Lone Druid/Counters

Bad against...

 * Faceless Void's aggressiveness (Time Walk and Chronosphere) can spell doom for Lone Druid, giving void the chance to lock him down while the Spirit Bear is helpless.


 * Legion Commander has a tendency for rushing Blink Dagger and Blade Mail, making it useless for both of Lone Druid and Spirit Bear to fight back when Dueled.
 * Heroes with High Physical Damage such as Ursa (Fury Swipe attack multiplies) can make short work at her.


 * Fatal Bonds bind Lone Druid with his Spirit Bear. Due to Lone Druid's tendency to stack items on the bear in early game, he would not be able to tank much against the spread damage.


 * Guardian Angel does not allow Lone Druid to Deal damage on enemies since he has a physical based attack.


 * Lich's Chain Frost will always kill Lone Druid because his Spirit Bear sticks with him (This becomes more dangerous if Lich farms Aghanim's Scepter)

Others

 * Anyone with bounce spells
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Items

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Good against...

 * Reason


 * Reason


 * Once caught in Bear's Entangle, Nature's Prophet cannot escape with Teleportation.


 * Tinker can be bad at basic attack combat, giving both him and his Spirit Bear to attack.
 * Entangle Claws can disable Boots of Travel, and deals moderate damage per tick.


 * Tinker can be bad at basic attack combat, giving both him and his Spirit Bear to attack.*Tinker can be bad at basic attack combat, giving both him and his Spirit Bear to attack.*Tinker can be bad at basic attack combat, giving both him and his Spirit Bear to attack.
 * Silencer's disables are useless on Lone Druid since he will be more reliant on physical attacks rather than spells.

Others

 * Lone Druid is a good carry if you're tailoring your lineup to quickly push objectives and win the game fast against later game heroes like Medusa or Spectre.
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Works well with...

 * Ursa's Fury Swipes helps Lone Druid and his Spirit Bear's basic attacks to increase in damage.


 * Reason


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 * An Omniknight in a team is a great advantage to all tank based carries (erm.. Lone Druid). Purification for healing and dealing damage to nearby enemies, Repel for spell immunity, Degen Aura for slowing down opponents, and Guardian Angel for anti-physical attack based heroes.



Others

 * Heaven's Halberd- does not allow physical attacks on Lone Druid or the Spirit Bear
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List of heroes that counter Lone Druid, and list of heroes that work well with Lone Druid.