Version 7.33d

Items

 * Recipe Cost decreased from 800 to 600. Total cost decreased from 3300 to 3100.
 * Shroud Mana conversion increased from 25% to 30%.

New: Void Stone (700), Void Stone (700), Soul Booster (3000), Recipe (200). Total cost unchanged.
 * Recipe Changed. Old: Perseverance (1400), Soul Booster (3000), Recipe (200).
 * No longer provides +7.5 Health Regen bonus.
 * Mana Regen bonus increased from +3.25 to +5.


 * Health Regen bonus decreased from 4.75 to 4.5.


 * Health Regen bonus decreased from 4.75 to 4.5.
 * Damage Block decreased from 56/28 to 50/25 (melee/ranged).

Heroes

 * Base Attack Speed decreased from 120 to 95.
 * Mana Cost increased from 85/100/115/130 to 95/110/125/140.
 * Aghanim's Shard Bonus Basic Slow decreased from +10% to +5%.
 * Talents
 * Level 10 Talent Strength decreased from +8 to +7.
 * Level 15 Talent Damage decreased from +65 to +55.
 * Level 15 Talent Mist Coil Heal/Damage decreased from +50 to +40.
 * Level 15 Talent Damage decreased from +65 to +55.
 * Level 15 Talent Mist Coil Heal/Damage decreased from +50 to +40.


 * Cooldown increased from 56/48/40s to 70/60/50s.
 * Talents
 * Level 15 Talent Magnetic Field Attack Speed/Bonus Magic Damage decreased from +40 to +30.
 * Level 15 Talent Flux Duration decreased from +2s to +1.5s.
 * Level 15 Talent Flux Duration decreased from +2s to +1.5s.


 * Damage per stack decreased from 5/10/15/20 to 4/8/12/16.
 * Movement Slow decreased from 25% to 10/15/20/25%.
 * Movement Slow decreased from 25% to 10/15/20/25%.
 * Movement Slow decreased from 25% to 10/15/20/25%.


 * Damage per axe decreased from 40/70/100/130 to 35/65/95/125.
 * Hawk Vision decreased from 600/700/800/900 to 600/650/700/750.
 * Hawk Vision decreased from 600/700/800/900 to 600/650/700/750.
 * Hawk Vision decreased from 600/700/800/900 to 600/650/700/750.


 * Damage decreased from 120/160/200/240 to 90/140/190/240.
 * Damage decreased from 120/160/200/240 to 90/140/190/240.


 * Base Strength decreased from 20 to 19.
 * Stun Duration decreased from 1/1.2/1.4/1.6s to 0.8/1/1.2/1.4s.
 * Talents
 * Level 10 Talent Jinada Damage decreased from +40 to +30.
 * Level 10 Talent Jinada Damage decreased from +40 to +30.


 * Base Charge Restore Time decreased from 30s to 27s.
 * Impact Damage increased from 100/120/140/160 to 120/140/160/180.
 * Impact Damage increased from 100/120/140/160 to 120/140/160/180.
 * Impact Damage increased from 100/120/140/160 to 120/140/160/180.


 * Mana Cost increased from 40/45/50/55 to 45/50/55/60.
 * Burning Skeleton Archers now have the same target priority as Shadow Shaman's Serpent Wards.
 * Roshan's attacks now count as hero attacks for Burning Skeleton Archers.
 * Hero Hits to kill Burning Skeleton Archers decreased from 3 to 2.
 * Bonus Movement Speed decreased from 30/45/60% to 25/40/55%.
 * Hero Hits to kill Burning Skeleton Archers decreased from 3 to 2.
 * Bonus Movement Speed decreased from 30/45/60% to 25/40/55%.
 * Bonus Movement Speed decreased from 30/45/60% to 25/40/55%.


 * Base Mana Regen decreased from 1 to 0.5.


 * Base Damage decreased by 2.
 * Strike Damage rescaled from 35/60/85/110 to 25/55/85/115.
 * Strike Damage rescaled from 35/60/85/110 to 25/55/85/115.


 * Base Armor decreased by 1.
 * Bonus Gold rescaled from 30/85/140/195 to 40/80/120/160.
 * Bonus Movement Speed decreased from 9/11/13/15% to 8/9/10/11%.
 * Talents
 * Level 15 Talent Scorched Earth Movement Speed decreased from +10% to +7%.
 * Talents
 * Level 15 Talent Scorched Earth Movement Speed decreased from +10% to +7%.


 * Damage per Instance increased from 40/60/80/100 to 55/70/85/100.
 * Radius increased from 550 to 650.
 * Radius increased from 550 to 650.
 * Radius increased from 550 to 650.


 * Missile Two Damage increased from 200/275/350 to 250/325/400.
 * Missile Two Damage increased from 200/275/350 to 250/325/400.


 * Teleport Delay increased from 3s to 4s.
 * Teleport Delay increased from 3s to 4s.


