Version 7.33b

General

 * Increased channel time for Twin Gates by 1 second.


 * Tormentors' Reflect doesn't count illusions when dividing up damage. Illusions still take damage, but do not reduce the amount of damage taken by other units in the area.


 * Tormentors' Unyielding Shield base barrier amount now increases by 200 every time they respawn.


 * Night Bonus Movement Speed is now also disabled when a hero damages an enemy controlled unit.

Neutral Creeps

 * Granite Aura Bonus HP Percentage decreased from 15/16.5/18/21% to 15/16/17/19%.


 * Cloak Aura Magic Resistance (Heroes) decreased from 15/17/19/23% to 10/12/14/16%.
 * Cloak Aura Magic Resistance (Creeps) decreased from 30/34/38/46% to 20/24/28/32%.


 * Speed Aura Movespeed reduced from 12/15/18/24% to 12/13/14/16%.


 * Ice Armor Armor Bonus decreased from 5/6/7/9 to 4/5/6/8.
 * Ice Armor Move Slow decreased from 25/28/31/37% to 22/24/26/30%.
 * Ice Armor Attack Slow decreased from 25/28/31/37 to 22/24/26/30.

Items

 * Now can be stacked in a single inventory slot up to 3 times.


 * Town Portal Scroll Cooldown increased from 30s to 40s (same as regular Boots of Travel).


 * Guard Strength to blocked damage decreased from 60% to 50%.


 * Self- or Ally targeted Suppress can now be dispelled by enemies.


 * : Recipe (200) replaced with Sage's Mask (175), Total Cost decreased from 2400 to 2375.
 * Now provides +0.7 Mana Regen.
 * Empower Spell Bonus Damage increased from 125 to 150.
 * Empower Spell Slow Duration increased from 1.2s to 1.5s.

Neutral Items

 * If you already have a neutral token or an item for the tier, newly dropped tokens of this tier are automatically teleported to the neutral item stash.
 * You can now convert neutral item tokens that are in your stash.


 * Mana bonus decreased from +200 to +125.


 * Verdurous Dale Radius increased from 350 to 400.
 * Verdurous Dale Cooldown decreased from 40s to 35s.


 * Now provides +0.5 Mana Regen.


 * Damage bonus increased from +10 to +12.
 * Crackshot now has a bonus 225 range search radius for secondary targets.


 * Ogre Seal Flop Slow Duration increased from 1s to 1.5s.
 * Ogre Seal Flop Radius increased from 225 to 275.


 * Attack Speed bonus increased from +25 to +30.
 * Vengeance Armor bonus when the hero is stunned increased from 15 to 20.


 * Endurance Cooldown decreased from 30s to 25s.
 * Endurance Duration increased from 3s to 4s.


 * Strength bonus increased from +14 to +16.
 * Damage bonus increased from +14 to +16.


 * Movement Speed bonus increased from +25 to +30.
 * Bottled Lightning Slow Duration increased from 0.3s to 0.4s.


 * Attack and Cast Range bonus increased from +100 to +125.

Heroes

 * Base Movement Speed reduced from 305 to 300.
 * Radius decreased from 475/525/575/625 to 400/475/550/625.
 * Armor reduction reduced from 4/5/6/7 to 3/4/5/6.
 * Armor reduction reduced from 4/5/6/7 to 3/4/5/6.


 * Cooldown increased from 12/11/10/9s to 15/13/11/9s.
 * Cooldown increased from 12/11/10/9s to 15/13/11/9s.


 * Strength gain increased from 2.0 to 2.2.
 * No longer amplifies the damage of Blood Grenade.
 * Damage per second increased from 25/50/75/100 to 30/60/90/120.
 * Mana Cost decreased from 125 to 100.
 * Mana Cost decreased from 150/175/200 to 125/150/175.
 * Mana Cost decreased from 125 to 100.
 * Mana Cost decreased from 150/175/200 to 125/150/175.
 * Mana Cost decreased from 150/175/200 to 125/150/175.


 * Base Strength increased from 23 to 25.
 * Mana Cost decreased from 60/65/70/75 to 60.
 * Mana Cost decreased from 60/65/70/75 to 60.


