Version 7.27b

Heroes

 * Base health regen increased from 0 to 0.5.
 * cast range increased from 500 to 575.
 * Level 20 Talent increased from +70 Damage to +80.
 * Level 25 Talent increased from 340 AoE to 375.


 * radius increased from 200 to 250.
 * Level 20 Talent increased from +350 to +400.
 * Level 25 Talent increased from +40 Regen to +50.


 * mana cost reduced from 40/60/80/100 to 40/55/70/85.
 * Level 10 Talent increased from +140 Attack Range to +175.
 * Level 20 Talent increased from +65 Damage to +70.


 * Agility gain reduced from 3 to 2.8.
 * Level 10 Talent reduced from +10 Strength to +9.
 * Level 25 Talent increased from -45s Cooldown to -50s.


 * Base armor increased by 1.
 * Agility from 15 + 2.4 to 16 + 2.5.
 * duration reduced from 50 to 45.
 * Level 10 Talent changed from +6% Cooldown Reduction to +350 Cast Range.
 * Level 10 Talent changed from +30 Attack Speed to +200 Health.
 * Level 15 Talent changed from +325 Cast Range to +15% Cooldown Reduction.
 * Level 15 Talent changed from +250 Health to +50 Attack Speed.


 * kill threshold increased from 250/325/400 to 250/350/450.
 * Level 10 Talent changed from +8 Strength to +25 Attack Speed.
 * Level 15 Talent changed from +35 Attack Speed to Attacking Procs.
 * Level 20 Talent changed from Attacking Procs to +150  Threshold.


 * Base attributes reduced from 23 to 22.
 * mana cost increased from 90/115/140/165 to 110/130/150/170.
 * Level 15 Talent increased from +7% Spell Amplification to +9%.
 * Level 20 Talent reduced from +40 Movement Speed to +30.


 * Agility gain increased from 1.5 to 1.8.
 * turn rate slow reduced from 70% to 40/50/60/70%.
 * scepter secondary target range increased from 450 to 550.
 * Level 15 Talent changed from +2s Burn Duration to +5  Damage.
 * Level 25 Talent increased from -8s Cooldown to -10s.


 * mana cost increased from 50 to 60/65/70/75.
 * mana cost reduced from 80/85/90/95 to 80.
 * Level 15 Talent changed from -14s Cooldown to +200  Vision.
 * Level 20 Talent increased from +400 Health to +450.
 * Level 25 Talent increased from +80 Damage to +100.


 * Intelligence increased from 18 + 1.7 to 21 + 2.0.
 * Has been reworked. Increases your attack speed by 50/80/110/140 and your spell amplification by 6/12/18/24%. Drains 2.4/2.6/2.8/3% max health per second. Self or ally hero cast (provides half attack speed for allies). Lasts 8 seconds. Cooldown 14/12/10/8. mana cost 25/30/35/40. Not lethal.
 * Bloodrage can now be cast without interrupting movement.
 * No longer grants attack speed.
 * Now provides 6/9/12/15% of max health as a heal for creep kills and 12/18/24/30% for hero kills. Grants half healing if you are within 300 radius of a dying enemy creep or hero.
 * Level 10 Talent increased from +5 Armor to +6.
 * Level 10 Talent changed from +20 Attack Speed to +30  Attack Speed.
 * Level 15 Talent increased from +60 Damage to +75.
 * Level 10 Talent changed from +20 Attack Speed to +30  Attack Speed.
 * Level 15 Talent increased from +60 Damage to +75.


 * Base mana regeneration increased from 0 to 0.5.
 * Damage spread reduced from 48-62 to 51-59.
 * Track mana cost reduced from 65 to 60.
 * Level 10 Talent changed from +20 Damage to +40 Damage.
 * Level 10 Talent increased from +15 Movement Speed to +20.


 * no longer has a separate value for creeps.
 * Mana cost reduced from 80 to 50/60/70/80.
 * Damage rescaled from 100/160/220/280 to 75/150/225/300.
 * Backswing animation time reduced (from 0.67 to 0.4).
 * Earth movement speed increased from 325 to 330/350/370.
 * Storm attack damage increased from 20/40/60 to 30/50/70.
 * Storm mana capacity increased from 500/750/750 to 900.
 * Fire attack backswing animation time reduced (from 0.57 to 0.3).
 * Level 10 Talent increased from +150 HP to +175.
 * Level 25 Talent reduced from +140% to +120%.
 * Level 10 Talent increased from +150 HP to +175.
 * Level 25 Talent reduced from +140% to +120%.


