Version 3.2g

Heroes

 * Increased cooldown from 60/30/0 to 60/45/30.


 * Reduced duration from 3/7/10 to 3/5/7.
 * Reduced duration from 50/65/80 to 30/35/40.
 * Rescaled cooldown from 100/130/160 to 150.
 * Rescaled cooldown from 100/130/160 to 150.


 * No longer affects allies.
 * Fixed not dealing damage to enemies.
 * Reduced structure damage reduction from 98% to 50%.
 * Reduced phoenixes duration from 60 to 50 seconds.
 * Reduced phoenixes attack damage from 51-65/61-75/71-85 to 51-65.
 * Rescaled phoenixes HP from 1250/1340/1450 to 1250.
 * Replaced Level 2/3 Phoenix Spell Immunity with Phoenix Fire. (Removed Spell Immunity from phoenix)
 * Updated ability description:
 * Summons a Phoenix to attack the Conjurer's enemies.
 * Summons 2 strong Phoenixes to fight against the scourge.
 * Summons 3 powerful Phoenixes to aid in the struggle against the Scourge.
 * Summons 2 strong Phoenixes to fight against the scourge.
 * Summons 3 powerful Phoenixes to aid in the struggle against the Scourge.


 * Replaced with.
 * Old 
 * Moves hero instantly to destination by shadow power.
 * Cast range: Global
 * Mana cost: 70
 * Cooldown: 60/50/40


 * New 
 * Summons a powerful Doom Guard to attack your enemies. Each level decreases the cooldown and increases the duration.
 * Duration: 30/45/60
 * Mana cost: 125
 * Cooldown: 60/45/30
 * Attack damage: 26-33
 * Health: 900
 * Health regeneration: 0.5
 * Armor: 0
 * Base attack time: 1.80
 * Attack animation: 0.5/0.7
 * Projectile speed: 900
 * Movement speed: 270
 * Notes: Unit Description: Heavy ranged unit that beats some shizzle


 * Increased attack speed slow from 25/35/45 to 25/40/50.
 * Increased slow duration from 1.5/5 to 3/7.
 * Increased slow duration from 1.5/5 to 3/7.


 * Reduced sleep creep duration from 20/40/60 to 5/10/15.


 * Increased mana cost from 50 to 70


 * Increased damage from 12/24/36 to 75/110/155.
 * Increased cooldown from 30 to 90.
 * Reduced radius from 450 to 325.
 * Increased bonus attack targets from 3 to 3/3/4.
 * Increased radius from 550 to 800.
 * Reduced damage per target from 50/70/100 to 15/30/50.
 * Increased radius from 550 to 800.
 * Reduced damage per target from 50/70/100 to 15/30/50.


 * Increased base attack damage from 33-37 to 43-51.
 * Reduced base attack time from 1.68 to 1.58.
 * Increased bonus damage from 20/40/60 to 40/70/100.
 * Reduced cooldown from 150 to 130.
 * Reduced cooldown from 150 to 130.


 * Increased cooldown from 6/8/10 to 15 on each level.


 * Increased damage from 200/250/300 to 200/400/600.
 * Renamed and Replaced Giant Skeleton Warrior with Doom Guards.
 * Changed attack type from melee to Range.
 * Changed attack projectile from instant to 900.
 * Reduced base attack time from 2.00 to 1.80.
 * Increased attack range from 90 to 400.
 * Increased attack damage from 21-24 to 26-33.
 * Reduced base armor from 3 to 0.
 * Increased health from 550 to 900.
 * Reduced movement speed from 300 to 270.
 * Added Splash damage to Demon Guards.
 * Total Damage Radius: 50.
 * Half Damage Radius: 150.
 * Quarter Damage Radius: 250.
 * Quarter Damage Radius: 250.


 * Removed.


 * Changed primary attribute from to.
 * Increased base and gain from 18 + 2.25 to 20 + 2.65.
 * Reduced base from 20 + 2.5 to 18 + 2.


