Version 7.30

General

 * Captain's Mode second pick phase is changed from Dire/Radiant/Dire/Radiant to Dire/Radiant/Radiant/Dire (assuming Radiant is first pick)
 * Multiple Critical strike procs are now rolled from strongest to weakest and will stop rolling once a proc occurs (this results in the same DPS but is less lilkely to have multiple crits in a row or multiple attacks without a crit.)
 * Cooldown Percentage Reduction no longer stacks (Sources of flat cooldown reduction still stack)
 * Increased Health regeneration of all heroes with 0 HP Regen to 0.25
 * Water Rune healing reduced from 80HP to 40HP
 * Second Roshan no longer drops 
 * Neutral Creeps now drop 5 neutral items per tier

Hero

 * Cooldown increased from 10/9/8/7 to 12/11/10/9
 * Cooldown increased from 40 to 60/50/40
 * Level 15 Talent +12 HP Regen replaced with +150 Cold Feet Break Distance
 * Cooldown increased from 40 to 60/50/40
 * Level 15 Talent +12 HP Regen replaced with +150 Cold Feet Break Distance


 * Strength Gain increased from 1.3 to 1.6
 * Reworked Shard: Counterspell now also passively grants a 900 range offensive aura reducing enemies' magic damage by 10%. Grants triple the effect to enemies within 300 range
 * Fragment Scepter now has 3 charges (25s recharge time)
 * Level 10 Talent +15 Attack Speed replaced with -1s Blink Cooldown
 * Level 15 Talent +8 armor replaced with +0.7s Mana Void Stun
 * Level 20 Talent +1s Mana Void Stun replaced with +250 Blink Cast Range
 * Level 20 Talent +1s Mana Void Stun replaced with +250 Blink Cast Range


 * Shard slow increased from 20% to 30%
 * Level 15 Talent +12% Cooldown Reduction replaced with +8 Armor
 * Level 15 Talent + 40 Attack Speed replaced with +40 Magnetic Field Attack Speed
 * Level 20 talent +100 Attack Range replaced with +40 Flux Damage Per second
 * Level 20 talent +100 Attack Range replaced with +40 Flux Damage Per second


 * Reworked Shard: Now causes Counter Helix to apply a 6s stacking debuff that reduces attack damage by 20% and increases Counter Helix chance by 10%
 * Level 10 Talent +9 Strength replaced with +12% Magic Resistance
 * Level 15 Talent +300 Health replaced with +30 Counter Helix Damage


 * Mana cost decreased from 120/140/160/180 to 100/120/140/160
 * Cast Range increased from 600 to 625
 * Now deals 15/20/25/30 Pure damage per second to enemy nightmared targets
 * Cast Point reduced from 0.4 to 0.2
 * Now deals 15/20/25/30 Pure damage per second to enemy nightmared targets
 * Cast Point reduced from 0.4 to 0.2
 * Cast Point reduced from 0.4 to 0.2


 * Bonus Damage increased from 6/12/18/24 to 7/14/21/28
 * Damage rescaled from 10/30/50/70 to 20/35/50/65
 * Cooldown increased from 40/38/36/34 to 46/42/38/34
 * Damage rescaled from 10/30/50/70 to 20/35/50/65
 * Cooldown increased from 40/38/36/34 to 46/42/38/34


 * Aghanim's Shard Call of the Wild Hawk can now be unit targeted, which will cause the hawk to move in the direction of the target and cast dive when/if in range
 * Attack damage increased from 16/32/48/64 to 20/35/50/65
 * Vision increased from 600/700/800/900 to 750/800/850/900
 * Vision increased from 600/700/800/900 to 750/800/850/900
 * Vision increased from 600/700/800/900 to 750/800/850/900


 * Now heals half the amount on denies
 * Health threshold increased from 75% to 80%
 * Level 10 Talent +7 armor replaced by +10% Bloodrage Spell Amplification
 * Level 15 Talent +15% Lifesteal replaced by +10% HP Rupture Initial Damage
 * Level 15 Talent +15% Lifesteal replaced by +10% HP Rupture Initial Damage


 * Cooldown reduced from 8 to 5
 * Damage reduced from 150/225/300/375 to 80/120/160/200
 * Mana cost reduced from 120/125/130/135 to 50/60/70/80
 * Cast Range rescaled from 400 to 375/425/475/525
 * Scepter no longer reduces cooldown
 * Scepter Cast Range increased from 650 to 700
 * Can now be toggled to disable autocast.
 * Now also causes Shuriken Toss to deal 1.4/1.7/2.0x damage
 * Level 10 Talent +20 Movement Speed replaced with +2s Shadow Walk Slow
 * Level 15 Talent +275 Health replaced with 50% Track Bonus Move Speed to allies
 * Level 20 Talent +50 Attack Speed replaced with Track grants ground vision around the target
 * Level 25 Talent 40% Evasion replaced with 2 Shuriken Toss Charges
 * Level 15 Talent +275 Health replaced with 50% Track Bonus Move Speed to allies
 * Level 20 Talent +50 Attack Speed replaced with Track grants ground vision around the target
 * Level 25 Talent 40% Evasion replaced with 2 Shuriken Toss Charges


 * Passive dodge chance increased from 10/15/20/25% to 15/20/25/30%
 * Void Brewling Base Attack Damage reduced from 45-55/65-75/85-95 to 45-55/55-65/65-75
 * Void Brewling Base Attack Time improved from 1.35 to 1.2/1.0/0.8
 * Void Brewling now inherits Brewmaster's Attack Modifiers (e.g: Maelstrom's Chain Lightning, Skadi's Cold Attack, Basher's Bash, etc.)
 * Void Brewling now inherits Brewmaster's Attack Modifiers (e.g: Maelstrom's Chain Lightning, Skadi's Cold Attack, Basher's Bash, etc.)


 * Base Slow reduced from 20% to 15%
 * Scepter Radius reduced from 900 to 800
 * Scepter max Stacks reduced from 8 to 7
 * Stack duration increased from 14 to 16
 * Stack duration increased from 14 to 16
 * Stack duration increased from 14 to 16


 * Now grants Broodmother and her spiderlings movement speed based on the health of the unit. (Grants the full amount at 100% health and 0% when the unit is at 20% health or less)
 * Mana Cost increased from 100 to 120
 * Damage reduced from 300/370/440 to 240/320/400
 * Reworked Scepter. Vector Targeted. Broodmother creates a 900 width invisible web line that takes 2 seconds to form. Enemy Heroes that cross the web line will make it visible and become rooted after 0.25s of 100% slow. They will also be visible in fog and receive 100dps for 4 seconds. Broodmother's team is notified in the Minimap whenever someone trips in a Web line. Multiple Heroes can trip on the same line until the duration expires, but illusions don't trigger it. Maximum of 5 Snares can be active and Snares can't be cast overlapping another. 2 Charges: Mana Cost: 100. Cooldown: 20s. Cast Range: 600
 * Level 20 Talent +15 Spider Attack Damage replaced with +50% Spiders Damage to buildings
 * Reworked Scepter. Vector Targeted. Broodmother creates a 900 width invisible web line that takes 2 seconds to form. Enemy Heroes that cross the web line will make it visible and become rooted after 0.25s of 100% slow. They will also be visible in fog and receive 100dps for 4 seconds. Broodmother's team is notified in the Minimap whenever someone trips in a Web line. Multiple Heroes can trip on the same line until the duration expires, but illusions don't trigger it. Maximum of 5 Snares can be active and Snares can't be cast overlapping another. 2 Charges: Mana Cost: 100. Cooldown: 20s. Cast Range: 600
 * Level 20 Talent +15 Spider Attack Damage replaced with +50% Spiders Damage to buildings
 * Level 20 Talent +15 Spider Attack Damage replaced with +50% Spiders Damage to buildings


