Sand King/Changelogs

Version history
{{VersionTableElement|7.20|
 * Reduced base health regeneration from 1.5 to 0.
 * Reduced base mana regeneration from 0.9 to 0.
 * No longer requires channeling. It now ends when leaves the area.
 * While inside the area, attacking or casting spells now reveals Sand King for 0.7 seconds.
 * Rescaled radius from 525 on each level to 350/450/550/650.
 * Reduced damage per second from 40/60/80/100 to 25/50/75/100.
 * Increased cooldown from 34/26/18/10 to 34/28/22/16.
 * Reduced duration from 50 on each level to 20/25/30/35.
 * No longer pierces spell immunity.
 * The radius now increases by 50 per pulse, instead of sometimes by 25 and sometimes 75.
 * Notes: Radius of per pulse from {{tooltip|275 ➜ 800|275/325/375/425/475/525/575/650/675/700/725/750/775/800}} to {tooltip|275 ➜ 925|275/325/375/425/475/525/575/625/675/725/775/825/875/925}}.
 * The radius now increases by 50 per pulse, instead of sometimes by 25 and sometimes 75.
 * Notes: Radius of per pulse from {{tooltip|275 ➜ 800|275/325/375/425/475/525/575/650/675/700/725/750/775/800}} to {tooltip|275 ➜ 925|275/325/375/425/475/525/575/625/675/725/775/825/875/925}}.


 * Talents:
 * Level 10 right talent: +25 movement speed reduced to +20.
 * Level 25 right talent: +35 health regen increased to +50.

}}

{{VersionTableElement|6.09|
 * Replaced and the  sub-ability with.
 * Old 
 * The Sand King digs into the ground, biding his time. When he springs out from his burrow, he deals damage and stuns the surrounding enemies.
 * Duration: Permanent
 * Mana cost: 55
 * Cooldown: 10
 * Old 
 * The Sand King pops out of the ground, dealing damage and stunning enemies around him.
 * Radius: 250/300/350/400
 * Damage: 70/140/210/280
 * Stun duration: 1.5
 * Mana cost: 55
 * Cooldown: 10


 * New {{A|Sand Storm|Sand King}}
 * Sand King creates a fearsome sandstorm that damages enemy units while hiding him from vision. The invisibility remains for a short duration after the sandstorm ends.
 * Max channel time: 20/40/60/80
 * Radius: 200/250/300/350
 * Damage per second: 5/10/15/20
 * Invisibility linger duration: 0.3/0.6/0.9/1.2
 * Mana cost: 60
 * Cooldown: 40/35/30/25
 * Notes: When the ability gets canceled by move orders or disables, Sand King remains invisible for a short while still, but the damage stops immediately. The visuel effects linger as well.

}}
 * Increased cooldown from 120/100/80 to 140/120/100.

{{VersionTableElement|5.78| }} {{VersionTableElement|5.77| }}
 * Removed 0.3 second cast time on.
 * Removed 0.3 second cast time on {{A|Epicenter|Sand King}} (still requires channeling).
 * Fixed not going on cooldown when directly targeting a unit with it.
 * Now uses 0.3 second cast time, like {{H|Sand King}}'s other abilities.
 * Now uses 0.3 second cast time, like {{H|Sand King}}'s other abilities.

Patch history
Sand King/Изменения