Enigma

Enigma is a ranged intelligence Hero who uses his abilities to disable or overwhelm his opponents and inflict damage over time. Usually played as an initiator, he can also be found in the jungle in the early game to raise a void army of Eidolons using Demonic Conversion. Enigma is usually positioned into the middle of a crowd of enemy heroes to engulf an area with dark energies and disable them for a ridiculously long period of time with his Black Hole, which is usually enough for any decent team to dominate any resulting team fight.

Due to the long cooldown and channelling nature of his ultimate, and his relative fragility, he gives off an unattractive aura to beginners. He is recommended for intermediate to advanced players.

Tips

 * When starting a hero battle, if possible try to cast Midnight Pulse first, then Black Hole. The four seconds used while you are channeling your ultimate, you will have also drained their HP by 12%/16%/20%/24% respective to the ability's level. You should animation cancel the Midnight Pulse to give your opponents as little time to react as possible.
 * Keeping Eidolons around you is a very good idea when there is a Pudge on the enemy team, as it makes you very difficult to hook, and Enigma is very easy prey for Pudge in the early game.
 * In sufficient number, Eidolons can be used effectively in encounters; as en masse their collective attack does significant damage. If you die in an encounter and you have Eidolons still alive, use them to boost your team's damage a little.
 * Black Hole's cooldown is very long, but you must be judicious about its use and cannot hesitate. Although it should ideally be used on four or five enemy heroes, this is an uncommon opportunity (especially in the early game) and using it on a couple of enemy heroes or even one important one is usually justifiable. Using it wisely does not necessarily mean using it on as many targets as possible.
 * Enigma's presence in encounters is greatly diminished when Black Hole is on cooldown, but he can make himself useful by saving Malefice for a crucial moment and sneaking around to use Midnight Pulse on the ground the enemies will try to escape through. A good combo is to use Malefice on an enemy walking through Midnight Pulse.
 * Enigma works best with allied heroes who have good AoE capabilities, such as Warlock or Queen of Pain.

Trivia

 * Many of Enigma's responses are references to Nietzsche's novels, most prominently 'I stare also into you' which references the passage in Beyond Good and Evil where it is stated that 'Should you stare long enough into the Abyss, the Abyss stares also into you'.