Bane/Counters

Bad against...

 * His Pit of Malice stop even he has Black King Bar or Glimmer Cape.


 * Bane has only single target skill and natural softly. Phantom Lancer with Diffusal Blade can kill Bane before he deny himself with Nightmare.


 * Purges all your disables except using his, if he's lucky.
 * Can avoid being targeted at all with, making Bane almost useless.
 * Does not necessarily care about being d, since he can steal attributes with.


 * Even Chaos Knight haven't call his Phantasm, he still kill Bane 1v1.
 * Enfeeble is effect only one form so he can use Reality Rift to hit Bane in a hit.


 * Bane will never be able to use his combo on Razor without getting purged by.
 * Similar to Slark, he does not necessarily care about being d, since he can steal damage with  .
 * Anti-Mage
 * Meepo
 * Lone Druid
 * Arc Warden
 * Riki

Others

 * ,, , , , , Underlord , Earthshaker, Sven, Earth Spirit are good examples of heroes that can ruin your , purging the disable or cancelling your channeling.
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Items

 * Linken's Sphere
 * Lotus Orb
 * Dagon
 * Ethereal Blade
 * Diffusal Blade

Good against...

 * Upgraded Fiend's Grip mana drain will greatly weaken the tankiness Medusa has during late game, as well as provide a strong disable for your team to safely attack her.
 * Enfeeble reduces the damage of Medusa's auto attacks, which also reduces the effectiveness of.
 * Medusa normally builds, not . Bane can use any spell to break Linken's, and then Fiend's Grip Medusa. The correct spell to waste depends on the game, but has a sufficiently short cooldown that you can Enfeeble to break Linken's, , , and then Enfeeble again to apply the damage reduction, all within one Linken's cooldown.


 * Phantom Assassin's high critical strike multiplier increases the effectiveness of Enfeeble. When both spells are maxed, it reduces her critical strike by 120*450%=540 damage.
 * Enfeeble also weakens her
 * Phantom Assassin has poor strength gain and doesn't usually build strength items. and  can remove over 50% of her health, and the disable allows your teammates to attack her safely.


 * Bane's along with his combo can be used to waste 's duration.
 * cannot negate damage output from Bane's spells.


 * Similar to Dazzle, Bane's along with his combo can be used to waste 's duration.
 * drastically reduces Dark Seer's already weak direct attack damage.
 * can be very painful for Dark Seer since it prevents him from escaping with  and drains his mana away to Bane.


 * Cannot break with any spells, making it possible for Bane to waste his.
 * Bane has a 5 second, making unreliable and forcing an otherwise brave and unkillable void to play safer and less aggressive.


 * Reason

Others

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Works well with...

 * Nightmare is a perfect setup for Purification and Brain Sap. Both being pure damage is an added bonus for serious damage output, especially in the early game.


 * An enemy that's sitting still is a very easy target for Timbersaw, making Fiend's Grip and Nightmare perfect synergistic tools to aid Timbersaw with a pickoff.


 * Nightmare into arrow is a classic combo for bane. good for early game ganks and setups in the mid lane.


 * Reason


 * Nightmare into hook is another good combo for bane. Good for early game ganks and setups.


 * Reason


 * Nightmare into target is good combo for Razor since he can then freely steal damage from its target.

Others

 * Any decreasing damage heroes like: Dragon Knight, Rubick, Underlord, Vengeful Spirit. Bane can make their core heroes damage to minus.
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List of heroes that counter Bane, and list of heroes that work well with Bane.