User:Ecstasy Amphetamine/sandboxme

=Underscape=

The Underscape (also known as the underworld) is the dark afterlife of the Dota 2 world.

Description
cruel

involuntary ushering

infinite

In Dota: Dragon's Blood
There is no mention of the Underscape in Dota: Dragon's Blood, but a similar dark afterlife does exist in Auroth's poem.


 * Solitary congregants reach for light we cannot see.
 * Beyond the veil, the end of things -
 * shadows dance. Death beckons me.


 * She whispers soft across the void,
 * “Take my hand, be not afraid. I am the Light but in disguise.
 * No death, no shadow.” Love, conveyed.

Heroes
?

Gods
Hades?

Necro'lic

World
Narrow Maze

Styx

Others
ravens of the abyss

flocks of messengers

Heroes
Complimenting ' powers of death and decay is his access to the afterlife's immense power and the souls in it ripe for the taking.
 * Rotund'jere uses the souls of the dead that he has power over as a bridge between life and the afterlife to assume a.
 * Every time he uses it, he lets the souls he torments in a lost corner of the underworld see the brighter world of the living, only to return them to their dismal hell once again.
 * Replacing his own is the  itself who closely follows Rotund'jere's path, which has plenty of opportunities for the Reaper's deathly work.
 * Replacing his own is the  itself who closely follows Rotund'jere's path, which has plenty of opportunities for the Reaper's deathly work.

Heroes
Once he has slain a foe, wishes their purified and untethered souls a transit to the Underscape.

interprets the afterlife as a place where the weather does not change, perhaps a reference to its eternity.

To the forces of death, the quasi-immortal is merely living on borrowed time. His presence in the Underscape is greatly desired by those of this dark abyss.

After returning to life from death, will express his dislike of the afterlife and his relief at being away from such a deathly place.

Like the grave, the afterlife is said by the to be the ultimate silence.

interprets the afterlife as a place where one's eyes are useless, perhaps referencing its utter darkness.

Races
Some satyrs who are have a link with dark forces of death and afterlife. They can tear open an unstable rift to the underworld, releasing a.

Items
The, an item that grants access beyond death's veil, belongs to a guardian whose soul forever stalks between the veil of life and death.

Borne by the protected of the underworld, the possesses dark but immense power.

Description
Beyond the veil of death is the Narrow Maze, a treacherous webwork of twisted passages that all untethered souls who have moved beyond the veil must navigate in order to proceed to their eternal afterlife at the end of the maze, be it heaven or hell. Sneering gargoyles are perched on top of its entrance, where they look down upon the souls of the dead crossing over in an eternal vigil. Many are the dangers of this cruel labyrinth, such as its walls that are lined with sharpened blades and its deathly coldness. The souls of the dead are sorted according to their own three attributes: strength, agility, and intelligence.

Not only does the maze lead spirits to their final afterlife, but the few blessed souls of the dead (such as Heroes) are also sent here for a chance to revive by escaping the maze.

Heroes

 * abilities

Gods
Necro'lic

Species
Gargoyles

Heroes
As his name implies, the will never get to enter the Narrow Maze, which he asserts to its guardian and master Razor.

Races
Demons such as the congregate during the eve of the Narrow Maze to watch the spirits there fight for their freedom.

Description
All demons have hell's heat coursing through their veins, which will continue to course through any weapon that they dare to wield, making their weapon an extension of their stygian beings. These evil spirits are generally aligned to chaos, thus they are very lucky when it comes to numbers.

The demons have their own tongue called Ozkavosh, which is also the word for “demons” and “spirits” as a group or species.

