Version 4.0beta5

General

 * Neutral Creeps now can grant experience past level 5 [?].

Roshan

 * Rosh is now an Ancient creep.

Heroes

 * Reduced mana cost from 100 to 80/90/100/100
 * Increased cooldown from 10/10/5/2 to 10/10/7/5.


 * Reduced cast range from 400 to 350.
 * Rescaled mana cost from 120 to 100/110/120/130.
 * Changed legacy hotkey from T to C.
 * Changed legacy hotkey from T to C.


 * Rescaled mana cost from 150 to 125/135/140/150.


 * Reduced mana cost from 100 to 85/90/95/100.


 * Rescaled mana cost from 100 to 80/90/100/110.


 * Rescaled mana cost from 170 to 100/125/150/170.
 * Rescaled mana cost from 135 to 115/125/135/135.


 * Rescaled mana cost from 150 to 105/120/135/150.


 * Reduced mana cost from 150 on each level to 120/130/140/150.
 * Reduced mana cost from 145 on each level to 100/120/135/145.
 * Increased cast time from 2 to 5.
 * Increased mana cost from 50/25/10/5 to 70 on each level.
 * Increased cooldown from 150 to 180.
 * Increased cooldown from 150 to 180.


 * Rescaled mana cost from 150 to 100/115/130/150
 * Reduced bonus armor from 2/5/8/12 to 2/4/7/10.


 * Reduced attack/movement speed slow from 30/40/50/60% to 20/28/36/45%.
 * Reduced slow duration from 2.25 to 2.
 * Reduced slow duration from 2.25 to 2.


 * Rescaled mana cost from 150 to 105/120/135/150.


 * Reduced mana cost from 100 on each level to 82/89/96/100.
 * Increased duration from 5 to 10.
 * Increased duration from 5 to 10.


 * Changed primary attribute from to.
 * Increased effect delay from 0.5 to 0.65
 * Rescaled mana cost from 110 to 100/115/130/140
 * Reduced stun duration from 1/2/3/4 to 1/2/2.5/3
 * Rescaled mana cost from 100 to 75/100/125/135
 * Fixed Diabolic Edict applying silence (The silence debuff used to last for a unlimited amount of time).
 * Increased damage interval 2.00 to 2.50.
 * Fixed Diabolic Edict applying silence (The silence debuff used to last for a unlimited amount of time).
 * Increased damage interval 2.00 to 2.50.


 * Reduced mana cost from 200 to 100/125/150/200.


 * Increased base attack damage from 1-4 to 8-11.
 * Reduced turn rate from 0.5 to 0.25.
 * Increased base from 13 to 15.
 * Increased gain from 1.2 to 1.3.
 * Rescaled mana cost from 100 to 60/80/100/120.
 * Increased duration from 3.00 to 3.05.
 * Increased duration from 3.00 to 3.05.


 * Rescaled mana cost from 140 to 90/105/125/140.
 * Increased Effect Delay from 0.5 to 1.25.
 * Rescaled mana cost from 115 to 100/105/110/115.
 * Increased mana cost from 280 to 280/280/300.
 * Increased mana cost from 280 to 280/280/300.


 * Rescaled mana cost from 120 to 90/105/130/140.
 * Increased mana cost from 125 to 125/130/135/140.


 * Increased mana cost from 110 to 125.
 * Reduced stun duration from 1.6 to 1.5 (Creep duration stays the same: 2 seconds.)
 * Reduced damage from 26 to 18.
 * Reduced from 26% to 18%.
 * Rescaled bonus movement speed from 15/30/45/60% to 12/24/36/48%.
 * Reduced proc chance from 45% on each level to 40/45/45%.
 * Reduced proc chance from 45% on each level to 40/45/45%.


 * Rescaled mana cost 100 from 70/80/90/100.


 * Rescaled mana cost from 150 to 100/115/130/150.
 * Reduced mana cost from 100 to 95.


 * Rescaled mana cost from 225 to 100/150/195/225.


 * Increased illusion damage taken from 300% to 300/300/300/350%.
 * Increased cooldown from 10 to 60.
 * Rescaled mana cost from 150 to 85/105/130/150.
 * Increased cooldown from 10/10/5/2 to 10/10/7/5.
 * Increased cooldown from 10/10/5/2 to 10/10/7/5.


 * Reduced mana cost from 125 on each level to 100/115/120/125.
 * Increased cast time from 0.33 to 5.


