level.
- Reduced Chilling Touch mana cost from 140 on each level to 110/120/130/140
- Increased Chilling Touch number of attacks from 2/3/4/5 to 3/4/5/6.
- Chilling Touch
- Now also applies the damage and uses a charge when attacking non-hero units.
- Increased radius from 450 to 525.
- Increased damage from 40/50/60/70 to 50/60/70/80.
- Reduced duration from 40 to 30.
- Rejuvenation Aura no longer heals heroes with Ice Blast debuff.
- Updated hero model.
- Reduced base armor from 1 to -1.
- Fixed ability interactions between Ice Vortex and Magic Resistance item sources.
- Addedto Captain's Mode.
- Addednew Bound Radius mechanic. [?]
- Ancient Apparition has the
DOTA_HULL_SIZE_HEROhull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Ancient Apparition has the
- Increased Cold Feet mana cost from 90/10/110/120 to 150 on each level.
- Fixed ability interactions between the following abilities:
- Chilling Touch and Templar Assassin.
- Ice Blast and Reincarnation.
- Increased Cold Feet mana cost from 90 on each level to 90/100/110/120.
- Ice Blast
- No longer ignores Shallow Grave.
- Debuff is now dispellable.
- Reduced second projectile min speed from 800 to 750.
- Fixed the following ability interactions:
- Created
Patch History[]
Patch
Description
-
- Updated hero backend strings.
- Increased versus scale from 0.75 to 0.84.
- Increased loadout scale from 0.75 to 0.84.
- Addednew Adjectives attributes. [?]
- Ancient Apparition has the following values: Blue
1, Flying1, Icy1, Legs0and Nose0.
- Ancient Apparition has the following values: Blue
- Increased polygons and texture size limits.
- Increased head slot max polygons LOD0/LOD1 from 3000/500 to 3000/1200.
- Fixed ability interactions between Charge of Darkness and Ice Blast.
- Updated Ice Vortex ability backend strings.
- Updated Chilling Touch ability backend strings.
- Updated Ice Vortex ability backend strings.
- Updated Cold Feet ability backend strings.
-
- Updated
Ice Vortex ability descriptions.
- Updated
- Updated Cold Feet ability notes.
- Updated Chilling Touch ability tooltips.
- Fixed Ice Blast not freezing health as intended.
-
- Updated
Ice Vortex ability tooltips.
- Updated
- Fixed the following ability interactions sometimes not granting its kill credit bonus sometimes when the target is affected by Ice Blast:
- Duel
- Finger of Death
- Essence Shift
- Reaper's Scythe (kill credit and health regeneration bonus)
-
- Reduced legs from 2 to 0.
- Updated default hero model and animations.
- Updated default shoulder icon in the loadout.
- Updated default hero model.
- Ice Blast no longer triggers its shatter if the hero has Phoenix Ash in its inventory.
- Ice Blast
- Fixed impact damage not being applied to spell immune units.
- Fixed ability preventing Track gold from triggering if the enemy died to the kill threshold.
- Cold Feet can now target units already debuffed by it again. [?]
- Fixed Ice Blast tracer blocking neutral creep camps.
- Fixed an issue with loadout slot being marked as armor instead of tail.
- Reduced LOD0/LOD1 rocks poly budget from 2300/1230 to 1000/500.
- Fixed an animation issue with Release.
- Added new shoulder, arms and tail slot to Dota2 Workshop entries.
- Updated default hero model.
- Added to Dota2 Workshop.
-
- Fixed default item build.
- Added Arcane Rune responses.
- Fixed visual bugs with Chilling Touch in Fog of War.
- Ice Blast
- Fixed radius visual being inaccurate sometimes.
- Fixed the Release sub-ability proccing Magic Stick.
- Added head loadout slot.
- Ice Blast
- and
- Fixed ability interactions with
Wraith Delay.
- Fixed ability interactions with
- and
- Added loadout spawn animation.
- Fixed the following abilities being removed after dying from Ice Blast kill threshold:
- Epicenter pulse damage
- Diabolic Edict explosions
- Fixed Cold Feet, Ice Vortex and Chilling Touch backswing behavior.
- Fixed being able to heal under Ice Blast with the following abilities:
- Fixed Ice Blast cast sounds to only play for teammates or nearby enemies that have vision.
- Death Pact no longer heals Clinkz under Ice Blast debuff.
-
- Fixed cast backswing behaviors for the following abilities:
- Fixed Ice Blast status effect ignoring magic immune units (HP Freeze and Shatter).
- UPDATE 3 (TEST)
- Fixed Chilling Touch ability tooltip.
- Fixed Ice Blast debuff not getting added to units slept by Song of the Siren.
- Added Haste Rune run, injured run, victory, spawn and teleport start/end animations.
- Fixed having 1 more armor than intended.
- Fixed the following abilities from preventing the Ice Blast kill threshold:
- Ethereal Form
- Guardian Angel
- Fixed turn rate.
- UUpdated the hero selection portrait.
- Fixed Chilling Touch affecting Spirit Bear and Warlock Golem.
- Fixed Ice Blast impact damage not hurting illusions.
- Fixed a bug where Ice Blast could get stuck on the map.
- Fixed the Release sub-ability from not firing off when Ancient Apparition dies.
- Fixed level 3 Cold Feet doing too much damage.
- Fixed the ability interactions between Chilling Touch and dispels.
- Fixed the location from which Ice Blast fires.
- Fixed issues with items that used the negative health regeneration — this fixes the interaction of Ice Blast with Unholy Strength.
- Fixed a bug with Chilling Touch attack speed reduction display.
- Fixed a recent bug with Ice Blast trail debuff happening a little too early.
- Fixed a recent bug that caused the Ice Blast trail debuff to not get applied to heroes.
- Fixed bugs when re-casting Ice Blast before the previous cast finishes.
- Ice Blast should now behave correctly when they are cast, while casting, and being placed in ⇧ Shift-queue commands.
- Fixed Ice Vortex debuff lasting a little too long on enemies that leave the area.
- Fixed broken tooltips.
- Removed death effect blood.
- Added quick death effect.
- Added death animations.
- The Ice Blast ability now shows up for spectators.
- Fixed Ice Blast's projectile not showing up on the minimap.
- Fixed Cold Feet being dispelable.
- Ice Vortex
- Fixed magic damage amplification from ability not working.
- Fixed ability affecting ancient creeps.
- Fixed losing the debuff when moving between two patches of Ice Vortexes.
- The debuff is no longer dispelable.
- Chilling Touch
- Fixed ability affecting allied illusions.
- Illusions attacking within effect radius will not consume a charge nor do the extra damage.
- Ice Blast
- Changed how the secondary projectile works visually. It now calculates its intended target for the explosion time rather than waiting on a message from the server. This allows it to be accurate regardless of latency.
- No longer shatter units below the health threshold that have attack immunity.
- Fixed ability affecting illusions.
- Fixed release cast point to be 0.
- AddedAncient Apparition.