Io/Responses

Io does not have any clear spoken dialogue; but its reactions are generally conveyed through sounds which match musical patterns, which in turn are garnered from patterns of human speech. For example, it expresses happiness by producing sounds in a major key, when angry it produces a jarring, dissonant chord; and when in pain it shrieks.
 * Wisp Spawn_respawn.mp3 Spawning/Respawning.
 * Wisp Fastres.mp3 Respawning Quickly.
 * Wisp Battlebegins.mp3 Beginning the battle.
 * Wisp Firstblood.mp3 Drawing First Blood
 * Wisp Move01.mp3 Moving 1.
 * Wisp Move02.mp3 Moving 2.
 * Wisp Move03.mp3 Moving 3.
 * Wisp Move04.mp3 Moving 4.
 * Wisp Attack.mp3 Attacking
 * Wisp Levelup.mp3 Gaining a Level
 * Wisp Kill.mp3 Killing a Hero
 * Wisp Ally.mp3 Meeting an Ally
 * Wisp Lasthit.mp3 Last hitting
 * Wisp Deny.mp3 Denying
 * Wisp Death.mp3 Dying
 * Wisp Purchase_expensive.mp3 Purchasing an Item
 * Wisp Purchase_scepter.mp3 Purchasing
 * Wisp Imort.mp3 Taking
 * Wisp All runes pickup.mp3 Picking up a rune
 * Wisp No_mana_not_yet01.mp3 Attempting to Use an Ability without Mana or on Cooldown 1
 * Wisp No_mana_not_yet02.mp3 Attempting to Use an Ability without Mana or on Cooldown 2
 * Wisp No_mana_not_yet03.mp3 Attempting to Use an Ability without Mana or on Cooldown 3
 * Wisp Thanks.mp3 Thanking
 * Wisp Under_attack.mp3 Coming Under Attack
 * Wisp Inthebag.mp3 Taunting
 * Wisp Shitty_crummy_wizard.mp3 Shitty/Crummy Wizard
 * Wisp Lose.mp3 Losing
 * Wisp Win.mp3 Winning
 * Wisp Laugh.mp3 Laughter