Gyrocopter/Counters

Bad against...

 * makes Gyrocopter, who has low mana pool, unable to use his abilities that most of his damage output depends on.
 * negates magical damages from Gyrocopter and it can also reflect Homing Missile back to himself.
 * Anti-Mage can easily escape from Gyrocopter's attack range and Call Down with.


 * evades most of Gyrocopter's attacks.
 * can kill Gyrocopter with the summons. In addition, Last Will might activate if the Necronomicon Warrior gets killed through Flak Cannon or Call Down.


 * and usually kills Gyrocopter before he can do much damage to Huskar.
 * applies a disarm on all enemies, which can be a hindrance to Gyrocopter.


 * makes it hard for Gyrocopter to pin down Faceless Void. With it also negates most of his attacks.
 * will prevent Gyrocopter from using his cooldown spells.


 * and allows Juggernaut to avoid Gyrocopter's area attacks entirely.


 * ends Gyrocopter very quickly in the early to mid game.


 * ignores all of Gyrocopter's magical attacks.
 * makes it hard for Gyrocopter to get away.
 * helps Lifestealer out-damage Gyrocopter at close range.


 * negates most of Gyrocopter's physical АоЕ damage.
 * dispels Homing Missile stun.


 * makes it hard for Gyrocopter to pin down Queen of Pain.
 * is very effective at ganking Gyrocopter in the early game.


 * Timbersaw is often too mobile and durable for Gyrocopter to bring down with his area attacks.

Others

 * Heroes with high mobility will be able to avoid Gyrocopter's area attacks:, ,
 * Heroes with high magical burst damage will kill Gyrocopter before he gets to do much:, ,

Items

 * will reflect damage from Flak Cannon, which Gyrocopter cannot avoid hitting.
 * negates Gyrocopter's magic damage.
 * reduces much of the damage from Flak Cannon.
 * reduces the amount of area damage from Flak Cannon.

Good against...

 * Flak Cannon and Call Down will shred Meepo's clones.
 * Homing Missile can catch and single out retreating Meepos, making them an easy kill.


 * Flak Cannon rips through 's zombies.


 * Flak Cannon destroys Phantom Lancer's illusions very quickly.


 * Flak Cannon destroys Chaos Knight's illusions very quickly.


 * Flak Cannon destroys Terrorblade's illusions very quickly.

Others

 * Heroes that depend on illusions fare badly against Gyrocopter's area attacks.
 * Heroes that relies on armor or other type of physical damage negation are easy for Gyrocopter to take down during the early game with his magical damage:, ,.

Works well with...

 * on Gyrocopter buffs his damage output with Flak Cannon attacks and Call Down, dealing massive damage in teamfights, as well as healing him if he kills a hero in the process.


 * and helps Gyrocopter land his Flak Cannon attacks and Call Down.


 * and Earthshaker's many stuns help Gyrocopter land his attacks.


 * helps Gyrocopter land his Flak Cannon attacks and Call Down.


 * helps Gyrocopter land his Flak Cannon attacks and Call Down.


 * Morphling with can  his ally Gyrocopter and Morphling activating  will deal huge damage in area since he already got huge base damage.


 * 's stun and throwback helps Gyrocopter take down enemies with Rocket Barrage during the early game.


 * synergizes with Flak Cannon and Call Down where affected units will share the damage, hence improving the amount of damage that Gyrocopter can dish out.
 * slows down enemies, keeping them in range of Flak Cannon attacks and Call Down.

Others

 * Heroes with large AoE control abilities will allow Gyrocopter to deal heavy damage without interruption:, , ,.
 * Heroes that buff or keep Gyrocopter healthy to deal more damage:, ,.

Items

 * reduces enemy armor so they will take more damage from Flak Cannon that deals physical damage.

List of heroes that counter Gyrocopter, and list of heroes that work well with Gyrocopter.

Gyrocopter/Противостоящие