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Version History[]

Version
Description
  • Talents:
Level 10 right talent: +175 Chilling Touch attack range increased to +200.
Level 15 left talent: +150 Cold Feet break distance increased to +200.
Level 20 left talent: +70 Chilling Touch damage increased to +80.
Level 25 right talent: 500 AoE Cold Feet reduced to 450 AoE.
Level 15 left talent changed: +12 health regen ➜ +150 Cold Feet break distance.
  • Reduced Ice Vortex magic resistance reduction from 15%/20%/25%/30% to 12%/16%/20%/24%.
  • Reduced Ice Blast explosion damage from 250/350/450 to 250/325/400.
  • Reduced Ice Vortex mana cost from 40/60/80/100 to 40/55/70/85.
  • Talents:
Level 10 right talent: +140 Chilling Touch attack range increased to +175.
Level 20 left talent: +65 Chilling Touch damage increased to +70.
  • Talents:
Level 10 left talent: +10% spell damage amplification reduced to +8%.
Level 10 right talent: +175 Chilling Touch attack range reduced to +140.
Level 15 left talent: +15 health regen reduced to +12.
Level 15 right talent: -2.5s Ice Vortex cooldown reduced to -2s.
Level 20 left talent: +80 Chilling Touch damage reduced to +65.
Level 20 right talent: +8% Ice Vortex movement speed slow and magic resistance reduction reduced to +6%.
Level 25 left talent: +5% Ice Blast shatter threshold reduced to +4%.
Level 25 right talent: 625 AoE Cold Feet reduced to 500 AoE.
  • Increased Ice Blast kill threshold from 10%/11%/12% to 12%/13%/14%.
  • Talents:
Level 10 Right Talent changed: +90 gold per minute ➜ +175 Chilling Touch attack range.
  • Reduced Cold Feet break distance from 740 to 715.
  • Increased Ice Blast mana cost from 150 to 175.
  • Talents:
Level 15 left talent: +20 health regen reduced to +15.
Level 25 right talent: 700 AoE Cold Feet reduced to 625 AoE.
  • Reduced Ice Vortex mana cost from 50/70/90/110 to 40/60/80/100.
  • Ice Blast's initial tracer projectile is no longer visible on enemy minimaps when flying through an area where the enemy has vision and True Sight over.
Level 25 left talent: +4% Ice Blast shatter threshold increased to +5%.
Level 25 right talent: 900 AoE Cold Feet reduced to 700 AoE.
Old Chilling Touch
A frigid gust enchants allied heroes, granting them bonus magical damage for a given number of physical attacks. Each attack slows the enemy movement speed. Ancient Apparition always receives the buff.
Cast range: 800
Radius: 525
Number of attacks: 3/4/5/6
Damage per attack: 20/40/60/80 (Talent 100/120/140/160)
Movement speed slow: 30%
Slow duration: 0.3
Buff duration: 20/24/28/32
New Chilling Touch
Enhances Ancient Apparition's attack with increased range, heavy magic damage, and movement slow.
Attack range bonus: 60/120/180/240
Damage: 50/85/120/155 (magical)
Movement speed slow: 100%
Slow duration: 0.5
Mana cost: 30/50/70/90
Cooldown: 15/11/7/3
  • Reduced Ice Vortex mana cost from 80/90/100/110 to 65/80/95/110.
  • Increased Ice Blast duration from 8/9/10 to 9/10/11.
  • Talents:
Level 10 right talent: +60 gold per minute increased to +90.
  • Talents:
Level 15 right talent: -1.5s Ice Vortex cooldown increased to -2.5s.
Level 25 right talent changed: 4 Cold Feet charges ➜ 900 AoE Cold Feet. [?]
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Chilling Touch
    • No longer slows allied attack speed by 20.
    • Now applies a stacking 30% movement speed slow on attacked targets, lasting 0.3 seconds each.
    • Reduced damage from 50/60/70/80 to 30/45/60/75.
    • Rescaled buff duration from 30 on each level to 20/24/28/32.
    • [U] Can no longer be removed by clicking on the buff icon.
  • Reworked talents:
Old:
Level 10: +8% spell damage amplification or +60 gold per minute
Level 15: +30 health regen or -1s Ice Vortex cooldown
Level 20: +8% Ice Vortex movement speed slow and magic resistance reduction or +400 health
Level 25: +100 Chilling Touch damage or 4 Cold Feet charges
New:
Level 10: +10% spell damage amplification or +60 gold per minute
Level 15: +20 health regen or -1.5s Ice Vortex cooldown
Level 20: +80 Chilling Touch damage or +8% Ice Vortex movement speed slow and magic resistance reduction
Level 25: +4% Ice Blast shatter threshold or 4 Cold Feet charges
  • Increased Ice Blast mana cost from 100/125/150 to 150 on each level.
  • Increased Cold Feet stun duration from 1.25/2/2.75/3.5 to 2/2.5/3/3.5.
  • Increased Strength attribute symbol.png strength gain from 1.4 to 1.7.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased attack range from 600 to 675.
  • Ice Vortex now increases Ancient Apparition minimap icon.png Ancient Apparition's movement speed by the same values as it slows enemies when standing within its area.
  • Talents:
Level 20 left talent changed: -35s respawn time ➜ +8% Ice Vortex movement speed slow and magic resistance reduction.
Level 20 right talent changed: +35 movement speed ➜ +400 health.
  • Cold Feet
    • Rescaled damage per tick from 37.5/50/62.5/75 to 30/50/70/90.
    • Reduced cooldown from 13/11/9/7 to 10/9/8/7.
  • Talents:
Level 25 left talent: +80 Chilling Touch damage increased to +100.
Level 25 right talent: 3 Cold Feet charges increased to 4.
  • Talents:
Level 15 left talent: +25 health regen increased to +30.
Level 15 right talent changed: +15 Intelligence attribute symbol.png intelligence ➜ -1s Ice Vortex cooldown.
Level 20 left talent: -30s respawn time increased to -35s.
  • Cold Feet can no longer be cast on a unit already affected by Cold Feet. [?]
  • Added talents:
Level 10: +8% spell damage amplification or +60 gold per minute
Level 15: +25 health regen or +15 Intelligence attribute symbol.png intelligence
Level 20: -30s respawn time or +35 movement speed
Level 25: +80 Chilling Touch damage or 3 Cold Feet charges
  • Cold Feet
    • Changed damage tick timings from 0.8/1.6/2.5/3.4 to 0/1/2/3.
    • Reduced cooldown from 15/13/11/9 to 13/11/9/7.
  • Increased Cold Feet cast range from 700 on each level to 700/800/900/1000.
  • Increased Ice Vortex movement speed slow from 18%/22%/26%/30% to 15%/20%/25%/30%.
  • Ice Vortex
    • Increased magic resistance reduction from 10%/15%/20%/25% to 15%/20%/25%/30%.
    • Increased debuff linger duration from 0.1 to 0.5.
    • Increased vortex duration from 12 to 16.
  • Reduced Chilling Touch mana cost from 140 on each level to 110/120/130/140
  • Chilling Touch
    • Now also applies the damage and uses a charge when attacking creeps.
    • Increased radius from 450 to 525.
    • Increased damage from 40/50/60/70 to 50/60/70/80.
    • Reduced duration from 40 to 30.
  • Rejuvenation Aura no longer heals heroes with Ice Blast debuff.
  • Reduced base armor from 1 to -1.
  • Reduced base armor from 2 to 1.
  • Increased Ice Blast cooldown from 44/32/20 to 45 on each level.
  • Increased Cold Feet mana cost from 90/10/110/120 to 150 on each level.
  • Created.

