February 11, 2015 Patch (Test)



{{Patch layout
 * source = http://www.dota2.com/newbloom/part3?l=english
 * source-title = Dota 2 - New Bloom Festival
 * before = December 17, 2014 Patch (Test)
 * after =
 * notes =

Gameplay

 * Added
 * Enabled New Bloom map.

6.83c

 * Enabled in Captain's Mode
 * Agility growth reduced from 2.85 to 2.4
 * Healing Ward manacost rescaled from 80/100/120/140 to 120/125/130/135
 * Bladefury manacost rescaled from 110 to 120/110/100/90
 * Bladefury manacost rescaled from 110 to 120/110/100/90


 * No longer affects invulnerable units (like Cycloned units)
 * No longer keeps the targets disabled if Axe dies while the targets still have the debuff
 * kill threshold reduced from 250/350/450 to 250/325/400 (Scepter from 300/450/625 to 300/425/550)
 * No longer keeps the targets disabled if Axe dies while the targets still have the debuff
 * kill threshold reduced from 250/350/450 to 250/325/400 (Scepter from 300/450/625 to 300/425/550)


 * duration reduced from 20 to 15 seconds
 * duration reduced from 20 to 15 seconds


 * unit movement speed reduced from 100 to 140 (same as )
 * unit movement speed reduced from 100 to 140 (same as )


 * Dire Ancients spawn box restriction area is now a bit smaller

General

 * Various Pathing Improvements
 * Fixed being unable to play bot games when you are offline
 * Buyback readiness UI now takes into account how much gold you will lose when dying
 * Pausing is no longer allowed in Unranked All Pick if your team is connected and hasn't picked their heroes
 * Pausing In matchmaking games now has a countdown timer before initiating a pause
 * Fixed various projectile particle effects being visible in Fog of War
 * Moved the kill text lower so it does not get blocked by the "Killed By" screen
 * Fixed the courier sometimes failing to deliver items if the deliver key was pressed soon after an item was purchased


 * Networth Graph now updates automatically after hero kills instead of with a delay
 * Alt clicking now works on enemy buffs
 * Replays now start recording only after players have finished loading
 * Left clicking actions on the minimap no longer ignores input for the first 0.2 seconds
 * Added a new command to help debugging/analysis (dota_show_spectated_unit_orders) by showing player inputs when watching a replay or spectating.
 * Fixed the Hill Troll Priest in the small camp sometimes not moving when the rest of the camp was pulled by taking damage
 * Fixed an issue with neutral creeps and Roshan becoming idle when silenced.
 * Fixed Lone Druid's Bear's Necronomicon Warriors not giving kill credit to Lone Druid
 * Added all sound directories to the whitelist for -enable_addons
 * Several ability description adjustments and fixes


 * changes =

Unreleased Items
}}