User talk:Saspoon

For next updates
sniper headshot chance varies according to distance to the target, base MS 280, turn rate, headshot separate instance of damage -> double block by dmg block, str growth up, invoker st growth : 1.2,  exort +dmg : 2 (base damage +5), ice wall( point target), emp mana restore removed, tornado speed lower, alarcrity cd decrease 9/9, meteor slow, tornado Flying vision decrease, attack rage lower mom *1.3 from magical 1.5 from physical, and 12/24  rest 12 seconds 1.4 too  mana cost 50, mom+bkb  impossible lycan blink dagger mana cost 50, price lower (around 1600), all stat +5 ursa fury swipes duration 30, * With each level of Overpower, Fury Swipes deals Overpower lvl1 45/60/75/90     3 lvl2 90/120/150/180  6 lvl3 150/200/250/300 10 lvl4 225/300/375/450 15
 * F.S 1   2   3    4

4,5-man dota hero kill/lvl up experience rescaled compared to line creep xp zeus  Q jump radius/dmg reduction, creep bonus dmg, attack range ->450 sentry ward duration 3minuite, can buy 1 ward, 80gold pudge hook motion cancel delay, dmg composite/decrease, dismember str based dmg w/o agha, ta /etc  int growth lower Chen skillset/ jungle creep remodel + add E : speed bonus, damage bonus, lvl limit(x number limit) drum remodel tb attack range reduce, ms decrease after using E skill ember w aa chilling touch max # feast do half effect against creeps int/ag hero str growth up (chen, aa, god's strength purgeable eul's scepter recipe 500->800 (total cost increase) midas  works on creeps under lvl4, cost decrease 1550->1000, XP *3.5 EB ghostscepter + 3item storm spirit str growh up, R cool down 1.5 sec pudge str growth 3.2 ->2.9, flesh heap 450->600, 0.8/1.2/1.6/2.0 insta projectil -> necro truesigth STORM HAMMER PHYSICAL zeus ult compare to chen ult, delay +, damage related to distance chen creeps  cast delay decrease, 'sacrifice' after 3min  or  3/4 lvl of TOF,  SUPER/mega creeps  power up day sight 1800->1500  item vision sb bash magic damage blademail = not damage  it persist for 20 secs bloodbath = vision by lvl up 30/30/40/50 doom, concoction lvlup range tier 4 tower 3 or range damage increase or +slow, location change veno R -> lethal magic stick recipe 150->100 atos -> through magic immunity + slow decrease stat level-up  only 3 times available chen ulti HP% add, cd decrease, motion fast dagger + invi dectection passive etc satyr purge range 550 wr shakleshot disjoint-able creep 건물추뎀, 은신, true sight,   첸크립 소환in/out mana 50 cold snap : disjoint-able projectile ghost scepter toggle like armlet 7 secs cd  1400 gold tp scroll, travel boots zeus w true sight mirana arrow 0-2000 manta (yasha orb[1900] recipe[500]) invulnerability duration 0.2 zeus str growth 2.3?? wtf? linken not seen by others linken recipe ->1025 CENTA Str growth lower pudge base magic resistance 10 -> flesh heap 10/15/20/30, str growth 3.2 ->2.8 total slight rebalancing of table of hero attribute   esp. of int based arcane boots   35/135 ->55/135 clinkz Q 쓰면 사거리 -100 tb e +dmg  -> uam, hero-only, x-critable, ...

q mipo ctr Q rupture on courir

Q flak cannon fow? ZX gyro agha ulti

q medal linken

A borrowed time soul ring -> hp reduced, soul rip/fatal bond heals A timber q -> base str only A lycan w -> q howl applied q sniper R true sight  cancel+r+cancel+r q headshot/backstab +dmg cr? A disruptor Q give basic vision

q짤도 아프고, 나 자신한테 분열걸고 속이거나 해서 도망치려해도 어떻게 바로 나가는 그놈의 궁때문인지 꼭 본체만 백발백중 맞습니다. ㅅㅂ 왜죠? 아시는분? 어떻게 알아내는거죠?? 그냥 이놈 만나면 6렙까지 에잇 에잇 이놈아 하고 소심하게 견제하다가 6렙되면 도망칩시다

Q disruption 연계 Q glimpse, relocate  +  disruption, burrow.strike

Q manta focus fire -> closest / tust r, disruption illusions Q reality rift x cancle channel

A infest necronomicon A animal courir bounty A death/serpent ward -> miss A tof travel boots -> cancle

A omnislasher x give flying vision, making it possible to be dodged by going uphill

Q Glimpse If the target hero dies and buys back while still being under the effect of glimpse he will be moved back. A nightmare cannot be transfered while 1 sec invln

A ember w basher works (BUT 1.4 sec cd) A multiple linken cd share A ember R while D : x

Q smoke internal cd

Q invi test (dismember, silence, net)

Q tiny craggy magic immunity

Q chrono reveal smoked invi?

Q Basher -> jugg Q/R  ember W Q ensanre reveal invi (troll's x)

Q dismember reveal invi (mirana x, riki o

Q chen teleport + other positional spell

A riki tp  vision seen by enemies ? : yes

Q tusk R vs  EB Q veil vs high purge

Q spectral dagger purge Q bloodrage -> bkb

Q reincarnation AS slow?

Q frostmage Q, magic immunity?

Q berserker's blood stacks

Q tonado, stiflying dagger  flying vision Q x flyin vision : lina Q/W,

A radiance aura delay ≒1secs

Q spectre radiance delay

Q hex / backtrack

Q Most sources of Lifesteal / Doom,duel difference

Q PRD  실제 dota2

Q Harpy missile speed A wildwing tornado purgeable? : No

A Witch Doctor - Paralyzing Cask : cannot be disjointed

Q mjollnir hit invi?

Q purchase/sell item when stunned?

A Stoned effect can 'Not' be Purged, but initial movement and attack speed slow cannot.

Q skewer seems to cancel relocate

Q roshan slam heard global? A penitence   bkb  : blocked, removed Q dr ally transfer Q push e, bein rotted, blink out

Q eye of the storm dmg block

A penitence  dmg block? Yes

Q geminate attack alone  miss?

Q headshot 40 true strike uphill?

Q furi q, vison

Q Ability is disabled by Doom skill icon.png Doom, Chronosphere icon.png Chronosphere, Hexes.

ZX ember e, cannot absorb pure dmg

hero/non-hero fist, echo slam, phoenix sun, Q fist  hero extent?? illusion?

A tide w debuff remove/dark.pact   tide e   axe q->

A mana break cleave : X

A dmg blcok vs quil : dmg block x work A sb R  vs bristleback A doom craggy exterior : A dmgblock armor formula A tusk snowball invi/blink disjoint x A linken   neutral troll ensnare ? X   -> invuln  ? X

A maelstrom + geminate/legion E : x seems to work

ZX living.armor + dmg block : work !

Q incoming damage reduction -> amplification(separate instance? like bb-1nuke+demonW) Wisp.overcharge 20, spectre e 22, mana shield 50, bristleback 40 Q Windrunner R damage reduction split shot Damage reduction         base dmg only Tiny R (+agha) building 75% + dmg Tidehunter E Damage Reduction: 40% Q 컨카 R rum shallow grave, armlet,

How damage is calculated
including anything that possibly affects the damage from an attack to an inflicted enemy. I tested it and hopes anyone confirm this :)

Actual damage = [(Damage from attacker¹ - Damage block) * (1 - physical resistance) * (Armor type) * (Damage Reduction) * (Damage amplification)] - (Living Armor) Penitence = (Actual damage * 0.32) - (Damage block) - (Living Armor) orchid

1 Damage from attacker 1.1 debuff affecting enemy regular attack damage, such as anchor.smash 40% (base dmg only) Facebolt 14/20/26/32 (7/10/13/16 for creeps) enfeeble ) (focus fire (self), split shot (self)) 1.2 incoming dmg reduction (before any reduction) mana shield 50 1.3 illusions dmg reduction

2 Damage block (physical only) kraken shield -40 vanguard -40(80%) shield poor shield

3 Damage reduction (after dmg block) bristleback 40%, spec E 22, overcharge 20, rum 50

4 Armor reduction & Armor type reduction

5 living armor

-- 3 types of amplification -- damage amplification sprint, mom, undying ulti bonus damage as a specific damage type penitence(physical) soul catcher(pure) type 3 orchid (separate instance after 5 secs)

-- reduction and amplification interaction --

A dmg amplification stack (slardar Q, mom, undying R[not tested]) : sum A non-lethal (veno R) + amplification : die only when by specific dmg type amplification (chen Q, demon W, orchid A magic amplification = magic resistance decrease

A chen tof -> siege creep send? No

Q nether.toxin when denyin? +dmg crit-able ? : Yes /work when deny ?