 * Rescaled mana cost from 120 to 90/105/130/140
 * Reduced mana cost from 65/85/85/85 to 65/85/85/95


 * Rescaled mana cost from 150 to 100/115/130/150.


 * Rescaled mana cost from 105 to 80/90/100/105.


 * Rescaled mana cost from 105 to 80/90/100/105.
 * Rescaled cooldown from 10/10/5/2 to 10/10/7/5.
 * Rescaled mana cost from 105 to 80/90/100/105.


 * Increased mana cost from 100 to 100/115/130/145
 * Rescaled mana cost from 225 to 100/150/195/225.
 * Reduced health regen bonus from 20/40/60/80% to 16/32/48/64%.
 * Increased move speed bonus from 10/20/30/40% to 16/32/48/64%.
 * Increased move speed bonus from 10/20/30/40% to 16/32/48/64%.


 * Rescaled cooldown from 10/10/5/2 to 10/10/7/5.


 * Increased mana cost from 125 to 125/130/135/140.


 * Renamed, Reskinned into.
 * Increased damage from 100/150/200/275 to 100/175/225/300.
 * Rescaled mana cost from 100 to 85/90/95/100.
 * Increased projectile speed from 1000 to 1500.
 * No longer stuns.
 * Rescaled mana cost from 100 to 80/90/100/100.
 * Rescaled radius from 250/300/300/350 to 275/300/350/375.
 * Rescaled mana cost from 100 to 80/90/100/100.
 * Rescaled radius from 250/300/300/350 to 275/300/350/375.


 * Rescaled mana cost from 160 to 120/140/160/160.


 * Reduced mana cost from 100 to 85/90/95/100.


 * Increased Base Attack Time from 1.5 to 1.55.
 * Rescaled mana cost from 150 to 125/135/145/150.
 * Increased half damage radius from 700/300/300/300 to 700.
 * Increased trigger radius from 200 to 300.
 * Reworked how Explosive Shot works: Now Techies has a innate value for Explosive Shot's splash damage. Leveling up Explosive shot increases base damage and radius.
 * Increased base radius (Total Damage) from 25 to 50.
 * Reduced base radius (Half Damage) from 150 to 140.
 * Increased base radius (Quarter Damage) from 250 to 280.
 * Rescaled Explosive Shot bonus damage to be 8/16/24/32.
 * Rescaled Explosive Shot radius to be 40/120/160/200.
 * Increased trigger radius from 175 to 200.
 * Increased stun radius from 400 to 450.
 * Rescaled mana cost from 175 to 100/125/150/175.
 * Increased half damage radius from 250 to 500.
 * Increased full damage radius from 150 to 200.
 * Rescaled mana cost from 175 to 100/125/150/175.
 * Increased half damage radius from 250 to 500.
 * Increased full damage radius from 150 to 200.
 * Increased full damage radius from 150 to 200.


 * Changed main attribute from to.
 * Reduced gain from 3.00 to 2.00.
 * Increased gain from 1.50 to 3.00.
 * Increased cast time from 0.33 to 5.
 * Increased mana cost from 0 to 200


 * Increased stun duration from 2.25 to 2.50.
 * Rescaled mana cost from 113 to 80/90/100/110.
 * Reduced cooldown from 8.00 to 7.50.
 * Rescaled mana cost from 85 to 45/55/65/85.
 * Reduced Ancestral Spirit base attack time from 1.00/1.05/1.10 to 0.50.
 * Reduced Ancestral Spirit base attack time from 1.00/1.05/1.10 to 0.50.


 * Increased damage per second from 4/5/6/7 to 6/8/9/10.


 * No longer grants bonus damage.
 * Increased mana cost from 8 to 16.
 * Reduced duration from 3 to 2.
 * Reduced DPS from 5/10/15/20 to 4/8/12/16.
 * Increased mana cost from 100 to 100/115/130/145.
 * Increased mana cost from 100 to 100/115/130/145.


 * Increased mana cost from 100 to 100/115/130/145.
 * Increased cooldown from 10/10/5/2 to 10/10/7/5.
 * Reduced maximum gargoyles from 5/10/10 to 5/7/10.
 * Increased mana cost from 50 to 70/75/85.
 * Increased Gargoyle base attack time (Air) from 1.40 to 2.00.
 * Reduced Gargoyle base HP from 510/610/710 to 350/450/550.
 * Reduced Gargoyle base HP from 510/610/710 to 350/450/550.


