July 30, 2020 Patch

{{Patch layout
 * source = https://www.reddit.com/r/DotA2/comments/i0wi2l/experimental_option_in_todays_update_prewarm/
 * source-title = Experimental Option in Today's Update: -prewarm
 * current = 2020-07-30
 * before =
 * after =
 * notes =
 * Added a new launch option: -prewarm
 * Causes the game to pre-load many resources it needs for a match of of Dota upon initial launch of the game, before the dashboard appears.
 * This means the it increases the initial load time upon launching the game, but as a return, decreases the load times upon connecting, and especially re-connecting to an ongoing match.

Aghanim's Labyrinth updates

 * Baby Ogre Magi's area ignite ability
 * Linger duration reduced from 2s to 0.5s
 * Burn damage reduced from 175 to 150
 * Area duration increased to 3 seconds
 * Temple Guardian's Hammer Smash
 * Stun duration reduced by 0.1 seconds every level
 * Rage mode no longer increases stun duration
 * Timbersaw's Timber Chain
 * Damage rescaled from 250/300/350/400 to 275/330/385/440
 * Void Spirit's Aether Remnant
 * Remnant watch distance (pull range) now always set to 625 (previously scaled 575/600/625/650)
 * Same with pull duration, now constantly 2.5 seconds
 * Void Spirit's Resonant Pulse
 * Cooldown rescaled from 19/17/15/13 to 18/17/16/15
 * Beastmaster's Wild Axes
 * Damage increased from 250 -> 300
 * Troll Warlord's Whirling Axes
 * Damage increased from 500 -> 600 for ranged and 400 -> 500 for melee
 * Legion Commander's duel
 * Cast point increased from 0.3 to 1.3
 * Duration decreased from 4 seconds to 3 seconds


 * Units


 * Slark Peon
 * Attack damage reduced from 250-300 to 200-225
 * Naga Siren (boss)
 * Base health regen reduced to 0
 * No longer has radiance
 * Naga Siren's illusions
 * Attack damage reduced from 400-450 to 300-325
 * Health reduced from 5000 -> 4000
 * Timbersaw's treants
 * No longer provide a bounty when killed
 * Void Spirit
 * Attack damage increased from 575 -> 625
 * Dark Seer
 * Minimum attack damage increased from 400 to 450
 * Lich
 * Attack damage increased from 150-200 to 180-220
 * No longer has base health regen (previously 1)
 * Beastmaster
 * Maximum attack damage increased from 155 to 175
 * Health increased from 2000 -> 2200
 * Beastmaster's boar
 * Minimum attack damage increased from 100-125
 * Troll Warlord
 * Melee attack rate decreased from 1.7 to 1.25
 * Ranged attack rate decreased from 1.7 to 1.5
 * Skywrath Mage (Gladiator)
 * Attack damage rescaled from 145-155 to 120-130
 * Attack ranged reduced from 800 -> 700
 * Base health reduced from 1200 to 1000
 * Legion Commander (Gladiator)
 * Attack damage rescaled from 200-225 to 175-200
 * Base health reduced from 2100 -> 2000
 * Attack rate reduced from 1.0 to 0.8


 * AI and gamemode


 * Fixed bug with Wildwing using tornado outside of the room
 * Increased difficulty of Aghanim's Trials to Grand Magus
 * Fixed bug where chosen minor ability upgrades wouldn't immediately apply
 * Unknown bugfix related to Pangolier
 * Minor ability upgrade for Ursa's earthshock impact damage increased from 75 -> 100
 * Disabled Weaver's flat -0.15 attack rate minor ability upgrade
 * Disabled Ursa's 12% Earthshock cooldown reduction minor ability upgrade

}}

Atualização de 30 de julho de 2020 Обновление от 30 июля 2020 2020年7月30 日更新