Meteor Hammer

The Meteor Hammer is an item purchasable at the Main Shop, under Weapons.

Disablers
Heroes with non-standard disables have extra time to channel Meteor Hammer, allowing the wielder to extend the time the target is disabled.


 * keeps enemies from moving out of Meteor Hammer's AoE.


 * roots an opponent long enough to set up Meteor Hammer.
 * Crystal Maiden's cast range increasing talent allows her to channel Meteor Hammer from safer distance.


 * is a good setup for Meteor Hammer, and increases Dark Willow's overall nuke damage.
 * can be used to stay safe while channeling Meteor Hammer.


 * The +  combo traps enemies while preventing them from interrupting the channel; in return, Meteor Hammer augments Disruptor's initiation with damage and a stun.


 * allows for safe channeling of Meteor Hammer after opponents have been put to sleep. Can be used along with to deal large amounts of damage.


 * provides a way to reliably reposition the enemy under the meteor, and can be combined with his other AoE stuns for a large amount of lockdown.


 * roots an opponent long enough to set up Meteor Hammer.
 * sets up Meteor Hammer. During the song, start channeling Meteor Hammer, and shift-queue Song of the Siren's sub-spell, giving enemies just a split second of time to cast spells.
 * It is possible to do the combo frame-perfect with the help of a toggle item, like . While channeling the item, shift-queue the toggle item three times before shift-queuing the song's sub-spell.
 * Note that this combo is quite obvious when executed, since Meteor Hammer's channeling sound and cast animation are visible and audible to enemies, which gives them more than enough time to prepare for it. Even with a frame-perfect timing, enemies can still cast non-targeted instant-cast spells and items.


 * boosted by sets up Meteor Hammer.
 * causes enemies to take more damage and stunned for longer from Meteor Hammer.


 * sets up Meteor Hammer.
 * leaves the target very vulnerable to follow-up damage.


 * traps enemies in a small area to nuke with Meteor Hammer.
 * adds to Meteor Hammer's AoE nuke damage.
 * Underlord's cast range increasing talents allows him to channel Meteor Hammer from extra long distances.


 * Can be used after successfully casting on multiple heroes (or a single hero close to a creep for the cask to bounce to) extend the stun and gain more time for an effective{A|Death Ward|Witch Doctor}}.
 * The damage dealt by Meteor hammer makes more impactful.

Siegers
Heroes with abilities that damage buildings can use Meteor Hammer to quickly bring down structures.


 * increases Meteor Hammer's damage perfect for pushing towers.


 * adds to Meteor Hammer's building damage.


 * adds to Meteor Hammer's building damage.

Hiders
Heroes who hide or go invisible can channel Meteor Hammer safely.


 * lets Monkey King use Meteor Hammer while out of vision.


 * allows the item to be channeled while hidden by invisibility, allowing him to stealthily initiate targets or push towers.


 * During, Treant Protector can use Meteor Hammer while hidden in the tree line.

Special
These heroes can use Meteor Hammer during certain circumstances.


 * Meteor Hammer can be used during . This means you can start channeling while near an enemy tower and fly back to safety while the channel completes.

Tips

 * Meteor Hammer can be hard to aim, as the long and obvious casting allows most opponents to interrupt or dodge the ability. Use the active in conjunction with disables, or after the target has expended their escape abilities.
 * Meteor Hammer can be considered a situational item for teams that require extra sieging power, as it deals 375 damage against buildings (about 1/4 of the HP of a Tier 1 tower).
 * Meteor Hammer can be used to quickly clear jungle stacks and creep waves.

Gallery
Martelo Meteorítico Meteor Hammer 陨星锤