Version 5.84


 * Deathmatch now compatible with allrandom, allpick, and teamrandom.
 * Deathmatch now allows you to keep your items when dying.
 * Added -id, item drop mode, which drops an item from a random slot when you die instead of losing gold.
 * Fixed deathmatch bugs that don't track your level properly.
 * Short mode now increases experience gained slightly more.
 * Omnislash nerfed slightly.
 * Guinsoo's Scythe damage buffed slightly.
 * Mask of Madness damage taken increased slightly.
 * Flesh Heap piercing damage taken fixed.
 * Epicenter damage lowered to 120, casting time reinstated.
 * Fireblast cooldown increased further.
 * Shendelzare's Terror changed to an activated ability.
 * Buffed Guardian Angel and Degen Aura slightly.
 * Death Ward damage decreased at level 3 and 4.
 * Dragon Knight's Greed and Immolation replaced by Dragon Blood and Dragon Tail.
 * Visage's Mana Burn damage reduced.
 * Jinada and Drunken Brawler less powerful.
 * Eyes in the Forest sight reduced.
 * Nature's Guise duration reduced.
 * Overgrowth damage decreased and cooldown increased.
 * Tinker movement speed increased to 290.
 * Gold cost on Sacred Relic decreased.
 * Kel'thuzad is now Kel'thuzad the Lich.
 * Area of effect on Mighty Swing increased slightly.