Viper/Sounds

Attacks

 * Viper preattack.mp3 Pre attack sound plays during the attack animation.


 * Viper projectile launch.mp3 Projectile launch sound plays as the attack projectile is released (50% vol).


 * Viper projectile impact.mp3 Projectile impact sound plays as the attack projectile successfully hits the target (50% vol).

Movement

 * Play on each step while moving (10%-20% vol while idling, 40% vol while moving).
 * Viper wing flap1.mp3 Flap 1
 * Viper wing flap2.mp3 Flap 2
 * Viper wing flap3.mp3 Flap 3
 * Viper wing flap4.mp3 Flap 4

Poison Attack

 * Poison Attack cast.mp3 Cast sound plays on Viper upon releasing the projectile, together with his other attack sounds.
 * Viper Strike target.mp3 Target sound plays on the target when the projectile successfully hits it. Plays at a 20% higher pitch (40% vol).
 * Poison Attack.mp3 Full sound example, including his regular attack sounds.

Malefic Drake's Hood


 * Replace the default cast sounds
 * Malefic Drake's Hood Poison Attack cast 1.mp3 Cast 1
 * Malefic Drake's Hood Poison Attack cast 2.mp3 Cast 2
 * Malefic Drake's Hood Poison Attack target.mp3 Replaces the default target sound
 * Malefic Drake's Hood Poison Attack.mp3 Full sound example.

Nethertoxin

 * Nethertoxin cast.mp3 Cast sound plays on Viper upon cast.
 * Nethertoxin loop.mp3 Loop sound plays at the targeted area upon projectile impact and loops for its duration.
 * Target sounds play on each unit damaged by Nethertoxin, only audible to the damaged units (50%-100% vol)
 * Acid Spray target1.mp3 Damage 1
 * Acid Spray target2.mp3 Damage 2
 * Acid Spray target3.mp3 Damage 3
 * Acid Spray target4.mp3 Damage 4
 * Acid Spray target5.mp3 Damage 5
 * Acid Spray target6.mp3 Damage 6
 * Acid Spray target7.mp3 Damage 7
 * Nethertoxin.mp3 Full sound example.

Corrosive Skin

 * Corrosive Skin.mp3 Sound plays on enemies whenever they receive the debuff (50% vol).

Viper Strike

 * Viper Strike cast.mp3 Cast sound plays on Viper upon cast.
 * Viper Strike target.mp3 Target sound plays on the target when the projectile successfully hits it. Plays at a 20% lower pitch.
 * Viper Strike.mp3 Full sound example.