Tormentor

Tormentors are powerful neutral creep bosses that, unlike other neutral creeps, are incapable of moving or attacking. Despite this, they are difficult to take down due to their quickly regenerating barriers and their very potent damage reflection. Also, each time they get defeated, they come back stronger.

Defeating a Tormentor rewards one hero with an Aghanim's Shard, or with team gold and experience if all heroes have their upgrades already, making it quite worthwhile to take them on. However, doing so takes team coordination and planning due to their unique way of defending themselves.

Locations
The Tormentors spawn from pits with lens shutter gates. The pits are located on the west and east edges of the map, directly on the side paths next to the off lanes, on the same height as the Tier 2 Towers. The side paths can be accessed directly through the bases via the Defender's Gates by the respective teams. A Watcher is located right in front of the Tormentor pits.

The pits themselves are visible through the fog of war at all times, and reveal the Tormentors' current alive status, closing when they die, and opening again once they respawn. The Tormentor spawn.mp3 spawn and Tormentor death.mp3 death sound effects are audible through the fog of war as well.

Spawning and Respawning
The Tormentors initially spawn at the :00 minute mark, and then respawn minutes after being killed. Unlike with other neutral creeps, their respawning cannot be prevented by any means. Since the pit is visible through the fog of war, players can easily check when the Tormentor has respawned without requiring vision.

Kill Rewards
When a Tormentor is killed, one of the two lowest net worth players within that team who don't already have Aghanim's Shard is granted an for free. This gets announced in all chat. The Aghanim's Shard is instantly applied and does not need to be activated, it does not appear as an item in the player's inventory. When selecting a Tormentor, the Aghanim's Shard is visible in its inventory.

If all players of that team already have their Aghanim's Shard upgrade, the whole team gains and  instead. The player who gets the last hit also gets its regular kill bounty, effectively gaining. The experience is directly granted to all players of the team regardless of distance, it does not work other regular experience bounties. The team gold and experience are granted even when the player's hero is dead.

Trivia

 * The was, as the name already implies, originally dropped by  as a reward prior to the 7.33 gameply patch.
 * The Tormentors are simply named "miniboss" within the game files.
 * Their model file is named "Divine Sentinel Cube".

Gallery
Терзатель