Default Music

Music in Dota 2 consists of multiple soundscape tracks, as well as a variety of stingers that are triggered by in-game events. Some tracks are layered on top of other ones, and may contain long periods of silence.

This is the default music pack. Custom music packs are also available as cosmetic items.

Tracks

 * music_valve_dota_001_stingers_store_preview.mp3 Store Preview

Main Game

 * music_default_ui_startup_01.mp3 Startup 1
 * music_default_ui_startup_02.mp3 Startup 2
 * music_default_ui_startup_03.mp3 Startup 3 (Reborn)
 * music_default_ui_startup_04.mp3 Startup 4 (Reborn)
 * music_default_ui_startup_05.mp3 Startup 5 (Frostivus 2017, Frostivus 2018)


 * music_default_ui_main_01.mp3 Main Menu 1 (Vocal)
 * music_default_ui_main_02.mp3 Main Menu 2 (Instrumental)


 * music_default_ui_hero_select.mp3 Hero Select
 * music_default_ui_hero_select_ti.mp3 Hero Select (The International)
 * music_default_stinger03.mp3 Versus Screen (Radiant)
 * music_default_stinger06.mp3 Versus Screen (Dire)


 * music_default_countdown.mp3 Countdown


 * music_default_laning_01.mp3 Laning 1
 * music_default_laning_01_layer_01.mp3 Laning 1 Layer 1
 * music_default_laning_01_layer_02.mp3 Laning 1 Layer 2
 * music_default_laning_01_layer_03.mp3 Laning 1 Layer 3
 * music_default_laning_02.mp3 Laning 2
 * music_default_laning_02_layer_01.mp3 Laning 2 Layer 1
 * music_default_laning_02_layer_02.mp3 Laning 2 Layer 2
 * music_default_laning_03.mp3 Laning 3
 * music_default_laning_03_layer_01.mp3 Laning 3 Layer 1
 * music_default_laning_03_layer_02.mp3 Laning 3 Layer 2
 * music_default_laning_03_layer_03.mp3 Laning 3 Layer 3


 * music_default_battle_01.mp3 Battle 1
 * music_default_battle_01_end.mp3 Battle 1 End
 * music_default_battle_02.mp3 Battle 2
 * music_default_battle_02_end.mp3 Battle 2 End
 * music_default_battle_03.mp3 Battle 3
 * music_default_battle_03_end.mp3 Battle 3 End


 * music_default_ganked_sml_01.mp3 Ganked Small 1
 * music_default_ganked_sml_02.mp3 Ganked Small 2
 * music_default_ganked_med_01.mp3 Ganked Medium 1
 * music_default_ganked_med_02.mp3 Ganked Medium 2
 * music_default_ganked_lg_01.mp3 Ganked Large 1
 * music_default_ganked_lg_02.mp3 Ganked Large 2


 * music_default_killed.mp3 Killed/Dead
 * music_default_respawn.mp3 Respawn
 * music_default_buy_back.mp3 Buyback
 * music_default_reincarnate.mp3 Reincarnating


 * music_default_roshan.mp3 Roshan
 * music_default_roshan_end.mp3 Roshan End
 * music_default_dota2_music_stinger_009.mp3 Roshan death global


 * music_default_smoke.mp3
 * music_default_smoke_end.mp3 End
 * music_default_smoke_end_hero.mp3 End Hero


 * music_default_radiant_win.mp3 Victory
 * music_default_radiant_lose.mp3 Defeat
 * music_default_dire_win.mp3 Victory
 * music_default_dire_lose.mp3 Defeat

Ambient
These files are not changed by custom music packs.


 * ambient_horn_radiant.mp3 horn
 * ambient_horn_dire.mp3 horn


 * ambient_mega_horn_radiant.mp3 Mega horn 1
 * ambient_mega_horn_radiant_2d.mp3 Mega horn 2
 * ambient_mega_horn_dire.mp3 Mega horn 1
 * ambient_mega_horn_dire_2d.mp3 Mega horn 2

Unused

 * music_default_ui_world_map.mp3 Tutorial World Map
 * music_default_dota2_music_death.mp3 Post-death (now part of the death music file)
 * music_default_dota2_music_stinger_003.mp3 Stinger 003 (copy used for item drops of rare quality)
 * music_default_dota2_music_stinger_004.mp3 Stinger 004 (used as reveal stinger for )
 * music_default_dota2_music_stinger_005.mp3 Stinger 005 (old "match found" sound, same as current without the vocals)
 * music_default_dota2_music_stinger_006.mp3 Stinger 006 (copy used as "match found" sound)
 * music_default_dota2_music_stinger_007.mp3 Stinger 007 (now part of "Smoke of Deceit")
 * music_default_dota2_music_stinger_008.mp3 Stinger 008 (copy used for item drops of legendary quality)
 * music_default_gank_lg_01.mp3 Gank large (old)
 * music_default_gank_md_01.mp3 Gank medium (old)
 * music_default_gank_sm_01.mp3 Gank small 1 (old)
 * music_default_gank_sm_02.mp3 Gank small 2 (old)
 * music_default_versus_top.mp3 Versus Screen
 * music_default_versus_end_swipe.mp3 Versus Screen End

Event Music
Several Dota 2 events came with their own music that was only used during the events.

Siltbreaker
These stingers were used by the Siltbreaker custom games.


 * addons_dungeon_siltbreaker_hero_pick.mp3 Hero Select
 * music_default_quest_complete_01.mp3 New quest
 * music_default_stinger01.mp3 Main quest complete
 * music_default_stinger02.mp3 Boss reveal
 * music_default_stinger03.mp3 Side quest complete
 * music_default_stinger04.mp3 Unknown
 * music_default_stinger05.mp3 Unknown
 * music_default_stinger06.mp3 Finding an artifact
 * music_default_stinger07.mp3 New quest

The Underhollow
These tracks were used by The Underhollow custom game.


 * addons_dungeon_siltbreaker_hero_pick.mp3 Hero Select (Same as Siltbreaker)
 * addons_dungeon_test_muse.mp3 Unused Test Track

Credits

 * Composer: Jason Hayes (Warcraft III, World of Warcraft, Hearthstone)
 * Audio Director: Tim Larkin (Myst, Riven, Prince of Persia)
 * Conductor: Timothy Williams
 * Orchestra and Choir: Northwest Sinfonia and Chorale

Trivia

 * During The International 2014, Roshan's theme was intentionally removed to retain its fairness in the event.