Neutral Items

Neutral items are items dropped by neutral creeps. They cannot be purchased or sold at shops, but are fully shareable. Heroes can hold one neutral item at a time. Unused neutral items can be stored in a special stash at the fountain.

Drop mechanics

 * Drops begin after 7 minutes into the game. In Turbo Mode, drops begin immediately.
 * Neutral items come in 5 tiers. Items from each tier start dropping based on the time on the game clock.
 * Drop chance is calculated by pseudo-random distribution, and rolled individually for each team and each tier. Higher tiered items are rolled first.
 * Drop chance is only rolled when there is a hero within 750 radius of the killed creep.
 * Ancient creeps have triple the drop rate.
 * A neutral creep loses its ability to drop an item when it gets taken over by a player. It must belong to the neutral team to drop items.
 * Neutral items do not drop if there is an enemy of the killing player within 600 radius of the killed neutral unit.
 * Only counts the five picked heroes of the enemy team. Any other enemy unit (including clones and illusions) is ignored.
 * The same item may only drop once for each team.
 * A maximum of four items per tier can drop for each team.
 * Items within a single tier have a diminishing chance of dropping.
 * First drop: 10% chance
 * Second drop: 7.5% chance
 * Third drop: 5% chance
 * Fourth drop: 2.5% chance

Version history
Itens neutros Нейтральные предметы 中立物品