Version 6.02

General

 * Removed the Quest Notes.

Lane Creeps

 * Fixed invulnerable creep bug.

Hero Changes

 * Fixed reducing attack speed by 80, instead of 20.


 * Reduced cooldown from 30 to 25.
 * Increased mana cost from 75/90/105/120 to 105/115/125/135.
 * Increased damage from 10/15/20/25 to 15/15/20/25.
 * Reduced duration from 20/25/30/35 to 10/15/20/25.
 * No longer whirls the triggering unit around when it was in range.
 * Increased damage from 150 to 175.
 * Increased damage from 100/200/300 to 200/300/400.
 * Increased kill threshold from 175/290/400 to 290/400/550.
 * Increased mana cost from 95/135/175 to 120/160/200.
 * Reduced cooldown from 75 to 75/65/55.
 * Increased kill threshold from 175/290/400 to 290/400/550.
 * Increased mana cost from 95/135/175 to 120/160/200.
 * Reduced cooldown from 75 to 75/65/55.


 * Increased cooldown from 0 to 16.
 * Increased mana cost from 120 on each level to 110/120/130/140.
 * Increased mana cost from 120 on each level to 110/120/130/140.


 * Increased base attack damage from 2-16 to 24-38.
 * can now attack flying units.
 * Reduced base attack time from 1.8 to 1.7.
 * Reduced model scale from 1.5 to 1.
 * Reduced selection scale from 1.75 to 1.25


 * Reduced base attack damage from 6-66 to 5-55.


 * can no longer be cast on buildings.


 * Increased base attack damage from 2-8 to 17-23 (total attack damage is now 38-44).


 * Fixed malfunctioning while inside.


 * no longer affects allied units.
 * no longer damages allied units.


 * Fixed not going on cooldown sometimes when used.


 * Increased damage from 75/125/175/225 to 75/125/175/275.
 * Reduced cooldown from 14 to 12.
 * Reduced cooldown from 14 to 12.


 * Rescaled cooldown from 30/25/20/15 to 30 on each level.
 * Increased illusion damage dealt from 20% to 25%.
 * Increased illusions damage dealt from 20% to 25%.
 * Reduced evasion chance from 10%/20%/30% to 5%/10%/15%.
 * Reduced evasion chance from 10%/20%/30% to 5%/10%/15%.


 * Fixed not going on cooldown when used.


 * Increased mana cost from 100/120/140/160 to 125/145/165/185.


 * can now attack flying units.


 * Increased mana cost from 40/45/50/55 to 75/80/85/90.
 * Increased cooldown from 11 to 17.
 * Fixed interaction with.
 * Fixed interaction with.


 * Fixed 's souls cap being at 30 on each level, instead of 8/15/23/30.


 * Fixed not going on cooldown when used.


 * Reduced radius from 1000 [?] to 850 [?].


 * Increased max bound units from 3 to 5.
 * Increased damage distributed from 5%/10%/15%/20% to 7%/14%/21%/28%.
 * Increased damage distributed from 5%/10%/15%/20% to 7%/14%/21%/28%.


 * Reduced gain from 2.5 to 1.9.
 * Rescaled damage from 25/50/75/100 to 90 on each level.
 * Increased cooldown from 9 on each level to 13/11/9/7.
 * Increased max proc distance from 450 to 900.
 * Fixed not going on cooldown when used.
 * Fixed not going on cooldown when used.

Items Changes

 * Fixed attack damage bonus being 4 times too much (40 instead of 10).


 * Fixed attack damage bonus being too much (45 instead of 20).

Original Warcraft III Map Description
Map Description Many things fixed. More to come. Loading Screen Team DotA Allstars Presents DotA Allstars v6.02

Sorry for the long dealy, we will be releasing patches in the coming days for any bugs/imbalances that remain.

To post bugs and suggestions about this map: http://www.dota-allstars.com/forums

Please visit the DotA Allstars official gaming league: http://leagues.theigs.com/dota

Changelog

Creep upgrade system reverted to 5.84b -Fixed 1.18 cooldown bugs on Jugg, Venge, Weaver, and I think one other (?) -Fixed invulnerable creep bug -Fixed Necromastry getting +60 at Level 1 -Gave Bleed a cooldown -Increased mana cost and cooldown on Smoke Screen -Impetus now costs 45/50/55/60 mana -Midnight Pulse no longer hits allies -Black Hole no longer hits allies -Battle Hunger now has 25 second cooldown, deals 15/20/20/25 damage a second for 10/15/20/25 seconds. Costs 20 more mana at all levels. -Counter Helix now deals 175 damage -Culling Blade now deals 200/300/400 damage and kills below 290/400/550 life. Increased mana cost -Shrunk Bounty Hunter -Added 15 to base damage of Crystal Maiden -Bleed now costs 110/120/130/140 mana and has a 16 second cooldown. -Cranium Basher now gives +3 Strength -Shukuchi now deals a flat 90 damage, but cooldown is now 13/11/9/7 -Nerubian Weaver Str/level reduced to 1.9 from 2.5 -Mana Void icon fixed -Increased mana cost on Death Pulse by 25 at all levels -Phantom Edge now gives 5/10/15% dodge properly (reduced from 10/20/30%) -Juxtapose tooltip fixed to 3/6/9/12% -Fixed Sange/S&Y bonus damage bug -Increased maim% from 5% to 10% on Sange and to 15% on S&Y -Removed mana cost on Diffusal's Purge, restored to 10 charges -Fixed Nature's Attendant's/Smoke Screen bug -Increased range on Geminate Attack to 900 (fixed minor issue where sometimes it wouldn't go off if used at longer ranges) -Fixed Chen's icons -Fixed Sapphire Flask to only say 1 charge properly -Fixed Bounty Hunter's icons -Increased BH's base damage by a bit -Dopplewalk now has constant 30 second cooldown at all levels -All PL images now deal 25% damage -Perdition increased in mana cost and fixed to not hit buildings -Night Stalker can now attack air -Fireblast now deals 275 damage at level 4 with 2 seconds off cooldown at all levels -Anonymous Dead slightly improved to affect more targets and share a little more damage -Fixed problem where AM was attacking at 20% rather than 80% speed with shield -Misc typos fixed

Things that didn't get done:

-Mekansm: we're sorry, we didn't get to this quite yet. We don't quite know what to do at the moment. Possibly removal, because using nulls in the recipe is always going to make it a really smooth item -Fury Swipes: fiddled with some things, but haven't quite yet figured out what Blizz did. -Techies Ultimate: we had it done, but something really weird glitched at the last second. We'll figure it out for the next version. -Satanic: we'll be getting to this as well. Might host a poll on what to do. -Omniknight: I recognize this guy as a weapon of mass destruction. Just didn't do anything about it this time around. -Keeper of the Light, Razzel, and God of Wind are also in need some addressing. But again didn't quite get to them as I personally hate all three.