Personality

 * Those with expansive knowledge on existence see demons as beings that are surprisingly not too clever and intelligent, despite their power and what others assume of them.
 * Egotistical and selfish, demons only care about themselves and their aggrandization. Everything they do is ultimately for the sake of their luxuriation.
 * All demons brim with intense and uncontrollable rage. So uncontrollable is their rage that it alone is capable of bringing them back from the dead.
 * Demons are crooked to their backbone, they are naturally inclined to deceive and betray those who face them. A few examples:
 * The Shadow Demon is a great example of this. His entire bio shows how he deceived and betrayed the Demon Lords: scheming behind their backs, disobeying the Umbral Pact for his own interests, and deceiving those unfortunate summoners who think of him as an obedient servant.
 * Lion's demon partner seduced him to do evil by ingratiating to his excessive pride, offering him prestige in exchange for his soul. The demon then betrayed him and their deals by siding with his enemies, striking better deals with them.

In Dota: Dragon's Blood
The demon Terrorblade is one of the major characters of Dota: Dragon's Blood, but he's the only known demon shown on screen. But it's implied that his evil kin exists in the cosmos in their seven layers of Hell. For crimes unknown, Terrorblade was incarcerated by his kind in Foulfell, where its prisoners are driven mad by their darkest regrets. On the nature of demons, Auroth shared a rumor that claims demons are made of Direstone, in contrast to the gods who are made of Radiant Ore. The basis of this rumor may come from the concepts aligned with the Dire: chaos and violence, as shown by those who are corrupted by its song. Both are befitting of the demon race, hence the rumor. Demons, like Terrorblade, are immortal in a way that death only precedes their reincarnation. In Dragon's Blood, the only way to permanently kill a demon is to kill them in their home hell. For instance, Terrorblade did not die when his vessels in the material plane were slain since he simply returned to Foulfell only to manifest again to possess another vessel, but was killed for good when Davion shanked him in Foulfell.

Heroes

 * demon equipment

eats demons

feared among demons

Characters
Abzidian

B'Kor

The Betrayer

Buki'vak

Eztzhok

Knogh

Lux

Maraxiform

Nox

Qwyth

Zo

Factions
Abyssal Horde

Court of Ristul

Demons of the Cataract

Demon Lords

Tarnsmen

Races
Incubus

Imps

Succubus

Artifacts
Apotheosis Blade

Blade of Worlds

World
Abysm

Foulfell

Outer Hells

Seven Hells

Events
Stygian Conquests

Others
The Cataract

Umbral Pact

underwool

Heroes

 * spells

In Dota Underlords, several of 's voicelines indicate that he serves the Court of Ristul. As such, he condemns Terrorblade's crimes against demons.



Characters
Aghanim

Mireska's Father

Quirt

Throsho

Vanessa Knogh

Races
Oglodi

Satyrs who are have immersed themselves in the unholy with their demonic communions. They emanate an that promotes regeneration.

lesser spectral consorts

World
Some demons are known to inhabit the material plane in the Earth-like planet where the Mad Moon released the Ancients with its destruction. Underscape Narrow Maze
 * Aziyog
 * Sunken Cities Infernal Hollow
 * The Hoven

Weeping Rose

Arts and Traditions
According to Aghanim, practitioners of the dark arts are known to be insane, transfiguring the families of anyone who mildly inconveniences them into imps.

Demon Witch

Items
Having its origins in a demon court, the provides the bearer power if they stain the blade with their own blood.

The legendary was forged by the demon smith Abzidian who crafted its blade from Radiant Ore and its hilt and handle from Direstone.

is a favorite among demons and served as the basis for the lesser used by mortals to torture political criminals.

Demon hunters may sell in the wizard town of Weeping Rose where these remains can earn them good money.

An unknown being (perhaps a demon) wielded to deal the final blow that cracked the gates at the Sanctum of Solanas.

is said to be the ultimate in demonology and necromancy. It contains a malefic force in its pages that can be summoned to aid those who call it.

Crafted from a fire demon's essence was the, a garnet rod infused with malevolent power.

is the power that this evil item grants at the cost of your soul, bestowing wicked boons such as lifesteal.

Within the are the ashes of powerful demons, ready to be released against anyone the wielder uses it against.

