Bloodthorn

Bloodthorn is an item purchasable at the Main Shop, under Weapons.

Recommended heroes

 * Bloodthorn deals heavy damage when combined with . As such, may be ignored as using Bloodthorn provides more DPS. Daedalus has a chance to crit while Bloodthorn guarantees crits when it has been used to silence the enemy.


 * When combined with Bloodthorn, using against enemy heroes will trigger a rapid succession of crits.


 * Bloodthorn's crit is a decent replacement or supplement to Nature's Prophet's other popular late game damage items.


 * Bloodthorn provides a convenient upgrade to Queen of Pain's late game damage output, which falls off over time.


 * A natural upgrade from, a core item on Storm Spirit.
 * The damage increase from its passive and active abilities make Storm Spirit much more effective at quickly killing tanky enemies in the late game, bolstering his largely-static damage output.


 * Bloodthorn's bonuses help offset Sven's limited mana pool, and the passive and Soul Rend crits are devastating in combination with.
 * Soul Rend can shut down enemies with disables, escape abilities, or evasion, letting Sven strike them down unimpeded.


 * Bloodthorn is a viable alternative to a on Weaver for shutting down troublesome enemies like  and, but is situational due to its lower crit damage and damage bonuses.


 * Bloodthorn is useful for amplifying the damage output of, as well as negating any evasion a potential curse target may have.
 * the soul burn duration and curse duration also synergize if timed well together, as you can cut the amount of time your enemies have to dispel the effect down to a fraction of a second.
 * the passive crit is also strong for use in a core build, as the slow, bonus attack range, and flight granted by allows you to perform your attacks from a very safe distance.

Tips

 * Build the orchid first, it will provide good damage, mana regen and a powerful silence that enemies wont be able to dispel early game.
 * Bloodthorn's active accuracy counters evasion from any source, such as or, as well as blind effects from any source, like  or.
 * Generally, Bloodthorn is a worthy upgrade for any hero that purchases an or a . It is arguably better than  because it guarantees crits of  damage with True Strike for your team, silences, chances to deal crits of  damage, and a  magical damage aftermath while Daedalus grants only chances to deal crits of  damage.
 * On average, attack damage is increased by when the debuff is applied (due to both the debuff and the passive critical strike of the item). This will be further amplified by  as magic damage at the end of the debuff duration.
 * Remember that Bloodthorn's active gives guaranteed crits along with a silence. Targets may still be able to escape with or  before you could damage them.
 * The ensured crits from Soul Rend work for all attacks done to the target. This includes attacks from wards, towers, fountains and even allies of the target.
 * Casting it on a tower diving enemy makes them take much more damage from the tower.
 * It is great when combined with, because Soul Rend causes them to crit their cursed ally as mentioned.
 * Instant attacks like and  can crit as long as they allow the carriage of attack modifiers. This prevents  and  from critting.
 * Soul Rend does not allow crits from secondary spell projectiles or spell dummy units.
 * crits on primary targets, but bounces don't.
 * crits on primary targets, but secondary bounces don't.
 * do not crit on secondary targets.
 * does not crit.
 * You don't need to attack too much and chase, or dive. If dealt enough, the bonus 30 % damage at the end of the effect should be enough to kill the target.
 * Combined with and, one may completely shut down an enemy. Even if they have  off cooldown, that means they're still cut off from their passive abilities, and either their active abilities or items, depending on which effect was applied.

Items synergy

 * : will make the ennemy unable to dispel Soul Rend with items or using and gives additional right click damage.
 * : gives a lot of damage per gold to agility heroes, the active apply one of the most powerful movement slow in the game.
 * : gives the highest DPS per gold, you will regen a lot more from lifesteal, the silence will protect you from being disabled and nuked.
 * : the Hex will makes the enemy almost helpless and the Hex's base movement speed allows allies to catch up the hexed enemy. Additionally, it also silences, mutes, and disarms the target.
 * : the armor reduction will amplify the guaranteed crit of your entire team.
 * : will increase the attack speed of your team and reduce the armor of all enemies.
 * : apply a powerful move speed slow, combined with a blink Dagger the active can disable the enemy's Blink Dagger. It is better an intelligence heroes for the damage it give them.
 * : will do critical hits and have true strike. The movement speed aura and True Sight are useful to chase your enemy.

Counter items

 * : will return critical strikes on enemies.
 * , and : dispel Soul Rend when used.
 * : blocks Soul Rend, but some spells can be used to remove the Linken. Later in the game cheaps items like Force Staff can be used to trigger the Linken.
 * : dispel Soul Rend and make you immune but Soul Rend has a low cooldown so prefer using it during team fight.
 * : use it to escape from a gank.

Trivia

 * Prior to the July 14, 2017 Patch, Bloodthorn's active ability, Soul Rend, did not have an official name. The name was taken from the Dota 2 Wiki and officially implemented into Dota 2.

Gallery
Espinho Sangrento Bloodthorn 血棘