Version 6.05

[Tweaks]


 * Rewrote scoreboard system
 * Morph changed significantly
 * Lucifer lost rain of fire and gained a new ability
 * New command, -recreate added for tb/naix/lycan wc3 control loss issue (200 sec casting time, fountain range required)
 * Naix Lifesteal now orb effect
 * Sandking gained a new passive.
 * Sent base now same shape as scourge
 * Recoded illuminate
 * Gave Lich Icy Hands back
 * Rebased Shadowraze to not cancel previous action
 * Recoded Spirit Lance
 * Tweaked timing of dmg on blink strike

[Balances]


 * Chaos Knight: Critical strike changed from 3.67 to 3.33
 * Medusa: Splitshot from 35/45/55/65 to 40/50/60/70%
 * Gambler: AllIn now uses a random number from 1 to gold with a MAX of 2500 to bound the odds.
 * Bone Fletcher: WW lvl 4 changed from 40% to 35%
 * Bone Fletcher: Strafe changed from 40/70/95/110 to 55/70/85/100
 * Faceless Void: Timestop lvl 3 cooldown is 110 seconds up from 90
 * Skeleton King: Crit changed from 1.5/2/2.5/3 to 1.25/1.75/2.25/2.75
 * Sandking: Epicenter casting time at lvl 3 changed from 1.25 to 1.5 seconds
 * Stone Giant: Area of effect of avalanche slightly increase
 * Furion: Force of Nature (furion treants) cooldown increased from 30 to 37.
 * Satyr Hellcaster mana burn ranged reduced
 * Move speed bonuses no longer stack
 * Neutral Centaurs no longer ressurect

[Bugs]


 * Sandking: Can no longer cast epicenter or burrow strike underground. You can but it won't do anything.
 * Sandking: Epicenter conditional bug fixed
 * Morphling: Instead of 2/2/0 stats on morph he now gains 2/2/1
 * Crystal Maiden: Control loss via reflecting frostbite fixed.
 * Stone Giant: Fast Grow fixed
 * Phantom Assassin: Refresh restored for PA
 * Visage: Fixed extra range due to Visage Soul Assumption
 * Techies: Remote mines dealing proper damage type.
 * Doombringer: Doom cooldown icon properly reflects actual cooldown.
 * Duplicate heroes resolved (probably, hard to confirm with 100% certainty due its nature)
 * Revival buyback bug fixed
 * Global Hex bug fixed

[Items]


 * Items reorganized in a better fashion
 * New item - Maelstrom
 * Fixed the shop levels (so they don't all say lvl 3)
 * Monkey King Bar now has 30% chance to deal 90 damage
 * Necronomicon cooldown decreased by 5 seconds all levels.
 * Linken Mirror Shield recipe cost reduced from 1000 to 800
 * Blademail gives +15 dmg up from +9
 * Corrected resale prices on all of the combo items
 * Bracer and Wraith recipe now cost 230 from 250
 * Staff of Negation aoe changed from 200 to 300 and is now properly perishable
 * Staff of Negation changed from 5 charges to 3
 * Headdress no longer has active heal, recipe cost from 300->225
 * Mekansm cannot be dropped
 * Treads no longer clickable
 * Dominate cooldown now 5 minutes

[Misc]


 * Few map optimizations (smaller map too)
 * Leshrac Hero Description changed (fan fiction contest)
 * Centaur Hero Description added
 * More hero descriptions added
 * Slardar uses his old voice
 * Fixed a typo in which Shukuchi was spelled "Shukuci"
 * Queen of Pain's "Scream of Pain" no longer has the word "knife" in it.
 * Dopplewalk Duration tooltip typo
 * Removed backstab text
 * Smokescreen typo
 * Minor Terrain doodad tweaks
 * Fixed Terror tooltip
 * Rabbit model size increased a bit
 * Bounty Hunter model slightly bigger
 * Orb effect added to soul assumption tooltip
 * Improved the backswing timing of techies attack

Quick notes: A new loading screen picture will be included in the next version (contest in graphics center now) Morph is still considered to be under development, he will most likely get tweaked a bit next version. I'd like to give my personal thanks to ki-hunterkiller his extensive beta testing support along with all the other beta testers, As well as naz and zetta for their input on various ideas.