Version 7.33c

General

 * Picking up a wisdom rune now also grants experience to the lowest-level hero on the team (if the lowest-level hero picks up the rune, experience goes to the second-lowest-level hero).


 * Observer Ward experience bounty increased from 50+6/min to 70+8/min.


 * When a stacked camp is killed, the player that did the stacking receives 30% of experience gained (same percentage as gold bounty).


 * Tormentor Reflect now always affects attacking hero, regardless of distance.


 * Cleared multiple tree paths that led to dead ends and deceptive looking terrain.


 * Heroes bonus attribute points can now be skilled starting at level 6.


 * Universal Heroes damage per attribute increased from 0.6 to 0.7.

Items

 * Lifesteal from creeps on both Purchasable and Neutral items increased from 50% to 60%.


 * Recipe cost increased from 1500 to 1700.


 * Damage bonus increased from 2/4 to 3/6.


 * Recipe cost increased from 925 to 1050. Total cost increased from 3600 to 3725.
 * Guard now costs 75 mana to activate.


 * Strength bonus increased from 12 to 14.
 * Shroud now also converts physical damage from spells to mana.


 * Cost decreased from 70 to 65.


 * Now also blocks physical damage from spells.


 * Health Regen bonus decreased from 8.5 to 6.
 * Magic Resistance bonus decreased from 25% to 20%.
 * Barrier Mana Cost increased from 100 to 150.


 * Health Regen bonus decreased from 5.25 to 4.75.


 * True Sight Radius increased from 900 to 1000.


 * Health Regen bonus decreased from +5.5 to +4.75.
 * Damage Block (Melee heroes) decreased from 64 to 56.
 * Damage Block (Ranged heroes) decreased from 32 to 28.

Neutral Items

 * Boldness Attack Speed increased from 15 to 20.
 * Boldness Enemy hero search range increased from 900 to 1200.


 * Now provides +3 Health Regen bonus.


 * Courage Damage increased from 10 to 18.
 * Courage Armor increased from 5 to 7.


 * Dig Cooldown decreased from 50s to 40s.


 * Afterburn Burn Damage increased from 18 to 22.


 * Mana Regen bonus increased from +0.5 to +1.25.


 * Cooldown decreased from 5s to 4s.


 * Crackshot now deals 20 bonus damage.
 * Crackshot now prioritizes heroes as secondary targets.


 * Primary Attribute bonus decreased from +10 to +8.
 * Other Attributes bonus decreased from +5 to +4.


 * Spell Lifesteal increased from +6% to +10%.


 * Armor bonus increased from +5 to +7.


 * Attack Range bonus increased from +50 to +75.


 * Attack Speed bonus increased from +30 to +35.


 * Health Regen bonus increased from +15 to +20.
 * Endurance Duration increased from 4s to 5s.


 * Havoc Damage Strength multiplier increased from 1x to 1.5x.


 * Magic Resistance bonus increased from +20% to +25%.


 * All Attributes bonus decreased from +8 to +6.


 * Movement Speed bonus increased from +30 to +35.

Heroes

 * Base Damage decreased by 7 (Level 1 damage unchanged).


 * Base Movement Speed decreased from 300 to 295.
 * Cooldown increased from 13s to 15s.
 * Base Bonus Gold decreased from +3 to +2.
 * Extra Bonus Gold decreased from +3 to +2.
 * Bonus Movement Speed decreased from 40/50/60 to 20/40/60.
 * Talents
 * Level 15 Talent Damage per Greevil's Greed stack decreased from +3 to +2.
 * Bonus Movement Speed decreased from 40/50/60 to 20/40/60.
 * Talents
 * Level 15 Talent Damage per Greevil's Greed stack decreased from +3 to +2.


 * Intelligence gain decreased from 3.4 to 3.1.


 * Base Damage decreased by 7 (Level 1 damage unchanged).


 * Base Damage decreased by 4 (Level 1 damage increased by 2).


 * Base Damage decreased by 9 (Level 1 damage decreased by 3).
 * Hawk Vision decreased from 750/800/850/900 to 600/700/800/900.
 * Hawk Vision decreased from 750/800/850/900 to 600/700/800/900.


 * Base Health Regen decreased from 1.25 to 0.75.
 * Cooldown increased from 4s to 6/5/4s.
 * Cooldown increased from 4s to 6/5/4s.


 * Base Damage decreased by 5 (Level 1 damage unchanged).


 * Base Damage decreased by 6 (Level 1 damage unchanged).


