Version 7.03

General

 * Added to Captains Mode.
 * XP Required to go from level 1 to level 6 increased by 15%, 300 XP total
 * 200/300/400/500/600 to 240/360/480/600/620
 * XP Required to go from level 9 to 13 redistributed from 700/720/740/1200 to 800/820/840/900
 * Same 3360 total XP, but the lower levels require more XP
 * AoE hero kill Gold and XP bounties reduced by 10% (including comeback gold and XP)
 * Tier 1 Team Bounty reduced from 160 to 120
 * Passive gold income reduced by 10%
 * Reduced lane melee creeps base gold bounties by 2
 * Increased lane melee creeps gold bounty per upgrade cycle by 1
 * Reduced lane range creeps gold bounty per upgrade cycle by 1
 * Shrines base HP regen reduced from 120 HP/sec to 100
 * All towers base armor reduced by 4
 * Towers now gain 2 armor per nearby enemy player within 1200 AoE
 * Tier 1 Tower HP increased from 1300 to 1400
 * Scan cooldown reduced from 270 seconds to 210
 * Ranked All Pick hero selection time reduced from 35 seconds to 30 seconds

Heroes

 * Aphotic Shield mana cost rescaled from 100/105/110/115 to 115
 * Level 25 Talent increased from +200 Aphotic Shield Health to +300


 * Level 25 Talent increased from +80 Chilling Touch Damage to +100
 * Level 25 Talent increased from +3 Charges of Cold Feet to +4


 * Magnetic Field mana cost rescaled from 110 to 80/90/100/110
 * Tempest Double duration increased from 12/14/16 to 14/16/18
 * Level 25 Talent increased from +175 Spark Wraith Damage to +250


 * Base damage increased by 4
 * Level 25 Talent increased from +75 Movement Speed to +100


 * Level 25 Talent increased from +200 Flamebreak AoE to +300


 * Level 20 Talent increased from +350 Health to +400


 * Level 10 Talent increased from +200 Health to +225


 * Level 15 Talent increased from +10% Magic Resistance to +12%


 * Level 10 Talent increased from +7 Strength to +8
 * Level 20 Talent increased from +45 Attack Speed to +50
 * Level 20 Talent increased from -35s Respawn Time to -40s


 * Level 15 Talent increased from +250 Health to +325
 * Level 20 Talent increased from +50 Attack Speed to +70
 * Level 20 Talent increased from +8 Spiders Attack Damage to +12


 * Base armor reduced by 1
 * Scepter Stampede damage reduction reduced from 60% to 50%


 * Level 25 Talent increased from +250 Crystal Nova Damage to +300


 * Vacuum cooldown increased from 28 to 32


 * Level 10 Talent increased from +4% Spell Amplification to 5%
 * Level 10 Talent increased from +8% Magic Resistance to +10%
 * Level 20 Talent increased from +25 Movement Speed to +50
 * Level 25 Talent increased from +400 Health to +600
 * Level 25 Talent increased from +6 Exorcism Spirits to +8


 * Level 10 Talent increased from +7 Strength to +9
 * Level 10 Talent increased from +20 Attack Speed to +25
 * Level 25 Talent increased from +60 Movement Speed to +75


 * Base movement speed reduced from 295 to 290


 * Aftershock damage increased from 50/75/100/125 to 75/100/125/150
 * Level 10 Talent increased from +8 Strength to +10


 * Agility gain increased from 1.5 to 1.8


 * Level 10 Talent reduced from +12% Spell Amplification to 10%
 * Level 10 Talent increased from +20 Damage to +25
 * Level 20 Talent increased from +8 Armor to +10
 * Level 20 Talent changed from +15% Cooldown Reduction to +500 Flame Guard Absorption
 * Level 25 Talent changed from +500 Flame Guard Absorption to +20% Cooldown Reduction


 * Base movement speed increased from 335 to 340
 * Level 15 Talent changed from +10s Nature's Attendants Duration to +7 Nature's Attendants Wisps
 * Level 20 Talent increased from +12% Magic Resistance to +15%
 * Level 25 Talent changed from +12 Nature's Attendants Wisps to Enchant Affects Ancients


 * Level 10 Talent increased from +7 Strength to +8


 * Level 10 Talent increased from +200 Health to +225
 * Level 15 Talent increased from +12% Magic Resistance to +15%


 * Level 25 Talent increased from +400 Life Break Cast Range to +500


 * Alacrity mana cost increased from 45 to 60


 * Relocate cooldown rescaled from 90/75/60 to 100/80/60


 * Level 10 Talent increased from +20% XP Gain to +25%
 * Level 15 Talent increased from +25 Dual Breath Burn Damage to +35


 * Healing Ward bounty increased from 25 Gold to 75 Gold and XP


 * Mana Leak duration reduced from 5/6/7/8 to 4/5/6/7
 * Mana Leak mana cost increased from 150 to 160


 * Level 15 Talent increased from +15 Movement Speed to +20


 * Level 25 Talent changed from +25% Cooldown Reduction to -8s Press The Attack Cooldown


 * Level 25 Talent increased from +2s Lightning Storm Slow Duration to +3s


 * Level 10 Talent increased from +15 Movement Speed to +25
 * Level 10 Talent increased from +125 Health to +175
 * Level 15 Talent increased from -3s Frost Blast Cooldown to -4s


