Enigma/Changelogs

Version History
{{VersionTableElement|7.06| {{Tal change }} {{VersionTableElement|7.02| {{Tal change }} }} {{VersionTableElement|7.00| {{Tal change }} }} {{VersionTableElement|6.88| }} {{VersionTableElement|6.87| }} {{VersionTableElement|6.86| }} {{VersionTableElement|6.85| }} {{VersionTableElement|6.84| }} {{VersionTableElement|6.82| }} {{VersionTableElement|6.81b| }} {{VersionTableElement|6.81| }} {{VersionTableElement|6.80| }} {{VersionTableElement|6.79| }} {{VersionTableElement|6.78| }} {{VersionTableElement|6.75| }} {{VersionTableElement|6.74| }} {{VersionTableElement|6.71| }} {{VersionTableElement|6.70| }} {{VersionTableElement|6.69| }} {{VersionTableElement|6.67| }} {{VersionTableElement|6.66| }} {{VersionTableElement|6.65| }} {{VersionTableElement|6.60| }} {{VersionTableElement|6.59| }} {{VersionTableElement|6.58| }} {{VersionTableElement|6.57| }} {{VersionTableElement|6.55| }} {{VersionTableElement|6.54| }} {{VersionTableElement|6.52b| }} {{VersionTableElement|6.50| }} {{VersionTableElement|6.48b| }} {{VersionTableElement|6.46| }} {{VersionTableElement|6.44| }} {{VersionTableElement|6.42| }} {{VersionTableElement|6.35| }} {{VersionTableElement|6.34| }} {{VersionTableElement|6.31| }} {{VersionTableElement|6.30b| }} {{VersionTableElement|6.25| }} {{VersionTableElement|6.20| }} {{VersionTableElement|6.19b| }} {{VersionTableElement|6.17| }} {{VersionTableElement|6.10| }} {{VersionTableElement|6.09b| }} {{VersionTableElement|6.07| }} {{VersionTableElement|6.06| }} {{VersionTableElement|6.05| }} {{VersionTableElement|6.03| }} {{VersionTableElement|6.02| }} {{VersionTableElement|6.01| }} {{VersionTableElement|6.00| }} {{VersionTableEnd}}
 * Increased {{Attribute ID|strength}} gain from 2.1 to 2.4.
 * Reduced base health regeneration from 0.25 to 0.
 * t3l = -40s respawn time;+1 {{A|Malefice|Enigma}} instance;c
 * t3l = -30s respawn time increased to -40s
 * {{U|Eidolon}}
 * Increased movement speed from 260/280/300/320 to 280/300/320/340.
 * {{A|Black Hole|Enigma}}
 * Now slowly rotates enemy units as it pulls them towards the center, using the following polar equation:
 * {{cf|expr}}  [{{tooltip|?|Where r is the radius of the circle and theta is the angle measured from the positive x-axis.}}]
 * Reduced pull speed from 40 to 30.
 * {{cf|Removed}} {{A|Attribute Bonus (Pre 7.00)|Attributes|text=Attribute Bonus}}.
 * type = added
 * t1l = +12% magic resistance
 * t1r = +20 movement speed
 * t2l = +120 Gold {{Symbol|Gold}} per minute
 * t2r = 15% cooldown reduction
 * t3l = -30s respawn time
 * t3r = +300 health
 * t4l = +8 {{A|Demonic Conversion|Enigma|text=Eidolons Summoned}}
 * t4r = +12 armor
 * {{A|Black Hole|Enigma}}
 * {{cf|Changed}} damage type from Magical to Pure.
 * Reduced damage per second from 55/110/165 to 50/100/150.
 * Increased base health from 180 to 200.
 * Increased base mana from 0 to 50.
 * {{A|Malefice|Enigma}} initial debuff is now dispellable.
 * {{A|Demonic Conversion|Enigma}} can now be cast on the following units:
 * {{U|Boar}}
 * {{U|Hawk}}
 * Increased base health from 150 to 180.
 * Increased {{A|Malefice|Enigma}} damage per tick from 25/40/55/70 to 30/50/70/90.
 * {{U|Eidolon}}
 * Increased movement speed from 250/250/260/260 to 260/280/300/320.
 * Reduced {{A|Black Hole|Enigma}} cooldown from 200/190/180 to 200/180/160.
 * {{A|Midnight Pulse|Enigma}}
 * Reduced cast time from 0.2 to 0.1.
 * Reduced radius from 600 to 550.
 * Increased {{A|Black Hole|Enigma}} radius from 400 to 420.
 * Reduced {{A|Midnight Pulse|Enigma}} cast point from 0.3 to 0.2.
 * {{A|Black Hole|Enigma}}
 * No longer deals 100/150/200 damage per second within a 200 radius and 25/50/75 damage per second within a 400 radius.
 * Now deals 55/110/165 damage per second within its entire 400 radius.
 * Reduced mana cost from 275/350/425 to 275/325/375.
