Disruptor/Counters

Bad against...

 * As always, Disruptor has little means to deal with the magic immunity provided by . But it's especially bad for Disruptor as you may be tricked into glimpsing him back and pre-emptively casting Kinetic Field and Static Storm, only to realize he was never brought back.
 * However, he can't use Blade Fury if Static Storm is already on top of him; or if you patiently waited it out


 * As always, Disruptor has little means to deal with the magic immunity provided by . But it's especially bad for Disruptor as you may be tricked into glimpsing him back and pre-emptively casting Kinetic Field and Static Storm, only to realize he was never brought back.


 * is a very reliable tool against, enabling him to dodge it consistently. It also allows him to escape so long as there isn't  on top of him
 * Once he has an illusion army up, you'll be lucky to get good value out of and Glimpse.


 * at early/mid/late game counters all Disruptor's abilities. Disruptor also need a good early game and is not a come-back hero.

Others

 * Sneak assassins works well against most of intelligence Heroes. Heroes such as:, , , , etc. You have to play cautiously against them.
 * ,, , , , , , , , , and  are some spells that can dodge.

Items

 * blocks everything Disruptor has to offer... Except if you farmed an and you got it off before them.

Good against...

 * Thunder strike gives vision to him while being invisible.
 * Glimpse's range at lvl 3-4 is more than enough to pull him back to a favorable position for your team to group up and kill him.
 * AoE silence and the ability to mute BKB is deadly to Slark at all stages of the game.


 * and positioning is crucial for QoP. These factors are heavily countered by a good Glimpse.
 * Static Storm is devastating for Queen as she relies heavily on her spell inflict heavy burst damage.


 * Same as Queen of Pain. However the damage of Static Storm is negligible at end-game stage.


 * In the mid-game, Tidehunter relies on to stay alive and get his  off. Apart from Thunder Strike, none of Disruptor's abilities can be purged, so it's rather easy to trap him inside Kinetic Field and Static Storm.
 * Be mindful however that Kraken Shell still makes Tidehunter very tanky and be sure that you can kill him with your combo or your partners while he is silenced and trapped.


 * At around 10-minute mark, Disruptor would normally be level 6 or 7. This means you can have a level 3/4 glimpse along with Static Storm. A high level glimpse is enough to pull Storm back to a Static Storm even after he used due to his limited mana pool at that time.
 * Be careful in the late game however, as there is a good chance he will kill you straight-out before Glimpse has finished bringing him back. Therefore Glimpse would simply bring him back to safety after he's murdered you or a teammate. Of course, this is assuming he hasn't silenced you with an item.


 * Disruptor can always Glimpse back Io or his target after he d nearby.
 * Even better, thanks to the indicator on the ground, you can even preemptively drop Static Storm and Kinetic Field on the spot they will relocate to.
 * Thunderstrike and Glimpse are also good tools to bring back an Io that ed away in the fog of war.

Others

 * As said for, Disruptor's spells can't be purged off. It makes him decent against heroes that rely on a purge to stay alive or protect an enemy, such as the ones provided by , ,.
 * A level 4 Glimpse has very long range and a short cooldown. It's the perfect tool to cancel any channeled ability (Spells and s) before your opponents build a or a.
 * If they actually DID buy a Linken's Sphere just to counter a long-disance Glimpse, don't forget you can always drop Static Storm on top of them to silence them anyways... But it won't cancel TPs.
 * An will make you a threat to almost every hero, as it will silence spells and items.
 * But it can be difficult to farm on a support Disruptor.

Items

 * Thunderstrike will keep vision for a short time over invisible enemies. Therefore you should not be able to miss a kill on a target with.

Works well with...

 * Lacks any disables and will enjoy enemies in, as he breaks their mana and cast a with all Heroes alongside.


 * and can do a great combo. Their high and channeling ( case) duration will unleash 's max damage.


 * Both Heroes can set up a good initiation for each other. They have strong AoE abilities with long disables and high damage.


 * Keeping enemies within helps  to stack the slow on them and allow his Golems to do a real mess.


 * Can abuse his range with a barrage of arrows against silenced and trapped enemies.

Others

 * Heroes with AoE disables work well with, as they might set up a good initiation for (the Field has a long formation time).
 * Melee Carriers, like, , , and others, will have their kiting problems solved.
 * Ranged Carriers will abuse from enemies stuck inside the.

List of heroes that counter Disruptor, and list of heroes that work well with Disruptor.