October 25, 2012 Patch

{{Patch layout
 * source = http://www.dota2.com/news/updates/9209/
 * source-title = Update Notes - October 25, 2012
 * before = 2012-10-21
 * after = 2012-10-29


 * notes =


 * Added {{Hero icon|Centaur Warrunner|16px}} Centaur
 * Implemented 6.76b gameplay changes

UI

 * Fixed XP going the other way if you're leveled up with a command.
 * Fixed scoreboard not updating properly after a hero swap
 * Added party invite ignore options to the party invite dialog and settings screen
 * Visual updates to spell button states
 * Fixed Show Dota Profile not working properly

BUGS

 * Fixed a recent bug that caused Undying Zombie model.png Zombies to get Deathlust (Undying Zombie) icon.png Deathlust sooner than intended
 * Fixed how Meepo attribute sharing was calculated

VISUALS & AUDIO

 * Fixed several "missing lane" line bugs for, , Meepo, ,  Keeper, , and.
 * Fixed spell button sounds triggering on mouse clicks only and not hotkey press
 * Fixed certain effects on workshop items that were incorrect or missing

Heroes

 * Unstable Concoction icon.png Unstable Concoction now explodes around you if you are killed while charging it up
 * Greevil's Greed icon.png Goblin's Greed cap increased from 26 to 30
 * Chilling Touch icon.png Chilling Touch attack count increased from 2/3/4/5 to 3/4/5/6
 * Bane Elemental
 * Enfeeble icon.png Enfeeble cooldown decreased from 12 to 10
 * Bane can now wake himself up from Nightmare with a subability
 * Strength gain decreased from 2.7 to 2.4
 * Hand of God icon.png Hand of God cooldown increased from 120 to 140/130/120
 * Penitence icon.png Penitence damage amplify increased from 7/14/21/28% to 8/16/24/32% (matches the slow values now)
 * Hookshot icon.png Hookshot
 * now pulls Clockwerk to allies instead of getting blocked by them
 * Aghanim's upgraded cooldown decreased from 15 to 12
 * Arcane Aura icon.png Arcane Aura has twice the effect on Crystal Maiden
 * Vacuum icon.png Vacuum cooldown increased from 19 to 22
 * Doom icon.png Doom duration increased from 13 to 15 (and scepter from 14 to 16)
 * Precision Aura icon.png Precision Aura mechanics reworked
 * Global Aura. Gives you and all allied ranged units a portion of your agility as bonus damage.
 * Bonus Damage: 14/18/22/26% of your agility as damage
 * Note: Can be toggled on and off to affect creeps or not
 * Changed how Marksmanship icon.png Marksmanship bonus agility is granted
 * Passively provides bonus agility. If there are no nearby enemy heroes, your focus improves and the bonus agility is doubled.
 * Bonus Agility: 20/30/40 Agility
 * AOE: 375 (for double bonus)
 * Gyrocopter
 * Homing Missile icon.png Homing Missile
 * distance required for max damage reduced from 2000 to 1500
 * stun duration rescaled from 2.5 to 2.2/2.4/2.6/2.8
 * Rocket Barrage icon.png Rocket Barrage damage increased from 11/14/17/20 to 11/15/19/23
 * Ice Path icon.png Ice Path
 * creation delay increased from 0.4 to 0.5
 * mana cost increased from 75 to 90
 * Exorcism icon.png Exorcism base ghost count increased from 4/10/18 to 4/12/21
 * Kunkka
 * Tidebringer icon.png Tidebringer level 4 AoE increased from 500 to 600
 * Laguna Blade icon.png Laguna Blade cooldown rescaled from 90/70/50 to 70/60/50
 * Mana Drain icon.png Mana Drain break threshold range increased from 850 to 1100
 * Finger of Death icon.png Finger of Death
 * cooldown rescaled from 170/105/40 to 160/100/40
 * cast range increased from 700 to 900
 * Lunar Blessing icon.png Lunar Blessing bonus damage increased from 14/20/26/32 to 14/22/30/38
 * Shockwave icon.png Shockwave
 * distance increased from 700 to 1000
 * cooldown decreased from 11/10/9/8 to 10/9/8/7
 * cast range increased to match its travel distance (visual thing only)
 * Skewer icon.png Skewer
 * AoE increased from 95 to 125
 * range increased from 800 to 1200
 * now only considers heroes a valid target for dragging in consideration with its unit cap
 * Meepo
 * Poof icon.png Poof cooldown decreased from 14/12/10/8 to 12/10/8/6
 * Divided We Stand icon.png Divided We Stand Aghanims upgrade now gives clones 100% stat sharing
 * Sacred Arrow icon.png Sacred Arrow cooldown decreased from 20 to 17
 * Moonlight Shadow icon.png Moonlight Shadow mana cost decreased from 175 to 75
 * Cast animation time improved from 0.45 to 0.4
 * Naga Siren
 * Rip Tide icon.png Rip Tide cooldown rescaled from 10 to 19/16/13/10
 * Heartstopper Aura icon.png Heartstopper Aura damage increased from 0.6/0.8/1/1.2% to 0.6/0.9/1.2/1.5%
 * Nyx Assassin
 * Vendetta icon.png Vendetta damage increased from 225/375/525 to 250/400/550
 * Base Damage increased by 4
 * Movement speed increased from 300 to 310
 * Ogre Magi
 * Multicast icon.png Multicast now increases cast range of Ignite icon.png Ignite by 150 per level, this is in addition to the existing AoE increase