 * Base Strength increased from 22 to 24.
 * Minimum Damage increased from 60/90/120/150 to 90/120/150/180.
 * Lifesteal from creeps increased from 50% to 60%.
 * Talents
 * Level 10 Talent Chaos Strike Lifesteal increased from +25% to +30%.
 * Level 15 Talent Phantasm Illusion Incoming Damage Reduction increased from 75% to 100%.
 * Level 10 Talent Chaos Strike Lifesteal increased from +25% to +30%.
 * Level 15 Talent Phantasm Illusion Incoming Damage Reduction increased from 75% to 100%.


 * Base Damage decreased by 5 (Level 1 damage unchanged).


 * Base Damage decreased by 4 (Level 1 damage increased by 2).
 * Agility gain increased from 1.8 to 2.1.
 * Intelligence gain increased from 1.3 to 1.7.


 * Damage decreased from 130/170/210/260 to 110/160/210/260.
 * Damage decreased from 130/170/210/260 to 110/160/210/260.


 * Base Damage decreased by 6 (Level 1 damage unchanged).


 * Base Damage decreased by 4 (Level 1 damage increased by 2).


 * Healing from creeps increased from 50% to 60%.
 * Healing from creeps increased from 50% to 60%.


 * Base Damage decreased by 7 (Level 1 damage unchanged).
 * Talents
 * Level 10 Talent Attack Speed increased from +30 to +35.
 * Level 20 Talent Poison Touch DPS increased from +45 to +60.


 * Damage increased from 85/160/235/310 to 85/165/245/325.
 * Radius increased from 425 to 450.
 * Duration increased from 35s to 40s.
 * Radius increased from 425 to 450.
 * Duration increased from 35s to 40s.
 * Duration increased from 35s to 40s.


 * Bonus Gold decreased from 50/100/150/200 to 30/85/140/195.
 * Aghanim's Shard bonus damage decreased from 150 to 125.
 * Aghanim's Shard bonus damage decreased from 150 to 125.
 * Aghanim's Shard bonus damage decreased from 150 to 125.


 * Base Movement Speed increased from 310 to 315.
 * Base Attack Time improved from 1.7s to 1.6s.


 * Fissure Range increased from 1400 to 1600.
 * Cast Point improved from 0.6s to 0.5s.
 * Stun Duration increased from 0.9/1.0/1.1/1.2s to 1.0/1.1/1.2/1.3s.
 * Echo Damage increased from 70/90/110 to 85/105/125.
 * Radius increased from 600 to 700.
 * Cooldown decreased from 150/130/110s to 130/120/110s.
 * Echo Damage increased from 70/90/110 to 85/105/125.
 * Radius increased from 600 to 700.
 * Cooldown decreased from 150/130/110s to 130/120/110s.
 * Cooldown decreased from 150/130/110s to 130/120/110s.


 * Cooldown decreased from 50/45/40/35s to 40/35/30/25s.
 * Cooldown decreased from 50/45/40/35s to 40/35/30/25s.


 * Base Movement Speed increased from 315 to 320.


 * Slow Duration increased from 0.35s to 0.45s.
 * Mana Cost decreased from 75/85/95/105 to 70/75/80/85.
 * Damage increased from 75/150/225/300 to 90/160/230/300.
 * Damage increased from 75/150/225/300 to 90/160/230/300.
 * Damage increased from 75/150/225/300 to 90/160/230/300.


 * Base Strength increased from 20 to 23.


 * Base Strength increased from 18 to 19.
 * Duration decreased from 3/3.5/4/4.5/5/5.5/6/6.5s to 3/3.4/3.8/4.2/4.6/5.0/5.4/5.8s.
 * Freeze Duration increased from 0.3s to 0.4s.
 * Travel Distance increased from 800/1200/1600/2000/2400/2800/3200/3600 to 1500/1800/2100/2400/2700/3000/3300/3600.
 * Aghanim's Shard Pull Speed increased from 100 to 175.
 * Contact Damage increased from 52/71/90/109/128/147/166/185 to 55/80/105/130/155/180/205/220.
 * Burn Damage per second increased from 10/14/18/22/26/30/34/38 to 10/15/20/25/30/35/40/45.
 * Aghanim's Shard Pull Speed increased from 100 to 175.
 * Contact Damage increased from 52/71/90/109/128/147/166/185 to 55/80/105/130/155/180/205/220.
 * Burn Damage per second increased from 10/14/18/22/26/30/34/38 to 10/15/20/25/30/35/40/45.
 * Burn Damage per second increased from 10/14/18/22/26/30/34/38 to 10/15/20/25/30/35/40/45.


 * Base Damage decreased by 3 (Level 1 damage increased by 2).


