Mars/Sounds

Attacks

 * weapons_hero_shared_large_blade_whoosh01.mp3 Pre attack sound plays during the attack animation.


 * Impact sounds play when the attack successfully hits a target.
 * weapons_hero_mars_attack01.mp3 Attack 1
 * weapons_hero_mars_attack02.mp3 Attack 2
 * weapons_hero_mars_attack03.mp3 Attack 3

Movement

 * Play on each step while moving (20%-40% vol)
 * physics_footsteps_hero_shared_general01.mp3 Footstep 1
 * physics_footsteps_hero_shared_general02.mp3 Footstep 2
 * physics_footsteps_hero_shared_general03.mp3 Footstep 3
 * physics_footsteps_hero_shared_general04.mp3 Footstep 4
 * physics_footsteps_hero_shared_general05.mp3 Footstep 5
 * physics_footsteps_hero_shared_general06.mp3 Footstep 6
 * physics_footsteps_hero_shared_general07.mp3 Footstep 7

Spear of Mars

 * weapons_hero_mars_spear_cast.mp3 Plays on Mars upon cast.
 * weapons_hero_mars_spear_projectile.mp3 Plays on the projectile upon cast and follows it.
 * weapons_hero_mars_spear_knockback.mp3 Plays on each hit secondary enemy.
 * weapons_hero_mars_spear_target.mp3 Plays upon picking up an enemy hero.
 * weapons_hero_mars_spear_impale.mp3 Plays on the enemy hero upon impaling them somewhere.

God's Rebuke

 * weapons_hero_mars_shield_bash.mp3 Plays on Mars upon cast if an enemy was hit (0.8 vol).
 * weapons_hero_mars_shield_bash_miss.mp3 Plays on Mars upon cast if no enemy was hit.
 * weapons_hero_mars_shield_crit.mp3 Plays on each hit enemy.

Bulwark

 * weapons_hero_mars_shield_block.mp3 Plays on Mars upon blocking a hero attack from the front angle.
 * weapons_hero_mars_shield_block_small.mp3 Plays on Mars upon blocking a hero attack from the side angle, or non-hero attack from the front angle.

Arena of Blood

 * weapons_hero_mars_enc_arena_start.mp3 Plays at the targeted point upon cast.
 * weapons_hero_mars_enc_arena_of_blood.mp3 Plays at the targeted area after the initial build-up delay.
 * weapons_hero_mars_arena_end.mp3 Plays at the targeted area whenever the arena expires.
 * weapons_hero_mars_arena_crumble.mp3 Plays at the targeted area whenever the arena expires.
 * weapons_hero_mars_shield_block_small.mp3 Plays on Mars whenever the arena blocks a ranged projectile from the outside.
 * Hero damage sounds play whenever an enemy hero gets damaged from the inside of the arena. Consists of one phalanx sound and one attack sound.
 * weapons_hero_mars_phalanx_attack01.mp3 Phalanx 1
 * weapons_hero_mars_phalanx_attack02.mp3 Phalanx 2
 * weapons_hero_mars_attack01.mp3 Attack 1
 * weapons_hero_mars_attack02.mp3 Attack 2
 * weapons_hero_mars_attack03.mp3 Attack 3
 * Creep damage sounds play whenever an enemy non-hero unit gets damaged from the inside of the arena.
 * weapons_hero_mars_attack01.mp3 Attack 1
 * weapons_hero_mars_attack02.mp3 Attack 2
 * weapons_hero_mars_attack03.mp3 Attack 3

Other

 * weapons_hero_mars_enc_mars_pick.mp3 Plays in the hero pick screen when Mars gets picked.
 * ui_stingers_enc_mars_takeover.mp3 Mars's take-over stinger.
 * ui_stingers_enc_mars_takeover_sfx.mp3 Mars's take-over sound effects.
 * Mars_intro.mp3 Full sound example.

主宰/音效