 * Agility gain increased from 2.8 to 3.2.
 * slow increased from 16/26/36/46% to 20/30/40/50%.
 * Health increased from 280 to 320.
 * Magic resistance reduced from 40% to 25%.
 * Magic resistance reduced from 40% to 25%.


 * No longer has an active component that provides attack damage.
 * Now also returns 20/25/30/35% of your strength as damage.
 * Base damage reduced from 16/36/56/76 to 15/30/45/60.
 * Now does half damage to towers instead of full.
 * cooldown reduced from 5 to 4.
 * Cooldown reduced from 22/19/16/13 to 15/14/13/12.
 * Damage increased from 80/110/140/170 to 100/150/200/250.
 * Stun duration reduced from 2/2.25/2.5/2.75 to 1.7/2.0/2.3/2.6.
 * Mana cost reduced from 115/120/125/130 to 100/110/120/130.
 * Level 15 Talent changed from +25 Base Damage to +40 Damage.
 * Level 20 Talent reduced from +70 Damage to +50.
 * Level 15 Talent changed from +25 Base Damage to +40 Damage.
 * Level 20 Talent reduced from +70 Damage to +50.


 * now has a 30% chance to proc instead of using a cooldown.
 * Cooldown reduced from 125 to 75.
 * Illusion count reduced from 3 to 1/2/3.
 * Illusion outgoing damage increased from 40/70/100% to 100%.
 * Illusions no longer have an extra 25% magic resistance.
 * Mana cost reduced from 125/200/275 to 75/125/175.
 * Level 15 Talent increased from +12% Cooldown Reduction to +14%.
 * Level 25 Talent changed from +1.5 Max Duration to +1s Min/Max  Duration.
 * Level 25 Talent changed from -1.5s Cooldown to +10%  Chance.
 * Level 25 Talent changed from -1.5s Cooldown to +10%  Chance.


 * Intelligence gain increased from 1.7 to 2.2.
 * Attack point improved from 0.7 to 0.4.
 * Damage increased from 25/35/45/55 to 30/40/50/60.
 * Mana cost increased from 9/10/11/12 to 12.
 * is a basic ability again. Grants 110/140/170/200 attack speed and 100% evasion against ranged attackers. Lasts 3/4/5/6 seconds. Cooldown 34/30/26/22. mana cost 40/50/60/70.
 * now provides invisibility and 15/30/45/60% movement speed. Does not end invisibility when casting his spells. Lasts 25/30/35/40 seconds. Cooldown 20/19/18/17 seconds.
 * is now a scepter ability. Summons 5 skeletons in a 1300 line. Skeletons have 1000 health, but die in 2 hits and deals 30% of your damage. Cooldown 90, mana cost 150.
 * has been reworked and is now his ultimate. Consumes a target friendly or enemy creep, gaining a percentage of its hit points as max health and damage. Gains 6/10/14% of the target's current health as damage, and gains 60/80/100% as health. Lasts 65. Cooldown 80/70/60. mana cost 100. Cast Range 900.
 * Level 10 Talent changed from +9 Strength to +1.75 Mana Regen.
 * Level 10 Talent changed from +7 Agility to Exit Summons 1  Skeleton.
 * Level 15 Talent increased from +12 Damage to +25.
 * Level 15 Talent changed from -30s Cooldown to -10s  Cooldown.
 * Level 20 Talent increased from +100 Attack Range to +125 Attack Range.
 * Level 20 Talent changed from +325 Health to Kills Reset  Cooldown.
 * Level 25 Talent changed from +3s Attack Speed to +50/5%  Health/Damage.
 * Level 25 Talent changed from +3s Attack Speed to +50/5%  Health/Damage.


 * vision duration reduced from 10 to 8 seconds.
 * Level 15 Talent changed from +12 Strength to +1 Hit To Kill.


 * Movement speed increased from 275 to 280.
 * Base intelligence increased by 2 (base damage unchanged).
 * Radius reduced from 835 to 810.
 * Scepter delay reduced from 2 to 1.75.
 * Level 15 Talent increased from -2s Cooldown to -3.
 * Level 15 Talent reduced from +8% Magic Resistance to +6%.
 * Level 15 Talent reduced from +8% Magic Resistance to +6%.