+dmg mana.break(cr x, cl x, ls), nethertoxin(cr, ls), searing.arrow(cr x, ls), feast, headshot,

lothar(cl) tb(cr, cl) relity.rift, enchant.totem

cr, cl, ls(physical)

--

A tornado hit -> blink : not possible anymore ZX tornado hit -> magic immunity : work

Q order pre-issued 순서

Q spirit.bear x die  when druid have Aegis

A manta vs sb Q : can dodge ∵invuln

A Spells last the same duration on Dominated units as they would on a hero. -> No (by frostbite) chen

A druid 2 midas  druid use : partially

A hex -> untouchable : work normally untouchable : targeting spell slow (linken, unstable current)

ZX halberd disarm dispelled by bkb? : yes

halberd Disarm is not dispelled by Manta Style. deafning disarm -> not dispelled by dark.pact, bkb..

Q invisible and fog of war(fow) type A Death pulse hits invisible units and units in Fog of War. Scream of Pain will hit invisible units. Can hit units inside fog of war. type B general attack invi x, fow o

spell vs item chen e, enchant w / domi difference => necro unit A Necro units cannot be dominated or transmuted but can be taken by Enchant or Holy Persuasion. devour? : yes radiance / diffusal, necro / mana break

ZX AS + fixed amount of +dmg wr R + ZX radiance on slark

ZX jugg mom

A Necro units Hp regen : 5hp/sec Q radiant top 3rt tower juke

Q ally bonus dmg (aura, etc) see aura hero only : luna blessing, self : feral.impulse, all- : *howl, precision aura, all : vengeance, inner beast, basilius(armor) vlad, vampiric

Q Drum : Gives bonus +10 attack speed and +10% movement speed to surrounding allies. ilusionuse? / Affects all allied player-controlled units.

A naix R + ally  = no heal/no sacrifice A radiance + radiance/naix A invoker tornado + rage(magic immunity) : no damage

Q Puck will not receive assist gold or Urn of Shadows charges while phase shifted.

A illuminate Fow->No sound, assassinate-> sound, concoction-> No sound A if concoction start in visible and goes invi/fow? : sound heard

A druid R -> dodge morph Q  ? : probably hit ∵aoe A spirit.bear teleport -> disjoint A chen teleport : x disjoint

A sb Q  against  invuln (strike), smoke(strike)

1 dispel, disjoint, cr/cl +dmg, passive block(hex, chrono, doom/duel), invi, invul,

A living armor reduction least amount : orb of venom < < dark pact lvl1(75 1:10)  5 (after reduction) combat log dmg (내림), stat창 physical resistance, (반올림)

A invi -> fountain to ancient 0.000001 secs invi -> dodge

A attack/cast range buffer results in longer range

A spirit.lance : invi disjoint A screem.of.pain invi dodge (Scream of Pain will hit invisible units.+fow) (exp by nyx R)

Q cr es W, reality rift, fist, quel ?, tb ?, searing?, quel? cl lothar,

A chillin touch to magic immune  charge? wasted

A chen creep shift+tap skill use  with auto-attack after spell : creep -> auto-attack after spell regardless of hero setting

Q aggro trasferrin

A Recall/nether swap/X-marks will interrupt channeling spells. : All interrupt ally channeling

A It cannot be avoided by any ability during its casting animation due to it granting True Sight of the target. When the projectile is fired it can be disjointed like any other projectile mentioned here except invisibility (with the exception of Shadow Dance icon.png Shadow Dance), as the True Sight persist during the projectile travel time. -> smoke? : break aiming + disjoint

Q Test of faith : Under certain circumstances, Sand King won't be teleported back to the base while using Burrowstrike.

A chen creep denied xp to ? No A neutral_troll Q ->channel cancel ? Yes A chrono radi : disalbed Q hex와 미라나 R Q ember W, creep cleave %  relity rift cleave You move to each Fire Remnant at 1300 movement speed, or in 0.4 seconds, whichever is faster.

Q doom/duel, chrono, hex( stun+silence MS 100 ) sb Q

Q ice blast bug 범위,

Q ember w creep dmg penalty mechanic

A reality rift  crit-able source of +dmg ? Yes A chen persuade -> enchanted creep -> expire duration A 고셉 vs the swarmp : hit but now damaged

A smoke invi    zuusR, bs thirst : not seen

Q carapace <- lifebreak

Q leshrac W/R invi(target), invi(self)

A ta W, hooked seen while bein hooked

A slark Q  hex dispel : Yes of course

Q special type skill : sb Q, duel, sun.ray, A aegis regen break : Yes

A combat log display : 소수점자리내림

A earth.spirit w disjointing ability? No A W slark pounce break? Yes

A ice blast hp regen block   bkb-> pa

A bkb freezing field -> meat hook cancel? No

Q auto-attack/attack after spell :seems (sb q/riki w/illu rune/reality rift/)->inner attack order issued

A hex -> riki R : disable A hex -> brood W invi : not-disable

A sb Q -> invnblt : do nothing

Q summons aura(familiar, treant, wolf, bear, boar, necronomicon, eidolon,  [neutral_creeps] vengence 900, howl global, precision golbal;range, innerbeast, item_necronomicon,

Q Greater bash :Neither stun, knockback nor bonus damage affects Roshan. (as of now the damage goes through but it is a confirmed bug) Q sb Q vision 1800 ? Q stonegaze purge on list? -> mom purge?

Q medusa tail moving while  pause

Q fast reaction needed : bkb, carapace, phase.shift,

A Greater.bash + haste rune : All works

A warpath triggered by passive bristleback quil spray proc? No

A timber Q+W : W duration->0 secs

Q hero prioritize :No

Q ghost.walk fade time : 0

Q qop E, necro Q,

Q dmg/heal lifedrain : dmg after reduction feast     : fixed amount typical ls : dmg after reduction% shadow wave : firxed necro Q : dismember(aga) brain sap

grave chill : The speed gained is independent of the amount that was reduced on the target.

Q eul tornado  flyin vision? Q exorcism invi hit, siege

Q force.staff, esQ/E, gust, -> x channel cancel

A pugna Q -> siege :yes (R when non-hero  mana drain X)

Q slark R, regen not-break  when dmged by e-heroes

Q razor Q(always hit 2twice), W(duration extended) R(stacked for x N)

Q armlet -> x regen fast when doomed, otoh poison nova works

Q haunt ms(400+a * %), disable(frost bite move X, stun-> move), invi  (notes)

A titan W -> meepo+illusion :works A huskar leaping -> dismember     -> carapace(first) Q nyxR + deso :works

Q slark Q -> dream coil (debuff window)

A cold snap O, veil X  by high-purge

A timber R mana consume  while going/returning : No

Q unique type spell: c.o.d(->frosbite), duel(->disarm),

Q life drain -> ro3 ?

A life drain -> become magic immune   x break (x dmg, x healed) A glimpse 2 seconds-> interrupt (+tp)channeling

A assassinate phantasm -> invulnerability break

A split lance  invi/blink* disjoint Q projectiles disjoint/x-disjoint

Q creep aggro change -> tower stuned

Q ally teleport io chen kotl

Q mana drain, shakle, dismember, fiends grip, life drain x   -> channeling

Q kotl D + burrowed time  -> interrupted      F dismember dispel

QQ visage E  armor  illusionuse  -> dragon blood Q visage familiar die when visage die?

Q io tether invi link-> odd A treant nature's guise x buff if no nearby tree  (x instant lose)

A venge w vision 3 secondsQ echo slame  initial/echo  projectile invisible?

a tombestone->invi jombie spawn? x

Q stongaze -> backtrack disable?

Q sb Q + tp -> seems works last word + jugg q X

Q sb Q, bug with non-stun disables (frost bite, Q sb Q -> Gust Q Sunder :May be used on illusions, ministun duration

A rupture -> refraction : tick dmg works

Q attack after spell

A attack effect lifesteal -> yes if dmg of the attack effect is physical

A borrowed time  armlet(hp removal),  caused by mist coil

A phoenix sun  item x, ability x, aura o

A maelstrom does not work until previous proc finishes.

A reflection purgeable? No

A blademail : 소환수에 반사, Borrowed time시에는 효과없음 A blademail vs carapace : not reflect already reflected damage,  nyx w/(blade_mail+carapace) carapace priority, not 2X reflect

A 얕무 데미지 O, not go below 1 hp

A 미포클론 thirst 반응 ㅇ

P practice smoke-dodge zuus ulti

A last word # apotic : only silence/disarm purgeable

Q Puck will not receive assist gold or Urn of Shadows charges while phase shifted. Puck can't cast Phase Shift when entangled or ensnared. Currently with a bug if Puck Phase Shifts while under the effects of Last Word, it will stay on Puck until a spell is cast

A attack animation BAT change -> idle time change

Q weave refresher 2x Q wisp refresher

A 2x shadow walk O

Q ember R/D - curse, last.word, stick.charge, Q hex leaping, pouncing Q bb  omnislash, fist  orientation exp.

