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The great wheel (also known as the great cycle, cycle of nature, cycle of life, etc.) is the natural cycle of life and death or existence and nonexistence in the terrene plane in the lore of Dota 2.

Description
This great wheel is the cycle that ascribes the essence of change to the material world. 'Tis the reason why this material plane is ephemeral and fleeting, one plane of existence where eternity is impossible and faux. This is because a cycle or a wheel signifies change, hence whatever is included in the wheel is never the same as it undergoes different phases with each turn of the wheel in a cyclical manner. That being said, truly nothing in the terrene plane is eternal because they are all subject to the cycle. Everything in nature must change and come to an end.

Kaolin, once a mortal general and now the immortal Spirit of the Earth, aptly describes the great wheel in the form of proverbs.
 * “That which is arises from that which is not.”
 * “Death comes so birth may follow.”
 * “What rises must someday fall.”
 * “Death is birth foretold.”
 * “Out of death comes birth.”
 * “From death's soil, new life sprouts.”

When something is born, created, or given new life one way or another; the great wheel turns and thus the phase of death or nonexistence ends. When something has been killed or annihilated, the wheel turns and the phase of life or existence ends. Both phases end at each other's beginnings, and in that terminus betwixt them their ways converge, completing the eternal cycle of nature.

In Dota: Dragon's Blood
The great wheel exists in the animated series Dota: Dragon's Blood, but it is not called as such. It is essentially the same cycle, albeit it also applies to the immortality of some beings. Such beings include the Eldwurms, cosmic dragon spirits who are the elements and forces of nature themselves. Their essential selves, their spirits, may be eternal, but their bodies are not. As such, when an Eldwurm's physical body expires, their spirit is loosed to find the next, oldest eldwurm of their kind (or, in some cases, a special vessel like Davion ) to incarnate themselves in. This process will continue as a cycle of life and death for as long as there are available “flesh illusions” for their souls to inhabit. It seems that an Eldwurm's spirit inhabiting the body of someone like Davion is a violation that disrupts this natural order and breaks this cycle, despite all of them reincarnating in his body due to him being the last available vessel on this planet. Perhaps the devastation of their planet was bad enough to make them go against their natural order to save themselves and, by extension, the world. But the Eldwurms can repair the broken cycle by simply “turning the wheel” promptly, case in point killing the abnormality that disrupted the cycle so that its death may beget a more natural rebirth and restore order to the process by letting the loosed dragon soul reincarnate as an eldwurm and nothing else. That being said, it is the Eldwurms that sustain and support the cycle of creation. Bound to their flesh illusions, the Thunder assures that the infinite multiverse will regenerate from its destruction. Otherwise, existence and everything that forms it will be truly destroyed with no restoration to follow. Among the eight Pillars, the role of destroying all of creation lies solely on the dark Eldwurm Vahdrak, the Father of Chaos. Like the other Eldwurms, he believes that all that is must be destroyed, and all that is not must rise into being. The gods are also subject to the cycle, but it functions differently for them. Their cycle of life is fueled by an external magic beyond themselves: Love. What eventually turns the wheel from a deity's oblivion to their reincarnation is love from their worshippers, expressed from mere prayers to coitus. In the case of Mene, she was eventually reborn because her beloved Coriel'tauvi's faith in her persisted even though Selemene killed her and took over. Her faithful yearned for her return through prayer and loving. In time, their love for her found echo in Mene's divine spark that was still being held by Selemene and the former's answer took form in one of the offspring produced from their love: Fymryn. Not like the more powerful Eldwurms, the cycle of a god's life requires a driving force beyond themselves to turn it, in contrast to the Eldwurms who simply will themselves to life. Creation requiring destruction and vice versa is a recurring theme in Dragon's Blood. The following are instances of this:
 * The Oracle prophesied that Mirana will make a sacrifice in order to undo the Invoker's reality Experiment 12,403. She was destined to do this by using the Eldwurms' souls (who are inside Davion) with the Forge. By fusing their souls, she would end Davion's life before her own eyes when he was fused with them as well. Once these souls were fused into the one essence of creation, the next thing she would sacrifice would be Experiment 12,403 itself, which had everyone she loved in it, especially Marci. She must destroy Experiment 12,403 using the Forge with the essence she coalesced because there cannot be two realities at once, so she must let go of it to make anew. Once she was successful, she recreated (but not returned to, since that reality was irreversibly destroyed) the reality before all of the Invoker's experiments, leaving her in a reality where her lover Davion and her best friend Marci died.
