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Sons
História
Habilidades antigas
Atualizações
Bugs
Golpe Caótico (pré-7.20)
Habilidade
Passiva
Passiva
Afeta
Inimigos
Inimigos
Em inglês: Chaos Strike (Pre 7.20)
Each of Chaos Knight's attacks has a chance to deal bonus damage, also causing the critical strike to lifesteal for 75% of the damage.
Each of Chaos Knight's attacks has a chance to deal bonus damage, also causing the critical strike to lifesteal for 75% of the damage.
Observações:
- Esta habilidade foi reformulada no Golpe Caótico atual na atualização 7.20.
- Increases attack damage by an average of 3%/9%/15%/21%.
- The proc chances of multiple crit sources stack.
- If two sources of critical strike proc at the same time, the higher multiplier has priority.
- Stacks additively with other sources of lifesteal.
- Chaos Strike uses pseudo-random distribution.
- Cannot proc against wards and buildings.
- The sound and particles play upon start of the attack, not when the attack lands.
Blink Strike
Em inglês: Blink Strike
Teleports to a unit and strikes it if it is a foe, dealing bonus damage.
Teleports to a unit and strikes it if it is a foe, dealing bonus damage.
Observações:
- Esta habilidade foi reformulada na Fenda da Realidade atual na atualização 6.65.
- The bonus damage is independent from Chaos Knight's attack damage and is instantly dealt to the target.
- Chaos Knight is ordered to attack the target, if it is an enemy.
- Can be cast on allies without damaging them.
Golpe Crítico
Habilidade
Passiva
Passiva
Afeta
Inimigos / Em si mesmo
Inimigos / Em si mesmo
Em inglês: Critical Strike
Nessaj's mojo gives him a chance to deal bonus damage.
Nessaj's mojo gives him a chance to deal bonus damage.
Observações:
- Esta habilidade foi reformulada no Golpe Caótico atual na atualização 6.11.
- The evasion was only provided on level 1.
- The actual chance to proc a critical strike was 0%/10%/10%/10%, since the Warcraft 3 engine always rounded the percentage numbers to the next 5 position.
- This means the chance to proc a 1100% damage hit was non-existent, so it only provided the evasion on level 1.
- Increased attack damage by an average of 0%/5.5%/16.5%/25.63%.