A fist(omnislash) lifesteal? : yes   (frost armor debuff cannot be placed when fist/omnislash[invulnerability]) A sleight of fist, hero bonus dmg => crit-able source O

---(1) Q HP removal

Q HP removal questions 1. regen item 2. blink.dagger 3. triggered.abilities (blademail, carapace, bristleback, corrosive 4. etc : mana shield, apotic shield, flame.guard, pipe, kraken 4. magic immunity

by bristleback not reduced : urn(checked), heartstopper

by dagger real hp removal            : urn, heart.stopper, nightmare, sunder, wave of terror, fatal bond fixed dmg(like cleave)     : emp, rupture

pure, cleave, emp, rupture

by regen items

exp. dagger
 * Dispersion, poison sting

Q phase shift VS urn - charge (pause vs buff duration..) ---(/1)

ember cleave[mag, bfury] + (quel, *lothar, critical) fist(AS)+mkb,maelstrom

hero collision radius 50

aa second 2seconds, 1a 1b 2a(1b') 2b sniper R sound regardless of FoW

item sniper dagger uphill dagger + time ( dagger instead of linken soul ring veil armlet travel boots + ethereal eul(invulnerability, disable, purge, +MS, +mana regen) -> ganker 2x lothar ethereal blade (primary attribute ->doom, centa, mek (axe, bb, doom, ability inner vitality (primary attribute, rune mechanic high damaged / high damage + blademail AS + mkb, bash proc, chilling touch (any fixed damage

meta

A carapace emp, A last.word/carapace interaction    carapace->l.w->impale

A veno R, +refresher : refreshed A ice blast shallow grave  -> not working killing blow A global silence dispelled by manta, eul

A morph replicate disjoint X

Q Bugs & Errors % tricks health_marker/ A (x 2)lothar bug/tb,dk roshan/duel.call dodge/metamophosis dodge/Dive vs Chrono/io-magnus

linken error(vision, 2 on 1 hero)/ Ice.blast refresher/meat.hook refresher liquid fire/ instances /sprout blocking (targeting/point-target) shadow amulet + tp/mana drain abaddon R VS Dismember   odd interaction (bug!) io r+r

Q amplified suicide

QQ Activate Fire Remnant : You move to each Fire Remnant at 1300 movement speed, or in 0.4 seconds, whichever is faster. (520 units)

A Focus fire no item-effect reduction     effect(skull.basher 1.4 stun, deso,      +dmg(any +raw dmg, lothar, mkb, mael/mjollnir

Q bristleback counter : hex, nightmare+timberQ, axeQ, legionR,

Q creep hero(warlock golem, familiar x : toss, spike, impale, invoker aoe dmg spell, hook, meepo q, disruption, naga song o :

Q anti-juking : ns R(aga), link, homing,

Q invulnerability away from map : od, demon, puck e, life not afm

Q unstable current, item_linken, Q point&unit target : sprout, spike,

Q hp%: static.field, lvl.death, sun.ray, feast, huskar, necro, titan R,

A hero/creep auto-attack priority :  x priority

A omni W/R  W->R work, R->W not-work

A Ice blast X regen   includes(armlet, morph E/D, lvlup,       exception(time lapse)

A naga.Song : +Link, +Weave (invulnerability vs pure debuff[link, weave, mana leak, hex)

Q io relocate : diables(except 'silence&mute' 'slow'

A relocate -> cancel channeling of tethered unit

A Doom vs  ember E : only doom dmg bypass

R(item use)

Q Feast = 때릴때의 enemy current helth %,  Not work on Roshan,

instant.kill&equivalent cull, lion, lina, sniper, Dagon Walrus burst : tiny, huskar, centa, timber, doom

Q OD arcane orb 1 dmg is calculated after the mana cost is spent. 2 illusions +dmg is before illusions amplification

Q toss 예약명령 -> x

1740 + 73 = 1813

Q19 Unholy Strength  Illusions

|

is



Q trigger only auto-attack : frost armor, tranquil boots, counter helix,

Q 개별스킬 interaction 0. purge&dispeler, magic immunity 0. pounce, meld, 1. what skill makes units come inside Cog ? (trigger range 내에서 몇초 있어야됨) rubick q, timber.chain, spirit q ... 2. timelapse veno(Q, xW, R)

Q wrong info |in-game skill descri|ption(detailed description) 1. eul * Multiple Eul's Scepters of Divinity do not stack. 2. leshrac R -> +invisibility  works
 * Eul's bonus speed stacks in Dota 2, despite the tooltip claiming otherwise.

Q od vs zeus    xp, Q Banish xp distribution => normal

Q Additionally, hidden heroes will not receive assist gold,

A Using items or abilities cancels Phase. X attack

Q invulnerability x remove, x take debuff

A liquid fire vs   tower glyph(works)     corrosive breath ??? vs magic immune(x effect but targetable)

Q These include area-of-effect abilities such as Echo Slam, ta (qop E)

Q Damage from Sticky Napalm is dealt as a separate instance from each instance of damage it amplifies. This makes the ability exceptionally strong at tearing apart Templar Assassin's Refraction, and makes it stack with other amplification, such as Shadow Demon's Soul Catcher especially well.

Q lina/lion ulti 0.25 vs animation

A assassinate  disjoint-able by blink, didjoint abilities  After projectile flying

Q meld dispelling : sprout x, fissure x, cog o, x-marks x, force staff o, knock-back(cog, deafening, sb.bash,

Q 3cyclones's not-consistant interaction with other spells

Q shift Control interruption Q linken down+ R linken 보호막 적 시야

A wisp + sb Q : X A flack cannon courier : X

Q other buildings  one tier3 tower down => backdoor protection Down

A chrono + bb => disable A salve x-dispel   corrosive + 3 (+2 illusions) : only 1

A LH/deny xHero.kill

Q Hex disables experience gain.

Q reduction dmg block, bane q, tide e,

Q courier targeting/courier item use.

Q Toss : Breaks channelling abilities of the tossed (allied/enemy) unit. Even prematurely ends Blade Fury Blade Fury, Life Break Life Break. Q Does not trigger Linken's Sphere of the tossed(targeted ??) enemy unit.

A Infest x courier A ice.blast x purgeable

A echo slam : hit ethereal *1.4  x hit invi

Q hex -> block invi (perma invi Only?)

A troll R, illusions? X

Q regen/item canceler

Q buff that illusions can copy from original (transform & illusions) Armlet, Transform(change of hero model) Elder.dragon.form(f), Flesh.golem(f), Phaseshift(p), Chemical.rage(p / HPR X,BMR O, BAT O), True.form(p), Metamorphosis(f) Split.shot

A units under control skills : Scorched.earth, Chronosphere, phaseshift

A hunter in the night (night->passive-on) A Visage's Gravekeeper's Cloak to  illusions  (magic.resi O, armor X)

Q hex disables Permanent invisibility

Q echo.slam storm.hammer invisible dodge

A Avalanche + Toss  double dmg  check   [  | | ||]

Q summons/block.creep.camp block :rocket flare xblock :trap,

Bugs? Q pudge hook 반드시 장소에 도착 도중에 위치 바뀌 더라도 그시간엔 그장소에 옮겨짐 Q magnus Skewer 이동중 무적? or Pause (sven 스턴) glinmps-> 모두이동 Q io tether relocate 다중이동? fail 67

A lion ulti threshole : + 165 + 300/450/600  1368    1533
 * 600/725/850 (725/875/1025*)
 * 450/543.75/637.5 (543.75/656.25/768.25)
 * 562.5/679.69/796.88 (679.69/820.31/960.94)F
 * 630/761.25/892.5 (761.25/918.75/1076.25)

A illusion vs Damage block (illusions base damage[original -> %illusions]) - (dmg block)   * (armor value) * (armor type) * (amplification / reduction)

bonus (tidebringer bonus, lothar bonus, [ (base + raw) + (tb, quel, lothar, mana.break, backstab, ) ] < cr (tb, quel  )  >       cr : outgoing damage < bf cleave (tb, quel, lothar )      >       cleave : outgoing damage < lifesteal (tb, quel*, lothar,                                        >    lifesteal : 실제로준데미지의 %
 * < tb cleave (tb    , lothar )      >

A cleave rule (critical, lothar, quelling.blade) !!! (base dmg) * (quell bonus) * (crit % ) * (cleave %) cleave reduction : dmg block, mana shield, bristleback,

A lothar bug

A illusion of illusion => copy from Original

A PL max illusions 7      추가 (Q, W, manta, rune)    각각의 source(ie morph, demon, +적demon)에 의애 추가가능

Q gyro3(3)/6/x  hero(hero illusions)/tower/creep beettle4(4)/4/8 phoenix 5(x)/x/x

A phoenix R vs meepo clone(O), illusions(X). 공속(troll, phantom w<?>,

A Riki smoke -> cancel Channel

A Naga song + vacuum X/rp X/link O / mana.drain X/ weave O

A 링켄 스킬걸린다음에 아군이써주면? 효과없음

1 Positioning abilities (sorted by similarity) 0. Teleports tp-scroll : disjointing, point-target, can cast while rooted         A-B relocate : not-disjointing travel boots, kotl d, chen w, poof, spectre d, morph r

1. True blink : disjointing property, point-target, cannot cast while rooted (ensnare/entangle + rolling boulder/Sunray) type A : magina W, qop W, np W, blink.dagger        A-B type B : puck E                                     A-A' (invulnerability)

