February 12, 2015 Patch (Test)

{{Patch layout
 * source = http://dev.dota2.com/showthread.php?t=155419
 * source-title = Update 4
 * source2 = http://dev.dota2.com/showthread.php?t=155435
 * source2-title = Update 5
 * source3 = http://dev.dota2.com/showthread.php?t=155440
 * source3-title = Update 6
 * source4 = http://dev.dota2.com/showthread.php?t=155441
 * source4-title = Update 7
 * before = February 11, 2015 Patch (Test)
 * after =
 * notes =

Update 4

 * Players in Low Priority are only allowed to play All Random games (Coop bot games are also no longer allowed)
 * Maximum Low Priority penalty reduced from 16 to 5 games
 * Reduced the rate that reports become available by 50%
 * Pets no longer give away the fact that you have true sight, they continue to act as if they can’t see an invisible hero even if they are revealed
 * Fixed various pathing/targeting related bugs
 * Fixed not being sticky on the targets it affects
 * Fixed Spirits being forced to attack during
 * Fixed Secondary Projectile speed on
 * Fixed another case where an enemy with only debuff could deny an ally
 * affects Spell Immune units fully instead of just partially
 * Fixed affects Spell Immune units (buff remains on but does nothing)
 * Fixed Secondary Targets on proccing
 * Updated Hero Icon

Update 5

 * Fixed more facial animation bugs
 * Fixed Legacy Keys for
 * Updated Item Build for
 * Fixed not being in Ability Draft
 * Various tool-tip fixes

Update 6

 * Fixed 's Hero Icon
 * Fixed more path finding bugs
 * Changed to be consistently Spell Immunity piercing instead of only when applied before Immunity

Update 7
}}
 * Increasing anticipation