Sleep

Sleep is a rare status effect that completely disables those affected for the entire duration. However, Sleep can be broken by dealing damage to the affected unit.

Sleep shares a similarity with the root mechanic, as it also fully disallows affected units from using the following abilities:, , , , and. This means, unlike other abilities while disabled, these abilities cannot be queued after the disable.

Sleeping units cannot be woken up while they are invulnerable. Some of the sources of Sleep turn the affected units invulnerable, making it impossible to wake them up.