 * Stun duration decreased from 1.7/2.0/2.3/2.6s to 1.6/1.9/2.2/2.5s
 * Damage Strength Multiplier increased from 1.5/2.25/3 to 1.75/2.5/3.25
 * Slow Duration increased from 2.3s to 2.5s
 * Damage Strength Multiplier increased from 1.5/2.25/3 to 1.75/2.5/3.25
 * Slow Duration increased from 2.3s to 2.5s


 * Strength Gain reduced from 3.4 to 3.2
 * Cooldown increased from 15/12/9/6 to 18/14/10/6
 * Lifesteal decreased from 25/40/55/70% to 24/36/48/60%
 * Max Critical Damage increased from 140/170/200/230% to 140/175/210/245%
 * Fixed Strong Illusion buff on Phantasm being dispellable (which would cause illusions to die to illusion killing effects after that)
 * Level 10 talent +20 Movement Speed replaced with +200 Reality Rift Target Pull Distance
 * Level 10 talent +5 all stats replaced with +20% Chaos Strike Lifesteal
 * Level 15 talent +35% Cleave replaced with -3s Chaos Bolt Cooldown
 * Level 10 talent +20 Movement Speed replaced with +200 Reality Rift Target Pull Distance
 * Level 10 talent +5 all stats replaced with +20% Chaos Strike Lifesteal
 * Level 15 talent +35% Cleave replaced with -3s Chaos Bolt Cooldown


 * Aura no longer provides Heal Amplification
 * Aura now also provides 2/3/4/5 armor
 * Reworked Shard. Allows Holy Persuasion to target 1/2/3 Ancient creeps based on Hand of God level. (Old Scepter effect)
 * Reworked Scepter. Hand of God now applies a Strong Dispel
 * Reworked Shard. Allows Holy Persuasion to target 1/2/3 Ancient creeps based on Hand of God level. (Old Scepter effect)
 * Reworked Scepter. Hand of God now applies a Strong Dispel
 * Reworked Scepter. Hand of God now applies a Strong Dispel


 * Removed
 * New Ability. Burning Barrage channels for 1.5/1.9/2.3/2.7s shooting 3/4/5/6 piercing arrows in the target direction up to 750/800/850/900 distance away, that hit all enemy units dealing 60% attack damage and applying attack modifiers. Arrow width: 200 Cooldown: 28/24/20/16 Mana Cost: 40/50/60/70
 * Mana cost reduced from 12 to 10
 * No longer can cast spells without breaking invisibility
 * Can be casted from Skeleton Walk without breaking invisibility
 * Level 10 Talent +8 Agility replaced with +12% Magic Resistance
 * Level 15 Talent -7s Skeleton Walk reduced to -5s
 * Level 20 Talent -10s Strafe Cooldown replaced with +2 Burning Barrage Arrows
 * Can be casted from Skeleton Walk without breaking invisibility
 * Level 10 Talent +8 Agility replaced with +12% Magic Resistance
 * Level 15 Talent -7s Skeleton Walk reduced to -5s
 * Level 20 Talent -10s Strafe Cooldown replaced with +2 Burning Barrage Arrows
 * Level 20 Talent -10s Strafe Cooldown replaced with +2 Burning Barrage Arrows


 * Bonus Movement Speed decreased from 40% to 30%
 * Level 10 talent +20 Movement Speed replaced with +60 Power Cogs Mana Burn
 * Level 10 talent +5 Armor replaced with -2s Rocket Flare Cooldown
 * Level 10 talent +5 Armor replaced with -2s Rocket Flare Cooldown


 * Base Attack Speed reduced from 115 to 100
 * Mana cost reduced from 130/145/160/175 to 115/135/155/175
 * Explosion distribution is now more even across its radius
 * Shard now also increases total explosions by 20%
 * Explosion distribution is now more even across its radius
 * Shard now also increases total explosions by 20%


 * Fixed self cast behavior not working with AOE Surge talent
 * Duration reduced from 45s to 30s
 * Now has True Strike
 * Illusion Duration increased from 5s to 8s
 * Max Damage increased from 250 to 300
 * Level 10 Talent +75 Ion Shell Radius replaced with +20% Wall of Replica Illusion Damage
 * Level 15 Talent +25% Wall of Replica Illusion Damage replaced with +75 Ion Shell Radius
 * Level 20 Talent reduced from +60 Ion Shell damage to +50
 * Level 20 Talent increased from -30s Wall of Replica Cooldown to -35s
 * Level 15 Talent +25% Wall of Replica Illusion Damage replaced with +75 Ion Shell Radius
 * Level 20 Talent reduced from +60 Ion Shell damage to +50
 * Level 20 Talent increased from -30s Wall of Replica Cooldown to -35s


 * Stun duration reduced from 1.75/2.25/2.75/3.25 to 1.5/2.0/2.5/3.0
 * Level 10 Talent +0.6s Cursed Crown duration reduced to +0.5s
 * Level 20 Talent +50 Damage replaced with +2s Shadow Realm Duration
 * Level 20 Talent +50 Damage replaced with +2s Shadow Realm Duration


 * No longer ignores movement restriction abilities (e.g: Kinetic Field)
 * No longer gets cancelled if Starbreaker gets rooted, instead just the movement is interrupted.
 * Added Aghanim’s Shard. Grants magic immunity during Starbreaker
 * Added Aghanim’s Scepter. Reduces Solar Guardian Channeling time to 1s. Solar Guardian can be cast again upon takeoff to land early. Solar Guardian now gives allies in the area +60% evasion while Dawnbreaker is airborne, increases Heal Per Pulse from 45/70/95 to 60/90/120 and total airborne time by 3.5 seconds
 * Level 10 Talent +7 Strength replaced with +15% Celestial Hammer Slow
 * Level 10 Talent +20 Movement Speed replaced with +30 Starbreaker Swipe Damage
 * Level 15 Talent +20 Attack Damage replaced with +40% Luminosity Crit Damage
 * Level 20 Talent +40% Luminosity Crit Damage replaced with -1 Luminosity Attacks Required
 * Level 20 Talent 2 Starbreaker charges replaced with +150 Solar Guardian Radius
 * Level 25 Talent +200 Solar Guardian Radius replaced with 2 Starbreaker Charges
 * Level 20 Talent 2 Starbreaker charges replaced with +150 Solar Guardian Radius
 * Level 25 Talent +200 Solar Guardian Radius replaced with 2 Starbreaker Charges


 * Base Agility reduced from 21 to 20
 * Now only refreshes its duration when Dazzle attacks the target
 * Base slow increased from 14/16/18/20 to 16/18/20/22
 * Now increases its slow by 2/2.5/3/3.5% every time it's refreshed
 * Mana cost rescaled from 150 to 120/130/140/150
 * Level 15 Talent +225 Heal on Shallow Grave end replaced with +20 Strength
 * Level 20 Talent +30 Movement Speed replaced with +250 Heal on Shallow Grave
 * Level 15 Talent +225 Heal on Shallow Grave end replaced with +20 Strength
 * Level 20 Talent +30 Movement Speed replaced with +250 Heal on Shallow Grave