 * {{A|Midnight Pulse|Enigma}}
 * {{cf|Changed}} damage type from Universal to Pure.
 * Reduced max health as damage per second from 4%/5%/6%/7% to 3%/3.75%/4.5%/5.25%.
 * Increased cooldown from 25 to 35.
 * {{A|Black Hole|Enigma}}
 * Increased close damage radius from 150 to 200.
 * Rescaled close damage per second from 60/100/140 to 50/100/150.
 * Reduced far damage radius from 500 to 400.
 * Rescaled far damage per second from 30/50/70 to 25/50/75.
 * Rescaled mana cost from 250/350/450 to 275/350/425.
 * Increased {{A|Midnight Pulse|Enigma}} duration from 8 to 11.
 * Increased {{A|Midnight Pulse|Enigma}} radius from 400 to 600.
 * {{A|Black Hole|Enigma}}
 * Increased radius from 375 to 400.
 * Increased cast range from 250 to 275.
 * {{A|Malefice|Enigma}} no longer ignores its cast backswing.
 * Increased {{A|Midnight Pulse|Enigma}} max health as damage per second from 3%/4%/5%/6% to 4%/5%/6%/7%.
 * {{cf|Added}} {{I|Aghanim's Scepter}} upgrade for {{H|Enigma}}:
 * Adds the current level {{A|Midnight Pulse|Enigma}} damage to {{A|Black Hole|Enigma}}. Stacks with a regular cast Midnight Pulse. [{{tooltip|?|The damage is dealt in a separate instance.}}]
 * {{A|Malefice|Enigma}}
 * Increased duration from 2/4/4/6 to 6 on each level.
 * Increased number of ticks from 1/2/2/3 to 3 on each level.
 * Reduced stun duration per tick from 1 on each level to 0.25/0.5/0.75/1.
 * Rescaled damage per tick from 40/40/65/65 to 25/40/55/70.
 * Reduced {{A|Malefice|Enigma}} damage per tick from 30/40/65/80 to 40/40/65/65.
 * Increased {{A|Midnight Pulse|Enigma}} cast range from 500 to 700.
 * {{A|Black Hole|Enigma}}
 * Now affects {{A|Primal Split|Brewmaster|text=Primal Split Brewlings}}.
 * Increased mana cost from 200/300/400 to 250/350/450.
 * {{A|Black Hole|Enigma}} now prevents heroes being Forced out with {{I|Force Staff}}.
 * {{A|Black Hole|Enigma}} now properly affects the following units:
 * {{Symbol|Aghanim}} {{U|Warlock Golem|text=Warlock Golems}}
 * {{U|Familiar|text=Familiars}}
 * Fixed ability interactions between {{A|Last Word (Pre 6.76)|Silencer|text=Last Word}} and other Silence sources (e.g. {{A|Black Hole|Enigma}}).
 * {{U|Eidolon}}
 * Reduced health from 200/225/225/275 to 180/200/220/240.
 * Fixed affected units sometimes being able to use items during {{A|Black Hole|Enigma}} depending on the affected heroes' entry vector.
 * Fixed {{A|Malefice|Enigma}} not stunning the target when it gets out of vision.
 * Updated {{A|Malefice|Enigma}} ability icon.
 * {{cf|Changed}} hero alliance from {{Faction|Radiant}} to {{Faction|Dire}}. [{{tooltip|?|From Sentinel to Scourge.}}]
 * {{A|Malefice|Enigma}} is now properly blocked by {{A|Spellblock|Linken's Sphere}}.
 * {{cf|Added}} Target Area cursor for {{A|Black Hole|Enigma}}.
 * {{A|Demonic Conversion|Enigma}}
 * Can now be cast on any non-hero, non-ancient unit, instead of only allied once. [{{tooltip|?|Cannot be cast on creeps above level 5.}}]
 * Increased duration from 30 to 35.
 * Increased cooldown from 15 to 35.
 * Increased mana cost from 125 to 170.
 * {{U|Eidolon}}
 * Now multiply when having attacked 6 times.
 * Each unit can only multiply once, Eidolons created from multiplying cannot mutiply again.
 * Increased magic resistance from 33% to 50%.
 * Fixed acquisition range.
 * Fixed collision size.
 * {{cf|Changed}} model and updated model scale.
 * {{A|Black Hole|Enigma}}
 * Fixed not properly silencing spell immune enemies.
 * Now provides 800 radius Ground Vision for 4 seconds at its center.
 * {{U|Eidolon}}
 * Reduced gold bounty from {{Gold|32|to|46}} to {{Gold|22|to|36}}.
 * Reduced {{A|Midnight Pulse|Enigma}} mana cost from 135/150/165/180 to 95/110/125/140.
 * {{U|Eidolon}}
 * {{cf|Changed}} attack type from Normal/Normal/Piercing/Piercing to Normal on each level.
 * {{A|Black Hole|Enigma}}
 * Updated ability effects.
