March 03, 2011 Patch

{{Patch layout

| before = February 19, 2011 Patch | after = March 12, 2011 Patch

| source = http://store.steampowered.com/news/5082/ | source-title = Meat's back on the menu

| source2 = http://store.steampowered.com/news/5083/ | source2-title = It`s a big one.

| notes =

Changes/Additions:

 * Matchmaking enabled.
 * Enabled new shop.
 * Removed Tiny, Enigma, and Viper from "New heroes" list, so they won't be the only ones chosen with Random Hero.
 * Added moonlight shadow cast effects to Mirana and her teammates.
 * Added the ability to attack and destroy runes and world items.
 * Runes and physical items now highlight invalid with the standard cursor if the controlled unit does not have movement capability.
 * Added in new announcer lines for killing Roshan, Towers and Barracks.
 * Adding in a delay on building attack messages to be less spammy.
 * Only one bloodstone (the first one in your inventory) gets a charge when there is a nearby hero death.
 * Razor's Eye of the Storm is now a two stage process. First it targets units then it targets towers, barracks, and the ancient.
 * New Spectator Panel.
 * Bots will now go for and pick up runes. They can use bottle, and will bottle runes.  They will also now use magic stick and magic wand charges.
 * Added a new "stop" order. This order cancels what you were currently doing in the same way as the previous "hold" order, however this order does not prevent you from auto-acquiring enemies to attack. It can be enabled in the menu by going to to the "GAME" tab then clicking "Enable Auto Attack".
 * Added more info to tooltips of Drow's Silence, Death Prophet's Silence, and Kunkka's Ghostship.
 * TP Scrolls and Boots show indicators on the minimap to the team.
 * Structures that are under attack glow red when the sound event goes off.

Fixes:

 * Fixed Lich not playing his attack sound.
 * Fixed Heroes not commenting on item purchases unless the item was combined.
 * Fixed Refresher giving 200 bonus damage.
 * Fixed case where you could go invisible while silenced.
 * Fixed Kunkka's Ghost Ship's path to correctly be centered.
 * Fixed Tiny's Avalanche to be a projectile under the hood, so it has a bit of delay now.
 * Fixed Manta (melee/ranged) images doing 133%/128% damage rather than 33%/28%. Also fixed them taking 450%/500% damage rather than 350%/400%.
 * Fixed bug that would cause a number of timers to not tick on subsequent bot games, which fixes bots not working after one bot game.
 * Fixed Paralyzing Casks going to hidden units.
 * Fixed adaptive strike not doing its base damage.
 * Fixed a bug where the announcer would go dormant and refuse to speak his lines.
 * Fixed Avalanche lasting 0.5 seconds too long.
 * Fixed a bug where Viper's corrosive skin debuff wouldn't do any damage to the creeps that it had poisoned.
 * Fixed Freezing Field not slowing attack speed.
 * Fixed physical items being visible through the fog of war.
 * Fixed Viper Strike not slowing Magic Immune.
 * Fixed Torrent not giving vision over the area it hits.
 * Fixed Grow damage being added as bonus damage rather than base damage.
 * Fixed Nethertoxin working on allied units for denies.
 * Fixed Corrosive Skin working on buildings.
 * Fixed Chronosphere not affecting invulnerable towers.
 * Fixed Backstab working on denies.
 * Fixed more bugs with Ether Shock search area.
 * Fixed Magic Missle projectile speed.
 * Fixed Waveform triggering linken sphere for all units it hits.
 * Fixed not being able to attack/cast during Waveform.
 * Fixed distance traveled on Waveform.
 * Fixed Bloodbath healing for twice as much when you kill creeps.
 * Fixed Pudge's hook animation getting stuck on if Pudge gets interrupted before his action phase ends.
 * Fixed general silence sound not playing when gaining the silence state.
 * Fixed Dream Coil stunning invulnerable units (waveform, omnislash, etc).
 * Fixed Mirana's Arrow and Pudge's Hook to not miss nearby targets.

Fixes

 * Fixed Lich not playing his attack sound.
 * Fixed Heroes not commenting on item purchases unless the item was combined.
 * Fixed Refresher giving 200 bonus damage.
 * Fixed case where you could go invisible while silenced.
 * Fixed Kunkka's Ghost Ship's path to correctly be centered.
 * Fixed Tiny's Avalanche to be a projectile under the hood, so it has a bit of delay now.
 * Fixed Manta (melee/ranged) images doing 133%/128% damage rather than 33%/28%. Also fixed them taking 450%/500% damage rather than 350%/400%.
 * Fixed bug that would cause a number of timers to not tick on subsequent bot games, which fixes bots not working after one bot game.
 * Fixed Paralyzing Casks going to hidden units.
 * Fixed adaptive strike not doing its base damage.
 * Fixed a bug where the announcer would go dormant and refuse to speak his lines.
 * Fixed Avalanche lasting 0.5 seconds too long.
 * Fixed a bug where Viper's corrosive skin debuff wouldn't do any damage to the creeps that it had poisoned.
 * Fixed Freezing Field not slowing attack speed.
 * Fixed physical items being visible through the fog of war.
 * Fixed Viper Strike not slowing Magic Immune.
 * Fixed Torrent not giving vision over the area it hits.
 * Fixed Grow damage being added as bonus damage rather than base damage.
 * Fixed Nethertoxin working on allied units for denies.
 * Fixed Corrosive Skin working on buildings.
 * Fixed Chronosphere not affecting invulnerable towers.
 * Fixed Backstab working on denies.
 * Fixed more bugs with Ether Shock search area.
 * Fixed Magic Missle projectile speed.
 * Fixed Waveform triggering linken sphere for all units it hits.
 * Fixed not being able to attack/cast during Waveform.
 * Fixed distance traveled on Waveform.
 * Fixed Bloodbath healing for twice as much when you kill creeps.
 * Fixed Pudge's hook animation getting stuck on if Pudge gets interrupted before his action phase ends.
 * Fixed general silence sound not playing when gaining the silence state.
 * Fixed Dream Coil stunning invulnerable units (waveform, omnislash, etc).
 * Fixed Mirana's Arrow and Pudge's Hook to not miss nearby targets.

Changes/Additions
}}
 * Enabled new shop UI.
 * Removed Tiny, Enigma, and Viper from "New heroes" list, so they won't get be the only ones chosen with Random Hero.
 * Added moonlight shadow cast effects to Mirana and her teammates.
 * Added the ability to attack and destroy runes and world items.
 * Runes and physical items now highlight invalid with the standard cursor if the controlled unit does not have movement capability.
 * Added in new announcer lines for killing Roshan, Towers and Barracks.
 * Adding in a delay on building attack messages to be less spammy.
 * Only one bloodstone (the first one in your inventory) gets a charge when there is a nearby hero death.
 * Razor's Eye of the Storm is now a two stage process. First it targets units then it targets towers, barracks, and the ancient.
 * New Spectator Panel.
 * Bots will now go for and pick up runes. They can use bottle, and will bottle runes.  They will also now use magic stick and magic wand charges.
 * Added a new "stop" order. This order cancels what you were currently doing in the same way as the previous "hold" order, however this order does not prevent you from auto-acquiring enemies to attack. It can be enabled in the menu by going to to the "GAME" tab then clicking "Enable Auto Attack".
 * Added more info to tooltips of Drow's Silence, Death Prophet's Silence, and Kunkka's Ghostship.
 * TP Scrolls and Boots show indicators on the minimap to the team.
 * Structures that are under attack glow red when the sound event goes off.