Weaver/Counters

Bad against...

 * The wide range of makes it difficult for Weaver to avoid it with  and, once caught, his low survivability makes him an easy kill.
 * With no significant source of burst damage it is easy for Void to survive combat with Weaver using and sustain in lane against him.
 * will prevent Weaver from using and leaves him a sitting duck or force him to use  to purge off the debuff and reengage.


 * Techies' arsenal of mines can easily take him out. Since Weaver has low health pool, he'll be prone towards nuke damage of Land Mines and Remote Mines


 * Weaver's severely limited mobility when silenced makes a major threat as he is unlikely to be able to escape the cloud before being killed and will be unable to output meaningful damage. Riki's presence forces the purchase of, limiting Weaver's options for itemization.
 * allows Riki to ambush Weaver while farming


 * Axe can lock you down even whilst you are under Shukuchi, making you a sitting duck against the enemy team.
 * He can land an easy kill against you with Culling Blade thanks to your meager Strength gain. He can also use Battle Hunger to break your Linkens, ensuring his Ult is not wasted.


 * Weaver's heavy reliance on mobility during fights makes a crippling debuff, especially at higher levels, while also providing a strong mechanism for ganking him.
 * Though is somewhat easy to evade using  or, when silenced weaver is very susceptible to being quickly burst down. Especially dangerous in combination with.

Others

 * Entry
 * Entry
 * Entry

Items

 * Entry
 * Entry
 * Entry

Good against...

 * Pudge's slow movement speed allows you to skirt around and kite him. His Rot won't slow you through Shukuchi, but beware his high burst damage Hook and extended lockdown through Dismember.
 * Pudge has low armor, making him suspectible to The Swarm and your right clicks.


 * Omniknight's mobility is fair, but Weaver is very fast. Shukuchi can damage him through the phase duration, Forcing Omniknight to cast Guardian Angel.
 * The Swarm can reduce Omniknight's fair armor, giving Gemini Attack 2x the base damage with Desolator


 * Brewmaster is slow and has low armor, making very weak against Physical Damage.
 * Weaver must avoid taking powerful damage through Drunken Brawler and Thunder Clap, also through the Duration of Primal Split.


 * When fighting head on solo, he casts Rage first, avoid taking damage through Shukuchi.


 * Ursa's low mobility and his reliance with Blink Dagger would rend him useless when fighting head-on solo.

Others

 * Heroes with low mobility and low armor and fragile health pool would make significant targets to Weaver
 * Heroes who rely on micromanagement (Summons, Enchantress, Chen and Arc Warden) makes another significant targets to Weaver, render them into a state of panic.

Works well with...

 * Reason


 * Reason


 * Reason


 * Reason


 * Reason

Others

 * Entry
 * Entry
 * Entry

List of heroes that counter Weaver, and list of heroes that work well with Weaver.