Version 7.32b

General

 * Fixed sometimes granting an extra attack target
 * Fixed 's gaining the Fountain Invulnerability buff when spawned
 * Fixed Level 20 Talent +1200 Health to Brewlings not affecting Brewlings created with
 * Fixed 's
 * Allied unit being unaffected by
 * Being able to cast on non-hero units
 * Fixed 's ability going on cooldown if target becomes invulnerable during cast point
 * Fixed 's sometimes pushing the furthest target instead of the closest one
 * Fixed 's Remnants granting vision without shard
 * Fixed 's radius talent not affecting the magic resistance aura radius.
 * Fixed 's not allowing leveling up of the ability while Tethered to another unit
 * Fixed 's allowing some flying abilities to take enemies over the wall
 * Fixed 's cancelled if target is taunted by allies
 * Fixed 's Fixed being able to cast on magic immune units
 * Fixed 's undispellable talent interaction with Black King Bar
 * Fixed 's
 * Redirecting of some spells cast by allies, such as Disruption
 * Effect triggering when spells are cancelled during cast point
 * Fixed 's interaction with, ,
 * Fixed 's talent applying only to Plague Wards
 * Fixed 's missing the 0.5s stun delay on cast

Items

 * Bonus Attack Damage reduced from 3 to 2


 * Attack Speed increased from 5 to 6


 * Soul Release Cast Range decreased from 950 to 750


 * Soul Release Cast Range decreased from 950 to 750


 * Recipe cost increased from 245 to 400

Neutral Items

 * All Attributes decreased from +5 to +3


 * All Attributes decreased from +8 to +5


 * Strength decreased from +12 to +10

Heroes

 * Strength reduced from 25 + 2.9 to 23 + 2.7
 * Bonus Movement Speed reduced from 5/10/15/20% to 4/8/12/16%
 * Bonus Movement Speed reduced from 5/10/15/20% to 4/8/12/16%


 * Move Speed Slow on Full Drain increased from 10/20/30/40% to 25/30/35/40%
 * Move Speed Slow on Full Drain increased from 10/20/30/40% to 25/30/35/40%


 * Bonus Vision decreased from 100/200/300/400 to 50/100/150/200
 * Duration decreased from 3/3.5/4s to 2.5/3/3.5s
 * Talents
 * Level 10 Talent Radius decreased from +75 to +50
 * Level 20 Talent +6 Damage replaced with +4.5s  Duration
 * Level 25 Talent +6.5s Duration replaced with +10  Damage
 * Level 20 Talent +6 Damage replaced with +4.5s  Duration
 * Level 25 Talent +6.5s Duration replaced with +10  Damage


 * Cooldown decreased from 50s to 40s
 * No longer has a sub-ability that would cancel it
 * Talents
 * Level 10 Talent +10 Attack Speed replaced with +2.5%  damage
 * Level 15 Talent +2.5% damage replaced with +10  Attack Speed
 * Level 15 Talent +2.5% damage replaced with +10  Attack Speed


 * Base Armor increased by 1
 * Cooldown decreased from 12/9/6/3s to 9/7/5/3s
 * Cooldown decreased from 12/9/6/3s to 9/7/5/3s


 * Now refreshes all Brewling cooldowns
 * Now refreshes all Brewling cooldowns


 * Minimum Movement Speed bonus increased from 0% to 50%
 * Minimum Movement Speed bonus increased from 0% to 50%


 * Base Health Regen increased by 1
 * Cooldown decreased from 60s to 45s
 * Cooldown decreased from 60s to 45s


 * Movement Slow decreased from 18/24/30/36% to 12/20/28/36%
 * Duration decreased from 10s to 8s
 * Talents
 * Level 20 Talent Cooldown decreased from -40s to -30s
 * Talents
 * Level 20 Talent Cooldown decreased from -40s to -30s


 * Mana Cost increased from 40/55/70/85 to 45/60/75/90
 * Mana Cost increased from 40/55/70/85 to 45/60/75/90


 * Base HP regen increased from 0.25 to 0.5
 * Mana Cost reduced from 100 to 90
 * Mana Cost reduced from 150 to 100/125/150
 * Mana Cost decreased from 150 to 90
 * Mana Cost reduced from 150 to 100/125/150
 * Mana Cost decreased from 150 to 90
 * Mana Cost decreased from 150 to 90


