Version 5.40

Aghanim's Scepter

 * Reworked Aghanim's Scepter
 * No longer grants Energy Burst
 * Now grants Ability Upgrade
 *  Ability Upgrade:
 * Upgrades the ultimate, and some abilities, of certain heroes.

Towers

 * Reduced Tier 1 Tower health from 1300 to 1150.
 * Reduced Tier 2 Tower health from 1500 to 1250.
 * Reduced Tier 3 Tower health from 2000 to 1500.
 * Reduced Tier 4 Tower health from 2000 to 1500.

Hero Changes

 * Added upgrade for :
 * Increases damage per missing mana to 0.75/1.1/1.5, but reduces stun duration to 0.1.


 * Increased mana cost from 100/120/140/160 to 100/125/150/175.
 * The attack out of the invisibility now deals 15/30/45/65 physical damage.
 * Reduced movement speed bonus from 10%/20%/30%/40% to 10% on each level.
 * Added upgrade for :
 * Increases duration to 40/80/120, reduces mana cost to 180/225/300 and cooldown to 25/50/75.
 * Increases duration to 40/80/120, reduces mana cost to 180/225/300 and cooldown to 25/50/75.


 * Increased base movement speed from 300 to 350.
 * Added upgrade for :
 * Increases base attack damage to 75-84/122-134/192-204.
 * Increases base attack damage to 75-84/122-134/154-164.
 * Reduces base attack time to 1.5/1.35/1.35.
 * Increases base attack damage to 105-120/179-199/254-274.
 * Increases base attack damage to 105-120/179-199/254-274.


 * Added upgrade for :
 * Increases illusion damage dealt from 2%/4%/6% to 10%/20%/30%.


 * Increased base attack damage from 13-21 to 22-30.
 * Added upgrade for :
 * Reduces mana cost from 250 to 150 and reduces cooldown from 120 to 60/40/15.


 * Increased gain from 1.4 to 1.5
 * Reduced gain from 1.75 to 1.25
 * Increased mana cost from 105 to 105/155/200.
 * Reduced cooldown from 40 to 20.
 * Added upgrade for :
 * Reduces mana cost to 75/110/150 and increases target current health as heal to 65%/105%/160%.
 * Reduces mana cost to 75/110/150 and increases target current health as heal to 65%/105%/160%.


 * Rescaled mana cost from 200/300/400.
 * Reduced cooldown from 150 to 120.
 * Rescaled phoenixes HP regen from 1/1/0 to 0.25.
 * Rescaled phoenixes HP from 800/1000/1200 to 800/1000/1300.
 * Reduced phoenixes attack damage from 31-45/51-65/71-85 to 26-40/51-65/71-85.
 * Rescaled phoenixes movement speed from 400 to 400/400/430.
 * Added Upgrade for Conjurer: Increases es attack damage and movement speed, but reduces their HP.
 * Increases phoenixes attack damage from 26-40/51-65/71-85 to 51-65/71-85/101-115.
 * Increases phoenixes movement speed from 400/430/500
 * Reduces phoenixes HP from 800/1000/1300 1000/1300/1200.
 * Reduces phoenixes HP from 800/1000/1300 1000/1300/1200.


 * Added upgrade for :
 * Increases damage from 120/200/300 to 200/300/480.


 * Added upgrade for :
 * Increases duration to 120.


 * Increased base attack damage from 16-34 to 19-37.


 * Added upgrade for :
 * Increases proc chance to 20%/45%/75%.


 * Reduced cast range from 700 to 660.
 * Increased damage per wave from 25/30/35/40 to 25/35/45/55.
 * Reduced number of waves from 6/8/10/12 to 6 on each level.
 * Increased mana cost from 120/130/140/150 to 105/115/125/135.
 * Reduced bonus health regeneration from 5/10/15/20 to 2/4/6/8.
 * Reduced duration from 30 to 20.
 * Added upgrade for :
 * Increases damage per second to 50/90/130 and duration to 30.
 * Increases damage per second to 50/90/130 and duration to 30.