 * Damage Threshold increased from 200 to 225.
 * Max Stacks increased from 6/8/10 to 8/10/12.
 * Damage per stack decreased from 20/25/30 to 15/20/25.
 * Movement Speed per stack decreased from 3/4/5% to 2/3/4%.
 * Damage per stack decreased from 20/25/30 to 15/20/25.
 * Movement Speed per stack decreased from 3/4/5% to 2/3/4%.


 * Base Damage increased by 3.
 * Base Attack Range increased from 150 to 175.
 * Strength gain increased from 2.0 to 2.3.
 * Base Attack Damage Bonus increased from 30/40/50/60% to 40/50/60/70%.
 * Radius increased from 900 to 1200.
 * Mana Cost decreased from 120 to 100.
 * Radius increased from 900 to 1200.
 * Mana Cost decreased from 120 to 100.
 * Mana Cost decreased from 120 to 100.


 * Base Strength decreased from 25 to 23.
 * Bonus Attack Speed decreased from 25/50/75/100 to 20/40/60/80.
 * Bonus Attack Speed decreased from 25/50/75/100 to 20/40/60/80.


 * Base Agility increased from 22 to 25.
 * Base Intelligence increased from 18 to 21.
 * Projectile Speed increased from 1500 to 2000.
 * Radius increased from 275 to 325.
 * Bonus Health increased from 125/200/275/350 to 175/250/325/400.
 * Bonus Health increased from 125/200/275/350 to 175/250/325/400.
 * Bonus Health increased from 125/200/275/350 to 175/250/325/400.


 * Base Strength increased from 26 to 27.
 * Mana Cost decreased from 80 to 70.
 * Talents
 * Level 10 Talent Power Cogs Cooldown Reduction increased from 2s to 3s.
 * Level 10 Talent Power Cogs Cooldown Reduction increased from 2s to 3s.


 * Cooldown increased from 18/15/12/9s to 21/17/13/9s.
 * Cooldown increased from 18/15/12/9s to 21/17/13/9s.


 * Base Mana Regen increased by 0.3.
 * Mana Cost decreased from 120/130/140/150 to 100/110/120/130.
 * Mana Cost decreased from 120/130/140/150 to 100/110/120/130.


 * Mana Cost decreased from 100/120/140/160 to 100/110/120/130.
 * Talents
 * Level 15 Talent Malefice Instance Damage increased from +30 to +35.
 * Level 15 Talent Malefice Instance Damage increased from +30 to +35.


 * Cooldown increased from 50s to 60/55/50s.
 * Talents
 * Level 15 Talent +75 Overwhelming Odds Damage reduced to +60.
 * Level 15 Talent +40 Press the Attack HP Regen reduced to +30.
 * Level 15 Talent +40 Press the Attack HP Regen reduced to +30.


 * Strength gain increased from 3.0 to 3.1.
 * Agility gain increased from 1.9 to 2.0.
 * Talents
 * Level 15 Talent All Stats per hero hit with Reverse Polarity increased from +5 to +6.


 * Strength gain increased from 3.0 to 3.2.
 * Mana Cost decreased from 90 to 75/80/85/90.
 * Talents
 * Level 20 Talent Rebound Stun Duration increased from +0.5s to +0.75s.
 * Level 20 Talent Rebound Stun Duration increased from +0.5s to +0.75s.


 * Base Intelligence increased from 23 to 27.
 * Outgoing Damage increased from 45/55/65/75% to 55/65/75/85%.
 * Main Gain increased from 11/14/17/20% to 16/18/20/22%.
 * Damage Per Mana increased from 2/2.3/2.6/2.9/3.2 to 2/2.5/3/3.5/4.
 * Illusions now benefit from Mana Shield.
 * Damage Per Mana increased from 2/2.3/2.6/2.9/3.2 to 2/2.5/3/3.5/4.
 * Illusions now benefit from Mana Shield.
 * Illusions now benefit from Mana Shield.


 * No longer pulls Meepos out of Duel Black Hole and Chronosphere.
 * No longer pulls Meepos out of Duel Black Hole and Chronosphere.


 * Base Agility decreased from 22 to 20.
 * Agility gain decreased from 3.0 to 2.7.


 * Base Strength bonus decreased from 8/16/24/32 to 7/14/21/28.
 * Base Strength bonus decreased from 8/16/24/32 to 7/14/21/28.


