Phoenix/Sounds

Attacks

 * Lina preattack.mp3 Pre attack sound plays during the attack animation
 * Projectile launch sounds play when the attack projectile is released.
 * Phoenix projectile launch1.mp3 Projectile launch 1
 * Phoenix projectile launch2.mp3 Projectile launch 2
 * Phoenix projectile impact.mp3 Projectile impact sound plays when the projectile successfully hits its target (60%-90% vol).

Movement

 * Phoenix wing flap.mp3 Flap sound plays on each wing flap while moving (60% vol). Does not play while standing still.
 * Phoenix idle loop.mp3 Loop sound permanently plays on Phoenix, gets louder when moving (40% vol).

Icarus Dive

 * Icarus Dive cast.mp3 Cast sound plays on Phoenix upon cast.
 * Stop Icarus Dive.mp3 End sound plays on Phoenix whenever the dive stops, no matter how.
 * Icarus Dive.mp3 Full sound example.

Fire Spirits

 * Fire Spirits cast.mp3 Cast sound plays on Phoenix upon cast.
 * Fire Spirits loop.mp3 Loop sound plays on Phoenix until all spirits are launched or expired (25% vol).
 * Fire Spirits launch.mp3 Launch sound plays on Phoenix whenever a fire spirit is launched.
 * Sticky Napalm target.mp3 Impact sound plays at the targeted location when the launched spirit reaches it (30% vol)
 * Burn sounds play on the affected units as the debuff gets placed (50% vol).
 * Searing Chains burn1.mp3 Burn 1
 * Searing Chains burn2.mp3 Burn 2

Sun Ray

 * Sun Ray cast.mp3 Cast sound plays on Phoenix upon cast.
 * Sun Ray target.mp3 Target sound plays at the tip of the beam upon cast.
 * Sun Ray loop.mp3 Loop sound plays at the tip of the beam until the spell stops.
 * Stop Sun Ray.mp3 End sound plays on Phoenix when the spell stops.
 * Sun Ray.mp3 Full sound example.

Supernova

 * Supernova cast.mp3 Cast sound starts playing on Phoenix upon cast and lasts until the sun is gone.
 * Supernova sun.mp3 Sun sound plays on the sun as it spawns
 * Supernova end.mp3 End sound plays when Supernova successfully finishes.
 * Supernova death.mp3 Death sound plays when the sun is destroyed by attacks.
 * Radiance.mp3 Target sound plays on each enemy which is under the effect of the damaging debuff.
 * Supernova.mp3 Full sound example; successful Supernova.
 * Supernova fail.mp3 Full sound example; failed Supernova.

Other

 * Lina death.mp3 Death sound.