Mars/Guide

Initiator

 * This role requires Mars to build, so he can initiate fights by jumping in and using Arena of Blood. More information needed.

Carry

 * Information needed.

General

 * More tips needed.
 * More tips needed.
 * More tips needed.
 * More tips needed.


 * Use Spear of Mars inside Arena Of Blood to push enemies into the undead warriors and stun them.
 * Use Spear of Mars to save allies by pushing back attackers.
 * More tips needed.


 * God's Rebuke works with attack modifiers.
 * Build lifesteal items to heal Mars quickly in fights.
 * Build to apply the armor reduction debuff to multiple enemies at once.
 * Build or  for a higher chance to proc Chain Lightning.
 * Build to apply the extra damage to all targets.
 * Build to apply movement slow and attack speed slow to all targets.
 * God's Rebuke's critical damage does not stack with items like.
 * Use God's Rebuke to position enemies for a stun with Spear of Mars.
 * Use God's Rebuke inside Arena Of Blood to push enemies into the undead warriors.
 * God's Rebuke deals 25 bonus damage for each hero hit. Hit multiple heroes at the same time to deal more damage.


 * Face a melee attacker to greatly reduce damage and stall while teammates arrive.
 * Remember that Bulwark only blocks physical damage, Mars is still vulnerable to magical and pure damage.


 * Arena Of Blood can be used defensively to block enemies attempting to chase Mars.
 * However, units that are spell immune can move through Arena Of Blood.
 * Use Arena Of Blood to block tower and fountain attacks when diving.
 * More tips needed.

Items
Starting items:
 * 's health regeneraion helps Mars stay in lane.
 * also restores health to Mars.
 * restores mana so Mars can keep nuking his enemies.
 * provides damage block so Mars can resist enemy harassment.

Early game:
 * help Mars get into position to use his abilities.
 * provides burst health and mana restoration to keep Mars fighting.
 * allows you to constantly use Spear of Mars and God's Rebuke.

Mid game:
 * gives extra damage to multiply with God's Rebuke's critical strike, and gives Mars the mobility to get better angles of to use Spear of Mars.
 * , upgraded from, provides additional attributes.
 * positions Mars to land stuns with Spear of Mars, and to initiate with Arena Of Blood.
 * provides Mars with mana restoration and armor, along with lifesteal and bonus damage that quickly heal him when using God's Rebuke.
 * debuffs groups of enemies when used with God's Rebuke.

Late game:
 * grants spell immunity and magical damage resistance, combining with Bulwark's attack damage reduction to help Mars survive in fights.
 * deals passive damage while Mars tanks with Bulwark, and disables enemy s inside Arena of Blood. The extra damage also improves critical damage from God's Rebuke.
 * 's magic resistance complements Mars' high physical resistance.

Situational items:
 * returns enemy attack damage as they are trying to break through Bulwark.
 * grants a chance for every unit hit by God's Rebuke to proc Chain Lightning. Static Charge will also trigger repeatedly when Mars is tanking with Bulwark.

Mars/Guia