Version 7.32c

General

 * Fixed some neutral creeps casting their abilities at night when they should be sleeping (Centaurs, Hellbears, Ogre Bruisers, Ancient Thunderhide)
 * Fixed not removing Mana Regen stacks if dropped
 * Fixed 's Hitch a Ride being dispelled when Centaur was vertically displaced or moved out of world. (This affects things like, , , etc)
 * Fixed retaining Normal Punch without Scepter
 * Fixed being able to reapply  to the same target multiple times if a dispel was applied.
 * Fixed with
 * Interaction with stolen
 * Doing bonus damage to units with high Status Resistance in its area.
 * Fixed
 * Damage piercing Magic Immunity
 * Shard not instantly providing +4 charges
 * Double clicking while rolling placing the stone behind the hero
 * targeting corpses
 * Fixed not gaining the Astral Spirit buff if used on Magic Immune enemies
 * Fixed only being able to cast  towards the right side of the map when traveling during the activation of Activate Fire Remnant
 * Fixed 's tree having too large a hitbox causing to sometimes not connect when it looks like they should.
 * Fixed 's Level 25 Talent Duration not working correctly
 * Optimized Lycan during night
 * Fixed  soldiers stopping attacking if Mars is rooted, silenced, etc. (now only stop if Mars is stunned or disarmed)
 * Fixed 's illusions not gaining the item stored in the Rat Pack neutral slot
 * Fixed in Fountain Invulnerability ignoring commands sent to all units
 * Fixed Shard still granting some old bonuses
 * Fixed Fire Spirit values not updated for 7.32
 * Fixed interactions with  and
 * Fixed not attacking immediately after, if the target is moving
 * Fixed with, stealing 's , and receiving the Shard aura permanently
 * Fixed 's creating 2 bouncing projectiles when hit by,  and
 * Fixed losing  ability when affected by 's
 * Fixed the interaction of 's cooldown, cooldown reduction effects, and telekinesis on allies
 * Fixed a number of abilities having incorrect Area of Effect indicators
 * Fixed and clarified a number of ability tooltips

Neutral Creep

 * Mana Aura Regen Bonus decreased from 2.0 to 1.75
 * Mana Burn rescaled from 100 to 20 + 2x INT

Items

 * No longer has a Health activation cost


 * Now shares a cooldown with
 * Cooldown no longer ticks down while in backpack


 * Now shares a cooldown with
 * Cooldown no longer ticks down while in backpack
 * Cooldown decreased from 200s to 180s

Neutral Items

 * Max Mana Reduction decreased from -20% to -15%


 * Attack Speed increased from 10 to 15

Heroes

 * Base Damage increased by 3
 * Talents
 * Level 15 Talent Slow increased from +10% to +12%


 * Cast Range rescaled from 550/600/650/700 to 600
 * Knockback distance decreased from 300 to 250
 * Talents
 * Level 10 Talent Knockback Distance decreased from +75 to +50
 * Talents
 * Level 10 Talent Knockback Distance decreased from +75 to +50


 * Talents
 * Level 15 Talent Initial Damage decreased from +10% to +8%
 * Level 20 Talent Cast Range decreased from +475 to +425


 * Base Damage increased by 3


 * Ignite Total Damage increased from 75/150/225/300 to 80/160/240/320
 * Ignite Total Damage increased from 75/150/225/300 to 80/160/240/320


 * Health Regen Bonus increased from 3/5/7/9 to 5/7/9/11
 * Health Regen Bonus increased from 3/5/7/9 to 5/7/9/11


 * Bonus Damage decreased from 8/16/24/32 to 4/10/16/22
 * Health Regen Bonus decreased from 1.5/3/4.5/6 to 1/2/3/4
 * Talents
 * Level 10 Talent Deals Damage decreased from 250 to 225
 * Talents
 * Level 10 Talent Deals Damage decreased from 250 to 225


 * Cooldown decreased from 19/16/13/10s to 18/15/12/9s
 * Talents
 * Level 15 Talent Bonus Health from increased from +225 to +250
 * Level 15 Talent Bonus Health from increased from +225 to +250


 * Movement Speed during Starbreaker with Shard is now decreased by 25% to a minimum of 215
 * Healing from Heroes rescaled from 30/40/50/60% to 35/40/45/50%
 * Healing from Heroes rescaled from 30/40/50/60% to 35/40/45/50%
 * Healing from Heroes rescaled from 30/40/50/60% to 35/40/45/50%