2. Other blink-like abilities : not-disjointing property, or not point-target, can cast while rooted (ensnare/entangle + rolling boulder/Sunray[in case of Blink.Dagger]) type A : point-target morph Q, storm R,  : disjointing, point-target, can cast while rooted              A>B (invulnerable) sand.king Q     : not-disjointing, point-target, can cast while rooted            A->B          ?(unique property in dota2, need more observation) void Q  : not-disjointing, point-target, can cast while rooted        A>B (invulnerable) skewer     : not-disjointing, point-target, can cast while rooted                 A>B (moving is not interrupted if stunned while positioning. not invulnerability) type B : other than point-target tusk W  : not-disjointing, unit-target, can cast while rooted         A>B (invulnerable) pa W, riki W    : not-disjointing, unit-target, can cast while rooted             A-B

fire.remnant : not-disjointing, not point-target, can cast while rooted           A>B ?(invulnerability ??) reality.rift : not-disjointing, not point-target, can cast while rooted           A-B, X-disjoint timber chain    : not-disjointing, not point-target, can cast while rooted        A>B (moving is interrupted if stunned while positioning. not invulnerability) hook.shot  : not-disjointing, not point-target, can cast while rooted             A>B ?((moving is not interrupted if stunned while positioning. not invulnerability))

rolling boulder : not-disjointing, not point-target, can cast while rooted        A>B ?(moving is interrupted if stunned while positioning, and stops if enemy is in line of rolling. not invulnerability) geometric.grip  : not-disjointing, not point-target, can cast while rooted        A>B ?(moving is interrupted if stunned while positioning. not invulnerability) boulder.smash ? puck D   : disjointing, not point-target, can cast while rooted      A-B pounce   : disjointing, not point-target, can cast while rooted      A>B (moving is not interrupted if stunned while positioning. not invulnerability) leap     : disjointing, not point-target, can cast while rooted      A>B (moving is not interrupted if stunned while positioning. not invulnerability)

not tested yet nether-swap force.staff power.cog, fissure, sprout meat.hook x-marks, glimpse toss primal roar tether

3-- Positioning abilities (sort by similarity) 'Disjointing' means it disjointed disjoint-able 'projectiles', including normal attacks and Storm Hammer.

0. Teleports properties in common : can cast while rooted, no travel time, A point to B point

tp-scroll : disjoint kotl d, chen w, spectre d, poof : not-disjoint travel boots, morph r : * relocate : disjoint(io), not-disjoint(ally), not-disjoint(both return)

1. True blink properties in common : disjoint, can not cast while rooted (ensnare/entangle + rolling boulder/Sunray in case of Blink Dagger) type A : magina W, qop W, np W, blink.dagger   :    disjoint type B : puck E                                :    disjoint         time of invulnerability

2. Other blink-like abilities properties in common : can cast while rooted (ensnare/entangle + rolling boulder/Sunray[in case of Blink.Dagger])

type A : have travel time morph Q, storm R,  : disjoint             time of invulnerability

pounce             : disjoint             time of Not-invulnerability (moving is not interrupted if stunned while positioning. not invulnerability) leap               : disjoint             time of Not-invulnerability (moving is not interrupted if stunned while positioning. not invulnerability

sand.king Q        : not-disjoint       * A->B?(unique property in dota2, need more observation - x-marks test) void Q             : not-disjoint         time of invulnerability skewer             : not-disjoint         time of Not-invulnerability (moving is not interrupted if stunned while positioning) tusk W             : not-disjoint         time of invulnerability fire.remnant       : not-disjoint         time of invulnerability timber chain       : not-disjoint         time of Not-invulnerability (moving is not interrupted if stunned while positioning) hook.shot          : not-disjoint         time of Not-invulnerability (moving is not interrupted if stunned while positioning) rolling boulder    : not-disjoint       * time of Not-invulnerability (moving is interrupted if stunned while positioning, and stops if enemy is in line of rolling) geometric.grip     : not-disjoint       * time of Not-invulnerability (moving is interrupted if stunned while positioning) boulder.smash      : not-disjoint

type B : no travel time puck D          : disjoint

pa W, riki W    : not-disjoint reality.rift    : not-disjoint

not tested yet nether-swap     : not-disjoint force.staff     : not-disjoint power.cog, fissure, sprout   : not-disjoint meat.hook                     : not-disjoint x-marks, glimpse toss            : not-disjoint (disjoint-able projectile) primal roar     : not-disjoint tether          : not-disjoint

3. mirror image naga, phantasm, item_manta, : disjoint       time of invulnerability

4. other spells grating invulnerability od w, sd q          : not-disjoint                 time of invulnerability infest              : disjoint                     time of invulnerability eul                 : not-disjoint                 time of invulnerability brew storm cyclone  : not-disjoint                 time of invulnerability sleight of fist     : not-disjoint omnislash           : not-disjoint not tested many

5. transformation (only 3 of them) druid, alche, metamorphosis : disjoint       time of not-invulnerability

split.shot, gods.strength, flesh.golem, dragon.form  : not-disjoint         time of invulnerability

6. invisibility

The only property that Strictly distinguishes Pseudo-blink from True-blink is whether it can be casted while rooted. Invulnerability is not a factor that define blinking-property (it is sub-effect of a spell) Some incorporate invulnerability, others not. Some disjoint projectiles, others don't. Type of targeting differs from spell to spell.

--

Q Invisibility

1. collision Riki - Permanent Invisibility            s tp Mirana - Moonlight Shadow                 s tp Treant Protector - Nature's Guise Self Treant Protector - Nature's Guise Ally     tp Lycan - Lycan Wolf - Invisibility

Sand King - Sand Storm                  s Slark - Shadow Dance Smoke of Deceit - Smoke of Deceit Rune - Rune of Invisibility

2. collision removed aka windwalk Bounty Hunter - Shadow Walk       tp Clinkz - Skeleton Walk             tp Nyx Assassin - Vendetta            tp Invoker - Ghost Walk               tp Phantom Lancer - Doppelwalk        tp? Shadow Blade - Shadow Walk        tp Weaver - Shukuchi                  tp Brew-storm - Windwalk

Shadow amulet - Fade              tp Templar Assassin - Meld Broodmother - Spin Web      c/x-c tp Beastmaster - Greater Hawk - Invisibility

Q lifebreak => die while leaping -> still damage Q lifebreak => teleported unit chase X

Q attackspeed aura bestow

Q Trap, slow 30%?

Q Fixed Curse of the Silent being removed by Aphotic Shield/Manta Style. Q juggernaut  Q,R Q slow : epicenter*, requiem*, -- Lone druid -- magic stick on Bear not-work

Q Battle cry radius 1000?, while spirit bear disarm 1100 -- Invulnerability -- Q medusa 0.1 secs?

Q jugg R, + maelstrom

Q nightmare transfered 1 sec invulnerability?

Q'invulnerability' 'banish(pause)' 'Disjoint' Invisibility 'Trap' 'Ensnare/Entangle' (attacking 차이 뿐?)

-- displacement & dodge -- Q Dodge by teleport, blink, pseudo-blink, other displacement skills by invisibility by transform* -- by mirror image by other invulnerability

Q displacement skill (이동기 - Blink, pseudo Blink, etc) self : pounce, leap, *skewer, burrow strike, *force staff, rolling.boulder, ally/enemy : geometric grip(a), meat hook(a,e), *skewer(e), *force staff(a,e)

A phase shift VS storm hammer : 목표에 명중하지않으면 AOE효과없음

Q1 pounce 통과기술 pseudo-blinks Q2 kinetic field 통과기술 Q1 + pounce, leap, skewer

Disable - Trap pounce kinetic field

Q 슬라크 pounce탈출법 / ds 복제의벽 / kinetic field burrow strike, timber W

A dodge (true form, chemical rage, metamorphosis) After projectile is launched ( projectile effect )

A mirror image => invulnerability

-- Trap & 이동기 -- Q Trap : pounce, puck r, shackle : ss shackles, storm w, pudge r, lasso, entangle : cm w,

Q Burrow strike (invulnerability) QQQQQ Pseudo-blink 에 포함  ??? ->DS wall of replica 복제안됨? ->Kinetic field 통과 ->Pounce 통과?

Q composite VS Ethereal

Q Heat-seeking missile + '  echo slam?????? '

Q 페보궁위에 환창 환영 Q 페보궁 vs슬라크궁 vs환영

Q shiva blink over?

A qop blink turning before blink? turning Yes

A Shadow Amulet 1 +tp/freezing.field/.. sometimes break channeling   -> maybe fixed 2 using Shadow amulet with Boots of Travel may not follow this rule. Maybe, it's because using Boots of Travel needs some time to locate where to teleport, until then the location is not designate, which break the shadow amulet rule 'moving breaks invisibility'. 3 +mana drain, shakle, life.drain

Q midas = 경험치 무조건 혼자먹음. (추가 어시 경험치?) devour chen creep??

UAM = damage x increase nor decrease  ????

Q Aura Questions ==> illusions aura bestow, exceptionssss(Heartstopper,   ) Q Doom's Aura illusionuse?

A refraction counter <<<  dark,pact/acid spray/avalanche/batrider

Q phoenix  Vs tower/fountain/creep hit?

