Razor/Sounds

Attacks

 * Razor does not use any preattack and no projectile impact sounds.


 * Projectile launch sound plays as the attack projectile is released.
 * Razor attack1.mp3 attack 1
 * Razor attack2.mp3 attack 2
 * Razor attack3.mp3 attack 3

Movement

 * Razor idle loop.mp3 Loop sound play permanently on Razor, gets louder while moving (30% vol).

Plasma Field

 * Plasma Field.mp3 Cast sound plays on Razor upon cast (60% vol).
 * Target sounds play on each hit enemy unit.
 * Plasma Field target1.mp3 Target 1
 * Plasma Field target2.mp3 Target 2
 * Plasma Field target3.mp3 Target 3

Static Link

 * Static Link cast.mp3 Cast sound plays on Razor upon cast.
 * Static Link loop.mp3 Loop sound plays on Razor upon cast and lasts until the link is broken.
 * Static Link end.mp3 End sound plays whenever the link is broken.
 * Static Link.mp3 Full sound example.

Severing Crest/Golden Severing Crest
 * Severing Crest Static Link loop.wav Replaces the default loop sound (70% vol).
 * Severing Crest Static Link.wav Full sound example.

Unstable Current

 * Unstable Current.mp3 Unused sound of Unstable current. It currently is disabled ingame.

Eye of the Storm

 * Eye of the Storm cast.mp3 Cast sound plays on Razor upon cast (50% vol).
 * Eye of the Storm loop.mp3 Loop sound plays on Razor upon cast and lasts until the storm is gone (30% vol).
 * Eye of the Storm end.mp3 End sound plays whenever the storm is gone (30% vol).
 * Target sounds play on each strike of the storm (60%-90% vol).
 * Eye of the Storm target1.mp3 Target 1
 * Eye of the Storm target2.mp3 Target 2
 * Eye of the Storm target3.mp3 Target 3
 * Eye of the Storm target4.mp3 Target 4
 * Eye of the Storm target5.mp3 Target 5
 * Eye of the Storm.mp3 Full sound example.

Other

 * Razor death.mp3 Death sound.


 * Uknown purpose/unused.
 * Razor attack crit1.mp3 "razor_attack_crit_01"
 * Razor attack crit2.mp3 "razor_attack_crit_02"