December 16, 2015 Patch

{{Patch layout
 * source = http://www.dota2.com/balanceofpower
 * source-title = Balance of Power
 * source2 = https://dev.dota2.com/showthread.php?t=186393
 * source2-title = Update 2
 * source3 = https://dev.dota2.com/showthread.php?t=186419
 * source3-title = Update 3
 * source4 = https://dev.dota2.com/showthread.php?t=186442
 * source4-title = Update 4
 * source5 = https://dev.dota2.com/showthread.php?t=186516
 * source5-title = Update 5
 * source6 = https://dev.dota2.com/showthread.php?t=186529
 * source6-title = Update 6
 * before = 2015-12-10
 * after = 2015-12-17
 * version = 6.86
 * versiontext = {{:Version 6.86}}
 * notes =
 * Added {{H|Arc Warden}}.

Additional Changes

 * Updated the Dashboard Top Bar:
 * The Armory has been moved from within the Heroes tab to its own top level button (next to the quit button)
 * The Armory now has a New Items preview panel when hovered
 * Custom Games can now be found inside of the Arcade tab
 * There is now a top level Store tab, which includes featured items, top sellers, new releases, spotlighted treasures, and items on sale
 * The Treasury has been moved to within the Store tab


 * Fixes in the Steam client released on Thursday, Dec 10:
 * Fixed a problem that could cause frame rate hitches, especially for players subscribed to a large number of hero guides
 * Added a mechanism to Steam for Dota to tell it when you are in a match, so Steam should not patch the game. Steam never downloads updates to the game, or custom game items that have already been completely installed, once you launch Dota. This change ensures that Steam will also not update Dota if you exit the game or crash and try to relaunch Dota.
 * Added an option for specifying whether you always want to hear the default respawn music, even when using a music pack
 * Private lobbies can now set how pause is available in game: Unlimited where any player can pause, Limited where players have limited amount of pauses, and Disabled for no pauses allowed
 * Added a new targeting UI for unit-AoE abilities
 * Chatting "lmao" now causes your hero to laugh
 * Fountain Healing now shows a buff icon during its duration
 * Fixed a bug where picking "None" for a stat didn't stick on Profile Cards
 * Added a "Clear" button that lets you clear a slot on your Profile Card
 * Added an item details page to show features of items available for purchase including item description, brand and associated league information, items that are contained within bundles, demo mode, and ability icons and other modifiers associated with the items
 * Improved the appearance of Prismatic Gems in the armory
 * Spectator Gems now show the logo of the team they are associated with in the armory
 * In the Customize screen, It is now possible to select all items in the same set as a particular item by right-clicking on the item icon and choosing 'Select Set Items'
 * Fixed particles not appearing in the Hero Loadout and in-game Hero Picker screens for some of 's Demon Form items
 * Fixed a bug where the of, , and  looked incorrect in the in-game hero picker screen
 * Fixed a bug where 's Demon Form items would not correctly pick up the arcana color gem color in the Customize screen
 * Improved pathfinding (please report any bugs you find)
 * Fixed a bug where the friends menu sometimes clipped elements off of the end
 * Fixed dota_spectator_auto_spectate_games.
 * Added dota_redeem_item_code, a console command to redeem legacy dota codes (particularly autographs from TI3/TI4)
 * Fixed Dire tower destruction portraits
 * Fixed a bug where sounds from the dashboard would sometimes play while in game.
 * Fixed "Bring to foreground when match found" option not working correctly in Exclusive Fullscreen video modes
 * Fixed bug where some screenshake effects weren't happening (e.g. Enigma Immortal Black Hole)
 * Fixed a bug where heroes would sometimes be missing facial movement in portraits
 * Fixed a bug random polygons shooting out of hero faces
 * Fixed status effects and illusion effects on Bonkers the Mad
 * Fixing a bug with screenspace particle effects not previewing correctly in particle editor
 * Fixing a crash when equpping certain wearable items (ones that didn't have a model associated with them)
 * Fixed cases in which the loadout screen showed the wrong Marketplace price and the Steam Market button would take you to an incorrect Marketplace page
 * Fixed a bug where ghost units would sometimes appear in the center of the minimap
 * Fixed a bug where some text in item tooltips would be cut off
 * Lowered memory usage, particularly on the treasure details page


