Visage

Visage, the bound form of Necro’lic, is a ranged intelligence Hero whose traits is unusual for most Intelligence heroes, he can be a Support, Ganker,  Tank,  or Nuker. Resilient and ruthless, Visage is a highly aggressive hero thanks to his great Strength and Gravekeeper's Cloak which allow him to soak up surprising amounts of damage. This is especially true from attacks mounted by Heroes who try to chip at his health with spells and burst damage without committing to a protracted engagement. This unholy gargoyle thrives in the midst of large battles, where the abundant pain and suffering in the air charges his Soul Assumption: allowing him to fire off huge bursts of spiritual damage in rapid succession. Additionally, Visage's proficiency with auto-attacks is augmented by his ability to absorb the attack and movement speed of his foes with Grave Chill. Finally, his versatile ultimate, Familiars, is arguably the best scouting utility in the game while also being excellent sources of damage and AOE disables. Utilizing his Familiars to their fullest requires constant split attention and successful micromanagement to avoid feeding their large bounties to an enemy Hero. With a legion of ghostly gargoyles, incredible toughness and fast attacks, Visage sows terror and agony; relentlessly hunting poor souls and leading them in the shackles of death to the gates of the Underscape.

Trivia

 * Visage has one of the most numerous remakes in the game. With Grave Chill as his only mainstay.
 * Soul Assumption, the former version of this was an auto-cast enabled attack modifier where he will deal bonus damage and steal the life of his enemies upon death, healing him and leaving no corpse.
 * Gravekeeper's Cloak used to be a passive aura where enemies in the area will be damaged after attacking Visage, physical or magical, similar to Return and Dispersion.
 * Raise Revenants, his former ultimate lets him summon up to 8 pitch-black gargoyle-shaped spirits from a corpse, it was changed probably due to not having synergy with the old Soul Assumption, as units died from it leaves no corpse.