 * Purification icon.png Purification cooldown decreased from 12 to 10
 * Movement speed increased from 300 to 305
 * Phantom Lancer
 * Collision size decreased from 24 to 8
 * Base Damage increased by 5
 * Life Drain icon.png Life Drain break threshold range increased from 900 to 1100
 * Nether Ward icon.png Nether Ward AoE increased from 700/1000/1300/1600 to 1600
 * Eye of the Storm icon.png Eye of the Storm strike interval decreased from 0.85/0.75/0.6 to 0.75/0.65/0.55 (Scepter 0.65/0.55/0.45)
 * Rubick
 * Fade Bolt icon.png Fade Bolt damage decreased from 75/150/225/300 to 70/140/210/280
 * Global Silence icon.png Global Silence
 * cooldown decreased from 160 to 140
 * duration increased from 3/4.5/6 to 4/5/6
 * Base Intelligence increased by 6
 * Base Damage reduced by 6
 * Curse of the Silent icon.png Curse of the Silent
 * duration rescaled from 5/6/7/8 to 6
 * hp drain rescaled from 20/30/40/50 to 20/35/50/65
 * mana drain rescaled from 10/15/20/25 to 8/16/24/32
 * Int Steal moved from Last Word icon.png Last Word back to Glaives of Wisdom icon.png Glaives of Wisdom
 * Glaives of Wisdom now steals Intelligence from outside of the AOE if Silencer gets the kill
 * Int Steal aoe increased from 850 to the standard 900 aoe range
 * Last Word replaced with new active skill
 * Targets an enemy unit placing a debuff on it. While the debuff is active, casting any spell casuses the target to become silenced and take damage. If the duration of the debuff runs out without the target casting a spell, it will still take damage and be silenced but also be disarmed.
 * Debuff Duration: 5
 * Damage: 150/200/250/300
 * Silence/Disarm Duration: 3/4/5/6
 * Cast Range: 900
 * Cooldown: 36/28/20/12
 * Mana cost: 100
 * Note: You have basic vision over the last word target while the initial buff is on them
 * Sniper
 * Assassinate icon.png Assassinate cast range increased from 1500/2000/2500 to 2000/2500/3000
 * Headshot icon.png Headshot
 * procs cannot be evaded (the entire attack gets through)
 * chance from 25/30/35/40 to 40
 * damage from 30/45/60/75 to 15/40/65/90
 * ministun from 0.01/0.1/0.2/0.2 to 0.25
 * Shrapnel icon.png Shrapnel
 * provides vision in the targeted area
 * cast range increased from 1200 to 1800
 * Psionic Trap icon.png Psionic Trap now requires a buildup time to reach it's maximum slow. Starts at 30% and increases by 5% each second until it reaches 50%
 * Tidehunter
 * Ravage icon.png Ravage damage decreased from 250/350/450 to 200/325/450
 * Strength growth increased from 2.8 to 3.3
 * Living Armor icon.png Living Armor HP regen increased from 4/6/8/10 to 4/7/10/13
 * Venomancer
 * Venomous Gale icon.png Venomous Gale
 * mana cost rescaled from 90/105/120/135 to 125
 * initial damage rescaled from 50/70/70/100 to 25/50/75/100
 * damage per tick increased from 10/20/40/50 to 15/30/45/60
 * Poison Sting icon.png Poison Sting duration rescaled from 7 to 6/7/8/9
 * Chaotic Offering icon.png Warlock's Golem attack damage increased from 50/75/100 to 75/100/125
 * Witch Doctor
 * Death Ward icon.png Death Ward
 * Aghanim's upgrade changed from 3 target split attack to 5 target bounce
 * multi attack bounce AoE increased from 550 to 650
 * cooldown decreased from 90 to 80
 * Zeus
 * Thundergod's Wrath icon.png Thundergod's Wrath
 * damage increased from 210/335/460 to 225/350/475
 * Aghanim's damage increased from 400/500/600 to 440/540/640
 * ministun from 0.01/0.1/0.2/0.2 to 0.25
 * Shrapnel icon.png Shrapnel
 * provides vision in the targeted area
 * cast range increased from 1200 to 1800
 * Psionic Trap icon.png Psionic Trap now requires a buildup time to reach it's maximum slow. Starts at 30% and increases by 5% each second until it reaches 50%
 * Tidehunter
 * Ravage icon.png Ravage damage decreased from 250/350/450 to 200/325/450
 * Strength growth increased from 2.8 to 3.3
 * Living Armor icon.png Living Armor HP regen increased from 4/6/8/10 to 4/7/10/13
 * Venomancer
 * Venomous Gale icon.png Venomous Gale
 * mana cost rescaled from 90/105/120/135 to 125
 * initial damage rescaled from 50/70/70/100 to 25/50/75/100
 * damage per tick increased from 10/20/40/50 to 15/30/45/60
 * Poison Sting icon.png Poison Sting duration rescaled from 7 to 6/7/8/9
 * Chaotic Offering icon.png Warlock's Golem attack damage increased from 50/75/100 to 75/100/125
 * Witch Doctor
 * Death Ward icon.png Death Ward
 * Aghanim's upgrade changed from 3 target split attack to 5 target bounce
 * multi attack bounce AoE increased from 550 to 650
 * cooldown decreased from 90 to 80
 * Zeus
 * Thundergod's Wrath icon.png Thundergod's Wrath
 * damage increased from 210/335/460 to 225/350/475
 * Aghanim's damage increased from 400/500/600 to 440/540/640
 * Thundergod's Wrath icon.png Thundergod's Wrath
 * damage increased from 210/335/460 to 225/350/475
 * Aghanim's damage increased from 400/500/600 to 440/540/640