 * Base Damage decreased by 2.
 * Bonus Attack Speed decreased from 50/80/110/140 to 50/75/100/125.
 * Talents
 * Level 15 Talent Overwhelming Odds Damage per Hero decreased from +60 to +50.
 * Level 15 Talent Overwhelming Odds Damage per Hero decreased from +60 to +50.


 * Radius increased from 150/175/200/225 to 150/180/210/240.
 * Aghanim's Shard Radius Increase decreased from 60 to 55.
 * Cooldown decreased from 22s to 22/21/20/19s.
 * Damage increased from 70/120/170/220 to 90/140/190/240.
 * Radius increased from 450 to 500.
 * Damage increased from 70/120/170/220 to 90/140/190/240.
 * Radius increased from 450 to 500.
 * Radius increased from 450 to 500.
 * Radius increased from 450 to 500.


 * Base Movement Speed decreased from 295 to 290.


 * Cooldown decreased from 12/11/10/9s to 11/10/9/8s.
 * Aghanim's Shard Spell Damage per stack increased from 15 to 20.
 * Spell Amplification increased from 30% to 35%.
 * Duration increased from 6s to 8s.
 * Spell Amplification increased from 30% to 35%.
 * Duration increased from 6s to 8s.
 * Duration increased from 6s to 8s.


 * Spike Radius increased from 125 to 140.
 * Cast Range increased from 600 to 625.
 * Cast Range increased from 600 to 625.
 * Cast Range increased from 600 to 625.


 * Cooldown decreased from 125/110/95s to 110/100/90s.
 * Talents
 * Level 15 Talent Summon Wolves Health increased from +200 to +250.
 * Level 15 Talent Summon Wolves Health increased from +200 to +250.


 * Base Agility decreased from 15 to 9.
 * Bonus effect on self-cast decreased from 75% to 50%.
 * Bonus effect on self-cast decreased from 75% to 50%.


 * Strength gain decreased from 3.2 to 3.0.
 * Agility gain decreased from 2.0 to 1.8.
 * Aghanim's Scepter Cooldown Reduction decreased from 20s to 10s.
 * Aghanim's Scepter Silence Duration decreased from 1.5s to 1s.
 * Talents
 * Level 10 Talent +70 Dispose Damage replaced with +10% Sidekick Lifesteal.
 * Level 15 Talent +15% Sidekick Lifesteal replaced with +70 Dispose Damage.
 * Level 15 Talent +15% Sidekick Lifesteal replaced with +70 Dispose Damage.


 * Mana Gain decreased from 16/18/20/22% to 14/16/18/20%.
 * Illusions now have reduced damage absorption per mana: 1/1.4/1.8/2.2/2.6 instead of 2/2.4/2.8/3.2/3.6. Illusions gain +0.7 damage per mana from level 25 talent instead of +1.3. Damage absorption on the main hero is unchanged.
 * Stone Duration decreased from 2.4s to 2/2.2/2.4s.
 * Talents
 * Level 20 Talent Stone Gaze Duration decreased from +2s to +1.5s.
 * Stone Duration decreased from 2.4s to 2/2.2/2.4s.
 * Talents
 * Level 20 Talent Stone Gaze Duration decreased from +2s to +1.5s.


 * Base Attack Speed decreased from 110 to 100.
 * Max Stun Duration decreased from 3.2/3.8/4.4/5s to 2.6/3.4/4.2/5s.
 * Max Stun Duration decreased from 3.2/3.8/4.4/5s to 2.6/3.4/4.2/5s.


 * Stun Duration decreased from 0.8/1.0/1.2/1.4s to 0.7/0.9/1.1/1.3s.
 * Talents
 * Level 15 Talent Jingu Mastery Damage decreased from +130 to +110.
 * Level 15 Talent Jingu Mastery Damage decreased from +130 to +110.


 * Attack Range increased from 600 to 620.
 * Mana Cost decreased from 150 to 120.
 * Cooldown decreased from 37s to 37/35/33/31s.
 * DPS per tree increased from 15 to 20.
 * DPS per tree increased from 15 to 20.
 * DPS per tree increased from 15 to 20.


 * Bonus damage reduced from 30% to 25%.
 * Bonus damage reduced from 30% to 25%.


 * Base Movement Speed decreased from 300 to 295.
 * Dash Range decreased from 550/650/750/850 to 400/550/700/850.
 * Talents
 * Level 20 Talent Swashbuckle Damage decreased from +25 to +20.
 * Level 25 Talent Rolling Thunder Cooldown Reduction decreased from 18s to 16s.
 * Level 25 Talent Swashbuckle Cooldown Reduction decreased from 3s to 2.5s.
 * Level 25 Talent Swashbuckle Cooldown Reduction decreased from 3s to 2.5s.