 * Damage decreased from 100/140/180/220 to 85/130/175/220.
 * Radius decreased from 500 to 425/450/475/500.
 * Cast Range rescaled from 500/550/600/650 to 400/500/600/700.
 * Cooldown increased from 22/20/18/16s to 25/22/19/16s.
 * Talents
 * Level 15 Talent Chakra Magic Cooldown Reduction decreased from 4s to 3s.
 * Level 15 Talent Chakra Magic Cooldown Reduction decreased from 4s to 3s.


 * Strength gain decreased from 3.3 to 3.1.
 * Bonus Attack Speed decreased from 65/90/115/140 to 50/80/110/140.
 * Health Regen decreased from 30/40/50/60 to 24/36/48/60.
 * Health Regen decreased from 30/40/50/60 to 24/36/48/60.
 * Health Regen decreased from 30/40/50/60 to 24/36/48/60.


 * Cooldown decreased from 21/20/19/18s to 20/19/18/17s.
 * Movement Slow increased from 10/15/20/25% to 15/20/25/30%.
 * Cooldown decreased from 100/75/50s to 80/65/50s.
 * Movement Slow increased from 10/15/20/25% to 15/20/25/30%.
 * Cooldown decreased from 100/75/50s to 80/65/50s.
 * Cooldown decreased from 100/75/50s to 80/65/50s.


 * Damage increased from 85/160/235/310 to 85/165/245/325.
 * Damage increased from 100/150/200/250 to 110/160/210/260.
 * Talents
 * Level 15 Talent Light Strike Array Damage increased from +130 to +150.
 * Level 15 Talent Health increased from +250 to +275.
 * Level 15 Talent Light Strike Array Damage increased from +130 to +150.
 * Level 15 Talent Health increased from +250 to +275.


 * Base Intelligence increased from 18 to 20.
 * Cooldown decreased from 12s to 11s.
 * Damage increased from 100/160/220/280 to 105/170/235/300.
 * Aghanim's Shard Magic Resistance increased from 50% to 80%.
 * Aghanim's Shard Magic Resistance increased from 50% to 80%.
 * Aghanim's Shard Magic Resistance increased from 50% to 80%.


 * Base Damage decreased by 3 (Level 1 damage increased by 2).


 * Base Damage decreased by 4 (Level 1 damage increased by 2).


 * Base Damage decreased by 8 (Level 1 damage decreased by 2).


 * Base Damage decreased by 8 (Level 1 damage decreased by 2).


 * Cooldown decreased from 15/14/13/12s to 14/13/12/11s.
 * Aghanim's Shard Damage per second increased from 35 to 40.
 * Bonus Damage vs Heroes increased from 5/10/15/20 to 10/15/20/25.
 * Bonus Damage vs Heroes increased from 5/10/15/20 to 10/15/20/25.
 * Bonus Damage vs Heroes increased from 5/10/15/20 to 10/15/20/25.


 * Cooldown increased from 10s to 13/12/11/10s.
 * Level 2 now can be learned on level 1 instead of level 3.
 * Damage per Mana decreased from 2/2.5/3/3.5/4 to 2/2.4/2.8/3.2/3.6.
 * Bonus Mana decreased from 200/225/250/275/300 to 0/50/100/150/200.
 * Damage per Mana decreased from 2/2.5/3/3.5/4 to 2/2.4/2.8/3.2/3.6.
 * Bonus Mana decreased from 200/225/250/275/300 to 0/50/100/150/200.


 * Base Damage decreased by 11 (Level 1 damage decreased by 4).


 * Talents
 * Level 15 Talent Mirror Image Damage decreased from +13% to +10%.


 * Cooldown decreased from 65/55/45/35s to 60/50/40/30s.
 * Max Stacks increased from 3/6/9/12 to 6/8/10/12.
 * Damage increased from 105/145/185 to 120/155/190.
 * Damage increased from 105/145/185 to 120/155/190.
 * Damage increased from 105/145/185 to 120/155/190.


 * Base Damage decreased by 6 (Level 1 damage unchanged).
 * Talents
 * Level 10 Talent Spell Amplification decreased from +8% to +6%.


 * Cooldown increased from 15/12/9/6s to 18/14/10/6s.
 * Mana Cost increased from 80/90/100/110 to 95/100/105/110.
 * Mana Cost increased from 80/90/100/110 to 95/100/105/110.
 * Mana Cost increased from 80/90/100/110 to 95/100/105/110.


 * Base Damage decreased by 10 (Level 1 damage decreased by 4).
 * Dash Range decreased from 850 to 550/650/750/850.
 * Chance increased from 15% to 17%.
 * Chance increased from 15% to 17%.
 * Chance increased from 15% to 17%.


 * Cooldown increased from 7s to 10/9/8/7s.
 * Cooldown increased from 7s to 10/9/8/7s.


 * Base Damage decreased by 5 (Level 1 damage unchanged).


