Root



Root (formerly known as Ensnare and Entangle) is a status effect that prevents affected units from moving, but does not prevent attack, turning and casting spells and items. Rooted units can be affected by forced movement or pseudo-blinks, but are still rooted for the full duration afterwards.

The application of a root effect on a unit interrupts its channeling spells, however, it can start and channel spells while rooted. The effect also provides True Sight over the affected unit for its duration.

Rooting Abilities
The following abilities root enemy units


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Self-rooting abilities
Some abilities root the caster to prevent them from performing certain orders like moving or attacking.


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