Unique Attack Modifier

Unique Attack Modifiers (formerly known as Orb Effects) are special modifiers that alter a Hero's basic attack to provide an additional effect. An example of this is Morbid Mask, which grants the lifesteal effect. Certain Hero abilities are Unique Attack Modifiers, such as Anti Mage's Mana Break, Broodmother's Incapacitating Bite. All Items that grant Unique Attack Modifiers are purchased from the Artifacts shop, or the Secret Shop. Not all attack modifiers count as Unique Attack Modifiers.

Priority
Multiple modifiers do not stack; for each attack one modifier always takes priority. The order of priority is as follows:


 * 1) Conditional Modifiers - Modifiers that only occur on some attacks and are not controlled by the player, such as Maelstrom (chance-based), Mjollnir (chance-based), and Geminate Attack (cooldown-based). If a Conditional Modifier fails to proc then a Standard or Ability Modifier will be present on the attack (if applicable)
 * 2) Ability Modifiers - Modifiers granted by Hero abilities*
 * 3) Standard Modifiers - Modifiers granted by items, with the oldest one in a Hero's inventory taking priority (priority can be shifted by dropping an item and picking it up again)

* ''UAMs from hero abilities, such as Viper's Poison Attack, will only be overridden by conditional modifiers if they are set to Autocast. If they are Manually cast, they cannot be overridden.''

There are two known exceptions: Eye of Skadi and Lifesteal can both be active at the same time. (Lifesteal is granted by Morbid Mask, Helm of the Dominator, Mask of Madness, or Satanic.) Eye of Skadi will also stack with Clinkz Searing Arrows.

Items that Grant Unique Attack Modifiers










Unit Abilities that Grant Unique Attack Modifiers














* ''This modifier can be cast manually or placed on autocast. Using this modifier effect requires mana or health. If it is cast manually, it can be used to orb walk.''

Orb walk
Typically when you right-click on an enemy hero, the nearby creeps will agro you, and attack you. When you cast spells on enemy heroes this is not the case.

Orb-Walking involves using abilities that have Unique Attack Modifiers. Select the ability once and click on an enemy hero, this is now considered casting an ability so nearby enemy creeps will not attack you. You can repeat this as many times as necessary.

On the contrary, however, if you enable auto-cast for the Unique Attack Modifier and right-click on a hero creeps will attack you.