Version 7.21

General

 * Melee creeps average gold bounty reduced by 3
 * Range creeps upgrade cycle gold bounty increased from +3 to +6


 * Replaced the primary jungles' ancient camps with big camps


 * Heroes no longer gain 25% more benefit from their primary attributes (affects attributes from both items and the hero)
 * All heroes' primary attribute growth values increased by 15%
 * Health per strength increased from 18 to 20


 * XP required to reach level 7->12 changed from 640/660/680/800/820/840 to 720/750/780/810/840/870 (the difference is +80/90/100/10/20/30 XP)


 * The following melee heroes now have +5 movement speed: Naga Siren, Underlord, Monkey King, Nyx Assassin, Bloodseeker, Riki
 * The following melee heroes now have +10 movement speed: Alchemist, Dragon Knight, Meepo
 * The following melee heroes now have +15 movement speed: Legion Commander, Lifestealer, Lycan, Sven, Ursa, Wraith King
 * Ranged heroes with 295 movement speed and above now have 5 less movement speed


 * Tier 2 tower armor increased from 14 to 15
 * Tier 3 tower armor increased from 14 to 16
 * Melee Barracks armor increased from 13 to 15


 * Tower Protection armor bonus for Tier 2/3/4 increased from 3 to 4

Heroes

 * Curse of Avernus curse duration increased from 4 to 4.5
 * Aphotic Shield mana cost reduced from 115 to 100/105/110/115


 * Base movement speed increased by 10
 * Base agility increased from 16 to 22
 * Chemical Rage base attack time improved from 1.3/1.15/1.0 to 1.2/1.1/1.0
 * Level 10 Talent reduced from -8s Unstable Concoction to -7s
 * Level 20 Talent Concoction talent now adds the damage to the max instead of the base


 * Chilling Touch damage increased from 50/85/120/155 to 50/90/130/170
 * Ice Vortex mana cost reduced from 65/80/95/110 to 50/70/90/110
 * Level 25 Talent reduced from 900 AoE Cold Feet to 700
 * Level 25 Talent increased from +4% Ice Blast Kill Threshold to +5%


 * Fixed Counterspell providing double magic resistance when the shield is active


 * Spark Wraith damage increased from 100/160/220/280 to 100/170/240/310
 * Tempest Double duration increased from 14/16/18 to 16/18/20
 * Level 10 Talent increased from +25 Attack Speed to +30


 * Enfeeble attack speed slow increased from 40/60/80/100 to 50/75/100/125
 * Enfeeble mana cost reduced from 70/90/110/130 to 50/75/100/125
 * Level 10 Talent increased from +6 Armor to +7
 * Fiend's Grip duration increased from 5 to 6


 * Firefly now grants a 4/7/10/13% movement speed bonus
 * Firefly duration reduced from 18 to 15
 * Firefly cooldown reduced from 40 to 34


 * Inner Beast attack speed reduced from 15/25/35/45 to 10/20/30/40
 * Hawk health reduced from 300/450/600/750 to 150/200/250/300
 * Level 15 Talent changed from +40 Boar Damage to +65 Wild Axes Damage
 * Level 20 Talent changed from +80 Wild Axes Damage to +50 Boar Damage
 * Level 25 Talent increased from -15s Hawks Cooldown to -20s
 * Level 25 Talent reduced from +30 Inner Beast Attack Speed to +25


 * Base movement speed increased by 5


 * Shuriken Toss cooldown reduced from 10 to 9
 * Jinada gold steal increased from 12/18/24/30 to 12/20/28/36
 * Track critical strike damage increased from 140/160/180% to 140/170/200%


 * Drunken Brawler critical strike reduced from 170/200/230/260% to 140/180/220/260%
 * Cinder Brew duration reduced from 7 to 5
 * Cinder Brew duration is refreshed on ignition
 * Cinder Brew ignite DPS increased from 20/25/30/35 to 20/30/40/50
 * Level 10 Talent reduced from +20 Damage to +15


