October 05, 2023 Patch

{{Patch layout
 * source =
 * source-title =
 * source2 =
 * source2-title =
 * current = 2023-10-05
 * before =
 * after =
 * version = 7.34d
 * versiontext =
 * notes = * Updated various backend stuff, unable to document.
 * Asset-related strings.
 * Particle systems.
 * Audio-related strings.
 * Fixed {{A|Torrent|Kunkka}} stun piercing debuff immunity.

Update 2

 * Fixed an area above the Radiant fountain that heroes could get stuck in
 * Fixed Player Perspective not sometimes working correctly when spectating
 * Fixed several issues with Illusions and hotkeys and control groups
 * Fixed Quick Attack not working correctly when clicking on the top bar of the HUD
 * Fixed clicking the Lotus Pool multiple times in quick succession interrupting the channeling of the lotus pool
 * Fixed inconsistent channel bar updates when interacting with the Lotus Pool
 * Fixed Scan button not showing remaining charges if it is not full
 * Fixed the cooldown of duplicate items in inventory like Faerie Fire sometimes getting stuck.
 * Fixed Twin Gates particle effects sometimes revealing usage to the enemy by playing a particle on the last known hero position
 * Fixed Blade Mail not working correctly on Nyx Assassin
 * Fixed Lotus Orb reflect interaction with Channeled spells if it was applied by an ally
 * Fixed Specialist Array applying bonus Crackshot damage when there is only one target
 * Fixed Giant's Ring effects being visible to enemies when the wearer is invisible. Added a debuff icon when receiving damage from an enemy Giant's Ring
 * Fixed using Eul's Scepter on a Debuff Immune unit leading them to get stuck
 * Fixed Arc Warden Tempest Double not preserving both charges of Hand of Midas when re-summoned
 * Fixed Arc Warden Tempest Double receiving experience from creeps denied by enemies
 * Fixed Bounty Hunter Friendly Shadow Shard upgrade costing too much mana
 * Fixed Dawnbreaker Starbreaker not putting Harpoon on cooldown whereas it did for Echo Sabre
 * Fixed Dawnbreaker Solar Guardian sometimes getting cancelled if the target ally goes out of world
 * Fixed Death Prophet fear interrupting channeling spells through Debuff Immunity
 * Fixed Ember Spirit only able to cast Sleight of Fist to the right side while traveling in Fire Remnant
 * Fixed Enchantress Little Friends not being blocked by Linkens Sphere
 * Fixed Invoker's EMP shard effect ignoring collisions and allowing to get units stuck to each other
 * Fixed Kunkka Torrent overriding the target's animations, even if they are debuff immune
 * Fixed Lich Chain Frost On Death talent display on HUD * the buff icon will now only display when you have the talent, and now has a tooltip
 * Fixed Lone Druid Spirit Bear Owner not being able to disassemble items on the Bear
 * Fixed the interaction of Luna's Aghanim's Shard with Silver Edge and Shadow Blade.
 * Fixed Mars Spear of Mars skewering Lone Druid's Spirit Bear
 * Fixed a crash caused by Monkey King mischief which occured when revealing a Monkey King Tree Disguise along with other units at same time
 * Fixed Monkey King Level 25 Jingu Mastery required hits talent not applying to summoned soldiers
 * Fixed Monkey King Wukong's Command Aghanim's Scepter upgrade not working when Wukong's Command is off cooldown
 * Fixed Muerta Parting Shot's target's physical form being able to act if it receives debuff immunity
 * Fixed Puck Dream Coil being affected by Status Resistance
 * Fixed Puck Dream Coil effect being removed early if an enemy was affected by two separate dream coils
 * Fixed Queen of Pain Sonic Wave damage not being applied fully if cast on a target affected by Pulverize
 * Fixed Queen of Pain Sonic Wave sometimes dealing an extra instance of damage, and incorrectly rounding when duration is affected by Status Resistance
 * Fixed Sand King Sand Storm Blind/Slow effect staying in the location of the initial cast instead of moving
 * Fixed Slark Pounce applying to Lone Druid's Spirit Bear
 * Fixed Templar Assassin sometimes getting stuck in Meld invisibility if the attack target was destroyed
 * Fixed Treant Protector losing Nature's Guise buff when taking damage while walking on Nature's Grasp. Now has same behavior as when walking in trees
 * Fixed Troll Warlord being sometimes being controllable during Battle Trance
 * Fixed Vengeful Spirit receiving Fountain Invulnerability if she swaps places with her Aghanim's Scepter illusion outside of the Fountain
 * Fixed the interaction of Vengeful Spirit's Magic Missile shard with Refreshing and Reflection
 * Fixed Warlock Chaotic Offering Aghanims Scepter upgrade creating golems with non-reduced stats if Warlock moves his scepter into the backpack mid-cast
 * Fixed Shard sometimes causing Weaver Shukuchi invisibility to be dispelled, in particular with the Level 25 +1 Geminate Attack talent
 * Fixed Windrunner sometimes canceling attacks when casting windrun after Focus Fire with Aghanim's Scepter
 * Fixing Wraith King getting bombarded with "Can't Attack" messages if one of his skeletons gets disarmed
 * Fixed Zeus Lightning Hands being affected by dispels
 * Fixed Mirana Level 25 talent listing incorrect value for Starstorm bonus damage


 * Updated the following backend strings:
 * Various compendium-related stuff
 * Various compendium-related stuff
 * Various compendium-related stuff
 * Various compendium-related stuff
 * Various compendium-related stuff


 * Added new  string for.

Update 3

 * Fixed LinuxOS-related audio issues.

Update 4
}}
 * Updated various backend related stuff, unable to document.
 * Updated the following backend strings:

Обновление от 5 октября 2023 2023年10月5日更新