June 18, 2014 Patch

{{Patch layout
 * source       = http://store.steampowered.com/news/13708/
 * source-title = Dota 2 Update - June 18th, 2014


 * before = June 16, 2014 Patch
 * after =


 * notes =

Stretch Goals

 * Compendium Reward Released: Added Favorite Hero Challenge
 * Select a Favorite Hero in the compendium, and try out the new in-game performance analysis tool
 * Compendium Reward Released: Added 1v1 Practice Mode
 * Practice solo midlane against one other player

Team Matchmaking

 * Team matchmaking is now merged into ranked matchmaking
 * To play as a team, prepare a party of five for ranked matchmaking. Then select the option to play using the team identity.
 * Max team roster size increased from 5 to 7. Any team roster change will reset the team MMR.
 * You may not create a team or be a member of a team until you reach level 13. (Existing teams with players lower than level 13 are not removed from the roster, but will be prevented from matchmaking.)
 * Abandonment rules and available game modes are now the same as ordinary ranked matchmaking.
 * You may not participate in team matchmaking while in the low priority matchmaking pool.
 * Teams will only be matched against other ranked parties of five, preferably against other parties playing using a team identity, but potentially against ordinary parties not using a team identity.

Interface

 * Visual update to the Hero Picker and Loadout Browser.
 * Combined co-op and normal bot match tabs.
 * Several ability and item tooltip adjustments.
 * Updated controls when watching replays, it now auto-hides at the bottom of the screen.
 * Team profiles for pro teams now only display official player names, and have limited right-click options.
 * Game end scoreboard now shows rank changes and fantasy points in ranked and league matches, respectively.
 * Added a Player Score details popup to the Fantasy Roster and Matchup pages.
 * Spectators can now see item tooltips on purchase announcements.

Camera

 * While in game, changing the camera zoom level is now smooth.
 * Double tapping Select All will now center the camera on your hero.
 * Fixed bug where panning the camera or clicking on the minimap did not immediately update the camera's height.
 * Spectators can now zoom out while using the Directed Camera, Free Camera, and Hero Chase Camera.
 * Fixed a bug in Showcase View where if you clicked on another unit to begin dragging the camera, you would move to that hero.
 * Increased the click radius for selecting another unit in Showcase View.
 * Showcase View no longer defaults to the front of the selected unit, unless it’s the first time, or unless the player is in another player’s perspective (including broadcasters).
 * Fixed a bug where the camera’s transition into Showcase View would rotate in an awkward way.

Misc

 * Improved effectiveness of language matching in the matchmaking algorithm.

Bots

 * Added bot for.

Gameplay Bugs

 * Fixed a bug where could sometimes move  towards the previously Tethered unit instead
 * Fixed large stacks of sometimes letting you run through  and 's Leash
 * Fixed Cleave not hurting units that are currently being teleported to
 * Fixed an issue with and Disarm not interacting properly
 * Fixed 's s malfunctioning on rare occasions
 * Fixed sometimes being affected by damage reflection while invulnerable in
 * now plays the crit sound on an attack connecting, rather than on attack start

Undocumented Changes

 * Added

Contains:
 * Added

Contains:

}}