Version 3.2e

Heroes

 * Reduced base attack damage from 35-39 to 31-35.


 * Rescaled base attack damage from 34-34 to 31-37.


 * Increased base attack damage from 12-16 to 13-18.
 * Increased cooldown from 11 to 13.


 * Reduced base attack damage from 20-20 to 16-22.


 * Rescaled base attack damage from 20-20 to 15-34.


 * Reduced base armor from 2 to 0.


 * Rescaled base attack damage from 20-20 to 9-30.
 * Increased attack speed slow from 15/25/35 to 25/35/45.
 * Increased movement speed slow from 15%/25%/35% to 25%/35%/45%.
 * Increased slow duration from 1 to 1.5.
 * Increased slow duration from 1 to 1.5.


 * Rescaled base attack damage from 20-20 to 17-22.


 * Rescaled base attack damage from 17-17 to 15-18.


 * Rescaled base attack damage from 22-22 to 19-25.


 * Rescaled base attack damage from 20-20 to 17-21.


 * Rescaled base attack damage from 23-23 to 19-27.


 * Rescaled base attack damage from 35-35 to 33-37.
 * Reduced base armor from 1 to 0.


 * Increased base attack damage from 20-20 to 17-36.


 * Increased base attack damage from 12-18 to 16-22.


 * Increased base attack damage from 24-28 to 27-31.


 * Reduced base attack damage from 25-25 to 23-25


 * Reduced base attack damage from 20-20 to 17-21.


 * Rescaled base attack damage from 26-26 to 21-30.


 * Rescaled base attack damage from 20-20 to 16-22.


 * Rescaled base attack damage from 25-25 to 21-27.


 * Increased cooldown from 11 to 13.


 * Reduced base attack damage from 16-26 to 15-25.


 * Reduced base attack damage from 37-43 to 17-23.


 * Rescaled base attack damage from 20-20 to 13-24.
 * Increased DPS from 17/31/48 to 26/42/58.


 * Increased base attack damage from 34-34 to 31-35.
 * Reduced base armor from 3 to 1.
 * Increased cooldown from 11 to 13.


 * Rescaled base attack damage from 17-17 to 15-18


 * Rescaled base attack damage from 16-16 to 14-24.


 * Reduced base attack damage from 34-34 to 21-25.
 * Reduced gain from 2.25 to 1.75.


 * Reduced base attack damage from 20-20 to 17-23.


 * Increased base attack damage from 13-13 to 15-17.


 * Increased cooldown from 11 to 13.

Original Warcraft III Map Description
Map Description Have fun with an expanded version of DotA Allstars. Featuring 13 new heroes, new abilities, some neat sounds, and much more! Yeah, this is the one with the cool sounds. Loading Screen DotA Allstars v3.2e

This is a modified DotA. 13 heroes have been added to Allstars v.96. As this is still in beta, balance and bugs can be an issue. Please email me at GuinsooDOTA@yahoo.com with any feedback. Or, drop by the forum at http://9nid.dyndns.org:81/forum/ The newest version of my DotA can always be found at 9nid.webhop.net/dota/ Look for the next version to have a myriad of changes, including much better and diverse ultimates for many heroes. -->Gold transfer is disabled!!!!!! <-- READ ME Please read the quest menu. Startup Notes Stop by the forum at http://9nidforum.webhop.net If you think the map is bugged, or imbalanced, drop by the forum and leave a post. As this version contained many changes, I'm sure there will be bugs. PLEASE email me about them! Check the quest menu for more information.

Gold transfer has been removed. Quest Notes DotA Allstars 3.2e Welcome to my version of DotA Allstars. In this version, many new heroes have been added. A few other features have been added as well. This map is originally taken from TFT Dota 7.0 and DotA Allstars v.96b. Type -random to randomly select a hero. You can buy your hero back if you are dead from the tavern. Money transfers have been disabled to prevent abuse (I have a replay of a lvl 4 Traxex with a relic..). The standard loading screen has been reinstated. I changed the price of several items, and added a bunch of new ones. I balanced and changed countless skills and most of the heroes. All skills have working hotkeys now. Fixed v.99a which was simply embarassing and shouldn't be talked about ; ) Sounds have been added when certain things happen in-game =) I am aware of how the Dragon's Greed skill tends to leave permenant text on the screen. I am working on a fix for that. I also know of the bug that causes a hero to stop responding to a players orders (possibly permenantly). This bug goes back to TFT dota, and I'm searching for the fix. If this happens, share unit control with another player (he can move your unit) and this sometimes fixes it. Added notification for what heroes the enemy selects. Let me know what you think of the new tower layout.

Thanks go out to a myriad of testers, but especially syl-la-ble, Zetta, glavius, maxx(cf), Mortred, dc.shifty, stud7, jesusis1337, About11, WKnight, TheDotaGuy, and Emilythestrange (my apologies if I forgot anybody!). Props also go out to Eul, the creator of the original DotA.

This map was tested/edited by Guinsoo. ICQ # 30421237 AIM Godwalksthearth B.net account \"Guinsoo\" on USeast (Azeroth) Home channel \"9nid\" Visit the forum at 9nidforum.webhop.net Visit the 9nid webshite at 9nid.webhop.net Email me at GuinsooDotA@yahoo.com

Any questions, comments, concerns, issues, observations, thoughts, queries, flames, praises, or any other forms of communication? Email me or stop by the forum. Save the replay if you can.

This map was edited/created by Guinsoo on 3/24/04. Enjoy!