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Alpha Wolf
 
 
 
Alpha Wolf
Alpha Wolf model
Alpha Wolf icon
Neutral Creep
600
+0.5
This unit has no mana.
Level 5
Armor Armor 3
Magic Resistance 0%
Status Resistance 0
Attack Damage ▶️ Default
30 ‒ 33
Attack Range Melee 90
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.33+0.64
Projectile Speed Instant
Move Speed ▶️ 350 (100)
Turn Rate Takes 0.175s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 3436
Experience 60
Model Scale 0.9
Abilities Critical Strike (Alpha Wolf) icon Critical Strike
Packleader's Aura (Alpha Wolf) icon Packleader's Aura
Intern
npc_dota_neutral_alpha_wolf


Alpha Wolf is a neutral creep found in:

Abilities[]

Critical Strike
Can be used by illusions. Disabled by Break.
Critical Strike (Alpha Wolf) icon
Ability
Passive
Affects
Enemies
The cruel Alpha Wolf attacks his enemy's unprotected vitals at every opportunity, inflicting critical damage.
Proc Chance: 20%
Critical Damage: 200%/225%/250%/300%
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Holy Persuasion icon Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
Can be used by illusions.
Illusion Notes:
Critical strike values shown are before illusion outgoing damage and armor reduction.
Buff/Debuff
Modifiers [?]
modifier_alpha_wolf_critical_strike
Undispellable

  • Increases attack damage by an average of 20%/25%/30%/40%.
  • A critical strike proc is determined during the unit's attack point.
  • The proc chances of multiple critical strike sources stack.
    • If two sources of critical strike proc at the same time, the higher crit multiplier has priority.


Packleader's Aura
Can be used by illusions. Disabled by Break.
Packleader's Aura (Alpha Wolf) icon
Ability
Aura
Affects
Allies
The Alpha Wolf's ruthless attacks do extra damage. His commanding presence inspires nearby allies to attack ruthlessly as well.
Neutral Radius: 800
Player-Controlled Radius: 1200
Attack Damage Bonus: 30%
Aura Linger Duration: 0.5
Can be used by illusions.
Illusion Notes:
Bestows and benefits from the aura.
Does not benefit from the flat attack damage bonus.
Buff/Debuff
Modifiers [?]
modifier_alpha_wolf_command_aura
Undispellable
modifier_alpha_wolf_command_aura_bonus
Undispellable

  • Multiple instances of the aura do not stack.
    • When player-controlled, all neutral creep auras have a 1200 radius.
    • Does not affect invulnerable units.
    • The aura's buff lingers for 0.5 seconds.


Innate[]

Neutral Upgrade
Unknown icon
Ability
Passive
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
Buff/Debuff
Modifiers [?]
modifier_neutral_upgrade
Undispellable
modifier_neutral_sleep_ai
Undispellable

  • Each upgrade interval is at 7.5 mins after the game horn.
    • Instantly updates all existing neutral creeps upon each upgrade interval.
  • Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
    • 900 health bonus.
    • 15 armor bonus.
    • 90 base attack damage bonus.
    • 150 attack speed bonus.
    • Additional 30 Gold and 150XP bounty.
  • The total values on each upgrade cycle can be seen in each of the camps' articles.
  • Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.


Recent Changes[]

<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">

  • Increased base attack time from 1.35 to 2.
  • Increased attack speed from 100 to 150.
  • Increased turn rate from 0.5 to 0.9.
  • Reduced gold bounty from 30‒36Gold to 34‒36Gold.
  • Increased experience bounty from 66XP to 60XP.
  • CHANGED
    attack class from Basic to Default. [?]
  • CHANGED
    defense class from Basic to Default. [?]
  • Packleader's Aura (Alpha Wolf) icon Packleader's Aura is now a 800 radius aura when unit is not player-controlled. [?]
  • Increased unit level from 4 to 5.

</div> </div>

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