Dota 2 Wiki
Acolyte of the Lost Arts
Cosmetic icon Acolyte of the Lost Arts.png
Wearable 13042
Invoker icon.png
Rarity: Legendary
Slot: Persona

Aeons before he was recognized as the most dangerous magician alive--an ageless master of the arcane arts--the Invoker endured scholastic life as the adolescent star pupil at an ancient wizard's academy. Even as he excelled at every task set before him, and basked in the praise such aptitude afforded, the young Invoker dreamt of a future in which he answered to no one but himself, where he might finally be free to wield his growing powers however he saw fit.

Now, harnessing dangerous magics purloined from his headmaster's secret archives, young Carl has discovered the means to journey forward into his own timeline. Eager to insert himself prematurely into the moment of his greatest triumph, Carl is determined to prove to the world that aged or not, the illustrious arts of the Invoker can be bested by no one. While he's confident that he's bound for triumphant adventure, had he read the entire description of the spell before casting it, the young magus would know that failure to accomplish his elder self's fated mission will result in each timeline's certain demise.

Created By
Valve logo.svg
▶️ Yes! It worked!
— 'Carl, the Acolyte of the Lost Arts'

This Persona is awarded to players who leveled The International 2019 Battle Pass to 305. It was the first Persona ever made.

It was also awarded to players wo leveled the Nemestice 2021 Battle Pass to level 275, along with the Dark Artistry Throwback set, as well as The Good Old Days voice pack.


  • Invoker's orbs have custom animations when using abilities.
Customization Type Preview
Loadout Spawn Animation
Spawn Animation
Idle Animation
Idle Injured Animation
Quas Animation
Wex Animation
Exort Animation
Loadout Rare Animation
Idle Rare 11 Animation
Idle Rare 2 Animation
Idle Rare 3 Animation
Idle Rare 4 Animation
Teleport Start Animation
Teleport End Animation
Death Animation
Attack2 Effect
(Quas icon.pngQuas icon.pngUnknown.png)
(Wex icon.pngWex icon.pngUnknown.png)
(Exort icon.pngExort icon.pngUnknown.png)
(Quas icon.pngWex icon.pngExort icon.png)
Attack 1 Animation
Attack 2 Animation
Attack 3 Animation
Attack 4 Animation
Attack 5 Animation
Attack 6 Animation
Attack 7 Animation
Run 1 Animation
Run 2 Animation
Run 3 Animation
Run 4 Animation
Run 5 Animation
Run 6 Animation
Run Chase Animation
Run Injured Animation
Defeat Animation
Victory Animation
Cold Snap Animation
Alacrity Animation
EMP Animation
Chaos Meteor Animation
Sun Strike Animation
Ice Wall Animation
Tornado Animation
Ghost Walk Animation
Deafening Blast Animation
Forge Spirit Animation
Invoker Forged Spirit icon.png Forged Spirit Model

1 Book animation continues playing when Invoker takes other actions.
2 Two or more orbs of the same color must be summoned to trigger the corresponding particle effect.

Animations Reference[]

This table explains the custom model and orbs animations shared between actions. Click on arrows in the heading to sort.

Action Model animation Orbs animation
Spawn body spin orbs spawn
Tornado body spin orbs full spin
Ghost Walk body spin orbs loop
Deafening Blast hands back orbs loop
EMP hands back orbs tremble
Alacrity hands back orbs tremble
Cold Snap hands back orbs tremble
Forge Spirit hands back None
Sun Strike hands up orbs fly up
Chaos Meteor hands up orbs fly up
Ice Wall hands up orbs two spin

Hero Icons[]

Customization Preview
Minimap Icon Acolyte of the Lost Arts Invoker minimap icon.png
Top icon Acolyte of the Lost Arts Invoker icon.png
Portrait Acolyte of the Lost Arts portrait.png

Ability Icons[]

Quas Wex Exort Ghost Walk Forge Spirit
Acolyte of the Lost Arts Quas icon.png Acolyte of the Lost Arts Wex icon.png Acolyte of the Lost Arts Exort icon.png Acolyte of the Lost Arts Ghost Walk icon.png Acolyte of the Lost Arts Forge Spirit icon.png

Voice Responses[]

Customization Preview
All new lines Preview
Chat Wheel Dota Plus Responses




External Links[]

Patch History[]

  • Updated default hero model with item equipped.
  • Increased max polygons of all loadout slots.
    • Increased head LOD0/LOD1 polygons from 1000/500 to 2500/1500.
    • Increased shoulder LOD0/LOD1 polygons from 800/650 to 3000/1800
    • Increased back LOD0/LOD1 polygons from 650/650 to 1000/600
    • Increased arms LOD0/LOD1 polygons from 800/600 to 1500/900
    • Increased armor LOD0/LOD1 polygons from 760/760 to 3000/1800
  • Increased texture height of shoulder slot from 256px x 256px to 512px x 512px.
  • Increased texture height and width of armor slot from 256px x 256px to 512px x 512px.