Razor

Razor the Lightning Revenant is a ranged position-based agility tank/carry that employs his abilities to deal massive damage in a relatively short amount of time, chase down the fleeing injured with his speed, and inflict debuffs on more powerful foes. Razor prefers to keep his position or kite his enemies allowing his spells to unleash its full potential. Known for being one of the Anti-carry heroes, Razor specializes in using his opponent's own powers against them, draining them of their damage and using it to smite them, as well as damaging, slowing, and purging them of buffs should they dare cast a spell on him. His ultimate, Eye of the Storm, further enhances his carry-killing powers by inflicting constant, armor-shattering, lightning strikes on the foe with the lowest HP within a 500 radius. For those who rely on their pure brute force alone to fight, there is truly no escape from the Underscape.

Tips

 * Mekansm and Drum of Endurance are very strong alternatives to Vanguard due to its poor viability on ranged characters. Mekansm is the stronger choice, but if someone else on the team is going to get it quickly (meaning at roughly the same time Razor could farm it, not 10 minutes later) Drums help Razor keep on his target and also tanks him up.
 * Consider Phase Boots instead of Power Treads, as they allow you to keep in tether range of Static Link.
 * Yasha is a strong item to get after the core as it works well with Unstable Current and further increases the movement speed of Razor plus it grants you the opportunity to upgrade it into either the Manta Style or the Sange and Yasha based on different situations.
 * Plasma Field can be manipulated by moving Razor around, since it centers around him. This can help you position yourself so that Plasma Field can hit right at its maximum range. This ability does significant damage, so in lane it can be used to harass and force your opponents out of lane at the cost of pushing the lane. If your lane is warded, this can often times be worth it.
 * Razor has very few escape mechanisms, but can be deceptively durable with Unstable Current if focused.
 * Use Static Link defensively in larger team fights to ensure you can gain the maximum drain amount without putting yourself in a bad position.
 * Eye of the Storm damages the lowest health enemy close to him, making this ability very weak near creep waves. Try to save the ultimate for isolated team fights, or use Plasma Field to clear the creep wave quickly to focus the damage on heroes.
 * In team fights, it is Razor's job to Static Link for the enemy carry and steal their farmed up power for himself. Once a link has been established and the fight has begun, Razor may choose whether to use the stolen damage to smite the enemy supports, or kill the carry himself.
 * Static Link will not be purged if Razor's target becomes magic immune during the drain.
 * Shadow Blade is an excellent item on Razor because the invisibility will conceal the particles for Static Link and Eye of the Storm, concealing Razor's position.
 * Refresher Orb allows two instances of Eye of the Storm to be active at the same time, allowing for extreme DPS and armor reduction.
 * Combined with Aghanim's Scepter, this can deal twice the damage to buildings.
 * Generally in the early game, its best to pick up Static Link as it can boost your survivability by lowering enemy damage as well as allow you to create a noticeable difference in you and your opponents last hitting power. This allows you to dominate the last hitting stage of the lane and keep your enemies in check
 * Static Link is not broken by spells that hide the target such as Outworld Devourer's Astral Imprisonment or Shadow Demon's Disruption, or if the target is Cycloned such as Eul's Scepter of Divinity or Invoker's Tornado).

Trivia

 * Razor's alternate/fun name was Gillette, which is also the name of a reputable brand of shaving razors.