Epic Boss Fight

Epic Boss Fight is a 10 player PVE game mode where you fight epic bosses with new items and spells with heroes you know and love

Levels

 * 1 Money Drop

Skills: -Mana Break (passive) -True Sight
 * 2 Kobold King

Health: 20,000 Armor: 55 Damage: about 4000 Skills: -NONE
 * 3 Powerful Zombie

Health: 17,000 Armor: 40 Damage: 2750 Skills: -Mana Break (passive)
 * 4 Greave King

Health: 15,000 Armor: 50 Damage: 5400 Skills: -Burst: The zombie explodes on death damaging everyone around him. Leaves a pool of acid that damages enemies. Radius: 250 Duration 16 Damage 118/128/138/158 Armor Reduction: 3/4/5/6 Tick Rate: 1 Damage Explode: 450/650/850/1050
 * 5 Boomer

Health: 50,000 Mana: 200 Armor: 100 Damage: 12,600 Skills: -Summon Zombies Summons a horde of zombies. Number of Zombies: 4 Cooldown: 10 Mana Cost: 100
 * 6 Zombie Lord

Health: 45,000 Armor: 80 Damage: 7800 Skills: -True Sight
 * 7 Smark

Health: 60,000 Armor: 70 Damage: 18,000 Skills: -Lifesteal (passive) Pierces Spell Immunity: Yes Lifesteal: 15% -True Sight
 * 8 Lifestealer

Health: 80,000 Mana: 3000 Armor: 100 Damage: 18,000 Skills: -Boss Spear Does Nothing
 * 9 Noname

Slither Queen Health: 50,000 Mana: 250 Armor: 100 Damage: 21,300 Skills: -Summon Slither Summons a horde of zombies. Number of Zombies: 10 Cooldown: 10 Mana Cost: 100 -Bash Enemies around Slarbasher are stunned. Crush Radius: 350 Crush Extra Slow: 20 Slow Duration: 3/3.5/4/4.5 Stun Duration: 2/2.5/3/4 Damage: 1000/1500/2000/6000 Cooldown: 8 Mana Cost: 80/95/105/115 -Creature Bash (passive) Stuns the enemy. Chance %: 10/15/20/25 Bonus Damage: 40/50/60/70 Duration: 1 Duration Creep: 2
 * Round 10

Dire Beast Health: 100,000 Mana: 250 Armor: 115 Damage: 16,800 Skills: -Breathe Fire A column of fire spews forth sweeping in an arc across the caster. Radius: 200 Speed: 1000 Damage: 1000/1000/1250/1500 Rotation Angle: 90 Projectile Count: 12 Cooldown: 10 -True Sight
 * Round 11

Unicorn Health: 60,000 Mana: 500 Armor: 125 Damage: 20,625 Skills: -Split Earth The earth splits and spikes upwards in an area around the target location. Impact Radius: 210/220/230/240 Damage: 5000 Think Time: 1 Cooldown: 25 Mana Cost: 100
 * Round 12

N°12 Health: 100,000 Armor: 50 Damage: 30,000 Skills: -Split The boss splits on death into two N°12-1. N°12-1 Health: 65,000 Armor: 20 Damage: 18,000 Skills: -Split The boss splits on death into two N°12-2. N°12-2 Health: 32,500 Armor: 10 Damage: 9,000 Skills: -NONE
 * Round 13

Troll Chief Health: 300,000 Armor: 150 Damage: 29,400 Skills: -NONE
 * Round 14

Troll Mage Health: 175,000 Mana: 450 Armor: 150 Damage: 54,000 Skills: -Bloodlust Enrages the friendly target. Duration: 30 Model Scale: 35% Bonus Movement Speed: 80 Bonus Attack Speed: 80 Cooldown: 20 Mana Cost: 75
 * Round 15

Mini Boss2 HE (spawns two of these) Health: 25,000 Armor: 120 Damage: 14,400 Skills: -NONE

Troll Warrior Health: 280,000 Armor: 200 Damage: 33,000 Skills: -Smash Smashes targets infront of the ogre down into the ground. Impact Radius: 750 Stun Duration: 2 Damage: 3000 Think Time: 1 Cooldown: 15
 * Round 16

Troll Lord Health: 400,000 Mana: 100 Armor: 175 Damage: 75,000 Skills: -Smash Smashes targets infront of the ogre down into the ground. Impact Radius: 750 Stun Duration: 2 Damage: 3000 Think Time: 1 Cooldown: 15 -Summon Ogres Number of Ogres: 10 Cooldown: 10 Mana Cost: 100
 * Round 17

Troll Mage Health: 175,000 Mana: 450 Armor: 150 Damage: 54,000 Skills: -Bloodlust Enrages the friendly target. Duration: 30 Model Scale: 35% Bonus Movement Speed: 80 Bonus Attack Speed: 80 Cooldown: 20 Mana Cost: 75

Boss15 NS Health: 200,000 Armor: 200 Damage: 33,000 Skills: -NONE Ogre Minion (spawns two of these) Health: 52,000 Armor: 200 Damage: 30,000 Skills: -NONE

