Talk:Grimstroke/Responses

Ooh, nobody's on this yet. Never done this before. Just wanted to make people who will be updating this that the Io and KotL "killing a specific enemy" have swapped audio. Sorry I'm too lazy to do it myself. — The preceding unsigned comment was added by GDoe5 (talk) • (contribs) 26 August 2018‎ • Please sign your posts with ~
 * Fixed. Sanhard (talk) 00:25, 26 August 2018 (UTC)

Magnus
There's a typo there, but the page is protected so I can't edit. Shouldn't it be "I'll take it all the same"? "I take it" makes no sense.
 * Fixed - Lemoncake  (talk) 05:56, 22 October 2018 (UTC)

Contractions (there's vs there is)
I can clearly hear the opposite in each line (there is in the first two, there's in the last). Grimstroke_rival_95.mp3 There's nothing in the desert that frightens me. Grimstroke_ally_100.mp3 There's grace in the form of a ranger. Grimstroke_rare_13.mp3 ...there is nowhere left to hide.--Adunaii (talk) 07:07, 1 September 2019 (UTC)