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Valid Entries

 * Refer to the Module:Ability for target/target2 Valid Entries.
 * Use one value for the  parameter!
 * If an ability affects several types, use  after filling in.
 * Same rules apply for  and   - Physical, Magical, Pure

Target = No Target Target2 = Channeled

Target = Target Point Target2 = Target Area aghs will display: No Target / Channeled or Target Point ( Target Area)

Examples
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