 * Intelligence gain increased from 1.4 to 1.7.
 * Roar Bonus Armor per stack increased from 1/2/3/4 to 2/3/4/5.
 * Hit Damage increased from 100/150/200 to 125/175/225.
 * Talents
 * Level 20 Talent Uproar Armor Per Stack increased from +4 to +6.
 * Talents
 * Level 20 Talent Uproar Armor Per Stack increased from +4 to +6.


 * Agility gain increased from 2.6 to 2.8.
 * Base Armor increased by 1.
 * Bonus Speed increased from 6/12/18/24% to 10/15/20/25%.
 * Bonus Speed increased from 6/12/18/24% to 10/15/20/25%.


 * Base Armor decreased by 1.
 * Aghanim's Shard Armor Reduction decreased from 6 to 5.
 * Base Charge Restore Time increased from 25/20/15/10s to 25/21/17/13s.
 * Base Charge Restore Time increased from 25/20/15/10s to 25/21/17/13s.
 * Base Charge Restore Time increased from 25/20/15/10s to 25/21/17/13s.


 * Base Damage decreased by 6 (Level 1 damage unchanged).


 * Talents
 * Level 15 Talent Shadowraze Damage increased from +100 to +115.


 * Mana Cost increased from 15 to 20.
 * Mana Cost increased from 15 to 20.


 * Base Intelligence decreased from 25 to 23.


 * Aghanim's Scepter Distance decreased from 1100 to 1000.
 * Aghanim's Scepter Distance decreased from 1100 to 1000.


 * Base Damage decreased by 4 (Level 1 damage increased by 2).


 * Now provides +200 attack range when active.
 * Now provides +200 attack range when active.


 * Strength gain increased from 3.0 to 3.3.
 * Mana Cost decreased from 120 to 100.
 * Can no longer target debuff immune enemies without Aghanim's Scepter.
 * Status Resistance increased from 35/45/55/65% to 40/50/60/70%.
 * Cooldown decreased from 1.5s to 1.2s.
 * Movement Speed as Damage increased from 15/20/25/30% to 20/25/30/35%.
 * Cooldown decreased from 90/70/50s to 70/50/30s.
 * Cooldown decreased from 1.5s to 1.2s.
 * Movement Speed as Damage increased from 15/20/25/30% to 20/25/30/35%.
 * Cooldown decreased from 90/70/50s to 70/50/30s.
 * Cooldown decreased from 90/70/50s to 70/50/30s.


 * Base Damage decreased by 6 (Level 1 damage unchanged).


 * Base Movement Speed increased from 305 to 310.
 * Damage increased from 80/120/160/200 to 80/130/180/230.
 * Damage increased from 80/120/160/200 to 80/130/180/230.


 * Can no longer target debuff immune enemies.
 * Can no longer target debuff immune enemies.


 * Base Damage decreased by 3 (Level 1 damage increased by 3).


 * Mana Cost increased from 100 to 200.
 * Talents
 * Level 10 Talent Firestorm Radius decreased from +100 to +75.
 * Level 15 Talent Firestorm Cooldown Reduction decreased from 4s to 3s.
 * Level 15 Talent Firestorm Cooldown Reduction decreased from 4s to 3s.


 * Base Damage decreased by 3 (Level 1 damage increased by 3).


 * Base Damage decreased by 10 (Level 1 damage decreased by 4).


 * Base Damage decreased by 3 (Level 1 damage increased by 2).


 * Base Damage decreased by 11 (Level 1 damage decreased by 5).
 * Damage decreased from 80/130/180/230 to 70/120/170/220.
 * Damage decreased from 60/110/160/210 to 60/105/150/195.
 * Talents
 * Level 10 Talent Mana Regen decreased from +1.75 to +1.5.
 * Level 25 Talent Astral Step Crit decreased from 160% to 140%.
 * Level 10 Talent Mana Regen decreased from +1.75 to +1.5.
 * Level 25 Talent Astral Step Crit decreased from 160% to 140%.


 * Base Damage decreased by 6 (Level 1 damage unchanged).


 * Base Damage decreased by 1 (Level 1 increased by 4).


 * Lifesteal from creeps increased from 50% to 60%.
 * Lifesteal from creeps increased from 50% to 60%.


 * Mana Cost decreased from 80/85/90/95 to 75/80/85/90.
 * Damage increased from 300/425/550 to 350/475/600.
 * Talents
 * Level 20 Talent Lightning Bolt Ministun increased from +0.3s to +0.5s.
 * Level 20 Talent Arc Lightning Current Health As Damage increased from +4% to +6%.
 * Level 20 Talent Lightning Bolt Ministun increased from +0.3s to +0.5s.
 * Level 20 Talent Arc Lightning Current Health As Damage increased from +4% to +6%.