Ursa

Ulfsaar the Ursa Warrior (or simply Ursa) is a melee agility hero whose abilities' main focus is the increase of attack damage, allowing for some of the most impressive sustained damage in the entire game.

He specializes in increasing damage against one target. His abilities allow him to attack with almost maximum speed and gain bonus damage with each consecutive hit on a single target. With the abilities Overpower and Fury Swipes, Ursa can often savage beefy targets for as much as 700 damage per hit. He is a ferocious jungler and straightforward attacker, able to solo even Roshan at low levels if he has lifesteal. Ursa is a carry who can snowball if he is farmed, but the array of anti-melee abilities existing even by the early game and his lack of any counterspells may cripple his potential, especially as strong nukers and heroes with the ability to evade him make him a hero reliant on spellcasters on his team. Although an agility hero, Ursa's base strength and strength gain make him very durable.

Recommended items
Starting Items
 * Consumables will allow you to stay in lane in the early levels, where you will be subject to harass.
 * provides damage block to counter physical harassment and can be upgraded to a or  if needed. Additionally, Ursa can use it to jungle more efficiently.
 * es can be used to make a Magic Wand and provide cheap, efficient stats for the early game.

Early Items
 * are essential for most heroes but particularly Ursa as it allows him to chase down enemies to get into range, as well as reducing down-time while jungling.
 * is used with the es to make a.
 * is a useful item to keep Ursa's mana issues at bay. It can also be built into a or, both of which are definitely viable options for Ursa.
 * puts another slow in Ursa's arsenal, giving more chasing power and potentially can be used as a component of.

Core Items
 * provide Ursa with additional chasing power, as well as damage to bolster his already high DPS.
 * Ursa may often want to have a to supplement his poor mana pool.
 * or other sources of lifesteal are key to Ursa's success and his workings as a hero. Lifesteal allows him to take Roshan with ease and keep his current health high. Also lifesteal work with, so Ursa can devastate any enemy by leeching a lot of health when some are already placed.
 * is used for picking off heroes or initiating fights as it gives Ursa the option to pounce on an enemy hero with and rapidly kill them.
 * s are essential for any hero to be able to massively reduce downtime farming, defending towers and fighting.

Situational Items
 * Having a against teams lacking spell-immunity piercing spells, BKB is an invaluable item to pick up. Activating it allows Ursa to run rampant through teamfights and pick off heroes he otherwise could not.
 * is a potential alternative to blink dagger, providing nice bonus damage upon attacking. However, it should only be bought against teams without a or  and against slow, low-mobility heroes if a  is likely to be cancelled by long-range spells. Also keep in mind that using Shadow Blade costs 75 mana per use, which over time adds up to a lot of lost mana.
 * is the best health item for slot-efficiency, providing Ursa with considerable tankiness as well as the ability to avoid retreating from a base siege for too long due to its % based regeneration.
 * is a great item against Disarm and Silence and other heroes possessing powerful single-target spells. It should be bought if BKB cannot stop the enemy from locking you down.
 * You may consider buying a if the enemy team is focussing on you in fights to return the damage. It is usually bought with a,  or  on Ursa ensure he has the HP to survive the fight and deal the Blade Mail damage.
 * provides some easy-to-build HP and movement speed on Ursa, so if a Blink Dagger or Shadow Blade is not viable in the game, consider this item for some added mobility and tank. It can also be disassembled to create a and  later in the game to provide evasion and debuff removal respectively.
 * If the enemy has a potent carry with a, an is highly useful for locking them down. The bash also synergizes with  very well as you can get many procs without buying attack speed.
 * serves a similar purpose to, except the lockdown lasts longer but does not pierce spell immunity. In combination with a , stops Ursa from ever having to go to base, providing a massive mana pool and mana regeneration.
 * is a decent item for if your team is mostly based on physical damage. Consider buying it if you are tanky enough to not need a health item and not being kited enough to need an item that provides lockdown.

Tips

 * takes almost no damage by combining his ultimate and the damage reduction. With lifesteal he will heal faster than he takes damage.
 * One level in Fury Swipes and a or any Lifesteal (Wraith King's Vampiric Aura works) allows Ursa Warrior to solo Roshan relatively early (as early as level 1 if the player gets lucky with Roshan's bashes).
 * As a hero with little natural capability to forcibly engage combat, speed items such as, and  are useful for chasing down heroes while patrolling alone.
 * is a fairly effective slow even without, but regardless of the circumstance, initiation is best left to allies due to its small radius. It is best used instead to prolong the time enemies are in range of your attacks.
 * While used primarily for its slow, has an extremely low cooldown and mana cost and, assuming you do not need to save mana for other abilities or items, can be spammed for additional area of effect damage; however, be wary of its long cast animation, as it may allow fleeing enemies to retreat out of the 385 radius.
 * With proper management of s and s, and  can kill Roshan at level 1. To achieve this, level  on Ursa and  on Wraith King and begin the fight using Wraith King to tank Roshan's damage. When Wraith King's health has dropped low pull him back while keeping him in Ursa's proximity and heal using a healing salve while Ursa continues the fight. By this time Ursa will have most likely stacked enough damage to be able to sustain against Roshan using Wraith King's Vampiric Aura unless of course you get unlucky with Roshan's bashes. If Ursa's health drops low due to repeated bashes, immediately switch tanking back to Wraith King. However, Ursa must not stop hitting Roshan. Remember that Ursa needs to keep up the stacks of and that the debuff of this skill only lasts 6 seconds on Roshan so your strategy will fail or will be delayed greatly if the stacks wear off. This tactic can also be achieved with Ursa and  using  and a few healing salves instead of Wraith King and Vampiric Aura, as well as many other heroes such as  and . Beware that most veteran players are aware of this and it is a gamble that, if successful, will give your team a huge early game advantage. Also keep in mind that you will be conferring two Heroes to a lengthy fight against Roshan. Make sure your team can handle the missing aid of the Heroes or that the enemy is not getting too suspicious. Otherwise back down and just try again later when you get properly strengthened up.
 * As has a 15 seconds duration and only 10 seconds cooldown, it is optimal to activate it, wait a few seconds for the skill's cooldown to almost finish resetting, then initiate and use up all of its attacks before immediately activating it again. This is often known as the Double Overpower and can stack up to 12 stacks of  on the target at max level. This technique is often used to farm Ancients at low levels, quickly kill off a durable enemy Hero or take out Roshan easily.

Trivia

 * In DotA, Ulfsaar's alternate name was Fuzzy Wuzzy. This is referenced in one of his spawning lines, where he calls himself Ursa spawn 05.mp3 "Fuzzy Wuzzy". He does not use his actual name, Ulfsaar, in any of his responses. is the only one who calls him Ulfsaar.
 * In Latin, the word "ursa" means bear. In Portuguese, however, it specifically refers to a female bear. Despite this, Ulfsaar is clearly depicted as male both in his bio (where it is referred to as a "he") and in his in-game dialogue.
 * Ursa's Fury Swipes may also be a reference to the Pokémon move of the same name. The move involves the target being hit multiple times, much like Ursa's skills allow him to.
 * Ursa seems to harbor a vendetta against Roshan, according to his response to getting Vladmir's Offering.

Gameplay
 Strategy & Tips Counters & Matchups

Audio
 Responses Sounds

History
 Lore Old Abilities Changelogs