Q ghost camp Cold attack  bkbblock?

A Link +Song of Siren : work link->Song

A doom vs fury swipes(stack도중에?) : 스택이 더이상 쌓이지 않음. A crystal w VS purge(bloodrage) : 없어짐

Q wr windrun evasion 100% VS  headshot

A BAT change applied to illusions    

Q collision size? : Shapeshift, naga Q,

A chen's creeps < devour, enchant, midas, dominator

A Shukuchi : max speed + damage when Hexed

Q ethereal buff해제 : phase. A Culling VS Ethereal : removes all buffs before Cull

A 2 stun type : magical, magic-through

A doom remove bkb buff? : no (repel removed) => purge-like

A ethereal blade + bkb : possible

Q list of silence

Q 장점의 중첩

Q duel vs E blade?(other disables)

Q TB illusions hero seeking (skywrath W, tinker w X, wr shackleshot<?>, ) Q 환영제거 hex (3) mana drain disruptor w life drain item_eul Q :X Q 환영.소환물+dmg diffusal purge 99999 (i,s) satyr purge 400 (i,s) brew R storm 200 (i,s) OD arcane orb 100/200/300/400 (i,s)

Q doom VS moment of courage

Q Duel VS magic immunity?

A crit 시 모션이 다름 -> 기술 crit 있는 캐릭만 Q evasion >> Critical jinada확정crit가 evasion되었을때 쿨 안돔, walrus evaded안됨

A linken vs toss : x blocked

2 linken on 1 사용해야만됨

Q BloodRage Not purgeable by allies.??

A Fevor * Each hit increases attack speed by 16/22/28/34. **20/40           16/32/48/64 **20/40/60         22/44/66/88 **20/40/60/80      28/56/84/112 **20/40/60/80/100  34/68/102/136

A Puck cann't phase shift while rooted (ensnare, entangle<?>)

A cleave to ethereal : damage X (ta psiblade ?) aggro (when stuned etc)

phase shift Currently with a bug if Puck Phase Shifts while under the effects of Last Word, it will stay on Puck until a spell is cast.?

true blink, channeling ?, normal attacking, invisible, purgeable, how to get out, ensnare        c          c              o                c       cbc          cbc entangle      c           c               x               c        cbc         cbc

A Ensnare breaks non-combat consumables ??? No

---

Q Dooooooom vs  Fevor, timber e, Counter helix, ---

Q blind ?? except against towers ?

와드위치, jugg궁 도중 refresher,  TP쓰면?

Q BAT 변화 summons : 곰q, 늑대q

Q Infest XP??

Q Nasal Goo  bkb?

Q Ogre frostmage Armor   ranged hero half effect?

Q magic stick charge / Doom devoured skills

A geminate attack evaded 시 cd 작동 X

Q banish /gem

Q ember w + cleave 위치

Q spectre desolate meepo

A necronomicon Deny? Yes w/ no damage

Q puck e/ 위치고정 Q banishment Questions

A unstable concoction  self-stun,dmg => Full

Q Infest/Consume (ex, gold, banish, gem, radiance)

Q Vendetta linken?

Q chronosphere vs  borrowed time

Q pulverize magical damg?

Q level death interrupt chanenling

Q shadow blade   cleave O, critical X

A ta refraction works doom

A Legion mute  like  doom?? No

A concoction VS puck E : puck need to stay invernerable

A bristleback's bristleback  illusions use? : dmg reduction O, spray proc X

A nature's Wrath 타겟포인트에서 가장가까운 타겟을 origin 으로 잡음

A shaker W critical? YES

A Toss  vs  Linken sphere : X blocked

Q cold snap by spell dmg?

Q composite dmg   block by  dmg block??

Q Abandon dc 5min, afk 3min/5min?

Q Building kills grant experience. ? => Experience

Q Evasion => physical dmg skill   Clarify!!

Q Assassinate True Sight : Grants True Sight of the target while Sniper is aiming. Even after the shot is fired, it cannot be disjointed by invisibility.

A Blackhole Reveals invisible units.

Q Nether ward VS   Storm R (or any invulnerable Move spell)

Q Last word VS strom R

Q Dmg type Questions Death ward  VS  dmg Block  : dmg block 이 적용 안되는 물리피해기술 composite dmg / titan R   : 공식, damage block,

Q lifesteal   physical??

A Blade fury 마법이뮨 적? siege.creep/tower&building -> only normal.attack O

list of tp-canceling bkb-through skills
mana void, fiend's grip, roar, lasso, hook shot, doom, omnislash, ghost ship, chain frost, RP, stone gaze, Reaper's Scythe, dismember, assassinate, SB bashes, nether swap, chaotic offering, Walrus, Sunder

berserker's call, ensnare(2), abyssal, [bash]s

toss(allied also+blade fury/)

Debuff and Magic immunity
Magic immunity / repel

Q Repelled allies cannot be targeted. Q Paralyzing Cask BKB

(block/through)  (remove debuff/not-remove debuff)   (totally work/partially work) bkb block (target Block) bkb block (totallly Block)

bkb block and bkb removed : (Totally) bkb block and bkb not-removed (Totally) : enfeeble bkb block but bkb not-removed (partially block effect) : enfeeble, viper/veno R, soul catcher, poison attack

bkb through / bkb removed : corruption(Q? confirm?), amplify damage/track, global silence, entangling claw/Overgrowth bkb through / bkb not-removed (Totally) : (Normal) veil, rupture bkb through / not-removed (+temp. block effect) : windrun

아군 buff
w/ duration empower   (blocked by bkb, removed by bkb) bloodlust (blocked by bkb, x removed by bkb) living armor (blocked by bkb, x removed by bkb) press the attack apotic shield mist coil e  (blocked by bkb,               ) warcry (x blocked by bkb, x removed by bkb)

warlock W  e  recall x dazzle W bloodrage      e repel         e ghost scepter decrepify          e ethereal blast       e io tether alarcrity item_mom

w/o duration chakra magic (blocked by bkb) dazzle E (dazzle shadow.wave heal  bkb allies : yes )

ethereal blast-> brew storm dispel magic ->

friendly buff removal bkb/rage + spin/repel empower, runes, ghost scepter bkb/rage

spin/repel

Positive buff     removed    other purge    blocked decrepify       (bkb x, repel)        (blocked) ethereal blast  (bkb x, repel)        (x blocked) blood rage      (bkb x, repel)        (blocked) mom             (bkb x, repel)        (x blocked) io thether      (bkb x, repel x)      (blocked)
 * empower         (bkb, repel)              (blocked)
 * runes           (bkb, repel)              (x blocked)
 * ghost scepter   (bkb, repel)              (blocked)
 * bloodlust       (bkb, repel)

A phase -> dispel? No(by diffusal) Q friendly buff dispel : empower, rune    (phase x) A bkb dispels -> mom ? No

bkb some positive buff (empower, ghost.scepter, repel (magic immunity, dispel effect -> same to all)

dispels, purges
purge가 안되는것중, becoming magic immune->dispel : shadow word, deay, bloodrage A centa conquerer q ro3 : works bristleback Q kraken shield -> dmg calculation accumulated,  bristleback -> renewed after one proc Damage calculation for Quill Spray proc is the actual damage done to Rigwarl and is reset after Passive Quill Spray from Bristleback occurs.

buff + purge : bloodrage, repel, e,a     magic.immune

A Kraken shield general purgeable (jinada/track, bloodrage, + (dismember, fiend grip, venoQ/R, general stuns, x (rupture,

bs*#, abaddon*, legion*, doom/chen/enchant *# // slark, naga, tidehunter, weaver jugger, lifestealer, omniknight*# decrepify*#, e-blade*

""dispel"" ""dagger"" Purge (HEX, Ethereal, some Purge[itself], Maim(jinada)/Slows ?extent?, some Ensnare/Entangle, Silence, Rune,      (Enrage, Track/Amplify.damage, apotic shield, meld/sand.storm, Guardian.angel, Pipe, -urn charge, Mom, Mjollnir static charge, Test of faith, drunken haze, enchant totem, gush/anchor.smash, grave.chill, living.armor

Q entangle(frostbite O,overgrowth O) ensnare (naga X, neutral troll X, meepo q O, ember q O, druid claw O,

Q blood rage  from allies? : X dispel good buffs,

Q ""channel and  purge ""

Q 아군 버프,enemy buffs (magnus W, bloodlust,   bloodrage, repel,    ghost scepter, decrepify, ethereal.blast,                          alarcrity(x), Q unstable current rooted 0.4~0.6 second ??? A Dark pact dispel   VS fatal bond? No

(True) Purges (enemy repel removing) Type 1 3 mirror image                    : S,                                                                            (invulnerability) diffusal                          : e.A,   e-bkb block, A-bkb block                                  slow, summon dmg Satyr Banisher                    : e.A,   e-bkb block, A-bkb block                                  slow, summon dmg ShadowDemon                       : e,     e-bkb through                                             slow Unstable current(?)               : e,     e-bkb through                                             slow(ms slow+ as slow) Doom's Doom                       : e      e-bkb through(bkb x removed, but repel purged)

