Talk:Armor

Armor Stacking section
One part of this section reads:
 * This is called "Yolo hit points", or YHP. A Hero with 10 armor has 160% of their maximum hit points as YHP, meaning that if a Hero had 1000 hit points, it would take 1600 points of physical damage to kill them.

It comes without saying that I think it should be changed back to Effective Hit Points and EHP. I mean, seriously, I haven't checked the page history yet but whoever did that must have been out of their mind.

Edit: Alright, it was just some nerd called [|YoloTSwaggins]. Change reverted.

Yet another edit: The infant's at it again.

Small error in the EHP section
Under "Armor Stacking", one sentence currently reads, "A hero with 0 armor and a base HP of 1000 will increase his EHP by 160% if he increases his armor to 10." This should be "increase his EHP by 60%", because increasing by 160% would mean an EHP of 2600, instead of 1600. I was not allowed to make the change myself.