 * Desperate from the planet being destroyed by the broken moon (ruining their plans to temporarily cohere it until they can permanently stop the warring Ancients inside of it) and losing Mirana, the Heroes had no option left but to use the Forge to destroy Experiment 12,403 in order to recreate it into the world it once was before the Invoker changed it. As a certain human-dragon warrior put it: “Restoration requires destruction, little mouse.”
 * The Forge you can't have two worlds, need to let go of the other one DOTA: Dragon's Blood, Book 3, Chapter 7: Lunartropism (00:43) Invoker: Reach out with your mind. Find the Eldwurms. (Filomena follows his instructions, and her consciousness enters the dream of the Eldwurms, where their souls are orbiting her) Filomena: They have mass...form. It's almost as though I could touch them. Invoker: Because you can. Draw them to you. (The souls coalesce into her hands, merging into their concentrated form) Invoker: It's quite safe. Were the moment to come, it would be too late for them to stop you. Now imagine the world as you would have it be. But first, you must let go of this one. Filomena: I don't understand. Invoker: Let go of all hope for it. Just...wish it away. (Filomena closes her eyes, concentrating her power. The Forge, slotted with the dragon souls, begins to spin rapidly as a result. Images of planetary cataclysm, the Mad Moon's destruction, and the same scene of the Invoker recreating the world back in Chapter 2―a nova of light in space consuming floating rocks in the void with its flare―flash in her mind. She stops out of hesitation, waking up with the sweat of her struggle on her face) Filomena: I can't. Invoker: But this is what you want. You have the power. Wish everything you love into nonexistence. (Filomena falls to her knees, exhausted and me no like forge) Invoker: Know that you will do this again and again until you master the Forge. Filomena: I don't want this. No one could want this. Invoker: No one at all. (The Forge dissipates, the scene returns to the both of them in their Tower) Invoker: So ends the lesson. (The Invoker teleports away, leaving behind Filomena to contemplate on forge) DOTA: Dragon's Blood, Book 3, Episode 8: Consider Phlebas (18:00) (The Invoker and Filomena operate the Forge to begin creating the universe anew, this time with Mirana and Davion) Invoker: Reach out with your mind. Ignore the illusion of the physical world. See the Pillars as they truly are. (They both follow his instructions. Mirana closes her eyes, finding herself in a dream with the eight Eldwurms surrounding her. Davion appears in front of her) Invoker: Draw them to you. (Mirana reaches her hand out towards Davion, pulling him towards her. Davion slowly begins to dissipate as the Eye behind her starts to glow. Memories of her time with Davion in the past universe flash in her mind. As the Forge's mechanism begins to intensify, Mirana suddenly hesitates and stops, ceasing the Forge from spinning and reprieving Davion from dissolving) Davion: Mirana, no. It's okay, I'm okay. I used to think my name was the most important thing in the world. Now, I know it's how I'm remembered that matters, and who remembers me. Mirana: Even if this works, the last thing I'll see is you. I'll watch you die, knowing I was the cause. Davion: You're not the cause. (Mirana begins to tear up) Mirana: I can let you go, him go. I don't know that I can kill you. Davion: This is my choice. (His words divert Mirana's attention from her woe to Davion) Davion: What I want. (Davion smiles at her. Mirana wipes a tear from her eyes) Mirana: You know, most men would say the opposite. Davion: I'm not most men. Mirana: Come here. Come to me on your own. (They both float towards each other and embrace) Mirana: We'll do this together. (The Eye behind her begins to glow) Invoker: Now, think of the old world as your remember it, and let this world go. (Davion and Mirana share one last kiss together as the Eye and the Forge resume their work, causing Davion to disappear and killing him in the physical world. In the Invoker's tower, the remaining Heroes watch as the Forge starts spinning, while Filomena holds her father's hand and leans on his shoulder. Meanwhile, Mirana catches the Thunder in its concentrated form falling slowly into her hands and holds it tightly) Invoker: Let it go, Mirana. Let it all go. (Mirana proceeds to destroy Universe 12,403. The Forge emits a powerful flare that consumes everything in its light. We then see the planet's destruction being reversed, followed by everything that happened in Universe 12,403. Successful, Mirana finds herself in a copy of the old universe, sitting in the same spot where she held Davion's body as she watches Invoker's Forge fail)

