Dawnbreaker/Counters

Bad against...

 * disables Dawnbreaker's . Since she's a melee hero, she needs to close gap to attack and Nethertoxin will be bad for her since she cannot heal.
 * and will severely slow her down and combined with, it will be her death sentence (unless her Celestial Hammer or Solar Guardian are off cooldown). Besides that, chasing her down will be easy due to the slow.


 * Being a strength hero with a high strength gain means can give her a hard time,especially later in the game.
 * However,'s physical damage can control him in the laning phase.


 * can stop Dawnbreaker's Solar Guardian which will eliminate her global presence and limits her movement around the map.


 * can shut down most of Dawnbreaker's abilities, rendering her useless.
 * followed by a high attack speed, makes it hard for Dawnbreaker to escape.


 * prevents Dawnbreaker from escaping with Celestial Hammer.
 * and can pin down Dawnbreaker after she jumps in with Solar Guardian.
 * can force Dawnbreaker out of a fight right after she uses Solar Guardian.


 * can easily avoid Dawnbreaker's abilities or to escape her gank attempts and backtrack any damage she deals.
 * can prevent Dawnbreaker from using her abilities after initiating, and slowing her down severely.
 * combined with his high attack speed can lock Dawnbreaker in place, preventing her escape with Celestial Hammer.
 * locks down Dawnbreaker in place right after she uses Solar Guardian.
 * On the other hand, if Solar Guardian is cast beforehand from afar, it may discourage Faceless Void from casting Chronosphere in its location

Others

 * Due to her slow movement speed,heroes with crowd control and slows can shut down Dawnbreaker:,, etc.

Items

 * can block magical damage from Dawnbreaker's abilities.
 * will greatly cripple Dawnbreaker, preventing her from using abilities and items.
 * , and  can reduce physical damage from Dawnbreaker's right-clicks and Starbreaker alike.  can also reduce Dawnbreaker's attack speed and healing from Luminosity.
 * and will render Dawnbreaker helpless and vulnerable until Dawnbreaker buys.
 * and will protect it's owner from Dawnbreaker's physical damage, and it can also be used to disarm Dawnbreaker and make her more vulnerable to magical damage until Dawnbreaker buys either  or . However, they will amplify magical damage from Celestial Hammer and Solar Guardian.

Good against...

 * can deal huge damage to Chen and clear waves of his creeps.
 * can deal damage over time to both, Chen and his creeps, which may force Chen to use prematurely.
 * allows Dawnbreaker to counter Chen's pushing attempts and to rejoin her team with Solar Guardian when they require it. upgraded  can also give Dawnbreaker's allies evasion while Dawnbreaker is airborne for it's duration, wasting much of 's power.


 * Starbreaker and Celestial Hammer does high AoE damage which easily clears, shutting down most of Nature's Prophets damage and pushing power.
 * Dawnbreaker can teleport to deal with split-pushing Nature's Prophet and rejoin her team with Solar Guardian when they require it.
 * Since Starbreaker clears trees in its path followed by a stun at the end Nature's Prophet will be unable to escape the dangerous situation by using on himself and teleporting away with either  or.


 * Solar Guardian can save allies who are being dueled and will interrupt her initiation.


 * Solar Guardian can save allies caught inside.


 * Dawnbreaker can easily clear waves of Naga Siren's illusions from with,  and.
 * upgraded will allow Dawnbreaker to dispel  and freely attack Naga Siren during  when combined with, a common item on Dawnbreaker.
 * allows Dawnbreaker to counter any attempts of Naga Siren and rejoin her team with Solar Guardian when they require it. upgraded  can also give Dawnbreaker's allies evasion while Dawnbreaker is airborne for it's duration, as Naga Siren mainly relies on direct attacks in order to deal damage.


 * Solar Guardian can save an ally getting targeted and focused by Spirit Breaker.


 * Spectre has no innate disables or silence to stop any of Dawnbreaker's abilities
 * Solar Guardian allows Dawnbreaker to quickly stand next to one of her allies, denying Spectre any of 's bonus.
 * Luminosity outheals the damage dealt by.

Others

 * Heroes with summoned units don't fare well against Dawnbreaker..

Items

 * escaping attempts can be easily cancelled with Starbreaker.

Works well with...

 * Enigma's that secures an AOE can work very well for Dawnbreaker's skill, especially her ultimate.


 * Dawnbreaker excels at healing her allies, and while under, Necrophos benefits more from it
 * With the massive damage Dawnbreaker can deal throughout the game, Necrophos has an easier time snatching a kill with


 * Legion Commander's is a good combination with Dawnbreaker's ultimate, assisting Legion Commander from anywhere on the map.

Others

 * Any hero who can stand on the frontline, soaking up an enemies' initiation, giving time for Dawnbreaker to counter-initiate:, ,
 * Other than AOE lockdown, Dawnbreaker may also benefits from initiators like, , who stuns the enemies for her to cast her ult.
 * Dawn breaker is easily interrupted during all three spells of hers, hence having any ally unit that can help her lock down the enemies are a great asset to make her work.

List of heroes that counter Dawnbreaker, and list of heroes that work well with Dawnbreaker.

Dawnbreaker/Neutralizações Dawnbreaker/Противостоящие