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Версия от 13:11, 28 октября 2017
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Я маяк мудрости в океане невежества!
Эта статья или раздел в процессе перевода на русский.
Вы можете помочь улучшить её, делая правки на основе содержания английской статьи.
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Шесть рук и двенадцать копыт.
Эта статья содержит неполную или устаревшую информацию. Пожалуйста, помогите сообществу, обновляя её. Для помощи смотрите это руководство по форматированию.
Звуки
Изменения
Изменения в балансе
Версия
Изменения
- Added talents:
- Level 10: +10 Интеллект or +15 Damage
- Level 15: +20 Attack Speed or 10% Evasion
- Level 20: +15 Ловкость or +500 Mana
- Level 25: +1s Stone Gaze or 25% Lifesteal
- Stone Gaze
- Increased attack damage amplification from 30%/40%/50% to 50% on each level.
- Reduced movement speed and turn rate slow from 50% to 35%.
- Reduced attack speed slow from 50 to 35.
- Increased gaze duration from 6 on each level to 5/6/7.
- Mystic Snake
- Mana steal no longer increases by 35% per jump.
- Now steals 11%/14%/17%/20% on the target's mana based on their maximum mana, instead of 20/35/50/65.
- Now returns Medusa the actual amount of mana stolen, instead of always the full value.
- Increased Mystic Snake damage and mana steal increase per jump from 25% to 35%.
- Split Shot and Mana Shield are no longer deactivated upon death.
- Stone Gaze no longer ignores ancient creeps, Рошан and creep-heroes.
- Mystic Snake
- Increased outgoing speed from 633 to 800.
- Reduced return speed from 833 to 800.
- Increased base mana steal from 20/30/40/50 to 20/35/50/65.
- Increased Mana Shield absorbed damage from 50% to 60%.
- Split Shot
- Reduced number of arrows from 5 on each level to 2/3/4/5.
- Increased damage per arrow from 50%/60%/70%/80% to 80% on each level.
- Mystic Snake no longer requires Fog of War vision to bounce.
- Increased Mana Shield damage absorbed per mana point from 1/1.5/2/2.5 to 1.6/1.9/2.2/2.5.
- Increased Mana Shield damage absorbed per mana point from 0.75/1.25/1.75/2.25 to 1/1.5/2/2.5.
- Added to Captain's Mode.
- Mystic Snake now deals pure damage to units petrified by Stone Gaze.
- Removed from Captain's Mode.
- Reworked Stone Gaze
- Old Stone Gaze:
- Any enemy units staring at Medusa over the next 5 seconds will be purged and slowed. Lasts 5 seconds.
- Radius: 800
- View Angle Spread: 85
- Damage to summons: 500/1000/1500
- Movement speed slow: 100%
- Attack speed slow: 100
- Stone Gaze duration: 5
- Slow duration: 5
- Notes: Can only affect units once per cast. The slow deceases in 1.66 second intervals, slowing for 100%/66%/33% on each interval.
- New Stone Gaze:
- Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If the unit accumulates 2 seconds time (in total) facing Medusa, it will turn to stone.
- Radius: 1000
- Physical damage amplification: 30%/40%/50%
- Movement speed slow: 50%
- Attack speed slow: 50
- Turn rate slow: 50%
- Gaze duration: 6
- Stone duration: 3
- Mana cost: 200
- Cooldown: 90
- Note: Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks. The slow lasts as long as the gaze's remaining does. Kills illusions instead of petrifying them.
- Reduced Stone Gaze cooldown from 140/110/80 to 140/100/60.
- Increased Split Shot damage per arrow from 45%/55%/65%/75% to 50%/60%/70%/80%.
- Increased Mystic Snake damage and mana steal increase per jump from 20% to 25%.
- Increased Mana Shield damage absorbed per mana point from 0.75/1.25/1.5/2 to 0.75/1.25/1.75/2.25.
- Increased Split Shot number of arrows from 4 to 5.
- Reduced Mana Shield toggle on cooldown from 10 to 0.
- Stone Gaze
- Rescaled the speed recovery factor from 5/3/2 to 3 on each level.
