Template:Hero attribute table extended el

|- zh:Template:Hero attribute table extended el
 * style="text-align:left;" |
 * undefined
 * {{Tooltip|{{#expr: {{{attack damage min}}} + {{#switch:{{{primary attribute}}}|strength=|agility=|intelligence=|universal={{#expr: trunc({{G|bonus universal damage}} * ({{{strength}}} + {{{agility}}} + {{{intelligence}}})) }} }}|{{{attack damage min}}} Minimum base attack damage}}
 * {{Tooltip|{{#expr: {{{attack damage max}}} + {{#switch:{{{primary attribute}}}|strength={{{strength}}}|agility={{{agility}}}|intelligence={{{intelligence}}}|universal={{#expr: trunc({{G|bonus universal damage}} * ({{{strength}}} + {{{agility}}} + {{{intelligence}}})) }} }}|{{{attack damage max}}} Maximum base attack damage}}
 * {{Tooltip|{{{attack range}}}|{{#if:{{{projectile speed}}}|{{{projectile speed}}} Projectile speed|Melee}}}}
 * {{{attack speed}}}
 * {{{base attack time}}}
 * {{{attack point}}}
 * {{{attack backswing}}}
 * {{{sight range day}}}
 * {{{sight range night}}}
 * {{{turn rate}}}
 * {{{collision size}}}
 * {{Tooltip|{{#expr: {{{health regen}}} + {{{strength}}} * {{Attribute bonuses|bonus health regeneration flat}}}}|{{{health regen}}} Base health regen}}
 * {{Tooltip|{{#expr: {{{mana regen}}} + {{{intelligence}}} * {{Attribute bonuses|bonus mana regeneration flat}}}}|{{{mana regen}}} Base mana regen}}
 * {{{legs}}}
 * {{Tooltip|{{#expr: {{{attack damage min}}} + {{#switch:{{{primary attribute}}}|strength=|agility=|intelligence=|universal={{#expr: trunc({{G|bonus universal damage}} * ({{{strength}}} + {{{agility}}} + {{{intelligence}}})) }} }}|{{{attack damage min}}} Minimum base attack damage}}
 * {{Tooltip|{{#expr: {{{attack damage max}}} + {{#switch:{{{primary attribute}}}|strength={{{strength}}}|agility={{{agility}}}|intelligence={{{intelligence}}}|universal={{#expr: trunc({{G|bonus universal damage}} * ({{{strength}}} + {{{agility}}} + {{{intelligence}}})) }} }}|{{{attack damage max}}} Maximum base attack damage}}
 * {{Tooltip|{{{attack range}}}|{{#if:{{{projectile speed}}}|{{{projectile speed}}} Projectile speed|Melee}}}}
 * {{{attack speed}}}
 * {{{base attack time}}}
 * {{{attack point}}}
 * {{{attack backswing}}}
 * {{{sight range day}}}
 * {{{sight range night}}}
 * {{{turn rate}}}
 * {{{collision size}}}
 * {{Tooltip|{{#expr: {{{health regen}}} + {{{strength}}} * {{Attribute bonuses|bonus health regeneration flat}}}}|{{{health regen}}} Base health regen}}
 * {{Tooltip|{{#expr: {{{mana regen}}} + {{{intelligence}}} * {{Attribute bonuses|bonus mana regeneration flat}}}}|{{{mana regen}}} Base mana regen}}
 * {{{legs}}}