Version 7.02

General

 * Added to Captains Mode

Shrines

 * Shrines are now vulnerable after a T3 tower dies (same as the Shrines inside the base), rather than after all T2 towers die

Jungle

 * Added more trees for TP cover around the Dire towers
 * Swapped the Dire secondary jungle ancients and medium camp spots (and improved spawn boxes/stackability)
 * The Dire ward spot to the left of the Ancients no longer gives vision over the rune area in front of Roshan
 * Slightly adjusted the Dire secondary jungle further back
 * Reduced spawnbox size for both Dire hard camps
 * Shifted down the spawnbox for the ancient camp (formerly medium camp) in the Dire secondary jungle (so a high ground ward does not block the camp)
 * Fixed a rare case where Dire ancients could be stuck between trees when spawning

Creeps

 * Satyr Trickster Purge slow from 100/80/60/40/20% over 5 seconds to 50/40/30/20/10%

Other

 * now has the same damage dispel rules as Healing Salve
 * Aegis expiration regen now has the same damage dispel rules as Healing Salve
 * Towers no longer attack neutral team units
 * The following abilities cause neutrals to temporarily not draw aggro: Meat Hook, Telekinesis and Toss

Heroes

 * Level 10 Talent from +15% XP Gain to +20%


 * Level 15 Talent from +15 Movement Speed to +80 Unstable Concoction Damage
 * Level 25 Talent from -4 Acid Spray Armor to -5


 * Level 15 Talent from +25 Health Regen to +30
 * Level 15 Talent from +15 Intelligence to -1s Ice Vortex Cooldown
 * Level 20 Talent from -30s Respawn Time to -35s


 * Level 10 Talent from +6 Strength to +150 Health
 * Level 15 Talent from +250 Health to -1s Blink Cooldown
 * Level 25 Talent from -2s Blink Cooldown to -50s Mana Void Cooldown


 * Level 10 Talent from +125 Health to +20 Flux DPS
 * Level 15 Talent from +8 Strength to +200 Health


 * Level 20 Talent from +30 Movement Speed to +35


 * Level 20 Talent from +35 Movement Speed to +75 Enfeeble Damage Reduction
 * Level 25 Talent from +120 Enfeeble Damage Reduction to +75 Movement Speed


 * Level 15 Talent from +175 Health to +200


 * Level 10 Talent from +15% XP Gain to +20%
 * Level 15 Talent from -30s Respawn Time to -35s
 * Level 20 Talent from +300 Health to +350
 * Level 25 Talent from +175 Wild Axes Damage to +250


 * Level 10 Talent from +5 Armor to +200 Health
 * Level 15 Talent from +250 Health to +75 Blood Rite Damage
 * Level 20 Talent from -30s Respawn Time to +14% Rupture Damage


 * Aghanim's Scepter icon.png Scepter now also increases Shuriken Toss ministun duration from 0.1 to 0.75
 * Level 10 Talent from +15% XP Gain to +20%
 * Level 20 Talent from +100 Damage to +120 Damage
 * Level 20 Talent from +8% Spell Amplification to +75 Shuriken Toss Damage
 * Level 25 Talent from 20% Evasion to 25%


 * Fire Spirit now has phasing movement
 * Level 10 Talent from +25 Attack Speed to +30
 * Level 15 Talent from +20 Movement Speed to +75 Thunder Clap Damage
 * Level 20 Talent from -25s Respawn Time to -35s
 * Level 25 Talent from +14 Primal Split Unit Armor to +20


 * Quill Spray Max damage from 450 to 550
 * Viscous Nasal Goo Aghanim's Scepter icon.png Scepter range from 700 to 750
 * Level 15 Talent from +20 Movement Speed to +4 Max Goo Stacks
 * Level 20 Talent from -30s Respawn Time to -35s
 * Level 25 Talent from +4 Max Goo Stacks to +20 Quill Stack Damage


 * Level 10 Talent from +15% XP Gain to +25%
 * Level 10 Talent from +10 Agility to +60 Spawn Spiderling Damage
 * Level 15 Talent from +7 Armor to +250 Health
 * Level 20 Talent from +300 Health to +8 Spiders Attack Damage