Brew' dispel magic                : e.A,   e-bkb block, A-bkb through                                summon dmg enemy repel on enemy x purge, enemy repel on an ally purge

Type 2 ( dispel even venomancer's R,Q, or 'stuns' )  Press the attack                  : A, A-bkb block Apotic shield (bane R/Dismember)  : A, A-bkb block Kraken shield                     : S,               dark pact                          : S,                                        (fiends, dismember, viper.strike,  borrowed time (Dismember)          : S,                                         ->bug pudge still channeling  time lapse                         : S,                       ?5초전것 까지도, 피통변화도 바뀜

A dark.pact dispels viper.strike

Type 3 (almost similar to Type 1 purges) Bloodrage                         : e.A, e-bkb block, A-bkb block             buff/debuff itself + purging invoker tornado                   : e,   e-bkb block eul                               : e.S, e-bkb block, S-bkb block brew storm cyclone                : e,  (dispelled by storm Q [Dispel Magic])

Instance kill(cullingblade, ice blast ??) : e, purge enemy buff Type 4 ( magic immunity(almost similar to Type 1 purges)) repel bkb blade.fury, rage,

Ethereal : Becoming Ethereal will also remove certain buffs. (??) (naga Ensnare, phase, ghost scepter->magic immunity)
 * naga : disjoint, invulnerability, purging

fatal bond(?) doom, ice blast, rupture, enfeeble, maledict, orb of venom, fatal bond, poison sting
 * 강한 debuff

Invulnerability granted by transformation(true form, mirror image

Attack effect & Cleave, Crit
bonus dmg ability : backstab, item : feedback, shad blade

cleave (attack effect) ability : tide bringer, great cleave, psi blade* item : battle fury ex) shad blade(item*) + psi blade*(ability), shad blade(item) + tide bringer(ability)

A quelling blade => attack effect 로 취급 (cr가능 [by walrus punch], cl일부[bf O, tidebringer X])

A Quelling blade bonus damage: illusionuse = Yes (illusions reduction -> (*1.32/1.12)) A Quelling blade + bfury = 35% 감소 적용

Q cleave 정확한 범위? 공격하는 방향으로 공격자 바로앞부터 radius Circle (doom 140 melee attack ??) Q Cleave and bonus damage(ex, 스펙터 desolete)

Q cleave + (lothar o, backstab x, feast ?, manabreak X, quelling blade △[TidebringerX, battle Fury O]) Q emberW/juggQ => cleave(Battle fury)

Q lothar vs tower

illusions & attack speed
http://www.playdota.com/mechanics/illusions

treads XX armlet X

yasha O Sny O Manta O

Innerbeast O endurance aura O

TA
(board 에 죽일때 데미지 -> 본래 dmg나옴) (Q lifesteal HP 1 에 쓰면? -> 실제 상대가 받은 데미지 량만큼 heal됨) (Mana break mana 태운 양 만큼만 데미지)

Psi blade (pure) : target대상에 입힌 데미지 그대로 뒤의 적들에게 데미지 (뒤의적들의 armor는 무관 ∵pure dmg) Refraction쓰면 기본 + raw dmg 이므로 Psi blade에도 적용됨 Deny시 Refraction charge 감소 X => Refraction + deny -> Psi blade 계속사용

TA+shad blade -> psi blade됨

죽일때 본래dmg대로 spill dmg들어감

Q TA Q 보이는것

Q TA Q vs Acid Spray

q
http://dotasecrets.wordpress.com/2009/09/23/kill-or-not-culling-blade/ Q axe R ice blast blademail fatal bond ? >6000 carapace dmg between 20-??

Q Sprount  Vision?

Q kunkka Tidebringer VS siege creep

Q Schuchi VS Cog

Q Exorcism Invisible hit?

A force staff -> tp, trav boots, freezing field, death ward 전부 cancel안시킴    *freezing field 위치이동 shadow amulet, meld -> 포셉에 전부 풀림

Chronosphere -> only fv moved, All Other paused units X Black Hole -> only works on enigma, All other inflicted units X

Q force scepter VS dismember

Q Smoke vs Sandstrom

Q CK revision

Q Two Basher Stack?

Q 언다잉 좀비 -> illusions  /    타겟죽으면 옮김?

Q player-based unit 절벽밑 miss확률?

Q backtrack vs AOE

A 유령의홀 ensnare => 걸리기전에 쓰지말고 걸린후에 써야함.

Q charge and distance magic stick - 1200 in vision urn of shadows - 1400

Q batrider for scep, hook to bat/victim Q Batrider Q illusion사용? Q 루빅이 박쥐Q 뺏으면

Q 판별법

1. 도끼, io, chen, 2. rupture대처 3. tp 타이밍

Q dagon ; delayed damage after the animation

Q OD sanity's eclipse and Atos tips ??

Q puase/banish  WIP

Q naix infest Lifestealer gains experience while under the effects of Infest. 더블킬

Q mirana R, if mirana dead?

Q 광역스턴 tinyQ, centa Q, slardarW, earthE, nyx, jakiro w,

Q Divine Rapier can be purchased by a courier, but cannot otherwise be picked up by a courier.

Q linken / Refresher

Q list of X PRD skull, abyssal, greater bash17, alpha wolf crit,

essence aura, counter helix17, moment of courage.

(PRD는 모두 5%의 배수, critical strike, bash, shield..)

Q essence aura / Axe skills

A damage calculation toward proc apotic shield             : after reduction, all dmg mana shield               : before reduction, all dmg

flame guard               : before reduction, magic dmg item_pipe                 : before reduction, magic dmg

bristleback(quil proc)    : actual dmg done, all dmg kraken shield(purge proc) : actual dmg done, physical dmg

Q 나무파면 지도 fog 에 그냥보임? : delayed

A io tether range : 1800   (>700 to 300)  break :900 relocate vision, channel ability/ io tether -> Blocked by Magic immune,   but x dispell after tether

Q 6.79 sb R  VS  force scepter

Q charges magic stick  new urn slot priority blood stone slot priority bottle

Q True stike mkb, headshot(40%?), walrus punch,

Q stun sky nyx impale 0.52 lion earth spike 0.52 torrent (pause?) 기술 안맞음 1.53 toss telekinesis Ravage 0.52 burrow strike 0.52 Walus punch 1

Q Counter helix stun O/ bash X ? 퍼지R 같은 메즈?

Q Primal roar    side damage/bkb

Q Timbersaw W+Q Q데미지 범위

Q Axe Q  VS   ursa W

Q 스나 R  VS   tp

Q 불꽃 R중복

A diffusal feedback   blocked by magic immunity? mana 1 남은상태에서 때리면? ->AM mana break  dmg by exact mana burnt

Q reactive armor VS Skill dmg auto-attack만 계산 -> counter helix, reactive armor, tranquil boots(ex. swarp break X),

Q tranquil boots projectile break When (hit/flying)?

Tranquil boots MS bonus on illusion only 25 (75-50) 6.79 Tranquil boots illusions에 문제

A Orb attack 도 tranquil boots Break함 -

Q sk R slow 범위/debuff on hero?

Q same as taken  amli랑   지정 amli랑 *stack?

Q 안보여도 공격 Leshrac W, static field 보이는것만 공격 flack cannon

Q lich R VS  invulnerability

Q Dispersion * Reflected damage does not disable items like Blink Dagger.

Q Chakra magic bkbblock ?

Q Channel breaker through magic immunity : toss, lasso?, roar?, berserker call?, ensnare

Q pipe pipe pipe Chakram pure dmg 못방어?

Q 백도어방지범위

Q Mirana Leap   vs   Storm W

A 루빅 trap 유지됨   ta  trap + ...

invi4종 shad blade -> (2) vendetta -> (3) shad walk -> (3) meld -> (3)


 * shad blade + (vendetta + shad walk) 안됨  => 기술 우선

A tidehunter W rupter dispel?? X dispel

Q tiny로 건물추뎀 % 범위 tower/building dmg들어가는 차이? spirit Bear 건물추뎀

Q Tusk Frozen Sigil   building?

Q Tusk R, lifesteal

Q 닉스 carapace Sile E에 안통함 (Lastword damage -> Enemy skill effect/damage -> silence) magic immune에도 안통함

Blademail Carapace 무조건 영웅에게 반사(??), after all reduction (dmg >20 ??) >피해반사 기술들, 반사대상, 반사량(reduction), 데미지없이 효과만 있는 기술은???

Q sile E Lastword damage -> Enemy skill effect/damage -> silence

Q mjollnir

Q Illusions char. self (pl, spectre, naga, Ck, Manta_users enemy (morphling, SD, DS,

Q Skadi+illusion(manta..)?

A Axe Q tower? X

Q jugg Q + invi?

Q Kunkka R to ally HP removal

Q Nyx Q Unit Target도 됨?

Q Stongaze쓰다 스턴먹으면 멈춤 -> 다른 long-casted spell? Epicenter -> 죽어도 지속

A Axe Q orb -> orb작동

A 고대크립(magic immune[spell immunity라고 표시])/로샨(spell block)   Arcane orb 사용

Q viper strike This skill does allow for heroes to be denied. ?