 * Now properly affects {{U|Warlock Golem|text=Warlock Golems}}.
 * {{A|Malefice|Enigma}}
 * {{cf|Changed}} ability operations for optimizations.
 * Updated ability effects.
 * Updated {{A|Black Hole|Enigma}} ability effects.
 * Fixed ability interactions between {{A|Black Hole|Enigma}} and {{A|Sand Storm|Sand King}}.
 * Increased base movement speed from 290 to 300.
 * {{U|Eidolon}}
 * Increased armor from 0/1/2/2 to 2/3/4/5.
 * Fixed enemies being able to cast certain instant cast abilities while affected by {{A|Black Hole|Enigma}}.
 * Increased base armor from -1 to 2.
 * Fixed some debuff stacking issues with {{A|Malefice|Enigma}}.
 * Fixed the following abilities affecting wards:
 * {{A|Midnight Pulse|Enigma}}
 * {{A|Black Hole|Enigma}}
 * Updated {{A|Demonic Conversion|Enigma}} ability icon.
 * {{A|Black Hole|Enigma}}
 * Fixed some lag issues.
 * Reduced mana cost from 200/450/650 to 200/300/400.
 * {{A|Black Hole|Enigma}} now properly affects {{U|Spirit Bear}}.
 * Fixed ability interaction between {{A|Black Hole|Enigma}} with {{A|Time Walk (6.13-6.85b)|Faceless Void|text=Time Walk}}.
 * Updated {{A|Black Hole|Enigma}} ability icon.
 * Fixed {{A|Demonic Conversion|Enigma}} being able to be cast on the {{U|Courier}}.
 * Updated hero description.
 * Reduced base {{Attribute ID|strength}} from 17 to 16.
 * {{A|Demonic Conversion|Enigma}}
 * No longer can be cast on the {{U|Courier}}.
 * {{cf|Changed}} from having a spawn delay of ≈0.3 seconds to Instant.
 * {{U|Eidolon}}
 * Units created by casting Demonic Conversion on an existing Eidolon from the previous cast now lasts their full 30 seconds, instead of equal to the remaining duration of the Eidolons from the previous cast.
 * {{A|Black Hole|Enigma}}
 * Reduced far radius damage per second from 40/75/100 to 30/50/70.
 * Reduced close radius damage per second from 80/120/160 to 60/100/140.
 * Fixed some rare bugs with {{A|Black Hole|Enigma}}.
 * Reduced attack range from 525 to 500.
 * Updated {{A|Demonic Conversion|Enigma}} ability tooltips.
 * Fixed {{A|Black Hole|Enigma}} with multiple {{H|Enigma|text=Enigmas}}.
 * Fixed {{A|Malefice|Enigma}} memory leak issues.
 * Fixed {{A|Demonic Conversion|Enigma}} still being castable on {{U|Spirit Bear}}.
 * {{A|Midnight Pulse|Enigma}}
 * Reduced radius from 500 to 400.
 * Increased cooldown from 15 to 25.
 * Reduced attack range from 600 to 525.
 * {{A|Demonic Conversion|Enigma}} can no longer be cast on creep-heroes.
 * Fixed some memory leak issues on the following abilities:
 * {{A|Malefice|Enigma}}
 * {{A|Midnight Pulse|Enigma}}
 * {{A|Black Hole|Enigma}}
 * Reduced {{A|Midnight Pulse|Enigma}} max health as damage per second from 4%/5%/6%/7% to 3%/4%/5%/6%.
 * {{cf|Changed}} hero alliance from {{Faction|Dire}} to {{Faction|Radiant}}. [{{tooltip|?|From Scourge to Sentinel.}}]
 * {{A|Malefice|Enigma}}
 * Reduced duration from 6 on each level to 2/4/4/6.
 * Reduced number of ticks from 3 on each level to 1/2/2/3.
 * Rescaled damage per tick from 35/45/55/75 to 30/40/65/80.
 * Reduced mana cost from 115/140/165/190 to 110/130/150/160.
 * Increased {{A|Midnight Pulse|Enigma}} duration from 5 to 8.
 * Increased base {{Attribute ID|strength}} and gain from 14 + 1.8 to 17 + 2.1.
 * Updated {{A|Black Hole|Enigma}} ability tooltip.
 * {{cf|Added}}  notice.
 * The following abilities no longer affect allied units:
 * {{A|Midnight Pulse|Enigma}}
 * {{A|Black Hole|Enigma}}
 * {{cf|Renamed}} hero name from Darchow to Darchrow.
 * {{A|Malefice|Enigma}}
 * Fixed damage timings.
 * Fixed stun timings.
 * Fixed {{A|Black Hole|Enigma}} dummy unit being attackable.
 * {{A|Midnight Pulse|Enigma}} no longer affects ancient creeps and {{U|Roshan}}.
 * {{cf|Created}}

Patch History
Enigma/Изменения 谜团/改动日志