 * Added upgrade for :
 * Increases duration to 5/6/7.


 * Reduced cast range from 700 to 660.
 * Increased damage per wave from 25/30/35/40 to 25/35/45/55.
 * Reduced number of waves from 6/8/10/12 to 6 on each level.
 * Increased mana cost from 120/130/140/150 to 105/115/125/135.
 * Renamed to
 * Increased Damage per Second from 66/100/141 to 200/300/450.
 * Increased leftover fire DPS from 4 to 20/30/40.
 * Increased fire ring burn hero duration from 3.67 to 4.
 * Increased fire ring damage per second interval from 0.33 to 1.
 * Added Upgrade for Flame Lord: Increases  damage per second from 200/300/450 to 300/450/600.
 * Added Upgrade for Flame Lord: Increases  damage per second from 200/300/450 to 300/450/600.


 * Added upgrade for :
 * Increases minimum damage per slash to 300 and maximum damage per slash to 400.


 * Increased cast range from 400 to 525.
 * Reduced effect dealy from 0.65 to 0.35.
 * Reduced stun duration from 1/2/2.5/3 to 0.75/1.50/2.25/3.00.
 * Reduced effect radius from 125/150/175/200 to 150/150/200/210.
 * Increased mana cost from 100/115/130/175 to 100/115/130/178.
 * Reduced cooldown from 8 to 6.
 * Increased mana cost from 25 to 110.
 * Reduced mana cost per second from 70/75/80 to 45.
 * Added upgrade for :
 * Reduces damage interval from 2.00 to 1.50.
 * Reduced mana cost per second from 70/75/80 to 45.
 * Added upgrade for :
 * Reduces damage interval from 2.00 to 1.50.


 * Added upgrade for :
 * Increases damage from 200/300/400 to 300/400/500, reduces mana cost from 200/325/500 to 150/260/400 and cooldown from 145/115/75 to 125/95/45.


 * Added upgrade for :
 * Reduces cooldown to 15.


 * Added upgrade for :
 * Increases damage from 450/675/950 to 550/800/1200, reduces cooldown from 150/90/30 to 150/90/20 and mana cost from 280/420/680 to 280/420/640.


 * Increased mana cost from 100/120/145/170 to 120/145/180/215.
 * Added upgrade for :
 * Increases damage from 500/700/1000 to 600/800/1200, reduces mana cost from 200/420/650 to 200/420/625 and cooldown from 150/90/30 to 150/90/25.


 * Reduced number of beams from 6/8/10 to 5/8/10.
 * Added upgrade for :
 * Increases number of beams to 8/10/12 and cooldown to 120/90/60.


 * Increased critical chance from 20% to 40%.
 * Added upgrade for :
 * Increases critical strike chance during to 60%.


 * Increased damage from 100 to 100/125/150.
 * Reduced stun duration from 4/5/6 to 3/4/5.
 * Added upgrade for :
 * Increases stun duration to 4/5/6 and damage to 100/175/250.
 * Increases stun duration to 4/5/6 and damage to 100/175/250.


 * Reduced base damage from 100/175/275/375 to 100/175/250/325.
 * Increased mana cost from 100/150/195/225 to 100/150/195/235.
 * Increased bounce damage reduction from 18/15/12/8% to 18/18/15/15%.
 * Increased cooldown from 10 to 11.
 * Reduced number of summons from 3/4/5 to 2/3/5.
 * Rescaled mana cost from 275 to 200/275/350.
 * Added upgrade:
 * Increases number of summoned tornados to 3/5/7.
 * Added upgrade:
 * Increases number of summoned tornados to 3/5/7.


 * Replaced with.
 * Old 
 * Short distance teleportation that allows one to move in and out of combat.
 * Cast range: Global
 * Min blink distance: 200
 * Max blink distance: 1000/1075/1150/1150
 * Mana Cost: 50
 * Cooldown: 10/7/5/2.


