Brewmaster

Brewmaster is a Melee Strength hero than can fill almost any role, though he is primarily seen as a Carry, Ganker, Tank or Initiator. He fits well into any lane except soloing against multiple enemies, as he is very experience dependent. His core skills make him a respectable physical damage dealer and an especially good duelist, since he has abilities that involve negating opposing auto-attacks while strengthening his own. However, his true power lies in his Ultimate, Primal Split, which, if used properly, can by itself turn the tide of a teamfight. Each of the three aspects of the Brewmaster are exceptionally powerful, with exceptional disables, survivability, and damage; they are also able to charge recklessly into the enemy since the damage they take is not permanent, and very rarely will all three die before Primal Split ends. For this reason, Brewmaster is almost always built to fully maximize the potential of this ultimate, getting items such as Blink Dagger so that he can combo into his ultimate without risk of being initiated on, Vanguard to ensure he can survive the first wave to stuns and burst in order to cast his ultimate, and of course Aghanim's Scepter to strengthen his ultimate.

Tips
to maximize your dodge chance.
 * Thunder Clap is extremely strong early game, so generally it is leveled up first.
 * Neither Drunken Haze nor Drunken Brawler are exceptionally useful at levels 2 and 4, so it is not uncommon to opt for stats instead.
 * Against extremely strong physical harassment (such as Sniper or Weaver), consider going for a Drunken Haze and Drunken Brawler build
 * Always have Phase Boots for Brewmaster as early as possible, as the increased mobility will help you set up your Thunder Claps as well as escape from ganks.
 * Use Primal Split sparingly, as it has an extremely long cooldown and Brewmaster is rather lackluster without it. Try to avoid using it to run away if at all possible.