Familiar Spell Interaction

Visage's Familiars have many special cases and unique spell interactions in the game. Most confusion in this regard comes from that Familiars are listed as interacting with spells as Heroes. This is not always the case however. This page serves to document these special cases. This page is current as of the 6.81 patch and was last updated 5/8/14.

Note that this page is currently incomplete and still needs to be updated. This message will be removed when the page is complete.

Spells that deal physical damage, composite damage, universal damage, or HP removal will damage familiars and will not be listed. The only exception to this rule is Death Prophet's Exorcism, which will not target the familiars.


 * Familiars are unable to be slowed or sped up, even with movement speed changes that penetrate magic immunity.
 * Familiars are unable to be stunned, even with stuns that penetrate magic immunity (with the exception of Black Hole and Flaming Lasso, which is not technically stuns).
 * Familiars are affected by attack speed buffs/debuffs, damage buffs/debuffs, armor buffs/debuffs, magic resistance buffs/debuffs...
 * Familiars will be targeted by all multi-projectile auto-attack spells (Split Shot, Moon Glaives, Flak Cannon).