 * Aghanim's Scepter Bonus Illusion Damage decreased from 40% to 30%.
 * Illusion Damage decreased from 22% to 18/20/22%.
 * Talents
 * Level 10 Talent +2.5s Phantom Rush Bonus Agility Duration replaced with +8 Strength.
 * Level 15 Talent +15 Strength replaced with +2.5s Phantom Rush Bonus Agility Duration.
 * Level 10 Talent +2.5s Phantom Rush Bonus Agility Duration replaced with +8 Strength.
 * Level 15 Talent +15 Strength replaced with +2.5s Phantom Rush Bonus Agility Duration.


 * Each time the target is slammed, Hit Damage is now increased by 30/50/70 for the spell's duration.
 * Each time the target is slammed, Hit Damage is now increased by 30/50/70 for the spell's duration.


 * Ally Drain/Heal per second decreased from 160/240/320 to 120/210/300.
 * Ally Drain/Heal per second decreased from 160/240/320 to 120/210/300.


 * Aghanim's Scepter Initial Damage Bonus decreased from +80 to +50.
 * Mana Cost increased from 60 to 65.
 * Talents
 * Level 10 Talent Strength decreased from +11 to +8.
 * Level 10 Talent Damage decreased from +20 to +15.
 * Level 20 Talent Scream of Pain Damage decreased from +120 to +100.
 * Level 10 Talent Damage decreased from +20 to +15.
 * Level 20 Talent Scream of Pain Damage decreased from +120 to +100.


 * Base Agility increased from 22 to 24.
 * Buff Duration increased from 9/12/15/18s to 12/14/16/18s.
 * Talents
 * Level 10 Talent Agility increased from +12 to +14.
 * Level 10 Talent Agility increased from +12 to +14.


 * Initial Damage decreased from 40/60/80/100 to 20/40/60/80.
 * Initial Damage decreased from 40/60/80/100 to 20/40/60/80.


 * Radius increased from 400 to 400/425/450/475.
 * Radius increased from 400 to 400/425/450/475.


 * Base Armor decreased by 1.
 * Cooldown increased from 17/15/13/11s to 21/18/15/12s.
 * Aghanim's Scepter Cooldown increased from 7s to 8s.
 * Talents
 * Level 15 Talent Bulldoze Cooldown Reduction decreased from 4s to 3s.
 * Level 15 Talent Bulldoze Cooldown Reduction decreased from 4s to 3s.


 * Base Attack Speed decreased from 100 to 90.
 * Damage decreased from 90/180/270/360 to 80/160/240/320.
 * Stun Duration decreased from 0.8/1/1.2/1.4s to 0.8/0.95/1.1/1.25s.
 * Stun Duration decreased from 0.8/1/1.2/1.4s to 0.8/0.95/1.1/1.25s.
 * Stun Duration decreased from 0.8/1/1.2/1.4s to 0.8/0.95/1.1/1.25s.


 * Talents
 * Level 15 Talent Spell Amplification decreased from 8% to 7%.


 * Cooldown decreased from 26/22/18/14s to 23/20/17/14s.
 * Cooldown decreased from 26/22/18/14s to 23/20/17/14s.


 * Bonus Damage per ally increased from 25/50/75/100 to 40/65/90/115.
 * Bonus Damage per ally increased from 25/50/75/100 to 40/65/90/115.


 * Initial Damage decreased from 200/300/400 to 150/250/350.
 * Initial Damage decreased from 200/300/400 to 150/250/350.


 * Base Strength decreased from 22 to 21.
 * Strength gain decreased from 2.6 to 2.3.
 * Intelligence gain decreased from 3.1 to 2.3.
 * Mana Cost increased from 100/110/120/130 to 130.
 * Void Mark Damage decreased from 150/250/350 to 130/230/330.
 * Talents
 * Level 15 Talent Outer Dissimilate Ring replaced with +70 Resonant Pulse Damage.
 * Level 20 Talent +120 Resonant Pulse Damage replaced with Outer Dissimilate Ring.
 * Level 15 Talent Outer Dissimilate Ring replaced with +70 Resonant Pulse Damage.
 * Level 20 Talent +120 Resonant Pulse Damage replaced with Outer Dissimilate Ring.


 * Base Attack Speed decreased from 100 to 90.
 * Strength gain decreased from 2.4 to 2.0.
 * Aghanim's Scepter Physical Damage Taken Reduction decreased from 50% to 35%.
 * Damage Reduction increased from 25% to 30%.
 * Talents
 * Level 20 Talent Focus Fire Damage Reduction decreased from 16% to 12%.
 * Talents
 * Level 20 Talent Focus Fire Damage Reduction decreased from 16% to 12%.


 * Base Strength decreased from 22 to 20.
 * Base Damage decreased by 2.
 * Base Attack Speed decreased from 100 to 90.


 * Damage increased from 350/475/600 to 350/500/650.
 * Damage increased from 350/475/600 to 350/500/650.