Bash

Bash is a passive ability that gives a unit chance to deal bonus damage and stun its target on attack.

Multiple sources of Bash will stack, but heroes with Bash abilities are generally prevented from purchasing Skull Basher and Abyssal Blade. Illusions cannot Bash, but the stun animation will still play over the affected hero.

Melee units with Bash deal bonus magical damage, but a physical stun. Thus the damage can be reduced by magic resistance and blocked by magic immunity, but the stun cannot be blocked by magic immunity.

Ranged units with Bash deal bonus physical damage, but a magical stun. Thus the damage can be reduced by armor, and the stun can be blocked by magic immunity. Ranged Bashes will therefore also increase Lifesteal and Critical Strike damage.

Monkey King Bar behaves like a melee Bash, with magical damage and physical stun, even if used by a ranged hero. Abyssal Blade and Skull Basher inflict physical stun on both ranged and melee units.

Slardar's Bash, Faceless Void's Time Lock and Sniper's Headshot are subject to pseudo-random distribution.

Sources of Bash

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Sources of Mini-Bash

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