Creep-heroes

A creep-hero is a creep-type units that are sometimes treated as heroes by the game. This means, although it still is a creep, many spells and other effects treat it as a hero instead.

List

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Spell interactions
There are many spells which behave differently based on what their target is. Several spells are exclusive to heroes only, while some are exclusive to non-hero units. There are also spells which are able to affect both, but have different effects or durations based on whether the target is a hero or a non-hero.

Creep-heroes, being in between creeps and heroes, have therefore many unique interactions with these spells.

If a creep-hero also has the ancient unit tag (is an ancient creep-hero), interactions change even further. All interactions listed in here apply to them, on top of the ones listed below.

Hero-only spells
The following spells are able to target or affect heroes only. However, some of them treat creep-heroes as heroes, fully working on them as well, while others treat them as creeps, not affecting them.

Fully affecting
The following hero-only spells fully affect creep-heroes.

* Since only heroes have intelligence, casting Mind Flare on creep-heroes just dealing the damage bonus (not deals damage multiplier).

Not affecting
The following hero-only spells do not affect creep-heroes.

Partially affecting
The following hero-only spells partially affect creep-heroes.

Creep-only spells
The following spells are able to target or affect creeps only. None of them treat creep-heroes as creeps, rendering them useless against creep-heroes.

1 The ancient unit tag has priority over the creep-hero tag, so that these abilities do affect creep-heroes if they also are ancient creeps.

2 The creep-hero tag has priority over the ancient unit tag in this case, meaning even upgraded, these spells still cannot target creep-heroes which are also ancient creeps.

3 Fear debuff affects most enemy Summoned Creeps, but does not affect Lane Creeps and Neutral Creeps.

Other spells
These spells act differently when applied on heroes as when on creeps. Their behavior against creep-heroes is inconsistent.

Note that some abilities listed here may interact differntly with the brewlings. This is due to the fact that the hidden caster of Primal Split is periodically moved along with, if Earth is dead, along with , if Storm is dead, along with and if Fire is dead as well, along with. Although most abilities ignore hidden units, a few abilities still detect them, so that the Primal Split caster may still trigger them, for example, getting dispelled by the current main brewling.

Treated as hero
These spells treat creep-heroes as heroes.

1 These spells prioritize the ancient unit tag over the creep-hero unit tag, meaning they treat units with both tags as creeps, not as heroes. All other listed spells always treat them as heroes, regardless of any other tag.

2 's targeting rules prioritize the ancient unit tag over the creep-hero unit tag, meaning it cannot target units with both tags when the talent for it is not chosen. However, its effects prioritize the creep-hero unit tag, meaning if the talent is chosen, targeted units with both tags are slowed, not converted.

Treated as creep
These spells treat creep-heroes as creeps.

Trivia

 * All creep-heroes, with the exception of the, are tagged as ancient creeps as well.

Criaturas heroicas Крипы-герои 英雄级单位