Version 7.30c

General

 * Added Dawnbreaker to Captain's Mode
 * Stacked Neutral Creeps gold and XP bounty reduced by 15% (Stacker gold bonus unaffected)
 * Ancient Black Dragon: Fireball Mana Cost increased from 100 to 200
 * Ancient Thunderhide: Frenzy Mana Cost increased from 50 to 75
 * Ancient Thunderhide: Slam Mana Cost increased from 90 to 150

Items

 * Bonus Mana Regeneration from 2.25 to 1.75
 * Bonus Strength reduced from 15 to 13


 * Fixed Swashbuckle attacks and Toss Tree not putting echo sabre on cooldown.


 * Attack Speed Bonus increased from 35 to 45


 * Cooldown increased from 18 to 20 seconds


 * Status Resistance reduced from 25% to 22%


 * Status Resistance reduced from 25% to 22%


 * Cost increased from 925 to 950


 * Cost reduced from 3800 to 3750


 * Recipe Cost reduced from 650 to 625 (Total cost unchanged)


 * Recipe Cost reduced from 950 to 875 (total cost reduced from 3700 to 3650)


 * Total Cost increased from 2350 to 2375


 * Recipe Cost reduced from 1250 to 1225 (Total cost unchanged)
 * Bonus attributes reduced from +8 to +7
 * Bonus Health Regen reduced from +8 to +7
 * Bonus Armor reduced from +8 to +7
 * Dominated Creep Bounty increased from +200 to +250

Neutral Items

 * Status resist bonus reduced from 50 to 40


 * Bonus Health reduced from 300 to 250


 * Bonus Armor reduced from 8 to 7
 * Blind Duration reduced from 2.5 to 2


 * Primary Stat Bonus reduced from 75 to 70


 * Bonus Strength reduced from 40 to 35
 * Bonus Movement Speed reduced from 60 to 50


 * Bonus Cast Range reduced from 125 to 110
 * Bonus Attack Range reduced from 125 to 110


 * Cleanse is now a single target spell

Heroes

 * Talents
 * Level 20 talent from +9 Armor to: -8s Borrowed Time Cooldown


 * Base Damage rescaled from 49-58 to 52-58


 * Mana Cost from 50/100/150 to 50/75/100
 * Mana Cost from 50/100/150 to 50/75/100


 * Talents
 * Level 10 Talent +175 Chilling Touch Attack Range increased to +200
 * Level 15 Talent +150 Cold Feet breaking distance increased to +200
 * Level 20 Talent +70 Chilling Touch Damage increased to +80
 * Level 25 Talent 500 AoE cold feet reduced to 450


 * Strength reduced from 23 + 2.8 to 22 +2.6
 * Base Agility increased from 16 to 20 (Base Damage unchanged)
 * Aghanim's Scepter secondary spark wraith activation delay reduced from 3s to 2.
 * Talents
 * Level 25 Talent +25% Lifesteal increased to 35%
 * Level 25 Talent +25% Lifesteal increased to 35%


 * Strength gain reduced from 2.6 to 2.5
 * Agility gain reduced from 2.6 to 2.5
 * Intelligence gain reduced from 2.6 to 2.5
 * Talents
 * Level 10 Talent +15% Magic Resistance reduced to +12%
 * Level 25 Talent +5.5s Fiend's Grip Duration reduced to +5


 * Base Vision increased from 1200/800 to 1600/800
 * No longer increases Fae Grenade Damage
 * Duration decreased from 8s to 7
 * Damage Per Second reduced from 20 to 15
 * Bonus Vision reduced from 200/400/600/800 to 100/200/300/400
 * Cooldown Increased from 46/42/38/34 to 52/46/40/34
 * Bonus Vision reduced from 200/400/600/800 to 100/200/300/400
 * Cooldown Increased from 46/42/38/34 to 52/46/40/34
 * Cooldown Increased from 46/42/38/34 to 52/46/40/34


 * Base Damage reduced by 2
 * Cooldown from 90/80/70 to 100/80/60
 * Talents
 * Level 10 Talent +20 Move Speed replaced with +1.75 Mana Regen
 * Level 15 Talent +3 Mana Regen replaced with +30 Move Speed.
 * Level 15 Talent +250 Health Beastmaster Controlled Units replaced with +2.5% Wild Axes Damage Amp Per Stack.
 * Level 20 Talent -30s Primal Roar Cooldown replaced with +250 Health Beastmaster Controlled Units.
 * Level 25 Talent +4% Wild Axes Damage Amp Per Stack replaced with -30s Primal Roar Cooldown
 * Level 25 Talent +4% Wild Axes Damage Amp Per Stack replaced with -30s Primal Roar Cooldown