- Increased Stone Gaze duration from 0.6 to 5 (if enemies face her within the 5 seconds, they get affected).
- Can only affect units once per cast.
- Rescaled damage to summons and Illusions from 600/800/1000 to 500/1000/1500.
- Increased mana cost from 100/50/0 to 200/100/0.
- Rescaled cooldown from 100 to 140/110/80.
- Fixed Stone Gaze slow deceasing faster on higher levels, instead of slower.
- Increased Stone Gaze cooldown from 35 to 100.
- Mystic Snake
- Increased base damage from 60/100/140/180 to 80/120/160/200.
- Increased cast range from 700 to 800
- Increased projectile speed from unknown to 633 (833 when moving back to Medusa).
- Reduced cooldown from 12 to 11.
- Reduced Stone Gaze cooldown 70 to 35.
- Minor improvements to Mystic Snake speed, cast range and cooldown.
- Improved Mystic Snake's damage from 60/100/140/180 to 80/120/160/200.
- Split Shot
- Now has a 0.1 second cast time.
- Now interrupts channeling spells upon cast.
- Replaced Chain Lightning with Mystic Snake
- Mystic Snake:
- A mystic snake made of energy jumps from target to target dealing damage and stealing some energy. After it reaches its last target, it jumps back to Medusa to replenish her mana. The snake deals more damage and steals more mana per jump.
- Cast range: 700
- Jump radius: 475
- Number of jumps: 3/4/5/6
- Base damage: 60/100/140/180
- Base mana steal: 20/30/40/50
- Damage and mana steal increase per jump: 20%
- Mana cost: 140/150/160/170
- Cooldown: 12
- Notes: The snake's damage gets higher upon each enemy it hits. The mana steal gets stronger only when it hits a target with mana.
- Replaced Purge with Stone Gaze
- Stone Gaze:
- Any enemy units staring at the Gorgon will slowly turn to stone, removing status buffs and slowing all speed properties.
- Radius: 800
- Damage to summons: 600/800/1000
- Movement speed slow: 100%
- Attack speed slow: 100
- Slow duration: 5
- Stone Gaze duration: 0.6
- Mana cost: 100/50/0
- Cooldown: 70
- Notes: The slow deceases at a factor of 2/3/5. Does not affect enemies when Medusa is not visible to them (invisible or in the Fog of War). If an enemy faces Medusa within the 0.6 second duration, it gets purged and slowed.
6.55
- Increased Split Shot number of arrows from 3 to 4.
- Reduced Purge cooldown from 12/11/10 to 12/10/8.
6.52
- Reduced attack point from unknown to 0.5.
- Increased Purge damage to summons from 600 on each level to 600/800/1000.
6.51
- Fixed Mana Shield triggering Ошибка Lua в Модуль:Ability_ID на строке 62: Не найдено данных Cargo для "Essence Aura"..
6.50
- Reduced Mana Shield toggle on mana cost from 50 to 0.
- Reduced Purge cooldown from 12 on each level to 12/11/10.
6.37
- Reduced Purge damage to summons from 99999 to 600.
6.36b
- Increased Purge damage to summons from 1000 to 99999.
6.20
- Increased Split Shot damage per arrow from 40%/50%/60%/70% to 45%/55%/65%/75%.
- Reduced Purge slow duration from 6 to 5.
6.09
- Reduced Purge mana cost from 125/140/155 to 60 on each level.
6.05
- Increased Split Shot damage per arrow from 35%/45%/55%/65% to 40%/50%/60%/70%.
6.04
- Medusa can no longer purchase Aghanim's Scepter (like every other hero with no upgrade).
- Increased Split Shot damage per arrow from 20%/30%/40%/50% to 35%/45%/55%/65%.
- Replaced Gaze with Purge
- Purge:
- Casts a powerful anti-magic buff at a target enemy unit. Slows movement and attack speeds for 6 seconds.
- Cast range: 500
- Damage to summons: 1000
- Movement speed slow: 100%
- Attack speed slow: 100
- Slow duration: 6
- Mana cost: 125/140/155
- Cooldown: 12
- Notes: Can be cast on allies as well, without slowing or damaging them. The slow deceases over time.
