Pause

Pause is a status effect which was deprecated and never saw use in Dota2. All spells which use the Pause effect in DotA1 use a regular stun, or prevent the affected units from acting in Dota2.

Pause is a status effect that completely disables afflicted units. It prevents most status buffs and debuffs from ticking down, prevents damage over time spells from dealing damage, cancels every queued command and gives the affected unit a low attack priority. It also fully disables evasion, True Sight, damage block, invisibility spells based on Permanent Invisibility (,, , and ), and spells based on Permanent Immolation (,  and ) and.

The following abilities use Pause in DotA1 and got changed effects in Dota2.


 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"