 * Base Strength increased from 19 to 21
 * Now fires a 1000 speed projectile towards the targeted area and silences units in the AOE upon impact
 * Cast Point reduced from 0.4 to 0.2
 * Cooldown increased from 145 to 150
 * Level 15 Talent +6% Movement Speed replaced with -2s Crypt Swarm Cooldown
 * Level 15 Talent +0.8% Max Health Spirit Siphon increased to +1%
 * Level 20 Talent -3.5s Crypt Swarm Cooldown replaced with +20% Spirit Siphon Slow
 * Level 15 Talent +0.8% Max Health Spirit Siphon increased to +1%
 * Level 20 Talent -3.5s Crypt Swarm Cooldown replaced with +20% Spirit Siphon Slow


 * Formation time reduced from 1.2 to 1.0
 * Slow per strike duration increased from 0.1s to 0.1/0.2/0.3/0.4s
 * Slow per strike duration increased from 0.1s to 0.1/0.2/0.3/0.4s
 * Slow per strike duration increased from 0.1s to 0.1/0.2/0.3/0.4s


 * Intelligence Gain reduced from 2.1 to 1.7
 * Bonus Gold reduced from 60/120/160/240 to 60/110/160/210
 * Cooldown reduced from 50/45/40/35 to 35
 * Damage increased from 15/30/45/60 to 18/32/46/60
 * Duration rescaled from 15s to 10/12/14/16s
 * Burn Base Damage increased from 16/20/24/28 to 16/24/32/40
 * Level 15 Talent reduced from -10s Scorched Earth cooldown to -8s
 * Level 25 Talent reduced from +2.4% Infernal Blade Damage to +2.1%
 * Burn Base Damage increased from 16/20/24/28 to 16/24/32/40
 * Level 15 Talent reduced from -10s Scorched Earth cooldown to -8s
 * Level 25 Talent reduced from +2.4% Infernal Blade Damage to +2.1%

Nerf Dragon Tail stun duration reduced from 2.5/2.75/3.0/3.25 to 2.25/2.5/2.75/3 Nerf Dragon Blood health regen reduced from 4/8/12/16 to 3/6/9/12 Nerf Black Elder Dragon Splash damage reduced from 115% to 100% Buff Black Elder Dragon Magic Resistance reduced from 40% to 20% Nerf Fireball DPS reduced from 80 to 60 Buff Fireball damage debuff now lingers for 2 seconds

Buff Marksmanship bonus damage reduced from 50/70/90 to 40/60/80 Buff Frost Arrows scepter Split Arrows no longer consume mana Rework Level 10 Talent +5 All Stats replaced with +15 Frost Arrow Bonus Damage Rework Level 15 Talent +10 Agility replaced with +250 Gust Width Rework Level 25 talent 30% Cooldown Reduction replaced with +2 Multishot Waves Earth Spirit Earth Spirit Buff Stone Remnant charge replenish time decreased from 25s to 20s Rework Level 10 Talent +60 damage replaced with +2s Magnetize Duration Rework Level 15 talent +8 Armor replaced with +300 Boulder Smash Push Distance

Buff Movement Speed increased from 310 to 315 Buff Intelligence increased from 16 + 1.8 to 18 + 2.1 Buff Level 10 Talent +20 base damage increased to +30 Rework Level 10 Talent +200 mana replaced with +80 Fissure Damage Rework Level 15 Talent +7 armor replaced with +50 Aftershock Damage Rework Level 25 Talent +40% Magic Resistance replaced with +200 Aftershock Radius

Nerf Echo Stomp damage reduced from 70/100/130/160 to 70/90/110/130 Buff Astral Spirit duration increased from 8s to 10

Rescale Searing Chains damage per second rescaled from 50/75/90/100 to 50/70/90/110 Buff Flame Guard absorb amount increased from 80/220/360/500 to 110/240/370/500 Nerf Fire Remnant Aghanim's Scepter maximum travel distance reduced from 3500 to 3000 Rework Level 20 Talent +8% Spell Amplification replaced with +1 Searing Chains Targets

Buff Enchant range reduced from 700 to 500/550/600/650 Nerf Level 10 Talent reduced from +12% Magic Resistance to +10% Buff Level 15 Talent increased from +40 damage to +45 Nerf Level 15 Talent reduced from +6 Nature's Attendance Wisps to +5

Nerf Midnight Pulse multiple instances no longer stack Rework Black Hole scepter now deals 5% bonus pure damage instead of the current level of Midnight Pulse Rework Level 10 Talent +135 Eidolon Health replaced with +20 Eidolon Attack Speed Rework Level 15 Talent +8% Cooldown Reduction replaced with +30 Malefice Damage per Instance

Buff Chronosphere cooldown reduced from 160s to 160/150/140s Rework Level 10 Talent +7 Agility replaced with +6 Time Dilation Damage Per Second Rework Level 10 Talent +9 Strength replaced with +0.5s Time Walk Backtracked Time Rework Level 15 Talent +300 Health replaced with -1.5s Time Walk Cooldown Rework Level 15 Talent +55 Time Lock Damage replaced with +7% Time Dilation slow per Cooldown Rework Level 20 Talent +40 Attack Speed replaced with +120 Attack Speed in Chronosphere Rework Level 20 Talent -2s Time Walk Cooldown replaced with +70 Time Lock Damage

Buff Stroke of Fate damage increment per hit increased from 16/24/32/40 to 18/27/36/45 Buff Ink Swell duration increased from 3s to 4s

Nerf Agility Gain reduced from 3.6 to 3.3 Buff Intelligence Gain increased from 2.1 to 2.4 Rework Reworked Shard. Homing Missile now constantly fires a 700 radius Rocket Barrage, starting 1 second after casting. Rocket Barrage prioritizes the Homing Missile's target Nerf Flak Cannon range reduced from 1250 to 1000 Buff Call Down cooldown reduced from 90 to 90/75/60 Rework Level 10 Talent +16 Attack Damage replaced by +300 Flak Cannon Range Rework Level 15 Talent -40s Call Down cooldown to +2 Flak Cannon attacks Rework Level 25 Talent 3 Homing Missile Charges replaced with -6s Flak Cannon Cooldown Rework Level 25 Talent Global Call Down replaced with Air Strike. Causes Call Down to be vector targeted and fires 3 Call Down attacks in the vector direction, 500 range and 0.75 seconds from each other. Secondary call downs deal 50% damage

Nerf Movement Speed reduced from 320 to 310 Rework Bushwhack damage is now dealt over time on a 0.3s interval for the duration of the debuff. (Damage stops if hero is released) Buff Decoy now throws a Lesser Bushwhack towards the unit that attacked the illusion and spawns a tree in its location Buff Decoy cooldown reduced from 40s to 25s Buff Decoy stun duration increased from 1s to 2s Rework Hunter's Boomerang can now be ground targeted Rework Level 10 Talent +200 Health replaced with +1s Scurry Duration Rework Level 15 Talent +16 Agility replaced with +2 Acorn Shot Bounces

Buff Movement Speed increased from 290 to 295 Nerf Inner Fire Shard no longer reduces Healing by 50% Buff Inner Fire Shard now heals Huskar for 50% of the damage dealt to heroes and 10% of damage dealt to creeps Rework Level 10 Talent +175 Health replaced with +1s Inner Fire Duration Rework Level 10 Talent +12 Attack Damage replaced with +2s Life Break Slow Duration Rework Level 25 Talent +25% Spell Lifesteal replaced with +16% Life Break Damage