Q TOWER / FOG OF WAR

Q dust 먹고 크립도 보이남 -> 중립크립도 보이는듯?

A lifesteal siege unit한테됨/ tower는 안되는듯?

Q Corrosive skin and bottle

Q DS ion shell on 적팀 -> 적팀 리키 죽음

A dark seer다중스택

Q Last Word : You have basic vision over the Last Word target while the initial debuff is on it.

Q Drow  Precision Aura  -> base damage? (to DR), raw damage (to allies)

Q Jugg Healing ward : building? ward?

Q attack wo/ losing invi. treant, riki slark

Q weaver VS razor Schuchi purged? by unstable current

Q Puck E/D  in Ensnare    안됨/됨

Q soul ring 사용뒤 마나또 채우고, 마나 사용하면?

A 아바돈 W로 흡수해도 평온의장화 깨짐

Q bane Nightmare => orb쓰면

Q shift ctrl -> auto-attack follow-

Q Clinkz같은 wind-walk 유닛 크립캠프에 어택땅찍으면 최대사정거리에서 안쏨

Q Orchid can target creeps. golem??

Q Death pact같이 HP변하는 buff 사라질때, 공격받는 화면표시

A Wall of replica  Initial dmg   illusions 생성시마다 O A Slow orb effect(arrow effect)   Frost arrow(x), frost attack(, Cold attack A all random 시 swap 해도 골드안깎임, 기술찍고 스왑하면 그대로 남음, 아이템도 구매자가 가지고감  나는 랜덤 ally는 평픽시는 swap자 -100 -150?

Q swap 머니  사용후하면 ? (올랜덤시)

--- --- --- Q deny 3 Qop, doom, gale

5 rot, alche w, mist coil, nightmale, bloodrage slarkQ, double edge,   +aa,

viper?

Q Spells last the same duration on Dominated units as they would on a hero. -> Chen??? Dominated unit is not able to block other units from moving. wtf?

Q Pipe /arcane orb

Q 리키R silence -> 아닌듯??? skyrath -> invi break

Q Synergism - 초반인비(현상금,거미,클링츠, ) + Ion shell

- - Experience QQ 죽고 소환물이 상대를 죽일때 경험치 ??? (골드는 항상 들어옴)

normal 240 원거리 에서 기술 100 원거리 에서 소환물 0 죽은상태 XX

QQ map error Radiant safe 2차 숲길

Q siege creep (<Building) "Lifesteal" searing frost curse of avenus nether blast item_force_staff

eidolon acid spray (armor - only) rocket barrage breath fire ?

counter helix Greater bash (both bash, dmg; not hit by c.o.d) illuminate

Q counter/ skill magic-immunity, blink, invulnerability, transform , invisible , carapace, blademail, purge&dispeller(

- -

Q SB Q(* Some items are usable during the charge without interrupting it. Using Black King Bar right before you strike will ensure your charge doesn't get countered.) R

Q Collision Size

Q Linken 애니메이션 적에게 보임?

Q linken에 막히는 범위기술 burrow strike, es Q, lion spike, nyx Q,

Q Dismemeber(agha) heal량

Q2 True sight 주는 기술 기술시전후 true sight는 아니어도 맞는 기술

A Pa blur / invisible->작동안함   fog->작동함

Q2 WIP invisibility, vision

Q2 Weaver and Vampiric Aura

Q3 Pugna decripify + E blade

A self-damage BKB defence

Life break -> 막아짐

Q3 Clock Cog 3hit by Illusions

Q 디나이시 작동siege unit (/ building) /attack modifier bash, refraction+psi blade?

메카

Q5 corrosive skin : 모든공격, 데미지시 Return : 평타공격, 시작시

Q6 Movement Speed/ Death prophet =>궁 공격우선순위 혈석사용

Q 매직스틱 힐트롤 소환 차지 (?)

Q1 Abaddon Clinkz  Purge??

Q2 Ghost scepter and other Status changer

phase, invisible,

Q3 Orb walk with Auto-attack On => 되는듯

Q4 Phantom Strike ->    The first attack is delivered instantly upon landing.

Q6 Tiny Craggy Ex  Stun type

Q7 Tower flying vision

A ice blast VS  shallow grave(win)

Q10 Item Passive Stacking

The strength and damage components of multiple Skull Bashers will independently stack, but the bash chance will not. => bash chances are stacking by chance-stacking rule

Bloodstone case

Q5 Axe Berserker's Call  Prevent  SB's Greater Bash ??

Q5 Sckuchi on Ethereal unit (pass through?)

A io Treads/Mordiggian =>체력회복안됨, 실제체력회복x

Q7 Fv backtrack, Hp removal, Mordiggian

Q5

riki 0.23 titan stomp  spirit

auto-attacking

Q Living Armor damage block

Q8 Zeus lightning Bolt TrueSight 3 secs?

Q9 Ogre magi ?

Q10 puck vision Illusory Orb

Q11 tree destroying--

Q18 (HP removal) Backtrack dodges Armlet's Unholy Strength

Q Huskar E 설명부족 6%*10 + 7%*4 Flying Vision WIP

Answers
A cleave range(attacker-2radius, not from attacked unit)

A smoke Brewmaster earth 1025 -> smoke gone

A mana leak : 300 distance in less than 0.1 second Rupture : 1300 distance in 0.25 seconds lasso 400 units in 0.05s

meat hook 1300 units at a speed 1600

A Unstable Concoction cannot be disjointed.

A Unstable current : X work when point-target casted spell of both (point-target/unit-target)able spell

A aghanim after spell steal => 업그레이드됨

A Legion W+E+R  yes. A buring spear 후 ghost scepter -> +40% magic dmg.

A slow(frost) arrow 3 DR, creep, Skadi(magic immune through)

A Bottle 1/3, 2/3  => Courier 슬로우 안됨

A Surge ability Surge, lycan, schuchi, haste rune, stampede

A silence :orb Orb/toggle 모두 silence함

A Slardar Amplify damage *Does not provide vision when applied on creeps.

A kunkka E ILLUSION 사용가능X animation만O

A JAKIro vs Serpent Ward X

A MS (base+flat) * ( % 보너스 or % 슬로우 의 합 )  0< ≤100 -> 최대100까지 slow됨

A Swarm do not Hit warlock Golem

A instant killing 3 (culling blade, ice blast)

A Axe R illusions에도 먹힘 cd 재생, buff

A blademail works on creeps

A Broodmother - Webs have a 150 sight range, and don't prevent neutrals from spawning. (confiremed)

A Broodmother - Spin Web  Wind walk? O 아군/적 에따라 다름? 모두같음

A Walrus and Cleave O

A amulet force-staffed? -> 제거됨

A Orb 날라오는도중 Ghost Scepter -> 회피됨

A Warlock golem : chronosphere(영향받음), song of siren(X), ston gaze(X)

A SB 차지중 Shift 예약 못함/ 대부분의 아템은됨 A riki backstab siege크립한테 안됨

A diffusal blade purge   Panda R에 쓰면  영웅취급됨   바로 안죽음

A OD essense Aura item X    정말? O

A Ghost scepter / physical abilities -> 데미지 안받음 anchor smash로 실험

eye of the storm swarm

poison touch counter helix Slithereen Crush death ward

Living Armor on Damage Block article
I noticed you have added Treant's Living Armor to the Damage block page a few times now. I would direct you to the changelog for version 6.77c, when Living Armor was changed from blocking only physical damage to blocking all sources of damage. For this reason, Living Armor is no longer considered damage block and does not belong in that article. -- Stupid Lemon Eater  18:36, 8 October 2013 (UTC)

Tik
TIk DAMAGE Q URN of shadows venomancer viper Q axe W qop batrider dark seer

Q smaller amount ion shell 1/10 dark pact 1/10 AVALANCHE 1/4

concepts, issues
Damage amount break salve           : 20 (before reduction)                                                              self-damage cancel clarity         : 20 (before reduction)                                                              self-damage cancel bottle          : 20 (before reduction)                                                              self-damage cancel urn of shadows  : other than creep damage                                                            self-damage cancel  (pudge rot) tranquil        : any auto-attack(skill-damage x-block)                                              self-damage cancel  (illusion, ally deny when doomed)
 * Regen Rune 도   : damage 20 cut 인듯                                                                 self-damage cancel

tarrasque       : from player-based units (or Roshan, not creep and towers) 4/6(밀리/레인지)         self-damage X cancel (확인->rot, bs Q ?) Blink dagger    : from player-based units (or Ro3) 3 seconds                                         self-damage cancel

Refraction         : 5 (after reduction) Cold snap          : 10 (after reductions)                                                           self-damage X (Does not trigger on self damage) Recall             : player-based damage Gravekeeper's Cloak : 2 (after reduction)                            self_damage X io relocate         : 'disable'

A soul assumption 110 after reductions


 * Poison sting, Dispersion  dagger break exception   (poison sting is questionable)   damage  exceeding 20(before reduction)

