Version 7.23b

General

 * Tier 1 Neutral Items now drop at 7 minutes instead of 5.
 * Melee hero damage block no longer works against enemy player units.

Heroes

 * max crit increased from 140%/165%/190%/215% to 140%/170%/200%/230%


 * cooldown increased from 11/10/9/8 to 14/12/10/8


 * gain increased from 2.6 to 2.9
 * agility multiplier increased from 30/35/40 to 35/40/45


 * gain increased from 2.1 to 2.6


 * gain increased from 3.1 to 3.4


 * Level 10 Talent increased from +5 All Stats to +6
 * Level 10 Talent increased from +20 Movement Speed to +25


 * Movement speed for heroes is now the same as the creeps bonus
 * Health bonus reduced from 750/1000/1250 to 400/800/1200
 * Cooldown begins once you leave the infested unit
 * Scepter cooldown increased from 20 to 25
 * Scepter cooldown increased from 20 to 25


 * Spirit Bear base attack time increased from 1.7/1.6/1.5/1.4 to 1.75/1.65/1.55/1.45


 * Base armor increased by 1


 * increased from 150/250/350 to 175/275/375


 * movement speed reduced from 4/6/8/10% (8/12/16/20% for you) to 3/5/7/9% (6/10/14/18% for you)


 * backstab damage increased from 1/1.5/2 to 1.4/1.8/2.2


 * Mana cost increased from 75 to 90
 * Damage reduced from 45/60/75/90 to 40/55/70/85
 * Attack speed slow per stack reduced from 20/25/30/35 to 15/20/25/30
 * Cooldown reduced from 24/22/20/18 to 24/21/18/15
 * Projectile speed increased from 800 to 1000
 * Cast point reduced when used on self from 0.4 to 0.3
 * Now works on rooted targets
 * Cast point reduced when used on self from 0.4 to 0.3
 * Now works on rooted targets


 * Scepter bonus range reduced from 400 to 300
 * replenish time increased from 15 to 23


 * No longer targets trees directly
 * Cooldown reduced from 20 to 20/19/18/17
 * cooldown reduced from 16 to 16/15/14/13
 * damage increased from 50/75/100 to 100
 * damage increased from 50/75/100 to 100


 * gain reduced from 2.9 to 2.6
 * attribute bonus reduced from 4/8/12/16 to 4/7/10/13


 * damage reduced from 90/150/210/270 to 80/130/180/230
 * damage reduced from 140/220/300/380 to 100/180/260/340
 * Cooldown increased from 14 to 16
 * Mana cost increased from 90/100/110/120 to 100/110/120/130
 * Base shield absorption reduced from 50/100/150/200 to 40/80/120/160
 * Damage reduced from 70/130/190/250 to 70/120/170/220
 * Level 15 Talent reduced from +150 Resonant Pulse Damage to +100 Resonant Pulse Damage
 * Level 15 Talent reduced from +150 Resonant Pulse Damage to +100 Resonant Pulse Damage

Items

 * Stun damage changed from Magical to Physical


 * Movement Speed increased from 20 to 25


 * Base damage increased from 20 to 24
 * Critical strike reduced from 1.4 to 1.3


 * Mana regeneration reduced from 1.25 to 1


 * Now spawns with a 3 mango bundle
 * Vision increased from 800 to 1200


 * Reworked. Passive Cooldown. Passively provides +25 attack speed and +25 Magic damage on your attacks. The next attack against a hero silences them for 4 seconds. 20 Cooldown


 * Movement speed increased from +25 to 30


 * Gold per minute reduced from 75 to 60


 * Secondary stats reduced from 14 to 13


 * Mana regeneration increased from 0.5 to 1.25


 * Stun damage changed from Magical to Physical


 * Now also provides +7 All Stats, goes away when the item does


 * Attack damage reduced from +22% to +16%
 * Magic resistance reduced from +22% to +16%
 * Status resistance reduced from +22% to +16%


 * Cooldown reduced from 70 to 55
 * Drop rates for Bounty/Flask/TP/Neutral adjusted from 25/25/25/25 to 16/28/28/28


 * Spell Lifesteal lowered decreased from 10 to 8%
 * Lifesteal increased from 10 to 14%
 * Vision reduced from 450 to 250