 * New 
 * Entraps an enemy unit in a net, rendering the unit unable to move.
 * Cast range: 700
 * Duration: 2/3/4/5
 * Mana cost: 75/85/95/115
 * Cooldown: 12
 * Notes: The projectile travels at a speed of 1500 and can be disjointed.


 * Reduced duration from 6/9/12 to 6/9/7.
 * Added upgrade :
 * Reduces mana cost to 100/200/300.


 * Reduced base damage from 155/210/275 to 150/200/250.
 * Reduced number of bounces from 14/16/16 to 12/14/16.
 * Added upgrade for :
 * Increases base damage from 150/200/250 and damage increment from 7% to 10% per bounce.
 * Increases base damage from 150/200/250 and damage increment from 7% to 10% per bounce.


 * Increased cooldown from 310/305/300 to 610/590/570.
 * Added upgrade for :
 * Reduces mana cost to 120/200/275 and cooldown to 525/515/505.


 * Added upgrade for :
 * Increases bonus armor to 6/12/18 and damage returned to 20/40/60.


 * Reduced mana cost from 125/155/190/230 to 125/155/190/220.
 * Reduced damage from 100/200/300/400 to 75/150/225/300.
 * Reduced movement speed slow from 40%/45%/50%/55% to 10%/20%/30%/40%.
 * Reduced radius from 130/150/175/200 to 135/145/155/165.
 * Increased damage radius from 200 to 250.
 * Reduced radius from 130/150/175/200 to 135/145/155/165.
 * Increased damage radius from 200 to 250.


 * Added upgrade for :
 * Increases critical damage to 500%.


 * Increased mana cost from 80/95/105/120 to 80/95/105/130
 * Reduced cooldown from 25 on each level to 25/20/15/10.
 * Restored, removed.
 * Increased heal per second from 15/25/35/45 to 15/25/35/50.
 * Reduced mana cost from 50 to 10.
 * Added upgrade for Pudge: Increased  duration from 60 to 90 and reduces mana cost from 50 to 20 and cooldown from 8 to 3.
 * Added upgrade for Pudge: Increased  duration from 60 to 90 and reduces mana cost from 50 to 20 and cooldown from 8 to 3.


 * Reduced base mana from 200 to 100.
 * Reduced base from 20 to 19.
 * Added upgrade for :
 * Reduces mana cost from 200/300/400 to 175/250/350, cooldown from 120/100/80 to 100/75/50 and allows it to deals damage to structures.


 * Reduced base damage from 100/175/275/375 to 100/175/250/325.
 * Increased mana cost from 100/150/195/225 to 100/150/195/235.
 * Increased bounce damage reduction from 18%/15%/12%/8% to 18%/18%/15%/15%.
 * Increased cooldown from 10 to 11.
 * Added upgrade for :
 * Reduces strike interval to 2.32.
 * Reduces strike interval to 2.32.


 * Increased damage from 56-60/81-85/106-110/146-150 to 56-60/81-85/116-120/176-180.
 * Now grants True Sight on level 2/3/4.
 * Added Upgrade for Riki: Increases  damage and number of attack targets.
 * Increases damage from to 56-60/81-85/116-120/176-180 to 81-85/116-120/176-180/226-230
 * Number of Attack Targets from to 1/2/2/3 to 2/2/3/3.
 * Number of Attack Targets from to 1/2/2/3 to 2/2/3/3.


 * Added upgrade for :
 * Increases number of wards from 8 to 12.


 * Added upgrade for :
 * Increases armor reduction to 9/18/27 and reduces mana cost to 70/90/110.


 * Added upgrade for :
 * Increases 's duration to 60 and cooldown to 130/97/87.


 * Added upgrade for :
 * Increases full damage from 1050/1900/3800 to 1250/2900/5000 and reduces cooldown from 180 to 150.


 * Added upgrade for :
 * Increases number of infernals from 4 to 5.