 * Workshop Importer
 * Added ability to preview work that doesn't yet meet submission constraints (still cannot be submitted until the errors are resolved)
 * General improvements to the workshop importer UI
 * Added more information about submission constraints (triangle count, etc.) to workshop importer UI
 * Added support for effects meshes (sword glow geometry, etc.)
 * Added support for importing cursor packs, and music packs


 * SFM
 * Character picker can now preview and create alternate model sets and replacement models
 * Character picker now previews and creates item-specifc particle snapshots, instead of always using the snapshot from the base item (fixes 's weapon glows, for example)
 * Fixed models with cloth collision volumes having bones incorrectly marked as procedural


 * changes =
 * Updated model.
 * Added new loadout slots for.
 * Added new Team Showcase and Terrain loadout slots.
 * Added Russian voice responses for and.
 * Added Santa hat to Roshan.
 * Renamed to.
 * Added Hero Stats panel to player profiles.
 * Weapon sound effect volume lowered from 0.6 to 0.5.
 * Nexon players now connect through Steam.
 * Brand logos have been added to cosmetic item icons.

Heroes

 * The slow now updates in the same intervals as the damage ticks happen, instead of immediately.
 * Can no longer be dispelled with spell immunity.
 * No longer ignores creep-heroes as nearby allies to mute the effect.
 * Evasion now affects illusions.
 * Added AoE targeting cursor.
 * No longer ignores ancient creeps and creep-heroes.
 * The double now also copies synth buff (granted by Alchemist) and the  buff.
 * The double now also copies (but cannot use it), instead of it being not copied at all.
 * The double no longer copies and.
 * The double now gets a full when cast while having a bottled rune, instead of an empty one.
 * The double now also copies synth buff (granted by Alchemist) and the  buff.
 * The double now also copies (but cannot use it), instead of it being not copied at all.
 * The double no longer copies and.
 * The double now gets a full when cast while having a bottled rune, instead of an empty one.

Economy

 * Contains:

Treasure

 * Contains:

Update 2

 * Fixed branch-created trees path blocking AoE
 * Fixed Radiant offlane camp stackability
 * Fixed Drow's Aghanim's Scepter tooltip showing percent symbols instead of correct values.
 * Fixed Pudge's Dismember tooltip showing incorrect Aghanim's Scepter text
 * Fixed Illuminate w/ Aether Lens
 * Fixed Blink Dagger w/ Aether Lens
 * Fixed Pulling Trolls in the Dire Offlane
 * Fixed Flux being dispellable
 * Fixed Static Link w/ Aether Lens
 * Fixed Whirling Axes ranged w/ Aether Lens
 * Fixed AM Blink w/ Aether Lens
 * Fixed Sonic Wave w/ Aether Lens
 * Fixed client mana display being incorrect by 1 in many cases.
 * Fixed QoP Blink w/ Aether Lens
 * Fixed Magnus Shockwave/Skewer w/ Aether Lens
 * Fixed Elder Titan Earth Splitter w/ Aether Lens
 * Fixed Dragon Knight Breathe Fire w/ Aether Lens
 * Fixed Random Draft not showing up under Ranked Matchmaking tab
 * Fixed buggy behavior with Focus Fire and Dragon Lance/Aether Lens
 * Fixed a bad interaction between Aether Lens and Techies' Suicide Squad Attack!
 * Fixed a case where a bottle purchased directly into your stash only had one charge.
 * Fixed AoE targeting cursor to be hard to see

Update 3

 * Fixed game not rendering properly for some users
 * Adjusted spawn boxes for Radiant Secret Shop camp, Dire Secret Shop camp, and the Dire offlane hard camp
 * Fixed a bug where the spell immunity buff on the Black Dragon and Thunder Lizard Auras wasn't showing the correct text.
 * Fixed Savage Roar causing channeling heroes not to run away
 * Fixed Invoker's interaction with Aether Lens
 * Fixed right-clicking during Patrol not cancelling patrol mode.
 * Fixed Tempest Double not idle acquiring
 * Fixed a bug where you could not target items while muted.
 * Fixed a bug where mega creeps would give too much bounty gold.
 * Fixed missing Magnus's Agh's aura tooltip
 * Fixed ranged heroes not doing half-cleave damage as splash with Magnus's Ultimate Scepter aura
 * Fixed Aether Lens causing many spells which normally have a cast range of 0 show a UI hover AoE display that's incorrect.

