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Changelogs
 

Patch History[]

Patch
Description
  • Removed outdated Bad Juju ability notes: Abilities that don't trigger Magic Stick won't launch attacks with shard.
  • Fixed Talent Geomagnetic Grip not being hooked up to the ability.
  • Scepter on Sharp Shooter now grants Hunter's Boomerang.
  • Shard on Sharp Shooter now grants Decoy (does not require Bushwack for full effect).
  • Shard on Spirit Form now grants Recall.
  • Shard effects for Skywrath Mage now granted when Mystic Flare drafted.
  • Shard on Grow no longer grants Craggy Exterior.
  • Shard on Shadow Dance now grants Depth Shroud instead of Fish Bait.
  • Shard on Battle Trance now grants Rampage.
  • Fixed Scepter granted spells (Wolf Bite, Eyes in Forest, etc.) not being castable while dead under Vengeance Aura Scepter.
  • Reverse Timewalk now replaces Timewalk ability slot while it is castable.
  • Fixed Fireball initially not being granted if Shard was aquired outside of Dragon Form.
  • Fixed Tree Dance/Primal Spring ability slots being broken if the tree was destroyed before Primal Spring completed channeling.
  • Shard description on Chaos Meteor now shows up in tooltips.
  • Fixed Talent errors for Dawnbreaker, Hoodwink, Shadowfiend, Wraith King, Visage, Rubick, Crystal Maiden & Lich.
  • Fixed AD notes on some spells being outdated.
16 Feb 2021
  • Shadowraze now has 3 charges and has been updated to use mid-range distance.
  • Skull Basher now bashes, even if Timelock is drafted.
  • Blur Scepter upgrade now increments non-ultimate charge-based abilities by 1 when a kill occurs.
  • Fixed Overcharge ending early on owning hero if tether was owned by a teammate and broken.
  • Added custom effects for when Tree Grab used.
  • Fixed Io's model disappearing if Tree Grab was used.
  • Fixed Hero switching back to default model if Tree Grab used while in different form (Dragon Form, Metamorphosis, Flesh Golem etc.)
  • Increased talent tree bonus gold:
    • Level 10 gold bonus: 150→300
    • Level 10 gold bonus: 250→500
    • Level 10 gold bonus: 500→750
    • Level 10 gold bonus: 750→1250
  • Fixed Take Aim active not providing bonus range to melee units.
  • Fixed Liquid Fire sometimes not working when drafted on Lich.
  • Fixed Poison Sting not applying to Plague Wards when both drafted.
  • Fixed Spirit Bear not counting as being owned when picked by Lone Druid.
  • Added Change Log to draft screen.
  • Fixed a crash when Stone Form used on Visage Familiars.
  • Fixed some drafts never ending, or ending too soon.
  • Fixed Echo Stomp not working if Astral Spirit not drafted.
  • Fixed Greater Bash not working when drafted.
  • Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities.
  • Fixed Fire Spirits not working with Shard.
  • Fixed being unable to cast Reverse Timewalk with Timewalk Shard.
  • Fixed Holy Persuasion not converting ancient creeps with Scepter.
  • Fixed Grave Keeper's Cloak not working with Shard.
  • Fixed Epicenter not getting the Shard upgrade.
  • Fixed Fissure Shard upgrade not working.
  • Pulse Nova Scepter upgrade now grants Nihilism.
  • Mana Void Scepter upgrade now grants Blink Fragment.
  • Macropyre Shard upgrade now grants Liquid Ice.
  • Fixed Spirit Form not granting Recall and Blinding Light when active.
  • Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained.
  • Fixed Ransack not getting the Geostrike upgrade with Shard.
  • Summon Familiars Scepter upgrade now grants Silent as the Grave.
  • Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes.
  • Take Aim and the Shadow Realm active now provide bonus range to melee heroes.
  • Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero.
  • Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active.
  • Poison Sting now only applies to the primary target when used with multi-target attacks.
  • Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward)
  • Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands.
  • Stifling Dagger now applies Infernal Blade if it is set to auto-cast.
  • Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed.
  • Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero.
  • Fixed Acorn Shot missing bounce targets for melee heroes.
  • Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted.
  • Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit).
  • Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability.
  • Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon).
  • Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot.
  • Fixed Bash of the Deep counting up from Marksmanship Splintered attacks.
  • Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game.
  • Fixed Duel ending early if Berserker's Call was on the target.
  • Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells.
  • Fixed talents missing from Wraith King, Omniknight & Beastmaster.
  • Fixed being unable to click anything for the first few seconds of the game.
  • Fixed Coaches crashing during drafting stage.
  • Fixed private lobbies crashing after the draft if there wasn't 10 players.
  • Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips."
  • Fixed illusions not copying the drafted abilities.
  • Fixed Grow not working on any hero other than Tiny minimap icon.png Tiny.
    • Now increases the hero's model with each level, except for Tiny.
  • Added Ability Draft.
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