July 29, 2011 Patch

{{Patch layout
 * before = 2011-07-22
 * after = 2011-08-02


 * source = http://store.steampowered.com/news/5953/
 * source-title = The Boone and Sutton Update Special


 * notes =

Heroes

 * Ancient Apparition: Ice Blast spells now shows up for spectators.
 * Axe: Fixed Cull to to work on magic immune units.
 * Dark Seer: Vaccuum to allow pulling of units through buildings.
 * Dazzle: Fixing the timing on poison touch's minstun.
 * Dazzle: Poison touch doesn't get reduced by block.
 * Dazzle: Shallow grave is no longer purgeable.
 * Dazzle: Shadow Weave now prefers to heal hurt targets and prefers to heal heroes.
 * Dazzle: Shadow Weave gives much longer vision duration.
 * Doom: He now plays his cast animations when casting abilities from units he's devoured.
 * Kunkka: Damage from Tidebringer should show up in the UI now.
 * Fixing Axe's counter helix to hit mechanical and use proficiency correctly.
 * Mirana: Fixed a recent bug that caused starfall to do half damage
 * Morphling: He can now use Morph while stunned.
 * Morphling: He can no longer morph when OOM.
 * Puck: Phase Shift is now a channeled ability, so it displays a channel bar and allows actions to be queued after it.
 * Riki: Backstab's bonus now increases properly when leveled up.
 * Sniper: Fixed Shrapnel slow not getting upgraded per level.
 * Spectre: Gave path 500/500 flying vision.
 * Spectre: Heroes only trail the path for 7 seconds, not 12 like the dagger does.
 * Spectre: The path radius is now 150, rather than 125.
 * Spectre: The debuff should last for 4 seconds on enemies now, rather than 7.
 * Sven : Storm Bolt now has 800 vision while it flies that stays at the target for 3.34 seconds where it hits.
 * Zeus: Static Field now refreshes properly when leveled up.
 * Zeus: Fixed incorrect vision range from Lightning Bolt.

Gameplay

 * Reduced neutral camp aggro range from 250 to 240.
 * Reduced Roshan aggro range from 250 to 140.
 * Fixed a bug where a hero attacking another hero near the outer edge of a tower's attack range would not draw the tower's attacks.
 * Fixed a bug where if two heroes were near each other and both attacking enemy heroes, creeps could indecisively run back and forth between the two attacking heroes.
 * Fixed a rare case where a tower may not have attacked a hero that was attacking another hero if a third hero on the first hero's team standing just beyond the tower's attack range was also attacking a hero.
 * Fixed wards not blocking neutral spawns.
 * You can no longer place wards in Roshan's area.
 * Changing behaviors that cleave to use damage after crits but before reduction from armor and block, excluding damage from procs.
 * Cleave hits mechanical units correctly and deals damage based on the proficiency like it should (50%)
 * Fixed lifesteal vs allied units.
 * Fixed a problem where you could be standing right next to an escaping enemy hero among the trees but unable to gain vision of him.
 * Fixed dead units preventing neutral spawns.
 * Fixed being able to Force Staff out of Chronosphere.
 * Fixed difficulty placing observer/sentry wards at certain locations
 * You can no longer attack Roshan from outside his area.
 * Fixed projectiles coming from the wrong location out of the FoW.

UI
}}
 * You can no longer drop items directly from your stash.
 * You can no longer give items to another hero from your stash.
 * You can no longer move items from your stash to the courier's inventory.
 * There's now a client-side error message if you try to manipulate an item that your selected unit is not holding.
 * Fixed shop activate and deactivate sounds not playing.
 * Fixed a bug where when you dragged an item from your inventory onto the ground, the item would be place only near where you dragged.
 * When you cancel chat, the input box is cleared.
 * Added harvest spectate stats panel.
 * Added items stats panel.
 * Added team gold graph stats panel.
 * Added buyback button to action panel and buyback cost to the stats tooltip
 * New UI for Hero picking while spectating.
 * Implemented the "Move" key functionality.
 * Courier is no longer shown as a special icon for the enemy on the minimap.
 * PlayerID guarded a bunch of hud functions for the spectator (-1) case.
 * Fixed Troll Priest not autocasting his ability when controlled by a player.
 * Added button for Glyph to the right side of the hud.
 * Added quickbuy queue to the hud.
 * Hooked up donkey loss and glyph use announcer messages and chat messages.
 * Added chat to hero picker and spectator hero picker.