Version 7.14

General

 * Enabled in Captains Mode.
 * First creep wave no longer draws aggro on the side lanes until they meet the other wave.

Heroes

 * health regen increased from 40/48/56 to 40/55/70.
 * bonus gold increased from 2.5 to 3x.


 * Damage rescaled from 30/45/60/75 to 20/40/60/80
 * No longer pierces Spell Immunity
 * No longer pierces Spell Immunity


 * cooldown reduced from 35/30/25/20 to 20
 * Level 15 Talent changed from +3s Duration to +400 Flux Cast Range


 * mana cost rescaled from 75 to 50/60/70/80
 * Base movement speed increased by 5


 * Base increased by 3


 * cooldown reduced from 12/10/8/6 to 9/8/7/6
 * ground vision now increased to match the AoE of the spell (from 400 to 600)


 * damage increased from 15/30/45 to 20/40/60


 * Mana cost reduced from 120 to 100
 * Cooldown reduced from 10 to 11/10/9/8
 * Bounty reduced from 16-21 gold and 20 exp to 3 gold and 3 xp
 * Armor reduced from 8 to 0
 * Bounty reduced from 11-13 gold and 31 exp to 9 gold and 9 xp
 * Armor reduced from 8 to 0
 * Damage reduced from 18-19 to 14-16 (~19% less)
 * Bounty reduced from 11-13 gold and 31 exp to 9 gold and 9 xp
 * Armor reduced from 8 to 0
 * Damage reduced from 18-19 to 14-16 (~19% less)


 * heal improved from 250/375/500 to 250/400/550


 * Base armor increased by 1
 * attack speed slow increased from 30 to 60


 * Illusions incoming damage reduced from 300% to 200%
 * Illusions outgoing damage increased from 60/75/90% to 70/85/100%
 * Now auto attacks the hero it made the illusion of (can still be controlled)
 * Now auto attacks the hero it made the illusion of (can still be controlled)


 * no longer grants vision after it stuns
 * Damage reduced from 60/140/220 to 60/120/180
 * Rotation duration increased from 1.5 to 1.8 seconds
 * Level 25 Talent increased from +1 Duration to +1.5
 * Level 25 Talent increased from +1 Duration to +1.5


 * Fixed effective area covered not scaling properly with cast range bonuses


 * Base Health regen reduced from 2 to 1.5


 * Base damage increased by 3


 * Duration rescaled from 1/2/2/3 to 1.5/2/2.5/3
 * Now does damage in 0.5 second intervals
 * Total damage rescaled from 80/120/240/300 to 90/160/230/300
 * magical damage absorbed rescaled from 50/200/350/500 to 80/220/360/500
 * magical damage absorbed rescaled from 50/200/350/500 to 80/220/360/500


 * Stun duration rescaled from 0.25/0.5/0.75/1 to 0.4/0.6/0.8/1.0
 * Cooldown rescaled from 15 to 18/17/16/15
 * Mana cost reduced from 110/130/150/160 to 100/120/140/160
 * Mana cost reduced from 110/130/150/160 to 100/120/140/160


 * cooldown increased from 140/125/110 to 140/130/120


 * mana cost reduced from 60 to 40


 * Can now target Spell Immune allies
 * Cast point changed from 0.001 to 0
 * No longer applies slow on impact
 * Now apply a 20/40/60/80% movement speed slow on impact for 0.3 seconds
 * Now have two fixed positions they go to, 700 and 100 (No longer granular with toggles, but just a single press action)
 * Spirits In/Out is just one ability now, alternates the direction (has a 1.5 second cooldown, same hotkey as spirits ability. Base cooldown/duration is still the same)
 * Creep damage increased from 8/14/20/26 to 10/18/26/34
 * Mana cost from 150 to 120/130/140/150
 * Collision AoE increased from 70 to 110
 * Explosion damage AoE increased from 300 to 360
 * Level 10 Talent changed from +400 Max Range to +25% XP
 * Level 25 Talent changed from Stuns to -60s  Cooldown
 * Level 10 Talent changed from +400 Max Range to +25% XP
 * Level 25 Talent changed from Stuns to -60s  Cooldown


