Version 7.31c

Neutral Creeps

 * Take Off max mana cost per second from 2.5% to 4%
 * Vision reduced from 1800/1800 to 1200/800


 * Cooldown increased from 18 to 20
 * Duration decreased from 40 to 35
 * Duration decreased from 40 to 35


 * Armor reduced from 1 to 0

Items

 * Soul Stealer max stacks reduced from 25 to 20


 * Movement/Attack Speed slow against melee heroes rescaled from 25/25% to 20/30%
 * Movement/Attack Speed slow against ranged heroes rescaled from 50/50% to 40/60%


 * Recipe cost increased from 1000 to 1100


 * Reduced attack damage bonus from 45 to 38


 * Recipe cost increased from 335 to 375


 * Recipe cost reduced from 400 to 250


 * Bonus lifesteal increased from 15% to 18%
 * Mana regen increased from 1.75 to 2


 * radius increased from 900 to 1200
 * Wraith's Reprisal Damage Reduction increased from 25% to 30%
 * Wraith's Reprisal DPS increased from 25 to 30
 * Casting Wraith's Reprisal deletes any previous totems spawned by the ability
 * Bonus lifesteal increased from 15% to 18%
 * Mana regen increased from 1.75 to 2

Heroes

 * Base damage increased from 47-57 to 51-57


 * Base Health regeneration reduced from 2.75 to 2.5
 * Bonus Armor reduced from 30 to 25
 * Bonus Armor reduced from 30 to 25


 * Max Channel time reduced from 6 to 5/5.5/6s
 * Max Channel time reduced from 6 to 5/5.5/6s


 * Self damage is now magical instead of Pure
 * Damage to enemies increased from 5% to 7%
 * Cooldown reduced from 4s to 3s
 * Cooldown reduced from 4s to 3s


 * Mana Cost reduced from 50 to 40
 * Mana Cost reduced from 50 to 40


 * Shard bonus range decreased from 300 to 150
 * No longer applies Bonus damage to Creep Heroes and Roshan.
 * No longer applies Bonus damage to Creep Heroes and Roshan.
 * No longer applies Bonus damage to Creep Heroes and Roshan.


 * Base Movement Speed increased from 300 to 305
 * Cooldown decreased from 160/140/120 to 150/130/110
 * Cooldown decreased from 160/140/120 to 150/130/110


 * Explosion damage radius increased from 300 to 320
 * Move Speed slow increased from 30% to 40%
 * Cooldown reduced from 110/100/90 to 90
 * Cooldown reduced from 110/100/90 to 90


 * Shard fear duration decreased from 2s to 1.5s
 * Base health drain per second reduced from 16 to 10/12/14/16
 * Now does 50% damage to buildings
 * Now does 50% damage to buildings
 * Now does 50% damage to buildings


 * Mana cost decreased from 130/140/150/160 to 125/130/135/140
 * Mana cost decreased from 130/140/150/160 to 125/130/135/140


 * Shard Damage Per Second decreased from 80 to 75
 * Shard Damage Per Second decreased from 80 to 75


 * FISSURE
 * Mana Cost reduced from 125/140/155/170 to 120/130/140/150


 * SLEIGHT OF FIST
 * Damage reduced from 60/90/120/150 to 45/80/115/150


 * ENCHANT
 * Can now only dominate creeps up to level 4/5/6/6


 * Eidolon magic resistance increased from 50% to 60%
 * Eidolon bounty decreased from 20-26 to 18-24
 * Eidolon Experienced reduced from 12 to 10


 * BERSERKER'S BLOOD
 * Strength as max health regeneration bonus decreased from 20%/40%/60%/80% to 16%/34%/52%/70%


 * Base movement speed reduced from 330 to 320
 * CHAKRA MAGIC
 * Mana restored reduced from 100/180/260/340 to 80/160/240/320
 * BLINDING LIGHT
 * Knockback duration reduced from 0.8s to 0.6s


 * Base Attack Speed increased from 100 to 110
 * SUMMON WOLVES
 * Increased attack damage from 17-20/23-26/29-32/35-38 to 20-23/26-29/32-34/38-40
 * Shard Lane Wolf increased Attack Damage from 35-38 to 38-40


 * SPLIT SHOT
 * Damage reduced from 50/60/70/80% to 45/55/65/75%
 * STONE GAZE
 * Mana cost increased from 100 to 150


 * REAPER'S SCYTHE
 * Permanent heath regeneration decreased from 3/6/9 to 2/4/6
 * DEATH SEEKER
 * Cooldown increased from 14 to 16
 * Manacost increased from 100 to 125
 * DEATH PULSE
 * Heal reduced from 60/85/110/135 to 55/80/105/130


 * IMPALE
 * Mana Cost reduced from 105/120/135/150 to 100/110/120/130
 * Spike radius increased from 125 to 140