 * Agility increased from 12 to 18.
 * Base armor reduced by 1.
 * Mana cost reduced from 100/130/160/190 to 60/90/120/150.
 * Damage increased from 50/100/150/200 to 100/150/200/250.
 * Cooldown refined from 60/50/40/30 to 60.0/50.0/40.0/30.0.
 * slow duration increased from 0.75 seconds to 1 second.
 * Level 10 Talent changed from +10% Evasion to +75 Radius.
 * Level 15 Talent changed from +100 Radius to  Provides 400 Max Health (Does not heal, maintains health percentage).
 * Level 15 Talent changed from +10 Health Regen to +25% Damage.
 * Level 15 Talent changed from +10 Health Regen to +25% Damage.


 * radius increased from 325 to 360.
 * Jex return speed increased from 500 to 600.
 * Level 10 Talent changed from +10 Intelligence to +0.4 Stun Duration.
 * Level 15 Talent changed from +30 Movement Speed to -2s Cooldown.


 * Level 10 Talent increased from +1.5 Mana Regen to +1.75.
 * Level 15 Talent increased from +24 Heal/Damage to +30.
 * Level 25 Talent increased from +0.4 Armor Reduction to +0.5.


 * cast point reduced from 0.4 to 0.2.
 * Level 20 Talent increased from -2.5s Cooldown to -3s.
 * Level 25 Talent increased from +6 Spirits to +8.


 * radius increased from 340 to 350.
 * bug with not counting the position of dead heroes as in the fountain has been fixed.
 * Level 10 Talent changed from +20% Magic Resistance to -2s Cooldown.
 * Level 15 Talent changed from -3s Cooldown to +1.5s  Duration.


 * Base armor increased by 1.
 * Attack range increased from 175 to 200.
 * Gold increased from 20/80/140/200 to 50/100/150/200.
 * Regeneration reduced from 3/7/11/15 to 2/6/10/14.
 * backswing animation time reduced (from 1.27 to 0.83).
 * Level 10 Talent changed from +16 Damage to +2s  Duration.
 * Level 15 Talent changed from +3s Duration to +30  Damage.
 * Level 15 Talent changed from +3s Duration to +30  Damage.


 * Base damage spread reduced from 49-60 to 51-58.
 * Movement speed increased from 285 to 290.
 * Base armor increased by 1.
 * Level 10 Talent increased from +40% Blind to +50.
 * Level 15 Talent changed from +20 Movement Speed to -6s Cooldown.


 * Base strength increased from 21 to 22.
 * collision radius increased from 150 to 160.
 * damage rescaled from 50/75/100 to 40/80/120.
 * now allows him to target himself (and can kick yourself with Boulder Smash).


 * duration reduced from 8 to 6.5/7/7.5/8.
 * backswing animation time reduced (from 0.57 to 0.38).
 * Level 10 Talent changed from +25 Damage to +20 Base Damage.


 * Base strength increased by 2.
 * Fixed playing the full channel animation if it was canceled during the cast point.
 * Return speed increased from 800 to 900.
 * No longer refreshes the current buff when a new spirit is cast and returns before the previous buff expires.
 * Level 10 Talent changed from +8 Strength to +20 Attack Speed.
 * Level 20 Talent changed from +55 Attack Speed to +100% Cleave.
 * Level 20 Talent changed from +55 Attack Speed to +100% Cleave.


 * damage per second reduced from 30/40/50/60 to 25/35/45/55.


 * Intelligence gain increased from 3.6 to 3.8.
 * Turn rate improved from 0.5 to 0.6.
 * Scepter now also provides +150 attack range.
 * heal interval changed from every 1 second to every 0.5.
 * Level 10 Talent increased from +15 Movement Speed to +20.


 * damage rescaled from 30/55/80/105 to 40/60/80/100.
 * Level 10 Talent changed from +12% Magic Resistance to +4s Duration.
 * Level 10 Talent changed from +150 Eidolons Attack Range to +135  Eidolons Health.
 * Level 15 Talent increased from +0.25s Stun Duration to +0.35s.
 * Level 25 Talent reduced from +6 Eidolons to +5.


 * scepter AoE increased from 250 to 350.
 * Level 15 Talent changed from -1.2s to +275  Cast Range.
 * Level 20 Talent changed from +350 Cast Range to -1.75s.


 * Attack range increased from 550 to 575.
 * Level 10 Talent changed from +20 Movement Speed to +100 Cast Range.
 * Level 15 Talent changed from +150 Cast Range to +20% Movement Speed.
 * Level 20 Talent increased from +650 Cast Range to +800.


