Visage/Sounds

Visage's attacks

 * Pre attack sound plays during the attack animation at a lower pitch.
 * Outworld Devourer preattack1.mp3 Pre attack 1
 * Outworld Devourer preattack2.mp3 Pre attack 2


 * Projectile launch sound plays at a lower pitch as the attack projectile is released.
 * Outworld Devourer projectile launch1.mp3 Projectile launch 1
 * Outworld Devourer projectile launch2.mp3 Projectile launch 2


 * Outworld Devourer projectile impact1.mp3 Projectile impact sound plays at a lower pitch as the attack projectile successfully hits the target.

Visage's Familiars' attacks

 * Pre attack sound plays during the attack animation at a higher pitch (50% vol).
 * Outworld Devourer preattack1.mp3 Pre attack 1
 * Outworld Devourer preattack2.mp3 Pre attack 2


 * Projectile launch sound plays at a higher pitch as the attack projectile is released (50% vol).
 * Outworld Devourer projectile launch1.mp3 Projectile launch 1
 * Outworld Devourer projectile launch2.mp3 Projectile launch 2


 * Outworld Devourer projectile impact1.mp3 Projectile impact sound plays at a higher pitch as the attack projectile successfully hits the target (50% vol).

Visage's movement

 * Play on each wing flap, get louder while moving (50% vol).
 * Viper wing flap1.mp3 Wing flap 1
 * Viper wing flap2.mp3 Wing flap 2
 * Viper wing flap3.mp3 Wing flap 3
 * Viper wing flap4.mp3 Wing flap 4


 * Outworld Devourer idle loop.mp3 Loop sound plays permanently on Visage, gets louder while moving (30% vol).

Visage's Familiars' movement

 * The Familiars don't use any movement sounds.

Grave Chill

 * Grave Chill cast.mp3 Cast sound plays on Visage upon cast.
 * Grave Chill target.mp3 Target sound plays on the target upon cast.
 * Grave Chill.mp3 Full sound example.

Soul Assumption

 * Soul Assumption cast.mp3 Cast sound plays on Visage upon releasing the projectile.
 * Soul Assumption target.mp3 Target sound plays on the target when the projectile successfully hits it.
 * Soul Assumption.mp3 Full sound example.

Gravekeeper's Cloak

 * Gravekeeper's Cloak does not use any sounds.

Summon Familiars

 * Summon Familiars.mp3 Cast sound plays on Visage upon cast.

Stone Form

 * Cast sound plays on the Familiar upon landing.
 * Stone Form.mp3 Cast 1
 * Stone Form alt.mp3 Cast 2
 * Target sounds play at a lower pitch on each enemy unit hit by the damage and stun (60% vol).
 * Diabolic Edict target1.mp3 Target 1
 * Diabolic Edict target2.mp3 Target 2
 * Diabolic Edict target3.mp3 Target 3
 * Diabolic Edict target4.mp3 Target 4
 * Diabolic Edict target5.mp3 Target 5
 * Diabolic Edict target6.mp3 Target 6

Tolling Shadows
 * Tolling Shadows Stone Form effect.wav Plays together with the default sounds.
 * Tolling Shadows Stone Form.wav Full sound example.