Mirana/Counters

Bad against...

 * Earth Spike and Hex make Mirana helpless and easy to kill.


 * Doom makes sure Mirana can't Leap and Moonlight Shadow.


 * Earthbind prevents Mirana from Leaping and going invisible via Moonlight Shadow and can be easily killed by Poof and Geostrike whilst disabled.


 * Flux will slow Mirana even after she Leaps, since she will likely be near no allies. She can also suffer from a second Flux slow from Tempest Double.
 * As Necronomicon is base item, he can reveal Mirana and her allies hiding in Moonlight Shadow hiding.


 * Silences from Last Word and Global Silence can keep Mirana from escaping. Silencer can also steal Intelligence from Mirana's already-weak Intelligence pool.

Others

 * Slark
 * Bounty Hunter
 * Slardar

Items

 * Gem of True Sight
 * Sentry Ward
 * Necronomicon

Good against...

 * If a Sacred Arrow can be hit, Leap and Starstorm make the squishy Drow Ranger a good target for Mirana.


 * If Crystal Maiden's ultimate is cast, Sacred Arrow's AoE stun can easily cancel it, and Starstorm's lethal damage to her will kill the Maiden quickly.


 * Sacred Arrow can be used to interrupt Black Hole from a safe distance.


 * Sacred Arrow can be used to interrupt Death Ward from a safe distance. Additionally, if Mirana is the prime target for Paralyzing Cask, she can leap away from her allies to keep it from bouncing.


 * If Mirana's ally is Dueled, Sacred Arrow can be used to disable LC, potentially winning Mirana's ally the Duel and bonus damage.

Others

 * Nature's Prophet
 * Pudge
 * Keeper of the Light

Works well with...

 * Riki's Smoke will slow enemy heroes, allowing a relatively easier arrow to hit, and Riki's ultimate with Mirana's Starstorm work very well together in terms of damage and teamfighting.


 * Dazzle's ultimate, weave, works very well with Mirana, allowing her to tank more damage and Leap with Starstorm to deal damage.


 * Beserker's Call will gather enemies heroes, giving Mirana the opportunity to Leap into action and Starstorm.


 * Power Cogs will lock an enemy in place, for an arrow to be landed.


 * Nightmare can be used to allow an easy arrow on a solo enemy hero.

Others

 * Shadow Demon
 * Outworld Devourer
 * Shadow Shaman

List of heroes that counter Mirana, and list of heroes that work well with Mirana.