User talk:DeKoenisch

sorting
I'll explain it here quickly.

The *text* tag causes the thext you write in there to be not visible. However, the text is still there. The wiki sorts always after the 1st character in the lines. If multiple lines start with the same char, it looks at the 2nd char, etc. You added that span with "f1" too all but arcane boots, so it sees f1 first in all lines except arcane boots. So since it prioritizes numbers over letters, arcane boots will always be first. When you add that span with f1 to arcanes as well, it sorits it properly.

But then, there is another problem. Since it sorts based on 1st char, it will always put bottle up first, since 7 is a bigger number than 2. You can fix that by turning the f1 in the span for bottle to f0, then it will always put it as last, since 0<1. Alternatively, you could just remove the spans from all but bottle, and change the hidden text to just 0. Now it will sort mana value of bottle after 0, not 7.

Bu3ny (talk) 10:54, 2 February 2015 (UTC)

undispellable stuff
It seems like you don't quite understand how dispel generally works in this game. Let me explain it in short.

Every spell in the game can place a buff or a debuff. There's only one thing which decides wether it is a buff or a debuff. It does not matter what the spell itself does.

The mattering point is, what is the spell's target. If the target is an ally to the spell caster, it will be placed as a buff. If the target is an enemy of the spell caster, it will be placed as a debuff.

And this is the difference between a buff and a debuff. The only ingame indicator of wether it's a buff or debuff is the status icon's border. If the border is green, it is a buff. If the border is red, it is a debuff.

Now to the purgability/dispelability of buffs and debuffs: This is the almost general rule of dispel that you have to know to understand it: On allies, a dispel will never remove any status buff with a green border, and will always remove a status buff with red borders. On enemies, a dispel will never remove any status buff with red borders, and will always remove a status buff with green borders.

Now what does that mean

This just means, as long as a spell's buff/debuff is marked purgable, a dispel can remove it.

The section you edited is about status buffs which can never be removed. There is no need to separate them like that. And it's generally a bad thing to list the same thing multiple times. So best would be you throw the buffs and debuffs lists both together again, and just keep one extra list with disables. And don't add auras there. I said before already, NONE of the aura buffs can be dispelled, so you don't make a list for them. A list is only made when something doesn't apply to everything, you list the things it applies to. So a list for auras is not needed.

Also in the future, use these talk sections if you want to discuss things like these.

Bu3ny (talk) 18:15, 2 February 2015 (UTC)

I can see that you're clearly right from a mechanical standpoint. My focus however is on the gameplay aspect of these abilities. That's why I added disables based on auras since they counter strong dispels just like undispellable buffs.

How about we go on some Teamspeak server together and discuss the matter there? I really want to do some testing to make sure all the interactions are correct and you obviously know what you're doing.

--DeKoenisch (talk) 19:00, 2 February 2015 (UTC)


 * The wiki is rather for technical stuff, especially those game mechanic pages. What you are doing is more suited for guides, not for wikis. Bu3ny (talk) 20:57, 2 February 2015 (UTC)

I will update the undispellable list soon, should be a little bit more to your liking. --DeKoenisch (talk) 21:12, 2 February 2015 (UTC)