Description
According to Terrorblade, hell is a sieve in contrast to heaven which is a locked box. Perhaps he is saying heaven is very exclusive compared to hell, since the former only accepts the souls that have been utterly purified of any evil, just like a locked box where nothing may even seep inside. Whereas hell will easily accept souls who possess any evil in them in spite of what good they hold, since it is only their sin that matters; like a sieve with its pores, allowing anything to go through. With their differences in accessibility, Terrorblade might also be saying heaven is pure and clean while hell is impure and corrupt, hence the locked box and sieve metaphor.

Terrorblade also mentions seven bells that ring when he dies. Perhaps these bells correspond with each layer of the seven hells and these knells toll upon a demon's death.

Betwixt each layer of hell is a membrane that separates them from each other and bars anyone who isn't Doom from crossing between the seven Infernal Regions.

When accessing hell one way or another, a great wall of suffering and anger can be heard, a wretched sound probably produced by the damned reacting to their torment and woe.

In defiance of the laws of nature, hellfire burns forever that those afflicted will suffer eternal torment. Annihilating the body, hellfire is as eternal as the soul that it burns.

Layers of hell
Despite being a place of utter darkness, Doom says the hottest hell is very bright because of its intense hellfire. Supporting this is a mention of "infernal light" in accessing hell.

First Hell
Nothing is known about the first hell.

Second Hell
Nothing is also known about the second hell.

Third Hell
Zilch.

Fourth Hell
Nada.

Fifth Hell
A row of overlapping armor plates for Doom's tail was forged here.

Sixth Hell
Maraxiform originates from the sixth hell. This is the place of Clinkz's damnation should he lose the war of the Ancients.

Tassets cast of finest steel were hardened in the sixth hell's deepest pits, a piece of armor destined for Doom's belly.

Seventh Hell
Doom wears a pair of runed bracers that were forged in the cauldron of the deepest hell. Those who are slain by Doom himself are sent to the lowest hell for their damnation.

Other Hells
The Abysm is an inscrutable and unfathomable abyss where the souls harvested by Nevermore dwell in for eternity.

Little is known about the sixty-four planes of the Lesser Hells, besides it being a place of eternal damnation and suffering just like any other hell.

Not much is known about the Outer Hells, besides it being the ' abode whence Demnok Lannik plucked their souls from.

In Dota: Dragon's Blood
The seven hells exists in the cosmos of Dragon's Blood. Like all realms, the seven hells' existence is supported by the eight Pillars of Creation.

In an attempt to resist Luna's interrogation, an injured Coedwen curses her to burn in the fourth hell. Other than that, nothing is known about the fourth hell.

Jarl mentions the fifth hell when he curses the tight and itchy armor he's wearing, likening its itchiness to said hell. Besides this, not much is known about the fifth hell.