 * Viscous Nasal Goo mana cost reduced from 25 to 12/16/20/24


 * Level 10 Talent increased from +75 Spawn Spiderlings Damage to +125
 * Level 15 Talent changed from +35% XP Gain to +15 Agility
 * Level 20 Talent increased from +20 Spiders Attack Damage to +30
 * Level 25 Talent increased from +350 Spiders Health to +450


 * Retaliate no longer gains charges while it is active


 * Chaos Strike cooldown reduced from 7/6/5/4 to 4
 * Chaos Strike lifesteal reduced from 50/55/60/65% to 40/50/60/70%
 * Chaos Strike max damage increased from 160/190/220/250% to 160/195/230/265%
 * Reality Rift slow duration increased from 2 to 3
 * Reality Rift slow reduced from 15/25/35/45% to 10/20/30/40%


 * Divine Favor bonus damage reduced from 10/20/40/80 to 12/24/36/48
 * Divine Favor now provides double bonus damage on non-hero units
 * Divine Favor duration increased from 12 to 14
 * Divine Favor mana cost reduced from 110 to 70/80/90/100
 * Hand of God heal increased from 250/400/550 to 300/450/600
 * Level 15 Talent reduced from -10s Divine Favor Cooldown to -7s
 * Level 25 Talent reduced from +400 Hand of God Heal to +350
 * Level 25 Talent increased from +4 Holy Persuasion Max Units to +5


 * Level 15 Talent changed from +20% Evasion to +15 Strength


 * Battery Assault cast point removed
 * Rocket Flare mana cost reduced from 50 to 35/40/45/50
 * Level 20 Talent changed from +20% Magic Resistance to Rocket Flare True Sight
 * Level 25 Talent changed from Rocket Flare True Sight to +50% Magic Resistance


 * Freezing Field now grants you 10 bonus armor while channeling
 * Arcane Aura allied mana regen reduced from 1.2/1.7/2.2/2.7 to 1/1.5/2/2.5
 * Arcane Aura self mana regen increased from 2.4/4.4/6.4/8.4 to 2.5/4.5/6.5/8.5


 * Bramble Maze mana cost reduced from 140/150/160/170 to 100/120/140/160
 * Bramble Maze cooldown reduced from 34/31/28/25 to 25


 * Poison Touch mancost increased from 95/110/125/140 to 110/120/130/140
 * Shadow Wave cast range reduced from 900 to 800


 * Base damage increased by 3


 * Base armor increased by 1


 * Scorched Earth cooldown reduced from 55/50/45/40 to 50/45/40/35
 * Devour health regen from 4/8/13/18 to 3/8/13/18


 * Base movement speed increased by 10
 * Dragon Blood health regen increased from 4/7/10/13 to 4/8/12/16
 * Elder Dragon Form frost attack slow increased from -20 to -30
 * Level 20 Talent changed from 2x Dragon Blood to +25 Strength
 * Level 25 Talent changed from +40 Strength to 2x Dragon Blood


 * Level 15 Talent changed from +25 Attack Speed to +10 Agility


 * Fissure mana cost reduced from 125/140/155/170 to 110/130/150/170


 * Rolling Boulder damage reduced from 100 to 70/80/90/100
 * Boulder Smash slow reduced from 80% to 60%
 * Level 15 Talent reduced from +200 Rolling Boulder Damage to +150


 * Level 10 Talent reduced from +25 Movement Speed to +20


 * Sleight of Fist cooldown reduced from 30/22/14/6 to 18/14/10/6
 * Base damage increased by 3


 * Enchant cooldown reduced from 55/40/25/10 to 22/18/14/10
 * Enchant creep duration reduced from 50/60/70/80 to 26/44/62/80
 * Enchant mana cost reduced from 65 to 40/50/60/70


