Weaver/Counters

Bad against...

 * is particularly crippling against Weaver, who relies on high movement speed from Shukuchi to fight and escape.
 * combined with Rupture forces Weaver to either take damage from the latter, or to get silenced for a long duration.
 * Bloodrage is a good tool to pop Weaver's to follow with Rupture.


 * The wide range of makes it difficult for Weaver to avoid it with Shukuchi and, once caught, his low survivability makes him an easy kill.
 * With no significant source of burst damage it is easy for Void to survive combat with Weaver using.
 * will prevent Weaver from using Shukuchi or force him to use Time Lapse to dispel the debuff and re-engage.


 * allows Nyx to get an easy long-duration stun on Weaver once he uses Shukuchi, and then he can follow up with.
 * works as a great setup for both Impale and Spiked Carpace and can deal decent damage to squishy Weaver.

Others

 * and have a cheap way to break Linken's Sphere and keep track of Weaver while he's using Shukuchi, though both can be dispelled with Time Lapse.
 * All of Weaver's spells are useful for stealing with, and with its easy to pop Weaver's Linken's Sphere and save allies with upgraded Time Lapse.
 * Silence and other types of lockdown that prevent Weaver from using his spells:, , ,.
 * Burst damage, such as or, can shred Weaver.
 * has both silence and powerful nuke in, root from and even more magical damage in  and.
 * has a lot of stuns that will prevent Weaver from using Time Lapse or Shukuchi, making him an easy target to kill.

Items

 * Level 3 's melee warrior will provide True Sight over Weaver and the mana drain is always a nuisance.
 * will prevent running away with Shukuchi or Time Lapse. It can be blocked by however.
 * Items have no cast time and can be used to break Linken's Sphere.
 * , provide additional hard lockdown.
 * and any of its upgrades' invisibility can be used to neutralize The Swarm beetles.
 * in the early game will stop the advantages of Shukuchi and a in the late game is recommended against any invisible hero.
 * and its upgrades will mitigate damage taken from The Swarm:.
 * makes the enemy immune to Weaver's attacks, forcing him to consider buying to dispel.

Good against...

 * is extremely easy to break with Shukuchi.
 * does not slow Weaver in Shukuchi.
 * Time Lapse will still affect his health, even when hit by.
 * Ancient Apparition has no escapes or saves and is very squishy, making him an easy target for Weaver to get on top of.


 * Brewmaster is slow and has low armor, making his laning stage very difficult against Geminate Attack.
 * Apart from the slow moving, which can be disjointed, he has no control to catch Weaver.


 * 's slow is ignored in Shukuchi.
 * Lifestealer has no other lockdown and relies on being on top of enemies; Weaver can kite him with ease.


 * Geminate Attack works on, allowing Weaver to kill it quickly.
 * Zombies attacking Weaver disappear once he goes invisible with Shukuchi.
 * Undying has no way to catch mobile Weaver.


 * While Weaver is in Shukuchi, doesn't slow him and  is easy to avoid.
 * Even when hooked, Weaver can use Time Lapse, negating both the damage and displacement.
 * Pudge has low armor and low attack speed, making him susceptible to The Swarm and physical attacks.
 * However, long duration stun of can be dangerous for Weaver.


 * Sven can be easily kited since Weaver is a natural carrier and Sven relies on  to disable and kill a hero.


 * Ursa can be kited with Shukuchi and his burst damage will be negated with Time Lapse as long as Weaver survives it.
 * The Swarm breaks Ursa's, forcing him to deal with the beetles.


 * is easy to disjoint with Shukuchi or Time Lapse, and it's the only way Wraith King can break Weaver's Linken Sphere.
 * Wraith King has no other control and no mobility, allowing Weaver to chase or escape Wraith King as he wishes.
 * With the Mana Break talent and Weaver can prevent  from triggering.

Others

 * Heroes with low mobility and survivability make perfect targets for Weaver: ,
 * Heroes that rely on slows or low-duration stuns have trouble catching Weaver: ,
 * Heroes with one single-target abilities such as, , or will struggle against Weaver's Linken Sphere.

Works well with...

 * allows Weaver to use Shukuchi more often.
 * , and Weaver's high damage output can be used to secure early kills.


 * Alchemist can grant Weaver an . Upgraded Time Lapse works exceptionally well with Alchemist, who has high regeneration form.
 * reduces enemies' armor further, stacking with The Swarm.


 * synergizes well with The Swarm armor reduction.
 * adds damage to Weaver's Geminate Attack.
 * can be used to save Weaver, who then can regain health with Time Lapse.


 * stacking with can deals insane amounts of magical damage for a effective harass in early and Mid game
 * Constantly the armor reduction of in teamfights can help  to make decently physical damage and take dominance in late game
 * Even all the enemy team in order to deal with the replicas they will be distracted themselves enough leaving Weaver moving and attacking to plenity

Others

 * Any front line heroes that can distract the enemy team or any heroes with strong disable abilities will help Weaver deal more damage and chase down the enemy heroes easily.
 * Any hero or aura that increases your damage will do so two-fold for Weaver thanks to Geminate Attack.
 * Any hero with slow or stun, can help Weaver kill a hero without a good way to escape.
 * Heroes with armor reduction abilities or  and its upgrades work well with The Swarm, increasing physical damage output on Roshan and enemy heroes.

List of heroes that counter Weaver, and list of heroes that work well with Weaver.

Weaver/Противостоящие