Nature's Prophet/Counters

Bad against...

 * Spirit Breaker can chase NP from anywhere on the map with, making it hard for NP to push.
 * and gives vision of NP when he tries to  himself and teleport away.


 * Tinker with and  can teleport and defend towers whenever NP tries to push.
 * prevents NP from attacking. Additionally, even with, NP cannot hit towers and buildings.
 * can easily kill an entire wave of Treants, giving Tinker lots of gold.


 * with deals a lot of damage to your team if they stand close to your Treants, as well as killing all of your Treants and getting lots of gold.
 * Ember Spirir with and  can teleport and defend tower whenever NP tries to push.


 * Poor positioning and a lot of Treants can potentially result in Earthshaker's wiping out your entire team.


 * He nets your treants with and then he s them. Putting an end to your pushing.
 * Skilled players can rival and even exceed your global presence by combining  with, meaning that he can not only stop your push, but can kill you if you're not careful.

Others

 * 's works similar to  but with less damage.
 * gets a huge amount of additional gold from killing your Treants thanks to.
 * can with an ally to gank NP when he tries to push.
 * Any heroes that have AoE damage that can quickly kill waves of Treants:, ,.
 * Any heroes with invisibility. NP may try to teleport to a free lane and get ganked by one of them already standing there:, ,.

Items

 * allows you to teleport to defend whenever NP tries to split push.
 * and its upgrade can cut tree and allow you to escape from.
 * ,, , Radiance make it easier to clear waves of Treants

Good against...

 * Nature's Prophet can Teleport away when d, even if Bloodseeker gets a bash off Nature's Prophet can try teleporting again since it doesn't go on cooldown when interrupted.


 * His treants can prevents Chain Frost to himself or his allies.


 * Equipped with or a, Nature's Prophet can use Teleportation to position himself outside the reach of Techies' mines.
 * Treants are useful in clearing patches of.


 * Teleportation saves him from Nova Poison and any passive poison.
 * Plagues can be destroyed by treants or Necronomicon if he has.

Others

 * is good for trapping melee carries with no escape ability such as, , , and such.

Works well with...

 * Heroes trapped by is guaranteed to be stunned for full duration by.


 * Invoker can assist NP anywhere whenever he ganks with .  is also guaranteed to hit if the target is trapped by.


 * NP can teleport and finish off target with low HP with vision provided by . Or just simply use Nature's Prophet ultimate to end him.


 * increases all of Treants' damage by a flat amount. Together with NP, they can destroy towers in a matter of seconds.

List of heroes that counter Nature's Prophet, and list of heroes that work well with Nature's Prophet.