Naga Siren/Counters

Bad against...

 * Axe will destroy her illusions by proccing more often due to him being hit by more attacks.


 * Many stacks of Sticky Napalm, combined with Flamebreak and Firefly, allows Batrider to destroy illusions from.
 * If Batrider can manage to destroy all illusions from Naga Siren, he will be able to use Flaming Lasso on the real one, and will be able to drag her toward his team, potentially preventing Naga Siren from escaping with.


 * Earthshaker's strong AoE abilities can clear Naga Siren's illusions, or at least make it easier to distinguish the real one by the damage they take.
 * deals more damage against more enemies, which can be devestating against Naga Siren and her illusions.


 * Jakiro's damage over time abilities can clear Naga Siren's illusions and can hurt real Naga Siren even for the duration of.
 * Naga Siren is not a hero that likes to go for, and that makes her very vulnerable to Jakiro's damage over time in every phase of the game.


 * Both and  destroy Naga Siren's illusions in an instant, making it hard to teamfight or push against a team with Lion. If Lion chooses the AoE effect talent for Hex or the shard for multi-target Mana Drain, it can negate her pushing potential entirely.
 * is an AoE disable with good damage. If used well, it can help distinguish the true Naga Siren by the damage they take (illusions take more damage).


 * will likely instantly kill all illusions.


 * Medusa's will whittle down all of Naga Siren's illusions, including Naga Siren herself.


 * Timbersaw's innate durability is very hard to deal with as Naga Siren as she relies on sustained damage rather than burst damage. Timbersaw's high Pure Damage and low-cooldown AoE nukes can also destroy Naga Siren's illusions very fast.


 * Zeus' abilities deal high amounts of burst magical damage, which ignores Naga Siren's high armor.
 * Zeus' is also a good way to destroy Naga Siren's illusions.


 * and can easily clear Naga Siren's illusions.


 * can make quick work of Naga Siren's illusions.
 * and 's AoE damage are also decent ways to deal with Naga's illusions.


 * All of Leshrac's abilities, especially, can easily deal with Naga Siren's illusions.

Others

 * and has many tools to deal with a crowd of Heroes, which will work well against a crowd of illusions.
 * A good can mess up Naga Siren entirely: His  is AoE, which can bind her illusions, his  is a powerful AoE nuke and will clear her illusions. He is also 2/3/4 s, not one, so her Ensnare will not work efficiently while escaping from him.
 * Cleave heroes will clear her illusions. Such heroes include, , in Elder Dragon Form,  (via item),  (via talent or item), etc.
 * Heroes with AoE nukes will clear her illusions in no time, especially if they are percentage-damage-based, like.
 * Heroes with long-lasting, undispellable debuffs will pinpoint the true Naga Siren:,.

Items

 * can be used when enemy heroes are rooted by Naga Siren's Ensnare, returning all the damage she and her illusions deal to you while it's wielder disabled.
 * prevents enemy heroes from taking damage from her and her illusions's attacks (although they will still take damage from her Rip Tide, if Naga Siren targets others near them since Rip Tide deals magical damage).
 * and (and later  or ) can clear illusions with their area damage.
 * can protect enemy heroes from being affected by Naga Siren's abilities and outside from upgraded Ensnare and Reel In from, she has nothing else to counter it.

Good against...

 * completely wastes Abaddon while keeping him in place.
 * Naga Siren is able to simply dispel Abaddon's with  before getting hit 4 times consecutively.
 * Although Naga Siren's illusions can be easily destroyed by, Naga Siren can resolve that issue easily by purchasing to drastically increase her durability. Plus, the said item makes Naga Siren harder to be distinguished from her illusions.


 * Song of the Siren will waste.
 * Ensnare fully works on d targets. However, Ensnare is dispellable with any dispel, and so can be dispelled by Heavenly Grace.
 * As an agility hero that relies on illusions, Naga Siren is one of the most natural carriers, the bane of every hero with a small mana pool.


 * Naga Siren is a natural split-pusher. With Rip Tide, she will easily out-push Nature's Prophet, farming his treants in the process.
 * Ensnare prevents . Even if he hides inside, Song of the Siren lasts long enough to prevent him from escaping.


 * Song of the Siren lasts long enough to prevent a successful (but only if Naga wasn't the target).


 * Ensnare disables Templar Assassin's invisibility and Blink Dagger (a core item on Templar Assassin), and her illusions will break easily.


 * can dispel Frostbite.
 * can stop Freezing Field regardless of any kind of invisibility as well as allow Naga Siren's team to quickly close the gap on Crystal Maiden.
 * allows Naga Siren and her team to quickly catch up with Crystal Maiden and kill her.
 * With, Naga Siren can get access to ability , which can allow her to pull Crystal Maiden toward herself and her team and cancel Freezing Field even through.


