Nature's Prophet

Nature's Prophet is a ranged Intelligence hero, whose play style is removed from most Intelligence heroes, because he can be almost anywhere at any given time with his Teleportation. This ability allows him participate in most ganks and pushes at a moment's notice. With Sprout, he creates a ring of trees, trapping anyone within them in place, serving to disable anyone caught within them. The trees around him serve as his objects of power; using them, he summons sentient tree beings known as Treants from trees on the map with his Nature's Call ability. Wrath of Nature is his main and only directly damaging spell in his arsenal, but it can potentially be very powerful, as it can inflict increased damage with each bounce off subsequent enemies and can clear out multiple creep waves with its moderate cooldown and mana cost. Commonly played as a ganker, offlaner and jungler and known as a strong pusher, Nature's Prophet has superb farming capabilities and global presence, giving him the power to be anywhere on the map and aid his allies in need.

Tips

 * Map awareness is especially important with Nature's Prophet. It's best to be constantly looking around the map for opportunities. Since Teleportation allows Nature's Prophet to teleport to any point on the map, he can effectively assist in ganks, or in the killing of the enemy courier. The same applies to helping allies who are in need of assistance, teleporting to an ally who is being ganked can be extremely helpful.
 * Sprouting an enemy hero and using Nature's Call will surround the target in Treants; this can be more effective offensively than simply leaving the sprouted trees for their short duration.
 * Bizarrely for an Intelligence hero, the vast majority of Nature's Prophet's damage comes from his right-click attack. It can be advisable to focus on improving attack speed and damage amplification.
 * Sprout can be used on towers to block their vision and momentarily halt their fire. Consider casting it during tower dives or ranged pushes, if there's no better uses for it.
 * Wrath of Nature deals more and more damage as it cuts a swath through enemy units. With each unit passed and hit, the damage increases - Try to send it through as many creeps as you can before it strikes a Hero. This generally works by targeting the spell to the Top Lane if you want maximum damage dealt to the Bottom Lane and vice versa.

Trivia

 * During the transition from the original DotA to Dota 2, one of Prophet's skills, Call of Nature, was renamed Nature's Call.
 * In the original DotA's lore, he was the father of the twins Magina (the Antimage) and Terrorblade (the Soul Keeper).
 * Nature's Prophet original name was Furion, a reference to Malfurion Stormrage from the Warcraft universe. His Dota 2 name had to be changed in order to avoid copyright issues with Blizzard. He is still called Furion by the majority of the player base and is referred to as "Furion" in the game files.
 * He briefly had the name "Tequoia" in Dota 2, but was then removed for unspecified reasons.
 * One of Nature's Prophet spawning responses "I speak for the trees" is a direct reference and homage to Dr. Seuss's The Lorax.
 * One of Prophet's last hit responses "green is good" may be a reference to "greed is good," a quote from the 1987 film Wall Street.
 * "greedisgood" was also a cheat code in Warcraft III: Reign of Chaos which gave the player extra resources.
 * On Co-op bot matches (Passive), Players use Nature's Prophet to teleport to the side of the fountain to kill bots in the fountain. And thus gaining EXP and gold.