June 24, 2021 Patch

{{Patch layout
 * source = https://www.dota2.com/newsentry/2992060508110412253
 * source-title = Nemestice Falls and New Powers Rise
 * source2 = https://www.dota2.com/nemestice
 * source2-title = Nemestice
 * current = 2021-6-24
 * highlights = * Nemestice
 * Nemestice Battle Pass
 * before =
 * after =
 * version =
 * versiontext =
 * notes = * Supporters Club
 * Updated the bronze, silver and gold banners behind the team badges.
 * Added team sprays for team Elephant|Elephant's supporters club.
 * Updated Compass of the Rising Gale hero portrait.
 * Added eye shadow textures.
 * Updated portrait background.
 * Updated the models of the following units: {{H|Alchemist}}, {{H|Ancient Apparition}}, {{H|Arc Warden}}, {{H|Bounty Hunter}}, {{H|Bristleback}}, {{H|Dark Willow}}, {{H|Dawnbreaker}}, {{H|Dragon Knight}}, {{H|Drow Ranger}}, {{H|Elder Titan}}, {{H|Faceless Void}}, {{H|Hoodwink}}, {{H|Huskar}}, Acolyte of the Lost Arts, {{H|Mirana}}, {{H|Night Stalker}}, {{H|Oracle}}, {{H|Queen of Pain}}, {{H|Razor}}, {{H|Spectre}}, {{H|Tidehunter}}, {{H|Undying}}, {{A|Flesh Golem|Undying}}, {{H|Io}}, {{H|Witch Doctor}}, The One True King, Declaration of the Divine Light Radiant Towers, Declaration of the Divine Shadow Dire Towers
 * Updated the animations of the following units: {{H|Ancient Apparition}}, {{H|Bristleback}}, {{H|Dark Willow}}, {{H|Dragon Knight}}, {{H|Elder Titan}}, {{H|Faceless Void}}, {{H|Huskar}}, {{H|Mirana}}, {{H|Night Stalker}}, {{H|Oracle}}, {{H|Queen of Pain}}, {{H|Tidehunter}}, {{A|Flesh Golem|Undying}}, {{H|Io}}, {{H|Witch Doctor}}
 * Updated {{H|Ancient Apparition}}'s default shoulder item's icon.
 * Updated Conservator's Shoulderguard and Conservator's Armor icons.
 * Updated Mantle of Flowing Entropy and Ribbon of Flowing Entropy icons.
 * Updated {{I|Town Portal Scroll}} default Teleport particle effects.
 * Updated {{H|Arc Warden}}'s arm particle effects.
 * Updated {{H|Dark Willow}}'s lantern particle effects.
 * Updated {{H|Dawnbreaker}}'s attack particle effects.
 * Updated {{A|Swiftslash|Juggernaut}}'s particle effects.
 * Updated {{H|Rubick}}'s {{A|Aether Remnant|Void Spirit}} particle effects.
 * Updated {{I|Aghanim's Scepter}} upgraded {{A|Gush|Tidehunter}} particle effects.
 * Updated {{A|Aether Remnant|Void Spirit}}'s particle effects.
 * Added Yuri Lowenthal as voice credits for the Dragon Knight persona.
 * Added Tony Todd as voice credits for the Dragon Knight Persona's Elder Dragon Form.
 * Updated ward locations.
 * Added a separate animation for {{A|Fireball|Dragon Knight}}, instead of using {{A|Breathe Fire|Dragon Knight}}'s animation.
 * Added a boolean to {{A|Mana Aura|Hill Troll Priest}}'s npc_abilities entry that determines whether multiple instances of the aura stack or not (set to 0, non-stacking).
 * {{H|Dragon Knight}}
 * Added attack speed activity modifier (140 attack speed)
 * Added attack range activity modifier (0 closest range, 90 normal range)
 * Enabled aggressive stance
 * Acolyte of the Lost Arts
 * Increased max polygons of all slots
 * Head 1000/500 -> 2500/1500
 * Shoulder 800/650 -> 3000/1800
 * Back 650/650 -> 1000/600
 * Arms 800/600 -> 1500/900
 * Armor 760/760 -> 3000/1800
 * Increased texture height of shoulder slot from 256 to 512.
 * Increased texture height and width of armor slot from 256 to 512.
 * {{H|Monkey King}}
 * Increased max polygons of all slots
 * Weapon 1000/750 -> 2500/1000
 * Head 1000/650 -> 3000/1200
 * Armor 2000/1000 -> 4000/1600
 * Shoulder 1000/600 -> 3000/1200
 * Increased texture height of head slot from 256 to 512.
 * Increased texture height and width of armor slot from 256 to 512.
 * Increased texture height of shoulder slot from 256 to 512.
 * {{H|Snapfire}}
 * Renamed Back slot to Costume slot.
 * Increased max polygons of all slots
 * Head 700/400 -> 2500/1000
 * Costume 700/400 -> 3500/1400
 * Armor 700/400 -> 3000/1200
 * Mount 1000/700 -> 6000/2400
 * Weapon 400/250 -> 2500/1000
 * Reduced texture height and width of costume slot from 512 to 256.
 * Increased texture height and width of armor slot from 256 to 512.
 * {{H|Hoodwink}}
 * Increased max polygons of all slots
 * Back 700/400 -> 3000/1200
 * Armor 700/400 -> 2000/800
 * Tail 700/400 -> 2500/1000
 * Weapon 700/400 -> 4000/1600
 * {{H|Dawnbreaker}}
 * Increased max polygons of all slots
 * Head 1000/500 -> 4000/1600
 * Arms 700/520 -> 2500/1000
 * Armor 2000/1000 -> 5000/2000
 * Weapon 1000/500 -> 2500/1000
 * Increased texture height and width of head slot from 256 to 512.
 * Increased texture height of armor slot from 256 to 512.
 * Increased texture height and width of weapon slot from 256 to 512.
 * Updated the following subtitles: Default Announcer, {{H|Axe}}, {{H|Dragon Knight}}, {{H|Invoker}}, {{H|Medusa}}, {{H|Meepo}}, {{H|Outworld Destroyer}}, {{H|Queen of Pain}} (Chinese), {{H|Spectre}}, {{H|Visage}}
 * Added Chinese subtitles for the following heroes: {{H|Anti-Mage}}, {{H|Hoodwink}}, {{H|Mars}}, {{H|Snapfire}}, {{H|Void Spirit}}
 * Enabled the following default announcer responses
 * announcer_tower_attack_01.mp3
 * announcer_tower_enemy_fallen_01.mp3
 * announcer_tower_fallen_01.mp3

River Vials
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Atualização de 24 de junho de 2021 Обновление от 24 июня 2021 2021年6月24日更新