April 29, 2015 Patch (Test)

{{Patch layout
 * source = http://dev.dota2.com/showthread.php?t=159112
 * source-title = Update 2
 * source2 = http://dev.dota2.com/showthread.php?t=159118
 * source2-title = Update 3
 * source3 = http://dev.dota2.com/showthread.php?t=159299
 * source3-title = Update 4
 * source4 = http://dev.dota2.com/showthread.php?t=159343
 * source4-title = Update 5
 * source5 = http://dev.dota2.com/showthread.php?t=159366
 * source5-title = Update 6
 * before = April 27, 2015 Patch (Test)
 * after =
 * notes =

Update 2

 * Fixed and clarified many tooltips.
 * Fixed  damage reduction not working.
 * Fixed being permanently burrowed after losing the  spell.
 * Fixed being able to cast Scepter on  clones.
 * Fixed crash related to 's ability.
 * Added 2 more blasts to radial.
 * Fixed the knockback not being applied on non-radial.
 * Fixed not working with.
 * now works correctly when cast on illusions.
 * Units who are in the reflected "channeling" state are now disarmed so they can't autoattack during the "channel".
 * is now reflectable, and reflects the incoming stun duration.
 * Reflected abilities now reflect the correct // level.
 * Reflected now credits double the reward for a winner. Previously no one received any rewards when reflected.
 * The first bounce of and  can no longer cause a reflect.
 * is now reflected (with an independent channel) when the projectile hits. also now procs on projectile hit rather than on cast.
 * is no longer reflectable.
 * is now blockable with and reflectable.
 * is now properly reflected.
 * , when reflected, now places the units at a random location between the two units.
 * Fixed not giving mana when healing is disabled.
 * Fixed knockback not working while ed.
 * Fixed reflected particle effects drawing to the center of the map.
 * Fixed clones not receiving.
 * Fixed the first beam of not working if cast in FoW.
 * and are now reflected after the blink happens, rather than before.
 * Shared s can now eat enemy wards.
 * now applies the debuff when the attack lands.
 * Fixed with  and Scepter not applying.

Update 3

 * Fixed triggering on self damage
 * Fixed being able to skill Hurl Boulder from Mud Golems
 * and Eject now occupy the same slot and switch when cast.
 * now procs magic stick
 * Fixed active stacking
 * Fixed multiple having stacking lifesteal
 * and now share cooldowns
 * Fixed  Aghanim's Scepter spawning too many treants
 * Ward stacks are no longer disassemblable
 * Fixed Shared Tango and ward interaction
 * Fixed Shared ward combine interaction
 * Fixed swapping ward type interrupting commands, invis, or channeling
 * Updated effect
 * Fixed Bot Builds being wrong
 * Fixed some item icons being old item icons
 * no longer affects Roshan
 * Fixed 's Aghanim's Scepter not working on allies
 * Fixed gaining flying vision during
 * Fixed Doomlings not having their cosmetics equipped
 * Fixed illusions not transferring the Aghanim's buff from

Update 4

 * Updated sound effect
 * Added sound to Mud Golem's Boulder
 * Updated sound duration
 * Updated sound
 * Updated delayed impact sound
 * Fixed various sound related bugs
 * Updated animations for  and Eject
 * Fixed various item tooltip total costs
 * Fixed not healing  with
 * Fixed sometimes failing to work on allies
 * Fixed silence duration being wrong
 * Fixed visual effect with Scepter
 * Fixed cases where 's abilities could appear in the wrong order
 * Fixed Scepter interaction with
 * Fixed triggering  and  multiple times
 * Fixed Break disabling
 * and now share cooldown
 * Fixed Break causing to do no damage
 * Various tutorial fixes
 * Fixed various bugs with Combined Wards
 * Updated tooltip
 * Fixed various bugs with
 * Fixed multiple s stacking bonus night vision
 * Fixed Scepter interaction with
 * Fixed Alt Clicking with and
 * Toggeling between ward types no longer breaks channeling
 * Ward miss behavior now extends to missing on the source rather than only due to terrain
 * Updated the Cast behavior code (wasn't active in previous Test update)
 * Fixed Scepter interaction with
 * Fixed the previous update causing to be unreliable in when it procs
 * Fixed various bot bugs
 * Fixed a gold exploit with Wards
 * 's now follows the same rules as 's  when it expires
 * 's no longer casts Aghanim's granted abilities from the cloned unit
 * Fixed Scepter Sound
 * Fixed Scepter not ending when the target dies
 * Fixed various other minor issues with Scepter
 * Fixed UI not showing an error when attempting to incorrectly cast on allies
 * Fixed 's Scepter having a global range
 * Fixed various UI issues with 's Scepter upgrade
 * Fixed beign able to cast on non-heroes
 * Fixed allowing an allied hero to continue channeling teleport
 * Fixed dying while burrowed
 * Fixed Scepter interaction with
 * Fixed and  range indicators
 * Fixed using items in
 * Fixed Unburrow giving Magic Stick charges
 * Fixed clones being able to restore mana with
 * Fixed 's last word tooltip
 * Fixed Scepter interaction with
 * Fixed not obeying require stop option
 * Fixed bots with
 * Fixed a crash
 * Fixed allowing you to steal 's
 * Fixed interaction with charges
 * Fixed various bugs where the position of wasn't the same as the
 * Fixed Scepter not obeying the 2000 range limit
 * Fixed various bugs with
 * Fixed various bugs with heroes dying under 's Scepter
 * Updated sound for giving Scepter to an ally
 * Fixed various Item Quality labels on new items
 * Fixed and  adding counter buffs to units that reflect them
 * Fixed not reflecting
 * and can now be reflected

Update 5

 * Various tooltip updates
 * Fixed with Whirling Axes
 * Fixed creating invisible invulnerable illusions
 * Fixed 's shield color
 * Fixed with Scepter
 * Fixed interaction with
 * 's Scepter buff now counts towards net worth of that hero
 * Fixed with
 * Fixed not giving vision
 * Fixed and  damage on Roshan
 * Fixed an issue causing heroes to have priority over trees when trying to use Tangoes and Wards
 * Fixed not being disabled by Break
 * Fixed Combined wards granting 100 bonus HP
 * Fixed revealing techies mines when under
 * Fixed the reflection behavior with
 * Fixed item interaction while d
 * Fixed behavior with  Scepter
 * Fixed casting Scepter on units like Spirit Bear
 * Added Legacy keys for, , Mud Golem's Hurl Boulder and Ancient Thunderhide's Slam and Frenzy
 * Fixed not being affected by
 * Fixed being Spirit Bear being able to consume
 * Fixed some Bot bugs
 * Updated VO lines for casting
 * Updated VO lines for casting Aghanim's Scepter
 * Fixed upgrading BoT while teleporting
 * Fixed toggling wards breaking invisibility
 * reflection is now triggered when the initially tossed unit lands
 * reflection is now triggered when the snowball hits the target
 * Fixed and  animations
 * Added cast animation
 * Updated effects for Scepter
 * Fixed interaction between and  Scepter
 * Fixed multiple instances of either of  stacking

Update 6
}}
 * Fixed various crashes with
 * Fixed Select Hero with
 * Fixed with
 * Fixed Spirit Bear with
 * Fixed behavior of +  illusions
 * Fixed stats not carrying over to secondary illusions
 * Fixed 's getting the bonus from