 * Rescaled mana cost from 100 to 85/90/95/100.


 * Changed primary attribute from to.
 * Reduced mana cost from 100 to 85/90/95/100.
 * Rescaled mana cost from 160 to 80/100/130/160.

Items
Removed  Wand of Silence


 * Increased gold cost from 1300 to 1500.


 * Added a new item: Ring of Health. Grants 5 HP Regen. 875 Gold.
 * Item description: "Regenerates 5 hit points per second."
 * Can be bought from the Secret Shops.


 * Increased gold cost from 300 to 320.


 * Reduced gold cost from 350 to 320.


 * Increased gold cost from 300 to 350.


 * Increased intelligence bonus from 5 to 6.
 * Increased strength bonus from 2 to 3.
 * Increased agility bonus from 2 to 3.


 * Increased intelligence bonus from 6 to 8.


 * Removed.

Spider Queen's Band
 * Re-added.


 * Can no longer be bought from the Secret Shops.
 * Can now be bought from the Base Shops.


 * Renamed Ring of Basilius to Band of Basilius.


 * Reduced gold cost from 3600 to 3000.
 * Fixed strength bonus only granting +12 instead of +25.


 * Reduced gold cost from 3100 to 2900.


 * Increased gold cost from 800 to 850.

Mithril Armor
 * Reduced gold cost from 3800 to 3600.

Old: === Requires: Void Stone (800) Demon Edge (2700) Total: 3500
 * Recipe changed.

Provides: Passive: Grants Permanent Immolation. Burns nearby enemy units for 100 points of damage per second. Radius: 220. Damage per Second: 100.

New: === Requires: Demon Edge (2700) Ring of Health (875) Upgrader (1500) Total: 5075

Provides: +5 HP Regen +40 Damage Death Pact: Kills a target unit, giving a percentage of its hit points to the Hero. Cast Range: 800. Target's Current Health as Health: 85%. Target's Current Health as Mana: 15%.

New Items
Requires: Ring of Health (875) Void Stone (900)
 * Added a new item: Perseverance. Grants 5 HP Regen, 100% Mana Regen and +7 Damage.
 * Item description: "A gem that grants heart to the bearer. Gives 100% enhanced mana regeneration, 5 per second hit point regeneration, and +7 damage."

Assassin's Blade Requires: Blades of Attack (650) Spider's Queen Band (750) Upgrader (1500) Passive: Slow Poison Poisons the target, dealing 8 magical damage per second and slowing movement by 15% if the equipped hero is melee, or by 4% if they are ranged. Lasts for 1 seconds. Active: Web Binds a target enemy forcing it to the ground. Webbed units can not move. Web Projectile Speed: 1500. Cast Range: 400. Duration Hero/Creep: 4.5/20. Cooldown: 20.
 * Added a new item: Assassin's Blade. Grants +12 Damage and +3 All Stats.
 * Item description: "The powerful dagger of a dead assassin, dripping with poison. Adds +12 damage, +3 to all stats, flings movement-prohibiting webs, and grants a poison enhancement to attacks."

Requires: Boots of Speed (500) Upgrader (1500) Upgrader (1500) Active: Teleport: Teleport to a target point up to 99999 units away. Cooldown: 180. Cast Time: 4.
 * Added a new item: Boots of Travel. Grants +90 Movement Speed
 * Item description: "Increases greatly the movement speed of the hero and allows the hero to Teleport every 3 minutes. Does not stack with Boots of Speed or Power Treads."

Requires: Void Stone (800) Demon Edge (2700)
 * Added a new item: Demonic Blade. Grants +40 Damage and 125% Mana Regeneration.
 * Item description: "A powerful blade gleaned from the depths of hell. Adds 40 damage, 125% mana regeneration, and Permanent Immolation."

Provides: Passive: Grants Permanent Immolation. Burns nearby enemy units for 100 points of damage per second. Radius: 220. Damage per Second: 100.

Requires: Robe of The Magi (575) Void Stone (900) Upgrader (1500)
 * Added a new item: Eul's Scepter of Divinity. Grants +6 Intelligence, 100% Mana Regeneration.
 * Item description: "A very powerful relic. Grants the hero +6 Intelligence, +100% enhanced mana regeneration, and 8 charges of Cyclone."