 * Midnight Pulse mana cost rescaled from 75/95/115/135 to 50/80/110/140


 * Time Dilation AoE increased from 725 to 775
 * Level 10 Talent increased from +8 Strength to +10
 * Level 15 Talent changed from +300 Health to -1s Time Walk Cooldown


 * Phantom's Embrace rend damage reduced from 120/200/280/360 to 75/150/225/300
 * Ink Swell mana cost increased from 90/100/110/120 to 120/130/140/150
 * Ink Swell movement speed reduced from 18% to 12/14/16/18%


 * Base strength increased from 19 to 22


 * Attack point reduced from 0.4 to 0.3
 * Berserker's Blood max attack speed reduced from 220/260/300/340 to 160/220/280/340
 * Life Break damage and cost reduced from 34/39/44% to 32/38/44%
 * Level 15 Talent reduced from +15 Burning Spears DPS to +10


 * Base damage increased by 3
 * Exort bonus damage reduced from 4->28 to 3->27 per instance
 * Level 10 Talent changed from +1.25s Tornado Lift Time to -30s Ghost Walk Cooldown


 * Temporarily removed from Captains Mode
 * Tether now transfers health and mana even when Io is at max hp/mp
 * Overcharge now has an 18 second cooldown and an 8 second duration. No longer has a 2 second toggle.
 * Overcharge now costs 40/60/80/100 mana to cast. No longer cost 6% of health and mana per second.
 * Overcharge attack speed bonus increased from 40/50/60/70 to 50/80/110/140
 * Overcharge damage reduction increased from 5/10/15/20% to 15/20/25/30%
 * Relocate delay increased from 2.7/2.35/2 to 3.5/3.25/3
 * Relocate cooldown reduced from 130/110/90 to 90/75/60
 * Relocate is now cast delay again instead of channeling (being interrupted, silenced, rooted, etc will cancel the ability)
 * Level 25 Talent changed from -60s Relocate Cooldown to -30s


 * Level 10 Talent changed from +30% XP Gain to +300 Attack Range
 * Level 15 Talent changed from +300 Attack Range to +40% XP Gain


 * Base armor reduced by 1
 * Omnislash no longer allows you to teleport while using it
 * Healing Ward movement speed reduced from 420 to 400
 * Omnislash cooldown increased from 130/120/110 to 130
 * Level 15 Talent changed from +1s Blade Fury to +50 Blade Fury Movement Speed


 * Level 10 Talent changed from 8% Spell Lifesteal to +30% XP Gain
 * Level 15 Talent changed from +40% XP Gain to +1 Will-O-Wisp Health Count


 * Level 25 Talent changed from -1.5s Tidebringer Cooldown to +60% Tidebringer Cleave


 * Base movement speed increased by 15
 * Level 20 Talent reduced from +40 Movement Speed to +35
 * Level 25 Talent changed from -10s Press The Attack Cooldown to 350 AoE Press The Attack


 * Diabolic Edict increased from 9/18/27/36 to 11/22/33/44
 * Level 25 Talent reduced from +50 Diabolic Edict Explosions to +40


 * Frost Shield slow reduced from 35% to 20/25/30/35%
 * Chain Frost damage reduced from 300/400/500 to 250/375/500
 * Level 25 Talent increased from +40% slow to +50%


 * Base movement speed increased by 15
 * Base armor increased by 2
 * Level 15 Talent reduced from +30 Movement Speed to +25


 * Base damage increased by 3


 * Level 10 Talent increased from +75 Cast Range to +100
 * Level 15 Talent increased from +120 Gold/Min to +150


 * Spirit Bear movement speed increased from 340/355/370/385 to 340/360/380/400
 * Spirit Bear attack damage increased from 35/50/65/80 to 35/55/75/95
 * Level 20 Talent changed from -0.3 Spirit Bear Attack Time to 0 Entangle Cooldown
 * Level 25 Talent changed from 0 Entangle Cooldown to -0.5s Spirit Bear Attack Time