In reality and nature
The entire cosmos is subject to the cycle. For instance, reincarnation takes its course after one's death. One may be reborn as something else or remain the same.

In nature, the elements of those who have perished are relinquished back to it to be recycled for new life. The food chain in nature is a great example of the great wheel in action. Dead animals are not wasted and still consumed by other creatures, sustaining their life from the deaths of others. Decomposers like worms break down dead organic material to nourish the soil, bringing life from the deaths of other creatures to feed the plants that grow and provide food to those that eat them and thus completing the cycle.

Even the stars must die in a supernova so that their elements will be scattered across the void to be accumulated by gravity, eventually coalescing and sparking into new stars. In time, these stars' supernovae will come and thus their deaths will beget the birth of other stars, forever repeating the cycle of life even in what seems to be the most desolate environment in nature: outer space.

Adherents
Most, if not all, of these adherents and followers are subordinate and subject to the great cycle, thus they are mortal and expect themselves to die and return to Nature. Those who are included in this list are usually aligned with nature or order, seeing how the cycle is a law of nature.

Heroes
says that all greenery will return to dust or the earth. He also believes that life is an endless cycle, especially with the.

A warrior at one with the savagery of nature's beasts, the is well aligned to the revolutions of the great wheel of life. At one with the woods itself, leaves anyone and anything fallen at her wake to be consumed by the earth and its greenery.
 * Karroch states that all material beings must relinquish the elements of their bodies back to nature after they perish.
 * A process similar to the one above will also happen to him when he dies, with Karroch calling the soil that he falls upon his genesis.
 * He may mention the cycle taking its course after killing someone  or when he is reborn. To him, death breaks an organism's life cycle.

The is a powerful earth elemental, his soul is at one with the planet and its spirit. As such, he is subject to and acknowledges the great wheel. is aligned with the cycle of nature, as he believes that anything that lives must die. The Titan also returns Tiny to the bedrock he came from after destroying him. A dark force of nature, is an entity who adheres to the cosmic order. As such, he adheres to the great wheel and is subject to its revolutions. was chosen as a vessel of a primeval nature deity's power to heal the blighted Wood Tomo'kan whose cycle of life has been disrupted by all sorts of pollution.
 * Born from the earth of Nishai through his sheer will, Raigor is destined to return to the earth from whence he came once he dies.
 * But Raigor isn't the only one who will be returning to his element. He expects those slain by his hand to return to the ground they came from.
 * Raigor references the cycle when he kills the Prophet, saying that life will continue with his death by wishing that a sapling will sprout from his remains.
 * When announcing his confidence in his victory, Elder Titan will mention that he was witnessed the world being made and remade many times, implying at a cycle of creation.
 * After killing an enemy Hero, he will reveal to them that everything that is material is perishable. He knows that those he destroys will proceed to their next incarnation.
 * But even the Enigma is subject to the cycle, so he must proceed to his next incarnation after he dissipates. Appearing unto the world is one instance of his incarnation.
 * Enigma believes that all of existence springs from nonexistence; as such, he believes all creation will return to the void whence it all came via destruction.
 * As gravity itself, he is the force that forms stars and ends their lives. Together with Ezalor who sparks stars to life, they complete the stars' cycle of life and death.