 * Agility gain reduced from 3.4 to 3.1
 * Fixed Level 15 Talent Bonus Rupture Damage not applying to a target that was already ruptured.
 * Talents
 * Level 10 Talent +10% Bloodrage Spell Amplification reduced to +8%


 * Damage rescaled from 70/100/130/160 to 60/100/140/180
 * Damage rescaled from 70/100/130/160 to 60/100/140/180


 * Talents
 * Level 25 Talent +80% Drunken Brawler Critical Strike Damage Increased to 90%


 * Damage Radius increased from 190 to 220
 * Talents
 * Level 20 Talent -20s Stampede Cooldown increased to -25
 * Level 20 Talent -20s Stampede Cooldown increased to -25


 * Base Movement Speed increased from 320 to 325.
 * Proc Chance increased from 30% to 33.33%
 * Armor Reduction increased from 3/4/5/6 to 4/5/6/7
 * Armor Reduction increased from 3/4/5/6 to 4/5/6/7
 * Armor Reduction increased from 3/4/5/6 to 4/5/6/7


 * Armor Aura reduced from 2/3/4/5 to 1/2/3/4
 * Health Regen Aura increased from 1.25/2.5/3.75/5 to 1.5/3/4.5/6
 * Talents
 * Level 10 Talent +175 health increased to 200
 * Level 10 Talent +175 health increased to 200


 * Agility gain reduced from 2.7 to 2.5
 * Attack Range reduced from 625 to 600
 * Cooldown increased from 28/24/20/16 to 30/26/22/18
 * Cast Point increased from 0 to 0.2
 * Mana Cost from 40/50/60/70 to 40/55/70/85
 * Shard Skeleton Archers duration reduced from 45s to 30
 * Bonus Health reduced from 40%/70%/100% to 30%/55%/80%
 * Duration increased from 20s to 30
 * Bonus Health reduced from 40%/70%/100% to 30%/55%/80%
 * Duration increased from 20s to 30
 * Duration increased from 20s to 30
 * Duration increased from 20s to 30


 * Mana Cost reduced from 140/145/150/155 to 125/135/145/155
 * Mana Cost reduced from 140/145/150/155 to 125/135/145/155


 * Aghanim’s Scepter Bonus Health reduced from 300 to 275
 * Talents
 * Level 20 Talent -35s Wall of Replica cooldown increased to -40
 * Level 25 Talent 320 AoE surge increased to 350
 * Level 25 Talent 320 AoE surge increased to 350


 * Base attack range increased from 550 to 575.
 * Talents
 * Level 20 Talent +36 Poison Touch DPS increased to +40


 * Intelligence gain reduced from 3.5 to 3.3
 * Agility gain increased from 1.4 to 1.8
 * Base mana regeneration increased from 0 to 0.5
 * Base Movement Speed increased from 320 to 325


 * Talents
 * Level 25 Talent +275 Static Storm AoE reduced to 250
 * Level 25 Talent -11s Glimpse Cooldown increased to -12


 * Base damage increased by 1
 * Black Dragon Magic Resistance increased from 20% to 25%
 * Cooldown reduced from 115 to 115/110/105/100
 * DPS increased from 60 to 65
 * DPS increased from 60 to 65
 * DPS increased from 60 to 65


 * Now applies the bonus damage component of Frost Arrows
 * Now applies the bonus damage component of Frost Arrows


 * Aghanim's Scepter Air time decreased from 1s to 0.8s
 * Cast point reduced from 0.69 to 0.6
 * Cast point reduced from 0.69 to 0.6


 * Agility gain increased from 2.6 to 2.9
 * Base Health Regen Increased from 0.5 to 0.75


 * Mana Cost reduced from 65 to 55
 * Mana Cost reduced from 65 to 55


 * Talents
 * Level 20 Talent +800 Stroke of fate cast range increased to +1000
 * Level 25 Talent +40% Stroke of fate damage increased to +50%


 * Shard Rocket Barrage Range increased from 700 to 725
 * Shard Rocket Barrage Range increased from 700 to 725


 * Slow Duration increased from 0.25s to 0.35
 * Talents
 * Level 25 Talent no longer makes Sharpshooter deal pure damage.
 * Level 25 Talent no longer makes Sharpshooter deal pure damage.