 * Naga Siren can make landing Chen's combo very hard due to her being an illusion hero.
 * Ensnare will prevent Chen from activating.


 * Bounty Hunter is a single target damage dealer, so he will not fare well against Naga Siren. He may try to her, but her Mirror Image will dispel the effect. Ensnare also reveals invisible units while they're rooted, putting Bounty Hunter at a disadvantage.


 * Naga Siren can easily disjoint, and dispel with Mirror Image.
 * Since Viper is a single-target hero, he will not stand a chance against Naga Siren because she is an illusion based hero.


 * Lycan is a hero focused entirely on single target physical damage and lacks disables or AoE damage. Due to this, he has difficulties dealing with illusions or Naga Siren's Ensnare.


 * Mirror Image can be effective since Night Stalker cannot withstand fighting illusions. If he's unable to tell which Naga Siren is real, he will have a hard time landing his . However, if Night Stalker obtains an, the upgraded Void will hit and may even locate the real Naga Siren in fights.


 * Song of the Siren stops Arc Warden from acting and allows Naga Siren's team to close in on him, past his.
 * Mirror Image dispels . The illusions created from it also disable the slow from Flux if Arc Warden casts it after Mirror Image.
 * Arc Warden's playstyle heavily favors split-pushing, which Naga Siren can compete against with her illusions.


 * Ensnare with her attacks allows Naga Siren to gank Sniper easily.
 * Rip Tide removes Sniper's very little armor.


 * Song of the Siren is very difficult for Rubick to when he is affected by sleep.
 * Ensnare and Rip Tide together with some attacks can take Rubick down quickly, due to his low health pool and armor.
 * Naga Siren usually buys, which may prevent Rubick from using his abilities.
 * Mirror Image allows Naga Siren to dodge the incoming stun from (when she is not a target), and it can also dispel 's damage reduction debuff.


 * Unless Lone Druid purchases a for his Spirit Bear, Ensnare will easily kite the Bear.
 * Song of the Siren allows Naga Siren and her team to completely bypass the Spirit Bear and hunt for the Druid himself when starting a fight.
 * Lone Druid's lack of innate AoE capabilities mean that Naga Siren's illusions have no problem against him.

Others

 * Any hero reliant of mobility, like.
 * prevents using any kind of movement abiilties, Making Naga Siren good against heroes who rely on gap-closing abilities to escape:, , , , ,.

Items

 * and cannot be used if heroes are affected by Ensnare.
 * cannot be used if heroes are affected by Ensnare.

Works well with...

 * In the early game, you can deal huge amounts of physical damage with if you surround an enemy with your Mirror Images. This can be prepared with Ensnare, and the damage can be further amplified through armor reduction with Rip Tide.
 * allows a dying Naga Siren to cast Song of the Siren and teleport safely. When the Grave is used on other allies, the Song can be used as cover for their escape.


 * and can both be cast preemptively during Song of the Siren.
 * There is almost nothing the enemy team can do if they are caught within the combo, even more so if Disruptor also purchased an, muting items.


 * Song of the Siren can be used as a setup for in the early game.
 * Ensnare is also a good set-up for.


 * Ensnare will help Razor to fully steal an enemy's damage (preferably their carry in the middle of a fight) with.


 * works very well after Song of the Siren for perfect teamfights in the early game.
 * However, in later stages, enemies can purchase either a to dodge the Ravage or a  to negate it.

Others
List of heroes that counter Naga Siren, and list of heroes that work well with Naga Siren.
 * Any hero that has a good follow-up to the Song of the Siren: with,  with ,  with ,  with ,  with ,  with  and ,  with  and ,  with  and ,  with ,  with ,  with  along with  and ,  with  and .  with ,  with  and ,  with ,  with ,  with ,  with ,  with ,  with ,  with  and any stolen spell through ,  with ,  with any of his abilities from  and.
 * A special mention goes to as zombies from his  will keep spawning during the Song.
 * Heroes that she can aid in pushing, such as: with her Spiderlings from,  with his Serpent Wards from ,  with ,  with  upgraded ,  with her  and ,  with his Lycan Wolves from  combined with  and  from ,  with his Plague Wards from ,  with his Familiars from ,  with his  and  from ,  with his ,  with his  and ,  with her ,  with his , and  with his  and.
 * Heroes with abilities that let them either increase physical damage of allies or reduce armor of enemies: with,  with ,  with ,  with ,  with ,  with

Naga Siren/Противостоящие