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Upgraded Abilities
 
 

Information[]

  • All heroes have an ability that can be upgraded with Aghanim's Shard, or gain a new ability upon purchasing Aghanim's Shard.

List[]

Upgraded Abilities[]

Upgraded abilities
    • Aphotic Shield icon.png
      Causes Aphotic Shield to apply a Curse of Avernus stack on enemies. Lowers Cooldown for Aphotic Shield by 1.
    • Curse of Avernus icon.png
      Increases base slow by 10%.
    • Mist Coil icon.png
      Causes Mist Coil to apply a Curse of Avernus stack on enemies. Lowers Cooldown for Mist Coil by 1.
    • Chemical Rage icon.png
      Grants a new ability: Berserk Potion.
    • Ice Vortex icon.png
      Causes Ice Vortex to deal 40 DPS and reduces attack speed by 20.
    • Counterspell icon.png
      Counterspell passively grants a 900 radius aura that reduces enemy spell damage by 10%. Reduces spell damage by an additional 20% to enemies within 300 range
    • Magnetic Field icon.png
      Magnetic Field pushes enemies out of the area when cast, and provides allies in it with +40% Magic Resistance. Slows enemies inside by 30%.
    • Echo Stomp (Astral Spirit) icon.png
      Allows you switch Echo Stomp to autocast. When cast while on autocast, Elder Titan will take the place of the Astral Spirit as it completes its stomp.
    • Counter Helix icon.png
      Counter Helix now applies a stacking -20% Attack Damage debuff for 6s to enemies hit by it. Increases Counter Helix Chance by 10%.
    • Brain Sap icon.png
      Causes Brain Sap to become a 550 AoE spell. Secondary targets only heal for 25%.
    • Flamebreak icon.png
      Causes Flamebreak to have two charges and apply a Sticky Napalm charge on impact.
    • Call of the Wild Hawk icon.png
      Reduces Hawk cooldown by 7. Hawks gain Dive Bomb.
    • Bloodrage icon.png
      Bloodrage attacks now deal 2% of the target's max health as pure damage and heals Bloodseeker for that amount. Only works for Bloodseeker.
    • Shadow Walk icon.png
      Shadow Walk grants you 35% damage reduction while invisible. Attacking out of invisibility stuns the target for 1 second. Lowers cooldown by 5 seconds.
    • Primal Split icon.png
      Primal Split now creates a Void brewling. Has Astral Pulse ability, affecting enemies in 500 AoE. Applies a 20%/30%/40% slow and Disarm for 2.5 seconds. Void Brewling inherits Brewmaster's Attack Modifiers
    • Quill Spray icon.png
      Grants a new ability: Hairball.
    • Silken Bola icon.png
      Causes Silken Bola to be a 550 AoE spell and increases the miss chance to 80%.
    • Double Edge icon.png
      Causes Double Edge to increase Centaur's strength by 15% per hero hit for 15 seconds. Duration refreshes per stack. Max 5 stacks. Slows enemies by 25% for 2 seconds.
    • Chaos Bolt icon.png
      Chaos Bolt creates 1 Phantasm illusion attacking the target for 6 seconds. Increases cast range by 300.
    • Holy Persuasion icon.png
      Allows Holy Persuasion to target Ancient Creeps. Can control up to Lua error in Module:Show at line 54: attempt to index field '?' (a nil value). Ancient Creeps based on Hand of God's level.
    • Skeleton Walk icon.png
      Causes Skeleton Walk to create two Burning Army Skeletons.
    • Hookshot icon.png
      Grants a new ability: Jetpack.
    • Freezing Field icon.png
      Grants a new ability: Stop Freezing Field.
      Allows you to move, cast and attack during Freezing Field. Can still be interrupted by enemies. You move 75% slower during this. Increases total number of explosions by 20%.
    • Wall of Replica icon.png
      Grants a new ability: Normal Punch.
    • Cursed Crown icon.png
      Cursed Crown creates four brambles around the target after the counter ends. Triggers even upon dispel. Reduces cooldown by 2 seconds and stun delay by 1 second.
    • Starbreaker icon.png
      Dawnbreaker gains magic immunity during Starbreaker.
    • Poison Touch icon.png
      Causes Poison Touch to hex affected targets for 1.25 seconds.
    • Spirit Siphon icon.png
      Increases Spirit Siphon charges by 1 and causes enemies to be feared for 2 seconds if they are siphoned for 4 seconds consecutively.
    • Thunder Strike icon.png
      Allows Thunder Strike to be cast on allies, follows the ally and deals damage around them. Each strike gives a short 1.25 second buff that provides +50% Movement Speed and +75 Attack Speed. Increases radius to 650.
    • Infernal Blade icon.png
      Infernal Blade stun duration is increased from 0.6 to 1.2 seconds. If the enemy's level is a multiple of 3, or above level 24, they will be stunned for an additional 0.6 seconds and take 150 bonus damage.
    • Elder Dragon Form icon.png
      Grants a new ability: Fireball
    • Frost Arrows icon.png