 * Base damage reduced by 3


 * Level 10 Talent increased from -25s Respawn Time to -30s
 * Level 10 Talent increased from +60 Light Strike Array Damage to +80
 * Level 15 Talent increased from +40 Damage to +50
 * Level 25 Talent changed from +1 Fiery Soul Max Stacks to +40/4% Fiery Soul Per Stack


 * Level 10 Talent increased from -25s Respawn Time to -30s
 * Level 10 Talent increased from +45 Damage to +60


 * Base damage reduced by 4
 * Rabid cooldown increased from 30 to 45
 * Level 15 Talent reduced from +55 Damage to +50 Damage


 * Level 10 Talent increased from +150 Health to +175


 * Level 25 Talent increased from +1s Stone Gaze Stun to +2s


 * Added to Captains Mode
 * Jingu Mastery buff now has a max duration of 35 seconds
 * Tree Dance night vision reduced from 800 to 400
 * Wukong's Command duration rescaled from 13/14/15 to 13


 * Nature's Call mana cost rescaled from 160 to 130/140/150/160
 * Level 15 Talent increased from +15 Intelligence to +20
 * Level 15 Talent increased from +20 Movement Speed to +35


 * Spiked Carapace cooldown rescaled from 22/18/14/10 to 25/20/15/10


 * Base movement speed reduced from 290 to 285
 * Bloodlust mana cost increased from 50 to 65


 * Spirit Lance illusions now give the same constant 5 bounty as Juxtapose, rather than scaling with levels


 * Level 15 Talent increased from +90 Gold/Min to +120


 * Base damage increased by 3
 * Level 15 Talent increased from +15% Magic Resistance to +20%
 * Level 15 Talent increased from +40 Damage to +50
 * Level 25 Talent increased from +300 Gold/Min to +420


 * Meat Hook speed reduced from 1600 to 1450
 * Meat Hook no longer pulls invulnerable heroes


 * Level 10 Talent increased from +150 Health to +225
 * Level 15 Talent changed from +12 Strength to -1s Netherblast Cooldown
 * Level 15 Talent increased from -25s Respawn Time to -35s


 * Level 10 Talent increased from +6 Strength to +9
 * Level 10 Talent increased from +20 Damage to +25
 * Level 20 Talent increased from +200 Health to +300
 * Level 25 Talent changed from -3s Shadow Strike Cooldown to Removed Shadow Strike Cooldown


 * Level 10 Talent increased from +15 Movement Speed to +20
 * Level 10 Talent increased from +10 Agility to +15
 * Eye of the Storm Scepter now hits Shrines instead of ignoring them


 * Attack Range reduced from 600 to 550


 * Level 25 Talent changed from -7s Shadow Raze Cooldown to +125 Shadow Raze Damage


 * Base armor increased by 1
 * Base attack range reduced from 500 to 400
 * Base attack damage increased by 18
 * Level 10 Talent increased from +15 Movement Speed to +20
 * Level 10 Talent increased from +150 Health to +175


 * Slithereen Crush stun duration reduced from 1.5/1.75/2/2.25 to 1.25/1.5/1.75/2
 * Corrosive Haze duration reduced from 25 to 18


 * Level 15 Talent increased from +15 Movement Speed to +20
 * Level 15 Talent increased from +6 All Stats to +8
 * Level 20 Talent increased from +15 Strength to +20
 * Level 20 Talent increased from +25 Attack Speed to +30


 * Proximity Mines damage rescaled from 225/400/575/750 to 150/350/550/750


 * Level 15 Talent increased from +20 Movement Speed to +35
 * Level 15 Talent increased from +45 Damage to +60


 * Eyes In The Forest cooldown increased from 25 to 35
 * Nature's Guise fade delay rescaled from 6/5/4/3 to 7/6/5/3


 * Level 10 Talent increased from +35% XP Gain to +40%


 * Level 20 Talent increased from +25 Movement Speed to +30


 * Level 10 Talent increased from +20% XP Gain to +30%
 * Level 10 Talent increased from +20 Movement Speed to +30


 * Level 15 Talent increased from +7 Strength to +8


 * Level 10 Talent increased from +25% XP Gain to +30%
 * Familiars HP rescaled from 300/500/700 to 400/550/700


 * Base damage reduced by 3
 * Base movement speed reduced from 290 to 285
 * Level 25 Talent increased from +25% Magic Resistance to +35%


 * Windrun cooldown reduced from 13 to 12
 * Level 10 Talent increased from +25% Windrun Slow to +30%
 * Level 25 Talent increased from -6s Powershot Cooldown to -7s


 * Level 10 Talent increased from +6 Strength to +7


 * cooldown and duration reduced from 40 to 35
 * Level 10 Talent increased from +175 Health to +200
 * Level 25 Talent increased from +1.5% Static Field to +2%

Items

 * Cleave damage increased from 35% to 40%


 * No longer available in the Side Shop


 * Cooldown increased from 13 to 14


 * Recipe cost reduced from 700 to 575


 * Critical Strike damage increased from 230% to 235%


 * Agility bonus reduced from 13 to 12


 * No longer slows attack speed


 * Reduced All Stats modifier from +4 to +2
 * Recipe cost increased from 725 to 800


 * Recipe cost increased from 200 to 300


 * Magic Resistance reduced from 30% to 25%


 * Cooldown increased from 14 to 15


 * Attack speed increased from 100 to 120


 * Can now be cast on allied heroes


 * Cooldown reduced from 95 to 90


 * Cast range increased from 1000 to 1150


 * Backstab damage reduced from 200 to 175 (same as )


 * Cooldown increased from 70 to 80


 * Cost increased from 2100 to 2150