Crimson Guard/Changelogs

Version history

 * Increased health regeneration bonus from 6 to 8.
 * Guard
 * Now works for illusions.
 * Reduced cooldown (and stack limit duration) from 60 to 50.
 * Damage Block now works for illusions.


 * Reduced Guard cooldown from 70 to 60.
 * Damage Block
 * Increased proc chance from 75% to 100%
 * Reduced blocked damage from 40/20 to 32/16.


 * Cost:
 * Reduced Ring of Health cost from 875 to 850.
 * Reduced recipe cost from 825 to 600.
 * Total cost from 3800 to 3550.


 * Reduced Stout Shield cost from 250 to 200 (total cost from 3850 to 3800).
 * Guard
 * Increased radius from 750 to 900.
 * Increased blocked damage from 50 to 55.
 * Increased Damage Block proc chance from 67% to 75%.


 * Increased Guard duration from 9 to 10.


 * Created.

Update history
March 24, 2016 Patch
 * Fixed Crimson Guard stack interval not being updated after recent changes.

December 17, 2014 Patch
 * Tooltip changed to match the actual block chance against creeps: 67%.