Hotkeys

The hotkeys settings can be accessed by clicking on the little gear icon in the most top left corner in the main menu. Here, the player can customize many hotkeys, or select one of the many pre-set hotkey templates. Almost every key on the keyboard can be bound to something, with a very few exceptions. The exceptions usually have a set purpose in the game and thus are unbindable.

Some commands are blank because they have no default hotkey bounded.

Unbindable Keys
Several hotkeys have a set purpose, which cannot be changed. This results in them mostly being un-rebindable.


 * The following keys are completely unbindable:
 * Esc
 * Shift (both left and right)
 * Ctrl (both left and right)
 * mouseleft
 * mouseright


 * Alt can only bound together with other keys, as a combo key.
 * AltGr is treated as the same key.
 * Although the Alt modifier can be bound to another key, it is still unbindable. When the modifier gets rebound, Alt has no use.


 * Win (both left and right) or Cmd are unbindable, but they can be turned bindable in the Advanced Hotkey Settings. These keys keep their default function, which is opening the start menu on the desktop. This is true even when the keys get bound ingame.
 * The Prt Sc is fully bindable, but it also keeps its default function, which is to take screenshots.


 * The following keys are bindable on their own, but cannot be combined with Alt:
 * Prt Sc
 * Tab


 * All other standard keys are bindable.

Basic Hotkeys
Basic hotkeys are active while playing a match. The player can change the hotkeys at any time, even during a match. There are hotkeys for abilities, items, unit actions, shop actions, chat, interface and control groups.

In the Advanced Hotkey Settings, there are additional settings for unit actions, shop actions, interface and control groups, and the hotkeys for camera actions, saved camera positions and some hotkey setting options.

Hotkey Templates
By default, the game uses the Arrow (Default) hotkey layout.

The player can choose from a variety of preset hotkey templates, which can be found by clicking on Reset hotkeys... at the bottom left of the settings menu. The available templates are:

Legacy Keys can also be enabled by ticking the corresponding option in the Advanced Hotkeys Settings, rather than starting over with this template.

Activating a template unbinds all hotkeys used in it from their existing actions. Hotkeys can still be changed freely after selecting a template, except Legacy Keys' item hotkeys.

Abilities


There are 6 ability slots which can be used. If one slot is empty and contains no ability, it is not visible in-game, and all abilities coming after it are moved together. For example, if a unit has an ability in slot 1 and 3, but no ability in slot 2, then the 2nd slot is not visible and the 3rd ability is moved next to the 1st ability, so that there is no gap. However, the slots are still bound according to the settings. Despite the 3rd slot being moved to remove the gap, its hotkey is still equal to whatever is set for the 3rd slot in the ability hotkey settings.

Heroes usually have 3 basic abilities in their first 3 slots, and their ultimate ability always in the 6 slot. This causes the ultimate ability to always use the hotkey set for the 6th slot, despite the ultimate visually appearing in the 4th slot. This is why the hotkey of the 4th ability on non-hero units is not equal to the hotkey of ultimate abilities. The non-hero unit has 4 abilities in its 4 slots and has the 5th and 6th slot empty, so they are not displayed. If its 4th ability would be moved to the 6th slot, it would make visually no difference, but change its hotkey to what is set in the 6th slot.

By default, the ability hotkeys apply to every unit the player controls. It is possible though, to bind different hotkeys to heroes, couriers and other units by turning ▣ Unit Specific Hotkeys on. It is also possible to bind unique hotkeys for each hero, however, this is not possible for other units. Clicking on Clear after having given non-hero units, couriers or an individual hero unique settings, sets the hotkeys back to what the player set as default.

Regular Cast and Quickcast
The player can choose between regular cast (hotkey and then select target) and quickcast (hotkey and automatically cast it where the cursor is).

Autocast is by default Alt. It is possible to choose between regular cast and quickcast for couriers, non-heroes and for each hero, just like how unique bindings are possible.

Advanced Quickcast/Autocast Hotkeys

The ☐ Enable Advanced Quickcast/Autocast Hotkeys settings can be turned on if the player wishes to use regular and quickcast, or wants to use different autocast hotkeys. This allows setting different hotkeys for regular, quickcast and autocast for each slot. This also works together with Unit Specific Hotkeys.

However, this setting is not compatible with Legacy Hotkeys. The player can only decide between regular and quickcast, and autocast is always Alt.

Settings

 * Preset autocast hotkeys are all Alt.
 * Only the League of Legends template has Quickcast activated, the others do not.
 * Legacy Keys are different for each hero and unit. These keys can be found on the hero pages.
 * Ability hotkeys cannot be altered when using Legacy Keys.

Items
Just like ability hotkeys, the item hotkeys are displayed in the same order as the item slots in the HUD, the only difference being that all 6 slots are visible all the time.

The ☐ Enable Advanced Quickcast/Autocast Hotkeys also works for items, allowing the player to bind regular and quickcast to each item slots.

Items cannot be autocast, so there are no settings for autocasting items. Item hotkeys are shared by all units under the player's control and cannot be set for each hero individually.

Unit Actions
These hotkeys are for generic unit commands like attacking, moving, stopping, etc.

Shop Actions
These hotkeys are for generic shop commands like courier orders, opening/closing shop, buying items, etc.

Control Groups
These keys are the assignment for unit groups.

To bind units to a group, select the units and then press Ctrl. To add a unit to an already existing group, select the unit and press Shift.

The group assignment gets synchronized to the Steam Cloud, so the player does not have to re-bind the same units to the same control group for each game.

