Ogre Magi/Sounds

Attacks

 * Pre attack sound plays during the attack animation (90%-100% vol).
 * Doom preattack1.mp3 Pre attack 1
 * Doom preattack2.mp3 Pre attack 2
 * Doom preattack3.mp3 Pre attack 3


 * Impact sounds play when the attack successfully hits a target. Each attack uses one main impact sound and one additional impact sound.
 * Earthshaker attack impact1.mp3 Main impact 1
 * Earthshaker attack impact2.mp3 Main impact 2
 * Earthshaker attack impact3.mp3 Main impact 3
 * Shared large blade thump1.mp3 Additional impact 1
 * Shared large blade thump2.mp3 Additional impact 2
 * Shared large blade thump3.mp3 Additional impact 3

Movement

 * Play on each step while moving. Each step uses one footstep sound and one foley sound.
 * Shared footstep hero general1.mp3 Footstep 1 (40%-50% vol)
 * Shared footstep hero general2.mp3 Footstep 2 (40%-50% vol)
 * Shared footstep hero general3.mp3 Footstep 3 (40%-50% vol)
 * Shared footstep hero general4.mp3 Footstep 4 (40%-50% vol)
 * Shared footstep hero general5.mp3 Footstep 5 (40%-50% vol)
 * Shared footstep hero general6.mp3 Footstep 6 (40%-50% vol)
 * Shared footstep hero general7.mp3 Footstep 7 (40%-50% vol)
 * Ogre Magi foley1.mp3 Foley 1 (20%-30% vol)
 * Ogre Magi foley2.mp3 Foley 2 (20%-30% vol)
 * Ogre Magi foley3.mp3 Foley 3 (20%-30% vol)
 * Ogre Magi foley4.mp3 Foley 4 (20%-30% vol)
 * Ogre Magi foley5.mp3 Foley 5 (20%-30% vol)
 * Ogre Magi foley6.mp3 Foley 6 (20%-30% vol)

Fireblast

 * Fireblast cast.mp3 Cast sound plays on Ogre Magi upon cast.
 * Fireblast target.mp3 Target sound plays on the target upon cast and upon each multicast interval.
 * Fireblast.mp3 Full sound example with no multicast.
 * Fireblast x2.mp3 Full sound example with 2x multicast.
 * Fireblast x3.mp3 Full sound example with 3x multicast.
 * Fireblast x4.mp3 Full sound example with 4x multicast.

Ignite

 * Ignite cast.mp3 Cast sound plays on Ogre Magi upon cast and upon each multicast intercal.
 * Ignite target.mp3 Target sound plays on the target when the projectile successfully hits it.
 * Tick sounds play on each damage interval on every affected enemy (50% vol).
 * Acid Spray target1.mp3 Tick 1
 * Acid Spray target2.mp3 Tick 2
 * Acid Spray target3.mp3 Tick 3
 * Acid Spray target4.mp3 Tick 4
 * Acid Spray target5.mp3 Tick 5
 * Acid Spray target6.mp3 Tick 6
 * Acid Spray target7.mp3 Tick 7
 * Ignite.mp3 Full sound example with no multicast.
 * Ignite x2.mp3 Full sound example with 2x multicast.
 * Ignite x3.mp3 Full sound example with 3x multicast.
 * Ignite x4.mp3 Full sound example with 4x multicast.

Bloodlust

 * Bloodlust pre cast.mp3 Pre cast sound plays on Ogre Magi during the cast aniamtion.
 * Bloodlust cast.mp3 Cast sound plays on the target upon cast.
 * Bloodlust target.mp3 Target sound plays on the target upon cast. Audible to the target only.
 * Bloodlust.mp3 Full sound example.

Multicast

 * Multicast1.mp3 First Multicast sound plays on the target upon reaching x2 multicast at a lower pitch.
 * Multicast2.mp3 Second Multicast sound plays on the target upon reaching x3 multicast with no pitch.
 * Multicast3.mp3 Third Multicast sound plays on the target upon reaching x4 multicast at a higher pitch.
 * Multicast x2.mp3 Sound example of a 2x multicast.
 * Multicast x3.mp3 Sound example of a 3x multicast.
 * Multicast x4.mp3 Sound example of a 4x multicast.

Other

 * Ogre Magi fight
 * Ogre Magi idle fight headbutt.mp3 Headbutt sound plays when the head with yellow face paint hits the other head with his head (60% vol).
 * Ogre Magi idle fight punch.mp3 Punch sound plays when the Ogre Magi's right hand punches the head with the yellow face paint (60% vol).
 * Ogre Magi idle fight.mp3 Full sound example.
 * Scratching
 * Scratch sounds play during the idle scratch animation, overall 10 times (45% vol).
 * Ogre Magi idle scratch1.mp3 Scratch 1
 * Ogre Magi idle scratch2.mp3 Scratch 2
 * Ogre Magi idle scratch.mp3 Full sound example.