Earthshaker

Gameplay
Early game earthshakers main spell is fissure, fissure is a unique disable as it has alot more practicality than most disables, it can be used as a stun, to block off an enemies retreat or save an ally for their pursuers. Enchant Totem, is used mainly to activate his passive aftershock for the stun allowing Earthshaker to keep his target stunned longer. Aftershock is earthshakers passive ability giving both Enchant Totem and Echo Slam 1.5 Seconds stun. Echo slam is Earthshakers ultimate, blinking into the centre of a battle can disable an entire enemy team with the Enchant Totem and Fissure can keep a team or atleast one enemy disabled for almost 4.75 seconds or you can use the stun from Echo Slam and Enchant Totem to give you time to place fissure to block off the enemies retreat. Early game Earthshaker is a powerful ganker as fissure can be used to block enemies for several seconds almost ensuring a kill on heroes without a blink. Late game Earthshaker is more of a initiator using blink dagger and his ultimate to start fights.

Basic Strategy

 * Blink Dagger is a commonly built item on Earthshaker, used in conjunction with Echo Slam, it can cause massive AoE damage by placing Earthshaker in the middle of a large group of units.
 * Arcane Boots and Soul Ring are great early items to have as they give him instant mana.