Arc Warden/Counters

Bad against...

 * Zet is hero that has high mana but low mana regen so Anti-Mage can take down him in fast time.


 * Flux is useless for Meepo because he mostly has his clones around nullifying the flux effect and Meepo can Poof to kill him fast except when he has Black King Bar.


 * Song of Siren stop his acting and her illusions can push better than him because Mirror Image has longer duration and Arc Warden haven't build radiance which useful for illusion. While he doesn't have Black King Bar. Naga still have more advantage.


 * He can interrupt Zet's escape with Diffusal Blade and stunner item and giving damage with Trick of the trade which wide enough for make him lost health enough for Riki's kill.


 * With Diffusal Blade as core item. He can kill Zet with his Juxtapose easily before he can escape or his ally coming.

Items

 * Diffusal Blade
 * Abyssal Blade
 * Monkey King Bar

Good against...

 * As Necronomicon is base item, Sand King can't hide in his sandstorm and easily kill with Flux, Spark Wraith and Tempest Double. Otherway is he has reflected from double Zet with Blademail while he cast Epicenter which kill Necronomicon Warrior and give Last Will to Sand King if he doesn't have Black King Bar.


 * Necronomicon reveals invisible Bounty Hunter and kill him fast, with low HP base of him.
 * If Arc Warden and Bounty Hunter all has same item, Bounty Hunter die first. Linken's Sphere and Black King Bar can't help him both.


 * Tempest Double can break Chain Frost combo and Necronomicon Warrior's death reflect damage back to Lich.


 * His Rearm never faster than Tempest Double. If Arc Warden and Tinker all has same item, Tinker die first. Linken's Sphere can't help him.
 * Blademail can reflect March of the Machines, especially with Tempest Double. Last Will from Necronomicon Warrior is good pair with Blademail to kill Tinker without attacking. But make sure that Tinker doesn't have Black King Bar or Scepter of Divinity to negates damage.


 * Ancient Apparition travels alone often to get a good and has very few defences against summons, like your Tempest double or Necronomicon, making him a juicy target.
 * is very effective against heroes traveling alone.
 * The high split-push potential of Arc Warden can punish Ancient Apparition very heavily, since he is not built to push waves or defend against summons.

Others

 * Bane
 * Techies
 * Clinkz
 * Mirana
 * Templar Assassin

Works well with...

 * Arc Warden has double the benefit from Drow Rangers precision aura, therefore giving him a huge boost of damage.


 * Tempest Double help Terrorblade Conjure Image to push the lane, therefore they have the ability to destroy towers easier.


 * Flux helps Pudge hook easier and Spark Wraith help reduce HP so Pudge can gain Flesh Heap.


 * Miranas' arrow, can hold someone still while Arc Warden nukes him down.


 * Reason


 * Putting on Arc Warden and his double is very effective early-game. Works well with.
 * and also have some synergy.  also applies a 100% slow, in case Flux is muted by allies or neutrals.
 * does somewhat buff the heavy magic damage coming from Spark Wraiths and Flux. Two fluxes cast by both clones do stack, increasing the damage.
 * A global can certainly help any hero with pick-off potential, like Arc Warden.

Others

 * Any Disable or Nuker Carry heroes - Sven - Slark  - Lina  - Wraith King   - Phantom Assassin (Even in game she isn't both type but her dagger it's kind of disable)
 * Any pusher heroes

- Beastmaster

- Lone Druid

- Lycan

- Nature's Prophet


 * Entry

List of heroes that counter Arc Warden, and list of heroes that work well with Arc Warden.