Sylla, the of the now extinct and forgotten Bear Clan, is in harmony with nature―from its vast variety of organisms to its strict laws. is inherently attuned to the phases of the great wheel, he lives by the cycle and dies by the cycle. is the latest descendant in a lineage of reincarnated beings who are the Grandmasters of the Arts of Oblivion.
 * Like many others who are attuned to nature, Sylla shares the same idea that all material beings that die must return to the earth from where they sprung.
 * His vital Seed of Renewal, entrusted to him by his deities, is meant to be planted once the planet has utterly died, so that it may revive nature and turn the wheel once more.
 * To him, quick resurrection (such as the one granted by the ) shortens the phase of death in the great cycle.
 * Even during war―a time of Death and destruction―the Prophet revolves this cycle by leaving his foes' remains to be consumed by nature so that all may thrive from their deaths in order to continue life. The corpses in his wake add to the humus,  while their less perishable bones are used by nature as a foundation to grow anew from.
 * In accordance with the cycle, he states that inanimate creations must return to nature, whence they were sourced from, to be recycled anew.     They may also return to the state of oblivion or nothingness that has always predated their creation and existence.
 * Sprouted from his mother's remains, the Prophet is a mortal like her. When the kills him, she will state that a cycle continues after his death.
 * He is sometimes depicted wearing a looped beard style that may symbolize the brutal cycle of life in the wild.
 * The Prophet inherited a sapphire imbued with a spark of his mother's essence. It is meant to be left in the wastes of a war-torn land so that it may restore the cycle of life.
 * In Dota Underlords, the Prophet is still aligned with the cycle. When losing, he copes with his defeat knowing that death is a natural part of the cycle.

Rooftrellen the adheres to the natural order of the great wheel that transforms life into death and death into life in an eternal cycle.
 * In battle, Rooftrellen feeds the remains of his foes as nutrients for the greenery, such as fertilizer, humus,  mulch,  or simply a foundation to grow from.
 * He still feeds nature the remains of others in Artifact.   As such, new life will sprout wherever his enemies fall as nature reclaims the blasted lands.
 * Rooftrellen believes that even spent lives will fuel and support new life. The deaths of others nourish him, while his death will sustain others when he returns to the earth.
 * His spell is a case in point as it siphons the lifeforce of his foes to sustain whoever and whatever he protects.
 * In Artifact, he asserts that all things feed the cycle of nature.
 * Should he ever fall far from his homeland's nourishing soil, a seed will eventually grow from his remains into another Protector that inherits his mission.
 * In Dota Underlords, he still sticks to believing in the cycle as he states that all things must come to an end.


 * enemies, go back to the soil
 * i return to the earth
 * recycle me

Gods
The three spirits of nature's elements and the surreptitious soul of the void itself, the Celestials are the guardians and enforcers of the natural order of life and death. Although divinity usually implies immortality, this was not case with the woods-goddess Verodicia.
 * Besides his proverbs, asserts his harmony with the great wheel in his actions. Those who die by his hand are returned to the earth whence they came.
 * Violators of the cycle who have been exempted from its phases of life and death are returned to it by Kaolin.
 * With the preserving him, Kaolin now sees that the cycle of life will continue to turn.
 * , acknowledging the material plane's impermanence, believes that no life is immortal. As such, he also believes that all lives must end.
 * The lighthearted was involved in Wukong's punishment for removing himself from the cycle, suggesting he at least cared enough about it to do this.
 * firmly believes that all living beings must die.

Violators
Because these entities are beyond the great wheel, which includes death, these violators are immortal in one way or another. As lawbreakers, they are usually aligned to chaos.