 * Reduced mana cost from 50/10/10 to 50/10/5
 * Increased cooldown from 10/10/1 to 10/10/4
 * Increased cooldown from 10/10/1 to 10/10/4


 * Reduced mana cost from 50/10/10 to 50/10/5
 * Increased cooldown from 10/10/1 to 10/10/4
 * Increased cooldown from 10/10/1 to 10/10/4


 * Replaced with
 * Summons a powerful pillar of fire which damages ground units in a target area over time.
 * Cast Range: 800.
 * Fire Strike Radius: 300.
 * Fire Strike DPS: 57/100/150
 * Damage per Second Interval: 0.3.
 * Burn Duration Hero/Creep: 3.
 * Fire Strike Delay: 0.5.
 * Leftover Fire Damage per Second: 10/20/30.
 * Leftover Fire DPS Interval: 1.
 * Structure Damage Reduction: 70%.
 * Mana Cost: 300.
 * Coodlown: 120.
 * Coodlown: 120.


 * Reduced Lightning Dragons damage from 40-40/50-50/70-70 to 20-20/30-30/50-50.


 * Reduced cooldown from 15 to 75.


 * Reduced mana cost from 50/10/10 to 5/10/5.
 * Increased cooldown from 10/10/1 to 10/10/4.
 * Increased cooldown from 10/10/1 to 10/10/4.


 * Reduced final radius from 175/250/325 to 200.
 * Increased radius from 140/160/180 to 200 (final and initial radius are now the same).
 * Increased radius from 140/160/180 to 200 (final and initial radius are now the same).

Original Warcraft III Map Description
Map Description Have fun with an expanded version of DotA Allstars. Featuring 13 new heroes, new abilities, some neat sounds, and much more! Yeah, this is the one with the cool sounds. Loading Screen DotA Allstars v3.2g

This is a modified DotA. 13 heroes have been added to Allstars v.96. Balance and bugs can be an issue. Any comments you may have are very appreciated. Drop by the forum at http://9nid.webhop.net The newest version of my DotA can always be found at 9nid.webhop.net/dota/ Look for the next version to have a myriad of changes, including much better and diverse ultimates for many heroes. -->Gold transfer is disabled!!!!!! <-- READ ME Please read the quest menu when you have a spare moment. Startup Notes Stop by the forum at http://9nidforum.webhop.net If you think the map is bugged, or imbalanced, drop by the forum and leave a post. As this version contained many changes, I'm sure there will be bugs. PLEASE email me about them! Check the quest menu for more information.

Gold transfer has been removed. Quest Notes DotA Allstars 3.2g Welcome to my version of DotA Allstars. In this version, many new heroes have been added. A few other features have been added as well. This map is originally taken from TFT Dota 7.0 and DotA Allstars v.96b. Type -random to randomly select a hero. You can buy your hero back if you are dead from the tavern. Money transfers have been disabled to prevent abuse (I have a replay of a lvl 4 Traxex with a relic..). The standard loading screen has been reinstated. I changed the price of several items, and added a bunch of new ones. I balanced and changed countless skills and most of the heroes. All skills have working hotkeys now. Fixed v.99a which was simply embarassing and shouldn't be talked about ; ) Sounds have been added when certain things happen in-game =) I am aware of how the Dragon's Greed skill tends to leave permenant text on the screen. I am working on a fix for that. I also know of the bug that causes a hero to stop responding to a players orders (possibly permenantly). This bug goes back to TFT dota, and I'm searching for the fix. If this happens, share unit control with another player (he can move your unit) and this sometimes fixes it. Added notification for what heroes the enemy selects.

I made a TON of balance changes in this version. I'd guess it was about 25 or so.. too many to list. I cleaned up the triggers and customs and decreased the map size significantly. Thanks go out to a myriad of testers, but especially syl-la-ble, Zetta, glavius, Mortred, About11, WKnight, TheDotaGuy, and Emilythestrange (my apologies if I forgot anybody!). Props also go out to Eul, the creator of the original DotA.

This map was tested/edited by Guinsoo. ICQ # 30421237 AIM Godwalksthearth B.net account \"Guinsoo\" on USeast (Azeroth) Home channel \"9nid\" Visit the forum at 9nidforum.webhop.net Visit the 9nid webshite at 9nid.webhop.net Email me at GuinsooDotA@yahoo.com

Any questions, comments, concerns, issues, observations, thoughts, queries, flames, praises, or any other forms of communication? Email me or stop by the forum. Save the replay if you can.

This map was edited/created by Guinsoo on 3/27/04. Enjoy!