 * Base intelligence increased from 19 to 21.
 * launch time reduced from 3 to 2.5 seconds.
 * cooldown reduced from 20 to 18.
 * Level 10 Talent increased from +12 Damage to +16.
 * Level 10 Talent increased from +175 Health to +200.
 * Level 20 Talent increased from +12 Damage to +16.


 * Agility gain increased from 1.4 to 1.8.
 * Base damage increased by 2.
 * knockback reduced from 550 to 400.
 * no longer deals damage to Roshan.
 * Level 25 Talent increased from +150 Attack Range to +175.


 * Base damage increased by 2.
 * Base attack time improved from 1.5 to 1.35.
 * Melting Strike no longer has a mana requirement.
 * Invoke no longer triggers spell events like Magic Stick.
 * Level 10 Talent changed from +50 Contact Damage to +30%  Damage.
 * Level 10 Talent changed from +50 Contact Damage to +30%  Damage.


 * Base movement speed increased from 280 to 320.


 * mana cost increased from 135/140/155/170 to 140/150/160/170.
 * mana cost increased from 90 to 100.
 * Level 10 Talent increased from +275 Attack Range to +325.
 * Level 15 Talent changed from +275 Health to -1s Cooldown.


 * Now provides +40 Attack Speed.
 * Attack speed multiplier reduced from 1.7 to 1.6.
 * Level 15 Talent increased from +80 Movement Speed to +100.
 * Level 20 Talent increased from +100 DPS to +140.
 * Level 20 Talent increased from +100 DPS to +140.


 * channel duration reduced from 2/3/4/5 to 2/2.7/3.4/4.1 (total damage unchanged).
 * flicker no longer drops your orders between each cycle and no longer prevents orders from being queued during it.
 * Level 20 Talent changed from +250 Mana to -4s  Cooldown.


 * Level 25 Talent increased from +85% Cleave to +110%.


 * Base strength reduced by 1.
 * attack bonus increased from 10/18/26 to 10/20/30.
 * Level 15 Talent increased from -4s Cooldown to -6s.
 * Level 25 Talent increased from 275 AoE to +400.
 * Level 25 Talent reduced from +32 Damage Bonus to +30.


 * Base damage increased by 3.
 * Attack range reduced from 600 to 575.
 * Strength gain increased from 2.3 to 2.5.
 * scepter interval improved from every 1.75 seconds to 1.5.
 * Level 10 Talent changed from +200 Mana to +40 Radius.
 * Level 20 Talent changed from +350 Health to +1s Slow.
 * Level 25 Talent changed from +2.5s Slow to +175  Damage.


 * Level 10 Talent changed from +15 Movement Speed to +60 AoE Damage.
 * Level 10 Talent changed from +150 Health to +100 Cast Range.
 * Level 20 Talent changed from +150 Cast Range to +100 Damage.
 * Level 20 Talent increased from +2.5s Duration to +4s.


 * Minimum base damage increased from 42 to 46.
 * Level 10 Talent changed from +25 Attack Speed to +30.
 * Level 10 Talent increased from +150 Health to +200.
 * Level 20 Talent changed from +40% Lifesteal to -4s  Cooldown.


 * damage increased from 450/650/850 to 500/700/900.
 * backswing animation time reduced (from 0.53 to 0.38).
 * Level 20 Talent increased from 24/1.5% Per Stack to 30/1.5%.


 * Base attack speed increased from 100 to 115.
 * Base armor increased by 1.
 * Level 10 Talent increased from +75 Cast Range to +15% Slow.
 * Level 15 Talent changed from +15% Slow to +150 Cast Range.
 * Level 15 Talent changed from +150 Damage to -2s  Cooldown.
 * Level 20 Talent changed from +400 Health to +20 Damage Per Kill.


 * Strength gain reduced from 2.7 to 2.5.
 * is no longer duplicate cast on either target that is unable to cast.
 * Damage per level is now base damage rather than bonus damage.
 * Backlash damage increased from 10% Max Health to 20%.
 * no longer has a special duration for creeps.
 * armor bonus reduced from 10/15/20 to 8/10/12.
 * Level 25 Talent reduced from -0.15 Attack Time to -0.1.
 * Level 25 Talent reduced from -0.15 Attack Time to -0.1.


 * Base damage increased by 3.
 * Rescaled from 15/20/25/30% to 10/18/26/34%.
 * No longer increases armor.
 * Bounce count from 1/2/3/6 to 3/4/5/6.
 * Damage reduction per bounce from 35% to 52/46/40/34%.
 * Bounce count from 1/2/3/6 to 3/4/5/6.
 * Damage reduction per bounce from 35% to 52/46/40/34%.


