Version 7.16

General

 * team gold reduced from 40 + 3/min to 40 + 2/min.


 * Reduced the following Movement Speed Talents:
 * Level 20: 75 -> 65.
 * Level 10: 30 -> 25.
 * Level 10: 30 -> 25.
 * Level 10: 25 -> 20.
 * Level 15: 40 -> 35.
 * Level 20: 50 -> 45.
 * Level 20: 60 -> 50.
 * Level 15: 40 -> 30.
 * Level 15: 35 -> 30.
 * Level 10: 40 -> 35.
 * Level 20: 50 -> 45.
 * Level 20: 75 -> 65.
 * Level 15: 40 -> 35.
 * Level 10: 30 -> 25.
 * Level 15: 40 -> 35.
 * Level 15: 35->30.
 * Level 20: 75 -> 60.
 * : Level 15: 40 -> 30.


 * Increased Base HP regen to 1.75 for the following heroes:, , , , , , , , ,.


 * Melee Barracks health increased from 1800 to 2000.


 * Roshan attack damage upgrade over time increased from 2.5/min to 4/min.

Heroes

 * bounty rune multiplier increased from 3 to 3.5.


 * Base attack rate improved from 1.45 to 1.4.


 * Base damage increased by 2.
 * mana cost reduced from 80/90/100/110 to 50/70/90/110.


 * duration reduced from 14/16/18/20 to 8/12/16/20.


 * Level 10 Talent increased from +4 Armor to +8 Armor.
 * Level 20 Talent increased from +14% Damage to +18%.


 * Level 25 Talent increased from +20 Damage Per Stack to +30.


 * health increased from 250 to 280.


 * Base damage increased by 4.
 * mana cost reduced from 130 to 115/120/125/130.


 * Base increased by 2.


 * increased from 16 + 1.55 to 18 + 1.7.
 * dodge no longer has a count limit.


 * mana cost increased from 50/60/70/80 to 80.


 * self mana regeneration increased from 1.3/2.2/3.1/4.0 to 1.6/2.4/3.2/4.0.
 * Base Damage increased by 2.


 * cooldown reduced from 40/35/30 to 30.
 * duration increased from 4 to 5.


 * gain increased from 2.15 to 2.3.
 * count rescaled from 4/5/6/7 to 2/4/6/8.
 * cooldown reduced from 35/30/25/20 to 27/24/21/18.


 * Base movement speed reduced from 310 to 305.
 * mana cost increased from 70/65/60/55 to 70.
 * Level 10 Talent reduced from +50 Damage to 40.


 * cooldown increased from 12/11/10/9 to 15/13/11/9.


 * base damage reduced from 25/30/35/40 to 25.
 * movement speed reduced from 14% to 11/12/13/14%.


 * Base movement speed reduced from 285 to 280.
 * bonus movement speed increased from 25 to 30.


 * Base Damage increased by 4.


 * Base armor increased by 1.


 * Base increased by 1.
 * mana cost reduced from 140 to 110/120/130/140.


 * bounty reduced from 29 to 23.


 * Missile One damage reduced from 200/275/350 to 150/250/350.
 * Level 10 Talent reduced from +25 Damage to +20.


 * increased from 34/38/42% to 34/39/44%.
 * mana cost reduced from 170 to 140/150/160/170.
 * base regen increased from 10 to 12.


 * mana cost removed.


 * Base movement speed reduced from 290 to 280.
 * Level 15 Talent reduced from +90 Spirits Damage to +75.
 * Level 20 Talent changed from Attacks Ally's Target to +20 Health Regen.
 * Level 25 Talent changed from +50 Health Regen to Attacks Ally's Target.


 * Level 25 Talent changed from +50% Cleave to -1.5s  Cooldown.


 * Base reduced by 2 (base damage unchanged).
 * cast range reduced from 800 to 650/700/750/800.


 * damage increased from 280/370/460 to 300/400/500 (Scepter from 370/460/550 to 400/500/600).


 * gain reduced from 1.55 to 1.4.
 * critical strike reduced from 160/180/200% to 150/175/200%.


 * cleave distance increased from 460 to 625 (matching Battle Fury).
 * cleave end radius increased from 240 to 330 (matching Battle Fury).


 * projectile speed increased from 857 to 900.
 * now fully affects invisible units.


 * attack speed increased from 40/60/80/100 to 60/80/100/120.
 * duration increased from 15 to 18 seconds.


 * armor increased from 8/14/20 to 12/18/24.


 * now only dispels on initial cast, rather than on all toggles.


