Lion/Sounds

Attacks

 * Projectile launch sound plays as the attack projectile is released.
 * Lion projectile launch1.mp3 Projectile launch 1
 * Lion projectile launch2.mp3 Projectile launch 2
 * Lion projectile launch3.mp3 Projectile launch 3


 * Projectile impact sound plays as the attack projectile successfully hits the target.
 * Lion projectile impact1.mp3 Projectile impact 1
 * Lion projectile impact2.mp3 Projectile impact 2

Movement

 * Play on each step while moving (30%-60% vol).
 * Shared footstep hero general1.mp3 Footstep 1
 * Shared footstep hero general2.mp3 Footstep 2
 * Shared footstep hero general3.mp3 Footstep 3
 * Shared footstep hero general4.mp3 Footstep 4
 * Shared footstep hero general5.mp3 Footstep 5
 * Shared footstep hero general6.mp3 Footstep 6
 * Shared footstep hero general7.mp3 Footstep 7

Earth Spike

 * Earth Spike.mp3 Cast sound plays on Lion upon cast.
 * Target sounds play on each hit enemy unit.
 * Earth Spike target1.mp3 Target 1
 * Earth Spike target2.mp3 Target 2
 * Earth Spike target3.mp3 Target 3
 * Land sounds play when the knocked up units land (25%-35% vol).
 * Death body impact light1.mp3 Land 1
 * Death body impact light2.mp3 Land 2
 * Death body impact light3.mp3 Land 3
 * Death body impact light4.mp3 Land 4

Hex

 * Hex (Lion) cast.mp3 Morph sound plays on the target upon transforming.
 * Hex frog.mp3 Frog sound plays on the target upon transforming.
 * Illusion death.mp3 Morph back sound plays on the target upon transforming back.
 * Hex (Lion).mp3 Full sound example.

Mana Drain

 * Mana Drain loop.mp3 Loop sound plays on Lion upon cast and lasts as long as the channeling does (50% vol).

Finger of Death

 * Finger of Death cast.mp3 Cast sound plays on Lion upon cast.
 * Finger of Death target.mp3 Target sound plays on the target upon cast (80% vol).
 * Finger of Death.mp3 Full sound example.