      Frost Arrows now apply Hypothermia stack to enemy heroes, reducing their regeneration by 10% per stack. Increases damage by 5 per stack. Lasts 7 seconds. If an enemy hero dies with Hypothermia stacks, they burst and deal 60 magic damage per stack and 40% slow for 2 seconds to enemies within 650 radius. Max Stacks: 7
    • Stone Remnant icon.png
      Causes Stone Remnant to provide 375 ground vision. Increases charge count by 4.
    • Fissure icon.png
      Reduces Fissure cooldown by 2 seconds and allows Earthshaker to walk on it. When he casts an ability, an aftershock is released along its path.
    • Echo Stomp icon.png
      Allows you switch Echo Stomp to autocast. When cast while on autocast, Elder Titan will take the place of the Astral Spirit as it completes its stomp.
    • Fire Remnant icon.png
      Fire Remnants deal 45 damage per second in a 600 AoE around them. If an enemy hero dies within 400 range of Ember Spirit, a Fire Remnant charge will be replenished.
    • Nature's Attendants icon.png
      Adds 3 permanent Nature's Attendants that follow Enchantress around.
    • Black Hole icon.png
      Black Hole does a non-interrupting pull towards it in a 1200 AoE. Pulls at a rate of 175.
    • Time Walk icon.png
      Increases Time Walk cast range by 400.
      Grants a new sub-ability: Reverse Time Walk.
    • Ink Swell icon.png
      Causes Ink Swell to deal 40% more damage and heal the target for 40% of the damage Ink Swell deals. Upon expiration, the target will receive a strong dispell.
    • Homing Missile icon.png
      Homing Missiles now constantly fire a rocket barrage with a 725 AOE after 1 second of being cast. Barrage prioritizes the homing missile target.
    • Sharpshooter icon.png
      Grants a new ability: Decoy.
    • Inner Fire icon.png
      Causes Inner Fire to apply a 40% movement speed slow and heal Huskar for 50% of the damage dealt to heroes. Lowers cooldown by 3 seconds. Can be cast while disabled.
    • Chaos Meteor icon.png
      Causes two extra Chaos Meteors to land alongside the primary cast at slight angles. Reduces cooldown by 15.
    • Tether icon.png
      Tether stuns enemies touching it for 1.75 seconds and deals 150 damage. Does not affect the same unit more than once every 7 seconds. Increases movement speed bonus by 8%.
    • Liquid Fire icon.png
      Grants a new ability: Liquid Frost
    • Blade Fury icon.png
      Increases movement speed during Blade Fury by 100 and attacks a random nearby unit once per second dealing 75% damage.
    • Spirit Form icon.png
      Grants a new ability during Spirit Form: Recall.
    • Ghostship icon.png
      Grants a new ability: Tidal Wave.
    • Press the Attack icon.png
      Press The Attack targets now gain Spell Immunity for 1.75 seconds. Reduces cooldown by 2 seconds.
    • Split Earth icon.png
      Causes Split Earth to repeat in the same location three additional times, with a 5 second delay between each one. Each time the radius increases by 75. Split Earth echo location is visible to both teams.
    • Chain Frost icon.png
      Grants a new ability: Ice Spire.
    • Infest icon.png
      Grants a new ability: Open Wounds.
    • Laguna Blade icon.png
      Increases Laguna Blade's cast range by 250 and causes it to go the full cast length and hit all units along the way. Can be ground targeted. Additionally reduces Laguna Blade Mana Cost by 100
    • Mana Drain icon.png
      Causes Mana Drain to affect up to three enemies. You become Spell Immune while channeling.
    • Savage Roar icon.png
      Savage Roar now empowers allies in 700 AoE with +20% Movement Speed and +60 Attack Speed for 5 seconds. Applies a basic dispel. Replicates between Lone Druid and Spirit Bear regardless of castability on the other.
    • Lucent Beam icon.png
      Allows Lucent beam to be ground targeted with a 325 target search radius. Also releases an attack on a random target within 500 range of the Lucent Beam and reduces mana cost by 50.
    • Summon Wolves icon.png
      Causes one of your creep waves to include one uncontrollable wolf that moves with the wave. Additionally, wolves spawned this way may Cripple towers
    • Reverse Polarity icon.png
      Grants a new ability: Horn Toss.
    • Spear of Mars icon.png
      Spear of Mars impales up to two units and leaves a fire trail behind for 10 seconds. Deals 35 damage per second and slows by 20%. Debuff lingers for 2 seconds.
    • Mystic Snake icon.png
      Grants a new ability: Cold Blooded.
    • Divided We Stand icon.png
      Divided we Stand can be cast as long as there's a Meepo within 300 radius of yourself. Causes that Meepo to fling you towards a target within a 900AoE, dealing 100 damage and slowing their movement speed by 50%. Cooldown 18/16/14s Mana Cost: 100
