Magic Resistance

Magic Resistance is an attribute of heroes, extremely similar to Armor. Instead of reducing physical damage, it reduces magical damage. All heroes possess 25% Magic Resistance from their armor type. This percentage is completely independent of their amount of Armor.

Damage Reduction/Increase
Normally, all heroes possess 25% Magic Resistance. This means that all magical damage will be reduced 25%, or only take 75% of the nominal spell damage. Any additional effects, such as that from Hood of Defiance will reduce the remaining damage by whatever % Magic Resistance they give. Listing Magic Resistance as a fraction of 1, the total damage taken will be
 * Spell Damage * .75 * (1-Magic Resistance of item)

Likewise, for items that increase magic damage (such as Veil of Discord, the damage take will be
 * Spell Damage * .75 * (1+Magic resistance decrease)

Magic Resistance Stacking
Magic Resistance items do not stack. Therefore, only the last item obtained of Cloak, Hood of Defiance, or Pipe of Insight will grant Magic Resistance.

Stacking Magic Resistance (from items, spells, and naturally) occurs multiplicatively. For an Anti-Mage with Spell Shield, and Hood of Defiance, the total magical damage taken will be .75*.70*.50=.2625 of the nominal damage, or 74% Magic Resistance.

Skills and items that grant Magic Resistance

 * [[Image:Cloak lg.png|Cloak|40px|link=Cloak]] Cloak
 * [[Image:Hood_of_Defiance.png‎|Hood of Defiance|40px]] Hood of Defiance
 * [[Image:Pipe.png‎|Pipe of Insight|40px|link=Pipe of Insight]] Pipe of Insight
 * [[Image:Spell_Shield_icon.png|Spell Shield|40px|link=Anti-Mage#Spell Shield]] Anti-Mage's Spell Shield

The only one of the first three will be effective at one time.