Items

 * Boots of Speed icon.png Boots of Speed
 * Price decreased from 500 to 450
 * Move speed bonus from 55 to 50
 * Arcane Boots icon.png Arcane Boots
 * Move speed bonus decreased form 65 to 60
 * Phase Boots icon.png Phase Boots
 * Move speed bonus decreased from 60 to 55
 * Power Treads icon.png Power Treads
 * Move speed bonus decreased from 60 to 55
 * Tranquil Boots icon.png Tranquil Boots
 * Move speed bonus decreased from 80 to 75
 * Armlet of Mordiggian icon.png Armlet of Mordiggian
 * cooldown increased from 1 to 2 seconds
 * Force Staff icon.png Staff
 * Recipe reworked
 * Old Force Staff:
 * Requires:
 * Staff of Wizardry (1000)
 * Quarterstaff (900)
 * Recipe (500)
 * Total: 2400
 * Grants:
 * +10 Intelligence
 * +10 Damage
 * +10 Attack Speed
 * Force (600 units forward, 25 mana, 20 cd, 800 cast range)
 * New Force Staff:
 * Requires:
 * Staff of Wizardry (1000)
 * Ring of Regeneration (350)
 * Recipe (1000)
 * Total: 2350
 * Grants:
 * +10 Intelligence
 * +3 Regeneration
 * Force (600 units forward, 25 mana, 20 cd, 800 cast range)
 * Null Talisman icon.png Null Talisman
 * Recipe cost decreased from 155 to 145
 * Rod of Atos icon.png Rod of Atos
 * Cast range increased from 800 to 1200
 * Slow increased from 50 to 60%
 * Shadow Amulet icon.png Shadow Amulet
 * Fade time decreased from 2.75 to 2.6
 * Updated vision values on these abilities: Unstable Concoction icon.png Unstable Concoction, Phantasm icon.png Phantasm, Waveform icon.png Waveform, Storm Hammer icon.png Storm Hammer, Mirror Image icon.png Mirror Image, Spirit Lance icon.png Spirit Lance, Requiem of Souls icon.png Requiem of Souls, Spectral Dagger icon.png Spectral Dagger, Venomous Gale icon.png Venomous Gale, Earthbind icon.png Earthbind, Dream Coil icon.png Dream Coil, Shackleshot icon.png Shackleshot, Wall of Replica icon.png Wall of Replica, Flamebreak icon.png Flamebreak, Deafening Blast icon.png Deafening Blast, Ghostship icon.png Ghostship

}}
 * changes =
 * and are no longer available in Captain's Mode.