    • Leap icon.png
      Grants +1 Leap Charge. Leap buff grants Mirana 1.5x Critical Strike attacks for its duration.
    • Mischief icon.png
      Reduces cooldown to 8 seconds. Invulnerability Duration to 0.5s and disjoints projectiles. Mischief no longer slows Monkey King.
    • Adaptive Strike (Agility) icon.png
      Causes Adaptive Strike to have +1 Multishot. Multishot prioritizes heroes.
    • Adaptive Strike (Strength) icon.png
      Causes Adaptive Strike to have +1 Multishot and increases the stun duration by 1 second. Multishot prioritizes heroes.
    • Song of the Siren icon.png
      Song of the Siren heals allies by 5% of their Max HP for its duration.
    • Sprout icon.png
      Causes the first two trees destroyed with Sprout to summon Greater Treants. Can only have two Greater Treants alive.
    • Death Pulse icon.png
      Grants a new ability: Death Seeker.
    • Hunter in the Night icon.png
      Night Stalker can cast Hunter in the Night. Consumes a creep, instantly killing it and restoring 35% of Night Stalker's maximum HP and and 35% of maximum mana. Cannot target ancients during the daytime. Cooldown: 20
    • Vendetta icon.png
      Causes Nyx's Vendetta attack to reduce enemy magic resistance by 20% for 4 seconds. Also increases Vendetta movement speed by 25%.
    • Multicast icon.png
      Grants a new ability: Fire Shield
    • Guardian Angel icon.png
      Grants a new ability: Hammer of Purity
    • False Promise icon.png
      Causes False Promise to have a 0.15-second fade delay invisibility.
    • Astral Imprisonment icon.png
      Grants an additional +5% Mana Capacity steal to Astral Imprisonment. Also allows allies to move at 60% movement speed during Astral Imprisonment (they are visible, but untargettable and can't perform any other actions).
    • Rolling Thunder icon.png
      Grants a new ability: Roll Up.
    • Coup de Grace icon.png
      Grants a new ability: Fan of Knives.
    • Spirit Lance icon.png
      Spirit Lance bounces once on an enemy within 750 radius, prioritizing heroes. Increases Spirit Lance illusion damage by 40%.
    • Sun Ray icon.png
      Allows Sun Ray to be cast during Supernova. Slows enemies by 12%.
    • Waning Rift icon.png
      Waning Rift now deals 70 bonus damage and knocks enemies back 250 distance over 0.4 seconds (non-interrupting). Reveals invisible enemy units and wards in the area for 5 seconds.
    • Dismember icon.png
      Allows targeting an ally to swallow them and heal them for 5% of their max health per second. Adds 300 Cast Range and reduces cooldown by 10 seconds.
    • Life Drain icon.png
      For every 1.5 seconds of channel, another secondary Life Drain is created targeting another random enemy hero.
    • Blink (Queen of Pain) icon.png
      Releases a sonic boom when Queen of Pain blinks, at both her starting and ending locations. Deals 175 damage in a 300 AoE and silences for 1.75 seconds.
    • Storm Surge icon.png
      Causes Storm Surge to have a 18% chance when attacked, and always when targeted with a spell, to release a forked lightning that strikes the target and up to 2 other enemies. Deals 150 damage and slows them by 50% for 1.5 seconds.
    • Cloak and Dagger icon.png
      Grants a new ability: Sleeping Dart.
    • Telekinesis icon.png
      Allows you to target yourself or allies with Telekinesis. Throw range is Expression error: Unexpected < operator.% longer and cooldown is reduced by 30% when targeting allies. Throw delay reduced to Lua error in Module:Show at line 59: attempt to index field '?' (a nil value). seconds.
    • Epicenter icon.png
      Every 700 units moved causes an Epicenter Pulse around Sand King in 475 AoE. Increases Epicenter Pulse Damage by 20
    • Demonic Purge icon.png
      Allows Demonic Purge to be cast on allies, continuously dispelling them and healing for its damage values. Does not slow allies.
    • Necromastery icon.png
      Shadow Fiend gains 2 souls per kill. Additionally Shadow Fiend can consume 1 soul per attack to deal a 190% damage crit. CD: 3s
    • Shackles icon.png
      Shackles creates Serpent Wards attacking the target. Increases Shackles cast range by 125. Lasts 7 seconds.
    • Glaives of Wisdom icon.png
      Causes Glaives to bounce once towards the closest enemy unit, dealing 50% of Silencer's attack damage. Bounce range is 600.
    • Slithereen Crush icon.png
      Causes Slithereen Crush to apply Corrosive Haze for 5 seconds to units affected. Increases radius by 75.
    • Shadow Dance icon.png
      Grants a new ability: Depth Shroud.
    • Scatterblast icon.png
      Causes Scatterblast to knock units back in the point blank range for 250 units, dealing 125 extra damage and stunning for 1.5 seconds.
    • Assassinate icon.png
