September 01, 2015 Patch

{{Patch layout
 * source = http://www.dota2.com/reborn/updates
 * source-title = Dota 2 Reborn Updates
 * before = August 20, 2015 Patch
 * after = N/A
 * notes =

Dota 2 Reborn

 * Added full support for the 64 bit Dota client
 * Improved input processing latency
 * Inventory items can now be tagged with custom tags allowing for more powerful filtering options
 * Enabled Autoexec.cfg support
 * Started rolling out community created custom games on Valve dedicated servers
 * All Source 1 content (items, music packs, etc) is now in Source 2
 * Increased custom game maximum map size to support 32k on each axis (2x larger on each axis)
 * Added additional Open Mic voice options in the Settings panel
 * Fixed various bugs with Control Groups not loading and saving correctly
 * Mouse button keybindings will now display correctly in the settings dialog
 * Enabled the All Hero Challenge panel (accessible via the profile)
 * Fixed additional cases where global items could become unequipped
 * Improved hero loading speed in various game modes
 * Improved the time it takes to perform the initial update when connecting to a game server
 * Add settings option to control whether the console is enabled or not
 * Added force right-click attack to the settings dialog
 * Added spectator smooth drag to the settings dialog
 * Added effigies in the Global Items panel
 * Weather effect default items now appear correctly
 * Fixed various crashes
 * Reworked how projectiles are sent from the server to be more resilient to packet loss
 * Fixed an issue that caused players to take too long to time out, and thus be unable to reconnect quickly
 * Fixed various issues with Voice Chat
 * Fixed being unable to enter the game after being automatically randomed a hero in Ranked All Pick
 * Fixed a rare case where item combining could cause items to be destroyed
 * Friends list is now sorted correctly
 * Fixed an issue where spectating would sometimes never finish loading
 * Allow editing of the profile card options from your own profile page
 * Fixed some cases of particles not being destroyed correctly
 * Fixed some cases of particle effect models flickering; for example 's
 * 's Familiars will now display their ambient particles
 * Fixed Scepter upgraded Demonic Purge being refreshable
 * and will not prevent Aghanim's upgraded 's
 * Fixed some cases where trying to purge invisibility effects would cause visual flickering
 * Improved the selection boxes on
 * Fixed some cases where incoming voice would affect the audio even when voice volume was set to zero
 * Fixed a bug with reconnecting during ARDM
 * Improved rendering performance on Global Items panel
 * Fixed a bug where SendCustomGameEventToServer wouldn't work correctly on Valve dedicated servers
 * Added SendCustomMessageToTeam scripting function
 * AddCommand bindings are now cleared between games
 * Implemented the player_chat game events
 * PhysicalArmorBaseValue and BaseMagicalResistanceValue are now networked
 * Fixed a bug where setting certain style properties via Javascript could stomp other properties (e.g. setting panel.style.x would stomp panel.style.y)
 * Added the ability to specify the size of a new tile grid or resize an existing tile grid
 * Added shadow filtering for sfm lights, controllable by shadowFilterSize control
 * Added DepthBias and SlopeScaleDepthBias controls to sfm lights
 * Added ambientIntensity control to sfm lights
 * Increased max sfm light count to 32 (max shadowed light count is still 16)
 * Implemented ambient occlusion in sfm
 * Workshop tools are now an optional DLC
 * changes =
 * Removed The International Compendium 2015 from the UI.
 * Fixed selectable styles for El Gato and Smeevil.
 * Removed Trove Carafe 2015 and Lockless Luckvase 2015 from the Dota 2 Store.

Tournament items
}}