October 06, 2011 Patch

{{Patch layout
 * source = http://store.steampowered.com/news/6453/
 * source-title = 10/6 Update


 * before = September 30, 2011 Patch
 * after = October 13, 2011 Patch
 * notes =

GAMEPLAY

 * Enabled Kunkka and Bloodseeker.
 * Enabled Bot Support


 * Fixed some creep aggro behaviors
 * Fixed Juggernaut's Omnislash not ministunning the initial target.
 * Fixed Juggernaut's Healing Ward not having an AoE cursor.
 * Fixed Critical Strikes (both Juggernaut's and item-based) not denying correctly.
 * Fixed Ion Shell being dispelled during Bladefury.
 * Fixed Razor's Static Link working on Juggernaut while he is omnislashing.
 * Fixed Doom gaining a ranged attack by orb walking after eating a ghost creep.
 * Fixed Dazzle's Shadow Wave, it now properly deals physical damage, and damages magic immune units.
 * Fixed Ancients not regenerating.
 * Fixed Lich's Dark Ritual being usable on couriers.
 * Fixed players instantly losing vision of dying units.
 * Fixed the radius of vision players get from attacking units.
 * Fixed units being knocked back into trees potentially getting stuck.
 * Fixed Ring of Basilius, it no longer automatically resets its toggle state on death.
 * Fixed Illusions doing significantly reduced damage to buildings.
 * Fixed a bug that prevented selection hitboxes from scaling along with the unit.
 * Fixed a bug where creeps would over-commit to defending an allied hero being attacked.
 * Adjusted juke areas around Dire Side Shop.

UI

 * Added support for muting voice & text chat of other players via the scoreboard.
 * Fixed a bug with item combining when the courier brings items to a hero in fountain range.
 * Changed how upgradable items are displayed in the shop: now all upgrade levels are shown in the combine tree.
 * Upgradeable items, such as Necronomicon, now show the upgrade level in their shop tooltips.
 * Added Legacy key support for Juggernaut.
 * Fixed a bug where players who bought items while dead in range of the side or secret shop would have their items drop on the ground.
 * Changed secret shop item color to teal.
 * Updated player slot colors.
 * The player's own minimap icon now shows their player color.
 * Fixed a bug that prevented camera movement while spectating a game directly (not via DOTA TV).
 * Fixed several issues with Fog of War while spectating.

VISUALS

 * Illusions in the portrait and multi-unit selection UI now show the illusion status effect.
 * Vengeful Spirit's Magic Missile is more obviously a projectile now.
 * Beastmaster's Wild Axes now flow along the ground, and are more prominent overall.
 * Completed a rough pass over the Dire Secret Shop.
 * Added a new custom effect for Lich's Frost Armor.
 * Lich's Chain Frost is now more visible.
 * Vengeful Spirit now has a new model and weapon.
 * Added bloody footprints to Axe's Cull effect.
 * Fixed a bug that caused portraits to sometimes have missing (or extra) body parts on Heroes.

AUDIO

 * Added more voice content to several heroes.
 * Added Dire Defeat music piece.

}}