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Upgraded Abilities
 
 

Information[]

  • All heroes have an ability that can be upgraded with Aghanim's Shard, or gain a new ability upon purchasing Aghanim's Shard.

List[]

Upgraded Abilities[]

Upgraded abilities

    Granted Abilities[]

    Granted Abilities
    • Alchemist throws a potion at an ally, applying a basic dispel and giving them attack speed, movement speed and HP regen.
    • Counterspell Ally may be activated to create an anti-magic shell around an allied hero that blocks and sends any targeted spells back towards enemies instead. Any time a spell is reflected by Counterspell or Counterspell Ally, an illusion of Anti-Mage will be created next to the enemy.
    • Applies Shadow Walk and all of its bonuses to the target ally. Allied fade time is 1. Casting this ability does not break Bounty Hunter's invisibility when cast.
    • Cancel the Primal Split
    • Coughs a quill-packed hairball towards the target location. Erupts at the location, hitting enemies in with Viscous Nasal Goo and stacks of Quill Spray.
    • Clinkz channels and shoots multiple piercing arrows in the target direction that hit all enemy units dealing a percentage of Clinkz' attack damage and applying attack modifiers, and dousing enemies with Tar Bomb slow.
    • Clockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack is cancelled upon casting Hookshot.
    • Slides backward, creating a crystal clone of herself in her place. If the clone takes enough damage or times out, it shatters, Frostbiting enemies in a 450 AoE around its place.
    • Ignites an area, dealing damage over time that lingers on enemies in it. Has reduced cast range when melee.
    • Drow Ranger creates a hill of ice beneath her. While standing on the hill, attackers gain bonus attack range and high ground advantage - they cannot miss and gain flying vision. Drow Ranger additionally gets bonus Multishot arrows per wave while on the hill. The front of the hill obscures vision and cannot be moved through except by Drow Ranger.
    • Cancel the Primal Split
    • Leaps backward, and dodges incoming projectiles, and launches an Impetus attack on the 2 furthest enemy units within Enchantress' attack range + 675.
    • Available for seconds after landing Time Walk. If used in this period, you will reverse your time walk back to your previous cast location. Does not affect health or proc scepter hits.
    • Cancel the Primal Split
    • Tosses a boomerang in an arc. Upon contact, it returns to Hoodwink. The boomerang will deal damage as it passes through or hits enemies, and apply a Hunter's Mark that causes affected enemies to be slowed and be more vulnerable to spell damage.
    • Jakiro adds a frost effect to his attack. Enemies hit are slowed and receive a percent their max health per second plus a base amount as damage every 1 second for 4 seconds.
    • After a short delay, teleports the targeted friendly hero to your location. If the targeted friendly hero takes player based damage during this time, the ability is interrupted.
    • Releases a Tidal Wave that spawns behind Kunkka. Deals damage and drags enemies along it for the duration. Enemies cannot attack while being dragged.
    • Creates an Ice Spire at the target spot, slowing enemies around it. Can take 5 hero hits or 10 creep hits and when destroyed it will create a Frost Blast around it.

      Chain Frost can bounce to the Spire if there are no other enemies in range.

      Lich can cast Frost Shield on the Spire. Each Frost Shield tick will heal the spire by 1 hero attack.
    • Lifestealer rends an enemy unit, slowing the victim's movement speed and allowing all allies to regain health for a percentage of the damage they deal to that unit. All damage dealt will steal life, including damage from spells. The victim recovers movement speed over the duration. Deals 2% of the target's max health per attack on the target from real heroes. After receiving 500 damage, the Open Wounds fester and spread to a non-infected random enemy within 700 radius.
    • When Medusa is targeted with a spell, a single-target Mystic Snake is sent back towards the enemy.
    • Digs into the ground, dispelling Meepo and causing him to become invulnerable and untargetable for 3 seconds. Restores 25% of his max health over that duration. Can't be cast while rooted.
    • Applies a curse on all enemy heroes within 1200 range, displaying them in fog, slowing them, and causing damage over time based on the number of trees within 250 radius. Treants count as trees for this purpose.
    • Necrophos turns into a large Death Pulse towards the target unit's position. Once it arrives to the location, the Death Pulse spreads towards nearby enemies and allies.
    • Creates a shield around the target ally, absorbing a percentage of the damage of next 3 attacks from enemy heroes. When damage is absorbed, a fireball is launched at the attacker.
    • Ends Pangolier's Roll Up early.
    • Pangolier curls into an immobile protective ball, gaining magic immunity and allowing him to turn. Can be cast during Rolling Thunder to temporarily hit the brakes. Can cast Rolling Thunder and Shield Crash during Roll Up. If enemies attack Pangolier during this, he will roll away from the attacker, applying Rolling Thunder damage/stun if there are enemies in the way. Cooldown: 40
    • Phantom Assassin releases sharp blades around her, dealing a percentage of each victim's max health on impact and applying Break.
    • Primal Beast throws a rock at the target location that stuns and damages enemies. The rock cannot be thrown within a minimum range of Primal Beast. After landing, the throck splits into 3 additional fragments that land behind the initial target location.
    • Ejects the swallowed allied hero inside of you.
    • Chooses the location you will land when Telekinesis finishes.
    • Cleanses the target allied unit, removing negative buffs for the duration. At the end of the duration, the unit is healed. Units under the effect of Disruption can still be affected by Demonic Cleanse.
    • Every time Skywrath Mage deals magic damage to an enemy hero with an ability, he gains a buff that grants bonus Intelligence and Armor. Each charge stacks independently.
    • Creates a cloud at the target location. All allies inside the radius are hidden and affected by Shadow Dance.
    • Launches a grenade at the target area, dealing damage to enemies and knocking them and Sniper himself back. Enemies affected have their movement slowed after the knockback.
    • Grabs the Target Ally, Enemy or Rune, and uncontrollably drags them to Lone Druid for the duration. Enemies receive damage every 0.5s. When dragging a unit, they are rooted and the Spirit Bear is slowed by 2.5.
    • Cancel the Primal Split
    • Costs part of Terrorblade's current HP to cast, providing Terrorblade and nearby illusions bonus movement and attack speed. Can't be cast while in Metamorphosis and Metamorphosis will remove Demon Zeal.
    • Tidehunter attaches a heavy anchor to an enemy hero. The hero is leashed while attached to the anchor. Attempting to move more than 350 units away from the anchor forces the hero to 100 move speed, dragging the anchor behind them. The anchor can be destroyed with 4 hero attacks.
    • Releases a flame in the direction Timbersaw is facing. Applies a debuff that deals damage per second and slows enemy movement speed. Affects buildings for reduced damage.
    • Throws a flare towards an enemy, dealing damage, teleporting them away, rooting them and reducing their Cast and Attack Range for 2 seconds.
    • The Tombstone instantly bunkers an ally hero upon cast.
    • Applies a weak poison that minorly slows and deals damage to its target. If this poison is dispelled in any way, the target will receive a large amount of damage and be stunned.
    • Cancel the Primal Split
    • Summons a strong wind that pushes all enemies in the target area towards the target direction. Vector Targeted.
    • Turns Witch Doctor into a Death Ward briefly with reduced attack speed. He is hidden during this time.

    Neutral Abilities[]

    Main Article: Chen

    The following Upgradable by Aghanim's Shard. Persuaded Creeps' ability level is increased by 1 and unlocks the 4th ability level.

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