Bloodseeker/Sounds

Regular attacks

 * Pre attack sound plays during the attack animation.
 * Bloodseeker preattack1.mp3 Pre attack 1
 * Bloodseeker preattack2.mp3 Pre attack 2


 * Impact sounds play when the attack successfully hits a target.
 * Bloodseeker attack1.mp3 Impact 1
 * Bloodseeker attack2.mp3 Impact 2
 * Bloodseeker attack3.mp3 Impact 3

Movement

 * Play on each step while moving (30%-60% vol).
 * Shared footstep hero general1.mp3 Footstep 1
 * Shared footstep hero general2.mp3 Footstep 2
 * Shared footstep hero general3.mp3 Footstep 3
 * Shared footstep hero general4.mp3 Footstep 4
 * Shared footstep hero general5.mp3 Footstep 5
 * Shared footstep hero general6.mp3 Footstep 6
 * Shared footstep hero general7.mp3 Footstep 7

Bloodrage

 * Bloodrage.mp3 Cast sound plays on the target upon cast.

Blood Rite

 * Blood Rite cast.mp3 Cast sound plays on Bloodseeker upon cast.
 * Blood Rite target.mp3 Target sound plays at the targeted location upon cast.
 * Blood Rite hit.mp3 Hit sound plays on each silenced enemy unit.
 * Blood Rite.mp3 Full sound example with silence.
 * Blood Rite fail.mp3 Full sound example without silence.

Thirst

 * Thirst does not use any sound effects.

Rupture

 * Rupture cast.mp3 Cast sound plays on Bloodseeker upon cast.
 * Rupture target.mp3 Target sound plays on the target upon cast.
 * Rupture loop.mp3 Loop sound plays on the target upon cast and lasts until Rupture expires. Audible to the target only (0% vol when not moving, 50% vol when moving).
 * Rupture.mp3 Full sound example.

Other

 * Blood Bath sounds.
 * Blood Bath.mp3 Blood Bath 1
 * Blood Bath alt.mp3 Blood Bath 2