      Grants a new ability: Concussive Grenade.
    • Dispersion icon.png
      Causes dispersion to fire a spectral dagger every 300 damage absorbed in the direction of the last source of damage. Can fire a maximum of one dagger every 7 seconds and only triggers off player based damage within 700 range
    • Savage Roar icon.png
      Savage Roar now empowers allies in 700 AoE with +20% Movement Speed and +60 Attack Speed for 5 seconds. Applies a basic dispel. Replicates between Lone Druid and Spirit Bear regardless of castability on the other.
    • Nether Strike icon.png
      Causes Nether Strike to deal 200 extra damage, and apply a 4-second break. Grants you Spell Immunity for 2 seconds.
    • Overload icon.png
      Can be activated to grant Storm Spirit and allied heroes within 750 AoE of him 3 Overload charges. Provides 40 Attack Speed. Lasts up to 12 seconds or until the charges are depleted.
    • Storm Hammer icon.png
      Storm Hammer now applies a dispel on enemies and reduces cooldown by 4 seconds.
    • Blast Off! icon.png
      Increases Blast Off! cast range by 300, and applies a 1.75 second stun to affected enemies.
    • Magnetic Field icon.png
      Magnetic Field pushes enemies out of the area when cast, and provides allies in it with +40% Magic Resistance. Slows enemies inside by 30%.
    • Psionic Trap icon.png
      Causes Psionic Traps to silence enemies for up to 3.5 seconds based on how long the trap has been charged. Increases max trap count by 4 and vision by 125.
    • Sunder icon.png
      Grants a new ability: Demon Zeal.
    • Anchor Smash icon.png
      Increases Anchor Smash damage by 90 and causes it to affect buildings. Reduces cooldown by 1 second.
    • Chakram icon.png
      Grants a new ability: Flamethrower.
    • Rearm icon.png
      Grants a new ability: March of the Machines.
    • Tree Grab icon.png
      Causes Tree Grab to have no charge limit.
    • Nature's Guise icon.png
      Causes you to become invisible with Nature's Guise and root enemies upon attacking. Roots them for 2 second and deals a total of 200 damage. Lasts an extra second when attacking near a tree. Increases movement speed bonus by 15%.
    • Battle Trance icon.png
      Grants a new ability: Rampage.
    • Ice Shards icon.png
      Enemies trapped within an ice shard suffer from 40% slow and take 60 damage per second. Increases Ice Shards depth by 300 units.
    • Firestorm icon.png
      Firestorm can be self-targeted. When used that way, the Firestorm follows Underlord around. Increases the wave count by 3. Reduced cast point by half.
    • Flesh Golem icon.png
      Reduces Flesh Golem Cooldown by -30s and causes Undying to spawn one zombie on each attack while transformed.
    • Earthshock icon.png
      Causes Earthshock to apply a 1.5 second Enrage buff on yourself.
    • Wave of Terror icon.png
      Wave of Terror steals 20% of enemy hero base damage and base armor, granting it to Vengeful Spirit for the debuff duration.
    • Venomous Gale icon.png
      Causes Venomous Gale to summon two Plague Wards when it impacts an enemy hero. Increases travel range by 400.
    • Poison Attack icon.png
      Causes Poison Attack to lower armor by 1 per stack and allows it to affect buildings for 40%. Increases max stacks by 3.
    • Gravekeeper's Cloak icon.png
      Grants Visage the ability to cast Stone Form. Restores up to 35% of your health. Cooldown: 60. Manacost: 125.
    • Dissimilate icon.png
      Adds a partial outer ring to Dissimilate. Increases damage by 175.
    • Shadow Word icon.png
      Turns Shadow Word into a 450 AoE Spell. Grants 10% movement speed bonus to allies and slows enemies by .
    • Geminate Attack icon.png
      Causes Geminate attack to launch on other enemies within 1200 range of the target that have Beetles attached to them.
    • The Swarm icon.png
      Reduces cooldown by 2 seconds. Causes The Swarm to latch onto and reveal invisible units.
    • Cold Embrace icon.png
      When Cold Embrace ends, a Splinter Blast goes off that location, hitting enemies within 1200 range. Reduces cooldown by 4 seconds.
    • Death Ward icon.png
      Grants a new ability: Voodoo Switcheroo.
    • Reincarnation icon.png
      Causes Reincarnation to have no mana cost and spawn three skeletons to attack each nearby enemy hero when Reincarnation is triggered.
    • Static Field icon.png
      Static Field can be cast to perform a Heavenly Jump, shocking the closest visible enemy (prioritizing heroes) within 2000 range, dealing Static Field damage to them and reducing their movement speed by 100% for 2.5 seconds. If Zeus was moving forward, he will jump towards that direction. Zeus gets 900 unobstructed vision around him for 3 seconds Cooldown: 11. Manacost: 75.

