January 27, 2011 Patch

{{Patch layout
 * before = 2011-01-22
 * after = 2011-01-30


 * source = http://store.steampowered.com/news/4930/
 * source-title = Stronger by an order of magnitude


 * notes =

Changes
}}
 * Fixed Earthshaker's Fissure not immediately pushing out mechanical units (sieges).
 * Fixed cases where Earthshaker's Fissure would not properly place the hit unit in clear space.
 * 6.71 Parity Update
 * Fixed Ethereal Blade doing its damage before the magic amplification is applied
 * Fixed action panel flashing.
 * Tweaked the client side attack timer to prevent double projectiles spawning.
 * Fixed a bug with map trees not blocking vision when they grow back. This was introduced by my recent separation of trees into map trees and temporary trees.
 * Fixed Slardar's Amp Damage not fully revealing an invisible unit.
 * Fixed heart not proccing its cooldown when hit by Roshan.
 * Fixed thinkers not showing up over SRCTV
 * Fixed Cleave working when you attack towers.
 * Fixed Light Strike Array not killing trees
 * Fixed Counter Helix triggering off of tower attacks
 * Fixed Storm's Overload using up charges against towers
 * Fixed Slithereen Crush taking too long to cast
 * Fixed Frostbite visual effect appearing on the target even if the spell was blocked
 * Added 10 second creep duration exception for Frostbite
 * Fixed Anchor Smash against buildings
 * Fixed Phase Boots bonus damage being 16 instead of 24
 * Fixed Shiva's Guard effect not following the hero.
 * Fixed incorrect mana cost on Meat Hook
 * Fixed Tidebringer on towers
 * Fixed server crash.