Windranger

Lyralei the Windrunner is a ranged intelligence hero that uses powerful abilities in conjunction with her physical attack to take down enemies. Despite being an intelligence Hero, Windrunner's playstyle resembles that of an agility Hero, due in large part to her skillset. Windrunner is most often played as an offlane solo due to her escape, long range harass, and farm capability; however, she is quite versatile and can be fielded as a midlaner, roamer, lane support, or even a carry, if the game calls for it. She is famous for her immense utility and versatility, and as such, she is one of the most common picks of experienced players.

Tips

 * If you must solo a lane, take Windrun first. This will give you a reliable escape if you are being ganked early.
 * Power Shot should always be maxed first, as it is a very powerful nuke early. One point in both Shackle Shot and Windrun is usually sufficient. Remember that Power Shot damages invisible heroes, so if you know where they are do not hesitate to use it. Late-game, Power Shot can be used as an exploratory long-range spell.
 * Power Shot claims to do reduced damage if released early, but releasing it at 60% or more inflicts full damage.
 * Despite it being unlisted in her recommended items, Mekansm is very strong on Windrunner. Consider getting it on her after your upgraded boots, provided no one else can get it at a similar time. Remember, Mekansm is better the earlier it's gotten.
 * Shackle Shot's ministun is extremely useful for interrupting channeled spells, such as Bane's and Pudge's ultimates.
 * Early-game, unless circumstances are unusual, always save enough mana to Windrun when you are in dangerous territory.
 * Due to the rework of Focus Fire, it might be useful to level it early, as it is now more useful in teamfights, allowing you to focus down the enemy carry, be wary of the mana cost though, as using it might leave your mana too low to cast your other spells, which are more useful in most cases.
 * Despite being an escape mechanism, Windrun is potentially a very powerful defensive spell, as it allows complete immunity against damage from physical attacks.
 * Building an Aghanim's Scepter with a powerful attack modifier can shift Windrunner's role from supportive chaser/nuker to that of a semi-carry, as it will allow her to scale. However, building a scepter without an attack modifier is not very useful, and Windrunner can function very well with attack modifiers even without building a scepter. Build an attack modifier first, then choose whether or not to build scepter.
 * Very unusually for a non-carry intelligence hero, Windrunner's basic attack becomes her primary source of damage as the game progresses, owing to her largely utilitarian skillset. If the role of support is already being covered, building items that empower her basic attack is a good idea.

Trivia

 * In DotA, Windrunner was known as Alleria. Alleria Windrunner is a character from the Warcraft universe.
 * Windrunner's current name, Lyralei, is a partial anagram of Alleria (one of the A's was replaced with the Y).