Storm Spirit/Sounds

Attacks

 * Projectile launch sound plays as the attack projectile is released.
 * Storm Spirit projectile launch1.mp3 Projectile launch 1
 * Storm Spirit projectile launch2.mp3 Projectile launch 2
 * Storm Spirit projectile launch3.mp3 Projectile launch 3
 * Storm Spirit projectile launch4.mp3 Projectile launch 4


 * Projectile impact sound plays as the attack projectile successfully hits the target (50%-70% vol).
 * Zeus projectile impact1.mp3 Projectile impact 1
 * Zeus projectile impact2.mp3 Projectile impact 2
 * Zeus projectile impact3.mp3 Projectile impact 3

Movement

 * Play on each step while moving (20%-40% vol).
 * Shared footstep hero general1.mp3 Footstep 1
 * Shared footstep hero general2.mp3 Footstep 2
 * Shared footstep hero general3.mp3 Footstep 3
 * Shared footstep hero general4.mp3 Footstep 4
 * Shared footstep hero general5.mp3 Footstep 5
 * Shared footstep hero general6.mp3 Footstep 6
 * Shared footstep hero general7.mp3 Footstep 7

Static Remnant

 * Static Remnant cast.mp3 Cast sound plays on Storm Spirit upon cast.
 * Static Remnant target.mp3 Target sound plays whenever a Static Remnant explodes, be it by getting triggered or by expiring (70% vol).

Electric Vortex

 * Electric Vortex cast.mp3 Cast sound plays on Storm Spirit upon cast.
 * Electric Vortex target.mp3 Target sound plays on the target upon cast.
 * Electric Vortex.mp3 Full sound example.

Overload

 * Overload target.mp3 Target sound plays on the target when the projectile successfully hits it, together with Storm Spirit's other attack sounds.
 * Overload.mp3 Full attack sound example.

Ball Lightning

 * Ball Lightning cast.mp3 Cast sound plays on Storm Spirit upon cast.
 * Ball Lightning loop.mp3 Loop sound plays on Storm Spirit upon cast and lasts as long as Ball Lightning does.
 * Ball Lightning.mp3 Full sound example.