Chen/Counters

Bad against...

 * Enchantress can turn Chen's own creeps against him with . The creeps still keep the health buff Holy Persuasion granted them.
 * and make her difficult to kill.


 * Earthshaker's will deal intense damage due to the amount of creeps Chen will have.
 * and deal large amounts of AOE damage, wearing down non-ancient creeps that Chen converts.


 * Chen's frailty and low mobility make him an enticing target.
 * and can take advantage of converted creeps' numbers.
 * With enough damage from stacks, Legion Commander can also often kill any of Chen's unfortunate allies before he can use Hand of God.


 * locks down Chen and his converted creeps.
 * and can destroy Chen and his creeps quickly.
 * minimizes damage taken from creeps' attacks.


 * Lina's high damage burst from, and  can easily kill Chen's allies or Chen himself before he can use Hand of God.


 * Luna's and  can easily kill Chen's creeps.


 * Monkey King can kill Chen or any of his allies with his physical damage burst from and  before he can use Hand of God.
 * None of the neutral creeps have any abilities to destroy trees, which makes Chen susceptible for ganks with and.


 * Venomancer's damage over time can force Chen to use Hand of God prematurely, potentially wasting a chance to save his allies during a teamfight.


 * and can clear Chen's creeps, and kill his allies before he uses Hand of God.
 * can quickly clear Chen's creeps and deal intense damage to his allies.


 * Snad King's and  will deal a large amount of damage to Chen's creeps.
 * will quickly clear Chen's creeps at low health.


 * With, Timbersaw can slow, catch up with, or escape from Chen and his creeps.
 * can clear Chen's creeps and slow him.
 * Attacks from multiple creeps quickly build stacks.


 * can do a decent damage overtime to Chen's High-Health-Creep Army, and Chen does not have any source of burst damage to Necrophos.
 * Necrophos can purchase a to provide an AOE debuff that reduce the healing from Divine Favor and Hand of God.


 * will prevent Chen from activating Hand of God.
 * and can clear Chen's creeps and heavily damage Chen.
 * heavily damages Chen and slows him, while healing Death Prophet.


 * Dark Seer's and  can clear a wave of Chen's Creeps effectively.


 * Chen has no area-of-effect spells to deal with Broodmother's spiderlings and must rely on his creeps to take care of them.
 * can kill Chen's creeps and spawn spiderlings in their place.
 * allows Broodmother to disrupt Chen's jungling.
 * and let Broodmother easily win fights against Chen.


 * Alchemist's can heavily damage Chen's creeps and disrupt his jungling.
 * Alchemist builds items like and, allowing him to quickly clear Chen's creeps.
 * Alchemist's will grant him more bonus gold as he kills Chen's creeps.


 * Razor's and the passive from  can damage and clear Chen's creep army.
 * Chen has no escape mechanisms, making him easy prey for.
 * will strike Chen's creeps around Razor.


 * Phoenix's large damage over time with and  can kill Chen's allies before he can use Hand of God.
 * Phoenix's is not damaged by Chen's creeps.


 * Elder Titan's ability gives him bonus damage for each converted creep it passes through.
 * and will often kill him or any of his allies quickly before he has time to use Hand of God.


 * slows Chen and amplifies Batrider's damage.
 * and can deal heavy damage to Chen and his creeps.
 * pulls Chen away from his creeps, often to certain death.


 * prevents healing from Hand of God.


 * will clear easily Chen's creeps.
 * will trap Chen and render him helpless.
 * gives bonus damage to Underlord for each killed creep and weakens Chen's damage.
 * can counter Chen's pushing attempts, and he has nothing to intercept it.

Others

 * Heroes with cleave abilities and area of effect damage can make quick work of Chen's converted creeps and at same time gain farm:, , , , , , ,.
 * Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells:, , , , , , . However, Chen can convert enemy summons with Holy Persuasion, as long as they don't bunch up.
 * Invisibility heroes can sneak past Chen's creeps and pick him off:, ,.
 * Heroes that can instantly kill creeps greatly reduce the effectiveness of Chen's converted army:, , ,.
 * Hand of God has a long cooldown, so damage over time spells can be hazardous for Chen, forcing him to use it prematurely:, , , ,.
 * Heroes with damage burst can often kill Chen or his allies before he can use Hand of God:, , , ,.

Items

 * will greatly hinder the converted creeps' damage output, while the slow from Arctic Blast will make Chen and his creeps easy targets.
 * 's Burst damage can quickly finish off Chen's teammates before he is able to use Hand of God.
 * allows melee heroes to destroy converted creeps.
 * and allows ranged heroes to destroy converted creeps.
 * instantly kills converted creeps, and grants farm in process.
 * blocks the abilities of both Chen and his creeps.
 * dispels Penitence and can make Chen waste spells on illusions.
 * allows heroes to bypass Chen's creeps and pick him off.
 * can take control of converted creeps.
 * will deal area damage to all of Chen's converted creeps.
 * provide an AOE healing reduction, effectively reduce the healing from Divine Favor and Hand of God

Good against...

 * His creeps can trigger and, wasting them.


 * Chen in the early game is a faster pusher than Arc Warden until Arc Warden buys Maelstrom or Necronomicon.


 * Chen can take control of the Boar from at anytime.


 * Due to Clockwerk's slow damage output, Chen can often save a trapped ally with Hand of God.
 * Clockwerk does not have any source of damage to deal with Chen Creeps.
 * Chen can use his creep to block Clockwerk's attempts to use


 * is not very effective against Chen's creeps
 * Chen can use his creeps to cover him or his allies from any attempts of
 * or under Chen's control can interrupt


 * Bane has zero Spells to deal with multiple Chen's Creeps.
 * can be easily interrupted by and  abilites.


 * Shadow Shaman has no effective burst damage, thus Chen has a lot of time to save an ally with his creeps or Hand of God from a gank.
 * Chen can use or  to interrupt Shadow shaman's  channeling
 * can be easily teared down by Chen's creep army

Others

 * Heroes with no stun and escape abilities (such as Bloodseeker) are vunerable as Chen can easily gank lanes from the jungle early game and score kills using Petinence.
 * Heroes who lack area damage spells won't fare well against Chen as he can send his controlled units to push lanes without putting himself at risk.
 * Hand of God and Divine Favor makes it hard for to finish off allies with.

Works well with...

 * benefits Chen's creeps.


 * Together with Chen's creeps they have a lot of lane pressure.
 * gives attack speed, armor and health regen to all Chen's creeps.

Others

 * Beastmaster's allows Chen's creeps to push towers quicker.
 * Enigma's together with Chen's creeps they have strong damage output during the laning phase, Especially towards squishy heroes as, or.

Items

 * can use Chen's creeps as targets for teleportation.

List of heroes that counter Chen, and list of heroes that work well with Chen.

Chen/Combinações Chen/Противостоящие