The Undead
The great wheel is inapplicable in the Fields of Endless Carnage, a land where nothing can decay or decompose and no corpse that falls there will ever return to the earth. is just one of the many walking corpses that live in here, free from the cycle's phases of death.

Heroes
The 's deathless immortality was derived from expunging his name from the, also removing him from the cycle of nature.

Trivia

 * concept of material beings returning to the earth or anything similar is common in IRL cultures. reference to (bible? genesis 3:19)
 * great wheel reference to samsara?

Nature of time
Inai recalls that the beginning of time's flow coincided with the dawn of the universe when the Elder Titan broke our universe with his hammer.

Time's flow is unstoppable, but its path can be directed somewhere else to reverse time, like controlling the shape of the river. Time can also be altered in the following ways: Although stopping time seems impossible, it is still possible to somewhat freeze time to an extent. Time doesn't seem to flow in planes of eternity, so to freeze someone or something in time is to send them to such places. and, for instance, access the extratemporal dimension of Claszureme to freeze its victims.
 * The speed at which time passes can be increased to make events pass quicker or decreased via.
 * Abilities like, , , and allow for travelling between the three points of time.
 * Events in time can be repeated more than once in a single moment. Abilities like can do this.

The passage of time varies differently across the planes.

time is most likened to water

set into or out of motion

waves of time warping distortions can erase anyone from existence

nameless forces that whorl and eddy within the time streams warped fv's form

fabric of time consists of the threads of time

In Dota: Dragon's Blood
Unlike the original item it was based on, the Shopkeeper's Gem has chronoptic power, but it seems that it only sees the timeline of whoever its power is directed at. The Keeper looked at Mirana through his gem, its facets reflecting her selves across time: her past self as a child, her present self, and her future as the Helio Imperium's prodigal daughter. Alone in her meditation, Lina peered into the Gem she acquired from the Keeper. On this Gem's surface, she saw an apparition of her future as the Imperium's new Regent. Like his game version, the Oracle has the ability to see through time beyond the present. He sees the past for he remembered how the Invoker created Experiment 12,403 using his Forge and the Eldwurm souls. He remembered his prophecy in the 12,402nd universe about the Invoker exploiting the magic lotuses against Selemene and restoring the true goddess Mene before destroying the entire universe only to recreate it, aware that it was all fulfilled. He even remembered the past universe's Mirana's last words. But he also sees the future, because he prophesied that Mirana must sacrifice everything she loved in the 12,403rd universe to restore the world by annihilating Experiment 12,403 (thus killing everyone within it) and creating a new universe akin to the previous one, with a few exceptions such as the Invoker successfully using the Forge. DOTA: Dragon's Blood, Book 3, Chapter 3: This Strangers' Life (14:48) *Mirana and the Oracle sit for some tea at the top of his temple* Mirana: You must know why I'm here. Oracle: ''Oh, not even you know why you're here. Because you have not yet arrived. Mirana: I don't understand. Oracle: Of course not. Not now. Not yet. *The Oracle prepares some tea for the both of them, taking a pinch of herbs and placing them into a container for him to grind* Oracle: I will make you some tea. Under the shadow of this red rock, you will see what blinds you. *He places the grinded herbs into the tea in its pot and closes it* Oracle: Come in under the shadow. You will have your answers, and you will wish you never sought them at all. Mirana: Do I have a choice? Oracle: You are free. You can leave my temple now, as you will. But we both know, as much as it feels like a decision, your path has been set since the moment you saw the Direstone. *Upon hearing those words, Mirana looks up at the red rock she brought* Mirana: Direstone?'' *She stands from her seat to take a look at it, and the Eye of the Worldwyrm appears to her in the Direstone. She also sees the same star and the ethereal dragon of light that she saw back in the cave. She then hears a familiar voice* Past Mirana: Remember. *Mirana begins to recall all the events of the past universe, from Book One to the first 2 chapters of Book Three, which ended when Invoker used the Forge. The memories end, and with this shocking revelation, Mirana falls to her knees* Mirana: ''I remember. I'm not me. Not this me. *The Oracle pours some tea into his cup* Oracle: Ah, the hiss of fate. Mirana: He did this. The Invoker did this. Oracle: No. The Pillars of Creation did. He used them, collapsing all realities into one. *The Oracle puts his teapot down and takes his cup of tea into his hands, ready to drink* Oracle: This one. He silenced infinite souls. But your voice, a god's voice, pierced the void. Mirana: The Pillars of Creation? If they made this, then this can be unmade. *Mirana stands up from her seat* Oracle: With more difficulty than you know. I'm afraid your divinity has fled you. What power you have is granted by your father and destiny. Your Radiance, the prophecy you came for, I would speak it. Mirana: Thank you, no. I've heard your prophecies before. The Devil of the Moon would turn Selemene's lotuses against her, heralding the return of Mene and the destruction of all things. That came true, it seems. *The Oracle puts down his cup* Oracle: Yes, it came true. But tell me, was it fate? Or was it destiny? Mirana: You'll forgive me if I leave that question to you. *Mirana departs from his temple, talking a long descent down its mountain abode* Oracle: You will travel into darkness, and save what you love by allowing what you've loved to die. Restoration requires destruction, Princess of the Sun, Princess of the Moon, princess of nothing at all.'' Along with other essentials of reality, the existence of time is assured for as long as the Pillars remain standing by having their spirits bound to their flesh illusions. Otherwise, time and everything vital to existence will be destroyed to the point that not even nothing will be. The divine whole that they are a part of, the Worldwyrm, remembers previous universe encompasses all worlds and all times multiverse

