May 18, 2015 Patch

{{Patch layout
 * source = http://store.steampowered.com/news/16847/
 * source-title = Dota 2 Update - May 18th 2015
 * before = May 15, 2015 Patch
 * after =
 * notes =

Gameplay

 * Haste rune duration reduced from 30 to 25 seconds.
 * The fixed portion of the XP Hero Bounty for first 5 levels is reduced from 100/120/160/220/300 to 100/120/140/160/180 (then continues +100 per level as usual).
 * AoE Gold Bounty, for teams that are behind, now has a small additional component that doesn't fully scale with net worth (100/75/50/35/25 for 1/2/3/4/5 heroes, scales linearly from 0 to 4k net worth difference).
 * Small adjustments to AoE Gold (non-networth component)


 * Old:
 * 1: 154 + (7.7 * Level)
 * 2: 115.5 + (6.6 * Level)
 * 3: 66 + (5.5 * Level)
 * 4: 38.5 + (4.4 * Level)
 * 5: 33 + (4.4 * Level)


 * New:
 * 1: 150 + (8 * Level)
 * 2: 100 + (7 * Level)
 * 3: 40 + (6 * Level)
 * 4: 25 + (4 * Level)
 * 5: 20 + (4 * Level)

Heroes

 * Base Attack Time increased from 1.7 to 1.8 seconds.
 * Spiderlings slow reduced from 15 to 12%.
 * now provides a base health minimum of 700/800/900/1000 instead of raw bonus health.
 * 's passive no longer has an exception for pseudo-heroes like Familiars (still affects them when cast, like creeps).
 * damage reduced from 11/15/19/23 to 8/13/18/23.
 * movement speed bonus reduced from 17% to 14/15/16/17%.
 * health reduced from 200/400/600/800 to 175/350/525/700.
 * 's passive no longer has an exception for pseudo-heroes like Familiars (still affects them when cast, like creeps).
 * damage reduced from 11/15/19/23 to 8/13/18/23.
 * movement speed bonus reduced from 17% to 14/15/16/17%.
 * health reduced from 200/400/600/800 to 175/350/525/700.
 * movement speed bonus reduced from 17% to 14/15/16/17%.
 * health reduced from 200/400/600/800 to 175/350/525/700.
 * health reduced from 200/400/600/800 to 175/350/525/700.

Items
}}
 * cooldown increased from 45 to 65.