August 09, 2012 Patch

{{Patch layout


 * source       = http://store.steampowered.com/news/8602/
 * source-title = Dota 2 Update - August 9th, 2012


 * before = August 02, 2012 Patch
 * after = August 10, 2012 Patch


 * notes=

HIGHLIGHTS

 * Added Swap Hero. This cannot be used after creeps spawn or in SD. Accessible via right click on heroes in the scoreboard.
 * Spectators watching Dota TV can now access the dashboard chat channels.
 * All broadcasters in a channel now transmit their voice to spectators that have selected that channel.

GAMEPLAY

 * Bloodseeker:
 * Fixed Blood Bath not working on siege units.
 * Bounty Hunter:
 * Fixed Shadow Walk damaging buildings.
 * Juggernaut:
 * Fixed Omnislash jumping to ancients.
 * Fixed Bladefury showing per target visual effect when hurting invis units.
 * Lifestealer:
 * Fixed Ensnare not going away after using Infest.
 * Lone Druid:
 * Fixed creep aggro behavior with Spirit Bear
 * Templar Assassin:
 * Fixed Meld when attacking Items.
 * Undying:
 * Fixed Tombstone spawning zombies against couriers.
 * Fixed Tombstone receiving too much aggro from towers.
 * Fixed Zombies not dying when their target becomes invisible.
 * Fixed canceling TP scrolls causing projectiles to be dodged.
 * Fixed gold lost on death being reduced too much when carrying Bloodstone.
 * Fixed various bounce abilities malfunctioning if the targets die during it.

UI

 * Added Swap Hero. This cannot be used after creeps spawn or in SD. Accessible via right click on heroes in the scoreboard.
 * Spectators watching Dota TV can now access the dashboard chat channels.
 * Broadcasters will now see lines drawn by their cobroadcasters.
 * Spectators will now see all lines drawn by any broadcaster in their selected broadcast channel.
 * The Tournament Panel now fits 4 live games in preparation for The International.
 * When the cursor is hidden due to inactivity, it no longer causes unit glows or other highlight shennanigans.
 * Fixed a bug where hero icons were missing from chat lines occasionally.
 * The Hero selector now allows instant spawn on public games with only 1 or 2 humans in them.
 * Fixed the chat bubble display to work properly with open mic thresholding.
 * Fixed timeline markers not updating correctly if you jumped around in a replay.
 * Added a toggle-able chat window to the Hero Selection Spectator view.
 * Various improvements to the readability of the Hero Selection Spectator view.
 * Spectator view of Hero Selection now shows player's names under their selected heroes.
 * Fixed spectators not being able to see item ownership on the courier.
 * The buyback stat dropdown now shows if the hero will or won't be able to buyback if the hero dies now (and if they can't, it shows the remaining cooldown or the extra gold needed to be able to die and buyback).
 * Fixed rogue selection rings in spectator mode.
 * Added a console command for league admins to end the game (dota_ref_winner_radiant/dota_ref_winner_dire)

VISUALS

 * Fixed bug where some heroes would not display any wearables when watching replays.

AUDIO

 * Added colored VU meter in the audio settings panel for evaluating and adjusting volume levels.
 * Added "mute co-broadcasters" setting.
 * All broadcasters in a channel now transmit their voice to spectators that have selected that channel.
 * Broadcasters that are in the same channel can now hear each other when they talk.
 * Hero ban sounds are now enabled when spectating Captain's Mode.

WORKSHOP

 * Fixed a bug in Wearable Importing when using SMD files (fixes items not attaching correctly to the hero model)

UNDOCUMENTED

 * Added new dialogue for Mirana.
 * The following heroes received victory animations:
 * Anti-Mage
 * Dragon Knight
 * Added a teleport animation to Crystal Maiden
 * Updated Windrunner hero icon to reflect her texture changes.
 * Added a notification that displays when the Aegis of the Immortal is stolen.
 * Added more tournament item drop events:
 * Victory
 * Kill Streak
 * Hero Denial
 * Aegis Denial
 * Aegis Steal
 * Added support for the following Strange Modifiers:
 * Enemies Culled
 * Battle Hunger Kills
 * Near Death Kills
 * Call Damage Done
 * Call Damage Taken
 * Tornado Kills

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