 * Mana Cost increased from 50 to 80/90/100/110.
 * Heal Amplification decreased from 25% to 20%.
 * Talents
 * Level 15 Talent Purifying Flames Cooldown Reduction decreased from 1.25s to 1s.
 * Talents
 * Level 15 Talent Purifying Flames Cooldown Reduction decreased from 1.25s to 1s.


 * Base Strength increased from 17 to 19.
 * Mana Cost decreased from 75/80/85/90 to 75.
 * Mana Cost decreased from 100/150/200 to 100/125/150.
 * Mana Cost decreased from 100/150/200 to 100/125/150.
 * Mana Cost decreased from 100/150/200 to 100/125/150.


 * Base Movement Speed decreased by 5.
 * Agility gain decreased from 3.2 to 2.8.
 * Damage decreased from 100/160/220/280 to 70/140/210/280.
 * Cooldown increased from 19/16/13/10s to 22/18/14/10s.
 * Cooldown increased from 19/16/13/10s to 22/18/14/10s.
 * Cooldown increased from 19/16/13/10s to 22/18/14/10s.


 * Aghanim's Shard Armor Reduction decreased from 7 to 6.
 * Slow Duration rescaled from 0.2/0.4/0.6/0.8s to 0.4s.
 * Backstab Agility Damage Multiplier decreased from 1.4/1.8/2.2 to 1.2/1.6/2.0.
 * Tormentors are now immune to being backstabbed.
 * Talents
 * Level 10 Talent Smoke Screen Radius decreased from +60 to +50.
 * Level 15 Talent Smoke Screen Cooldown Reduction decreased from 4s to 3s.
 * Level 15 Talent Tricks of the Trade Agility Increase decreased from +50% to +40%.
 * Level 20 Talent Backstab Multiplier decreased from +0.5 to +0.4.
 * Level 15 Talent Smoke Screen Cooldown Reduction decreased from 4s to 3s.
 * Level 15 Talent Tricks of the Trade Agility Increase decreased from +50% to +40%.
 * Level 20 Talent Backstab Multiplier decreased from +0.5 to +0.4.


 * Radius rescaled from 340/360/380/400 to 350.
 * Radius rescaled from 340/360/380/400 to 350.


 * Base Strength increased from 20 to 21.
 * Mana Cost decreased from 100 to 85/90/95/100.
 * Mana Cost decreased from 100 to 85/90/95/100.


 * Charge Bonus Speed increased from 300/325/350/375 to 325/350/375/400.
 * Bonus Damage increased from 125/200/275 to 150/225/300.
 * Talents
 * Level 20 Talent Greater Bash Chance increased from +13% to +17%.
 * Talents
 * Level 20 Talent Greater Bash Chance increased from +13% to +17%.


 * Strength gain increased from 2.9 to 3.2.
 * Agility gain increased from 1.0 to 1.3.


 * Damage Reduction rescaled from 5/15/25/35% to 6/14/22/30%.
 * Channel Time increased from 3s to 3.5s.
 * Channel Time increased from 3s to 3.5s.
 * Channel Time increased from 3s to 3.5s.


 * Base Strength increased from 19 + 2.0 to 20 + 2.1.
 * Base Agility increased from 20 + 2.0 to 21 + 2.1.
 * Mana Cost decreased from 100/110/120/130 to 90/95/100/105.
 * Talents
 * Level 15 Talent Wave of Terror Armor increased from -2 to -3.
 * Level 15 Talent Wave of Terror Armor increased from -2 to -3.


 * Max HP as Damage decreased from 5/6/7% to 4/5/6%.
 * Magic Resist Reduction decreased from 30% to 20%.
 * Magic Resist Reduction decreased from 30% to 20%.
 * Magic Resist Reduction decreased from 30% to 20%.


 * Mana Cost decreased from 125 to 110.
 * Talents
 * Level 20 Talent Soul Assumption Damage Per Charge increased from +20 to +25.
 * Level 20 Talent Soul Assumption Damage Per Charge increased from +20 to +25.


 * Base Movement Speed decreased from 295 to 290.
 * Damage decreased from 70/120/170/220 to 60/110/160/210.
 * Damage decreased from 70/120/170/220 to 60/110/160/210.