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{{Hero infobox |
{{Hero infobox |
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| title = Anti-Mage |
| title = Anti-Mage |
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− | | icon = |
+ | | icon = Ficheiro:Anti-Mage minimap icon.png |
− | | image = |
+ | | image = Ficheiro:Anti-Mage icon.png |
| primary attribute = Agility |
| primary attribute = Agility |
||
| strength = 22 |
| strength = 22 |
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| collision size = 24 |
| collision size = 24 |
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| legs = 2 |
| legs = 2 |
||
+ | | gib type = default |
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}} |
}} |
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{{Ability |
{{Ability |
||
| name = Quebra de Mana |
| name = Quebra de Mana |
||
− | | image = |
+ | | image = Ficheiro:Mana Break icon.png |
| sound = Mana Break |
| sound = Mana Break |
||
| description = Queima a mana de um adversário em cada ataque e causa {{#show:Anti-Mage#Quebra de Mana|?value2}} da mana queimada como dano ao alvo. |
| description = Queima a mana de um adversário em cada ataque e causa {{#show:Anti-Mage#Quebra de Mana|?value2}} da mana queimada como dano ao alvo. |
||
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{{Ability |
{{Ability |
||
| name = Translocar |
| name = Translocar |
||
− | | image = |
+ | | image = Ficheiro:Blink (Anti-Mage) icon.png |
| sound = Blink (AM) |
| sound = Blink (AM) |
||
| description = Teletransporte a curta distância, permitindo que entre e saia do combate. |
| description = Teletransporte a curta distância, permitindo que entre e saia do combate. |
||
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| mana = 60 |
| mana = 60 |
||
| cooldown = 15/12/9/6 |
| cooldown = 15/12/9/6 |
||
− | | cooldown tal = {{calc|v1-{{show|T|Anti-Mage|talent3left value}}|v1={{#show:#Translocar|?cooldown#}}}} |
+ | | cooldown tal = {{formatnum:{{calc|v1-{{show|T|Anti-Mage|talent3left value}}|v1={{#show:#Translocar|?cooldown#}}}}|}} |
| notes = * Blink [[disjoint]]s projectiles upon cast. |
| notes = * Blink [[disjoint]]s projectiles upon cast. |
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{{Ability |
{{Ability |
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| name = Escudo Antimagia |
| name = Escudo Antimagia |
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− | | image = |
+ | | image = Ficheiro:Spell Shield icon.png |
| sound = Spell Shield block |
| sound = Spell Shield block |
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| sound2 = Spell Shield reflect |
| sound2 = Spell Shield reflect |
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| breakable = Yes |
| breakable = Yes |
||
− | | trait1 = |
+ | | trait1 = Resistência mágica adicional |
| value1 = 20%/30%/40%/50% |
| value1 = 20%/30%/40%/50% |
||
| value1 tal = {{calc|v1+{{show|T|Anti-Mage|talent4right value}}/100|v1={{#show:#Escudo Antimagia|?value1#}}|%}} |
| value1 tal = {{calc|v1+{{show|T|Anti-Mage|talent4right value}}/100|v1={{#show:#Escudo Antimagia|?value1#}}|%}} |
||
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| notes = * Stacks multiplicatively with other sources of [[magic resistance]]. |
| notes = * Stacks multiplicatively with other sources of [[magic resistance]]. |
||
− | * Increases Anti-Mage's total base magic resistance to {{calc|1-(1-v1)*(1-({{show|H|Anti-Mage|magic resistance}}/100))|v1={{#show:#Escudo Antimagia|?value1#}}|%}} ({{Symbol|Talent}} {{calc|1-(1-v1)*(1-({{show|H|Anti-Mage|magic resistance}}/100))|v1={{#show:#Escudo Antimagia|?value1 tal#}}|%}}). |
+ | * Increases Anti-Mage's total base magic resistance to {{formatnum:{{calc|1-(1-v1)*(1-({{show|H|Anti-Mage|magic resistance}}/100))|v1={{#show:#Escudo Antimagia|?value1#}}|%}}|}} ({{Symbol|Talent}} {{formatnum:{{calc|1-(1-v1)*(1-({{show|H|Anti-Mage|magic resistance}}/100))|v1={{#show:#Escudo Antimagia|?value1 tal#}}|%}}|}}). |
* {{I|Cetro de Aghanim}} adds a [[Spell Block]] and [[Lotus Orb/Interactions|Spell Reflection]] to Spell Shield. |
* {{I|Cetro de Aghanim}} adds a [[Spell Block]] and [[Lotus Orb/Interactions|Spell Reflection]] to Spell Shield. |
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{{Ability |
{{Ability |
||
| name = Vácuo de Mana |
| name = Vácuo de Mana |
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− | | image = |
+ | | image = Ficheiro:Mana Void icon.png |
| sound = Mana Void |
| sound = Mana Void |
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| type = ultimate |
| type = ultimate |
||
| description = Causa dano em uma área baseado nos pontos de mana faltantes na unidade-alvo, que é miniatordoada. |
| description = Causa dano em uma área baseado nos pontos de mana faltantes na unidade-alvo, que é miniatordoada. |
||