Terrorblade can slow down time? sees multiverse in Foulfell By channeling the power of Orrak's essence, the Invoker can access her ability to unfurl wings of light and trap everything around him in stasis. He channeled her power through the incomplete Forge, transforming it into a gyroscopic platform that allowed him to manipulate the four fundamental forces and the air element. He used it to defend himself from the attack of Terrorblade's dragon army, holding them all in place and stopping their elemental breaths from reaching him.

But the reality of this power, Miller states, is that there's a stasis because the Invoker is actually moving so quickly that from his POV, nothing is moving at all, perhaps reaching lightspeed given Orrak's light themed powers. Hybrion can tap into Orrak's soul and unleash her luminous power in a multichromatic and omnidirectional wave while unfurling wings of light. Anything that it reaches is indiscriminately trapped in stasis as it even froze their own projectiles. In truth, Miller states that there's a stasis because Hybrion's actually moving so quickly that from their point of view, nothing is moving at all, perhaps reaching lightspeed given her light themed powers. The Forge cause a multiversal confluence, merging infinite worlds (and killing everyone in it) into one universe

Heroes
At one with the ancient Avernal murk, can see through time and foresee the future through the visions sent by the black mist itself.

The true and eternal Kaldr lurks in the void outside time, thus he exists across all ages and he's immune to its ravages–he is an entity who grows younger, stronger, and truer as time ages and withers this universe. But it is his that springs from said void, and he returns to it when he dies. It is implied that, with his unique existence, he has the power to see through time, as Inai considers asking him if he sees what's ahead for the cosmos. The lore of 's states that time and space are insignificant and unimportant to one as atavistic as the Self.
 * Lorewise, 's true power is drawing those in his presence into a frozen void, perhaps the same timeless void he came from, locking them in an icy prison for eternity.
 * His ubiquitous nature across time allows him to draw ice storms from past time periods and send them into the future as an

's unite with him from every battle he's fought across space and time. Grimstroke thinks they're from the aether, implied to have the multiverse.

can peer into the veil to foresee when someone will die. Her power is inapplicable to herself, as she sees zilch when it comes to her demise and she is immortal. The, after killing Darkterror, will assert gravity's power over time by referencing gravitational time dilation.
 * It seems that Krobelus doesn't just see the deaths of those she looks into, but she has also foreseen herself going to the Ancients' battlefield many times in her dreams.
 * The following are Krobelus' abilities that involve manipulating time or drawing power from time itself.
 * Krobelus does not just see death in her foes' future, but she can also see in theirs, void of any sound and magic.
 * An ironic unleashes the banshee remnants of Krobelus' past lives to haunt the present.

