Vengeful Spirit

Vengeful Spirit is a ranged support hero that uses her skills to render enemy heroes helpless and weakened, turning the tide of battle and allowing her allies to win battles. She is typically found roaming early game due to her ranged stun ability, allowing for quick ganks before the game has really started.

Trivia

 * Blink Dagger cannot be bought on Vengeful Spirit. If it could be, she would be able to blink to an enclosed area and then switch places with an enemy, leaving her foe potentially trapped.
 * Previous designs of Vengeful Spirit showed her with a mask.
 * Vengeful Spirit's fun name, "820", is given in respect of legendary DotA player 820.

Tips

 * Under all circumstances max Magic Missile first.
 * Her Vengeance Aura boosts her own damage as well, so do not underestimate her autoattack.
 * A ganking trick early-game is to Nether-Swap an enemy hero into a tower's range, then use Magic Missile to stun them. With the tower's help you should easily kill the hero.
 * Venge is best chosen when you have very auto-attack reliant heroes like Ursa and Drow Ranger.
 * In large encounters your stun is best used on the enemy's support units, rather than their carries.
 * Wave of Terror is an armour reduction spell with very little mana cost, and should be used in every encounter.
 * Nether Swap is useful in encounters to bring easily-killed enemy heroes into the range of your carries/gankers.
 * Desolator should always be built, as its armour reduction stacks with Wave of Terror's; and the two together allow Venge to act as a semi-carry if she chooses.