Bloodthorn

Bloodthorn is an Item purchasable at the Main Shop, under Weapons.

Additional information

 * One Bloodthorn grants a total of attack speed,  mana,  (+%) mana regeneration, % spell damage and  ( to  intelligence heroes) attack damage.

Recommended heroes

 * Bloodthorn deals heavy damage when combined with . As such, may be ignored as using Bloodthorn provides more DPS. Daedalus has a chance to crit while Bloodthorn guarantees crits when it has been used to silence the enemy.


 * When combined with Bloodthorn, using against enemy heroes will trigger a rapid succession of crits.


 * Bloodthorn's crit is a decent replacement or supplement to Nature's Prophet's other popular late game damage items.


 * Bloodthorn provides a convenient upgrade to Queen of Pain's late game damage output, which falls off over time.


 * is a natural item for this hero and thus so is its upgrade; the huge damage increase from its active as well as passive means he is now able to crack tanky foes in the late game (Which he was previously unable to due to his damage output being largely magic based with static numbers), and crack down softer foes much quicker, reducing the amount of time the enemy team has to protect the squishies as well as the amount of time Storm must expose himself attempting to find kills.


 * Bloodthorn is a viable alternative to a Daedalus on Weaver when facing heroes such as, for the true strike through her evasion, and guaranteed crit, as well as silencing to disable her blink and dagger abilities, or , to disable his nukes, and if necessary provide true strike through the Blind from his Laser. Keep in mind that the lower damage increase, critical damage amount and critical proc chance when the active is not applied is not as good on Weaver, so Bloodthorn should be used situationally only.

Tips

 * Build the orchid first, it will provide good damage, mana regen and a powerful silence that enemies wont be able to purge early game.
 * Bloodthorn's active accuracy counters evasion from any source, such as or, as well as blind effects from any source, like  or.
 * Generally, Bloodthorn is a worthy upgrade for any hero that purchases an or a . It is arguably better than  because it guarantees crits of 145% damage with True Strike for your team, silences, chances to deal crits of 175% damage, and a 30% magical damage aftermath while Daedalus grants only chances to deal crits of 220% damage.
 * Some would prefer to go for a or to buy it in combination because many items can remove the debuff and the enemy can still run away or use a Blade Mail during the effect.
 * On average, attack damage is increased by 51% when the debuff is applied (due to both the debuff and the passive critical strike of the item). This will be further amplified by 30% as magic damage at the end of the debuff duration.
 * Remember that Bloodthorn's active gives guaranteed crits along with a silence. Targets may still be able to escape with or  before you could damage them.
 * The ensured crits from Soul Rend work for all attacks done to the target. This includes attacks from wards, towers, fountains and even allies of the target.
 * Casting it on a tower diving enemy makes them take much more damage from the tower.
 * It is great when combined with, because Soul Rend causes them to crit their cursed ally as mentioned.
 * Instant attacks like and  can crit as long as they allow the carriage of attack modifiers. This prevents  and  from critting.
 * Soul Rend does not allow crits from secondary spell projectiles or spell dummy units.
 * crits on primary targets, but bounces don't.
 * crits on primary targets, but secondary bounces don't.
 * do not crit on secondary targets.
 * does not crit.
 * You don't need to attack too much and chase or dive if you think the bonus 30 % damage at the end of the effect will be enough to kill the target.

Items synergy

 * : the armor reduction will amplify the guaranteed crit of your entire team.
 * : gives attack speed, can be combined with desolator and the lightnings will be amplified at the end of Soul Rend.
 * : will increase the attack speed of your team and reduce the armor of all ennemies.
 * : will increase your attack speed and you will regen a lot from lifesteal.
 * : will disable your ennemy from purging Soul Rend or using blade mail.

Counter items

 * : will return critical strikes on ennemies.
 * , and : purge Soul Rend when used.
 * : block Soul Rend but some spells can be used to remove the Linken and later in the game cheaps items like Force Staff can be used to remove it.
 * : purge Soul Rend and make you immune but Soul Rend has a low cooldown so prefer using it during team fight.
 * : use it to escape from a gank.