Nerf Base Movement Speed reduced from 280 to 275 Rescale Tornado lift duration rescaled from 0.8 ->2.9 to 0.85->2.6 Rescale Chaos Meteor main damage rescaled from 57.5->180 to 52->185 Rescale Chaos Meteor burn damage rescaled from 11.5->36 to 10->38 Nerf Deafening Blast damage reduced from 40->320 to 20->300 Nerf Deafening Blast knockback reduced from 0.25->2.0s to 0.2->1.6s Rework Level 15 Talent +60dps Ice Wall replaced with +1 Forged Spirit Armor Reduction Rework Level 25 Talent +2 Forged Spirit Armor Reduction replaced with 2.5x Quas/Wex/Exort Passive Bonuses

Buff Tether max Tether distance increased from 900 to 1000 Buff Tether heal amplification increased from 0.6/0.8/1.0/1.2 to 0.7/0.9/1.1/1.3

Buff Dual Breath cast point improved from 0.55 to 0.35 Buff Liquid Fire burn damage increased from 12/16/20/24 to 15/20/25/30 Nerf Macropyre cooldown increased from 60 to 80/70/60

Buff Blade Fury damage increased from 85/110/135/160 to 90/115/140/165 Nerf Healing Ward movement Speed reduced from 350 to 325 Rework Level 10 Talent +20 Movement Speed replaced with +75 Blade Fury Radius Keeper of the Light Keeper of the Light Buff Base Armor increased by 1 Rescale Illuminate channel time rescaled from 2/2.7/3.4/4.1s to 3s Buff Chakra Magic cooldown reduced from 20/18/16/14 to 18/16/14/12

Nerf Ghost Ship Fleet Interval increased from 3.35s to 3.5s Rescale Torrent move speed slow rescaled from -35% to -25/-30/-35/-40% Nerf Tidebringer cleave percentage reduced from 165% to 150% Buff Tidebringer bonus damage increased from 25/50/75/100 to 30/60/90/120

Bug Fix Fixed Press The Attack Level 25 Talent AOE not working correctly with Self Cast Rework Level 10 Talent +7 Strength replaced with +200 Duel Cast Range Rework Level 10 Talent +1.5 Mana Regen replaced with +100 Overwhelming Odds Radius Rework Level 15 Talent +20 Attack Speed replaced with +40 Press the Attack HP Regen

Rework Diabolic Edict now deals pure damage Rework Diabolic Edict no longer deals bonus damage to towers Nerf Diabolic Edict damage per explosion reduced from 8/20/32/44 to 7/14/21/28 Buff Level 10 talent +4 Armor replaced with +1.75 Mana Regen Buff Level 25 Talent +30% Magic Resistance replaced with Lightning Storm can bounce twice on units (Only after there's no more jumps left)

Buff Frost Blast mana cost reduced from 115/135/155/175 to 110/130/150/170 Buff Sinister Gaze cast range increased from 500/525/550/575 to 600 Buff Sinister Gaze mana cost reduced from 120/130/140/150 to 80 Buff Sinister Gaze Scepter now also lets you cast your other abilities while channeling Sinister Gaze Buff Chain Frost initial projectile speed increased from 850 to 1050 Rework Level 15 Talent +100 Attack Damage replaced with +0.5s Sinister Gaze Duration

Nerf Movement Speed reduced from 325 to 320 Nerf Infest can no longer target Undying zombies Buff Infest mana cost reduced from 100/150/200 to 100/125/150 Buff Infest Scepter now also applies Disarm to the enemy Buff Infest Scepter now also deals damage immediately after infesting Rework Level 10 Talent +20 Movement Speed replaced with +10% Rage Move Speed Bonus

Buff Base Attack Damage increased by 2 Nerf Fiery Soul attack speed bonus per stack reduced from 40/60/80/100 to 30/50/70/90 Lion Lion Nerf Armor reduced by 1 Nerf Earth Spike travel distance reduced from 900 to 850 (Cast Range is unchanged, only bonus length is reduced) Nerf Finger of Death Scepter damage reduced from 725/875/1025 to 700/825/950 Nerf Level 10 talent reduced from +70 damage to +60

Bug Fix Fixed Savage Roar Shard granting 40 Attack Speed to allies instead of 60 Buff Spirit Link attack speed increased from 15/30/45/60 to 16/34/52/70 Buff True Form entangle chance increased from 20% to 30%. (Affects only Lone Druid) Buff True Form demolish bonus damage increased from 10/20/30/40% to 15/30/45/60% (Affects only Lone Druid)

Nerf Lucent Beam cooldown increased from 6s to 9/8/7/6s Nerf Lucent Beam Shard glaives acquisition range reduced from 500 to 325 Nerf Moon Glaives damage reduction percentage increased from 50/44/38/32 to 56/50/44/38 Rework Level 10 Talent +15 Attack Speed replaced with -8% Moon Glaives Damage Reduction Rework Level 15 Talent +25 Movement Speed replaced with -20s Eclipse Cooldown Rework Level 20 Talent +8 All Stats replaced with Global Lunar Blessing Rework Level 25 Talent +30% Lifesteal replaced with +35 Lunar Blessing Damage

Rework Shard Wolves now have Low Attack Priority (Will only acquire enemy aggro if they are the only unit in aggro range) Rework Shard Wolves now can Cripple towers (Does not affect regular wolves) Buff Howl duration increased from 5/6/7/8 to 8 Rescale Howl cooldown rescaled from 18 to 22/20/18/16 Rework Level 10 Talent +20 Damage replaced with +20 Summon Wolves Damage Rework Level 15 Talent +12% Cooldown Reduction replaced with -20s Shapeshift Cooldown

Buff Skewer damage increased from 70/150/220/310 to 80/170/260/350 Nerf Empower duration reduced from 40 to 35 Rework Level 10 Talent +20 Damage replaced with +10s Empower Duration

Buff Spear of Mars cooldown decreased from 14 to 14/13/12/11 Nerf Arena of Blood cooldown increased from 90/75/60 to 90 Rework Level 10 Talent +15 Damage replaced with +1.5s God's Rebuke Slow Rework Level 10 Talent +20 Movement Speed replaced with -10% Bulwark Movement Penalty Rework Level 15 Talent +8 Armor replaced with +100 Spear of Mars Damage Rework Level 20 Talent +160 Spear of Mars Damage replaced with +10%/5% Bulwark Front/Side Damage Reduction

Nerf Mystic Snake jump radius reduced from 475 to 450 Nerf Mana Shield damage per mana reduced from 1.6/1.9/2.2/2.5 to 1.3/1.7/2.1/2.5

Nerf Strength gain reduced from 1.8 to 1.6 Nerf Agility gain reduced from 1.8 to 1.6 Nerf Poof damage reduced from 60/80/100/120 to 45/60/75/90 Rework Poof now deals Pure Damage Rework Reworked Shard: Divided we Stand can be cast from any Meepo as long as there's another Meepo within 300 radius, causing the nearby Meepo to fling you towards a target within 900 range, dealing 100 damage and slowing the target's movement speed by 50%. Cooldown 18/16/14s Mana Cost: 100 (Each Meepo has its own independent cooldown) Nerf Level 15 talent reduced from +50 Poof Damage to +40

