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Item
Atualizações
Receptáculo Espiritual | |||||||||||||
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Forjado por um deus para aprisionar a alma de outro. | |||||||||||||
Custo
2975 (750) Categoria
Suporte | |||||||||||||
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Receptáculo Espiritual é um item comprável na loja da base, na categoria suportes. No entanto, requer um item da loja secreta ou loja secundária para ser completado.
Informações adicionais[]
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- Movement speed bonuses from multiple Spirit Vessels fully stack.
- Stacks with all other movement speed bonuses.
Habilidades[]
Em inglês: Soul Release
Quando usado em um herói inimigo, reduz 4% da vida atual por segundo, além de reduzir a regeneração de vida e cura em 60%. Causa 25 de dano por segundo.
Quando usado em um herói aliado, aumenta 30 da vida atual por segundo, além de aumentar a regeneração de vida e cura em 4%. Fornece 30 de vida por segundo.
Dura 8 segundos.
Ganha cargas toda vez que um herói inimigo morrer dentro de 1400 unidades. Apenas o Receptáculo mais próximo do inimigo que morreu ganhará uma carga.
Quando usado em um herói inimigo, reduz 4% da vida atual por segundo, além de reduzir a regeneração de vida e cura em 60%. Causa 25 de dano por segundo.
Quando usado em um herói aliado, aumenta 30 da vida atual por segundo, além de aumentar a regeneração de vida e cura em 4%. Fornece 30 de vida por segundo.
Dura 8 segundos.
Ganha cargas toda vez que um herói inimigo morrer dentro de 1400 unidades. Apenas o Receptáculo mais próximo do inimigo que morreu ganhará uma carga.
Alcance de uso: 950
Charge Gain Radius: 1 400
Ally Health Regen Bonus: 30
Enemy Damage per Second: 25
Enemy Current Health as Damage per Second: 4%
Enemy Heal Reduction: 60%
Duração: 8
Can be cast on spell immune allies.
Cannot be cast on spell immune enemies. Attempts to damage if debuff was placed before spell immunity and when not dispelled.
Cannot be cast on spell immune enemies. Attempts to damage if debuff was placed before spell immunity and when not dispelled.
Modificadores
Observações:
- Double clicking the item uses it on self.
- Successive casts on the same target do not stack, but refresh the duration instead.
- The buff and debuff are independent and stack with each other, although the heal gets canceled as soon as the damage ticks.
- Spirit Vessel's heal does not stack with that of Urn of Shadows. Neither do their damage debuffs stack.
- Spirit Vessel overrides the heal buff and damage debuff of Urn of Shadows, but the urn cannot override the vessel's modifiers.
- When attempting to do so, Urn of Shadows only goes on cooldown, without losing charges.
- Can regenerate up to 240 health over its full duration.
- Deals 25 + 4% of current health as damage in 1 second intervals, starting 1 second after cast, resulting in 8 damage instances.
- The flat damage is calculated first (after all reductions), followed by the damage based on current health.
- Can deal a total of 200 + 27.86% of current health as damage to the target enemy (before reductions).
- Damage greater than 0 from any player (including allies, excluding self) or Roshan dispels the effect.
- Does not get dispelled by damage flagged as HP Removal.
- Can only be cast on heroes (including illusions and clones) and creep-heroes.
- Spirit Vessel charges cannot be gathered by clones, illusions and creep-heroes.
- Shares cooldown with Urna das Sombras.
- When having multiple Spirit Vessels, the one in the higher inventory slot gains charges.
- Slot priority order: Top left, top middle, top right, bottom left, bottom middle, bottom right.
- Cannot gain charges while inside the backpack. The item must be in one of the 6 slots to gain charges.
- When having no charges left, the vessel gains 2 charges from the next enemy hero's death, instead of 1.
- When there are multiple Spirit Vessels in the team, the hero who is closest to the dying enemy gets charges.
- Spirit Vessels and Urns of Shadows are treated equally. When having both, the one in the higher inventory slot gets charges.
- Upon upgrading an Urn of Shadows into a Spirit Vessel, all its current charges are carried over.
Heróis recomendados[]
- Ancient Apparition can buy Spirit Vessel to combine with Explosão de Gelo making target close to shatter threshold.
- Conexão increases healing effect for both Io and tethered ally.
- Oracle can use Spirit Vessel both defensively and offensively as it synergies perfectly with Chamas Purificantes.
- Due to Falsa Promessa double heal Spirit Vessel can restore 480 HP.
- Abraço Gelado in combination with Spirit Vessel heals over 50% of allied hero's current health.
- Amaldiçoar together with an offensive Spirit Vessel charge can damage much greater than 30% +120 and allows to solo kills if catching a hero with a favorable cask. About doubles the damage (121% for first 4 seconds, and 80% for the last 4 seconds.) so instead of 30% +120 it would be around 60% +240, with a few auto attacks or death ward, dagon or any other source of damage most heroes will be dead.
Outros[]
- Spirit Vessel can be useful for heroes with damage-over-time abilities ( Doom, Earth Spirit, Phoenix, Venomancer, Viper, Witch Doctor etc) to make surprisingly large amount of damage.
Dicas[]
- Offensively it can be used for two reasons - to damage heroes that have high health regeneration and decrease it.
- The item decreases a lot the lifesteal from Satânico's active Unholy Rage.
- As it is long duration damage-over-time it can be a good counter against Adaga de Translocação-reliant initiators.
- Also it not only decreases but completely disables Coração do Tarrasque for a long duration if not dispelled.
- When enemy has Spirit Vessel it's better to have at least one dispel in your team. And if your allies have no dispels it would be a good idea to build Orbe de Lótus, Cetro Divino de Eul, Grevas Guardiãs, or Machado Ilusório.
Galeria[]
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