Axe Announcer Pack

Welcome

 * dlc_axe_announcer_welcome_01.mp3 Welcome to Dota!

Picking Heroes

 * dlc_axe_announcer_choose_hero.mp3 Choose your hero.
 * dlc_axe_announcer_pick_yr.mp3 Your turn to pick.
 * dlc_axe_announcer_pick_enm.mp3 Enemy's turn to pick.
 * dlc_axe_announcer_pick_dire.mp3 Dire team pick.
 * dlc_axe_announcer_pick_rad.mp3 Radiant team pick.
 * dlc_axe_announcer_ban_yr.mp3 Your turn to ban.
 * dlc_axe_announcer_ban_enm.mp3 Enemy's turn to ban.
 * dlc_axe_announcer_ban_dire.mp3 Dire team ban.
 * dlc_axe_announcer_ban_rad.mp3 Radiant team ban.
 * dlc_axe_announcer_team_complete_rad.mp3 Radiant's team is complete.
 * dlc_axe_announcer_team_complete_yr.mp3 Your team is complete.
 * dlc_axe_announcer_team_complete_dire.mp3 Dire's team is complete.
 * dlc_axe_announcer_type_all_pick.mp3 All Pick.
 * dlc_axe_announcer_type_all_random.mp3 All Random.
 * dlc_axe_announcer_type_capt_draft.mp3 Captain's Draft.
 * dlc_axe_announcer_type_capt_mode.mp3 Captains Mode.
 * dlc_axe_announcer_type_random_draft.mp3 Random Draft.
 * dlc_axe_announcer_type_single_draft.mp3 Single Draft.
 * dlc_axe_announcer_type_death_match.mp3 Death Match.
 * dlc_axe_announcer_type_easy_mode.mp3 Easy Mode.
 * dlc_axe_announcer_count_pick_10.mp3 Ten seconds remaining.
 * dlc_axe_announcer_count_pick_5.mp3 Five seconds remaining.
 * dlc_axe_announcer_time_reserve.mp3 Reserve time.

Beginning Battle

 * dlc_axe_announcer_count_battle_30.mp3 Thirty seconds to battle.
 * dlc_axe_announcer_count_battle_10.mp3 Ten seconds to battle.
 * dlc_axe_announcer_battle_prepare_01.mp3 Prepare for battle!
 * dlc_axe_announcer_battle_pregame_idle_01.mp3 If you want peace, you must prepare for war. If you want war, you must also prepare for war. The lesson is: always prepare for war.
 * dlc_axe_announcer_battle_begin_01.mp3 The battle begins!

First Blood

 * dlc_axe_announcer_firstblood_01.mp3 First Blood!
 * dlc_axe_announcer_firstblood_02.mp3 First Blood!
 * dlc_axe_killing_spree_announcer_kill_1stblood_01.mp3 First blood!
 * dlc_axe_announcer_firstblood_03.mp3 Axe is impressed!
 * dlc_axe_announcer_firstblood_04.mp3 Axe could do better, but this is not Axe's fight.
 * dlc_axe_announcer_firstblood_05.mp3 The red mist closes in.
 * dlc_axe_announcer_firstblood_06.mp3 This game is rated Axe!
 * dlc_axe_announcer_firstblood_07.mp3 Like a cooling mist to a mighty army.

Killing Spree

 * dlc_axe_killing_spree_announcer_kill_double_01.mp3 Double kill!
 * dlc_axe_killing_spree_announcer_kill_triple_01.mp3 Triple kill!
 * dlc_axe_killing_spree_announcer_kill_ultra_01.mp3 Ultra kill!
 * dlc_axe_killing_spree_announcer_kill_rampage_01.mp3 Rampage!
 * dlc_axe_killing_spree_announcer_kill_spree_01.mp3 Killing spree!
 * dlc_axe_killing_spree_announcer_kill_dominate_01.mp3 Dominating!
 * dlc_axe_killing_spree_announcer_kill_mega_01.mp3 Mega kill!
 * dlc_axe_killing_spree_announcer_kill_unstop_01.mp3 Unstoppable!
 * dlc_axe_killing_spree_announcer_kill_wicked_01.mp3 Wicked sick!
 * dlc_axe_killing_spree_announcer_kill_wicked_02.mp3 Axe is going to be sick!
 * dlc_axe_killing_spree_announcer_kill_monster_01.mp3 Monster kill!
 * dlc_axe_killing_spree_announcer_kill_godlike_01.mp3 Godlike!
 * dlc_axe_killing_spree_announcer_kill_godlike_02.mp3 Axelike!
 * dlc_axe_killing_spree_announcer_kill_holy_01.mp3 Holy shit!