 * Increased gain from 1.85 to 2.
 * Increased gain from 2.65 to 2.9.
 * Increased base and gain from 16 + 1.85 to 17 + 2.
 * Increased cast range from 400/700/1000 to 700/1000/1400.
 * Reduced mana cost from 175/225/320 to 100/150/200.
 * Reduced cooldown from 15 on each level to 10/10/8.
 * Added upgrade for :
 * Increases cast range from 700/1000/1400 to 1000/1400/1800 and reduces cooldown from 10/10/8 to 5 on each level.
 * Increases cast range from 700/1000/1400 to 1000/1400/1800 and reduces cooldown from 10/10/8 to 5 on each level.


 * Increased mana cost from 180/265/350 to 200/300/400.
 * Added upgrade for :
 * Increases damage from 70/110/150 to 110/150/200 and reduces cooldown from 140/120/90 to 140/120/60.
 * Increases damage from 70/110/150 to 110/150/200 and reduces cooldown from 140/120/90 to 140/120/60.


 * Reduced attack range from 600 to 575.
 * Added upgrade for :
 * Increases damage per second from 40/70/110 to 55/90/150.


 * Reduced mana cost from 70/75/85 to 60/65/70.
 * Added upgrade for :
 * Increased maximum units from 5/7/10 to 7/10/13 and increases s health from 350/450/550 to 450/550/600.


 * Added upgrade for :
 * Reduces cooldown to 260/200/160.


 * Added Upgrade for :
 * Increases damage from 200/350/500 to 350/500/600.

Items

 * Reworked
 * Old Aegis of the Immortal:
 * Recipe: Buckler (3075), Magus' Cloak (1875), Helm of Iron Will (2570), Ultimate Orb (2850), Upgrader (1500)
 * Total cost: 11870
 * All attributes bonus: 15
 * Health regeneration bonus: 2
 * Mana regeneration bonus: 50%
 * Armor bonus: 25
 * Magic resistance bonus: 80%
 * New Aegis of the Immortal:
 * Recipe: Cloak of the Magus (1600), Helm of Iron Will (1300), Perseverance (1775), 2x Upgrader (3000)
 * Total cost: 7675
 * Health regeneration bonus: 11
 * Mana regeneration bonus: 135%
 * Magic resistance bonus: 20%
 * Notes: Due to a recipe conflict, it was impossible to build the item from 5.41 to 5.50.


 * Added new ability.
 * Brings the owner back to life when dying.
 * Effect delay: 7
 * Cooldown: 360
 * Health when Reincarnated: 1500


 * Can no longer be dropped.
 * Now grants 500 health.
 * No longer grants 10 armor.
 * Reduced bonus from 30 to 25.
 * Reduced mana bonus from 600 to 500.
 * Removed.
 * Now improves the ultimate of the wielder.
 * Except for, , and ).


 * Now has 3 second channel time instead of 2 seconds cast time.
 * Can now only target Towers, instead of anywhere on the map.
 * Can now only target Towers, instead of anywhere on the map.


 * No longer grants 10 armor.
 * No longer grants 33% magic resistance.
 * Increased bonus from 6 to 10.
 * Added new active ability.
 * When activated, gives bonus armor, and restores health and mana to nearby allies.
 * Radius: 600
 * Armor bonus: 2
 * Health restored: 150
 * Mana restored: 100
 * Duration: 30
 * Mana cost: 140
 * Cooldown: 45


 * Reduced attack speed bonus from 80 to 10.
 * No longer requires (−2950 Gold) to build (total cost decreases from 10450 Gold to 7500 Gold).


 * Renamed Old Magus' Cloak to Cloak of the Magus
 * Old :
 * This was an upgraded item.
 * Recipe: (950 Gold),  (350 Gold),  (575 Gold)
 * Total cost: 1875 Gold
 * Intelligence bonus: 6
 * Mana regeneration bonus: 50%
 * Armor bonus: 10
 * New :
 * This is now a basic item.
 * Gold cost: 1600 Gold
 * Mana regeneration bonus: 50%
 * Magic resistance bonus: 20%%