 * Base damage decreased by 2
 * Damage decreased from 60/90/120/150 to 50/80/110/140
 * Talents
 * Level 10 Talent Slow decreased from +15% to +12%
 * Level 10 Talent Swipe/Smash Damage decreased from +25 to +18
 * Level 10 Talent Swipe/Smash Damage decreased from +25 to +18


 * Talents
 * Level 15 Talent +50 Heal/Damage reduced to +45
 * Level 20 Talent +225 Heal on End reduced to 200
 * Level 20 Talent +40 DPS increased to 45
 * Level 25 Talent +32% Slow increased to 40


 * Mana Cost decreased from 80/95/110/125 to 80/90/100/110
 * Damage Per Second increased from 20/40/60/80 to 25/50/75/100
 * Mana Cost reduced from 250/350/450 to 200/300/400
 * Projectile Speed increased from 1000 to 1200
 * Mana Cost reduced from 250/350/450 to 200/300/400
 * Projectile Speed increased from 1000 to 1200
 * Projectile Speed increased from 1000 to 1200
 * Projectile Speed increased from 1000 to 1200


 * Bonus HP regen increased from 3/6/9/12 to 4/7/10/13
 * Bonus Armor increased from 3/6/9/12 to 4/7/10/13
 * Bonus Armor increased from 3/6/9/12 to 4/7/10/13


 * Bonus Damage increased from 5/10/15/20 to 6/12/18/24
 * Mana Cost decreased from 12 to 9/10/11/12
 * Mana Cost decreased from 12 to 9/10/11/12


 * Mana Cost reduced from 70 to 50
 * Mana Cost reduced from 70 to 50


 * Base Armor reduced by 1
 * Talents
 * Level 10 Talent Attack Speed decreased from +20 to +12
 * Level 20 Talent Damage decreased from +50 to +40


 * Cast Range decreased from 1000 to 900
 * Cast Range decreased from 1000 to 900


 * Magic Resistance Reduction increased from 16/22/28/34% to 20/25/30/35%
 * Magic Resistance Reduction increased from 16/22/28/34% to 20/25/30/35%


 * Mana Cost rescaled from 90/100/110/120 to 100
 * Mana Cost rescaled from 90/100/110/120 to 100


 * Talents
 * Level 25 Talent Spell Immunity on decreased from 2s to 1.5s


 * Strength gain increased from 2.5 to 2.8


 * Duration rescaled from 6s to 5/6/7/8s
 * Now casts a frost nova on itself when destroyed
 * Talents
 * Level 25 Talent Provides 50HP Health Regen no longer heals the ice Spire
 * Talents
 * Level 25 Talent Provides 50HP Health Regen no longer heals the ice Spire


 * Max HP as damage increased from 0.8/1.0/1.2/1.4% to 0.8/1.1/1.4/1.7%
 * Max HP as damage increased from 0.8/1.0/1.2/1.4% to 0.8/1.1/1.4/1.7%


 * Base Movement Speed increased from 310 to 315
 * Strength gain from 3.3 to 3.6
 * Landing AoE increased from 250 to 275
 * Duration increased from 6s to 7s
 * Flurry Attack Cooldown reduced from 1.75s to 1.5s
 * Duration increased from 6s to 7s
 * Flurry Attack Cooldown reduced from 1.75s to 1.5s
 * Flurry Attack Cooldown reduced from 1.75s to 1.5s


 * Bonus hero attack damage bonus reduced from 20/25/30/35 to 5/10/15/20
 * Scepter Soldiers no longer attack while Mars is stunned or disarmed
 * Mana Cost increased from 150/175/200 to 150/200/250
 * Scepter Soldiers no longer attack while Mars is stunned or disarmed
 * Mana Cost increased from 150/175/200 to 150/200/250
 * Mana Cost increased from 150/175/200 to 150/200/250


 * Passive bonus increased from 100/150/200/250 to 120/180/240/300


 * Damage rescaled from 45/60/75/90 to 40/60/80/100
 * Bonus Magic Resistance increased from 5/10/15% to 10/15/20%
 * Bonus Magic Resistance increased from 5/10/15% to 10/15/20%
 * Bonus Magic Resistance increased from 5/10/15% to 10/15/20%