 * damage rescaled from 10/15/20/25% to 11/18/25/32%.
 * slow increased from 60% to 75%.
 * Cooldown reduced from 26/24/22/20 to 22/20/18/16.
 * Radius increased from 135 to 145.
 * Level 10 Talent changed from +15 Attack speed to +20 Damage.
 * Level 15 Talent increased from +100 Damage to +140.
 * Level 15 Talent increased from +100 Damage to +140.


 * Base intelligence increased from 17 to 20.
 * formation time improved from 0.6 seconds to 0.3.
 * Level 10 Talent increased from -2s Cooldown to -3s.


 * Base strength increased from 15 to 17.
 * Base intelligence increased from 19 to 23.
 * Primary arrow now has the same damage reduction as the secondary arrows.
 * Can now be toggled.
 * Extra arrow count increased from 3 to 4.
 * Secondary arrows bonus range from 100 to 150.
 * Damage increased from 30/45/60/75% to 50/60/70/80%.
 * Cast point reduced from 0.4 to 0.2.
 * Cooldown reduced from 11 to 10.
 * Cast point reduced from 0.4 to 0.2.
 * Cooldown reduced from 11 to 10.


 * movement speed reduced from 15% to 9/12/15%.
 * cooldown increased from 18/17/16/15 to 19/18/17/16.
 * distance increased from 550 to 575.
 * Level 15 Talent increased from +65 Attack Speed to +75.


 * Base armor increased by 3.
 * Damage reduced from 60/90/120/150 to 40/70/100/130.
 * Hit tracker duration reduced from 10 to 7/8/9/10.
 * attack interval improved from 1.2 to 1.1.
 * Level 10 Talent increased from +15 Attack Speed to +20.
 * Level 10 Talent increased from +325 Vision AoE to +400.
 * Level 15 Talent increased from +80 Damage to +100.
 * Level 15 Talent increased from +80 Damage to +100.


 * Movement speed increased from 320 to 330.
 * cast point reduced from 0.6 to 0.5.
 * scepter upgrade now also reduces cooldown by 20 seconds.


 * Base armor reduced by 2.
 * treants gold/xp bounty reduced from 16/20 to 8/12.
 * Level 10 Talent reduced from +25 Damage to +20.
 * Level 10 Talent increased from +15 Base Damage to +25.
 * Level 15 Talent changed from +8 Armor to +25 Attack Speed.
 * Level 20 Talent changed from +30 Attack Speed to +8 Armor.


 * Level 25 Talent reduced from -2s Cooldown to -2.5s.


 * Level 10 Talent changed from +150 Mana to +45 Damage.
 * Level 10 Talent changed from +150 Health to +7% movement speed.


 * damage increased from 80/140/200/260 to 100/160/220/280.
 * Level 10 Talent increased from +6% Spell Amplification to +8%.


 * Agility gain reduced from 1.9 to 1.5.
 * mana cost from 60% to 45%.


 * Base movement speed increased from 300 to 305.
 * cast range increased from 400 to 550.
 * No longer reduces attack speed.
 * Radius increased from 300 to 375.
 * Level 20 Talent increased from -10% to -15%.
 * Level 20 Talent changed from +3 Mana Regen to -3s Cooldown.
 * Level 25 Talent changed from -6.5s Cooldown to -60s  Cooldown.
 * Level 25 Talent changed from -6.5s Cooldown to -60s  Cooldown.


 * cast point reduced from 0.3 to 0.15.
 * Level 15 Talent increased from -0.8s Cooldown to -1s.
 * Level 25 Talent changed from -4s Cooldown to -1.5s  Max Channel Time.


 * Slow duration increased from 1.75 to 2.
 * Active duration increased from 6 to 8.
 * mana cost reduced from 110/140/170/200 to 80/120/160/200.
 * Now has a cast AoE indicator that shows the damage area.
 * Cast range increased from 225/300/375/450 to 300/350/400/450.
 * Level 25 Talent increased from +12% Spell Lifesteal to +20%.
 * Cast range increased from 225/300/375/450 to 300/350/400/450.
 * Level 25 Talent increased from +12% Spell Lifesteal to +20%.


 * Base damage increased by 3.
 * scepter cooldown reduced from 12 to 10.
 * Level 10 Talent changed from +12 Damage to -1s Cooldown.
 * Level 15 Talent changed from +25% Cleave to +350 Cast Range.
 * Level 20 Talent increased from +30% Evasion to +35%.