Update 4

 * Fixed some performance issues
 * Fixed Goo hitting units in FoW
 * Faceless Void's Time Dilation now resets cooldown times correctly when purged
 * Added Cast Range to the tooltip of Flux
 * Fixed Rubick not applying Caustic Finale when using a stolen Burrowstrike with Agh's Scepter
 * Fixed some map exploits with Ironwood Trees around Roshan and the Fountain
 * Outworld Devourer's intelligence steal via Arcane Orb now creates a single buff/debuff showing the amount of intelligence stolen rather than multiple individual buffs/debuffs
 * Fixed various missing tooltips.
 * Fixed Crypt Swarm w/ Aether Lens

Update 5

 * Updated Legacy Keys for Savage Roar on Spirit Bear
 * Fixed Arcane Curse tooltip on Silencer Aghanim
 * Renamed Permanent Invisibility to Cloak and Dagger
 * Fixed Heaven's Halberd and Silver Edge Maim debuff going through Spell Immunity
 * Fixed fountain healing buff missing an icon
 * Fixed Arc Warden not being listed as a Dire hero
 * Fixed minor terrain clipping issues
 * Fixed server crash when attacking a dead unit with Arcane Orb
 * Fixed Invoker being able to upgrade Invoke four times
 * Fixed the interaction of Faceless Void's Time Dilation and Refresher Orb.
 * Fixed the interaction of Drow Ranger's Marksmanship with Aghanim's Scepter and very high attack speeds.
 * Fixed a bad pathing interaction with some new juke spots.
 * Fixed Kunkka Tidebringer incorrectly showing a range indicator
 * Fixed a bug where certain effects would cause the screen to shake even if the option was disabled (such as Wraith King's Wraithfire Blast)
 * Fixed non-ultimates always displaying Agh's tooltips, even when you didn't have Agh's (like Meat Hook)
 * Fixed targeted max-range channels breaking if the target unit moved towards the channeler
 * Savage Roar on Spirit Bear is now always in the third slot, regardless of bear level
 * Fixed Alchemist's Aghanim's Buff not transferring to the Tempest Double
 * Fixed Tempest Double always commenting on the last item purchased.
 * Fixed Savage Roar affecting non-player controlled creeps
 * Fixed Boulder Smash and Rolling Boulder interactions with Aether Lens
 * Fixed cursor range indicator not taking Aether Lens into account.
 * Added a cooldown display for the fade time of Riki's Permanent Invisibility
 * Fixed the range indicator incorrectly being extended by Aether Lens on attack abilities and on AOE abilities

Update 6
}}
 * Iron Talon now prioritizes units over trees when both are clickable
 * Fixed Lion's Impale visual not updating properly with Aether Lens
 * Fixed the interaction of using tangos on trees after a ward or ironwood tree
 * Fixed a bug which caused dead units to be instantly deselected
 * Fixed a bug which prevented player-controlled units from starting to auto-attack when units entered their attack range when the attack range was very large.
 * Added AoE display to Gyrocopter's Rocket Barrage and Flak Cannon.
 * Fixed Arcane Rune and Octarine Core interaction
 * Fixed a bug in the UI where units affected by Helm of the Dominator would display their original movespeed.
 * Fixed Roshan attack animation bug.
 * Timewalk now works if used right after skilling
 * Fixed Powershot not being affected by Aether Lens`
 * Added range display to Faceless Void's Timewalk and Time Dilation.
 * Faceless Void's Timewalk is now affected by Aether Lens.
 * Fixed some neutral creep sound bugs
 * Cloak and Dagger's cooldown now updates correctly as it's leveled up, and is no longer affected by Refresher
 * Fixed a bug where the AOE circle wouldn't appear when casting a spell if the ability rangefinder is enabled

Обновление от 16 декабря 2015 2015年12月16日更新