- Fixed Mana Shield requiring level 1/2/3/4, instead of 1/3/5/7.
6.02
- Fixed Gaze not going on cooldown when used.
6.00
- Increased base attack damage from 19-25 to 24-30 (total attack damage is now 44-50).
- Removed Purge.
- Reworked Split Shot
- Old Split Shot:
- Medusa magically splits one arrow into many, firing an arrow at multiple nearby enemies.
- Radius: 700
- Number of arrows: 4/5/6
- Damage per arrow: 100%
- Notes: Is an ultimate-like and a passive ability in Medusa's 4th ability slot. Requires level 5/9/13 to be leveled.
- New Split Shot:
- Medusa magically splits her shot into three arrows. These arrows deal a lower percent of her normal damage.
- Radius: 700
- Number of arrows: 3
- Damage per arrow: 20%/30%/40%/50%
- Notes: Is a regular toggle ability in Medusa's 1st ability slot. Requires level 1/3/5/7 to be leveled, like regular abilities. All her attacks deal the reduced damage when toggled on, not only the extra arrows.
- Mana Shield
- Is now a regular ability with 4 levels, instead of an ultimate ability with 3 levels.
- Level requirement from 6/11/16 to 1/3/5/7.
- Changed legacy hotkey from N to E.
- Reduced absorbed damage from 100% to 50%.
- Changed damage absorbed per point of mana from 1/1.5/2 to 0.75/1.25/1.5/2.
- Aghanim's Scepter no longer upgrades Mana Shield (used to increase damage per point of mana from 1/1.5/2 to 1.5/2/2.5).
- Added new ultimate ability
- Gaze:
- Medusa focuses her most ancient power on an enemy unit. It slowly turns the unit into stone, slowing its movement speed. Medusa must channel all of her energy into this Gaze. Taking damage breaks the channeling. The slowing effect of the stone slows the unit's speed for up to 5 seconds.
- Cast range: 500
- Max channel time: 10
- Movement speed slow per second: 9%/18%/27%
- Attack speed slow per second: 9/18/27
- Slow duration: 5
- Mana cost: 150/200/250
- Cooldown: 45
- Notes: Is a channeling ability. The slow gets stronger by the mentioned values for each channeled second. When the channeling ends or gets canceled, the slow lingers for 5 more seconds. Recasting this on the same unit resets the slow.
История обновлений
March 24, 2016 Patch
- Fixed Mystic Snake ending if it hits an invisible unit.
October 09, 2015 Patch
- Fixed Medusa gaining mana with Mana Shield from attacks that dealt negative damage.
September 23, 2013 Patch
- Enabled Medusa in Captain's Mode.
July 18, 2013 Patch
- Fixed various spells being unable to remove the stun from Stone Gaze.
- Fixed Stone Gaze facing requirement not taking into account distance once the debuff is added.
June 28, 2013 Patch
- Fixed Split Shot missing 24 AoE.
June 14, 2013 Patch
- Fixed Mystic Snake not jumping to magic immune units.
- Fixed an intermittent crash on some particle effects like Stone Gaze.
June 05, 2013 Patch
- Stone Gaze effect improvements.
- Fixed Stone Gaze sometimes lasting too long.
March 21, 2013 Patch
- Fixed attack acquisition range on Disruptor, Keeper of the Light, Io, Visage and Medusa.
February 14, 2013 Patch
- Enabled Medusa in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week).
February 07, 2013 Patch
- Fixed Split Shot hitting Nightmared units.
- Fixed Mana Shield not blocking damage from Death Ward, Plague Ward, Mass Serpent Ward and Wildwing's Tornado.
January 24, 2013 Patch
- Fixed Mana Shield happening after Stout Shield/ Vanguard damage block rather than before.
January 17, 2013 Patch
- Mystic Snake now returns to restore you when it is blocked by Linken's Sphere.
January 10, 2013 Patch
- Added Medusa!
de:Medusa/Changelogs