Talk:Illusions

Damage Taken
We use a confusing mix of "[total] damage taken" and "bonus damage taken" on the wiki. We ("we") need to figure out a good terminology, implement it, and then double check all the numbers. :-s --Kroocsiogsi 08:56, 24 June 2012 (UTC)

There should really be a full-fledged of passive abilities that illusions inherit (Like Axe's Counter Helix or Spectre's Desolate), rather than including them in the bullet points copied from PlayDota. Thoughts?

Aura on Illusions
Aura that increases Attack or Movement Speed, will affect Illusions. (Tested)


 * Yes, that's what the article says. --Kroocsiogsi 18:36, 25 July 2012 (UTC)

Illusion rune
Could someone port illusion rune (http://www.dota2wiki.com/wiki/Illusion_Rune#Rune_of_Illusion) information here? Im not very good at editting wikis


 * There's already information on the illusion rune on here, under the section "Single Target". -- Seven Five Seven 18:03, 16 December 2012 (UTC)

True Strike and Illusions
True Strike seems to be an ability that illusions can use as well.

Are raw attack speed bonuses from Yasha, Sange & Yasha and Manta Style unique because illusions can use them?
Yasha, Sange & Yasha and Manta Style all have a raw attack speed increase of +15% in addition to the stat increases, and the bullet talking about "Attack Speed and Movement Speed bonuses from Yasha..." in the section "Passive abilities Illusions can use" seems to suggest that illusions can use this raw attack speed increase as well. Is this really true? If it is, that would make the raw attack speed bonuses from these items unique, because they would be the only raw attack speed increases that illusions can use. — The preceding unsigned comment was added by 76.170.190.123 (talk) • (contribs) 22:10, April 5, 2013‎


 * I've tested it, and yes, it appears to be true. I have no idea why, my guess is that it's a glitch. -- Stupid Lemon Eater  04:34, 6 April 2013 (UTC)


 * This is intended since it is based on the Endurance Aura in Dota 1, see the Playdota Mechanics Page: "Exceptions: Illusions can benefit from auras based on Endurance Aura, such as Yasha's movement speed and attack speed bonus, or Beastmaster's Inner Beast" --000m (talk) 17:04, 31 January 2014 (UTC)

Centaur's Return
Can someone add whether illusions can use it?

Bash - Bonus damage does not occur on a Bash
The item 'Bash, including Monkey King Bar' is in the list of Passive abilities Illusions can use. Following the link for the word 'Bash', you will read "Illusions cannot Bash, but the stun animation will still play over the affected hero". Perhaps we should note here that the bonus damage component of Bash does not occur for illusions, only the stun. - Sam


 * I'm glad you brought this to my attention. I've been to this page countless times and I never noticed how wrong this is. There's a reason Manta Style/Basher is not a strategy, it's because Bash does not work on illusions, not the damage or the stun. I'll fix this right away. --PimpadelicX (talk) 19:34, 27 June, 2014‎ (UTC)

I just unified the wording of all illusions damage taken
It had to be done. I changed all illusion taken damage to illusion bonus damage taken 0% means the illusion takes 0% extra damage (= takes as much damage as the original). Or should it we rather use 100% = the orignal? Bu3ny (talk) 23:19, 20 October 2014 (UTC)