 * Level 20 +35% Berserker's Blood Regen reduced to 30%
 * Level 25 +16% Life Break Damage increased to +20%


 * Strength Gain reduced from 3.0 to 2.8
 * Intelligence Gain increased from 2.8 to 3.0
 * Damage increased from 100/140/180 to 110/155/200
 * Damage increased from 100/140/180 to 110/155/200


 * Cooldown increased from 11 to 13
 * Damage reduced from 225/325/425/525 to 200/300/400/500
 * Travel Speed reduced from 1050 to 900
 * Bonus Movement Speed from 20/25/30% to 15/20/25%
 * Bonus Movement Speed from 20/25/30% to 15/20/25%
 * Bonus Movement Speed from 20/25/30% to 15/20/25%


 * Agility increased from 18 + 2.4 to 19 + 2.6


 * Cooldown increased from 10/9/8/7 to 13/11/9/7
 * Shard now also reduces mana cost by 100
 * Talents
 * Level 25 Talent +150 Attack Range reduced to 125
 * Talents
 * Level 25 Talent +150 Attack Range reduced to 125


 * Aghanim’s Shard launches 1 attack instead of 2.
 * Aghanim’s Shard search radius increased from 325 to 500
 * Cooldown decreased from 140 to 140/130/120
 * Cooldown decreased from 140 to 140/130/120
 * Cooldown decreased from 140 to 140/130/120


 * Bonus Damage reduced from 12/24/36/48% to 11/22/33/44%
 * Bonus Health Regeneration reduced from 2/4/6/8 to 1/3/5/7
 * Talents
 * Level 10 Talent +15 Summon Wolves Damage reduced to +13
 * Level 10 Talent +8 Feral Impulse HP regen increased to +10
 * Level 15 Talent -20s Shapeshift Cooldown reduced to -15
 * Level 20 Talent +30% Feral Impulse Damage reduced to +25%
 * Level 20 Talent +30% Feral Impulse Damage reduced to +25%


 * Talents
 * Level 15 Talent +75 Leap Attack Speed increased to +80
 * Level 20 Talent -25s Moonlight Shadow Cooldown reduced to -20
 * Level 25 Talent +180 Starstorm damage increased to +200


 * Critical Damage reduced from 150/175/200/225% to 135/165/195/225%
 * Cooldown increased from 1 to 1.45/1.3/1.15/1
 * Cooldown increased from 1 to 1.45/1.3/1.15/1
 * Cooldown increased from 1 to 1.45/1.3/1.15/1


 * Base Strength reduced from 22 to 21
 * Talents
 * Level 20 Talent +10% Rip Tide Chance increased to 12%
 * Level 25 Talent -6 Rip Tide Armor increased to 7


 * Base Mana Regeneration increased from 0.5 to 0.75


 * Base HP regen reduced from 2.25 to 2.0
 * Talents
 * Level 15 Talent +50 Dark Ascension damage reduced to +40
 * Level 20 Talent +25 Strength reduced to +20


 * Can now be dispelled.
 * Slow increased from 10/18/26/34% to 10/19/28/37%
 * Mana Cost increased from 125/175/250 to 150/200/250
 * Talents
 * Level 20 Talent -3s Heavenly Grace Cooldown reduced to -2
 * Mana Cost increased from 125/175/250 to 150/200/250
 * Talents
 * Level 20 Talent -3s Heavenly Grace Cooldown reduced to -2


 * Slow Reduced from 25/30/35/40% to 20/25/30/35%
 * Mana Cost increased from 60/70/80/90 to 75/85/95/105
 * Cooldown increased from 70 to 80/75/70
 * Talents
 * Level 25 Talent -28s Rolling Thunder Cooldown reduced to -25
 * Talents
 * Level 25 Talent -28s Rolling Thunder Cooldown reduced to -25


 * Base HP Regeneration increased from 0.25 to 0.75
 * Evasion increased from 15/25/35/45% to 20/30/40/50%
 * Evasion increased from 15/25/35/45% to 20/30/40/50%


 * Talents
 * Level 15 talent -3s Spirit Lance Cooldown reduced to -2


 * Cooldown reduced from 13/12/11/10 to 12/11/10/9
 * Cooldown reduced from 13/12/11/10 to 12/11/10/9


 * Aghanim's Scepter damage/heal increased from 200/300/400 to 250/325/400
 * Aghanim's Scepter damage/heal increased from 200/300/400 to 250/325/400


 * Base Mana Regeneration increased from to 0 to 0.5
 * Attack Damage Reduction from 10/18/26/34% to 14/21/28/35%
 * Damage Reduction per bounce reduced from 8% to 7%
 * Damage Reduction per bounce reduced from 8% to 7%


 * CD increased from 14/13/12/11 to 15/14/13/12
 * Cast range from 400/500/600/700 to 425/500/575/650
 * Fixed explosions not damaging illusions
 * Fixed explosions not damaging illusions
 * Fixed explosions not damaging illusions


 * Cooldown increased from 27/24/21/18 to 29/26/23/20
 * Mana cost rescaled from 35/40/45/50 to 45
 * Mana cost rescaled from 35/40/45/50 to 45
 * Mana cost rescaled from 35/40/45/50 to 45