 * Cooldown increased from 8/7/6/5s to 9/8/7/6s
 * Charge Restore Time increased from 36/34/32/30s to 38s
 * Active Movement Speed Bonus decreased from 12/16/20% to 8/12/16%
 * Charge Restore Time increased from 36/34/32/30s to 38s
 * Active Movement Speed Bonus decreased from 12/16/20% to 8/12/16%
 * Active Movement Speed Bonus decreased from 12/16/20% to 8/12/16%


 * Base Movement Speed increased from 295 to 300


 * Shard now also reduces Cooldown by 2s
 * Shard now also reduces Cooldown by 2s


 * Magic Resistance decreased from 60% to 30/40/50/60%
 * Damage per Second decreased from 6/8/10/12% to 5/7/9/11%
 * Talents
 * Level 15 Talent Health Bonus decreased from +350 to +250
 * Talents
 * Level 15 Talent Health Bonus decreased from +350 to +250


 * Shard Bonus Range decreased from 300 to 150
 * Damage per cooldown per second decreased from 10/11/12/13 to 7/9/11/13
 * Talents
 * Level 15 Talent Cooldown reduction decreased from 1.5s to 1s
 * Level 20 Talent Attack Speed during decreased from +120 to +95
 * Level 15 Talent Cooldown reduction decreased from 1.5s to 1s
 * Level 20 Talent Attack Speed during decreased from +120 to +95


 * Travel Speed to the target increased from 750 to 850
 * Travel Speed back to Grimstroke increased from 750 to 1150
 * Travel Speed back to Grimstroke increased from 750 to 1150


 * Cooldown decreased from 20s to 18s
 * Mana Cost decreased from 50/60/70/80 to 40/50/60/70
 * Mana Cost decreased from 50/60/70/80 to 40/50/60/70


 * Damage increased from 100 to 100/140/180
 * Damage increased from 100 to 100/140/180


 * Base Health Regen increased from 0.25 to 0.5
 * Talents
 * Level 10 Talent Radius and Damage increased from +125 to +150


 * Base Armor decreased by 1
 * Talents
 * Level 10 Talent Damage decreased from +25 to +20


 * Cast range increased from 500 to 550
 * Cast range increased from 500 to 550


 * Damage increased from 75/150/225/300 to 90/160/230/300
 * Talents
 * Level 15 Talent Strength per Hero hit with increased from +12 to +16
 * Level 15 Talent Strength per Hero hit with increased from +12 to +16


 * Throw Distance decreased from 275 to 250
 * Can no longer pull units out of Black Hole and Chronosphere
 * Cooldown increased from 17/15/13/11s to 24/20/16/12s
 * Movement Speed and Attack Speed Slows no longer pierce Spell Immunity
 * Cooldown increased from 17/15/13/11s to 24/20/16/12s
 * Movement Speed and Attack Speed Slows no longer pierce Spell Immunity
 * Movement Speed and Attack Speed Slows no longer pierce Spell Immunity


 * Shard Fling Slow increased from 50% to 60%
 * Shard Fling Damage increased from 100 to 120
 * Max Health Restored increased from 40% to 50%
 * Max Health Restored increased from 40% to 50%
 * Max Health Restored increased from 40% to 50%


 * Mana Cost decreased from 150/175/200 to 130/160/190
 * Cooldown decreased from 20s to 18s
 * Cooldown decreased from 20s to 18s
 * Cooldown decreased from 20s to 18s


 * Cooldown decreased from 150/140/130s to 140/135/130s
 * Cooldown decreased from 150/140/130s to 140/135/130s


 * Base Strength Bonus decreased from 8/18/28/38 to 8/16/24/32
 * Cooldown increased from 10s to 16/14/12/10s
 * Cooldown increased from 10s to 16/14/12/10s
 * Cooldown increased from 10s to 16/14/12/10s


 * Min Root Duration increased from 0.5s to 0.75s
 * Max Root Duration increased from 2.5s to 2.75s
 * Max Root Duration increased from 2.5s to 2.75s


 * Cooldown decreased from 24/20/16/12s to 18/16/14/12s
 * Cooldown decreased from 24/20/16/12s to 18/16/14/12s


 * Turn Rate improved from 0.6 to 0.8
 * Attack Speed Bonus increased from 75/100/125/150 to 80/110/140/170
 * Attack Speed Bonus increased from 75/100/125/150 to 80/110/140/170


 * Cast Range increased from 525/600/675/750 to 600/650/700/750
 * Movement Slow increased from 10/18/26/34% to 14/21/28/35%
 * Movement Slow increased from 10/18/26/34% to 14/21/28/35%


 * Passive Bonus Damage decreased from 10/15/20/25 to 6/12/18/24
 * Passive Bonus Damage decreased from 10/15/20/25 to 6/12/18/24