Nerf Sacred Arrow max stun reduced from 3.5/4/4.5/5s to 3.2/3.8/4.4/5 Nerf Sacred Arrow vision reduced from 500 to 400 Rework Level 10 Talent +15 damage replaced with -2s Sacred Arrow Cooldown Rework Level 10 Talent +150 health replaced with +100 Leap Distance Rework Level 15 Talent -3 Sacred Arrow Cooldown replaced with Moonlight Shadow gives 20% Evasion (Evasion is always active during Moonlight Shadow, even when units are visible) Rework Level 20 Talent +8% Spell Amplification replaced with -25s Moonlight Shadow Cooldown Rework Level 25 Talent -60s Moonlight Shadow Cooldown replaced with +180 Starstorm Damage

Buff Tree Dance cast point decreased from 0.3 to 0.1 Buff Tree Dance travel speed increased from 700 to 800 Buff Jingu Mastery lifesteal increased from 15/30/45/60 to 25/40/55/70 Rework Reworked Shard: Now reduces Mischief Cooldown to 8s, increases the invulnerability time to 0.5s and disjoints projectiles on transformation. Mischief no longer reduces your move speed below your current one Rework Level 10 Talent +20 Attack Speed replaced with +0.3s Boundless Strike Stun Rework Level 20 Talent +40% Boundless Strike Crit replaced with +2 Jingu Mastery Charges

Buff Waveform mana cost reduced from 140 to 130 Nerf Adaptive Strike ( Agility) base damage reduced from 70/80/90/100 to 40/50/60/70 Nerf Morph replicate no longer steals Shard/Scepter abilities if Morphling doesn't have a Shard/Scepter

Nerf Agility gain reduced from 3.5 to 3.3 Rework Reworked Shard: Now makes Song of the Siren heal allies for 5% Max HP per second Buff Rip Tide damage increased from 30/40/50/60 to 30/45/60/75 Rework Level 10 Talent +9% Mirror Image Damage replaced with +8 Agility Rework Level 15 Talent +10 Agility replaced with +13% Mirror Image Damage Buff Level 15 talent +13 Strength increased to +15 Rework Level 20 Talent -30s Song of the Siren Cooldown replaced with +10% Rip Tide chance. Buff Level 25 Talent -5 Rip Tide armor increased to -6

Buff Base Mana Regen increased from 0 to 0.5 Bug Fix Fixed Sprout multiple instances where destroying Shard Sprout trees wouldn't spawn Greater Treants Nerf Sprout vision range reduced from 500 to 250 Buff Nature's Call treant base HP regen per second increased from 0.5 to 2.5 Buff Wrath of Nature damage per kill increased from 4/5/6 to 6 Rework Level 20 talent 20% Cooldown Reduction replaced with 75% Miss Chance for Sprouted units

Nerf Strength gain reduced from 2.6 to 2.3 Buff Death Pulse damage increased from 100/150/200/250 to 100/160/220/280 Buff Death Pulse heal increased from 60/80/100/120 to 60/85/110/135 Nerf Ghost Shroud self restoration amplification reduced from 75% to 45/55/65/75% Rework Level 10 Talent +25 damage replaced with +100 Reaper's Scythe Cast Range Night Stalker Night Stalker Buff Base damage increased by 2 Nerf Dark Ascension cooldown increased from 140/130/120 to 150/140/130 Rework Level 10 Talent +6 armor replaced with +10 Dark Ascension Duration Rework Level 15 Talent +12 Strength replaced with +50 Dark Ascension Damage Rework Level 20 Talent +35 damage replaced with +25 Strength

Nerf Base Strength reduced from 18 to 17 Nerf Base Agility reduced from 19 to 18 Nerf Base Health Regen reduced from 2.5 to 2.0 Nerf Burrow HP and Mana regeneration reduced from 1.5% to 1%

Nerf Strength gain reduced from 3.5 to 3.3 Rework Shard Fire Shield no longer procs on creep attacks Bug Fix Fixed recasting Fire Shield on an ally not replenishing its charges Buff Fireblast damage increased from 60/120/180/240 to 70/130/190/250 Nerf Unrefined Fireblast mana cost increased from 30% of current mana to 35% Buff Ignite mana cost reduced from 110 to 80/90/100/110 Nerf Level 20 Talent +30 Bloodlust AS reduced to +25

Nerf Strength reduced from 24 + 3.4 to 23 + 3.1 Buff Agility gain increased from 1.8 to 2.0 Buff Heavenly Grace bonus Strength increased from 8/16/24/32 to 8/18/28/38 Buff Guardian Angel cooldown reduced from 160/150/140 to 160/140/120 Nerf Hammer of Purity no longer heals Omniknight on attack Rework Hammer of Purity can no longer be cast on creeps Buff Hammer of Purity now puts a debuff on the enemy hero which reduces the enemy's outgoing damage by 60% for 4 seconds Nerf Hammer of Purity manacost increased from 20 to 40 Nerf Hammer of Purity cooldown increased from 4 to 10

Buff Armor increased by 1 Nerf Purifying Flames cooldown increased from 2.25s to 2.5 Nerf False Promise duration reduced from 8/9/10 to 7/8.5/10 Outworld Devourer Outworld Destroyer Rework Arcane Orb now affects Roshan Bug Fix Fixed Astral Imprisonment debuff not displaying correctly Rework Grants an additional +5% Mana Capacity steal to Astral Imprisonment. Also allows allies to move at 40% movement speed during Astral Imprisonment (they are visible, but untargettable and can't perform any other actions).

Buff Shield Crash now slows enemies for 25/30/35/40% for 3 seconds Buff Shield Crash damage reduction per hero increased from 12/14/16/18 to 15/16/17/18 Rescale Shield Crash damage reduction duration rescaled from 10 to 5/7/9/11 Nerf Shield Crash cooldown reduced from 18/16/14/12s to 16/14/12/10s Nerf Lucky Shot no longer slows enemies Buff Lucky Shot armor reduction increased from 3/4/5/6 to 4/5/6/7 Phantom Assassin Phantom Assassin Buff Stifling Dagger slow duration increased from 1.75/2.5/3.25/4s 2.2/2.8/3.4/4s Rework Level 10 Talent +175 Health replaced with +1s Phantom Strike Duration Phantom Lancer Phantom Lancer Buff Juxtapose Aghanim's Scepter's cooldown reduced from 60s to 40s Buff Juxtapose Aghanim's Scepter also increases max illusion count by 2

Nerf Icarus Dive dash length reduced from 1400 to 1100/1200/1300/1400 Nerf Sun Ray max health as heal per second reduced from 0.625/1.25/1.875/2.5% to 0.5/1.0/1.5/2.0% Buff Fire Spirits radius increased from 175 to 200

Nerf Base damage reduced by 1 Nerf Phase Shift cooldown increased from 7.5/7.0/6.5/6.0s to 8/7.5/7/6.5s Nerf Dream Coil no longer has an initial stun (It still cancels TPs since it leashes the target) Rework Level 10 talent +25 Attack Damage replaced with +300 Illusory Orb distance

Rescale Meat Hook mana cost rescaled from 125/130/135/140 to 135 Rework Meat Hook now instantly kills any non-ancient creep it hits Nerf Dismember Shard cast range on allies reduced from 400 to 300

Nerf Nether Ward no longer has a mana reducing aura Buff Nether Ward now additionally heals 2 hits whenever it triggers Buff Level 15 talent improved from -0.8s Nether Blast Cooldown to -1s

Buff Base damage increased by 3 Buff Shadow Strike now heals Queen of Pain for 10/20/30/40 Health on every tick. Heals 50% on creeps Nerf Shadow Strike tick damage reduced from 30/50/70/90 to 20/40/60/80 Rework Level 15 Talent 10% Cooldown Reduction replaced with +2 Shadow Strike Damage Instances (Same Duration, ticks happen more often) Rework Level 20 Talent +30% Spell Lifesteal replaced with +120 Scream of Pain Damage

