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Attacks[]

  • Pre attack sound plays during the attack animation (80% vol).
  • Impact sounds play when the attack successfully hits a target. Each attack uses one main impact sound, one additional impact sound and one blade ring sound.

Movement[]

Abilities[]

Mist Coil[]

  • ▶️ Cast sound plays on Abaddon upon cast (50% vol).
  • ▶️ Target sound plays on the target upon projectile impact (85% vol).
  • ▶️ Full sound example.

Aphotic Shield[]

  • ▶️ Cast sound plays on Abaddon upon cast (50% vol).
  • ▶️ Loop sound plays on the target upon cast and lasts as long as the shield does (10%).
  • ▶️ End sound plays when the shield detonates (75% vol).
  • ▶️ Full sound example.

Curse of Avernus[]

  • Curse of Avernus does not use any sound effects.

Borrowed Time[]

  • ▶️ Cast sound plays on Abaddon upon cast (70% vol).

Other[]

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