Faceless Void

Darkterror the Faceless Void is a melee agility hard carry hero. Given a little time, he becomes a terrifyingly powerful hero capable of destroying entire enemy teams in seconds.

Wielding his cosmically powered mace, each hit can lock his foes in time, stopping them in place. He can jump into or out of combat using Time Walk, and passively can avoid any damage with Backtrack which even works against True Strike. His ultimate, Chronosphere, locks time for everything within its area of effect, giving him time to strike down any enemies caught within with no resistance from them for several seconds. Faceless Void is a hard carry and, as such, scales heavily from items and reaches his full potential in late game, growing into one of the most powerful and destructive Heroes in the game making him almost impossible to stop.

Tips

 * Mask of Madness will allow Faceless Void better to utilize Chronosphere throughout game, as does almost any item that gives attack speed or damage. A BKB is usually a good choice after getting a MoM as nukers outside the chronosphere can be ignored, while they otherwise burst the fragile Void very easily.
 * When using Chronosphere it's important that you prioritize the targets to deal maximum damage. Important targets include carries and spellcasters. In early game focus the supports to guarantee the kill.
 * If you want to play your lane aggressively, level Time Lock first, conversely if you need to play defensively, level Backtrack after getting at least one level of Time Walk as it is still your primary escape mechanism, while also having some offensive potential.
 * Chronosphere will pause friendly units (exception : units under control of Faceless Void) and heroes as well as foes. Try to position it so enemies are within the sphere and allies are outside and can reach enemies inside without having to enter the Chronosphere itself.
 * Using later levels of Time Walk and Chronosphere in tandem can easily catch entire enemy teams off guard.
 * Faceless Void goes together well with heroes that have ranged ultimates, such as Lich, Jakiro, Witch Doctor and Gyrocopter. Chronosphere can trap enemy heroes in place for several seconds.
 * If you are trying to decide on what item build is best for Faceless Void remember that his main goal is to do the most damage and hopefully kill at least one key enemy hero inside his Chronosphere where he has a 5 second free rein to attack a target without any chance of retaliation.
 * While Aghanim's Scepter may diminish your carry potential sometimes it might come in handy as it increases your Chronosphere duration to 6 seconds and reduces its cooldown to only 60 seconds, allowing your ultimate to be ready in almost any team fight and while it may not contribute to your damage output very much it does increase your survivability by granting you stats and HP.
 * Juggernaut's Omnislash is not stopped inside your Chronosphere, provided Juggernaut wasn't caught in the Chronosphere in the first place. It also doesn't stop Storm Spirit's Ball Lightning.
 * A Black King Bar is very crucial item if you find yourself interrupted by magic attacks from units not caught in your Chronosphere e.g. stuns and disables. Every second counts when the Chronosphere is in use, and getting stunned or hexed from outside interference can result with your Chronosphere expiring without any enemies getting killed.
 * A combined with Aghanim's Scepter will allow you to lock down the entire enemy team for 12 seconds at Level 3 Chronosphere and will provide the longest hard Crowd Control in the game, provided you have the initial manapool to cast Chronosphere twice and use Refresher's active. This is more than enough time to kill two or three enemies, even without damage items, and allows you to make use of the full duration of Mask of Madness active. While it is not viable in most circumstances, if purchased fast enough after Aghanim's Scepter, it will allow you to wholly dominate the enemy team.
 * Battlefury gives you good damage with health and mana regeneration. It is also great when you use Chronosphere and have multiple heroes caught inside it. Its cleave enables you to deal damage to multiple foes rather than one target at a time. If Faceless Void is powerful enough, he can kill an entire team caught inside the Chronosphere with Battlefury.
 * A Diffusal Blade is an optional item one can consider, most useful against silences to purge yourself and ensure a successful Chronosphere as well as giving a ganking ability and bonus damage. It is also a viable choice against Heroes dependent on their abilities to survive or escape, such as . Some prefer to go necronomicon, they work inside the chronosphere and does much more damages and mana burn than the diffusal.
 * If properly farmed and by picking the right item choices, Faceless Void is possibly the only hero in the entire game who can pressume of having the ability to quite literally turn the battle in his team's favor in a matter of seconds - While playing as him, it is your objective to reach that level of dominance as fast as possible. Only go for kills you know you can get - Even if you have to activate chronosphere on a single hero, the gold and experience will go a long way in aiding. But most importantly, prioritize your survival above all else - Dying just a couple of times can cripple your farm and a Void without farm has an incredibly hard time to get a comeback.

Trivia

 * In DotA, Faceless Void's alternate/fun name is Gorzerk.
 * Faceless Void's death response, Face death 12.mp3 "Unkind…Rewind" is likely a reference to the old saying, "Be Kind, Rewind", a saying used to remind customers to rewind rented VHS tape before returning them to the store. The unkind in the response relating to the fact that it is unkind that he did not rewind.
 * Faceless Void's respawn line Face respawn 09.mp3 "In the land of time, the no-eyed man is king." refers to the famous adage by Desiderius Erasmus: "In the land of the blind, the one-eyed man is king."