Rework Eye of the Storm now applies its armor reduction before applying its damage Rework Level 10 Talent +175 Health replaced by +30 Plasma Field Damage Rework Level 20 Talent +8 armor replaced with +6s Static Link Drain Duration

Buff Blink Strike damage increased from 25/50/75/100 to 40/60/80/100 Nerf Tricks of the Trade damage per attack reduced from 50% to 40% Buff Tricks of the Trade Scepter Attack count increased from 4 to 5 Nerf Sleeping Dart cast range reduced from 1200 to 1000 Buff Sleeping Dart mana cost reduced from 85 to 75

Buff Spell Steal cooldown reduced from 26/20/14 to 20/15/10 Buff Spell Steal projectile Speed increased from 900 to 1200 Rework Level 10 Talent Fade Bolt Borrows Hero Damage replaced with +10% Fade Bolt Damage Reduction Rework Level 15 Talent +100 base damage replaced with -25% Stolen Spell Cooldown

Nerf Strength gain reduced from 3.0 to 2.7 Buff Epicenter Shard now also grants +20 damage per Pulse Rework Level 10 Talent +20 damage per Epicenter Pulse replaced with +20 Sand Storm DPS Rework Level 15 Talent +30 Sand Storm DPS replaced +150 Sand Storm Radius Rework Level 20 Talent +25 Health Regen replaced with +120 Caustic Finale Damage

Buff Disruption cast range increased from 600 to 650 Rescale Shadow Poison stack damage rescaled from 20/35/50/65 to 24/36/48/60 Buff Soul Catcher now temporarily gives Shadow Demon 5/7/9/11% Spell Amplification for each hero debuffed Shadow Fiend Shadow Fiend Rework Reworked Shard. Necromastery is now an attack modifier that consumes 1 soul granting your next attack 170% crit with a 3 second cooldown. Additionally, enemies killed grant an extra soul Rescale Requiem of Souls slow rescaled from 25% to 20/25/30% Buff Level 10 Talent increased from +20 Attack Speed to +25 Buff Level 10 Talent increased from +6% Spell Amplification to +8% Rework Level 15 Talent +25 Move Speed replaced with +80 Shadowraze Damage Rework Level 20 Talent +120 Shadowraze Damage replaced with +0.3s Requiem Fear/Slow per line (Maximum 2.4 ->3.3) Rework Level 25 Talent 30% Cooldown Reduction replaced with -40s Requiem of Souls Cooldown

Rescale Mass Serpent Ward cooldown rescaled from 120 to 130/120/110 Buff Mass Serpent Ward mana cost reduced from 200/350/600 to 200/350/550 Rework Level 10 Talent +175 Health replaced with -3s Hex Cooldown Rework Level 15 Talent -5s Hex Cooldown replaced with +1s Shackle Duration Buff Level 15 Talent +75 Serpent Ward Attack Range increased to +100 Rework Level 20 Talent +2s Shackle Duration replaced with Hex Breaks

Nerf Strength gain reduced from 2.7 to 2.4 Buff Arcane Curse now deals double damage and slow when target is silenced Buff Arcane Curse penalty duration reduced from 5s to 3s Rework Level 10 Talent +6 Armor replaced with +15 Arcane Curse Damage Rework Level 15 Talent +30 Arcane Curse Damage replaced with +100 Attack Range Rework Level 15 Talent +2 Permanent Intelligence per kill replaced with +10% Arcane Curse Slow Rework Level 20 Talent +100 Attack Range replaced with +400 Health Rework Level 20 Talent +20% Arcane Curse Slow replaced with +1.5x Last Word Int Multiplier Rework Level 25 Talent 30% Cooldown Reduction replaced with Last Word Mutes Items

Buff Arcane Bolt base damage increased from 60/85/110/135 to 75/95/115/135 Rescale Concussive Shot movement speed slow rescaled from 30/35/40/45% to 40% Buff Mystic Flare duration reduced from 2.4s to 2.2s

Nerf Guardian Sprint cooldown increased from 17 to 32/27/22/17 Buff Guardian Sprint bonus movement speed increased from 16/24/32/40 to 25/30/35/40 Rescale Slithereen Crush damage rescaled from 80/140/200/260 to 70/140/210/280 Rework Level 10 Talent +20 Attack Damage replaced with -3s Guardian Sprint Cooldown Rework Level 10 Talent +7 HP Regen replaced with +10% Slithereen Crush Attack/Move Speed Slow Rework Level 20 Talent +25% Lifesteal replaced with +100 Slithereen Crush Damage

Buff Dark Pact self damage reduced from 50% to 30% Buff Shadow Dance cooldown reduced from 80/65/50 to 75/60/45 Rework Level 10 Talent +9 Strength replaced with -1s Dark Pact Cooldown Rework Level 15 Talent +18% Lifesteal replaced with +50 Shadow Dance Attack Speed Rework Level 15 Talent +20 Attack Speed replaced with +80 Dark Pact Damage Rework Level 20 Talent +120 Dark Pact Damage replaced with +1 Agi per Essence Shift stack

Buff Strength gain increased from 3.3 to 3.5 Buff Firesnap Cookie mana cost reduced from 110 to 100 Buff Mortimer Kisses burn damage increased from 50/75/100 to 60/80/100 Rescale Mortimer Kisses cooldown rescaled from 110 to 120/110/100 Rework Level 10 Talent +20 Movement Speed replaced with +1s Scatterblast Slow Duration

Buff Shrapnel damage increased from 20/35/50/65 to 25/40/55/70 Nerf Take Aim no longer grants True Strike Nerf Take Aim active self move speed slow increased from 25% to 45%/40%/35%/30% Buff Take Aim active headshot chance increased from 70% to 100% Buff Take Aim cooldown reduced from 35/30/25/20 to 20/18/16/14 Buff Take Aim mana cost reduced from 50 to 25 Nerf Take Aim duration reduced from 4 to 3 Buff Concussive Grenade knockback increased from 450 to 475 Buff Concussive Grenade self knockback increased from 425 to 475 Rework Level 10 Talent 15% Cooldown Reduction replaced with +1s Take Aim Duration

Rework Reworked Shard: Causes dispersion to fire a spectral dagger every 300 damage absorbed in the direction of the last source of damage. Can fire a maximum of one dagger every 7 seconds and only triggers off player based damage within 700 range Rework Spectral Dagger debuff is now dispellable Bug Fix Fixed Shadow Step being able to target creep hero units Rework Level 10 Talent +5 HP Regen replaced with -5s Spectral Dagger Cooldown Rework Level 15 Talent -8s Spectral Dagger Cooldown replaced with +100 Spectral Dagger Damage

Nerf Strength reduced from 29 + 3.1 to 27 + 3.0 Nerf Charge of Darkness mana cost increased from 70/80/90/100 to 100 Nerf Charge of Darkness Scepter no longer grants 175 bonus movement speed Buff Charge of Darkness Scepter now pierces spell immunity and reduces cast point to 0.1 Buff Greater Bash now deals 1.5x damage to creeps Rework Level 15 Talent +10 HP Regen replaced with -4s Bulldoze Cooldown Rework Level 20 Talent -5.5s Bulldoze Cooldown replaced with +200 movement speed during Charge of Darkness. Rework Level 20 Talent +12% Greater Bash Damage replaced with +10% Greater Bash Chance Rework Level 25 Talent +20% Greater Bash Chance replaced with +25% Greater Bash Damage

