Frostivus 2013



Frostivus 2013 is a Christmas event that will begin on December 12/13, 2013. Skeleton King has been temporarily removed for this event.

Game Mode (Wraith Night)
Wraith-Night is a separate matchmaking mode which requires cooperation between 5 players to defeat 13 waves of creeps while defending the 's Altar and 6 towers around it. The final wave is a battle with the resurrected Wraith King himself.

There are 3 difficulty settings, Normal, New Game+ and New Game++. On higher difficulties each wave will spawn more creeps.

Gold is earned by collecting bags dropped by creeps and keeping towers alive during waves. The map consists of 5 entrance points, 6 friendly towers, 4 indestructible enemy towers guarding certain spawn points as well as a single Shop. Some new items like Slippers of Halcyon were added specifically for this mode.

Players do not respawn upon death - instead they should be resurrected by other players or bought out with gold.

While the Hero selection is limited, some of their abilities have been changed to better accommodate the new gameplay. For example 's has been replaced with splitting arrows, while  also gain a small knock-back effect.

Strength Heroes Icon_Str.png






Agility Heroes Icon_Agi.png






Intelligence Heroes Icon_Int.png








New Items

 * Greater Clarity (restores 150 mana)
 * Greater Salve (restores 1000 health over 10 seconds, interrupted on damage)
 * Arcane Boots II (restores 500 mana, 75 movement speed)
 * Slippers of Halcyon (channelled AoE heal, 75 movement speed)

Waves Description and Strategies
There are 13 waves in this mode. Each wave has its own name and several different creeps as well as tougher mini-bosses.

Wave 1: Kobolds, Kobolds Everywhere!
 * No special strategy needed.

Wave 2: Left 5 Dead
 * Care must be taken when dealing with green glowing Volatile Zombies as they will explode on death. Corpse Lords spawn additional zombies and must be killed quickly.

Wave 3: The Ugly Stick
 * Ogre Commander stun attacks should be avoided.

Wave 4: Smashed to Slitherins
 * Smaller creeps called Shadeshore Pouncers able to leap and quickly swarm players, dealing around 50 damage on impact.
 * Slarbashers able to AoE stun.

Wave 5: They Speak for the Trees
 * Forest Prophets able to trap players and spawn additional trees, they should be dispatched quickly.

Wave 6: I Lost Count 
 * Broodqueen mini-boss. Destroying eggs should be a priority.

Wave 7: Burn Notice 
 * Players should avoide Shracks powerful chain stuns and Flame Ancient Breathe Fire attacks.

Wave 8: Compound Interest
 * Crumbling Golems will split several times into smaller Golem Chunks and Splinters which can overwhelm players.

Wave 9: Bear Force One
 * Enraged Bear will stack damage on players same way they do on.

Wave 10: Chin' Choppa Chin' Choppa!
 * Pudge's Offspring hook attacks can drag players half across a map and should be avoided.

Wave 11: 

Wave 12: Stay Frosty!

Wave 13: Reborn
 * Wraith King resurrects 3 times.
 * On his second life he will spawn wraiths which will heal him unless dispatched quickly.
 * On his third life players must destroy Wraith Obelisks which spawn randomly on the map and heal Wraith King.
 * Wraithfire Eruption AoE should be avoided. It can be identified by a green circle on the ground.