    Granted Abilities[]

    Granted Abilities
    • Berserk Potion icon.png
      Alchemist throws a potion at an ally, applying a basic dispel and giving them 50 Attack Speed, 30 Movement Speed and 40 HP regen.

      Lasts 10 seconds.
    • Hairball icon.png
      Coughs a quill-packed hairball towards the target location. Erupts at the location, hitting enemies in a 700 radius with Goo and 2 Quills.
    • Jetpack icon.png
      Rises up, granting Clockwerk flying vision, flying movement, and a 20% bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Lasts up to 6 seconds or until he casts Hookshot.
    • Stop Freezing Field icon.png
      Immediately stops the Freezing Field
    • Normal Punch icon.png
      Grants Normal Punch. Passive cooldown attack. Causes Dark Seer's next attack on a hero to have True Strike, knock an illusion out of the victim and stun them for up to 2.25 seconds, 350 distance and 300 magic damage based on how far Dark Seer has moved in the past 3 seconds. Max power is reached after 900 distance moved. Illusions lasts for 8 seconds. Cooldown: 14
    • Fireball icon.png
      Ignites a 450 AoE area for 10 seconds, dealing 65 damage per second that lingers for 2 seconds to enemies in it. Has reduced cast range when melee.
    • Reverse Time Walk icon.png
      Replaces Time Walk with Reverse Time Walk for 1.5 seconds after landing. If used in this time period, you will reverse your time walk back to your previous cast location. Does not affect health or proc scepter hits.
    • Dive Bomb (Hawk) icon.png
      Reveals itself for 1, and then flies towards the target enemy, dealing 250 damage and stunning them for 2 second, killing the hawk.
    • Decoy icon.png
      Hoodwink sends a decoy illusion to the target location. When the illusion is attacked or hit by a targeted ability, it is destroyed and it throws a lesser bushwhack towards the enemy.
    • Liquid Frost icon.png
      Stuns enemies for 0.4 seconds and applies a frost debuff that slows enemy movement speed by 20% and take 20 plus 2.5% of their max health per second as damage for 4 seconds.
    • Recall icon.png
      After a short delay, teleports the targeted friendly hero to your location. If the targeted friendly hero takes player based damage during this time, the ability is interrupted.
    • Tidal Wave icon.png
      Releases a Tidal Wave that spawns behind Kunkka. Deals 250 damage and drags enemies along it for 600 distance. Enemies cannot attack while being dragged.
    • Ice Spire icon.png
      Creates an icicle at the target spot for 15 seconds, slowing enemies within 750 range by 30%. Has 800 health.