Buff Static Remnant damage increased from 120/175/230/285 to 120/180/240/300 Buff Ball Lightning starting mana cost reduced from 30 + 8% to 25 + 7.5% Rework Level 10 talent +200 Health replaced with +40 Static Remnant Damage Rework Level 15 talent +65 Static Remnant Damage replaced with +250 Health

Rescale Great Cleave damage rescaled from 30/50/70/90% to 25/50/75/100% Buff Storm Hammer cast point reduced from 0.3 to 0.2

Nerf Proximity Mines damage reduced from 200/400/600/800 to 200/380/560/740 Buff Proximity Mines building damage percentage increased from 25% to 30%

Nerf Psi Blades spill range multiplier reduced from 2 to 1.5 Nerf Psi Blades now deals 5% less spill damage to each successive enemy after the first one. Nerf Psionic Projection channel time increased from 1s to 1.5s Nerf Psionic Projection no longer teleports if Templar Assassin is rooted or leashed Rework Level 10 talent +100 Psi Blades Range replaced with +110 Psionic Trap Damage Rework Level 15 talent +180 Psionic Trap Damage replaced with +120 Psi Blades Range

Nerf Agility gain reduced from 4.8 to 4.4 Nerf Metamorphosis duration decreased from 40/44/48/52s to 36/40/44/48 Buff Demon Zeal now also applies a basic dispel on Terrorblade Rework Level 10 Talent +20 Movement Speed replaced with +2s Reflection duration Rework Level 25 talent +240 Metamorphosis Attack Range replaced with +20s Metamorphosis Duration

Buff Base Mana Regen increased from 0 to 0.5 Nerf Gush armor reduction decreased from 4/5/6/7 to 3/4/5/6 Nerf Anchor Smash bonus damage reduced from 45/90/135/180 to 40/85/130/175 Nerf Kraken Shell threshold timer increased from 6 to 7 Rework Level 10 Talent +20 Movement Speed replaced with +10% Gush Slow Rework Level 10 Talent +1.75 Mana Regen replaced with -100 damage Kraken Shell Threshold Rework Level 25 Talent +200 Damage replaced with 50% chance to proc Anchor Smash on attacks Rework Level 25 Talent 20% Cooldown Reduction replaced with +1s Ravage Stun Duration

Nerf Whirling Death damage reduced from 80/120/160/200 to 60/100/140/180 Rescale Whirling Death tree damage scale rescaled from 12/18/24/30 to 8/16/24/32 Buff Whirling Death debuff duration increased from 12/13/14/15s to 13/14/15/16s Nerf Timber Chain damage reduced from 100/140/180/220 to 70/120/170/220 Bug Fix Fixed Timber Chain cast range being slightly larger than Timber Chain Length, causing timber chain to sometimes miss Rework Level 20 Talent 12% Cooldown Reduction replaced with +3% Chakram Slow

Buff Laser now splashes 100% of its damage on a 250 AoE (Only the main target gets blinded/shrink ray'd) Nerf Laser Shrink Ray bonus cast range reduced from 400 to 300 Nerf Laser Shrink Ray hp reduction reduced from 15% to 10% Rework Defense Matrix is now a basic skill Buff Defense Matrix mana cost reduced from 100 to 70/80/90/100 Nerf Defense Matrix damage absorbed reduced from 350 to 100/180/240/320 Nerf Defense Matrix status resistance reduced from 50 to 20/30/40/50 Buff Defense Matrix cast range increased from 400 to 600 Buff Defense Matrix cooldown reduced from 30 to 12 Rescale Rearm mana cost rescaled from 100/210/320 to 130/210/290 Rework New Rearm Sub-ability: Keen Conveyance. Channel for 4.5/4/3.5s to teleport to a friendly Building. Level 2 allows targeting units and level 3 allows targeting heroes. Mana cost: 75 Rework March of the Machines is now a shard ability Nerf March of the Machines mana cost increased from 130/150/170/190 to 190 Rescale March of the Machines robot explosion damage rescaled from 16/24/32/40 to 30 Rework Level 10 Talent +8% Spell Amplification replaced with +2s Laser Blind Duration Rework Level 15 Talent +2.5s March of the Machines Duration replaced with -0.5 Keen Teleport Channel Time Rework Level 20 Talent +8 March of the Machines Damage replaced with +150 Defense Matrix Damage Absorbed Rework Level 20 Talent +8 Armor replaced with +10% Spell Amplification

Buff Tree Throw splash percentage increased from 150% to 200% Buff Grow attack speed penalty reduced from 20/35/50 to 20/30/40 Treant Protector Treant Protector Buff Base movement speed increased from 280 to 285 Nerf Nature's Grasp duration reduced from 12s to 9/10/11/12s Rework Level 10 Talent +1.75 Mana Regen replaced with +36 Living Armor Heal Rework Level 15 Talent +48 Living Armor Heal replaced with +15% Leech Seed Slow

Buff Whirling Axes (Ranged) damage increased from 75 to 90 Buff Battle Trance cooldown reduced from 90s to 90/80/70s Rework Level 10 Talent +225 Health replaced with +7 Berserker's Rage Armor Rework Level 10 Talent +7 Agility replaced with +25 Berserker's Rage Movement Speed

Rework Reworked Shard: Enemies within 200 radius of the center of the ice shard suffer from 40% slow and take 60 damage per second. Increases the length of ice shard by 300 Buff Snowball bonus damage per hero increased from 20/40/60/80 to 25/50/75/100 Rework Level 10 talent +8 HP Regen replaced with +25 Tag Team Damage

Nerf Base movement speed reduced from 295 to 290 Nerf Firestorm mana cost increased from 100/110/120/130 to 110/120/130/140 Rework Reworked Scepter: Grants a new ability: Fiend's Gate. Cast within 4000 range to create a Portal next to Underlord and a Portal at the target location. Allies can click on either Portal to teleport to the other one after a 2s channel. Portals are indestructible, last 20 seconds, and can only be cast in locations where Wards can be placed Rework Level 20 Talent +60 Attack Speed replaced with +1% Firestorm Burn Damage Rework Level 20 Talent +20 Health Regen replaced with +12% Atrophy Aura Damage Reduction Rework Level 25 Talent increased from +40% Allies Atrophy Aura to +50%

Buff Soul Rip mana cost reduced from 100/110/120/130 to 85/100/115/130 Buff Flesh Golem movement speed bonus increased from 30 to 30/40/50 Rework Reworked Shard: Now Reduces Flesh Golem Cooldown by 30s and causes Undying to spawn one zombie on each attack Rework Level 10 Talent changed from +5 armor to +50 Decay Damage

Buff Base Strength increased from 24 to 25 Nerf Earthshock cooldown increased from 11/10/9/8 to 14/12/10/8 Nerf Earthshock Shard no longer reduces cooldown by 1

Buff Nether Swap now deals 50 damage to enemies Buff Nether Swap now causes Vengeful Spirits and allies she Swaps to take 30/40/50% less damage for 3 seconds

Nerf Agility reduced from 26 + 3.2 to 24 + 3.0 Rescale Poison Nova damage rescaled from 40/65/90 to 20/30/40 + 2/2.75/3.5% Max Health in damage Rescale Poison Nova Scepter damage rescaled from 75/100/125 to 20/30/40 + 3/3.75/4.5% Max Health in damage per second Rework Level 10 Talent +100 Attack Range replaced with +175 Health

