Bounty Hunter

Gondar the Bounty Hunter is a melee agility Hero that excels in dealing high amounts of damage to single targets. Bounty Hunter can easily gank other lanes, using his Shadow Walk to sneak up on enemies and get easy kills. Shadow Walk also allows him to escape from dangerous situations, making him very elusive. Bounty Hunter can be played as a carry, though it is not recommended. Bounty Hunter is also extremely deadly as an offlaner, thanks to Track, which will grant True Sight, movement speed, and bonus gold, and Jinada, which amplifies the damage of his next attack every few seconds.

Tips

 * provides a great deal of benefits to the team, the vision and movement speed help with ganking enemies as well as with avoiding enemy ganks, and the bonus gold will provide a big advantage over the enemy team if you get kills. You should try to cast it on every enemy hero, though priority targets should be carries as well as those that can go invisible.
 * Despite being classified a carry, Bounty Hunter is also a strong ganker. Your abilities give you a great deal of power in the mid game, you should use this time to gank enemies as the bonus gold from Track more than makes up for the farm you may miss.
 * It is possible to get the bonus damage of twice by attacking once during the fade time and once to break the invisibility. This can help securing last hits or harassing.
 * Getting an is an extremely effective item when ganking in the early phase of the game as the 12% slow together with the slow from  can make your opponent much easier to kill.
 * 's Frost Attack coupled with and  will make sure that enemy heroes won't be able to escape. Eye of Skadi also provides a huge HP, mana, and mana regeneration that will help spam Track.
 * Remember that mini-stuns the target, it's better to save it until the enemy uses a channeling spell or to prevent an enemy escape using Teleport.
 * is a great item for Bounty Hunter because cleave allows the physical damage burst from to hit multiple enemies, allowing Bounty Hunter to gank clustered enemy heroes. It also gives HP and mana regeneration that will allow moderate usage of abilities in the early game.
 * Bounty Hunter is also a viable roaming support against gank heavy lineups. Building items focused on disabling and mana regeneration will allow Bounty Hunter to counter-gank by keeping the enemy ganker Tracked and ambush him when he's just about to gank. This would be unadvisable if your team lack damage dealing heroes as it will probably cripple Bounty Hunter's farm as he will only rely on bonus gold from instead of farming in the lane.
 * This tactic will also allow Bounty Hunter to ward the enemy jungle safely, exposing the enemy carry to ganks if he chooses to farm the jungle.
 * Bounty Hunter can also choose to snipe the enemy courier in early stages when it's still not upgraded. It will provide a huge advantage to your team as it will give your whole team a gold boost and delay the enemy from getting their items in the laning phase.
 * a will allow Bounty Hunter to disengage from fights even if he gets hit by . This will make him incredibly slippery and hard to shut down. He can also use it to initiate then use  to escape if the situation becomes unfavorable.

Trivia

 * In DotA, Gondar shared the same hero model and dialogue as Akama, a playable Broken Draenei hero in the campaign of Warcraft III: Frozen Throne, and later an NPC in World of Warcraft.
 * Gondar's line, " bount_battlebegins_01.mp3 No job is too big, no fee is too big." is a reference to the movie Ghostbusters.