Slark

Slark the Nightcrawler is a melee agility hero that utilises his abilities to spring onto enemy heroes and slip out unhindered. He is a very mobile ganker, but remains attribute-wise below most other carries unless he is able to steal away attributes with his abilities. Once he does, though, only a few heroes can hope to be as fearsome as the Nightcrawler - extremely mobile to the point of ever-presence; his strikes only hitting harder and faster.

Slark can quickly leap forward onto enemies with Pounce to leash them and bind them from escaping. His Dark Pact releases a delayed purge that breaks even the most powerful disables. This gives him one of the most flexible abilities to start and end fights in the game. He is also capable of stealing attributes by attacking his victim to boost his own attack damage temporarily with Essence Shift which can rapidly shift engagements in his favor, even when merely performing hit-and-run maneuvers. Slark's ultimate, Shadow Dance, allows him to remain unseen even while attacking for a short duration and allows him to move quicker when not under the watch of enemy eyes to strike in and out of enemy ranks unhindered.

Gameplay
 Strategy & Tips Counters & Matchups

Audio
 Responses Sounds

History
 Lore Old Abilities Changelogs

Trivia

 * Slark's murloc heritage was completely removed in the transition to Dota 2 to avoid copyright issues, since the murloc are an existing race in the Warcraft universe.
 * Slark's response, slark doubdam 02.mp3 "Met you once, cut you twice." is a reference to the carpentry phrase, "Measure twice, cut once."
 * Slark's respawn line, slark respawn 08.mp3 "Griefer madness..." is a reference to the propaganda film, . As well, a is a role a player assumes while in a multiplayer game to deliberately irritate other players.
 * Slark's weapon, a shiv, is the traditional prison weapon and is a reference to his backstory.