Bane/Old Abilities

Fiend's Grip (Pre 6.58)
{Ability
 * game = Dota 2 old
 * name = Fiend's Grip (Pre 6.58)
 * image = File:Fiend's Grip icon.png
 * type = ultimate
 * description = Uses dark magic to grip a target enemy unit and damage heavily. It cannot move or attack.
 * lore = Victims of Atropos are frequently torn apart by vivid conjurations of their own nightmares.
 * target = Target Unit
 * target2 = Channeled
 * affects = Enemies
 * damagetype = Magical
 * key = R
 * legacy key = F


 * bkbblock = No
 * linkenblock = Yes
 * debuff1 = Fiend's Grip
 * debuff1dispel = Strong


 * cast point = 0.53
 * cast backswing = 0
 * trait1 = Cast Range
 * value1 = 625
 * trait2 = Max Channel Time
 * value2 = 5
 * trait3 = Damage per Second
 * value3 = 100/155/215
 * trait4 = Health/Mana Cost per Second
 * value4 = 40/60/80


 * mana = 100/175/250
 * cooldown = 120


 * notes = * This ability got reworked into the current in the 6.58 gameplay patch.


 * The health cost per second is lethal and can cause a self-deny.


 * Fiend's Grip fully disables the target, as long as it is channeled.


 * Deals damage to the target in 1 second intervals, starting immediately, resulting in 5 instances.


 * Can deal up to 500/775/1075 damage to the target (before reductions).


 * Drains 4/6/8 health and mana in 0.1 second intervals, starting immediately, resulting in 50 instances.


 * Can drain up to 200/300/400 health and mana when fully channeled.

}}
 * When running out of health or mana, the channeling ends.

Bane/Habilidades antigas Bane/Старые способности 祸乱之源/旧的技能