 * Mana Cost reduced from 50/60/70/80 to 40/50/60/70
 * Base Damage increased from 40/50/60/70 to 55/65/75/85
 * Base Mana Regeneration increased from 0 to 0.5
 * Base HP Regeneration increased from 0.25 to 0.5
 * Base HP Regeneration increased from 0.25 to 0.5


 * Attack Speed increased from 100 to 110
 * Cast Point improved from 0.65s to 0.4s
 * Split Time increased from 0.3s to 0.5s
 * Cast point reduced from 0.4 to 0.3
 * Shard now also increases Duration by 1 second
 * Cast point reduced from 0.4 to 0.3
 * Shard now also increases Duration by 1 second
 * Shard now also increases Duration by 1 second


 * Base Attack Time improved from 1.7 to 1.5


 * Strength decreased from 21 + 2.2 to 19 + 2
 * Agility Gain reduced from 3.4 to 3.2
 * Base Damage reduced by 1
 * Talents
 * Level 10 Talent Duration decreased from +1s to +0.5s


 * Slow Duration increased from 3.25s to 3.75s
 * Talents
 * Level 20 Talent +8% Damage increased to +10%
 * Level 20 Talent +8% Damage increased to +10%


 * Base Movement Speed Increased from 305 to 310
 * Base damage increased from 12/28/44/60 to 15/30/45/60
 * Mana Cost reduced from 100/115/130 to 100
 * Damage increased from 300 to 325
 * Mana Cost reduced from 100/115/130 to 100
 * Damage increased from 300 to 325
 * Damage increased from 300 to 325


 * Mana Cost increased from 80/100/120/140 to 110/120/130/140
 * Travel Speed decreased from 651 to 550
 * Travel Speed decreased from 651 to 550


 * Damage block rescaled from 7/14/21/28 to 8/14/20/26
 * Damage block rescaled from 7/14/21/28 to 8/14/20/26


 * Damage increased from 100/175/250/325 to 100/180/260/340
 * Health Drain per Second increased from 150/225/300 to 160/240/320
 * Health Drain per Second increased from 150/225/300 to 160/240/320
 * Health Drain per Second increased from 150/225/300 to 160/240/320


 * Mana Cost increased from 110/120/130/140 to 125/135/145/155
 * Mana Cost increased from 110/120/130/140 to 125/135/145/155


 * Movement Speed decreased from 12/16/20/24% to 6/12/18/24%
 * Movement Speed decreased from 12/16/20/24% to 6/12/18/24%


 * Talents
 * Level 10 Talent +10% Damage Reduction increased to 12%
 * Level 20 Talent -4 Cooldown increased to -5


 * Movement Slow increased from 9/12/15/18% to 10/15/20/25%
 * Temporary Steal duration increased from 15/20/25/30s to 20/25/30/35s
 * Temporary Steal duration increased from 15/20/25/30s to 20/25/30/35s
 * Temporary Steal duration increased from 15/20/25/30s to 20/25/30/35s


 * Base Movement Speed decreased from 295 to 285


 * Wave Damage increased from 25/40/55/70 to 30/50/70/90
 * Wave Damage increased from 25/40/55/70 to 30/50/70/90


 * Scepter Strength Steal reduced from 10 to 8
 * Cooldown increased from 85/80/75/70s to 90/85/80/75s
 * Cooldown increased from 85/80/75/70s to 90/85/80/75s
 * Cooldown increased from 85/80/75/70s to 90/85/80/75s


 * Mana Cost increased from 90 to 100
 * Attack Speed Steal reduced from 34/46/58/70 to 25/40/55/70
 * Attack Speed Steal reduced from 34/46/58/70 to 25/40/55/70


 * Block per Hit increased from 30/45/60/75 to 30/50/70/90
 * Shield now increases when refreshed rather than getting reset
 * Shield now increases when refreshed rather than getting reset


 * Talents
 * Level 15 Talent Cooldown increased from -2s to -3s


 * Damage increased from 85/140/195 to 90/150/210
 * Damage increased from 85/140/195 to 90/150/210