Dota IMBA/Imba Version 7.01.33

General

 * Improved Blink Boots icon.

Balance Changes

 * Enigma's Midnight Pulse's damage scaling from 3/3.75/4.5/5.25/5.25/5.25/5.25% to 3/3.75/4.5/5.25/5.5/5.75/6%.
 * Enigma's Midnight Pulse's pull strength from 45/45/45/45/60/75/90 to 45/45/45/45/65/85/105.
 * Enigma's Midnight Pulse now heals Eidolons for 20/20/20/20/30/40/50 health per second while they're inside it.
 * Mass Sentry Wards health from 2/2/2/3/4/5 to 2/2/2/3/3/3.

Bugfixes

 * Fixed Abaddon's Aphotic Shield only dealing damage to one target.
 * Fixed Storm Spirit's Ball Lightning not dealing damage.
 * Fixed Enigma's Midnight Pulse's talent aura dealing no damage.
 * Fixed Enigma's Midnight Pulse and Black Hole damage type being magical instead of pure.
 * Fixed Skywrath Mage's Concussion Shot being blocked by Linken's Sphere.
 * Fixed Clinkz's Death Pact's tooltips.
 * Updated Windranger's Shackleshot tooltips to clarify what values are increased on level 4-7.
 * Fixed Desolator and Stygian Desolator active orbs sometimes spawning in place, staying forever.
 * Fixed Omniknight's Repel being castable on enemies.
 * Fixed Dazzle's Shallow Grave not healing lethal damage at the end of the duration.
 * Fixed Dazzle's Ressurection particles.
 * Fixed a few tooltip issues.
 * Fixed Mask of Madness having no cast sound.
 * Fixed items being reflected to magic immune targets through Anti Mage's Spellshield or Lotus Orb.
 * Fixed Sniper's Take Aim being wasted when firing scepter Assassinate.
 * Fixed an issue with Crystal Maiden's Arcane Aura sometimes breaking and probably causing lags. Arcane Aura will now show a stack count of how much spellpower you're getting, if any.
 * Fixed an issue with Pugna's Lifedrain being cancell-able by the other team using the Lifedrain Cancel (e.g. Rubick, Anti Mage).
 * Fixed an issue with Pugna's Lifedrain using outdated sound files.
 * Fixed few issues with Hand of Midas that could cause it to think for a long time.
 * Fixed Lone Druid's Spirit Bear being unable to use Hand of Midas. Creeps using Hand of Midas now always grant the active's EXP bonus to the hero of the player.
 * Fixed an issue that caused Techies' mines to go towards allied players.
 * Fixed Abaddon's Overchannel cancelling channels (TP) and not being toggleable while stunned.
 * Fixed Pugna's Life Drain's break range not scaling with cast range bonuses.
 * Fixed Pugna's Life Drain having a missing localization.
 * Fixed Cheese fully healing illusions. (now it will simply do nothing for them)
 * Fixed (hacked) Soul of Truth not seeing some stuff that are supposed to become visible with True Sight.
 * Fixed Centaur Warrunner's Hoof Stomp flags sometimes staying forever on the map.
 * Fixed Clinkz's Skeleton Walk spooking enemies when Clinkz loses invis from dying.
 * Fixed Juggernaut's Omnislash insta-killing Creep Heroes (Warlock Golems, Lone Druid's Bear).
 * Fixed Clinkz's Death Pact working on Creep Heroes (Warlock Golems, Lone Druid's Bear).
 * Diffusal Blade (1, 2, 3) no longer roots Creep Heroes (parity with Dota 2)
 * Fixed Witch Doctor's Paralyzing Cask applying creep duration on Creep Heroes and Roshan.