Trees



Trees are a prominent terrain feature in Dota 2. They make up a large amount of the map, and are very prominent in the forests that separate the lanes and border the map. Trees block vision and are normally impassable.

Mechanics
Trees cannot be targeted by normal attacks and most abilities, but certain abilities interact with trees, such as 's.

Trees regrow three minutes after they were destroyed except if a unit is standing within 150 range of where they would spawn. In this case, the tree respawns once the unit gets out of range. This is to prevent the unit from getting stuck in the trees.

Despite the varying appearance and apparent size of the various trees, all permanent trees have an identical collision size of a 128x128 unit square.

The console command to respawn all destroyed trees on the map is  (requires cheats to be turned on).

Tree-Walking
Certain abilities grants tree-walking, a buff that allows unobstructed movement through trees.

Planted Trees
Besides the naturally occuring trees on the map, some abilities can plant trees that usually last a limited amount of time. These trees have several differences to the regular trees on the map.

Planted trees have a smaller collision size and block less vision than regular trees. has an amplified effect when used on a planted tree.

Trees Destroying Abilities
These abilities destroy a targeted tree.

1Randomly selects trees within its area.

These abilities continuously destroy trees the entities or affected units directly collide with. This means the amount of trees destroyed is minimal.

1Applies a knockback that destroys trees the affected unit collides with.

2Requires.

3Destroys trees the caster collides with.

4Requires.

These abilities destroy trees in certain areas, usually in single instances.

Trivia

 * There are currently "2107" trees in the Dota 2 map.

Árvores Деревья 树木