Legion Commander

Tresdin the Legion Commander is a melee Strength hero fitting the role of carry. A highly mobile and predatory hero, her skillset and gameplay revolves mainly around successful killing of targets with her ultimate, Duel. Accomplishing this grants Tresdin permanent bonus damage. Though she is extremely skilled in "fair" one-on-one fights, Tresdin suffers when outnumbered and must choose her engagements carefully. A successful midgame sees her roaming the map collecting heads and becoming a very dangerous carry, whilst in lategame she ideally will no longer rely on Duel to win her fights and simply destroy any enemies that come too close to her. Though potentially an extremely powerful hero, she is frail for a Strength hero and must be played with premeditation and good decision-making to reach her potential.

Trivia

 * For unspecified reasons, the transition of content from DotA to Dota 2 involved a change in gender for Legion Commander, despite the character attributes, such as names and abilities remaining unchanged.


 * Tresdin's response "War. War always changes." is a reference to the popular Fallout line, "War. War never changes."


 * The horn that plays when is used is the same as that used by Team Fortress 2's Soldier when he deploys the Concheror.