Patch History[]

Patch
Description
  • Updated default hero model and animations.
  • Updated default shoulder icon in the loadout.
  • Updated default hero model.
  • Ice Blast
    • Fixed impact damage not being applied to spell immune units.
    • Fixed ability preventing Track gold from triggering if the enemy died to the kill threshold.
  • Cold Feet can now target units already debuffed by it again. [?]
  • Fixed Ice Blast tracer blocking neutral creep camps.
  • Fixed an issue with loadout slot being marked as armor instead of tail.
  • Reduced LOD0/LOD1 rocks poly budget from 2300/1230 to 1000/500.
  • Fixed an animation issue with Release.
  • Added new shoulder, arms and tail slot to Dota2 Workshop entries.
  • Updated default hero model.
  • Added to Dota2 Workshop.
  • Ice Blast debuff will prevent health gain from leveling up, obtaining extra Strength attribute symbol.png strength or extra max health.
  • Fixed Ice Blast cast sounds to only play for teammates or nearby enemies that have vision.
  • Added Haste Rune minimap icon.png Haste Rune run, injured run, victory, spawn and teleport start/end animations.
  • [U] Updated the hero selection portrait.
  • Fixed a bug where Ice Blast could get stuck on the map.
  • Fixed issues with items that used the negative health regeneration — this fixes the interaction of Ice Blast with Unholy Strength.
  • Fixed a bug with Chilling Touch attack speed reduction display.
  • Fixed a recent bug with Ice Blast trail debuff happening a little too early.
  • Fixed a recent bug that caused the Ice Blast trail debuff to not get applied to heroes.
  • Fixed bugs when re-casting Ice Blast before the previous cast finishes.
  • Ice Blast should now behave correctly when they are cast, while casting, and being placed in Shift-queue commands.
  • Fixed Ice Vortex debuff lasting a little too long on enemies that leave the area.
  • Fixed broken tooltips.
  • Removed death effect blood.
  • Added quick death effect.
  • Added death animations.
  • The Ice Blast ability now shows up for spectators.
  • Fixed Ice Blast's projectile not showing up on the minimap.
  • Ice Vortex
    • Fixed magic damage amplification from ability not working.
    • Fixed ability affecting ancient creeps.
    • Fixed losing the debuff when moving between two patches of Ice Vortexes.
    • The debuff is no longer dispelable.
  • Chilling Touch
    • Fixed ability affecting allied illusions.
    • Illusions attacking within effect radius will not consume a charge nor do the extra damage.
  • Ice Blast
    • Changed how the secondary projectile works visually. It now calculates its intended target for the explosion time rather than waiting on a message from the server. This allows it to be accurate regardless of latency.
    • No longer shatter units below the health threshold that have attack immunity.
    • Fixed ability affecting illusions.
    • Fixed release cast point to be 0.
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