 * Level 10 Talent increased from +200 Cast Range to +300


 * Base movement speed increased by 15
 * Wolves armor reduced from 1 to 0
 * Wolves magic resistance reduced from 80% to 70%
 * Wolves health increased from 230/260/290/320 to 300/350/400/450
 * Howl health regen increased from 4/6/8/10 to 4/8/12/16


 * Fixed Mystic Snake bouncing to Spell Immune enemies
 * Level 10 Talent reduced from +20 Damage to +15
 * Level 15 Talent reduced from +35% Mystic Snake Mana Steal to +30%
 * Level 20 Talent changed from +700 Mana to -4s Mystic Snake Cooldown
 * Level 25 Talent changed from +7 Split Shot Targets to +1000 Mana


 * Base movement speed increased by 10


 * Sacred Arrow movement speed increased from 857 to 950


 * Base movement speed increased by 5
 * Wukong's Command attack rate improved from 1.3 to 1.2


 * Strength gain increased from 2.3 to 2.6
 * Level 15 Talent increased from +15s Morph Duration to +20s


 * Base movement speed increased by 5
 * Mirror Image duration from 24 to 26
 * Mirror Image damage taken reduced from 475/450/425/400% to 400%
 * Level 20 Talent increased from -5s Ensnare Cooldown to -7s


 * Using tango on a sprout tree will 2x regen (like eating a branch tree)
 * Level 20 Talent changed from -4s Sprout Cooldown to +25% Cooldown Reduction


 * Death Pulse damage increased from 100/140/180/220 to 100/150/200/250
 * Level 15 Talent increased from +20% Ghost Shroud Slow to +30%


 * Hunter in the Night movement speed bonus increased from 20/25/30/35 to 22/28/34/40%
 * Removed Scepter
 * Dark Ascension now provides full unobstructed vision, instead of only 900 range
 * Level 15 Talent changed from +150 Cast Range to +15% Lifesteal


 * Base movement speed increased by 5
 * Strength gain increased from 2.3 to 2.5
 * Level 10 Talent increased from +60 GPM to +90
 * Level 10 Talent increased from +6% Spell Amp to +8%


 * Fireblast cooldown reduced from 12/11/10/9 to 11/10/9/8
 * Multicast 2x chance increased from 60% to 70%


 * Heavenly Grace status resistance reduced from 50/60/70/80% to 50%
 * Heavenly Grace duration increased from 8 to 10
 * Heavenly Grace now provides 7/14/21/28 bonus strength
 * Heavenly Grace mana cost increased from 75 to 80/90/100/110


 * Sanity's Eclipse multiplier from 9/10/11 to 8/9/10
 * Level 15 Talent reduced from +30 Movement Speed to +25


 * Base damage increased by 4
 * Level 10 Talent changed from +20 Movement Speed to +300 Swashbuckle Slash Range


 * Rearranged Level 15 Talents - +25% Cleave vs +15% Lifesteal
 * Rearranged Level 20 Talents - +20% Blur Evasion vs -4 Armor Corruption
 * Rearranged Level 25 Talents - +5% Coup de Grace vs Triple Strike Stifling Dagger


 * Level 10 Talent increased from +10% Evasion to +15%
 * Level 20 Talent increased from +4 Max Juxtapose Illusions to +5


 * Sunray can no longer move forward while rooted


 * Base damage increased by 6


 * Scream of Pain mana cost reduced from 95/110/125/140 to 80/100/120/140
 * Shadow Strike damage per tick increased from 30/45/60/75 to 30/50/70/90


 * Attack backswing reduced from 0.7 to 0.4
 * Level 10 Talent increased from +200 Health to +225


 * Base damage increased by 4
 * Base movement speed increased by 5
 * Level 20 Talent increased from +0.2 Backstab Multiplier to +0.3


 * Telekinesis lift duration reduced from 1/1.4/1.8/2.2 to 0.8/1.2/1.6/2.0
 * Level 15 Talent increased from -45 Fade Bolt Hero Attack to -60