 * Renamed Crystal Battlegear to Crystalys.
 * Increased proc chance from 7% to 11%.
 * Reworked recipe and stats.
 * Old Crystalys:
 * Recipe: (1250 Gold),  (950 Gold),  (1500 Gold)
 * Total cost: 3700 Gold
 * Armor bonus: 7
 * Attack damage bonus: 30
 * New Crystalys:
 * Recipe: (1250 Gold),  (650 Gold),  (1500 Gold)
 * Total cost: 3400 Gold
 * Attack damage bonus: 35


 * Reworked recipe and stats
 * Increased proc chance from 10% to 15%.
 * Old Daedalus:
 * Recipe: (3700),  (4100),  (2950),  (1500)
 * Total cost: 12250
 * Attack damage bonus: 100
 * Attack speed bonus: 80
 * Armor bonus: 10
 * Ability:
 * New Daedalus:
 * Recipe: (3400),  (4100)
 * Total cost: 7500
 * Attack damage bonus: 110
 * Ability:


 * No longer grants 7 armor.
 * Increased armor reduction from 5 to 6.
 * Item cost changes:
 * No longer requires to build (−750 Gold cost).
 * Now requires to build (+1500 Gold cost).
 * Total gold cost increases from 4400 Gold to 5150 Gold.


 * Removed Poison Attack.
 * Reworked recipe and stats
 * Old Divine Rapier:
 * Recipe: (4100),  (2700),  (1825),  (700),  (1500)
 * Total cost: 10825
 * Attack damage bonus: 175
 * New Divine Rapier:
 * Recipe: (4100),  (2700),  (500)
 * Total cost: 7300
 * Attack damage bonus: 100


 * Reduced gold cost from 700 Gold to 500 Gold.


 * No longer grants 15 armor.
 * Now grants 50% mana regeneration.
 * Reduced bonus from 25 to 20.
 * Increased health bonus from 500 to 600.
 * Reduced health regeneration bonus from 30 to 3.
 * Heart of Tarrasque no longer requires (−2325 Gold) to build (total cost decreases from 9215 Gold to 6890 Gold).


 * Reworked recipe and stats.
 * Old Helm of Iron Will:
 * This was an upgraded item.
 * Recipe: (1500 Gold),  (750 Gold),  (320 Gold)
 * Total cost: 2570 Gold
 * Armor bonus: 5
 * Lifesteal bonus: 10%
 * New Helm of Iron Will:
 * This is now a basic item.
 * Gold cost: 1400 Gold
 * Armor bonus: 4


 * Reduced attack speed bonus from 60 to 50.
 * Reduced gold cost from 2950 Gold to 2600 Gold.


 * Removed.


 * Removed.


 * Reworked recipe and stats
 * Old Monkey King Bar:
 * Recipe: (3510),  (5100),  (2950)
 * Total cost: 11560
 * Attack damage bonus: 100
 * Attack speed bonus: 80
 * New Monkey King Bar:
 * Recipe: (5100),  (1400),  (1500)
 * Total cost: 8000
 * Attack damage bonus: 75
 * Attack speed bonus: 10


 * No longer builds into.
 * Removed.
 * Reworked recipe and stats.
 * Old :
 * Recipe: (1400 Gold),  (610 Gold),  (1500 Gold)
 * Total cost: 3510 Gold
 * Attack damage bonus: 10
 * Attack speed bonus: 25
 * New :
 * Recipe: (1400 Gold),  (575 Gold),  (350 Gold)
 * Total cost: 2325 Gold
 * Mana bonus: 170
 * Mana regeneration bonus: 50%
 * Attack damage bonus: 10
 * Attack speed bonus: 10


 * No longer grants 10 armor.
 * No longer requires (−1400 Gold) to build (total cost decreases from 8500 Gold to 7100 Gold).


 * Removed.
 * No longer grants 25.
 * No longer grants 25.
 * Now grants 40 attack damage.
 * Reduced bonus from 25 to 20.
 * Reduced attack speed bonus from 50 to 25.
 * Item cost changes:
 * Reduced cost from 3510 Gold to 2325 Gold.
 * No longer requires to build (−2850 Gold cost).
 * Total gold cost decreases from 11010 Gold to 7225 Gold.


