February 17, 2016 Patch

{{Patch layout
 * sort = 2016-02-17
 * source = http://store.steampowered.com/news/20426/
 * source2 = http://store.steampowered.com/news/20428/
 * source-title = Dota 2 Update - February 17th, 2016
 * source2-title = Dota 2 Update 2 - February 17th, 2016
 * before = February 12, 2016 Patch
 * after = February 18, 2016 Patch
 * notes =
 * Reduced the amount of memory used by the game.
 * Fixed a rare bug where a game would not show up on the live DotaTV games list, which was caused by restarting a failed-to-load lobby within the DotaTV delay window.
 * Fixed various bugs with replays being unavailable until client was restarted.
 * Fixed coaches sometimes inadvertently wagering tokens.
 * Increase framerate and lower memory usage in the armory.
 * Fixed the tournament match popup results sometimes having the hero picks swapped between teams.
 * Fixed a bug where changing wearables while in hero picker screen would cause the hero to stop animating.
 * {{Hero ID|Terrorblade}} items with appropriate detail masks are now affected by gem and arcana colors and textures.
 * Adding default ambient effects to {{Hero ID|Terrorblade}} weapons.
 * Added {{Ability ID|Savage Roar|Lone Druid}} animations to {{Hero ID|Lone Druid}} Spirit Bears.
 * Fixed {{Hero ID|Timbersaw}} models to show custom {{Ability ID|Reactive Armor|Timbersaw}}.
 * Various courier fixes (hitbox adjustments, haste run activity fixes, etc.)
 * {{Hero ID|Jakiro}} and {{Hero ID|Ogre Magi}} voices now pan left and right.
 * Several ability sfx now become audible to enemies after they emerge from fog of war. (like {{Ability ID|Illusory Orb|Puck}}, {{Ability ID|Stone Gaze|Medusa}}, {{Ability ID|Ghostship|Kunkka}}, etc).
 * Fixed a bug with {{Ability ID|Glimpse|Disruptor}} sound that could cause it to be really loud.
 * Disable Help now prevents {{Hero ID|Io}}'s {{Ability ID|Relocate|Io}} and not {{Ability ID|Tether|Io}}.
 * All player-controlled units (instead of only heroes) now respect fog of war limitations when pathfinding.
 * Adjusted the pathfinder to limit excessive backtracking.
 * Quit confirmation popups no longer stack.
 * {{Hero ID|Clinkz}}'s {{Ability ID|Skeleton Walk|Clinkz}} and {{Hero ID|Tusk}}'s {{Ability ID|Walrus PUNCH!|Tusk}} effects no longer play at the caster's last known position when they are in fog of war.
 * Fixed {{Hero ID|Arc Warden}}'s {{Ability ID|Tempest Double|Arc Warden}} health cost being damage rather than a proper hp cost.
 * Fixed minimap jumping back to the left side of the screen if you change resolutions with minimap set to the right side of the screen.

Workshop Tool

 * Added support for editing more types of attachment points when submitting items.
 * Added the ability to set the fog depth on water materials.
 * Fixed bug where overlays did not work correctly on scaled models.
 * Enabled workshop default ambient effects model for 's weapon.
 * Made map compile respect smoothing angle and edge hardness between tiles.

New Heroes on the Dota Workshop

Workshop Hero Files Updated to Source 2
 * and Spiderling
 * and Nether Ward
 * and Nether Ward
 * and Nether Ward

Ability Items Added to the Workshop
 * Demon
 * 's Cog

Update 2

 * Updated the new set to only require one Infuser (affected users were granted back their extra Infuser).


 * changes =

Economy

 * A post-game chat channel and MVP voting feature has been added for the Shanghai Major 2016.

Winter 2016 Battle Pass

 * Compendium brackets, team profiles, and predictions are now available.
 * New Bloom quest path has been removed.

Treasures

 * Contains:

Tournament items
}}
 * Secret Place - Season 1
 * Combatzone LAN 20
 * Somos Doteros Tournament
 * High Fly Winter Cup 2016
 * Mango League
 * Click-Storm DOTA 2 League
 * Grapple Gaming Tournament Season 2
 * MAGFest 14