 * Attack damage spread reduced from 48-70 to 52-66 (same average damage).
 * damage increased from 100/150/200/250 to 100/160/220/280.
 * Level 15 Talent changed from +100 Damage to -1s  Cooldown.
 * Level 20 Talent changed from +5 Max Illusions to +4%  Illusion Damage.


 * mana cost increased from 80/90/100/110 to 120.
 * hit count rescaled from 5/8/11 to 6/8/10.
 * Level 10 Talent increased from +14% Slow to +18%.
 * Level 15 Talent increased from +400 Health to +500.


 * Level 25 Talent Rapid Fire attack interval improved from 0.85 to 0.75.
 * Level 25 Talent decreased from +350 AoE and Range to +300.


 * Base health regen increased from 1 to 2.
 * Strength gain reduced from 4 to 3.2.
 * cooldown reduced from 27/22/17/12 to 21/18/15/12.
 * slow increased from 11/18/24/32% to 14/20/26/32%.
 * strength gain increased from 1/1.5/2/2.5 to 1.5/2/2.5/3.
 * Level 10 Talent increased from +28 Damage to +30.


 * Strength gain reduced from 2.3 to 2.2.
 * mana cost increased from 110 to 110/120/130/140.
 * initial damage reduced from 50/75/100/125 to 30/60/90/120.
 * mana cost increased from 250/360/500 to 250/400/550.


 * Strength gain increased from 2.6 to 2.8.
 * Agility gain increased from 2.1 to 2.3.
 * cooldown reduced from 14 to 13/12/11/10.
 * no longer disarms you nor does invisible attacks through the link, but instead allows you to attack while moving (similar to Windranger). By default it will automatically attack the target linked, but allows you to attack a different target.
 * No longer provides 2/4/6/8% AoE movement speed.
 * Movement speed changed from 6/10/14/18% to 8/12/16/20%.
 * No longer has a passive component.
 * Damage per strike increased from 40/55/70 to 60/75/90.
 * Level 25 Talent changed from +180 Passive Damage to +1  Targets.
 * Damage per strike increased from 40/55/70 to 60/75/90.
 * Level 25 Talent changed from +180 Passive Damage to +1  Targets.


 * Base attack speed increased from 100 to 110.
 * Attack damage spread reduced from 47-57 to 49-55.
 * damage reduction changed from a fixed value for heroes and creeps to 10/18/26/34% base damage.
 * Damage increased from 80/160/240/320 to 100/175/250/325.
 * Mana cost reduced from 135/140/145/150 to 120/130/140/150.
 * Level 10 Talent changed from +50 Damage to +50 Base Damage.
 * Level 15 Talent changed from -80 Hero Attack to  Steals Hero Damage.


 * has been reworked. Attacking an enemy now places a debuff that slows the enemy by 10/15/20/25% movement speed for 5 seconds. If the target dies during the 5 second debuff, an explosion deals 70/90/110/130 + 10/14/18/22% of the target's max health in a 500 AoE.
 * Level 10 Talent changed from -30 Attack Slow to +20  Damage Per Pulse.
 * Level 15 Talent changed from +2 Pulses to +8%  Slow.
 * Level 20 Talent changed from +8 Armor to -2s Cooldown.
 * Level 20 Talent changed from +25 Damage to +20 Health regen.
 * Level 25 Talent changed from +40 Health Regen to +4 Pulses.


 * Level 10 Talent increased from +12 Intelligence to +15.


 * Base damage increased by 4.
 * Max soul count from 12/20/28/36 to 11/14/17/20 (scepter is 25).
 * Damage per soul changed from 2 to 1/2/3/4.
 * No longer grants an extra amount for hero kills.
 * now releases a wave per 1 soul instead of per 2 souls.
 * Level 20 Talent increased from +2 Damage Per Soul to +3.
 * Level 20 Talent increased from +2 Damage Per Soul to +3.


 * Base intelligence increased from 19 to 25 (base damage unchanged).
 * bounty spread reduced from 26-38 to 28-36.
 * Level 10 Talent increased from +100 Total Damage to +140.
 * Level 15 Talent increased from -4s Cooldown to -4.5s.
 * Level 25 Talent increased from +320 damage to +340.


 * damage increased from 16/24/32/40 to 16/26/36/46.
 * cooldown reduced from 130 to 130/115/100.
 * Level 15 Talent increased from +20 Damage to +30.
 * Level 20 Talent increased from +15% Slow to +20%.
 * Level 25 Talent changed from +1.5s to +30% Cooldown Reduction.


