Version 7.31b

General

 * Mana cost reduction now stacks diminishingly.

Items

 * Endurance unslowable duration reduced from 2s to 1.5s

Neutral Items

 * Bonus Damage per missing HP is now physical instead of magical

Heroes

 * Movement Speed increased from 300 to 310
 * now has a 50% chance of applying a Sticky Napalm stack on attack
 * Mana Cost decreased from 175/200/225 to 150/175/200
 * Talents
 * Level 15 talent +25 Movement Speed reduced to +20
 * Talents
 * Level 15 talent +25 Movement Speed reduced to +20


 * Agility reduced from 13 + 1.6 to 10 + 1.5
 * Cooldown increased from 14/13/12/11 to 17/15/13/11
 * Talents
 * Level 15 Talent +5 DPS reduced to +4
 * Level 15 Talent +5 DPS reduced to +4


 * Agility Growth increased from 2.1 to 2.4
 * Intelligence Growth increased from 3.7 to 3.8
 * Damage increased from 80/130/180/230 to 100/150/200/250
 * Manacost reduced from 250/400/550 to 150/300/450
 * Manacost reduced from 250/400/550 to 150/300/450
 * Manacost reduced from 250/400/550 to 150/300/450


 * Attack speed bonus decreased from 16/34/52/70 to 16/32/48/64
 * Shared Armor reduced from 10/15/20/25% to 8/12/16/20%
 * Talents
 * Level 15 talent -10s Cooldown decreased to -8s
 * Level 15 talent -10s Cooldown decreased to -8s


 * Damage reduced from 24-28/32-36/40-44/48-52 to 17-20/23-26/29-32/35-38
 * wolf damage reduced from 48-52 to 35-38
 * wolf damage reduced from 48-52 to 35-38


 * Agility Growth decreased from 2.4 to 2.2
 * Talents
 * Level 10 Talent +6 Strength no longer applies twice to Clones


 * Base Move Speed increased from 280 to 285
 * Turn Rate improved from 0.6 to 0.7


 * Hit threshold increased from 5 to 6
 * Now triggers on Naga and all of her illusions every 6 attacks from Naga and her illusions combined (enemies hit by multiple rip tides only receive 1 instance of damage)
 * Damage decreased from 40/50/60/70 to 40/45/50/55
 * Talents
 * Level 10 Talent +20 Damage increased to +30
 * Level 10 Talent +20 Damage increased to +30


 * Base Mana Regen increased from 0 to 0.5
 * Turn Rate increased from 0.8 to 0.9
 * Max Distance increased from 300 to 400
 * Max Distance increased from 300 to 400


 * Is no longer Dispellable
 * Cooldown decreased from 30/25/20/15 to 20/18/16/14
 * Duration rescaled from 7 to 5/6/7/8
 * Mana cost decreased from 50 to 35/40/45/50
 * Talents
 * Level 25 Talent +1.5 Flesh Heap Stack Str replaced with 1.6x Flesh Heap Stack Str and Damage Block bonuses
 * Level 25 Talent +1.5 Flesh Heap Stack Str replaced with 1.6x Flesh Heap Stack Str and Damage Block bonuses


 * Base Move Speed reduced from 320 to 315
 * Mana cost increased from 50 to 50/55/60/65
 * Sleep duration reduced from 4s to 3s
 * Sleep duration reduced from 4s to 3s
 * Sleep duration reduced from 4s to 3s


 * Cooldown reduced from 22/20/18/16s to 20/18/16/14s
 * Cooldown reduced from 22/20/18/16s to 20/18/16/14s


 * Now deals self damage based on Techies' current HP, rather than max HP
 * Self damage decreased from 50/45/40/35% to 35/30/25/20%
 * Enemy damage decreased from 275/350/425/500 to 200/300/400/500
 * Cooldown decreased from 45/40/35/30 to 39/36/33/30
 * Explosion now slows enemies within the explosion radius by 15/25/35/45% for 2 seconds
 * Disarm duration rescaled from 3 to 2.4/2.7/3.0/3.3s
 * Talents
 * Level 20 talent +100 Sticky Bomb Damage replaced with +125 Sticky Bomb Latch/Explosion Radius
 * Disarm duration rescaled from 3 to 2.4/2.7/3.0/3.3s
 * Talents
 * Level 20 talent +100 Sticky Bomb Damage replaced with +125 Sticky Bomb Latch/Explosion Radius


 * Cooldown reduced from 155s to 150s
 * Radius increased from 475 to 500
 * Illusion Damage taken reduced from 320% to 300%
 * Radius increased from 475 to 500
 * Illusion Damage taken reduced from 320% to 300%
 * Illusion Damage taken reduced from 320% to 300%


 * Bonus armor reduced from 12/18/24 to 10/15/20
 * Tree Bonus Damage decreased from 50% to 40/45/50%
 * Talents
 * Level 15 talent decreased from +50% Grow Bonus Damage With Tree to +40%
 * Level 15 talent decreased from +50% Grow Bonus Damage With Tree to +40%


 * Zombie Damage reduced from 44-48 to 33-36
 * Zombie Damage reduced from 44-48 to 33-36


 * Now deals 20/50/75/100 damage
 * Now grants vision before applying the slow/damage
 * Now grants vision before applying the slow/damage