 * Attack Point improved from 0.53 to 0.4.
 * Base damage increased by 2.
 * Mana Regen per stack from 2/2.25/2.5/2.75 to 2.25/2.5/2.75/3.


 * no longer applies a ministun during the day.
 * no longer sets enemy vision to a fixed amount.
 * now reduces enemy unit and ward vision by 25% (doesn't affect buildings).


 * 2x chance from 40/50/60 to 60/60/60%.
 * 3x chance from 0/20/25% to 0/30/30%.
 * 4x chance from 0/0/12.5% to 0/0/15%.
 * Level 10 Talent increased from +60 Gold/Min to +90.


 * Level 15 Talent changed from +30 Attack Speed to +2s Duration.
 * Level 20 Talent improved from +30 Damage to +40.
 * Level 25 Talent improved from -16s Cooldown to -35.


 * now only triggers on real heroes.
 * now always triggers on Invisible and Spell Immune enemies.


 * can no longer be cast while rooted.


 * damage increased from 10/30/50/70 to 20/40/60/80.


 * cooldown increased from 14/13/12/11 to 17/15/13/11.
 * damage increased from 90/180/270/360 to 150/220/290/360.


 * damage per mana increased from 1/1.25/1.5/1.75 to 1.25/1.5/1.75/2.0.


 * Level 25 Talent improved from 20s Spell Block to 15s.


 * Base HP regen increased from 1.5 to 3.0.
 * can now be cast on Spell Immune enemies.
 * cooldown increased from 40/35/30 to 50/45/40.
 * fade delay increased from 6/5/4/3 to 7.5/6/4.5/3.


 * slow reduced from 30% to 21/24/27/30%.


 * Level 20 Talent changed from +20% Evasion to +2 Damage Per Soul.
 * Level 25 Talent changed from +3 Damage Per Soul to -5 Aura.


 * cooldown reduced from 30/24/18/12 to 28/22/16/10.
 * damage increased from 14/22/30/38 to 16/24/32/40.


 * damage increased from 60/80/100/120 to 80/100/120/140.


 * damage reduced from 40/80/120/160 to 30/60/90/120.


 * Night vision increased from 1100 to 1400.


 * Base HP regen increased from 1 to 1.5.


 * Level 20 Talent increased from -5s Cooldown to -6s.
 * Level 25 Talent increased from +0.75s Stun Duration to +1.25s.


 * building bonus damage increased from 60/80/100/120% to 90/120/150/180%.
 * splash damage increased from 100 to 130%.


 * cooldown increased from 21/18/15/12 to 23/20/17/14.


 * regen increased from 4/7/10/13 to 4/8/12/16.


 * mana cost reduced from 100/110/120/130 to 80/95/110/125.


 * Level 15 Talent changed from -1s Cooldown to +25s  Reset Time.
 * Level 20 Talent changed from +25s Reset Time to +12  Damage.
 * Level 25 Talent changed from +14 Damage to  gains 80% Status Resistance.


 * cooldown reduced from 13/12/11/10 to 10.
 * mana cost reduced from 40 to 25/30/35/40.


 * damage increased from 75/100/125/150 to 80/110/140/170.


 * slow increased from 25% to 30%.
 * mana cost reduced from 120/130/140/150 to 90/110/130/150.


 * no longer has a chance to kill creeps.
 * now gains skeleton charges for every 2 enemy units you kill.
 * skeleton count rescaled from 4/5/6/7 to 2/4/6/8.
 * skeletons bounty reduced from 15/15 XP/Gold to 5/5.
 * mana cost reduced from 75 to 30/45/60/75.


 * Base damage increased by 5
 * gain reduced from 2.6 to 2.3.
 * damage rescaled from 85/100/115/145 to 70/95/120/145.
 * cast range increased from 700 to 700/750/800/850.
 * damage increased from 100/175/275/350 to 125/200/275/350.

Items

 * Cost increased from 420 to 430.


 * Fixed not being storable when the Bottle is full.


 * HP regen reduced from 0.6 to 0.5.


 * Cooldown reduced from 100 to 95.


 * Attack Speed increased from 130 to 140.


 * Projectile speed reduced from 900 to 750.


 * Recipe cost reduced from 1100 to 1000.


 * Duration increased from 4 to 6 minutes.


 * Cost increased from 1300 to 1400.


 * Recipe cost reduced from 700 to 600.


 * Recipe cost reduced from 1150 to 1000.


 * Mana regeneration increased from 0.65 to 1.0.