Hoodwink/Guide

Offlane
Hoodwink can be played reliably in the offlane as a solid splitpusher due to her kit being extremely slippery because of Scurry's active and Bushwhack's stun. An Offlane Hoodwink can build normal damage items such as desolator and maelstrom to further enhance her splitpushing power or she can transition into a semi-support by building mekanism and playing around her team more often using Acorn Shot + Bushwhack to initiate or counter-initiate for her team.

Role 2

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Ability Builds

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General

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 * Acorn Shot allows you throw an acorn that bounces through each enemies while also creating a tree if ground-targeted.
 * Use Bushwack after a point-targeted Acorn Shot to stun all enemies in the tree you've just created.
 * Attack modifiers such as or  will proc on Acorn Shot.
 * Acorn Shot will seek out targets in the fog of war.
 * Acorn Shot, when ground targeted, spawns an Ironwood Tree, which can be eaten for double the effect with a.


 * The stun status is tied to the tree; destroying the tree will end the stun immediately.
 * Bushwhack can be used as an escape tool, by slipping away as stunned enemies lose their vision.
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 * Unlike other that destroy trees upon losing their free movement, Hoodwink can potentially get stuck in the trees.
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 * Use while channeling Sharpshooter to prevent enemies from knowing where Hoodwink is going to target.
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Items
Starting items:
 * provides cheap attributes and can combine with Tango for the extra heal.
 * helps keep you in lane.
 * restores health to stay in lane.
 * provides cheap attributes that can be crafted for a.
 * gives you cheap agility early in the game.

Early game:
 * is useful with Hoodwink's constant mana problems in the early game.
 * gives bonus health, damage, and mana regeneration.
 * synergizes well with Scurry's movement speed bonus and an important early game item in order to escape or pursue enemies easily.
 * gives good agility and attributes in the early game.

Mid game:
 * increases Hoodwink's attack speed and provides good attributes Can be switched for health or mana boost to survive team fights.
 * gives overall attack range increase. It also lets Hoodwink cast Acorn Shot much further.
 * gives you good agility boost along with magic resistance. Its passive is formidable against spellcasters.
 * provides easier wave clear for Hoodwink. Its passive can be procced by Acorn Shot.
 * gives cheap attributes and an easier way to replenish health and mana.

Late game:
 * , upgraded from Dragon Lance will not only give you bonus attack range and nice attributes growth, but also an active ability which you can use to position yourself or an enemy against trees to make the most of your abilities.
 * is perhaps an answer to Hoodwink's low intelligence with its mana regeneration amplification. The spell amplification bonus also makes her skills hurt more.
 * can be a defensive item, protecting Hoodwink from getting disabled. The item also provides her with bonus attributes.
 * is the best stats-providing item for Hoodwink. The passive can also be procced by Acorn Shot.
 * which is an upgraded Maelstrom gives you bonus attack speed. The active and passive is great for clearing waves of creeps.

Situational items:
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