Necrophos/Counters

Bad against...

 * completely nullifies healing done via Death Pulse, as well as from /, which is frequently bought on Necrophos.


 * makes it very hard for Necrophos to kill Anti-Mage with Reaper's Scythe.
 * allows Anti-Mage to easily engage or disengage, since Necrophos has no form of crowd control outside of his ultimate.
 * As with most low-mobility intelligence heroes, Anti-Mage can kill Necrophos easily with and.


 * Chaos Knight is a hero with extremely high HP who will often purchases items to further expand his HP pool.
 * His ultimate,, spawns illusions that deal full damage. The HP items he builds will also make his illusions difficult to destroy for Necrophos.
 * is a decently common item on the hero.


 * Clinkz has high physical damage output that tears through Necrophos' low armor.
 * gives Clinkz enough extra health to make bursting him down difficult as Necrophos.
 * is a core item on Clinkz. Silence severely hampers Necrophos' ability to fight.


 * blocks damage from Reaper's Scythe.


 * Necrophos is reliant on his spells to be effective. Duel silences Necrophos and forces him to attack Legion Commander for an extended time.
 * Legion Commander has many tools to keep herself healthy. She also has a generous health pool and buys items to enhance her durability.


 * Necrophos struggles at clearing away durable illusions or summons. Meepo can overwhelm Necrophos with his many duplicates, especially in the later stages of the game.
 * Meepo's high burst damage can make it difficult for to Necrophos to stay alive, as Necrophos excels in extended fights.


 * Oracle possesses strong healing abilities to nullify any damage that might inflict during the laning stage.
 * Oracle can use both and  to protect an ally from Reaper's Scythe.


 * is a core item on Phantom Lancer. This combined with his numerous illusions allows him to rapidly deplete Necrophos' mana.


 * is a large AoE silence that keeps a Necrophos lacking from retaliating against Riki.


 * If Rubick gets and steals Reaper's Scythe, he can turn the situation around.

Others

 * Heroes like, and  can protect their allies from being killed by Reaper's Scythe.
 * Long disables stop Necrophos from sustaining his health. He must cast repeatedly to be a force in engagements.
 * Any Silence is a good way to stop Necrophos, as he is slow and has little offensive presence without his spells.
 * Illusions make it difficult for Necrophos to target his correctly.

Items

 * The high magic resistance given by can easily foil a  kill, and the 1.5 second delay makes it easy for an alert player to cast Glimmer Cape on an ally that is about to be Scythed.
 * reflects Reaper's Scythe back to Necrophos, but Necrophos hasn't take effect from longer revive time.
 * for ignores damage from Reaper's Scythe.
 * Unless Necrophos purchases other single-target items like or,  will make it impossible to cast Reaper's Scythe on his own.
 * and prevent casting.
 * not only prevents casting. It's also shutdown escaping.
 * makes him who already has low mobility can't escaped.
 * disable passive. Already existing stacks still provide bonus health and mana regeneration.
 * Can any hero buy that cost more damage with  when Nerophos escape.

Good against...

 * Despite having as a core item, Morphling cannot easily escape the Death Pulse and Reaper's Scythe combo with his  or his Strength Gain.


 * Pudge's and Overgrowth HP rate will useless because few Pudge-players build either  or.

Others

 * Heroes controlled by players who cannot use effectively
 * Heroes with a lot of health but no stuns. (,, , …)
 * Heroes with a lot of health but no stuns. (,, , …)
 * Heroes with a lot of health but no stuns. (,, , …)

Works well with...

 * The sustain and stun removal from helps keep Necrophos alive longer in fights, allowing a huge damage swing from heals, damage, and massive health removal from Heartstopper Aura.


 * Not only does Necrophos help end faster, they also both benefit from a Duel victory.  Legion Commander gets the bonus damage and Necrophos increases the killed heroes respawn time.


 * High burst damage combined with Necrophos ultimate will take down most of heroes.


 * increases the damage Reaper's Scythe does, allowing Necrophos to kill enemies even quicker.


 * High burst damage combined with Necrophos ultimate will take down most of heroes.

Others

 * Any Nuker
 * Entry
 * Entry

List of heroes that counter Necrophos, and list of heroes that work well with Necrophos.