January 08, 2021 Patch

{{Patch layout
 * source = https://store.steampowered.com/oldnews/79664
 * source-title = DOTA 2 UPDATE - JANUARY 7TH, 2021
 * current = 2021-01-08
 * before =
 * after =
 * notes =

Ability Draft
}}
 * Fixed Greater Bash not working when drafted.
 * Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities.
 * Fixed Fire Spirits not working with Shard.
 * Fixed being unable to cast Reverse Timewalk with Timewalk Shard.
 * Fixed Holy Persuasion not converting ancient creeps with Scepter.
 * Fixed Grave Keeper's Cloak not working with Shard.
 * Fixed Epicenter not getting the Shard upgrade.
 * Fixed Fissure Shard upgrade not working.
 * Pulse Nova Scepter upgrade now grants Nihilism.
 * Mana Void Scepter upgrade now grants Blink Fragment.
 * Macropyre Shard upgrade now grants Liquid Ice.
 * Fixed Spirit Form not granting Recall and Blinding Light when active.
 * Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained.
 * Fixed Ransack not getting the Geostrike upgrade with Shard.
 * Summon Familiars Scepter upgrade now grants Silent as the Grave.
 * Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes.
 * Take Aim and the Shadow Realm active now provide bonus range to melee heroes.
 * Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero.
 * Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active.
 * Poison Sting now only applies to the primary target when used with multi-target attacks.
 * Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward)
 * Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands.
 * Stifling Dagger now applies Infernal Blade if it is set to auto-cast.
 * Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed.
 * Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero.
 * Fixed Acorn Shot missing bounce targets for melee heroes.
 * Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted.
 * Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit).
 * Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability.
 * Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon).
 * Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot.
 * Fixed Bash of the Deep counting up from Marksmanship Splintered attacks.
 * Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game.
 * Fixed Duel ending early if Berserker's Call was on the target.
 * Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells.
 * Fixed talents missing from Wraith King, Omniknight & Beastmaster.
 * Fixed being unable to click anything for the first few seconds of the game.
 * Fixed Coaches crashing during drafting stage.
 * Fixed private lobbies crashing after the draft if there wasn't 10 players.
 * Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.

Atualização de 08 de janeiro de 2021 Обновление от 8 января 2021 2021年1月8日更新