July 22, 2011 Patch

{{Patch layout
 * source = http://store.steampowered.com/news/5902
 * source-title =
 * before = 2011-07-16
 * after = 2011-07-29


 * notes =

Heroes

 * Ancient Apparition: Fixed Ice Blast's projectile not showing up on the minimap.
 * Doom Bringer: Fixed not being able to devour lane creeps.
 * Nevermore: Fixed a bug where Requiem wouldn't hit units that were in the AOE at the start of the spell.
 * Tiny: Fixed animation issues.
 * Puck: Fixed a bug with Phase Shift on autocast that could cause him/her/it to get stuck attacking Axe permanently.
 * Spectre: Fixed creeps trailing paths from Spectral Dagger.
 * Spectre: Fixed Reality being learnable at level 1, allowing you to cast Haunt.
 * Sven: Buffed up look of Storm Bold.
 * Sven: Goes red now when using God's Strength.
 * Leshrac: Fixed Pulse Nova cast point.
 * Leshrac: Fixed Pulse Nova being purgeable.
 * Leshrac: Fixed Diabolic Edict cast point.
 * Leshrac: Fixed Diabolic Edict being purgeable.
 * Leshrac: Fixed multiple instances of Diablog Edict not stacking.
 * Leshrac: Fixed Lightning Storm bounce delay.
 * Leshrec: Fixed Lightning Storm hitting invis/fogged units.
 * Leshrac: Fixed a bug with Lightning Storm constantly checking the initial target for Sphere.
 * Antimage: new Blink visuals.
 * Antimage: new Mana Void visuals.
 * Lich: Dark Ritual can no longer target summoned units.
 * Doom Bringer: Devour can now devour lane creeps.
 * Rattletrap: Hookshot now correctly passes through neutrals.

Items

 * Fixed Urn recipe message not appearing if the recipe was immediately combined away into the actual Urn item.
 * Fixed a case where purchasing items with the courier would not reduce their stock or announce their purchase.
 * You will no longer get endless combines from items handed to you by a courier.
 * When combining items from the ground, their containing box will now also be destroyed.
 * Items being picked up will no longer be double-counted when considering combines.

Gameplay

 * 6.72d parity update
 * Disabled free courier.
 * Fixed custom activities not playing on dedicated servers.
 * Fixes Morphling not playing his waveform abilities, Pudge's Rot, etc.
 * Fixed illusions making injury noises when attacked off-screen.
 * Fixed double-kill credit due to Chen's Penitence.
 * Fixed Composite damage hurting ethereal units.
 * Improved reliability of targeting enemies just before they enter the fog.

UI

 * Added spectator view of Hero selection.
 * Added channeling bar.
 * Moved inventory slots so there is no gap between them.
 * Decreased sensitivity of startling drag.
 * Shop change: right click to buy, left click to select, double-click removed.
 * Improved ease of edge-scrolling.
 * Fixed damage bonus not displaying properly.
 * Most video, audio, and game settings are marked dirty and save on ESC in game, tab changes, and exit.
 * Vsync and brighness update live.
 * Resolution changes happen immediately.
 * Audio features game volume, music volume update live.
 * Voice enable, transmit, receive, open mic, and open mic threshold update live.
 * New Buff panel.
 * Enemy cooldowns are now hidden in the UI
 * Dimmed/highlight ability button when inactive/active.
 * Fixed middle mouse drag-scrolling being unresponsive, especially at low framerates.

Hotfix
}}
 * Fixed end game scores being stuck on after playing multiple games.