June 26, 2015 Patch

{{Patch layout
 * source = http://www.dota2.com/reborn/updates
 * source-title = Dota 2 Reborn Updates
 * before = June 25, 2015 Patch
 * after =
 * notes=

Dota 2 Reborn
}}
 * Improved responsiveness when spawning a hero
 * Add the ability to turn off sounds when receiving a chat message per-channel
 * Fixed a bug where clicking at the very edge of the minimap wasn't moving the camera correctly
 * Improved the chat UI for when you have many chat tabs open
 * Fixed some couriers that were using incorrect materials for rendering
 * Fixed a bug that was causing significant performance loss on Macs
 * Fixed a bug where creating hammer map variables would show an invalid character error
 * Fixed some bugs with the interaction of Dota voice chat and Steam client voice chat
 * Minor visual adjustments to the terrain
 * Improved the performance setting slider functionality
 * Fixed some rendering artifacts on custom game maps when using the lowest graphics settings
 * Added a brightness slider to the settings menu
 * Reduced memory usage used by the Particle System
 * Fixed various minor bugs with Demo Hero mode
 * Added an option for "Quick Attack" in settings (replaces some deprecated console commands from Source 1)
 * Linux: Added desktop notification when a match is ready.
 * Fixed chat names being converted from UTF16 to UTF8 incorrectly
 * Fixed various bugs with cosmetics
 * Players that are Steam Broadcasting now have an icon next to their name
 * Fix chat wheel settings being incorrectly rotated compared to the in-game version
 * Fixed some issues on Mac and Linux with stray UI elements showing up
 * Custom Games: Fixed how non-multiple modifiers work when multiple items are equipped, unequipped and dropped
 * Fixes bugs where focus goes nowhere after a popup, disabling the mouse forward/back
 * Whisper chat command now sort the autocomplete entries
 * Custom Games: Added SetOverrideSelectionEntity on the player resource, for per-player overrides
 * Fixed various hotkey related issues
 * Fixed various crashes with the Panorama UI
 * Hosts can no longer turn on cheats in public lobby custom games
 * Fixed the item icons in the Inspect Hero panel in Demo Hero mode to reflect the items being demoed
 * Improved the visualization of the camera view bounds on the minimap when the camera is near the edge of the map
 * Custom Games: Increased mana/maxmana precision and max values
 * Fixed various elements of the UI that were not localizable
 * Custom Games: Added a script filter to modify ability tuning values when they are about to be used
 * Fixed attachment points on towers
 * Improved some sound issues when selecting heroes in the loadout screens and navigating away
 * Fixed a bug with the custom game lobby browser when you leave and come back to that screen
 * The reconnect button now shows you when it is attempting to reconnect
 * Fixed various bugs when using copy and paste
 * Fixed disarm effects not showing up properly
 * Linux/Mac: Fixes to audio skipping and improved latency
 * Custom Games: Data-driven modifiers can now specify a "Priority" key to set their relative priority
 * Linux/Mac: Fixed the setting to not play sounds on the desktop not working
 * Fixed a bug where the missed message count would be wrong if you left a chat channel
 * Fixed the hero browser displaying incorrectly on some resolutions
 * Fixed some resolutions being missing in full screen mode
 * Fixed being unable to load localization files sometimes
 * changes=