Marci/Guide

Carry
Marci can either play mid or in the safe lane due to her high burst damage in the early stages of the game. A simple combo with Rebound and Dispose can easily catch enemies off-guard, so Marci is suitable to play aggressively in the laning stage once she gets her levels. A carry Marci shines best with, , or for an alternative / to make Marci a tremendous force to be reckoned with. Consider buying, as Marci can get demolished by enemies who have lock-on crowd controls to shut her down.

General

 * Marci struggles to get some farm done since her abilities require precision and timing, making farming a chore to deal with. Thus, it is ideal for Marci to buy items that accelerates her farming speed like, , or for a bolder choice,.
 * Keep in mind while Marci excels in taking ideal fights, Marci can easily walk into her own death if she happens to bite more than she could chew. Make sure to prioritize easy targets since her abilities allows her to take advantage of her early game spike.
 * Tip needed.
 * Tip needed.


 * Dispose is a single-target spell that throws any unit, may it be ally or foe behind her, stunning enemies who happen to be behind her.
 * This ability can catch enemies off guard if they are unlucky enough to be standing behind her as she ploys for a counterattack. Therefore, good Marci players take advantage of this possibility and attempt to position themselves by the correct angle in order to land the perfect Dispose, which however requires plenty of practice and accuracy.
 * Since Dispose has a very short cast range, is opted for when Marci is especially played as an initiator.
 * In laning stage, you can throw enemies under tower while they are going for last hitting and punish them (The creeps are near the allied tower but the tower is not hitting any of the enemy creeps). It works even better with supports who has stuns, slows, etc. like, , , , so that they can follow up after the stun.
 * Tip needed.


 * Rebound works as a mobility vector-targeted spell that allows Marci to leap from one target to a certain location, dealing damage upon landing and inflict a slow for a short period of time.
 * As Marci's primary mobility spell, it is maxed first for its damage.
 * For quick-cast users, ideally you must press onto a unit and then quickly choose the area to land to. This will require practice since it can easily backfire when you don't pinpoint a specific location, which may cause Rebound to not get cast at all or land at the same spot from where you blinked.
 * Tip needed.
 * Tip needed.


 * Tip needed.


 * Tip needed.

Items
Starting items:
 * regenerates health early on until she can sustain herself with Sidekick.
 * helps last hitting early on and allows to cut trees.
 * Double helps her last hitting and builds into.

Early game:
 * synergizes well with Sidekick and provides her strength and armor early on.
 * allows her to chase the target after Rebound and gives very useful damage and armor as well.

Mid game:
 * shines with the extra HP, armor, and damage from the active Unholy Strength synergizes well with Sidekick that negates the health loss.
 * synergizes well with Unleash allowing to make short work of a target. Can be upgraded later into to have more lock-down and survivability.
 * helps with farming and has a great cost damage ratio for her ultimate.
 * grants her the ability to position herself to easily cast Dispose, and paired with Rebound she gains great mobility easily closing the gap against distant enemies.

Late game:
 * gives additional spell-immunity on top of her Sidekick with level 20 talent. It is core on the hero as it helps Marci not getting kited during her ultimate.
 * synergizes well with Sidekick and Unleash and amplifies her burst physical damage.
 * helps her deal with items that kite her like and.
 * can help you stick to targets during Unleash while providing great stats.

Situational items:
 * increases her damage output and helps push towers as well.
 * increases farming speed and synergizes with Sidekick and Unleash allowing her to mop up heroes during clustered team fights.
 * is a decent alternative for Marci, as her offensive abilities would be amplified thanks to the active ability done by the end of its duration. This can later be upgraded into, increasing her right-click power with 100% critical proc.

Marci/Руководство