Lion/Counters

Bad against...

 * can temporarily make the immune to spells, thus he can be a huge threat to  during team fights.


 * All 's spells are blocked by.


 * High base magic resistance, which makes harder to kill him by using spells. Also, you're not dealing with only 1 Meepo but 2-5 Meepo at time (although a good works greatly against the Geomancer).


 * prevents from casting spells during team fights and he can easily kill, due to his powerful nuking abilities, mobility and invulnerability , making it harder to target.


 * All of 's abilities are worth stealing with.

Others

 * is a great disabler, possibly the best one, but it comes with a price: being kinda fragile and depending on his spells, thus making him weak against nukers and spell counters (such as Silence, Magic Immunity, Dispels, etc).
 * He also lacks escape abilities and some Heroes, like, might take a good advantage of this.
 * is also another foe to, as can get easily near  and burst him down in seconds.  also has immunity to single target abilities when he casts , which  has 3, and the ability to dispel any debuff  throws at him with.
 * has nearly the same traits as : powerful nuking abilities (which kills in seconds), disables and  reflects one skill for its duration, being a huge threat to, especially if  is reflected.
 * is a great tank Hero and passively removes disables, making it harder for 's disables. Commonly you will not use on him, instead you will seek another priority target (his high HP pool also makes him withstand your nukes easier). His skills also deal a huge damage (considering  squishness) and their effects might put you in a tricky situation:  amplifies the physical damage you take and reduces your movement speed, along with a moderate damage, and his huge AoE disable,, is nearly impossible to avoid, so you are most likely to be targeted when he casts that.
 * Be wary that, due to being a fragile Hero and having great damage and disables, you might be a priority target for the opposite team.

Items

 * can't do anything against . None of his spell can pierce it.
 * is a silencing item, countering 's kit.
 * , and other dispels will remove 's disable.
 * Be wary with and .  will block any targeted ability, so it's recommended to use  first, and then after it has broken, cast your powerful disables., on other hand, has the active ability , which will reflect any spell that targets the wielder for the duration, so it's recommended to avoid casting spells while it is actived.

Good against...

 * has a very low manapool and depends on it to cast . 's will render him useless.


 * Lion has which is good spell to counter PA, and he can also kill PA with, thankfully to PA low hp pool.


 * Low HP pool, vulnerable when disabled, mana dependent. 's favorite prey.
 * has escape mechanisms built on his kit to compensate his squishness. If he can't cast them due to 's disables, chances of survival are unlikely.


 * Vulnerable to/when disabled, no escape, squishy. 's combo will often kill her.


 * Her passive excels against auto attack Heroes, and clearly don't care about it.
 * Being squishy, having no escape and able to heal herself (and allies), she is a good target for you to turn it inside-out.

Others

 * High priority targets, like, , and others Heroes will suffer in 's long range disables. These Heroes don't like to get caught in disables. In addition to his powerful nuke, he becomes a high threat to most of teams.
 * 's powerful nuke is feared by most of teams, as it can instantly shred an average target. It excels mostly at fragile Heroes, like some Intelligence Heroes (,, , , etc.) or some Agility Heroes (, , , , etc.).
 * 's disables are really effective against channeling Heroes, like, and others.
 * 's and  instantly kill illusions.   also shreds most of ilusions.
 * 's can 100-20 (turn from 100% to values near 20~30% and even in some cases remove it entirely) a manapool really quickly. In addition to its low cooldown and manacost, mana dependent Heroes will have to play carefully

Works well with...

 * Both and  have great AoE disables and great damage, with Centaur being tank (the initiator, in the frontline) and Lion being the support, in the backline. Together they can deal tons of damage.


 * is a burst damage Hero, and can take a good advantage from disabled Heroes (both in offensive and defensive intention, as disables are also useful for protecting. A disabled Hero cannot harm anyone).
 * 's combo plus 's combo, in later stages of the game, will likely deplete any target's HP pool (in the later stage, most of Heroes tend to have itens and high stats, so their HP will be high).


 * Kitting problems solved, Heroes disabled. Now, can lightly and easily tear down his target.


 * will drain the target's mana, and will so enjoy it.
 * Together they can also deplete one's manapool. A disabled Hero will not react to 's mana breaking attacks.


 * He can take a good advantage of 's disables, and so can take a good advantage of his skills and disable too.

Others

 * Lion is a hero with many disables and versatility, you can simply just swap him on any team and expect him to work. That is why you wouldn't need much support from allies, although any would be appreciated. That's why it is somehow irrelevant, because is the support.
 * Some hands can take some help are from, ,  and other protective supports, as they might keep you alive longer.
 * Other nukers and disablers, like, , and others are also appreciated. They can sum up more powerful disables and damage.

List of heroes that counter Lion, and list of heroes that work well with Lion.