 * Talents
 * Level 15 talent spell lifesteal decreased from +10% to +8%


 * Damage per Mana multiplier increased from 0.75/1/1.25/1.5 to 1/1.2/1.4/1.6
 * Damage per Mana multiplier increased from 0.75/1/1.25/1.5 to 1/1.2/1.4/1.6


 * Radius increased from 300/325/350/375 to 375
 * Radius increased from 300/325/350/375 to 375


 * Added an indicator for Land ability to preview where the unit will actually end up
 * Added an indicator for Land ability to preview where the unit will actually end up


 * Move Slow increased from 10/15/20/25% to 14/18/22/26%
 * Move Slow increased from 10/15/20/25% to 14/18/22/26%


 * Cooldown decreased from 29/26/23/20s to 26/24/22/20s
 * Reflected Physical damage now bypasses damage block.
 * Talents
 * Level 10 Talent Strength increased from +10 to +12
 * Talents
 * Level 10 Talent Strength increased from +10 to +12


 * Stacking Movement Speed Slow decreased from 15% to 12/13/14/15%
 * Stacking Movement Speed Slow decreased from 15% to 12/13/14/15%


 * Base Armor increased by 1
 * Now applies 40/60/80/100 instant Burst Damage
 * Now applies 40/60/80/100 instant Burst Damage


 * Bonus River Movement Speed increased from 15% to 18%
 * Stun Duration increased from 1.0/1.1/1.2/1.3s to 1.3s
 * Stun Duration increased from 1.0/1.1/1.2/1.3s to 1.3s
 * Stun Duration increased from 1.0/1.1/1.2/1.3s to 1.3s


 * Radius decreased from 300 to 250
 * Talents
 * Level 10 Talent Cooldown decreased from -1s to -0.5s
 * Level 10 Talent Cooldown decreased from -1s to -0.5s


 * Cast Point improved from 0.3 to 0.1
 * Scepter no longer improves Cast Point
 * Now does not trigger the redirect if the enemy ability is targeted at Spirit Breaker
 * Now does not trigger the redirect if the enemy ability is targeted at Spirit Breaker
 * Now does not trigger the redirect if the enemy ability is targeted at Spirit Breaker


 * Bonus Movement Speed increased from 15/20/25/30% to 18/22/26/30%
 * Bonus Movement Speed increased from 15/20/25/30% to 18/22/26/30%


 * Damage increased from 200/300/400 to 250/350/450
 * Debuff duration increased from 4s to 4.5s
 * Debuff duration increased from 4s to 4.5s
 * Debuff duration increased from 4s to 4.5s


 * Mana Cost increased from 85/90/95/100 to 100
 * Movement Speed Slow decreased from 7% to 5%
 * Vision decreased from 1800 to 1500
 * Movement Speed Slow decreased from 7% to 5%
 * Vision decreased from 1800 to 1500


 * Mana Cost decreased from 125 to 95/105/115/125
 * Cast Range increased from 600 to 800
 * Projectile Speed increased from 1200 to 1800
 * Cast Range increased from 600 to 800
 * Projectile Speed increased from 1200 to 1800


 * Movement Speed Slow per Stack decreased from 6/8/10/12% to 3/6/9/12%
 * Movement Speed Slow per Stack decreased from 6/8/10/12% to 3/6/9/12%


 * Cooldown increased from 16/14/12/10s to 17/15/13/11s
 * Radius decreased from 1200 to 900
 * Shard Max Health restored decreased from 35% to 25%
 * Familiar Movement Speed decreased from 430 to 420
 * Talents
 * Level 20 Talent Visage and Movement Speed decreased from +25 to +20
 * Familiar Movement Speed decreased from 430 to 420
 * Talents
 * Level 20 Talent Visage and Movement Speed decreased from +25 to +20


 * Cooldown decreased from 170s to 160s
 * Talents
 * Level 15 Talent Attack Speed per second on Allies increased from 10 to 12
 * Level 15 Talent Attack Speed per second on Allies increased from 10 to 12


 * Bonus Attack Speed increased from 300/400/500 to 350/425/500
 * Talents
 * Level 15 Talent Damage Reduction increased from 10% to 15%
 * Level 15 Talent Damage Reduction increased from 10% to 15%


 * Damage increased from 60/80/100/120 to 75/90/105/120
 * Talents
 * Level 15 Talent Skeletons Attack Damage increased from +24 to +26
 * Level 15 Talent Skeletons Attack Damage increased from +24 to +26

External link

 * Dota Patch Notes - 7.32c