Leshrac/Sounds

Attacks

 * Leshrac projectile launch.mp3 Projectile launch sound plays as the attack projectile is released.


 * Projectile impact sound plays as the attack projectile successfully hits the target.
 * Lion projectile impact1.mp3 Projectile impact 1
 * Lion projectile impact2.mp3 Projectile impact 2

Movement

 * Play on each step while moving (30%-60% vol).
 * Enchantress footstep1.mp3 Footstep 1
 * Enchantress footstep2.mp3 Footstep 2
 * Enchantress footstep3.mp3 Footstep 3
 * Enchantress footstep4.mp3 Footstep 4
 * Enchantress footstep5.mp3 Footstep 5

Split Earth

 * Split Earth.mp3 Effect sound plays at the targeted area after the effect delay.

Diabolic Edict

 * Diabolic Edict loop.mp3 Loop sound plays on Leshrac upon cast and lasts as long as the spell does (50% vol).
 * Target sounds play on Leshrac for each edict explosion, be it on units or on the ground when no targets are nearby (40%-60% vol).
 * Diabolic Edict target1.mp3 Target 1
 * Diabolic Edict target2.mp3 Target 2
 * Diabolic Edict target3.mp3 Target 3
 * Diabolic Edict target4.mp3 Target 4
 * Diabolic Edict target5.mp3 Target 5
 * Diabolic Edict target6.mp3 Target 6
 * Diabolic Edict.mp3 Full sound example.

Lightning Storm

 * Target sounds play on each struck enemy unit (70% vol).
 * Lightning Storm target1.mp3 Target 1
 * Lightning Storm target2.mp3 Target 2
 * Lightning Storm target3.mp3 Target 3
 * Lightning Storm.mp3 Full sound example.

Pulse Nova

 * Pulse Nova loop.mp3 Loop sound plays on Leshrac upon cast and lasts until the spell is toggled off (50% vol).
 * Target sounds play on Leshrac for each hit enemy unit at a higher pitch (60%-70% vol).
 * Diabolic Edict target1.mp3 Target 1
 * Diabolic Edict target2.mp3 Target 2
 * Diabolic Edict target3.mp3 Target 3
 * Diabolic Edict target4.mp3 Target 4
 * Diabolic Edict target5.mp3 Target 5
 * Diabolic Edict target6.mp3 Target 6