 * Level 10 Talent from +30 Damage to +35


 * Level 10 Talent from +7 Intelligence to +8
 * Level 15 Talent from +15 Movement Speed to +20


 * Level 10 Talent from +15 Movement Speed to +25
 * Level 15 Talent from +25% Spell Amplification to -10s Test of Faith Cooldown
 * Level 15 Talent from +200 Health to +250


 * Level 15 Talent from +12 Strength to +15


 * Level 15 Talent from +40 Damage to +50
 * Level 15 Talent from +15 Movement Speed to +75 Rocket Flare Damage


 * Level 10 Talent from +50 Damage to +60
 * Level 15 Talent from +200 Health to +250
 * Level 25 Talent from +200 Crystal Nova Damage to +250


 * Movement speed reduced from 300 to 295
 * Ion Shell mana cost from 70/90/110/130 to 100/110/120/130
 * Level 15 Talent from +90 Damage to +120
 * Level 20 Talent from +25 Intelligence to +75 Vacuum AoE
 * Level 20 Talent from +12 Strength to 10% Cooldown Reduction
 * Level 25 Talent from 12% Cooldown Reduction to +25 Strength
 * Level 25 Talent from +70 Ion Shell Damage to +80


 * Level 15 Talent from +40 Damage to +60


 * Level 10 Talent from +7 Strength to +8% Magic Resistance
 * Level 15 Talent from +8% Magic Resistance to -1s Crypt Swarm Cooldown
 * Level 15 Talent from +75 Cast Range to +100


 * Level 15 Talent from +200 Health to -3s Kinetic Field Cooldown
 * Level 20 Talent from 15% Cooldown Reduction to +400 Health


 * Level 10 Talent from +8 Intelligence to +80 Devour Bonus Gold
 * Level 10 Talent from +150 Health to +250
 * Level 15 Talent from +6 Armor to +15 Scorched Earth Damage/Heal
 * Level 15 Talent from +15 Movement Speed to +20
 * Level 20 Talent from +65 Damage to +35 Doom DPS


 * Level 10 Talent from +6 Strength to +7
 * Level 15 Talent from +25% XP Gain to +35%
 * Level 25 Talent from +50 Movement Speed to +60


 * Level 25 Talent from +350 Gust Distance/Knockback to +400


 * Level 25 Talent from -35s Respawn Time to -45s


 * Base HP regen from 0.25 to 0.75
 * Level 20 Talent from +10% Spell Amplification to +40 Echo Damage
 * Level 25 Talent from +500 Health to +600 Health


 * Natural Order AoE from 325 to 350
 * Level 15 Talent from +25% XP Gain to +30 Echo Stomp Damage
 * Level 25 Talent from +80 Astral Spirit Hero Attack to +100


 * Root now disables Activate Fire Remnant
 * Level 10 Talent from +15% Spell Amplification to +12%


 * Level 10 Talent from +5 All Stats to +6
 * Level 10 Talent from +20 Movement Speed to +25
 * Level 15 Talent from +40 Damage to +50
 * Level 15 Talent from +8s Nature's Attendants Duration to +10s
 * Level 20 Talent from -30s Respawn Time to +60 Untouchable Slow
 * Level 25 Talent from +25 Intelligence to -50 Respawn Time
 * Level 25 Talent from +10 Nature's Attendants Wisps to +12


 * Level 20 Talent from -30s Respawn Time to -40s


 * Level 10 Talent from +5 Strength to +7


 * Level 10 Talent from +150 Health to +200
 * Level 15 Talent from +10% Magic Resistance to +12%
 * Level 20 Talent from +25 Movement Speed to +35


 * Level 10 Talent from +15 Movement Speed to +5 Burning Spears DPS
 * Level 10 Talent from +150 Health to +175


 * Level 15 Talent from +25% XP Gain to +30%
 * Level 25 Talent from -15s Tornado Cooldown to -18s


 * Level 25 Talent from -40s Respawn Time to -50s


 * Level 10 Talent from +15% XP Gain to +20%
 * Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage


 * Healing Ward now has a 25 gold bounty
 * Level 10 Talent from +150 Health to +175 Health
 * Level 15 Talent from +6 Armor to +7


 * Level 10 Talent from +6 Strength to +7
 * Level 25 Talent from +300 Cast Range to +400


 * Tidebringer's Cleave distance from 675/750/825/900 to 650/800/950/1100
 * Tidebringer's cleave radius from 450/500/550/600 to 500/550/600/650
 * Level 10 Talent from +150 Mana to +40 Torrent Damage
 * Level 10 Talent from +20 Damage to +25
 * Level 25 Talent from +25% Magic Resistance to +35%


 * Level 10 Talent from +15% XP Gain to +20%


 * Level 15 Talent from +8% Magic Resistance to +10%
 * Level 20 Talent from +12 Strength to +15


 * Level 15 Talent from +100 Cast Range to +125
 * Level 15 Talent from +5 All Stats to -3s Frost Blast Cooldown
 * Level 25 Talent from +25 Frost Armor Structure Armor to +35


 * Level 15 Talent from +200 Health to +250


 * Level 10 Talent from +20 Damage to -25s Respawn Time
 * Level 10 Talent from +250 Mana to +60 Light Strike Array Damage
 * Level 15 Talent from -30s Respawn Time to +40 Damage


 * Level 10 Talent from +175 Health to -25s Respawn Time
 * Level 15 Talent from -30s Respawn Time to +80 Earth Spike Damage


 * Level 10 Talent from +200 Attack Range to +175
 * Level 15 Talent from +65 Damage to +55
 * Level 20 Talent from +7 Spirit Bear Armor to +12
 * Level 20 Talent from -50s Respawn Time to -40s


 * Base attack damage reduced by 6
 * Lunar Blessing Night Vision bonus from 1000 to 250/500/750/1000
 * Level 10 Talent from +4 Armor to +15 Movement Speed


 * Added to Captains Mode
 * Agility gain from 1.5 to 1.0
 * Howl's mana cost from 30 to 40
 * Level 15 Talent from -20s Respawn Time to -25s


 * Level 15 Talent from +50 Damage to +12 Strength
 * Level 20 Talent from +15 Strength to +15% Empower Damage/Cleave
 * Level 20 Talent from +20 Movement to +40


 * Level 10 Talent from +10 Intelligence to +12
 * Level 15 Talent from 10% Evasion to 15%
 * Level 20 Talent from +15 Agility to +1 Split Shot target
 * Level 20 Talent from +500 Mana to +600


 * Base armor reduced by 2
 * Level 15 Talent from +20 Movement Speed to +25


 * Level 20 Talent from +8 Armor to -4s Sacred Arrow cooldown
 * Level 20 Talent from +40 Damage to +50 Damage


 * Base armor reduced by 3
 * Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150
 * Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60%
 * Wukong's Command no longer continues while reincarnating
 * Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage
 * Level 20 Talent from +15 Strength to +20% Magic Resistance
 * Level 25 Talent from +25% Magic Resistance to +25 Strength


 * Level 25 Talent from +30% Replicate Damage to +50%


 * Level 15 Talent from 15% Evasion to -3s Ensnare Cooldown


 * Level 10 Talent from +20 Damage to +30
 * Level 10 Talent from +175 Health to +225 Health
 * Level 20 Talent from +8 Armor to +10


 * Agility gain from 1.7 to 1.2
 * Movement speed from 290 to 285
 * Level 15 Talent from +15 Movement Speed to +20


 * Level 25 Talent from -6s Crippling Fear Cooldown to -8s


 * Level 15 Talent from +10 Strength to +50 Impale Damage
 * Level 15 Talent from +25 Agility to +12% Magic Resistance
 * Level 20 Talent from +15% Magic Resistance to +40 Agility