Q Ranges sentry (true sight) 800

Q 분화 hp removal ghost form (ethereal)

실질 physical 기술 + medalion?
exorcism omnislash death ward unstable concoction quill spray poison touch slithereen crush anchor smash shadow wave? echo stomp/earth splitter eye of the storm the swarm

counter helix return

vendetta meld

Attack Modifier
0. ability (manual) 1. conditional (item; maelstrom, mjollnir) 2. ability (auto) 3. standard(item)

(reality lift +dmg)

Attack Modifier 1 UAM passives(Mana break, Fury swipes, [Lifesteal]s, Chance passives(Maelstrom, Mjollnir, Entangling craw),

2 non-UAM passives(Necromastery, Backstab, Essence shift, Desolate, [bash]s, Curse of avenus, 1 crits(normal chance crits, pseudo-crits)  +item crits  2 killing passives(Greevil, Blood bath, sadist ,) 3 etc (geostrike, overload, nethertoxin, geminate attack, 3 Arrow effect(UAM auto-cast) : all ranged, all 7,    +jakiro (liquid fire) Searing arrow*, Frost arrow, Impetus, Burning spear, Arcane orb, Glaives or wisdom(p), Poison attack(slow)     +jakiro (liquid fire) 4 Multiple target 1 non-AOE (fixed target number) : Split shot, Moon glaive 2 AOE [Cleave]s (sven, kunkka[cooldown], magnus[buff], Tiny's Grow), psi blade    * item (battelfury) Splash (dk, jakiro, serpent ward  etc (Flack cannon(limited, activated passive)

5 Attack speed (fiery soul, Berserker's blood

Bonus damage

+raw 표시 Enchant totem, Alarcrity, empower, God's strength, BB's warpath, BLOODRAGE, INSATIABLE BITE, Aura(Vengeance Aura%, Luna blessing+, Precision Aura%, Packleader's Aura%, Feral impulse%), lycan(howl+, feral impulse%) Static link, Necromastery, Refraction

+raw 표시안됨 (cleave 여부) backstab, feast, fury swipe(U), druid(synegy:bear bonus damage+, battle cry +dmg) nethertoxin, geminate attack, searing arrow(U) *lothar o, feedback(U), mana break(U)

-% split shot Focus fire (raw dmg preserved when w/ agha.)

Attack Modifier 2 (Query the extent of typical lifesteal)
lifesteal : 평타에달린것, physical

m*Invoker - Alacrity (1)
 * Ursa - Enrage (1?)
 * blood rage (raw)
 * war path (raw)
 * enchant totem (raw)
 * static link (raw)
 * necromastery (raw)
 * luna blessing (raw)
 * howl (raw?), feral impulse (raw)
 * astral spirit (raw)
 * insatisable hunger (raw?)
 * death pact (raw?)


 * empower (raw)
 * grow (raw)

m*Diffusal Blade (3300) - Feedback m*Slardar - Bash (2) *Sniper - Headshot (3?) *Templar Assassin - Refraction (1)( m*Lifestealer - Feast (2)
 * Anti-Mage - Mana Break (2)(cr x, cl x, ls
 * Brewmaster - Earth - Pulverize
 * Clinkz - Searing Arrows (s) (2)(cr X,
 * Riki - Backstab (s) (2)
 * Ursa - Fury Swipes (2?)

m*Tusk - Walrus PUNCH! (cl o)

m*Bounty Hunter - Shadow Walk (3)
 * Nyx Assassin - Vendetta (3)
 * Shadow Blade (3000) - Shadow Walk (special)
 * tide bringer (3)


 * critical strike chaos bh jugg lycan pa sk


 * precision aura (raw), markmanship (/raw)


 * synergy (+), battle cry (+)


 * troll bash (s)
 * nethertoxin (s)

Hex
xblock : corrosive skin, reactive armor, craggy block : bristleback, kraken shield,  (??)

Q berserker's blood HEX QQ HEX : innate (armor, regen, resistance, stat, evasion, gem , dmg block,

(universal) (physical dmg block) (11

triggered ability(HP removal)
Counter helix             (r) (H x blocked)

Return                   (r) (checked in wiki) Corrosive skin            (All) (H x blocked) reactive armor           (r) (H x blocked) Craggy                   (r) (checked in wiki) (H x blocked)

Bristleback               (H blocked)

Refraction Backtrack                (H x blocked) evasions              (H blocked)

Dispersion (x trigger blink.dagger break)

Blademail Carapace

spell triggered overload, static field, unstable current

cast point
Q echo stomp 0.4/0.8   cast point + spell point

Q nether strike -> naga ensnare(이어짐), frostbite(처음부터),


 * long cast point (requiem 1 0.67/0.4, teleportation 3 0.5/1.17, assassinate 1.7 0.3/0.51, poof(x channel)1.5 0.5/0.5, nether strike 1.2 0.47/0.8,          [By Rubick spell steal]
 * delayed-casted ability (relocate, echo stompX(channel)

ice path(X)0.65/0.3+0.5(*), Leshurac's split earth(X)0.7/0.8+0.35, Fissure(X)0.69/0.5 (Spells with extended cast times)

->lothar, eul (long-casted abilities, channeling abilities, Toggle abilities
 * long-casted ability (buff, centered on hero, relatively long duration) :luna R, eye of the storm, leshrac R, exorcism, epicenter, static link, stongaze, firefly, sb Q, Clock Q, gyro Q, blade fury[magic immune], flame guard,

use.item&skills While using Other Skill skill + item conjunction blink x, eul x, urn x, mjollnirX      force staff ?, regen items x,
 * sb Q + bkb, dust, windwalk, smoke, invi.rune, mom, necro, drum      ->특정조건을 유지해야만되는 buff
 * buff exorcism +windwalk,                                          ->본체의 상황변화에 상관없는 buff
 * tp channeling : ability(windwalk,       item(windwalk,           smoke x, invi.rune x,
 * freezing field channeling :

Q eul w/ long-casted abilities : exorcism, epicenter, battery.assault,

Toggle ability
Toggle ability mana shield Io overcharge Io spirit sunray split shot rot pulse nova agility gain o Troll Q o item_armlet

Windwalk abilities item_lothar

1 abilities that do not cancel TP channeling (http://dev.dota2.com/showthread.php?t=108805) Toggled abilities Wind Walk abilities Buff (self, no motion) : whirling death(x quill spray), Blade fury, (하나있음), Sprint, Strafe 자동발동 (Burrowed time, counter helix, 회수스킬 (Chakram return X, Astral spirit return O,

Shiva's Guard, Phase Boots(using item/abilities break phase), Mom, Armlet X Ghost scepter(tp after Ghost scep. also X due to balance), blade mail(X)

Q Ghost scepter and item use(magic wand) A ghost scep+decrepify? ghost scepter *1.4 만적용

2 Other channeling (freezing field)

3 exorcism, epicenter, blade.fury, battery assault,

4 charge of darkness,

Toggle-like song of siren (X)

Creep technique
creep(ro3, ancient 모두), tower aggro

2분마다 체크

저멀리 떨어진 영웅 auto-attack 눌러도 500범위내에 크립 어그로 끌림

디나이시 어택시작할때 50% 이하인지 체크함

처음 8분 속도변화 -> (위치X)시간에 따라

Magic immune & Spell immune
magic immune Magic immunitys Animal courier -> shuriken 쓰면?

Ancient creep spell immunity warlock golem (hex O) (spike X)

Brewmaster warriors

ward, heal ward, plag ward, serpent ward

spell immune linken Roshan

siege creep (frost arrow o, spell x.. tower/building ( magic immunity (bkb, golem? spell imuunity (linken, roshan?

Q summons referring spell immunity

Brewmaster R -> Resistant skin Plague ward -> Spell immunity Creeps (roshan, ancient, mud golem) -> Spell immunity Warlock Golem Familiar Necronomicon

Table of hero attributes
base str 1st sb  / jakiro grow str 1st centa / magi, treat,ursa, venge, wr, enchant, magina base agi 1st riki/  tusk, brew grow agi 1st pl/ mag, slardar, ns

starting armor

Synergism
Q Bash: Bashes and Critical Strikes can proc off of the same attack, but only bashes that deal physical damage will be multiplied.

Synergism - 초반인비(현상금,거미,클링츠, ) + Ion shell 공속 + 확률발동 (crit, UAM 근접기, invi

physical damage -> medallion, desolator, cuirass, CRITICAL, early physical skill -> medallion

+raw dmg (type 1) + 크리티컬

base dmg bonus (Attribute,  ) + % dmg bonus

invi 캐릭터 + diffusal blade (근접)

힘캐 evasion (Halberd{힘케orHP낮은케, 상대 3-4패시브 평타캐리상대,

map
각지역 mid-중형캠프, 지도보다 소형, 55초에 풀링해야됨

다이어 탑 라지캠프 좌측위 지도보다 풀링지역 더 작음

Disassemble
Domi -> 완갑 + 흡혈 E blade -> 고셉 + butterfly Abyssal -> 배셔 + 디레 몰니르 -> 맬 + 퀴라스 산야 -> 샌지|할버드 + 야샤|만타