 * Burrowstrike damage increased from 85/150/215/280 to 100/160/220/280
 * Sand Storm AoE increased from 350/450/550/650 to 425/500/575/650


 * Soul Catcher mana cost reduced from 110 to 50/70/90/110
 * Shadow Poison mana cost reduced from 50 to 35/40/45/50


 * Presence of the Dark Lord armor reduction increased from 3/4/5/6 to 4/5/6/7


 * Level 20 Talent reduced from +3s Shackles Duration to +2.5s


 * Last Word cooldown reduced from 28/22/16/10 to 22/18/14/10
 * Level 10 Talent increased from +5 Armor to +6


 * Mystic Flare deals damage to creeps if no heroes are around


 * Level 25 Talent reduced from +1.5s Slithereen Crush Stun to 1.25s


 * Pounce no longer does 30/60/90/120 damage


 * Headshot now has a back knockback of 10
 * Level 15 Talent changed from +35 Shrapnel DPS to +15% Shrapnel Slow


 * Strength gain increased from 2.3 to 2.5
 * Spectral Dagger movement speed increased from 8/12/16/20% to 10/14/18/22%
 * Level 20 Talent reduced from +20% Spectral Dagger to +18%


 * Electric Vortex mana cost reduced from 85 to 60/70/80/90
 * Level 10 Talent changed from +20 Damage to +30 Overload Damage


 * Base movement speed increased by 15
 * Warcry shield health changed from 110/220/330/440 to 80/110/140/170 + 1/1.5/2/2.5x your strength
 * Storm Hammer cooldown increased from 13 to 16/15/14/13
 * Storm Hammer damage reduced from 100/175/250/325 to 80/160/240/320


 * Remote Mines mana cost reduced from 200/240/300 to 120/180/240


 * Meld debuff is now applied before the attack damage is reduced by armor
 * Fixed meld bonus damage being increased by Spell Amplification
 * Level 10 Talent changed from +3 Psionic Traps to +15% Evasion
 * Level 15 Talent changed from +7 Armor to +25 Movement Speed


 * Strength reduced from 16 + 1.7 to 15 + 1.5


 * Anchor Smash damage reduction from -45/50/55/60 to -30/40/50/60%


 * Reactive Armor bonus armor reduced from 1.3/1.4/1.5/1.6 to 1/1.1/1.2/1.3
 * Reactive Armor bonus health regen reduced from 1/1.2/1.4/1.6 to 1/1.1/1.2/1.3
 * Reactive Armor max stacks increased from 5/10/15/20 to 6/12/18/24
 * Whirling Death tree bonus damage increased from 10/15/20/25 to 12/18/24/30
 * Level 20 Talent increased from +10% Cooldown Reduction to +15%


 * Avalanche AoE reduced from 400 to 325/350/375/400
 * Avalanche cooldown increased from 23/20/17/14 to 26/22/18/14
 * Level 15 Talent reduced from +125 Avalanche Damage to +100
 * Level 15 Talent increased from +350 Health to +400


 * Living Armor damage block increased from 20/40/60/80 to 25/50/75/100
 * Scepter now causes Treant's Overgrowth to deal damage instead of only Enchanted Trees
 * Overgrowth duration increased from 3/3.75/4.5 to 3.25/4/4.75
 * Level 20 Talent increased from +40 Leech Seed Damage/Heal to +50


 * Level 15 Talent increased from +75 Whirling Axes Damage to +90
 * Level 20 Talent increased from +20% Evasion to +25%


 * Tag Team slow duration reduced from 0.5 to 0.4
 * Tag Team mana cost increased from 40/50/60/70 to 70
 * Tag Team cooldown increased from 15 to 24/21/18/15


 * Base movement speed increased by 5


 * Level 15 Talent changed from Tombstone On Death to +30 Tombstone Zombie Damage
 * Level 20 Talent changed from +30 Tombstone Zombie Damage to Tombstone On Death


