Priority

Priority is a status that determines how quickly the system will match you with other players. All players start at Normal priority by default.

Low Priority
Low priority is a penalty administered when:


 * A player has abandoned a game.
 * A player has failed to "Accept" ready games multiple times.
 * A player has been Reported multiple times.

Players in low priority will:


 * Have longer than normal queue times.
 * Only get matched with and against other players in low priority.
 * Not receive any item drops or Battle Points.
 * Cause all players in his/her party to enter low priority until they leave the party.
 * Not be able to queue for Ranked Matches.
 * Prevent any party he/she is in to queue for Ranked Matches.

Low priority will be lifted after a set number of games played.


 * Low priority will not be removed with time.
 * Players must stay until the end of the game for it to be counted.
 * Players must be present on both sides at the end of the game for it to be counted.
 * Bot games must be above Passive difficulty to count toward this number.

High Priority
High priority is granted when:
 * A player is returned to queue after a recently failed matchmaking attempt.

Players in high priority will:
 * Have much shorter queue times.