Nature's Prophet/Counters

Bad against...

 * can be used to clear Nature's Prophet's treants and allowing to jump on Sprout.
 * prevents Nature's Prophet escaping from Teleportation.


 * Broodmother can destroy Nature's Prophet's treants with and summon spiderlings in their place.
 * Broodmother loves buying, which can prevent Nature's Prophet from escaping with Sprout and Teleportation.


 * Clockwerk's long range initiation and catch makes it incredibly difficult for Nature's Prophet to split push and show on the map alone.


 * helps clear treant pushes.
 * prevents Nature's Prophet from using Sprout or Teleportation.
 * kills all treants.


 * Doom can eats Nature's Prophet's treants with and gains lots of gold.
 * Doom usually buys or using his  deals a lot of damage to Nature's Prophet if they stand close to his Treants, as well as killing all of his Treants and getting lots of gold.
 * Doom can pick up several different abilities from neutral creeps using, some of which can be annoying to Nature's Prophet:
 * Mud Golem, Dark Troll Summoner, Harpy Stormcrafter, Satyr Mindstealer, Satyr Tormenter and etc. are good examples.
 * and a ministun from 's prevents Nature's Prophet from escaping with Sprout and Teleportation.


 * can do a lot of damage if Nature's Prophet stands close to his treants.


 * can give Elder Titan a lot of damage and movement speed if Nature's Prophet stands close to his treants.
 * Not only can also prevent Nature's Prophet to escape Teleportation, but also, Elder Titan can also use  to bypass Sprout and use its own.
 * upgraded can clear Nature's Prophet's treants and disarm him simultaneously, which can shutdown his pushing.


 * with deals a lot of damage to Nature's Prophet's team if they stand close to his Treants, as well as killing all of his Treants and getting lots of gold.
 * Ember Spirit with and  can teleport and defend tower whenever Nature's Prophet tries to push.


 * Jakiro's can help him to escape from Sprout and can disrupt Nature's Prophet's jungling.
 * Jakiro can disrupt Nature's Prophet's escape attempt with Teleportation with.


 * Lina can easily prevent Nature's Prophet Teleportation escape attempts with.
 * Lina's and  can kill Nature's Prophet's treants and grant her lot of farm.
 * Nature's Prophet doesn't like buying, which is only item that can help him against Lina.


 * and help Luna to tear off Nature's Prophet's treants.
 * Luna can easily cancel Teleportation with her.


 * Meepo can net Nature's Prophet's treants with and then he s them. Putting an end to his pushing.
 * Skilled can rival and even exceed Nature's Prophet's global presence by combining  with, meaning that he can not only stop his push, but also can kill him if he is not careful.


 * Naga Siren is a natural split-pusher. With a equipped, she will easily out-push Nature's Prophet, farming his treants in the process.
 * Ensnare prevents Teleportation. Even if he hid inside Sprout, Song of the Siren lasts long enough to prevent him from escaping.


 * Sand King has many tools to deal with Nature's Prophet's treants.
 * Sand King also can interrupt Teleportation with.


 * Shadow Shaman's together with  can easily kill lots of Treant if played defensively.
 * , and  can disrupt Nature's Prophet's escape attempt with Teleportation. Though he can Sprout himself.
 * Nature's Prophet also has no ways of canceling.


 * Nature's Prophet can literally do nothing against Spectre, because she can chase him from anywhere with.
 * Spectre, just like Naga Siren loves buying, which can kill Nature's Prophet's treants, and grant her farm simultaneously.


 * Spirit Breaker can chase Nature's Prophet from anywhere on the map with, making it hard for Nature's Prophet to split-push.
 * and gives vision of Nature's Prophet when he tries to Sprout himself and teleport away.


 * Just like Batrider, his can be used clear Nature's Prophet's treants and easily destroys Sprout.
 * prevents Nature's Prophet's escaping from Teleportation.


 * Tinker with and  can teleport and defend towers whenever Nature's Prophet tries to push.
 * prevents Nature's Prophet from attacking. Additionally, even with, Nature's Prophet cannot hit towers and buildings.
 * can easily kill an entire wave of Treants, giving Tinker lots of gold.


 * quickly kills all the treants and increases the passive.
 * can stop Teleportation channeling.
 * greatly reduces Nature's Prophet's damage and he has no other ways of dealing damage.
 * can counter split-pushing, which is something that Nature's Prophet relies a lot, and Nature's Prophet has very little solutions to intercept.


 * Nature's Prophet has no innate way to deal with or kill s effectively.
 * Familiars can fly over the trees created by Sprout. They can also use when the Prophet is trying to use Teleportation.

Others

 * 's works similar to  but with less damage.
 * gets a huge amount of additional gold from killing Nature's Prophet's treants thanks to
 * can with an ally to gank Nature's Prophet when he tries to push. Underlord can use his  as well.
 * Heroes that have AoE damage:, , , , ,
 * Heroes with invisibility: (, ,
 * Heroes with detection:, , , , ,
 * Heroes with cleave damage:, ,

Items

 * allows heroes to teleport to defend whenever Natures Prophet tries to split push.
 * , and its upgrade, allow heroes to cut down trees and allow them to escape from Sprout.
 * because Wrath of Nature is the only damage besides his basic attacks.
 * and allows heroes to escape from Sprout.
 * ,, and  make it easier to clear waves of Treants

Good against...

 * His treants can prevent from jumping to Nature's Prophet or his allies.


 * Nature's Prophet's treants can destroy trees while Monkey King is standing on.


 * Equipped with, or a , Nature's Prophet can use Teleportation to position himself outside the reach of Techies'  to clear them.
 * Treants are useful in clearing and.


 * Nature's Prophet's treants can destroy trees to reveal Treant Protector is hiding on.


 * Teleportation allows Natures Prophet to save himself from the damage over time of, and.
 * s can be destroyed with Nature's Prophet's treants or.


 * Sprout with True Sight items like (, or a ) allowing to trap Weaver in lane and Weaver doesn't buy  or until he uses.
 * beetles can be destroyed with Nature's Prophet's treants or.
 * Nature's Prophet allows to use on  can be used to pop his spell block following up with items like (,  or ) or Wrath of Nature.

Others

 * Sprout is good for trapping melee carries with no escape abilities:, , , etc.

Works well with...

 * Nature's Prophet can teleport and finish off target with low HP with vision provided by . Or just simply use Nature's Prophet ultimate to end him.


 * Invoker can assist Nature's Prophet anywhere whenever he ganks with . is also guaranteed to hit if the target is trapped by Sprout.


 * increases all of Treants' damage by a flat amount. Together with Nature's Prophet, they can destroy towers in a matter of seconds.


 * Heroes trapped by Sprout is guaranteed to be stunned for full duration by.


 * Sprout's trees can be used with.
 * Sprout lets Timbersaw deal bonus damage with against the trapped enemy hero.


 * In the early to mid game, heroes with less than 50% hp which are trapped by Sprout is guaranteed to secure a kill for Riki's.


 * When an enemy is sprouted, is a reliable stun.


 * Zeus can aid Nature's Prophet from afar, with and  . Both also provide global vision, so that enemy heroes can be targeted later with Nature's Wrath of Nature
 * Zeus can scout and remove enemy wards, which might hinder Nature's global mobility throughout the map

Others

 * Heroes who can scout and keep track of enemies heroes:, , , ,

List of heroes that counter Nature's Prophet, and list of heroes that work well with Nature's Prophet.

Nature's Prophet/Противостоящие 先知/克制