Kunkka/Counters

Bad against...

 * Clinkz's high damage output and insane attack speed late-game can take Kunkka out of the fight before it begins.
 * and together can kill allies easily even under Ghostship's buff.
 * can allow Clinkz to make a quick escape after Kunkka's combo, or even avoid it all together.


 * Ursa's massive physical damage can destroy Kunkka quickly.
 * can be activated before being hit by Ghostship to prevent most of the damage.
 * slows Kunkka's movement speed. With no escape abilities, Kunkka is easy prey.


 * Kunkka relies on his powerful AOE spells to turn the tides of teamfights. He cannot use them while silenced.
 * can mess up Kunkka's ability synergy, silencing him in the middle of his strong combo.
 * can disable Kunkka's spell casting from anywhere on the map, even if Kunkka is spell immune at the time.


 * allows Mirana to easily escape Torrent and Ghostship.


 * negates Kunkka's combo entirely, as it can't be affected by spells while using Supernova.
 * also allows Phoenix to dodge Ghostship and Torrent.


 * makes allies immune to all physical damage, effectively causing Tidebringer to do no damage.
 * is a powerful, pure damaging heal that can save Omniknight's allies after Kunkka's large damage.


 * Since Tidebringer has a 4 second cooldown, Kunkka has little availability to manfight Huskar.


 * negates Kunkka's X Marks the Spot.
 * Kunkka has no way to dodge.
 * Kunkka has no way to hit directly in battle, and it mitigates Ghostship and Tidebringer's damage.


 * negates Kunkka's X Marks the Spot.
 * As a strength hero with high strength gain and very little armor, as well as low agility gain, Kunkka is vulnerable to Lifestealer's and.


 * With his, Sniper can simply sit out of your ability range and deal massive damage if not killed first.
 * can target allies who are still alive with low health because of Ghostship's buff.
 * makes it harder for Kunkka to position/escape and makes it hard for Kunkka to hit with Tidebringer.


 * Outworld Devourer's will take away precious intelligence points, reducing Kunkka's already small mana pool.
 * can allow Outworld Devourer to save himself or allies from Kunkka's full kit.
 * will take away Kunkka's mana and deal a large amount of damage, as Kunkka's intelligence gain is much smaller than Outworld Devourer's.
 * deals pure damage, shredding through Kunkka and his team even with Ghostship's buff.

Others

 * Silences especially affect Kunkka's teamfighting ability, so be wary of enemies with silences.
 * 's will also negate Tidebringer's damage.
 * Heroes with hide abilities can often dodge a Ghostship just before it hits.
 * Similarly, they can negate your X Marks The Spot & Torrent combo by protecting your target when you use Return. Good candidates to negate your combo include and his, and  and his.
 * A can also do the trick, but, unlike the previously mentioned abilities, you can only use it on yourself and not your allies.
 * Because of his powerful teamfight spells, Kunkka could very likely be the target for control spells like or . Mind your position before battle.
 * Heroes with instant teleport or forced movement(e.g. or ) can dodge the X-mark & Torrent combo by shift-queuing. When being Returned, the last order is channeled but the order after it is not. So if those heroes is marked, order a move command then cast those instant abilities by shift-order for a stable dodge.

Items

 * will protect against much of Kunkka's damage early on.
 * negates all of Kunkka's spell damage, and negates X Marks the Spot.
 * negates X Marks the Spot, if timed correctly.

Good against...

 * Tidebringer, Torrent and Ghostship destroys Chaos Knight's army all through the game.


 * Kunkka's entire kit is great for taking out multiple units at once.
 * Tidebringer's cleave will split through a wave of spiderlings.
 * X Marks the Spot is great for dragging Broodmother back out of her web for Kunkka's team to set up on her.
 * Torrent and Ghostship will demolish any spiderlings within the radius.


 * X Marks the Spot is good to prevent a single meepo from escaping from a deadly situation.
 * Tidebringer, Torrent and Ghostship destroys Meepo's clones.


 * Tidebringer, Torrent and Ghostship destroys Phantom Lancer's illusion army.
 * can't escape with under your X Marks the Spot, but can use it to dodge it.


 * Ghostship helps your team soak up damage from and.
 * can't escape easily from X Marks the Spot - Torrent combo.


 * Spectre can't escape with under X Marks the Spot.
 * Kunkka can dominate Spectre's lane using Tidebringer and gain an advantage.
 * Ghostship helps your team soak up damage from.


 * Ghostship helps your team soak up damage from, especially if he initiates during the battle.
 * can't dodge X Marks the Spot - Torrent combo by his abilities. Torrent drags him out of his


 * Ghostship helps your team soak up damage from and hit summons hard.
 * Tidebringer clears summons later in the game.
 * Most of your spells can interrupt.

Others

 * X Marks the Spot is a counter to 's, but you need quick reactions to pull it off.
 * Heroes with long channeling abilities like are easy targets for Kunkka to interrupt in team fights.
 * In general, highly mobile heroes like or  are at a disadvantage against X Marks the Spot.
 * Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as and.

Works well with...

 * - combo can set Kunkka up for a perfect Torrent + Ghostship combo and a potential teamwipe.  could be placed right after Kunkka cast Torrent since Torrent has a delay.


 * lets Kunkka land an easy Ghost Ship.


 * Ghostship allows Huskar to soak up even more magical damage and fight at low HP without dying. helps regenerate the Rum damage.
 * X Marks the Spot helps Huskar to chase high mobility heroes.


 * Ghostship allows Lifestealer to stay in front as a fearsome melee fighter. Lifestealer could use to regenerate the Rum damage.
 * Ghostship and Tidebringer clears illusions which Lifestealer cannot deal with easily.
 * X Marks the Spot helps Lifestealer to catch high mobility heroes.


 * Ghostship allows Slark to stay in front and steal more attributes. Slark could easily regenerate the Rum damage thanks to.
 * X Marks the Spot helps Slark to catch heroes that can easily break leash.

Others

 * Lengthy disables such as, , or makes a perfect setup for Kunkka's spells.

List of heroes that counter Kunkka, and list of heroes that work well with Kunkka.

Kunkka/Противостоящие