Cyclone



Cyclone is a status effect that causes afflicted units to be lifted up, completely disabling them, but also rendering them invulnerable to all sources of damage, similar to being hidden.

Cyclone dispels the target, removing some positive effects from enemies (with the exception of ).

While under the effect of cyclone, units cannot be targeted by attacks and most abilities. There are some abilities that affect cycloned units, such as and, although they do not deal any damage to them because of the invulnerability.

After being lifted by cyclone, unit starts rotating counter-clockwise. If cyclone effect ends normally, unit lands facing the same direction as they were before being cycloned. However, if cyclone is ended prematurely (e.g. dispelled), the unit will land facing the same direction as they were while in mid-air.

After being lifted by cyclone, x coord and y coord of unit change ±50, which would cause some certain abilities trigger by out of distance, such as and.