Talk:Role

Jungler and Tank are not roles, they are properties. Junglers have the ability to spend the laning phase in the jungle. It however has little relevance after the early laning phase, when everyone has the ability to jungle.

This isn't LoL. there is no "Tank" role. Any competent team will focus the tankier heros last, or even during the fight, as in Dota, stacking health and armor has diminishing returns compared to carries that stack dps. Going around "having everyone's attention" is hoping that the other team is bad. Tanky can be used as an adjective. Heros such as tidebringer and pudge can be harder to kill in the earlier game, but during the fight, they don't do much after they use their ults. One the flipside, heros such necrolyte, death prophet, and lesrahc build tanky items because their skills allow them to dps during a fight. The exception being Axe who can actually force enemies to focus him.
 * You're not the first one to not consider Tank and Jungler a role, I also agree with that. The problem is, the roles are directly taken from Valve's own role distribution, which is what our wiki normally follows. The roles on the hero's pages wouldn't change until Valve changes it, but if others are willing to provide a good explanation on why heroes can be played as what role, they will be welcomed to add that in our soon to come guide section. Redefining history 09:27, 23 February 2012 (UTC)

Please update the role system to Valve standards
Why don't we stick to Valve's role system? It's pretty strange that Carry and Semi-Carry are both considered a primary role. The suffix "Semi-" implies that it is a secondary, and not a full role. Valve's system (taken from cyborgmatts blog):

"DOTA_Hero_Selection_PipTooltip_Carry"   "Carry" "DOTA_Hero_Selection_PipTooltip_Disabler" "Disabler" "DOTA_Hero_Selection_PipTooltip_Babysitter" "Babysitter" "DOTA_Hero_Selection_PipTooltip_Initiator" "Initiator" "DOTA_Hero_Selection_PipTooltip_Jungler" "Jungler" "DOTA_Hero_Selection_PipTooltip_Roamer"   "Roamer" "DOTA_Hero_Selection_PipTooltip_Tank"   "Tank" "DOTA_Hero_Selection_PipTooltip_Pusher"   "Pusher" "DOTA_Hero_Selection_PipTooltip_Support"   "Support"

"DOTA_Hero_Selection_PipTooltip_Carry_Sub"   "Will become more useful later in the game if they gain a significant gold advantage." "DOTA_Hero_Selection_PipTooltip_Disabler_Sub" "Has a guaranteed disable for one or more of their spells." "DOTA_Hero_Selection_PipTooltip_Babysitter_Sub" "Helpful in the early-game laning in protecting your team's carry." "DOTA_Hero_Selection_PipTooltip_Initiator_Sub" "Good at starting a teamfight." "DOTA_Hero_Selection_PipTooltip_Jungler_Sub" "Can farm effectively from neutral creeps inside the jungle early in the game." "DOTA_Hero_Selection_PipTooltip_Roamer_Sub"   "Can focus on moving around the map instead of farming creeps early in the game." "DOTA_Hero_Selection_PipTooltip_Tank_Sub"   "Has the ability to last longer in teamfights." "DOTA_Hero_Selection_PipTooltip_Pusher_Sub"   "Can quickly siege and destroy towers and barracks" "DOTA_Hero_Selection_PipTooltip_Support_Sub"   "Can focus less on amassing gold and items, and more on using their abilities to gain an advantage for the team." - derFreiBierFred, 28 April 2012