Provides: Active: Cyclone. Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds Cast Range: 600. Cyclone Duration Hero/Creep: 5.6/20. Cooldown: 0. Mana Cost: 0

Requires: Blade of Alacrity (1000) Belt of Strength (575) Upgrader (1500)
 * Added a new item: Manta Style. Grants +12 Agility and +8 Strength.
 * Item description: "A funky looking staff that grants + 12 Agility, +8 Strength, and allows you to create an illusion of yourself that deals 25% damage and receives 200% damage."

Provides: Active: Mirror Image (Pre 6.03). Allows you to create an illusion of yourself that deals 25% damage and receives 200% damage. Cast Range: 500 Number of Illusions: 1 Illusion Damage Dealt: 25% Illusion Damage Taken: 200% Illusion Duration: 60

Requires: Mask of Death (1500) Upgrader (1500)
 * Added a new item: Manta Style. Grants 10% Lifesteal.
 * Item description: "This Mask looks so strange that it drives you insane. Grants 10% life steal and allows you to go into a Frenzy."

Provides: Active: Berserk. Gives 45 attack speed and 20 movement speed, but amplifies incoming damage by 50%. Duration: 12 Bonus Attack Speed: 45 Bonus Movement Speed: 20 Bonus Incoming Damage: 50% Cooldown: 60

Requires: Hyperstone (2600) Demon Edge (2700) Upgrader (1500) Upgrader (1500)
 * Added a new item: Monkey King Bar. Grants +80 Damage and +60 Attack Speed.
 * Item description: "A powerful staff used by a martial arts master. May be used by melee heroes only.  Grants +80 damage and 60% increased attack speed."

Requires: Sobi Mask (350) Ring of Regeneration (320) Circlet of Nobility (320)
 * Added a new item: Soul Ring. Grants +4 All Stats, +2 HP Regen and +50% Mana Regen.
 * Item description: "Gives 50% enhanced mana regeneration, 2 hit points regenerated per second, and +4 to all stats."

Map Description Have fun with an expanded version of DotA Allstars. Featuring 24 new heroes for each side, cool sounds, item recipies, and more!. Loading Screen DotA Allstars v4.0beta5 Getting closer every time.. Please remember that gold transfer is disabled. Don’t ask your allies for money! Item powerups (requiring a 70% vote) can be found near the river. Super creeps (also requiring a 70% vote) spawn randomly after 10 minutes have passed. Please remember that this is a beta version! There are still going to be bugs and imbalances. Please report them on the forum at 9nid.webhop.net! Startup Notes Stop by the forum at http://9nidforum.webhop.net Check the quest menu for more information.

Gold transfer has been disabled! In 20 seconds, you will be given the opportunity to vote on 2 subjects. If you chose to vote for super creeps: after 10 minutes, very powerful creeps can randomly spawn for the Sentinel or Undead and attack a lane. If you vote for item powerups, a Double Damage, Invisibility, Speed, or Regeneration, can spawn every 2 minutes in one of two spots in the middle, near the river. Roshan, a powerful Granite Golem, is available to be killed at any point. He resides in Morbazan's old spot. The killing team receives 500 gold apiece and plenty of experience. As you destroy your enemy's Hunter Halls or Graveyards, your creeps grow more powerful. Almost all recipes, when made, give the same bonuses as the items used in the recipe, plus a bonus of some kind. After 20 seconds has passed, you may choose your Hero. Creeps will not spawn until 60 seconds. Vote Menu I vote for ... 1) Super creeps and item powerups 2) Super creeps but not powerups 3) Powerups but not super creeps 4) Neither super creeps or powerups Quest Notes v4.0beta5 Welcome back to my DotA New in this version: A few new Ramps More sneakiness Super creeps (optional): After 10 minutes has passed, big strong creeps can spawn for either camp, at any time. item power ups(optional) Just outside of the river, powerups can spawn every 2 minutes in 2 specific spots Item recipes Level 4 abilities Some new ultimates Rebalanced game play (hopefully!) This map is originally taken form TFT Dota 7.0 and dota Allstars v.96b Type -random to randomly select a hero. This map is simply for beta testing, at the moment Credits to syl-la-ble, WKnight, zetta, mrquincy, mortred, about11, battlebotv8.0, darky27, sopho, linkmaster, nokternal and everybody else who helped me out Check out our forum at 9nid.webhop.net Created on 4/13/04 at 1:17 AM.