 * mana cost increased from 75/90/105/120 to 80/100/120/140


 * Level 20 Talent increased from +120 Gold/Min to +180


 * Health increased from 200/240/280/320 to 230/260/290/320
 * Damage increased from 17/28/37/46 to 26/34/42/50
 * Damage increased from 17/28/37/46 to 26/34/42/50


 * Speed buff duration increased from 2 to 2.5
 * Attack speed rescaled from 25/50/75/100 to 40/60/80/100
 * now grants 15% movement speed bonus while invisible
 * now grants 15% movement speed bonus while invisible


 * mana cost reduced from 130/120/110/100 to 100


 * Talent now has a 300 cast range buffer for the secondary targets
 * Level 10 Talent from +300 Range to +350
 * Level 25 Talent from +2 Multishot to +3


 * respawn time penalty increased from 10/20/30 to 15/30/45


 * cooldown increased from 11 to 14/13/12/11
 * Base armor reduced by 1


 * Now costs mana when missing.
 * Mana cost increased from 100/120/140/160 to 110/140/170/200
 * Mana cost increased from 100/120/140/160 to 110/140/170/200


 * on self now grants you 30/50/70/90 Attack Speed (default is 30/40/50/60)


 * mana cost increased from 70/80/90/100 to 80/90/100/110
 * Cooldown increased from 13 to 19/17/15/13
 * Fixed Shield Crash counting Spell Immune heroes
 * No longer gets canceled when rooted or disabled (rolls in place instead)
 * Cooldown increased from 70/65/60 to 70
 * Level 10 Talent reduced from +2 Mana Regen to +1.5
 * Cooldown increased from 70/65/60 to 70
 * Level 10 Talent reduced from +2 Mana Regen to +1.5


 * Base damage increased by 7
 * slow reduced from 17/22/27/32 to 11/18/25/32


 * Base armor increased by 1
 * Level 15 Talent increased from +2 Health to +3


 * Level 20 Talent from -5s Cooldown to -8s


 * Damage increased from 290/380/470 to 320/410/500
 * damage increased from 325/440/555 to 370/480/590
 * damage increased from 325/440/555 to 370/480/590


 * now attacks at a slower pace, nerfed from 0.5/0.45/0.4 to 0.6/0.55/0.5


 * lift duration rescaled from 1.5/1.75/2/2.25 to 1.1/1.5/1.9/2.3


 * no longer triggers when a unit is denied


 * growth increased from 2.2 to 2.4


 * Level 10 Talent reduced from 10% Spell Amplification to 8%
 * Level 15 Talent reduced from +40 Movement Speed to +35


 * Fixed effective area covered not scaling properly with cast range bonuses


 * from 15/30/45/60% to 25/40/55/70%
 * duration increased from 4/5/6 to 4.5/5.25/6
 * Level 15 Talent increased from +90 Gold/Min to +120


 * Base HP regen increased from 2.75 to 3.25
 * move speed bonus increased from 30/35/40% to 30/40/50%


 * mana cost rescaled from 130/140/150/160 to 100/120/140/160
 * illusion damage increased from 40 to 40/50/60%


 * movespeed bonus increased from 15% to 17%
 * 's knockback now pushes the enemy twice the distance


 * Level 15 Talent increased from +300 Health to +400


 * Cleave distance increased from 570 to 625 (same as Battle Fury)
 * Cleave end radius increased from 300 to 330 (same as Battle Fury)
 * Cleave end radius increased from 300 to 330 (same as Battle Fury)


 * Base HP regen reduced from 3 to 1.5
 * illusion now disappears when the reflection slow debuff is removed
 * Minimum HP rescaled from 25% to 35/30/25%
 * Cast range reduced from 550 to 475
 * Cast range reduced from 550 to 475


 * Attribute reduction now considers bonus attributes (instead of only base)
 * Attribute reduction lowered from 15% to 13%
 * Attribute reduction lowered from 15% to 13%


 * area damage reduced from 100% to 30/40/50/60%


 * duration increased from 4.5 to 5.25 (1 extra pulse)


 * duration reduced from 7 to 4/5/6/7
 * speed reduced from 675 to 600/625/650/675
 * no longer provides flying vision (ground only now)


