Sniper/Sounds

Attacks

 * Sniper projectile launch.mp3 Projectile launch sound plays as the attack projectile is released.


 * Projectile impact sound plays as the attack projectile successfully hits the target.
 * Sniper projectile impact1.mp3 Projectile impact 1
 * Sniper projectile impact2.mp3 Projectile impact 2

Movement

 * Play on each step while moving (10%-30% vol)
 * Shared footstep hero general1.mp3 Footstep 1
 * Shared footstep hero general2.mp3 Footstep 2
 * Shared footstep hero general3.mp3 Footstep 3
 * Shared footstep hero general4.mp3 Footstep 4
 * Shared footstep hero general5.mp3 Footstep 5
 * Shared footstep hero general6.mp3 Footstep 6
 * Shared footstep hero general7.mp3 Footstep 7

Shrapnel

 * Shrapnel cast.mp3 Cast sound plays on Sniper upon cast.
 * Shrapnel target.mp3 Target sound plays at the targeted location upon cast.
 * Shrapnel.mp3 Full sound example.

Headshot

 * Headshot does not use any sounds.

Take Aim

 * Take Aim does not use any sounds.

Assassinate

 * Assassinate pre cast.mp3 Pre cast sound plays on Sniper at the beginning of the cast animation.
 * Assassinate cast.mp3 Cast sound plays on Sniper upon releasing the projectile.
 * Assassinate projectile.mp3 Projectile sound plays on the projectile upon cast.
 * Target sound plays on the target when the projectile successfully hits it.
 * Assassinate target1.mp3 Target 1
 * Assassinate target2.mp3 Target 2
 * Assassinate.mp3 Full sound example.

Other

 * Tutorial intro sounds play at the beginning of the Sniper tutorial. All 3 sounds are played in a certain pattern.
 * Sniper tutorial intro1.mp3 Sound 1 (50% vol)
 * Sniper tutorial intro2.mp3 Sound 2 (50% vol)
 * Sniper tutorial intro3.mp3 Sound 3 (40% vol)
 * Sniper tutorial intro full.mp3 Full sound example.