Axe/Sounds

Attacks

 * Pre attack sound plays during the attack animation (60% vol).
 * Axe preattack1.mp3 Pre attack 1
 * Axe preattack2.mp3 Pre attack 2
 * Axe preattack3.mp3 Pre attack 3


 * Impact sounds play when the attack successfully hits a target. Each attack uses 1 of main impact, additional impact and blade ring.
 * Axe attack1.mp3 Main impact 1
 * Axe attack2.mp3 Main impact 2
 * Axe attack3.mp3 Main impact 3
 * Shared large blade follow thru1.mp3 Additional impact 1 (20%-40% vol)
 * Shared large blade follow thru2.mp3 Additional impact 2 (20%-40% vol)
 * Shared large blade follow thru3.mp3 Additional impact 3 (20%-40% vol)
 * Shared large blade ring1.mp3 Blade ring 1 (0%-30% vol)
 * Shared large blade ring4.mp3 Blade ring 4 (0%-30% vol)

Movement

 * Play on each step while moving. Each step consists of one footstep sound and one foley sound.
 * Shared footstep hero general1.mp3 Footstep 1 (30%-60% vol)
 * Shared footstep hero general2.mp3 Footstep 2 (30%-60% vol)
 * Shared footstep hero general3.mp3 Footstep 3 (30%-60% vol)
 * Shared footstep hero general4.mp3 Footstep 4 (30%-60% vol)
 * Shared footstep hero general5.mp3 Footstep 5 (30%-60% vol)
 * Shared footstep hero general6.mp3 Footstep 6 (30%-60% vol)
 * Shared footstep hero general7.mp3 Footstep 7 (30%-60% vol)
 * Axe foley1.mp3 Foley 1 (10%-50% vol)
 * Axe foley2.mp3 Foley 2 (10%-50% vol)
 * Axe foley3.mp3 Foley 3 (10%-50% vol)
 * Axe foley4.mp3 Foley 4 (10%-50% vol)

Berserker's Call

 * axe_ability_berserk_05.mp3 Scream sounds plays on Axe during the cast time.
 * Berserker's Call cast.mp3 Cast sound plays on Axe upon cast.
 * Berserker's Call.mp3 Full sound example.

Battle Hunger

 * Battle Hunger.mp3 Target sound plays on the target upon cast.

Counter Helix

 * Counter Helix.mp3 Helix sound plays whenever the skill procs.

Culling Blade

 * Culling Blade.mp3 Plays when Culling Blade kills the target.
 * Culling Blade fail.mp3 Fail sound plays when Culling Blade does not kill the target.