 * Intelligence growth from 2.4 to 2.0
 * Level 15 Talent from +40 Damage to +50


 * Level 10 Talent from +15% XP Gain to +20%


 * Level 10 Talent from +15% XP Gain to +20%


 * Level 20 Talent from +250 Health to +275 Health


 * Level 15 Talent from +15 Movement Speed to +20


 * Level 10 Talent from +150 Health to +75 Spirit Lance Damage


 * Level 15 Talent from +12 Strength to +50 Fire Spirits DPS


 * Level 10 Talent from +150 Health to +175
 * Level 15 Talent from +20 Movement Speed to +15% Magic Resistance
 * Level 20 Talent from +20% Magic Resistance to -3s Waning Rift Cooldown
 * Level 20 Talent from +8% Spell Amplification to +10%


 * Movement Speed reduced from 285 to 280
 * Fixed Meat Hook sometimes landing the target behind your hero (requiring you to sometimes turn to Dismember)
 * Level 20 Talent from -35s Respawn Time to -40s


 * Level 15 Talent from +10 Strength to +12
 * Level 20 Talent from +10 All Stats to +0.5 Netherward Damage Per Mana
 * Level 20 Talent from +100 Cast Range to +150
 * Level 25 Talent from +100 Nether Blast Damage to +125


 * Level 10 Talent from +5 Strength to +6
 * Level 25 Talent from +35 Intelligence to -3s Shadow Strike Cooldown


 * Level 15 Talent from +5 Armor to +130 Unstable Current Damage
 * Level 20 Talent from +250 Health to +275


 * Level 15 Talent from +20% XP Gain to +30%


 * Level 10 Talent from +50 Damage to +60


 * Level 10 Talent from +200 Mana to +10% Magic Resistance
 * Level 15 Talent from +12% Magic Resistance to +50 Sand Storm DPS
 * Level 15 Talent from +15 Movement Speed to -30s Respawn Time


 * Disruption illusion damage taken from 200% to 300%
 * Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown


 * Level 20 Talent from 15% Evasion to 15% Lifesteal


 * Level 15 Talent from +20% XP Gain to +30%


 * Level 25 Talent from +20% Curse Slow to +25%


 * Level 15 Talent from +50 Damage to +75
 * Level 15 Talent from +60 Gold/Min to +90


 * Slithereen Crush stun duration from 1.6/1.9/2.2/2.5 to 1.5/1.75/2/2.25
 * Level 15 Talent from +200 Health to +225


 * Movement speed reduced from 305 to 300
 * Level 15 Talent from +10 Strength to +15
 * Level 20 Talent from +250 Health to 10% Cooldown Reduction


 * Level 10 Talent from +4 Mana Regen to +5


 * Level 20 Talent from +12 Strength to +15


 * Level 10 Talent from +15 Movement Speed to +20


 * Level 15 Talent from +175 Health to +200
 * Level 20 Talent from +7 Armor to +8


 * Level 25 Talent from -5s Storm Hammer Cooldown to -6s


 * Proximity Mine's bounty increased from 30 to 50
 * Level 15 Talent from +25% XP Gain to +30%
 * Level 25 Talent from 25% Cooldown Reduction to 20%


 * Level 10 Talent from +15 Movement Speed to +20
 * Level 20 Talent from +250 Health to +275


 * Level 15 Talent from +175 Health to +200
 * Level 20 Talent from +15 Movement Speed to +25


 * Level 15 Talent from +30% XP Gain to +35%
 * Level 25 Talent from -5 Gush Armor to -6


 * Level 10 Talent from +10% XP Gain to +20%
 * Level 15 Talent from +15 Intelligence to +20
 * Level 20 Talent from +125 Cast Range to +150


 * Level 10 Talent from +5 Armor to +6
 * Level 15 Talent from +200 Health to +225 Health


 * Level 10 Talent from +10 Intelligence to +12
 * Level 15 Talent from +15 Movement Speed to +20


 * Leech Seed slow from 28% to 22/24/26/28%
 * Nature's Guise bash duration from 0.7/1.2/1.7/2.2 to 0.4/1.0/1.6/2.2
 * Nature's Guise movement bonus from 16/22/28/34% to 10/18/26/34%
 * Level 20 Talent from +65 Damage to +90


 * Level 10 Talent from +6 Strength to +7
 * Level 20 Talent from +300 Health to +350


