January 18, 2011 Patch

{{Patch layout

| before = December 17, 2010 Patch | after = January 22, 2011 Patch

| source = http://store.steampowered.com/news/4892/ | source-title = Calm your Update

| notes =

Bugfixes

 * Fixed server crash when using Necronomicon rank 1.
 * Quelling Blade and Gem are no longer sellable.
 * Fixed items not giving the full refund price when sold within 10 seconds of purchase.
 * Fixed Sentry Wards not revealing Observer Wards.
 * Fixed Vladmir's aura working on ranged units.
 * Pudge's hook now interrupts the hooked unit.
 * You can no longer blink while rooted.
 * Fixed teleports to actually teleport (they were previously interpolated).
 * Fixed cases where you couldn't self-cast when magic immune.
 * Fixed Dust of Appearance debuff not showing up.

Changes

 * Did 6.70 parity pass (minus the new heroes).
 * Hero picker countdown has increased by 2 minutes.
 * You can now click selected heroes at the top of the hero picker to see their details.
 * Brand new Shop UI revision.
 * Unit query has been changed to just be single left click.
 * Hero tooltip on mouseover is now displayed over their head.
 * Player names are now always dispalyed when spectating.
 * Settings button is now a toggle, and ESC-ing out of it will now save your keybinds.
 * Illusions, couriers and wards can no longer be denied.
 * Revised how drag-selection highlights units -- it's now easier to select them. Also, heroes are sorted to the front of the selection.
 * Added particle-based overhead events.
 * Mousing over a shop now shows its range.
 * Enemies are now only prioritized for highlighting when using the selection cursor, not the attack cursor.
 * Units using blink now turn to face the blink direction.
 * Characters with a 0.4 turn rate such as Skeleton King and Earthshaker now turn around faster.

Additions
}}
 * You can now spectate in-progress games! Includes a director that manages camera movement for you.
 * Brand new Shop UI.
 * Added neutral creep camp and Roshan markers to the minimap.
 * Enabled Slardar.