December 15, 2016 Patch

{{Patch layout
 * sort = 2016-12-15
 * before = December 14, 2016 Patch
 * after = December 16, 2016 Patch
 * changes =
 * The attribute icons on the hero console have been rearranged to be in this order now - Damage / Attack Speed / Armor / Magic Resistance / Speed.
 * Fixed some extra buggy ability icon slots popping up on heroes that are not supposed to have them.
 * Fixed the context menu (right click menu) on the Courier buttons to go visible towards the top rather than bottom and off the screen.
 * Fixed Fire's movement speed to match 7.00 changes.
 * The front page background color has been washed with a red tint to match the Monkey King tab that is currently active.
 * A new alternate animation has been added for {{H|Monkey King}}'s {{A|Tree Dance|Monkey King}}.
 * A custom animation has been added for {{H|Rubick}} for when he steals and uses {{A|Tree Dance|Monkey King}}.
 * A custom animation has been added for {{H|Rubick}} for {{A|Shadowraze|Shadow Fiend}} - Not active yet
 * Minor particle tweaks to {{H|Broodmother}}'s web strands so they stand out more clearly on some terrains.
 * Team Notification kill and death sounds have been updated.
 * Some small changes to the HUD when the selected unit has 5 or 6 abilities.
 * A sound effect has been added for when activating {{A|Remote Mines|Techies}}.

Update 2
}}
 * Fixed Familiars HP from 400/700/1000 to 500/750/1000
 * Updated default item builds for, , , , , and.
 * Inventory and Backpack Items are now available on the In-Game scoreboard.
 * Backpack Items have been added to the Post Game Scoreboard.
 * MMR column on the Post game scoreboard now shows up after K/D/A and before Net Worth.