| lore = Depois de pôr os seus inimigos de joelhos, Anti-Mage os pune pelo uso das artes arcanas. |
| lore = Depois de pôr os seus inimigos de joelhos, Anti-Mage os pune pelo uso das artes arcanas. |
||
− | | lore = After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts. |
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| target = Target Unit |
| target = Target Unit |
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| affects = Enemies |
| affects = Enemies |
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<div class="infostripe gradient_gameplay"> |
<div class="infostripe gradient_gameplay"> |
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− | <div>[[Ficheiro:Guide icon.png|128px|link=Anti-Mage/ |
+ | <div>[[Ficheiro:Guide icon.png|128px|link=Anti-Mage/Guia]]<br />[[Anti-Mage/Guia|Estratégia <br/>e Dicas]]</div> |
− | <div>[[Ficheiro:Counters icon.png|128px|link=Anti-Mage/ |
+ | <div>[[Ficheiro:Counters icon.png|128px|link=Anti-Mage/Combinações]]<br />[[Anti-Mage/Combinações|Desvantagens e<br/>Combinações]]</div> |
</div> |
</div> |
||
== Áudio == |
== Áudio == |
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<div class="infostripe gradient_audio"> |
<div class="infostripe gradient_audio"> |
||
− | <div>[[Ficheiro:Responses icon.png|128px|link=Anti-Mage/ |
+ | <div>[[Ficheiro:Responses icon.png|128px|link=Anti-Mage/Respostas]]<br />[[Anti-Mage/Respostas|Respostas]]</div> |
− | <div>[[Ficheiro:Sounds icon.png|128px|link=Anti-Mage/ |
+ | <div>[[Ficheiro:Sounds icon.png|128px|link=Anti-Mage/Sons]]<br />[[Anti-Mage/Sons|Sons]]</div> |
</div> |
</div> |
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== Histórico == |
== Histórico == |
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<div class="infostripe gradient_history"> |
<div class="infostripe gradient_history"> |
||
− | <div>[[Ficheiro:Lore icon.png|128px|link=Anti-Mage/ |
+ | <div>[[Ficheiro:Lore icon.png|128px|link=Anti-Mage/|História]]<br />[[Anti-Mage/|História|História]]</div> |
− | <div>[[Ficheiro:Old Abilities icon.png|128px|link=Anti-Mage/ |
+ | <div>[[Ficheiro:Old Abilities icon.png|128px|link=Anti-Mage/Habilidades antigas]]<br />[[Anti-Mage/Habilidades antigas|Habilidades antigas]]</div> |
− | <div>[[Ficheiro:Changelogs icon.png|128px|link=Anti-Mage/ |
+ | <div>[[Ficheiro:Changelogs icon.png|128px|link=Anti-Mage/Atualizações]]<br />[[Anti-Mage/Atualizações|Atualizações]]</div> |
</div> |
</div> |
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== Galeria == |
== Galeria == |
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<gallery> |
<gallery> |
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− | + | Ficheiro:Dota2 AM GlaivesOld.jpg|Modelo da arma antiga |
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− | + | Ficheiro:Anti-Mage Concept Art1.jpg|Arte conceitual |
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− | + | Ficheiro:Anti-Mage ability icon progress.png|Progresso dos ícones de habilidade |
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− | + | Ficheiro:Anti-Mage hero icon progress.png|Progresso dos ícones de herói |
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</gallery> |
</gallery> |
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Revisão das 10h42min de 3 de maio de 2018
I am a beacon of knowledge blazing out across a black sea of ignorance.
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Anti-Mage é um carregador rápido de Agilidade, corpo a corpo, com uma ênfase em perturbar e matar inimigos de mana alta. Notavelmente, ele tem uma agilidade alta e um tempo de ataque base baixo, giving him high damage and scaling with his basic attacks. His signature ability is Quebra de Mana, a passive attack modifier that makes him a huge threat to mana-reliant heroes, mainly Intelligence-based casters. In addition to granting substantial bonus damage on each attack, its mana burn sets enemies up to be devastated by his ultimate ability, Mana Void. Translocar is a highly versatile ability that allows Anti-Mage to instantly teleport short distances, thereby allowing him to escape, chase, and even farm with ease. Combined with his high base movement speed, this makes Anti-Mage a highly mobile hero at all points in the game. Spell Shield greatly increases Anti-Mage's magic resistance, allowing him to sustain more damage from enemy casters. Finally, Mana Void finishes off targets after their mana has been burned, inflicting heavy damage to both the target and enemies surrounding the target. The damage Mana Void can potentially deal scales extremely well into the late game, as enemies' mana pools only grow larger over time. His naturally fast basic attacks combined with his powerful abilities make him extremely dangerous in the late game, allowing him to devastate enemies with ease if he is allowed to farm as a hard carry.
