Oracle/Sounds

Attacks

 * Oracle preattack.mp3 Pre attack sound plays during the attack animation.


 * Oracle projectile launch.mp3 Projectile launch sound plays as the attack projectile is released.


 * Projectile impact sound plays as the attack projectile successfully hits the target.
 * Necrophos projectile impact1.mp3 Projectile impact 1
 * Necrophos projectile impact2.mp3 Projectile impact 2
 * Necrophos projectile impact3.mp3 Projectile impact 3

Movement

 * Oracle idle loop.mp3 Loop sound plays permanently on Oracle, gets louder while moving (40%).

Fortune's End

 * Fortune's End channel.mp3 Channel sound plays on Oracle while channeling the spell.
 * Fortune's End cast.mp3 Cast sound plays on Oracle upon releasing the projectile.
 * Fortune's End target.mp3 Target sound plays at the impact location upon reaching it.
 * Fortune's End.mp3 Full sound example.

Fate's Edict

 * Fate's Edict cast.mp3 Cast sound plays on Oracle upon cast.
 * Fate's Edict target.mp3 Target sound plays on the target upon cast (70% vol).
 * Fate's Edict.mp3 Full sound example.

Purifying Flames

 * Purifying Flames target.mp3 Target sound plays on the target upon cast.
 * Purifying Flames loop.mp3 Loop sound plays on the target upon cast and lasts for about 5 seconds (60% vol).
 * Purifying Flames.mp3 Full sound example.

False Promise

 * False Promise cast.mp3 Cast sound plays on Oracle upon cast.
 * False Promise target.mp3 Target sound plays on the target upon cast.
 * False Promise fp.mp3 Additional target sound plays on the target upon cast. Audible to the target only.
 * False Promise damage.mp3 Damage sound plays at the end of the duration when the damage exceeds the heal.
 * False Promise heal.mp3 Heal sound plays at the end of the duration when the heal exceeds the damage.
 * False Promise damaged.mp3 Full sound example with damage at end.
 * False Promise healed.mp3 Full sound example with heal at end.
 * False Promise.mp3 Full sound example with open end.