 * HEAVENLY GRACE
 * Mana Cost increased from 80/90/100/110 to 95/105/115/125


 * ICARUS DIVE
 * Damage per second increased from 10/30/50/70 to 15/35/55/75


 * Has a sound audible through Fog of War
 * Attack damage per stack decreased from 15/25/35/45 to 10/20/30/40
 * Move speed slow per stack reduced from 10% to 8%
 * Damage threshhold increased from 35 to 50
 * Base damage reduced from 20/35/50/65 to 12/28/44/60
 * Attack Damage Percentage reduced from 40% to 35%
 * Shard damage increased from 275 to 300.
 * Talents:
 * Level 20 Talent Trample Attack Damage Percentage bonus reduced from +30% to +25%
 * Shard damage increased from 275 to 300.
 * Talents:
 * Level 20 Talent Trample Attack Damage Percentage bonus reduced from +30% to +25%
 * Level 20 Talent Trample Attack Damage Percentage bonus reduced from +30% to +25%


 * DISMEMBER
 * Damage per second rescaled from 60/90/120 to 80/100/120


 * Level 20 Decrepify Duration Talent reduced from +1.5s to +1s
 * DECREPIFY
 * Cast range reduced from 400/500/600/700 to 400/475/550/625
 * Cooldown increased from 15/12/9/6 to 16/13/10/7
 * NETHER WARD
 * Radius reduced from 1600 to 1400


 * SAND STORM
 * Damage per second rescaled from 20/45/70/95 to 25/45/65/85
 * Mana cost increased from 70/75/80/85 to 85
 * EPICENTER
 * Shard Epicenter Bonus Damage Per Pulse reduced from 20 to 10
 * Talents:
 * Level 10 Talent +20 Sandstorm Damage per Second reduced to +15
 * Level 15 Talent +150 Sand Storm Radius reduced to +125
 * Level 25 Talent +40% bonus Sandstorm Blind/Slow reduced to 35%


 * DARK PACT
 * Mana Cost reduced from 75 to 65
 * Outgoing Damage rescaled from 75/150/225/300 to 90/160/230/300


 * Base HP regen increased from 1.5 to 2.0
 * Base Agility increased from 23 to 25
 * DISPERSION
 * Radius thresholds increased from 300-700 to 400-800


 * Base armor reduced by 1
 * Level 10 mana regeneration talent reduced from +1.75 to +1.5
 * Damage decreased from 40/60/80/100 to 30/50/70/90
 * Damage decreased from 40/60/80/100 to 30/50/70/90


 * Movement Speed bonus increased from 8%/12%/16%/20% to 10%/14%/18%/22%
 * Shard Passive Armor increased from 5 to 7
 * Stun duration rescaled from 1.25/1.5/1.75/2.0s to 1.4/1.6/1.8/2.0s
 * Manacost decreased from 110/120/130/140 to 110/115/120/125
 * Stun duration rescaled from 1.25/1.5/1.75/2.0s to 1.4/1.6/1.8/2.0s
 * Manacost decreased from 110/120/130/140 to 110/115/120/125


 * Bonus damage reduced from 25/50/75/100 to 25/45/65/85
 * Bonus damage reduced from 25/50/75/100 to 25/45/65/85


 * Stat loss percentage decreased from 12% to 10%
 * Stat loss duration decreased from 13/14/15/16 to 12/13/14/15
 * Stat loss duration decreased from 13/14/15/16 to 12/13/14/15


 * Base Strength increased from 18 to 19
 * Mana Cost reduced from 110/130/150/170 to 105/120/135/150
 * Mana Cost reduced from 110/130/150/170 to 105/120/135/150


 * Bonus Building Damage reduced from 55/70/85/100% to 40/55/70/85%
 * Tree attack damage multiplier reduced from 40/45/50% to 20/30/40%
 * Slow now also applies to Tree Volley damage.
 * Talents:
 * Level 15 Talent +40% Grow Damage with Tree replaced with +10% Status Resistance
 * Level 20 Talent +15% Status Resistance replaced with +40% Grow Damage with Tree
 * Talents:
 * Level 15 Talent +40% Grow Damage with Tree replaced with +10% Status Resistance
 * Level 20 Talent +15% Status Resistance replaced with +40% Grow Damage with Tree


 * Melee Form Base Attack Time improved from 1.45 to 1.4
 * Fixed Troll sometimes not properly getting sight of its target in Fog of War.
 * Fixed Troll sometimes not properly getting sight of its target in Fog of War.
 * Fixed Troll sometimes not properly getting sight of its target in Fog of War.


 * Cast Range reduced from 600 to 500
 * Zombie spawn interval increased from 4/3.5/3/2.5 to 4/3.6/3.2/2.8
 * Zombie spawn interval increased from 4/3.5/3/2.5 to 4/3.6/3.2/2.8


 * Health icreased from 1200/2100/3000 to 1400/2300/3200 ( increased from 800/1600/2400 to 900/1700/2600)
 * Health icreased from 1200/2100/3000 to 1400/2300/3200 ( increased from 800/1600/2400 to 900/1700/2600)


 * Duration increased from 8s to 10s
 * Secondary projectile speed increased from 650 to 800
 * Secondary projectile speed increased from 650 to 800
 * Secondary projectile speed increased from 650 to 800


 * Damage per Second increased from 7/14/21/28 to 12/18/24/30
 * Damage per Second increased from 7/14/21/28 to 12/18/24/30


 * Distance increased from 450 to 500
 * Damage increased from 80/110/140/170 to 90/120/150/180
 * Cast Point reduced from 0.4s to 0.3s
 * Damage increased from 80/110/140/170 to 90/120/150/180
 * Cast Point reduced from 0.4s to 0.3s
 * Cast Point reduced from 0.4s to 0.3s