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Amplify Damage
 
 
 
 
 
 
 
 
 
 
Main Article: Runes

Additional Information[]

Rune of Double Damage prev
  • Power Runes
    • Power runes start spawning at the 6:00 minute mark, and then every 2 minutes (8:00, 10:00, 12:00, etc.)
    • They spawn at one of the rune spots within the river, which is randomly chosen.
    • If a Power Rune is not picked up before the next one spawns, it disappears.
    • Power Runes never repeat a rune within a cycle, meaning if a specific rune spawned, it cannot spawn again until all other Power Runes have spawned as well.
    • The same Power Rune cannot spawn twice in a row, meaning the first rune of the next cycle cannot be the same as last rune of the previous cycle.

Ability[]

Amplify Damage
Ability
No Target
Affects
Self
Increases base damage by 80% and Spell Amp by 15%.
Attack Damage Bonus: 80%
Spell Amp Bonus: 15%
Duration: 45
Buff/Debuff
Modifiers [?]
modifier_rune_doubledamage
Double Damage Rune buff icon

Buff icon


  • Grants flat bonus attack damage based on the affected unit's main attack damage. Does not further increase bonus attack damage.
    • The hero's current main attack damage is checked periodically, and the bonuses are adapted instantly.
  • Successive buffs of multiple Amplify Damage Runes do not stack but refresh the duration instead.
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