Movement Speed

Movement Speed (sometimes abbreviated as MS) determines the speed at which a unit can move. Movement Speed can never be lower than 100, and never greater than 522. The Haste Rune doubles a unit's movement speed, usually giving them maximum Movement Speed for the duration. Every unit has its own starting movement speed, which can then be altered by abilities or obtaining items that increase Movement Speed.

Stacking
No 2 similar items' movement speed boost will stack. The movement speed provided by any type of boots does not stack with any other boots. Any item that has Yasha as a component will not stack with any other item that has Yasha as a component. Eul's will not stack with another Eul's.


 * Movement Speed Stacking Formula
 * (Base Movement Speed + Flat Movement Speed Bonus) * (1 + Sum of % affecting Movement Speed)
 * Where:
 * Base Movement Speed: Is the starting Movement Speed of any hero.
 * Flat Movement Speed Bonus: Is the Movement Speed Bonus from any kind of Boots (Only the one that provides more Movement Speed will work) + the bonus Movement Speed from :Eul's
 * Sum of % affecting Movement Speed: Is the addition of any % increasing or decreasing buffs.

Movement Speed Comparison
Below is a comparison of the Movement Speeds of all Heroes.

* ''Lane Creeps cannot carry items. They are mentioned here as a comparison.''

List of items

 * Boots of Speed +55 Movement Speed
 * Phase Boots +60 Movement Speed
 * Power Treads +60 Movement Speed
 * Boots of Travel +95 Movement Speed
 * Arcane Boots +65 Movement Speed
 * Eul's Scepter of Divinity +25 Movement Speed
 * Yasha +10% Movement Speed
 * Sange and Yasha +12% Movement Speed
 * Manta Style +10% Movement Speed