Buff Poison Attack mana cost decreased from 20/22/24/26 to 18/20/22/24 Nerf Nethertoxin max damage reduced from 80/100/120/140 to 50/75/100/125 Rework Level 15 Talent +100 Attack Range replaced with +70 Nethertoxin Max Damage

Nerf Grave Chill move speed drain reduced from 17/23/29/35% to 15/20/25/30% Buff Soul Assumption gather damage radius increased from 1500 to 1800 Buff Summon Familiars cooldown reduced from 130 to 130/120/110 Buff Summon Familiars armor increased from 0/1/2 to 0/2/4 Nerf Summon Familiars turn rate increased from 0.5 to 0.9

Buff Aether Remnant mana cost reduced from 85/90/95/100 to 75/80/85/90 Buff Aether Remnant pull duration increased from 1.2/1.4/1.6/1.8 to 1.4/1.6/1.8/2.0 Buff Astral Step debuff damage increased from 150/200/250 to 150/250/350 Rework Level 10 Talent +15 Damage replaced with +60 Aether Remnant Damage Warlock Warlock Rework Level 15 Talent +40 DPS Upheaval replaced by +10% Attack Speed per second to allies (Maximum 70%)

Buff The Swarm travel speed increased from 600 to 750 Buff The Swarm now ignores damage block Rework Geminate Attack can now be toggled to disable autocast Rework Level 10 Talent +0.2 Swarm Armor Reduction replaced with +9 Strength Rework Level 15 Talent +12 Strength replaced with +2 Swarm Attacks to Kill Rework Level 20 Talent +35 damage replaced with +90 Geminate Attack Damage Rework Level 20 Talent +3 Swarm Attacks to Kill replaced with +0.5 Swarm Armor Reduction

Rework Reworked Shard: Now Grants Gale Force. Vector Targeted: Summons a strong wind that pushes all enemies within a 1000 AoE by 250 units per second in the target direction for 3 seconds (Units can still move, attack and cast spells, does not interrupt channeling). Mana Cost: 150 Cooldown: 40s Rework Level 15 Talent +100 Attack Range replaced with Windrun Undispellable Rework Level 25 Talent 25% Cooldown Reduction replaced with Focus Fire Kills Advance Cooldown by 20s

Nerf Agility gain reduced from 1.9 to 1.7 Nerf Arctic Burn attack range bonus decreased from 350/425/500/575 to 350/400/450/500 Nerf Arctic Burn movement speed slow reduced from 22/28/34/40% to 16/24/32/40% Nerf Winter's Curse cast range reduced from 800 to 700 Nerf Cold Embrace Shard cooldown reduction reduced from 5s to 4s Nerf Cold Embrace percentage heal reduced from 2/3/4/5% to 1.75/2.5/3.25/4% Nerf Level 10 Talent +50 Damage reduced to +35 Rework Level 10 Talent +1.5% Cold Embrace Heal replaced with +25HP/s Cold Embrace Heal Rework Level 15 Talent +275 Health replaced with +2s Arctic Burn Debuff Duration Rework Level 15 Talent +400 Night Vision replaced with +400 Splinter Blast Radius

Rescale Paralyzing Cask creep damage rescaled from 50/70/125/150 to 75 Nerf Paralyzing Cask hero damage reduced from 50/60/70/80 to 40 Buff Paralyzing Cask deals 10/15/20/25 more damage per each bounce Rework Level 10 Talent +60 damage replaced with -25% Voodoo Restoration Mana Per Second Rework Level 10 Talent +200 Health replaced with +75 Maledict Radius Rework Level 15 Talent +100 Maledict Radius replaced with +300 Health

Nerf Reincarnation cooldown increased from 200/120/40 to 200/130/60 Rework Level 10 Talent +0.5s Wraithfire Blast duration replaced with +20 Movement Speed Rework Level 15 Talent +25 Movement Speed replaced with +0.7s Wraithfire Blast Stun Duration Rework Level 20 Talent +16 Strength replaced with +25% Cleave

Buff Lightning Bolt mana cost reduced from 125/130/135/140 to 120/125/130/135 Buff Lightning Bolt vision duration increased from 4.5s to 5 Buff Static Field Shard active mana cost reduced from 100 to 75 Buff Static Field Shard active now grants 900 radius unobstructed vision around Zeus for 3 seconds Nerf Nimbus duration reduced from 35s to 30s Nerf Nimbus Lightning Bolt interval increased from 2.25s to 2.5s Nerf Nimbus bounty increased from 100 to 125 Rework Level 25 Talent +50% Spell Lifesteal replaced with 325 range AoE Lightning Bolt

Neutral Items

 * Removed item


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 * New Tier 1 Item
 * Grants +6 to all stats
 * Active: Pig, Out! Turns the owner into a pig for 4 seconds and grants +10% movespeed. Cooldown: 25s. Mana Cost: 50


 * New Tier 1 Item
 * Grants 200 Mana
 * Active: Vault. Propels your unit forward 300 units. CD: 30s
 * Goes on a 3s cooldown when receiving player based damage


 * New Tier 2 Item
 * Grants +10 Damage and +10 Attack Speed
 * Passive: Dark Mercy. When attacking an enemy, deals +7 damage for each 10% HP the enemy is missing


 * New Tier 2 Item
 * Grants +20 Movement Speed
 * Active: Shadow Brand. Throws a Bomb to an enemy within 900 range dealing your attack damage and applying a debuff that provides vision of the unit and deals 20dps for 7 seconds. Cooldown: 20s Mana Cost: 25


 * New Tier 3 Item
 * Grants 8 armor
 * Passive: Hair Trigger. The next time you get attacked by a hero within 300 range, explode dealing 300 damage to all enemies within a 300 radius and applying a 100% blind for 2.5 seconds. Cooldown: 20s


 * New Tier 4 Item
 * Grants 300 Health and 10 Health Regen
 * Passive: Endurance. Whenever a debuff from a player controlled source would be applied to the owner, grant 50% Status resistance for 3 seconds. CD 30s


 * New Tier 4 Item
 * Passively causes your hero to deal extra magic damage to its target equal to 4% of its max mana on attack
 * Active: Dispel. Dispels all enemies and allies within 300 radius. Cast Range: 500. Mana Cost: 75. Cooldown: 20s


 * New Tier 5 Item
 * +5 Armor, +20% Magic Resistance
 * Passively grants +5 armor and +20% Magic Resistance to all allies in a 900 radius
 * Active: Mega Shield. Gains a 35% damage reflection aura in a 900 radius affecting allied units for the next 5 seconds. Cooldown:20s (Does not affect illusions)
 * Chipped Vest Chipped Vest
 * HP Regen reduced from 5 to 4
 * Fairy's Trinket Fairy's Trinket
 * Bonus Health reduced from 100 to 75


 * Lifesteal rescaled from 7% to a flat 7HP per attack
 * Trusty Shovel Trusty Shovel
 * Dig Cooldown reduced from 55 to 50
 * Enchanted Quiver Enchanted Quiver
 * Bonus Damage decreased from 300 to 200
 * Cooldown decreased from 5s to 4


 * Debuff is no longer visible if enemies don't have vision of its holder


 * Cooldown increased from 4 to 5s
 * Now blinks in place if the owner received damage in the last 3 seconds


 * No longer considered a boot
 * Movement Speed Bonus reduced from 65 to 25


 * Stormcrafter no longer triggers if the holder is invisible to the target
 * Fallen Sky Fallen Sky
 * Cast Range reduced from 1600 to 1200