 * Level 10 Talent from +20% XP Gain to +35%
 * Level 10 Talent from +30 Damage to +35
 * Level 15 Talent from +15 Strength to +150 Snowball Damage
 * Level 20 Talent from +10% Magic Resistance to +12%
 * Level 25 Talent from +500 Health to +700


 * Movement speed reduced from 305 to 290
 * Atrophy Aura's damage reduction from 10/20/30/40% to 4/16/28/40%
 * Level 15 Talent from +200 Health to +35 Movement Speed
 * Level 20 Talent from +100 Cast Range to +125
 * Level 20 Talent from +50 Attack Speed to +60


 * Level 15 Talent from +30% XP Gain to +35%
 * Level 20 Talent from +20 Movement Speed to +25
 * Level 20 Talent from +10 All Stats to +50 Tombstone Zombie Damage
 * Level 25 Talent from +40 Tombstone Zombie Damage to -2s Decay Cooldown
 * Level 25 Talent from +12 Armor to +15


 * Level 10 Talent from +8% Magic Resistance to +10%


 * Level 20 Talent from +20 Movement Speed to +35
 * Level 20 Talent from +50 Damage to +65


 * Level 15 Talent from +175 Health to +200


 * Level 10 Talent from +125 Health to +150


 * Level 10 Talent from +15% XP Gain to +25%
 * Level 10 Talent from +60 Gold/Min to +90
 * Level 20 Talent from -30s Respawn Time to -40s
 * Level 20 Talent from +250 Health to +300


 * Level 10 Talent from +15% XP Gain to +20%
 * Level 15 Talent from +20 Movement Speed to -4s Shadow Word Cooldown
 * Level 15 Talent from +125 Cast Range to +150


 * Base damage reduced by 2
 * The Swarm's damage from 20 to 14/16/18/20
 * Level 25 Talent from +20% Magic Resistance to +25%


 * Powershot damage from 120/220/320/420 to 180/260/340/420
 * Powershot cooldown from 9 to 12/11/10/9
 * Windrun slow AoE from 300 to 325
 * Windrun mana cost from 100 to 75
 * Level 10 Talent from +15 Damage to +25% Windrun Slow
 * Level 15 Talent from +16 Intelligence to +20 Intelligence
 * Level 15 Talent from +200 Health to +40 Movement Speed
 * Level 20 Talent from +12% Magic Resistance to +20%
 * Level 20 Talent from +12% Spell Amplification to +15%
 * Level 25 Talent from -5s Powershot Cooldown to -6s


 * Level 10 Talent from +5 Strength to +6


 * Level 10 Talent from +20% XP Gain to +25%
 * Level 15 Talent from +75 Damage to +90
 * Level 15 Talent from -35s Respawn Time to -40s


 * Level 10 Talent from +8 Intelligence to +10
 * Level 15 Talent from +200 Health to +50 Wraithfire Blast DPS


 * Aghanim's Scepter icon.png Scepter strike interval from 2.5 to 2.25
 * Aghanim's Scepter icon.png Scepter cooldown from 50 to 40 seconds
 * Aghanim's Scepter icon.png Scepter duration from 50 to 40 seconds
 * Level 10 Talent from +150 Health to +175

Items

 * Radius from 280 to 300
 * Distance from 520 to 570


 * Damage return no longer spell lifesteals off of returned damage


 * Cooldown from 11 to 13


 * Agility from 14 to 13


 * Maim chance from 24% to 35%
 * Cooldown from 30 to 22


 * All Stats from 6 to 4
 * Helm of the Dominator creeps now give a constant 125 gold bounty


 * Now have a Fog of War simulator to show you the area the ward will reveal (taking into account trees and terrain height)


 * Maim chance from 24% to 30%


 * Greater Maim chance from 30% to 35%


 * Now come in packs of 1 for 100 gold (instead of 2 for 200)


 * Shadow Walk damage from 225 to 200


 * Armor from 10 to 12 (same for transferring to Ally/Enemy)


 * Additional XP per used Tome from 100 to 135