Slark/Sounds

Attacks

 * Pre attack sound plays during the attack animation.
 * Bloodseeker preattack1.mp3 Pre attack 1
 * Bloodseeker preattack2.mp3 Pre attack 2


 * Impact sounds play when the attack successfully hits a target.
 * Bloodseeker attack1.mp3 Main impact 1
 * Bloodseeker attack2.mp3 Main impact 2
 * Bloodseeker attack3.mp3 Main impact 3

Movement

 * Play on each step while moving (30%-60% vol).
 * Shared footstep hero general1.mp3 Footstep 1
 * Shared footstep hero general2.mp3 Footstep 2
 * Shared footstep hero general3.mp3 Footstep 3
 * Shared footstep hero general4.mp3 Footstep 4
 * Shared footstep hero general5.mp3 Footstep 5
 * Shared footstep hero general6.mp3 Footstep 6
 * Shared footstep hero general7.mp3 Footstep 7


 * Slark idle loop.mp3 Loop sound plays permanently on Slark, gets louder while moving (30% vol).

Dark Pact

 * Dark Pact cast.mp3 Cast sound plays on Slark upon cast (50% vol).
 * Dark Pact effect.mp3 Effect sound plays on Slark after the effect delay.
 * Dark Pact.mp3 Full sound example.

Pounce

 * Pounce cast.mp3 Cast sound plays on Slark upon cast (50% vol).
 * Pounce latch.mp3 Latch sound plays on Slark upon latching an enemy.
 * Pounce leash lp.mp3 Loop sound plays on the target upon getting latched.
 * Pounce leash end.mp3 End sound plays on the target upon the leash expiring.
 * Pounce.mp3 Full sound example.

Hydrakan Latch / Golden Hydrakan Latch
 * Hydrakan Latch Pounce cast.wav Replaces the default cast sound (80% vol).
 * Hydrakan Latch Pounce latch.wav Replaces the default latch sound.
 * Hydrakan Latch Pounce leash lp.wav Replaces the default leash loop sound.
 * Hydrakan Latch Pounce.wav Full sound example.

Essence Shift

 * Essence Shift does not use any sound effects.

Shadow Dance

 * Shadow Dance.mp3 Cast sound plays on Slark upon cast.