umbral river

Foulfell

Heroesd
is the ultimate Demon Lord and the sovereign of all hells. As such, he alone has the ability to cross between the seven hells unimpeded and unrestrained. Second only to Doom himself, the is the penultimate Demon Lord and may have some dominion over some parts of the Seven Hells. Nevermore the is the least of the Demon Lords. However, he has a seat in the Court of Ristul with the lords Vrogros and B'Kor to gain clout in the umbral plane. is a criminal demon who broke every law of the seven Infernal Regions, earning him the fear of other demons and an incarceration to Foulfell.
 * It is said that Doom carries his own hell with him wherever he goes. Most of his powers draw upon the fires of Hell to incinerate and torture those who cross him.
 * Lucifer causes beneath his cloven feet as the hellfire that sustains him laps in his wake, burning anyone in his dreaded presence.
 * shares the same fire branding that was bestowed upon him at the time of his exile from the light, annihilating foes and torching their soul.
 * The Fallen One bears away souls on the tip of his, which also shares the same fire branding placed upon his wings that once bound him to the light.
 * Doom's infernal sword glows ever hot with the heat of all the seven hells, its heat continuously forging the blade.
 * Doom owns a thorny sword that is said to be all-seeing in the burning pits of the stygian waste.
 * The once luminous Lucifer met his by having his wings branded with flame, stripping him of the tethers that bound him to the light and exiling him from it.
 * Those who have met their doom in the Fallen One's hands will fall to the seven hells to suffer, perhaps ending up in the deepest layer of hell for their damnation.
 * Most of Doom's armor was forged in hell, such as his pauldrons of rancid steel and demon hide, tail plates, tassets of finest steel, and cauldron-forged bracers.
 * The place that his sends his victims to is said to be his hell or omoz, a place of utter darkness and impending deception.
 * When Shadow Demon dies, he falls to the abyss where he is welcomed, a place of darkness that is possibly his abode.
 * Naturally as a selfish demon, the greedy Nevermore seeks to usurp Doom's dominion over the seventh hell for some reason besides his hunger for power.
 * Nevermore was once kept in Doom's hell and seems to have escaped it ever since. He asserts to Doom that he will never return to him and his pit in an act of defiance.

Races
Demons are the native inhabitants of the seven hells. The heat of Hell courses through their veins, which continues to flow through any weapon they dare to wield.

Artifacts
Broken into a thousand pieces in the battle of Heaven's Gate, the Blade of Worlds' largest shard was smuggled back to Hell's forges to be reformed into the Demon Shard sword.

Heroes7
wields a blade aptly named "Nightmare Blade" that was spat out from the hells. When swung in battle, Axe will later find his dreams haunted by the blade's victims.

owns an infernal, timeless blade that's meant to snuff out the Light wherever he may find it. Perhaps its infernal quality has something to do with hell itself.

is best known for slaying Maraxiform of Sixth Hell, only to live as a tortured soul from an untimely event when his eternal immolation was preserved by Sutherex's reward. Empowered by Qwyth's hellbound blades, the is infused with hell's depthless power. Although she's not a demon, she is as corrupted as one nevertheless, fighting for all seven hells. Those she slays are condemned to suffer in every hell. Descending into hell for revenge, killed his demon partner who betrayed him before taking the traitor's left hand for himself, grafting it to his body for its stygian power. Although is a psychopomp, it seems that the only stop on her train is the seven hells. She also mentions the seven hells as an expression of happiness.
 * The duality of Clinkz's powers involves his vital immortality spell and Maraxiform's hellfire. Some of his abilities draw terrible power from the latter, but are put to honorable use.
 * From his ever burning soul, Clinkz's give his foes a death by impaling hellfire, a fate he reserves for those who make threats to the Hoven.
 * With a puff of fire and smoke, Maraxiform's flames hide Clinkz in a that allows him to sneak up on foes or disengage from unfavorable fights.
 * Just as Maraxiform's fire ever burns his soul, Clinkz constantly escapes Maraxiform in death. But the time may come when the rift to Sixth Hell will come for him...
 * The Bone Fletcher owns a bow said to have been brought back from hell itself. With this stygian bow in hand, his enemies will feel his searing fury.
 * Long before his corruption, it's implied Lion had already mastered the powers of Hell through the aptly named Demon Witch tradition of sorcery.
 * In order to harness the powers of hell, Lion wields a feared and malicious scepter symbolizing hell. Possessing an incubus' skin is proof of his mastery over the inferno.
 * With his third eye, Lion peers beyond reality and clearly sees the vile powers beyond. With this power, he stands in defiance of powers both seen and unseen.
 * As expected from consorting with demons, Lion is beyond any hope or redemption, allowing him to wear a ruby ring that would've burned his soul if he was otherwise.
 * Lion wields several spells in his arcane repertoire that draw upon the dark power of Hell to ensure his victory in battle.
 * Out of a fissure from hell bursts a row of that impales his enemies, a devastating result of Lion exercising his demonic covenant.
 * On the left hand of the Demon Witch was the betrayer's, capable of flooding his foes with malefic power to shred them into pieces.
 * Anyone who crosses Lion will be damned to a one-way trip to hell to suffer forever.  Additionally, he tells his fallen to let Hell know that it was him who sent them there.
 * Lion may go to hell in death, but not for long. By his sheer rage, he escapes hell to live again.  Having been there many times, he is sated with all of its torments.
 * In another continuity, Lion assumed the mantle of Hell's own Ambassador. A grateful demon populace bestowed him a fitting collar to express his position, while evil epaulets of hell plucked from the stygian pits complimented his collar. When speaking for Hell, Lion carries the Strifemaul to emphasize the important points of his arguments.
 * Lion wields a wand fashioned from a lurid thorn that he plucked from the pits of hell.
 * With his immense stygian dominion, Lion claims to not fear Hell, but rather he is feared in Hell. Him being hunted by the Court of Ristul for his demon hand says otherwise.