 * Level 15 Talent increased from -7s Cooldown to -8s.


 * armor reduction increased from 8/13/18 to 10/15/20.
 * Level 20 Talent changed from +800 Vision to -4 Armor.
 * Level 25 Talent increased from -3.5s Cooldown to -4s.


 * Base attack speed reduced from 120 to 115.


 * now also slows attack speed by 100.
 * No longer reduces enemy attack speed.
 * Now reduces armor by 1 per attack for 4 seconds.
 * Damage reduced from 35/50/65/80 to 20/40/60/80.
 * Level 15 Talent increased from +48 Damage to +60.
 * Level 25 Talent changed from Applies 2.5s Disarm to 3x  Multishot.
 * Level 25 Talent changed from Applies 2.5s Disarm to 3x  Multishot.


 * damage reduced from 20/40/60/80 to 20/35/50/65.
 * scepter stun duration reduced from 1.5 to 1/1.25/1.5.


 * Base health regen reduced from 2.5 to 1.5.
 * can now target Spell Immune units.
 * Illusions no longer have a fixed 400 movement speed.
 * Illusions no longer have a 1 second delay on acting.
 * Damage increased from 20/30/40/50 to 30/40/50/60.
 * Search area reduced from 500 to 425.
 * No longer reduces vision.
 * Search area reduced from 500 to 425.
 * No longer reduces vision.


 * cast point reduced from 0.47 to 0.3.
 * Level 15 Talent increased from +30 Damage to +40.


 * Agility gain increased from 1.5 to 1.7.
 * travel cost per 100 units reduced from 12 + 0.7% to 10 + 0.65%.


 * Base movement speed increased from 315 to 325.
 * dispel talent is now able to target Cyclone'd units and dispels it off.
 * No longer provides 12/16/20/24 bonus damage.
 * Movement speed is now provided for allies as well.
 * Movement speed bonus reduced from 10/14/18/22 to 8/12/16/20.
 * Mana cost reduced from 60 to 30/40/50/60.
 * distance increased from 650 to 700.
 * No longer provides 10/20/30 strength.
 * Bonus damage increased from 80/120/160% to 110/160/210%.
 * Duration increased from 25 to 40.
 * Level 25 Talent changed from +32 STR to +50%  damage.
 * Duration increased from 25 to 40.
 * Level 25 Talent changed from +32 STR to +50%  damage.


 * Armor reduction rescaled from 2/4/6/8 to 5/6/7/8.
 * Cooldown increased from 6 to 12/10/8/6.
 * Level 25 Talent increased from +4 Instances to +6.
 * Level 25 Talent increased from +4 Instances to +6.


 * no longer reduces your movement speed.
 * Level 10 Talent reduced from +20 Movement Speed to +15.


 * Base strength increased by 2.
 * damage block increased from 12/24/36/48 to 14/26/38/50.
 * Level 20 Talent increased from +24 Damage Block to +30.


 * Base strength increased by 1.
 * Base mana regen increased from 0.25 to 0.5.
 * Level 10 Talent reduced from +2 Mana Regen to +1.75.
 * Level 15 Talent increased from +6 Stacks to +8.


 * Base health regen increased from 0 to 1.
 * duration increased from 1.3 to 1.4.
 * initial projectile no longer takes a fixed 0.5 seconds to arrive at the destination, but instead has a 1200 projectile speed.
 * No longer slows Tiny by 30 movement speed.
 * Now has a 5 hit charge limit.
 * Unit bonus damage rescaled from 10/20/30/40% to 25%.
 * Building damage increased from 20/50/80/110% to 90/120/150/180%.
 * Splash damage increased from 30/40/50/60% to 40/60/80/100%.
 * bonus damage rescaled from 30/45/60 to 25/50/75.
 * Level 15 Talent changed from +325 Health to +3 Attack Charges.
 * Level 20 Talent increased from +16 Strength to +18.
 * Level 20 Talent increased from +16 Strength to +18.


 * is now an enemy target spell again. Deals 16/32/48/64 damage per pulse and heals allies within 650 range for the same amount. Lasts 5 seconds with a pulse per second. Slows the target enemy for 8/14/20/26%. Cooldown 18/16/14/12. mana cost 110/120/130/140. Cast Range 400.
 * now has 3 charges with a 40 second replenish time.


 * Level 15 Talent changed from +3 Max Stacks to +5  Attack Speed.
 * Level 15 Talent increased from +70 damage to +90.


