Flying Courier (Item)

The Flying Courier is an item purchasable at the Main Shop, under Consumables.

Additional information

 * Becomes available for purchase at the 3 minute mark.
 * It takes 3 minutes for the Flying Courier to replenish in the stock.
 * Flying Courier is completely shareable.
 * This item acts as a recipe to upgrade the . Buying it automatically upgrades the Animal Courier (wherever it is).
 * However, unlike other recipes, it does not combine into one item when the Animal Courier and the Flying Courier items are in the inventory.

Courier inventory
Like a hero, the courier possesses an inventory with 6 slots. However, it has restrictions. Almost every item gets muted when in the courier's inventory, rendering all their stats and abilities disabled and unusable for the courier. Muted items are darkened out in its inventory. The following items are not muted:

However, only a few of them can be actually used by the courier.
 * The Flying Courier has no mana pool and mana regeneration. So, and the mana regen part of  are useless for it. This also means that it cannot use  and.
 * The Flying Courier is not able to place or share s and s. Trying to do so will give the "Item is not usable by Couriers" error message.
 * The can be "used". Using it puts it on its short cooldown, but does not use up a charge and does not regenerate. This goes for using it on self or on allies with the CTRL key.
 * Besides this, a not-full slows the Flying Courier's movement speed by 30%. This effect stacks with multiple not-full bottles in its inventory.
 * Along with that, the Flying Courier can neither pick up runes, nor put them in the.
 * Despite not being muted, does not provide True Sight when carried by the Flying Courier.
 * When using from the courier's inventory, the new spawned courier will use the default donkey courier model.
 * It is possible to buy a with the Flying Courier and it can drop the Rapier. However, it cannot pick it back up again, as it cannot pick up Rapiers in general. It also cannot pick up the.
 * Both and  are dropped when a Flying Courier carrying them is killed.
 * The courier can use and  and benefits from the health regeneration granted by,  and . It also can activate , but it does not affect the courier.

Abilities affecting couriers
The Flying Courier behaves the same as the, with the exception of. They are not triggered by flying units, nor do they take damage.