 * Shard Critical Damage increased from 170% to 190%
 * Talents
 * Level 15 Talent +80 Shadow Raze Damage increased to +100
 * Level 20 Talent +0.3s Requiem Fear per line increased to +0.4s
 * Level 25 Talent -40s Requiem of Souls Cooldown increased to -50s
 * Level 25 Talent -40s Requiem of Souls Cooldown increased to -50s


 * Base Health Regen increased from 0.25 to 1
 * Talents
 * Level 15 Talent +100 Mass Serpent Wards attack range increased to 120
 * Level 25 Talent +370 Aether shock Damage increased to 380


 * Intelligence Steal duration rescaled from 10/20/30/40 to 15/20/25/30
 * Intelligence Steal duration rescaled from 10/20/30/40 to 15/20/25/30


 * Cooldown reduced from 32/27/22/17 to 29/25/21/17
 * Talents
 * Level 20 Talent +100 Slithereen Crush damage increased to 125
 * Level 20 Talent +100 Slithereen Crush damage increased to 125


 * Base Attack Speed reduced from 115 to 110
 * Talents
 * Level 25 Talent +65s Essence Shift Duration reduced to +55


 * Base Health Regen increased from 0.25 to 0.75
 * Duration reduced from 6s to 5.5
 * Duration reduced from 6s to 5.5


 * Base Attack Time increased from 1.8 to 1.9
 * Damage decreased from 110/180/250/320 to 95/170/245/320
 * Duration decreased from 40 to 35
 * Duration decreased from 40 to 35
 * Duration decreased from 40 to 35


 * Strength Gain increased from 1.7 to 2.0


 * Base Damage increased by 1.
 * Bonus Damage Per Tree Cut increased from 8/16/24/32 to 11/18/25/32
 * Talents
 * Level 20 talent +3% Chakram Slow increased to +4%.
 * Level 20 talent +3% Chakram Slow increased to +4%.


 * Strength increased from 28 + 3.8 to 30 + 4.0
 * Talents
 * Level 25 Talent 3 toss charges reduced to 2


 * Cooldown reduced from 21/20/19/18 to 18/17/16/15
 * Critical Damage increased from 350% to 350%/375%/400%
 * Talents
 * Level 25 Talent -10s Snowball cooldown reduced to -8
 * Talents
 * Level 25 Talent -10s Snowball cooldown reduced to -8


 * Cooldown reduced from 130 to 110
 * Talents
 * Level 10 Talent +125 Firestorm Radius reduced to +100
 * Level 20 Talent +12% Atrophy Aura Damage Reduction increased to 15%
 * Level 20 Talent +12% Atrophy Aura Damage Reduction increased to 15%


 * Base Mana Regen increased from 0 to 0.25
 * Talents
 * Level 10 Talent +50 Decay Damage increased to +55


 * Talents
 * Level 25 Talent +480 Earthshock AoE increased to 500


 * Agility gain reduced from 3.8 to 3.4
 * Aghanim's Scepter illusion bonus movement speed reduced from 25% to 12%
 * Aghanim's Scepter illusion now has a hero HP bar
 * Aghanim's Scepter illusion now has a hero HP bar


 * Agility Gain reduced from 3.0 to 2.8
 * Talents
 * Level 25 Talent 2.6x Plague ward HP/Damage reduced to 2.5x


 * Agility Gain increased from 2.5 to 2.7
 * Magic Resistance decrease per stack increased from 3/5/7/9% to 4/6/8/10%
 * Magic Resistance decrease per stack increased from 3/5/7/9% to 4/6/8/10%


 * Talents
 * Level 10 Talent +60 Aether Remnant Damage reduced to +50
 * Level 10 Talent +2.5 Mana Regen reduced to 1.75
 * Level 25 Talent 2.5s Dissimilate stun reduced to 2s


 * Cooldown reduced from 50/46/42/38 to 35
 * Cooldown reduced from 50/46/42/38 to 35


 * Base Health Regen increased from 1 to 1.25
 * Mana Cost decreased from 70 to 60
 * Mana Cost decreased from 70 to 60


 * Damage increased from 85/135/185 to 85/140/195
 * Mana Cost reduced from 250 to 150
 * Cooldown reduced from 70 to 40
 * Mana Cost reduced from 250 to 150
 * Cooldown reduced from 70 to 40


 * Damage over Time increased from 10/30/50/70 to 20/40/60/80
 * Impact Damage rescaled from 70/80/90/100 to 60/80/100/120
 * Impact Damage rescaled from 70/80/90/100 to 60/80/100/120


 * Now targets the closest nearby non-hero enemy unit in range when ground targeted, if there's no heroes in range.
 * Now targets the closest nearby non-hero enemy unit in range when ground targeted, if there's no heroes in range.