When begins to  by drawing on the energy of matter from all worlds, the wisp also begins the “unravelling of time” for some reason.

Should the need for it arise, can manipulate spacetime to unleash a  that destroys lesser beings around him.

looks to the stars for omens. She had a vision of the Ancients' battleground in the Temple of Mene, but she wasn't aware it was a prophecy at first.

inherited his foresight from his goddess mother Verodicia. When he was born inside his seed, he saw his destiny and its many branches which might signify his life's many paths that he can choose to walk down on once he sprouts.

can send his victims into the lightless and hopeless that once reigned before the first day.

receives prophecies from an unknown foreseer, perhaps his god or his faith's seers. He is inimical to temporal warpers, implying he protects the order of time.

claims to have visited the extratemporal dimension of Claszureme and its timeless inhabitants, which implies Puck's ability to exist beyond time.

In Dota Underlords, 's gift and curse allows him to see the outcomes of many realities at once. Whatever he saw led him to murder Anessix.

manipulates space-time over a large area, causing an that mires entire armies in this dark vortex.



Gods
According to, forecasting a god's fate (especially their death, judging by the context) is liable to smite.

The Ancients, both the Radiant and the Dire, have been rewinding time to undo their defeat at the hands of each other. Clasz
 * as if time's nature was splintered

The Dead God

Omniscience

Verodicia

Characters
The title of the Time-Dragon Uldorak implies a connection between the dragon and time, but so far there isn't even anything that implies its relationship with time.

Veiled Oracle

Races
Claszuremians time is like water to them: nourishing, has unconstrained and ever-shifting form, fun to play in place in time's flow is uncertain, need runes to fix themselves in it A time-displaced race from an era beyond the present, some Frostbitten like the have an innate control of time with their.

Oracles

Stars

Weavers

Artifacts
The Artifact

Continuum Device

Claszureme Hourglass

Cedric was an obscure alchemist who made a pair of spacetime manipulating gold bracers by following the instructions on Jovat Kazran's journal to craft them.

Craler Nerif Mortred

Resources
Chronite stabilizes fv's presence in our world capable of precognition

Chronoptic Crystals

Font of Avernus

World
Astral Plane void

Claszureme

Besides Claszureme, it is said that there are the realms beyond time, the way to them mapped by the markings on the central dial on Darkterror's belt.

Continuum Vault

Arts and Traditions
Many are the forms of augury that foretell the future. Reading entrails, throwing the bones, feeling the future in the winds, it's as if signs of the future are all around us. Chronomancy
 * Before their end, the Serpent Clan practiced the tradition of haruspicy on snakes, slicing their bellies open with sickles for their ominous entrails.
 * trolls
 * is fortune teller, sees future via throw bones, omens from shades, entrails
 * bones
 * Ruseth
 * Ruseth

Items
The secret behind the 's properties of agility is the time magic. Perhaps its time magic accelerates/reduces the time it takes to perform stuff, thus its agility.

Space and time are bent by the winged to work its teleportation power that grants nigh-omnipresence.

Weaver found a just beyond the rift when he slipped through time. The appearance of such a weapon in time was shocking enough to be described as impossible.

Darkterror says the is just a pale attempt at capturing the mysteries of Claszureme. Perhaps its “resonant magic” involves some sort of time manipulation.

A wizard who professed to hail from another time created the, a curious item capable of long-range reconnaissance.