Other: Please Classify

 * dlc_axe_killing_spree_announcer_kill_welcome_01.mp3 You're welcome!

Positive Comment

 * dlc_axe_announcer_ally_pos_01.mp3 Surprising, given the lack of Axe.
 * dlc_axe_announcer_ally_pos_02.mp3 Axe likes!
 * dlc_axe_announcer_ally_pos_03.mp3 Axe likes!
 * dlc_axe_announcer_ally_pos_04.mp3 Would have been faster with Axe.
 * dlc_axe_announcer_ally_pos_05.mp3 That was Axetacular!
 * dlc_axe_announcer_ally_pos_06.mp3 Axe is getting misty eyed.
 * dlc_axe_announcer_ally_pos_07.mp3 Do not miss this chance to push your advantage.
 * dlc_axe_announcer_ally_pos_08.mp3 That was done in the spirit of Axe.
 * dlc_axe_announcer_ally_pos_09.mp3 Axe is pleased.
 * dlc_axe_announcer_ally_pos_10.mp3 More like that please.
 * dlc_axe_announcer_ally_pos_11.mp3 Oh, good day sir, indeed!

Negative Comment

 * dlc_axe_announcer_ally_neg_01.mp3 Axe was not involved.
 * dlc_axe_announcer_ally_neg_02.mp3 Do not blame Axe.
 * dlc_axe_announcer_ally_neg_04.mp3 Axe wishes it was you, instead.
 * dlc_axe_announcer_ally_neg_05.mp3 Are you going to do something about that?
 * dlc_axe_announcer_ally_neg_06.mp3 It could be worse. Or could it?
 * dlc_axe_announcer_ally_neg_07.mp3 Axe needs something to chop.
 * dlc_axe_announcer_ally_neg_08.mp3 Your edge needs sharpening.
 * dlc_axe_announcer_ally_neg_09.mp3 Tend to your wounded or put them out of their misery.
 * dlc_axe_announcer_ally_neg_10.mp3 Only the strong survive.

Negative Event

 * dlc_axe_announcer_event_neg_01.mp3 Perhaps more Axe is called for.
 * dlc_axe_announcer_event_neg_02.mp3 How long can this go on?
 * dlc_axe_announcer_event_neg_03.mp3 Those with eyes to see have covered them.
 * dlc_axe_announcer_event_neg_04.mp3 Axe admits to some confusion.
 * dlc_axe_announcer_event_neg_05.mp3 Axe is tempted to join the fray.
 * dlc_axe_announcer_event_neg_06.mp3 Be more Axelike!
 * dlc_axe_announcer_event_neg_07.mp3 Time to channel the inner Axe!
 * dlc_axe_announcer_event_neg_08.mp3 Axe cannot bear to watch.
 * dlc_axe_announcer_event_neg_09.mp3 This is causing Axe physical pain.

Idle Chatter

 * dlc_axe_announcer_idle_to_player_01.mp3 Axe does not pick sides. But Axe is on your side.
 * dlc_axe_announcer_idle_to_player_02.mp3 Axe does not pick sides. But your enemy sucks.
 * dlc_axe_announcer_idle_01.mp3 If war is not fair, why do they call it warfare?
 * dlc_axe_announcer_idle_02.mp3 Someone brought an Axe to an axe-fight!
 * dlc_axe_announcer_idle_03.mp3 Oh, little Axe is in this game!

When Axe Gets a Megakill

 * dlc_axe_announcer_self_megakill_01.mp3 Axe is looking good out there!
 * dlc_axe_announcer_self_megakill_02.mp3 Go, Axe, go!
 * dlc_axe_announcer_self_megakill_03.mp3 Axe knew Axe could do it!

When the Player Gets the Aegis of the Immortal

 * dlc_axe_announcer_player_aegis_01.mp3 Axe thinks you should die a few times first to get used to the idea.