      Chain Frost can bounce to the Icicle if there are no other enemies in range.

      Can cast Frost Shield on it.
    • Open Wounds icon.png
      Lifestealer rends an enemy unit, slowing the victim's movement speed and allowing all allies to regain health for a percentage of the damage they deal to that unit. All damage dealt will steal life, including damage from spells. The victim recovers movement speed over the duration. Deals 2% of the target's max health per attack on the target from real heroes.
    • Horn Toss icon.png
      Magnus tosses any enemies in front of him, launching them to his rear. Enemies spend 0.6 seconds in the air, then take 200 damage and are heavily slowed for 1.25 seconds upon landing.
    • Cold Blooded icon.png
      When Medusa is targeted with a spell, a single-target Mystic Snake is sent back towards the enemy. Cooldown: 12.
    • Death Seeker icon.png
      Spawns a fast moving large Death Pulse towards the target enemy or ally, causing the target to become ethereal for 2.5 seconds. Reduces enemy magic resistance by 25%. Spreads towards nearby enemies and allies after impact.
    • Fire Shield icon.png
      Creates a shield around the target ally, absorbing 85% of the damage of next 3 attacks. Launches fireballs at the attacker, dealing 125 damage.

      Lasts 25 seconds.
    • Hammer of Purity icon.png
      Causes Omniknight's next attack to deal bonus pure damage based on 60 plus 115% of his base damage and reduces all outgoing damage from the target by 60% for the next 4 seconds. Cooldown: 10
    • End Roll Up icon.png
      Ends Pangolier's Roll Up early.
    • Roll Up icon.png
      Pangolier curls into an immobile protective ball for up to seconds, gaining magic immunity and allowing him to turn. Can be cast during Rolling Thunder to temporarily hit the brakes. Can cast Rolling Thunder and Shield Crash during Roll Up. If enemies attack Pangolier during this, he will roll away from the attacker for up to 0.75 seconds, applying Rolling Thunder damage/stun if there are enemies in the way. Cooldown: 30
    • Fan of Knives icon.png
      Phantom Assassin releases sharp blades around her in a 550 AoE, dealing 16% of a victim's max health on impact and applying break for 3 seconds.
    • Eject (Pudge) icon.png
      Ejects the swallowed allied hero inside of you.
    • Sleeping Dart icon.png
      Fires a dart at the target enemy, putting them to sleep for 4 seconds or if they take 200 damage. At the end of the duration, the target wakes up and takes 150 damage, and is slowed by 30% for 4 seconds. Cast Range: 1000
    • Telekinesis Land icon.png
      Chooses the location you will land when Telekinesis finishes.
    • Aghanim's Shard ability icon.png
      Everytime you cast abilities you gain +5 Intelligence and +1 Armor for 35 seconds. Stacks independently.
    • Depth Shroud icon.png
      Creates a 300 AoE cloud at the target location for 3 seconds. All allies inside the radius are hidden and affected by Shadow Dance. Cast Range: 800. Cooldown: 75
    • Concussive Grenade icon.png
      Grants Concussive Grenade. Deals 125 damage, knocking enemies back 475 distance, slowing them by 50% and disarming them for 3 seconds. Radius: 375. Knocks you back 475 units on cast.
    • Demon Zeal icon.png
      Costs 20% of Terrorblade's Current HP to cast, dispelling Terrorblade and providing him +50 Movement and +50 Attack Speed for 7 seconds. Provides 100% more bonus while melee. Cooldown: 14.
    • Flamethrower icon.png
      Releases a 275 width flame that extends 400 range in the direction Timbersaw is facing. Applies a debuff that deals 90 damage per second and slows by 30%. Affects buildings for 40% damage. Lasts 7 seconds. Debuff lingers for 2 seconds.
    • March of the Machines icon.png
      Enlists an army of robotic minions to destroy enemy units in an area around Tinker.
    • Rampage icon.png
      Global active. Grants all allied heroes 70 Attack Speed or 25% Status Resistance for 5 seconds based on whichever stance Troll is currently in. Ranged provides attack speed and melee provides status resistance.
    • Gale Force icon.png
      Summons a strong wind that pushes all enemies within 1000 radius by 250 units per second in the target direction for 3 seconds. Vector Targeted. Global Range. Mana Cost: 150 Cooldown: 40s
    • Voodoo Switcheroo icon.png
      Turns Witch Doctor into a Death Ward for 2 seconds. Death Ward has -30 Attack Speed. He is hidden during this time.
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