Snapfire/Counters

Bad against...

 * reduces Snapfire's already low mana pool.
 * allows Anti-Mage to avoid being hit by and.


 * stops Snapfire's.
 * can prevent Snapfire from casting additional spells.


 * stops Snapfire's.


 * ,, and are easier to land on Snapfire while she channels her.


 * makes Juggernaut immune against all of Snapfire's spells and allows him to get closer.
 * A well-timed allows Juggernaut to dodge Snapfire's spells, and she has no way to deal with it.


 * prevents damage and dispels the slow from Snapfire's.
 * allows Abaddon to gain HP during Snapfire's.


 * can be used immediately after since Snapfire is forced to stay in place.


 * stunned can stops Snapfire's.

Others

 * Heroes with mobility spells (such as 's and  with ) can easily avoid  and.
 * Heroes with high movement speeds like and  can run around, to, or away from Snapfire during  and dodge the projectiles easily due to their slow speed.

Items

 * is easy to time against and, due to their slow and gradual damage output.
 * can simply protect you against all of Snapfire's spells.
 * reduces Snapfire's already low mana pool and the slow prevents her from escaping easily.

Good against...

 * will quickly destroy Chen's creeps and might waste.


 * can be fed to Snapfire herself or to an ally caught inside.
 * A badly placed Power Cog makes it easier for Snapfire to aim on Clockwerk


 * Snapfire's AoE abilities in general are effective in clearing Phantom Lancer's illusions.


 * will make quick work of.
 * can easily hit a Phoenix using.


 * can reduce Omniknight's impact in teamfights. Omniknight's cannot purge multiple stacks of . The damage is also magical, making Omniknight's ultimate,, useless.


 * can deal a large amount of damage to Void during, either outright killing him or forcing him out before he can kill any allies caught in his ultimate.

Others

 * Heroes reliant on illusions or summons:, ,.
 * Heroes with summons that are destroyed by a fixed number of attacks: 's, 's , and 's.

Works well with...

 * provides a simple setup for
 * can spot enemy heroes inside Roshan's Pit, where Snapfire can cast Mortimer Kisses to force them to scatter away of it
 * can be used to give Clockwerk a long distance push.
 * can throw Clockwerk directly on top of an enemy hero, or it can be used to save him from a bad engagement (requires )


 * sets up a great opportunity to combo with.
 * helps lock down target for Snapfire to attack.
 * can be used with to give Faceless Void a long distance push.


 * can be used on Snapfire to root enemies after she jumps in with.
 * and protects Snapfire against magic damage while she channels.


 * keeps enemies in place for Snapfire to hit with.


 * keeps many enemies in place for easy.

Others

 * Play makers(,, etc) can make great use of  and initiate a fight from afar.
 * Heroes with abilities that slow, stun or root enemies will make them easy targets for :, , , , , ,.

List of heroes that counter Snapfire, and list of heroes that work well with Snapfire.

Snapfire/Neutralizações Snapfire/Противостоящие