 * overtime percentage based damage no longer affects Roshan/Ancients
 * mana cost from 75/150/225 to 100/200/300


 * spawn interval improved from 4.5/4/3.5/3 to 4/3.5/3/2.5
 * Level 15 Talent increased from +30 Decay Duration to +50
 * Level 20 Talent increased from +4 Attacks to +6


 * Base armor increased by 2


 * duration increased from 16 to 18 seconds


 * duration reduced from 3.25/4.5/5.75/7 to 3/4/5/6


 * Health increased from 1000/1500/2000 to 1000/2000/3000
 * DPS increased from 30/40/50 to 30/50/70
 * DPS increased from 30/40/50 to 30/50/70


 * Health regen increased from 1.5 to 2.5
 * attack damage from 14/16/18/20 to 18/20/22/24


 * damage increased from 180/260/340/420 to 180/270/360/450
 * Attack speed increased from 350 to 400
 * Now always fires on the target unless you are attacking another target, or pressed stop and are not moving.
 * Now always fires on the target unless you are attacking another target, or pressed stop and are not moving.


 * Duration increased from 3.25/4/4.75 to 4/4.75/5.5 seconds
 * Attack speed bonus reduced from 85 to 55
 * Attack speed bonus reduced from 85 to 55


 * Mana cost rescaled from 140 to 95/110/125/140
 * Cooldown rescaled from 8 to 11/10/9/8
 * Level 10 Talent changed from +40 Wraithfire DPS to +1.5s Wraithfire Blast Slow Duration
 * Level 10 Talent changed from +40 Wraithfire DPS to +1.5s Wraithfire Blast Slow Duration


 * cooldown increased from 20 to 50/40/30/20


 * Level 15 Talent increased from +1% to +1.5%

Items

 * Now grants +25 Damage
 * Bash no longer pierces evasion


 * Now requires a 300 gold recipe


 * Cooldown increased from 14 to 15


 * Building prioritization range increased from 700 to 900


 * Mana cost rescaled from 180 to 120/140/160/180/200


 * On sale now from 100 to 70
 * Health regen decreased from 1 to 0.7
 * Consumed Mana restore reduced from 175 to 125
 * Daily Bonus Hero now gives 2 Mangoes


 * Now requires a Ring of Regeneration instead of a Ring of Health (total price is still the same)
 * Mana cost increased from 25 to 100
 * Health regen reduced from 5 to 2


 * Now grants Greater Maim


 * Health regen reduced from 5.5 to 2
 * Mana cost increased from 25 to 100


 * Health regen decreased from 8 to 7
 * No longer grants +5 attack speed to the item holder
 * Bounty increased from 125 to 200


 * All Stats reduced from 15 to 13


 * Now uses Javelin instead of Gloves and Recipe.
 * No longer gives +25 Attack Speed
 * Chain Lightning damage increased from 120 to 170
 * Procs can no longer be evaded


 * Now requires a 150 gold recipe instead of a Mango
 * Now provides +3 All Stats instead of +2 All Stats and 1.5 HP Regen
 * Max Charges increased from 17 to 20


 * Recipe cost lowered from 900 to 500


 * Procs can no longer be evaded
 * Chain Lightning damage increased from 150 to 170
 * Attack speed reduced from 80 to 75


 * Now uses Demon Edge, Quarterstaff and Javelin. Gives +52 Damage and 10 Attack Speed.
 * Procs changed from 60 Pure damage to 100 Magical damage


 * Duration increased from 50 to 60


 * Gold/XP Bounty rescaled from a constant 100 Gold and 100 XP to growing over time with 100 + 2/min Gold and 50 + 4/min XP


 * During Phase your base turn rate is improved to 1.0 (the highest value, can still be lowered by other effects)
 * Active duration increased from 2.5 to 3 seconds
 * Active speed reduced from 24/20% to 20/16%


 * Recipe cost increased from 500 to 700
 * Now grants Greater Maim


 * Now uses Mithril Hammer instead of Javelin. Gives +25 Damage and +10 Strength.
 * Bash no longer pierces evasion


 * Recipe cost increased from 500 to 700