 * Base armor increased by 1.
 * damage per ally increased from 20/30/40/50 to 20/40/60/80.
 * Level 25 Talent increased from -6s Cooldown to -8s.


 * Attack range increased from 150 to 175.
 * No longer provides permanent bonus damage.
 * Creep death damage rescaled from 5 to 4/5/6/7.
 * Damage duration increased from 30/40/50/60 to 30/45/60/75.
 * Cast point reduced from 0.6 to 0.5.
 * AoE increased from 400 to 400/430/460/490.
 * Debuff no longer ignores Ancients (still ignores Roshan).
 * cooldown reduced from 22/20/18/16 to 18/17/16/15.
 * Level 10 Talent changed from +20 Movement Speed to +5 Armor.
 * Level 10 Talent changed from +14 Wave Damage to +12% Magic Resistance.
 * Level 15 Talent changed from +5 Permanent Bonus Damage to -3s  Cooldown.
 * Level 15 Talent changed from +175 Cast Range to +100 AoE.
 * Level 15 Talent changed from +5 Permanent Bonus Damage to -3s  Cooldown.
 * Level 15 Talent changed from +175 Cast Range to +100 AoE.


 * Debuff no longer deals damage per second nor increases damage zombies do.
 * Debuff now also increases all damage the target takes by 25/30/35%.
 * Debuff now also increases all damage the target takes by 25/30/35%.


 * Slow reduced from 10/25/40/55% to 10/20/30/40%.
 * Cooldown increased from 9/8/7/6 to 11/10/9/8.
 * cooldown increased from 50/40/30 to 70/50/30.
 * Level 20 Talent changed from +1.2s Duration to -3s  Cooldown.
 * Level 20 Talent changed from +1.2s Duration to -3s  Cooldown.


 * vision area increased from 300 to 350.
 * Level 20 Talent changed from +6 Attribute to +100  Attack Range.
 * Level 20 Talent increased from +160 Damage to +200.


 * Base movement speed increased from 275 to 280.
 * Damage increased from 6/12/18/24 to 8/16/24/32.
 * No longer reduces hp regen.
 * health increased from 75/200/325/450 to 120/230/340/450.
 * scepter cooldown reduced from 140/120/60 to 100/80/60 (non-scepter is 140/120/100).
 * Level 10 Talent increased from +12s Duration to +15s.
 * Level 10 Talent increased from +12s Duration to +15s.


 * Base damage increased by 2.
 * Intelligence increased from 15 + 1.8 to 17 + 2.0.


 * Attack projectile speed increased from 900 to 1000.
 * mana cost reduced from 150 to 135/140/145/150.
 * Level 15 Talent increased from -2.5 Armor Corruption to -3.


 * scepter charge replenish time increased from 16 to 18.


 * cast range increased from 450/550/650/750 to 450/600/750/900.


 * speed increased from 200/220/240/260 to 200/230/260/290.
 * Scepter cooldown increased from 16 to 20.
 * Scepter cast range reduced from 1000 to 600.
 * Level 10 Talent changed from +6 Agi to +15 Damage.
 * Level 15 Talent increased from +15 to +20.
 * Level 15 Talent increased from +15 to +20.


 * now pauses firing if you issue the stop or halt commands. If you right click on the target it will resume again.


 * cooldown increased from 80 to 90.


 * Level 20 Talent changed from +1 Tick to +15%  Burst Damage.


 * Base damage increased by 3.
 * No longer provides attack damage or self bonus mechanics.
 * Lifesteal increased from 5/10/15/20% to 8/16/24/32%.
 * Now has half effect on ranged heroes.
 * Skeleton attack damage increased from 30-35 to 35-40.
 * Skeleton attack damage increased from 30-35 to 35-40.


 * Movement speed increased from 300 to 310.
 * damage increased from 70/95/120/145 to 75/100/125/150.
 * mana cost increased from 90/105/120/135 to 125/130/135/140.
 * Damage increased from 250/350/450 to 300/400/500.
 * Cooldown increased from 90 to 120.
 * cooldown increased from 35 to 45 seconds.
 * Level 10 Talent reduced from +2 Mana Regen to +1.75.
 * Level 25 Talent increased from +225 Cast Range to +275.
 * Level 25 Talent increased from +225 Cast Range to +275.

Items

 * The following items can no longer be disassembled:, , and.


 * Can now be disassembled.


 * Can now be applied on invulnerable units.


 * Recipe cost increased from 350 to 550.


 * Attack speed reduced from 30 to 25.


 * Recipe cost reduced from 1850 to 1750.