Biografia
Habilidades
Observações:
- O dano é diretamente adicionado ao dano de ataque de Anti-Mage.
- Anti-Mage can lifesteal off of the damage dealt by Mana Break, however it cannot crit or cleave.
- The damage can be reduced with e.g. Debilitar or Elo Estático.
- However, it cannot be amplified with e.g. Erro Lua em Módulo:Ability_ID na linha 44: Could not find Cargo data for "Fortalecer". or the .
- Effectively increases a Anti-Mage's attack damage by Erro Lua: . against units which have enough mana to burn.
- Aplica primeiro a perda de mana, depois o dano.
- Does not work against allied units when attacking them.
- Não acumula com a Quebra de Mana.
Ponto-alvo
A si
Observações:
- Blink disjoints projectiles upon cast.
- Does not blink for the full distance when targeting closer than the max distance.
- When targeting beyond the max blink distance, Anti-Mage will blink for the max distance towards the targeted point.
- The illusion created by the talent is created on Anti-Mage's original cast location, facing the direction he blinked to.
- The illusion cannot act, so it is completely uncontrollable.
- The illusion is not invulnerable, and can be attacked and killed normally.
- The illusion automatically attacks the first enemy coming within its acquisition range.
- It uses default auto-attack rules, meaning it always attacks the closest enemy, and does not stick to the first target it attacks.
- When no enemies are nearby, the illusion just idles in place, only moving when getting aggroed.
- The illusion ignores the player's auto-attack settings and is always in auto-attack mode.
- When Encantando the illusion, it still dies within 10 seconds, despite its timer being visually increased.
Passiva
A si
Observações:
- Stacks multiplicatively with other sources of magic resistance.
- Cetro de Aghanim adds a Spell Block and Spell Reflection to Spell Shield.
- Only goes on cooldown upon successfully blocking, but not when just reflecting a spell (e.g. Lançar).
- If Anti-Mage has the Esfera de Linken item or buff, they only block spells while Spell Shield is on cooldown.
- If Anti-Mage has the Echo Shell buff from Orbe de Lótus, Echo Shell only reflects spells while Spell Shield is on cooldown.
- The Spell Shield does not reflect spells which come from Echo Shell (reflected spells are not reflected again).
- The effect uses a regular cooldown, and is therefore affected by all cooldown manipulating effects.
- Unlike Lotus Orb, does not reflect Ataque Fantasma and Golpe Sorrateiro. They do get blocked still.
Observações:
- The targeting reticule must be centered over an enemy unit.
- The damage is calculated based on the primary target's mana, but applied to all enemies within the radius.
- Mana Void first applies the debuff, then the damage.
- Only the primary target gets stunned.
- Can be cast on units without a mana pool, applying the mini-stun only.
- Plays a sound effect during the cast time, which is audible to everyone.
Talentos
Talentos do herói | ||
---|---|---|
-50s de intervalo entre usos para Vácuo de Mana | 25 | +25% de resistência para Escudo Antimagia |
-2,5s de intervalo entre usos para Translocar | 20 | Translocar cria uma ilusão incontrolavel |
+15 de Agilidade | 15 | +400 de alcance de uso para Translocar |
+20 de velocidade de ataque | 10 | +10 de Força |
- O talento de Força fornece 200 de vida e 1 de regeneração de vida para Anti-Mage.
- O talento de Agilidade fornece 2,5 de armadura, 15 de velocidade de ataque e 15 de dano de ataque para Anti-Mage.
Itens recomendados
Itens iniciais:
Começo da partida:
Meio da partida:
Minutos finais:
Itens situacionais:
Jogabilidade
Funções: | Carregador Escapista Bombardeador |
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Complexidade: | ★☆☆ |
Estilo de jogo: | Among the ascetic monks of Turstarkuri, only a young acolyte was fortunate enough to escape the fallen legion's assault on the monastery. Now, vowing to eliminate not only the magic of the Dead God, the Anti-Mage returns to eradicate magic altogether. Cloaked with a protective Spell Shield, he shrugs off sorcery that would end lesser heroes. No wizard's trick is enough to contain or elude the Anti-Mage, as he Blinks out of traps and pursues targets to the ends of the world. With each swing of his unorthodox blades, the Anti-Mage erodes his opponent's mana, setting up the depleted caster to perish in a crushing Mana Void. |
Áudio
Histórico
Equipamento
|
Curiosidades
- In DotA, Anti-Mage's full name and title was "Magina, the Anti-Mage"; in Dota 2, his name was removed for unspecified reasons.
- In DotA, Anti-Mage has a chance to spawn with "BurNIng" as name, instead of Magina, which is a tribute to the professional DotA player BurNIng.
- In DotA, Anti-Mage and Terrorblade were brothers. This was to be kept in Dota 2 based on certain responses Anti-Mage made in Terrorblade's presence, but upon Terrorblade's release, these relations were severed and thus the lines went unused.
- In DotA, Anti-Mage was blind, due to the model of the Warcraft III character he used, Illidan Stormrage, who was blind.