{| class = "wikitable mw-datatable" width = "55%" ! class = "header" colspan="1" | Settings ! class = "header" colspan="4" | Preset Templates ! class = "header" | Name ! class = "header" | Default / WASD / Legacy / MMO / HoN ! class = "header" | MMO ! class = "header" | LoL ! class = "header" | Smite ! colspan="5" | Basic ! colspan="5" | Advanced
 * Next Unit
 * Cycles between the set control groups, or between selected units.
 * Ctrl cycles in reverse order.
 * style="text-align: center;" colspan="2" | Tab
 * style="text-align: center;" | `
 * style="text-align: center;" | T
 * Prev Unit
 * Cycles between the set control groups, or between selected units, in reversed order.
 * style="text-align: center;" colspan="4" |
 * Group 1
 * Selects the 1st preset control group of units.
 * style="text-align: center;" | 1
 * style="text-align: center;" | F
 * style="text-align: center;" | F1
 * style="text-align: center;" | Num1
 * Group 2
 * Selects the 2nd preset control group of units.
 * style="text-align: center;" | 2
 * style="text-align: center;" | G
 * style="text-align: center;" | F2
 * style="text-align: center;" | Num2
 * Group 3
 * Selects the 3rd preset control group of units.
 * style="text-align: center;" | 3
 * style="text-align: center;" |
 * style="text-align: center;" | F3
 * style="text-align: center;" | Num3
 * Group 4
 * Selects the 4th preset control group of units.
 * style="text-align: center;" | 4
 * style="text-align: center;" |
 * style="text-align: center;" | F4
 * style="text-align: center;" | Num4
 * Group 4
 * Selects the 4th preset control group of units.
 * style="text-align: center;" | 4
 * style="text-align: center;" |
 * style="text-align: center;" | F4
 * style="text-align: center;" | Num4
 * Group 5
 * Selects the 5th preset control group of units.
 * style="text-align: center;" | 5
 * style="text-align: center;" |
 * style="text-align: center;" | F5
 * style="text-align: center;" | Num5
 * Group 6
 * Selects the 6th preset control group of units.
 * style="text-align: center;" | 6
 * style="text-align: center;" |
 * style="text-align: center;" | F6
 * style="text-align: center;" | Num6
 * }
 * style="text-align: center;" | Num6
 * }
 * }

Interface
These hotkeys are for interface related things the player can do ingame, like opening the scoreboard, pausing the game, taking screenshots, etc.

Camera Actions
These keys are for controlling the game camera.

Saved Camera Positions
These keys are the assignment for saved camera positions. In order to bind a position to a key, move the camera to the desired spot and then press Ctrl. Pressing the hotkey now will move the camera to the saved spot. Pressing it again moves it back to where it was before.

The saved camera positions gets synchronized to the Steam Cloud, so the player does not have to re-save the same spots always to the same hotkey for each game.

Camera Positions are by default.

{| class = "wikitable" width = "55%" ! class = "header" rowspan="2" | Settings ! class = "header" | Preset Templates ! class = "header" | All ! colspan="2" | Advanced
 * Position 1
 * Moves the camera to the 1st saved location.
 * style="text-align:center" rowspan="10"|
 * Position 2
 * Moves the camera to the 2nd saved location.
 * Position 3
 * Moves the camera to the 3rd saved location.
 * }
 * Position 3
 * Moves the camera to the 3rd saved location.
 * }
 * }

Chat
These are the hotkeys for the ingame chat. Besides hotkeys, there also is a chat wheel function and pre-listed common phrases which the player can assign keys to as well. The chat wheel and this phrases are displayed in the ingame chat upon using.

Chat Phrases & Chat Wheel
The chat phrases menu allows player to bind certain set phrases to hotkeys. Upon pressing the hotkey, a phrase will be put in the chat for your team or for everyone, depending on what phrase it is. By default, none of the phrases are bound to any key. The chat wheel is by default empty. The player has to select the phrases manually if the use of chat wheel is desired.

All chat phrases are automatically translated to all supported languages, making it possible to communicate through languages barriers.

The set phrases are (these are unchangable):

Hotkeys Options
Here are several hotkeys related option and preferences the player can turn on or off, ranging from double options to quickcast options and shop hotkeys.

Spectator Settings
The spectator hotkeys settings can be found by clicking on SPECTATOR >> at the bottom right corner of the basic or Advanced Hotkey Settings window. The player can set hotkeys for spectating/watching replays, for the stats dropdown menu in live games or replays, coaching hotkeys and saved spectator camera positions.

These hotkeys do not interfere with the basic/advanced hotkeys. While basic/advanced hotkeys are only active while actually playing a match, the spectator hotkeys are only active while spectating a live game or watching a replay.

Spectator Settings are by default.

Spectator & Replay Controls
This section covers camera movement, spectator menus and replay speed for spectating.

Ticking the ☐ Copy Hotkeys from Hero Panel will use the same hotkeys for camera movement, pause, spectator chat and scoreboard from the standard hotkeys settings.

Saved Spectator Camera Positions
These hotkey functions the exact same way as the default saved camera positions, but they are only active while spectating or watching a replay.

Stats Dropdown
These hotkeys are for the stats (hero level, last hits, networth, etc) dropdown and their sorting. These stat windows are all sortable after the following things:
 * From highest to lowest numbers
 * From highest to lowest numbers, but sorting in the teams
 * Sorted after player order:  Blue ➜ Teal ➜ Purple ➜ Yellow ➜ Orange ➜ Pink ➜ Ocre ➜ Light Blue ➜ Green ➜ Brown 

Coaching
These are extra hotkeys enabled for coaches.

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