 * Removed.


 * Now has a 30 second cooldown.


 * Reduced gold cost from 2850 Gold to 2600 Gold.

New Items

 * Added a new item: Vitra Booster. Grants +900 Health.
 * Item description: "Gives no bonuses, but serves to consolidate space."

Requires: Vitaly Booster (1200) Vitaly Booster (1200) Vitaly Booster (1200) Ironwood Branch (65)

Requires: Energy Booster (850) Energy Booster (850) Energy Booster (850) Ironwood Branch (65)
 * Added a new item: Magi Booster. Grants +900 Mana.
 * Item description: "Gives no bonuses, but serves to consolidate space."

Requires: Ultimate Orb (2600) Soul Booster (3150)
 * Added a new item: Refresher Orb. Grants +500 Health, +500 Mana and +10 Armor.
 * Item description: "A powerful artifact created for the wizard Aghanim. Gives +500 life and mana, +10 to all stats, and the ability to instantly refresh all ability cooldowns, at the cost of 600 mana. Each hero kill recharges one charge. Two is the maximum number of charges."

Active:

Reset Cooldowns: Gives the ability to instantly refresh all ability cooldowns, at the cost of 600 mana. Each hero kill recharges one charge. Two is the maximum number of charges. Mana Cost: 600. Cooldown: 20.

Original Warcraft III Map Description
Map Description Have fun with an expanded version of DotA Allstars. Featuring 24 heroes for each side, cool sounds, item recipies, and more! Loading Screen DotA Allstars v5.40 Go to www.rtsforums.com/dota and channel Clan TDA@Azeroth. You can find a list of all official version in our forums at www.rtsgames.com/dota, in the general discussion forum.

All random mode is enabled when Blue both types -allrandom within the first 10 seconds.

Go f*ck a wall. I'm sux k.

Startup Notes Stop by the forum at www.rtsgames.com/dota or hang out in the channel Clan TDA@Azeroth. Check the quest menu for more information.

Gold transfer has been disabled! If you don't want super creeps, type -nosupercreeps right now! If you don't want item powerups, type -nopowerups right now! You may now -repick once. It costs you 50 gold and gives you a new hero. You may only do this in the first 60 seconds!

If you want to play All random, type -allrandom as quickly as possible Any new version that has significant changes will have bugs. Subsequently, this version will have bugs. Please report them to the forum ASAP so I can get them fixed right away.

Quest Notes V5.40 Welcome back to my DotA. Roshan can be killed for 500 bonus gold for your whole team. He is where Morbazan used to be. Item powerups spawn just outside of the river on the Sentinel side. Super creeps spawn randomly after 10 minutes. Almost all recipes give the same abilities as the input items, plus a bonus. Beware that certain item abilities may cause other abilities to stop working.

New in v5.40 beta: Changed Aghanim's Scepter. All level 3 items were made less uber. Added a few new recipes. Jah'rakal has been added to the Sentinels as a berserker-style unit. Fixed a few bugs (Eclipse, Omnislash, few others). Balanced a few heroes. Creep spawns are now capped to 6 melee and 2 ranged; after this point, they will just upgrade. Fixed Eclipse, Neth Buckler, Refresher Orb, some other shizzle.

This map is originally taken from TFT Dota 7.0 and DotA Allstars v.96b. Type -random to randomly select a hero. This map is simply for beta testing, at the moment. Credits to syl-la-ble, WKnight, zetta, mrquincy, mortred, about11, battlebotv8.0, darky27, sopho, linkmaster, nokternal, neichus, and everybody else who has helped me out. Check out our forum at www.rtsgames.com/dota. Find a game in channel Clan TDA@Azeroth.

Created on 5/6/04 at 11:59 AM.

Enjoy! -Guinsoo

Unreleased Content

 * Upgrade for : Increases damage per second from 15/30/45/60 to 25/50/75/110..
 * If Silencer was not removed this patch this upgrade could have been the first Aghanim's Scepter Upgrade for a non-ultimate ability.