March 27, 2013 Patch (Test)

{{Patch layout
 * game = test


 * source = http://dev.dota2.com/showthread.php?t=79951
 * source-title = Update Notes - March 27, 2013
 * source2 = http://dev.dota2.com/showthread.php?t=80003
 * source2-title = Update 2
 * source3 = http://dev.dota2.com/showthread.php?t=80037
 * source3-title = Update 3
 * source4 = http://dev.dota2.com/showthread.php?t=80040
 * source4-title = Update 4


 * before = March 21, 2013 Patch (Test)
 * after = March 28, 2013 Patch (Test)


 * notes =
 * Added {{hero ID|Bristleback}}!

GAMEPLAY

 * : Fixed cooldown on level 1 and 3.
 * Fixed armor bonus not carrying over to Illusions.
 * Fixed frost slow getting dispelled when target initially becomes Magic Immune.
 * : Fixed damage being blocked by Pipe.
 * : Fixed lasting 1 second less than intended.
 * : Fixed leap moving too fast.
 * : Fixed hitting units behind you.
 * : Fixed Mirana's range being slightly too short.
 * : Fixed traveling too far.
 * : Fixed being able to have 1 juxtapose illusion too many
 * : Fixed break range being 25 too short.
 * : Fixed doing a little less damage than intended.
 * : Fixed not initiating an attack order on the leashed target.
 * : Fixed buff getting dispelled.
 * : Fixed Familiars not getting affected by.
 * Fixed being units being unable to Latch onto sleeping units.
 * Fixed getting permanently dispelled if the enemy is invulnerable.
 * Fixed units not doing their initial attack immediately upon latching.
 * Added Psuedo Random chance for Roshan's Bash.
 * Fixed frost slow getting dispelled when target initially becomes Magic Immune.
 * Fixed proccing multiple damage instances.
 * Fixed heroes flickering on the minimap when walking by s while under.
 * Fixed proccing multiple damage instances.
 * Fixed heroes flickering on the minimap when walking by s while under.

UI

 * Pausing in a practice or tournament game now prevents the team that paused from querying units, moving the camera or accessing the shop.
 * Added ability and item notes, detailed tooltips that will display only if ALT is pressed.
 * Adjusted Replay Highlight scene leadin time a bit.
 * now has 'mana' as a shop alias.
 * Wisp name change to.
 * Added 10 second rewind button to replay controls.
 * Spectator Items panel now takes up less space and shows items ordered by value.
 * Steam friends can be added, removed, and friendship requests confirmed/ignored from within Dota 2.

VISUALS

 * New model.
 * Added in-game models for when the following items are dropped from inventory into the world:, s, and s.

BOTS

 * Added bot.
 * Significantly revised how Roam mode works.

AUDIO

 * Revised 's voice.

DOTA 2 STORE

 * Added the Treasure Key of the Cursed Wood and the Treasure Key of the Shaper Divine.
 * Several old keys have returned to the store along with a very low drop rate for some older community chests.
 * The current set of community crates will no longer expire, but their drop rate will be decreased over time and their rarity increased over time.
 * Added new sets for, , , , , and.
 * Added a couple new couriers!

Update 2

 * Updated model and portrait.
 * Updated images to match the new model.
 * : Fixed a case where leaving and rejoining the path could cause Spectre to temporarily lose no collision.
 * Added 'BB' as alias for in hero search.
 * Fixed portrait not lipsyncing.
 * Fixed Store button triggering Today button.
 * Added voice credit.
 * Fixed turn rate.
 * Fixed killing couriers.
 * Fixed pause restrictions being circumventable.

Update 3

 * Fixed not regaining control until after the unpause timer (3...2...1) ends.
 * Fixed vs damage block.
 * Fixed not showing the durations of its stacks.
 * Fixed illusions not getting bonuses from.
 * Fixed stacks not each having their own durations.
 * Added "Select unit under mouse" keybind for spectators.
 * Fixed bots saying that they're roaming to "base" if they're roaming to a unit that's not currently in a lane.
 * Fixed bots saying that they're roaming to "base" if they're roaming to a unit that's not currently in a lane.

Update 4
}}
 * stacks aren't shown to enemies on the UI.
 * Fixed preserving damage greater than 250 dealt at one time and creating extra s.
 * Fixed reducing damage from HP Removal.
 * Fixed bots not knowing how to lane with.
 * Fixed bots not knowing how to lane with.