owns a massive blade long rumored to exist that sends anyone whose flesh is torn by its razor sharp edge straight into Hell.

calls upon his “hellish lineage” to unleash a. It seems this fire may come from a being of ethereal flame that attacked him in the abyss.

The 's deathless existence prevents him from permanently passing into all sorts of afterlife, including the hells that discharge him when he dies.

It is up to to ensure that all untethered souls remain in their respective heavens and hells, retrieving any fugitive spirits whenever they escape their afterlife.

sought to collect the shards of the shattered prison plane Foulfell to extend his rule to the Infernal Regions by imprisoning demon souls in these fragments.

Gods
A poem of Muerta's origins shows that can damn not only those who have simply died, but also those who are about to die and have lost to him in a game of souls.

World
The cold Narrow Maze is the universal pathway to all sorts of afterlife. At the labyrinth's end, luminous exits lead to blissful heavens, while dark endless pits lead straight to hell.

Arts and Traditions
Demon Witch

Description
The hidden dimension or plane of Foulfell is a dark mirror of reality lined with fractal walls that keep its prisoners trapped inside. Here, all incarcerated souls are sentenced to an eternity of twisted contemplation by forever gazing into the twisted reflections of their own souls, their own worst self. From this punishment a lesson with no hope of amending from is learned: you are your own worst enemy.

The closest look we have on Foulfell is the Dire side of the map Sanctums of the Divine, which is a dark reflection of the moon goddess-themed, Radiant side of the map.

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In Dota: Dragon's Blood
Along with the Hero it is best associated with, the prison plane Foulfell makes an appearance in Dota: Dragon's Blood. Early in the series before we even see its true form, Foulfell is characterized by its reflective shards. Later on in Book 3, we see the true form of Foulfell which is a nondescript, desolate landscape that only consists of floating rocks in a void with what seems to be a blue horizon (like Half-Life's Xen but not alien), rather than a dimension lined with fractal walls that reflect the worse of its beholder—including reality itself. However, the walls of Foulfell are a mirror (just not a fractal one), as breaking into it causes it to shatter like what Slyrak and Mene did.

In Foulfell, its prisoners are driven mad by their darkest regrets. Prisoners are locked in their own minds as they contemplate on the paths they never took. They may relive the past itself unadulterated or suffer in a twisted version of their past corrupted with the phantoms of those they have wronged.

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Heroes

 * abilities

Others
Atramentos is a stygian horse that was once imprisoned in Foulfell for unknown crimes. It escaped possibly due to Terrorblade's breakout and ended up as Chaos Knight's steed.

Heroes
rides upon Atramentos the Apocalyptic, a stygian steed that escaped from Foulfell.

obtained the Infernal Pactblade, a demon-forged spear, shortly before Foulfell was shattered by Terrorblade.

sought out the shards of Foulfell left from Terrorblade's breakout to expand his kingdom to the Seven Hells, since these shards can imprison demon souls.