Troll Champion Health: 200,000 Mana: 200 Armor: 300 Damage: 78,000 Skills: -Smash Smashes targets infront of the ogre down into the ground. Impact Radius: 750 Stun Duration: 2 Damage: 3000 Think Time: 1 Cooldown: 15 -Bloodlust Champion Enrages the friendly target. Duration: 30 Model Scale: 150% Bonus Movement Speed: 300 Bonus Attack Speed: 500 Cooldown: 60 Mana Cost: 75
 * Round 18

Mini Boss2 HE (spawns two of these) Health: 25,000 Armor: 120 Damage: 14,400 Skills: -NONE

Guardian of the Dark Forest Health: 2,000,000 Mana: 500 Armor: 100 Damage: 54,000 Skills: -Living Armor (stacks) Grants bonus regeneration upon the target and allows the target to block a certain amount of damage. Regen: 40/70/100/130 Block: 200/400/600/800 Duration: 15 Cooldown: 32/26/20/14 Mana Cost: 50 -Summon Tree Number of Trees: 5 Cooldown: 50/40/30/20 Mana Cost: 100
 * Round 19

Living Tree Health: 52,000 Mana: 500 Armor: 150 Damage: 39,000 Skills: -Living Armor (stacks) Grants bonus regeneration upon the target and allows the target to block a certain amount of damage. Regen: 40/70/100/130 Block: 200/400/600/800 Duration: 15 Cooldown: 32/26/20/14 Mana Cost: 50

Summon of the Dark Forest Health: 75,000 Mana: 500 Armor: 175 Damage: 78,000 Skills: -Living Armor (stacks) Grants bonus regeneration upon the target and allows the target to block a certain amount of damage. Regen: 40/70/100/130 Block: 200/400/600/800 Duration: 15 Cooldown: 32/26/20/14 Mana Cost: 50

Dwalven (small orange orb that is hard to spot) Health: 15,000 Mana: 2500 Armor: 800 Damage: 10,998 Skills: -Summon Tree Number of Trees: 5 Cooldown: 50/40/30/20 Mana Cost: 100
 * Round 20

Living Tree Health: 52,000 Mana: 500 Armor: 150 Damage: 39,000 Skills: -Living Armor (stacks) Grants bonus regeneration upon the target and allows the target to block a certain amount of damage. Regen: 40/70/100/130 Block: 200/400/600/800 Duration: 15 Cooldown: 32/26/20/14 Mana Cost: 50 -Summon Tree2 Number of Trees: 3 Cooldown: 2 Mana Cost: 100/90/80/70

Living Tree Summon (spawns five of these at start of round) Health: 20,000 Mana: 500 Armor: 100 Damage: 45,000 Skills: -Living Armor (stacks) Grants bonus regeneration upon the target and allows the target to block a certain amount of damage. Regen: 40/70/100/130 Block: 200/400/600/800 Duration: 15 Cooldown: 32/26/20/14 Mana Cost: 50 -Boss Living Armor (stacks) Grants bonus regeneration upon the target and allows the target to block a certain amount of damage. Regen: 100 Block: 5000/10,000/15,000/20,000 Duration: 15 Cooldown: 60/55/50/45 Mana Cost: 50

Guardian of the Dark Forest Health: 2,000,000 Mana: 500 Armor: 100 Damage: 54,000 Skills: -Living Armor (stacks) Grants bonus regeneration upon the target and allows the target to block a certain amount of damage. Regen: 40/70/100/130 Block: 200/400/600/800 Duration: 15 Cooldown: 32/26/20/14 Mana Cost: 50 -Summon Tree Number of Trees: 5 Cooldown: 50/40/30/20 Mana Cost: 100

Living Tree Health: 52,000 Mana: 500 Armor: 150 Damage: 39,000 Skills: -Living Armor (stacks) Grants bonus regeneration upon the target and allows the target to block a certain amount of damage. Regen: 40/70/100/130 Block: 200/400/600/800 Duration: 15 Cooldown: 32/26/20/14 Mana Cost: 50

Summon of the Dark Forest (spawns two of these at start of round) Health: 75,000 Mana: 500 Armor: 175 Damage: 78,000 Skills: -Living Armor (stacks) Grants bonus regeneration upon the target and allows the target to block a certain amount of damage. Regen: 40/70/100/130 Block: 200/400/600/800 Duration: 15 Cooldown: 32/26/20/14 Mana Cost: 50

RIP - I somehow skipped this round, will fix soon
 * Round 21

Bonk Master Health: 750,000 Mana: 1000 Armor: 500 Damage: 42,000 Skills: -Death Dunk (similar to Axe's Ultimate) Pierces Spell Immunity: Yes Kill Threshhold: 99,999 Damage: 99,999 Speed Bonus: 150 Attack Speed Bonus: 150 Speed Duration: 20 Speed AOE: 900 Cooldown: 30 Mana Cost: 60 -Smash Smashes targets into the ground. Impact Radius: 1000 Stun Duration: 5 Damage: 8000 Think Time: 1 Cooldown: 15 -Bloodlust Champion Enrages the friendly target. Duration: 30 Model Scale: 150% Bonus Movement Speed: 300 Bonus Attack Speed: 500 Cooldown: 60 Mana Cost: 75 -True Sight
 * Round 22

Dwalven (small orange orb that is hard to spot) Health: 15,000 Mana: 2500 Armor: 800 Damage: 10,998 Skills: -Summon Tree
 * 23
 * 24


 * 25


 * 26


 * 27


 * 28


 * 29


 * 30


 * 31


 * 32


 * 33