 * Base movement speed increased by 15
 * Fury Swipes damage reduced from 10/16/22/28 to 7/14/21/28


 * Level 20 Talent increased from -5s Magic Missile Cooldown to -6s


 * Strength gain increased from 1.9 to 2.1


 * Nethertoxin AoE increased from 350 to 380
 * Nethertoxin damage increased from 20/35/50/65 to 30/45/60/75


 * Level 10 Talent reduced from +125 Cast Range to +100
 * Level 20 Talent reduced from +60 Familiars Movement Speed to +50
 * Level 20 Talent increased from +15 Soul Assumption Damage Per Charge to +20


 * Base strength increased by 2
 * Chaotic Offering attack damage increased from 75/125/175 to 100/150/200
 * Golem attack backswing reduced from 0.74 to 0.57


 * Level 10 Talent changed from +7 Strength to +75 Shukuchi Damage
 * Level 15 Talent changed from +75 Shukuchi Damage to +14 Strength


 * Level 15 Talent increased from +100 Attack Range to +125
 * Level 15 Talent increased from +100 Powershot Damage to +125


 * Cold Embrace base health regen increased from 15 to 14/18/22/26
 * Cold Embrace mana cost changed from 75 to 50/60/70/80


 * Maledict cooldown reduced from 50/40/30/20 to 30/26/22/18
 * Level 10 Talent increased from +5 Armor to +6


 * Base movement speed increased by 15


 * Reworked Static Field. Now affects enemies directly affected by your abilities. No longer has a range.

Items

 * Flying movement speed increased from 460 to 470


 * Active status resistance increased from 50% to 75%
 * Recipe cost reduced from 1350 to 1250


 * Percentage damage bonus against non-hero units changed to be a fixed amount matching Quelling Blade


 * Bloodpact changed from 60% of current mana to 30% of max mana


 * Cooldown reduced from 18 to 15


 * Level 2 movement speed increased from +32% to +35%


 * Activated armor bonus duration on heroes reduced from 25 to 15 (carries through to Mek)


 * Recipe cost increased from 600 to 750


 * Passive changed from a 6% movement speed aura to +20 movement speed to yourself only


 * Enemy debuff duration increased from 3 to 4 (matching duration when cast on allies)


 * Movement speed bonus changed from +6% percentage to +20 flat


 * Now uses Energy Booster instead of a Void Stone (provides +325 Mana)


 * Cast range increased from 200 to 400


 * Movement speed bonus reduced from +25 to +20


 * Lifesteal increased from 15% to 20%


 * Stack limit is now tied to cooldown on cast (like Greaves and Crimson stack mechanics)


 * Radius increased from 300 to 315


 * Last Will damage increased from 550/675/800 to 600/700/800


 * Duration increased from 5 to 6


 * Recipe changed from Gloves of Haste to Blades of Attack
 * Armor bonus increased from 5 to 6
 * Now gives +18 damage on melee (and +12 on range) instead of +20 attack speed
 * Melee active speed increased from 20% to 22%


 * Recipe changed from Blades of Attack to Gloves of Haste
 * Attribute bonus reduced from 14 to 10
 * Now gives +20 attack speed instead of +12 damage


 * Movement speed bonus reduced from +35 to +30


 * Movement speed bonus changed from +6% percentage to +20 flat


 * Damage as a percentage of current health increased from 4.5% to 5%
 * Movement speed bonus changed from +6% percentage to +20 flat


 * Active form movement speed increased from 24% to 26%
 * Disabled form movement speed reduced from 20% to 18%


 * No longer uses Headdress nor provides its hp regen/stats
 * Now requires a 525 gold recipe


 * Movement speed bonus changed from +6% percentage to +20 flat


 * Movement speed bonus reduced from +25 to +20


 * Movement speed bonus reduced from +35 to +30