Version 7.13

General

 * Rescaled Level 12->25 respawn time curve to be slightly less early and the same later on (changed from 48/52/54/56/58/60/70/74/76/78/82/86/90/100 to 44/46/48/50/52/54/65/70/75/80/85/90/95/100).

Buildings

 * Tier 1 Tower team bounty reduced from 120 to 100.
 * Tier 2 Tower team bounty reduced from 200 to 120.
 * Tier 3 Tower team bounty reduced from 200 to 140.
 * Tier 4 Tower team bounty reduced from 200 to 160.
 * Melee Barracks health increased from 1500 to 1800.
 * Ranged Barracks team bounty reduced from 150 to 100.
 * Filler Building gold bounty from 125 to 75.
 * average gold bounty reduced from 57 to 54.
 * duration increased from 5 to 6.
 * Shrine health increased from 1500 to 1750.
 * Shrines now have 5 health regeneration.

Attributes

 * Removed hero class specific perks, the bonuses now affect all classes.
 * Removed Status Resistance as a Strength based attribute bonus.
 * Rebalanced str/int/agi bonuses below (they still provide +1 bonus damage to primary attribute holders).
 * Primary Attribute now provides +25% more benefit to the bonuses it provides.


 * Old:
 * 20 health
 * 0.71% health regeneration
 * 0.15% status resistance
 * 0.15% status resistance


 * New:
 * 18 health [?]
 * 0.55% health regeneration [?]
 * 0.08% magic resistance [?]


 * Old:
 * 12 mana
 * 2% mana regeneration
 * 0.07% spell amplification
 * 0.15% magic resistance
 * 0.15% magic resistance


 * New:
 * 12 mana [?]
 * 1.8% mana regeneration [?]
 * 0.07% spell amplification [?]


 * Old:
 * 0.17 armor
 * 1 attack speed
 * 0.06% movement speed
 * 0.06% movement speed


 * New:
 * 0.16 armor [?]
 * 1 attack speed [?]
 * 0.05% movement speed [?]