Break

Break is a status effect that disables passive abilities from those affected. It does not disable passive components from items such as evasion from Talisman of Evasion or crtical strike from daedalus, unlike mute.

Mechanics
Break disables passive abilities, but not passives of items. This means that for example is disabled, but  and derived items are not.

Break works completely independent from mute and silence. For a list of specific abilities see here

Sources of Break

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