User talk:MoreCowbell4726

Thanks for working on hero responses
Thanks for working on hero responses. They can certainly use your TLC. I'm the guy who does the first, automated pass at the subtitle files. The script I use is here. If you know (or can figure about) a wee bit of Perl, feel free to improve the script. (I also maintain the SoundManager2Button WikiMedia extension that we use to play the sounds.) I usually don't organize the sections logically at all; I just upload them in the same order as the original subtitle file. Please feel free to organize them as you see fit.

Also, please feel free to correct obvious typos. I have a continually updated thread at the dev forums in which I notify the devs of typos in subtitle files found by wiki users. You might consider adding typos you find to that thread yourself. However, I think we should be very cautious about correcting things that aren't obvious typos, like "Ahhhah!" to "Ahaaaaaah!", or "Unmasked..." to "Un...masked..." There is certainly no call to add more than one exclamation point to "Juggernaaaaaaaaut!"

As a rule of thumb, I would be very hesitant to change (1) punctuation where it already exists and (2) the spelling of nonverbal sounds.

Finally, I'd like to request in advance that you don't do both reorganization and typo-correction in the same edit. That will make it easier to see specifically what typos you have corrected.

Welcome to the wiki! :-) --Kroocsiogsi 01:56, 18 March 2012 (UTC)

Snuhg
Continuing conversation from dev forums:

Valve usually tries pretty hard--maybe too hard--to transcribe these. Take a look at Ursa responses or Shadow Fiend responses. My favorite example, hands down, is Warlock's Golem's "Blblblblblblb."

They give up only when it gets impossible, such as Bane's "[nonverbal]" or Spectre's "Untranslatable."

I think there are only a handful of heroes, like Spectre, where the Pain/Anger/Happiness/etc lines aren't transcribed.

My word isn't gospel, but I think our wiki should reflect what Valve's subtitles would look like if Valve didn't make mistakes. For that reason, I'd leave in the snuhgs and mmms, however odd they may look. --Kroocsiogsi 23:24, 18 March 2012 (UTC)
 * That's fine. I was going to suggest that any lines that don't have words, such as grunts and roars and snuhgs, should be made to be nonverbal, simply because my OCD was crying and it looks a lot better. I was actually going to suggest on the dev forums that they stop trying to transcribe sounds, but I'll just stick with your suggestion. ~Cowbell 20:44, 19 March 2012 (UTC)