June 26, 2013 Patch (Test)

{{Patch layout
 * game = test
 * source       = http://dev.dota2.com/showthread.php?t=94533
 * source-title = Update Notes - June 26, 2013
 * before = June 19, 2013 Patch (Test)
 * after = July 01, 2013 Patch (Test)
 * notes =

GAMEPLAY

 * Fixed being able to heal under with  and.
 * Fixed push and slow radius being slightly too small.
 * Fixed Primal Split's damage not affecting magic immune.
 * Fixed being dodgeable.
 * Fixed not resetting its max slow/stun effect when refreshed on a target.
 * Fixed sometimes dealing 7 damage ticks instead of 8.
 * Fixed being unable to bounce to allied invulnerable/sleeping units.
 * Fixed not affecting Lone Druid Spirit Bear model.png Spirit Bear and Warlock Golem model.png Golem.
 * Fixed not doing damage at very large distances instead of being capped.
 * Fixed a minor issue with doing 31 rockets instead of 30.
 * Fixed 50% slow happening on second impact if you were already slowed by the first (instead of 20%).
 * Fixed hitting Visage Familiar model.png Familiars.
 * Fixed not affecting units like, , etc.
 * Fixed not dealing its damage over multiple instances.
 * Fixed 's lifesteal component still happening while ed.
 * Fixed visual effect stuttering behind the Infested unit.
 * Fixed missing 24 aoe.
 * Fixed being able to dispel.
 * Fixed degen aura not working against magic immune units.
 * Fixed 's Trueshot component not working with illusions.
 * Fixed working against allied damage.
 * Fixed being purgeable.
 * Fixed sometimes ending prematurely when it's current target goes invis or blinks.
 * Fixed ending once any target it bounces on has.
 * Fixed heal getting dispelled when or  is used.
 * Fixed showing active icon state while it is disabled on illusions.
 * Fixed missing 24 aoe.
 * Fixed being able to dispel.
 * Fixed degen aura not working against magic immune units.
 * Fixed 's Trueshot component not working with illusions.
 * Fixed working against allied damage.
 * Fixed being purgeable.
 * Fixed sometimes ending prematurely when it's current target goes invis or blinks.
 * Fixed ending once any target it bounces on has.
 * Fixed heal getting dispelled when or  is used.
 * Fixed showing active icon state while it is disabled on illusions.
 * Fixed working against allied damage.
 * Fixed being purgeable.
 * Fixed sometimes ending prematurely when it's current target goes invis or blinks.
 * Fixed ending once any target it bounces on has.
 * Fixed heal getting dispelled when or  is used.
 * Fixed showing active icon state while it is disabled on illusions.
 * Fixed heal getting dispelled when or  is used.
 * Fixed showing active icon state while it is disabled on illusions.
 * Fixed showing active icon state while it is disabled on illusions.

COMMUNITY

 * Added support for forming and managing Guilds. Guild Leaders invite, kick, promote, and demote members. Officers can invite members. There's a guild message that can be edited, a logo specified, and a chat channel.
 * Added the ability to open a party to a guild, which allows members of a specified guild to freely join the party. Players can browse open guild parties that are available to them.
 * Open guild parties can now have a description.
 * Fixed bug allowing extra bonus report submissions.
 * Capped maximum bonus report submissions at 2.

UI

 * Quick Cast keybindings added for items.
 * Quick Cast bugs fixed: courier keybinding conflict and blank Invoker recipes.

SPECTATING

 * Many tweaks have been done to Directed Camera framing.
 * Also tweaks to how the Director chooses shots while in the middle of a fight.

AUDIO

 * Fixed some FoW interactions with 's ability SFX.

VISUALS
}}
 * Updated to higher fidelity model.
 * New model uploaded for the workshop.