Version 7.35c

Neutral Creeps

 * Base Damage increased by 3.


 * Base Damage increased by 3.


 * Base Damage increased by 3.


 * No longer casts Heal when first attacked.


 * Now won't cast Ogre Smash! while above 70% health.

Items

 * Armor bonus decreased from +5 to +4.


 * Cost decreased from 275 to 250.


 * Evasion bonus increased from +15% to +20%.


 * Spell Lifesteal bonus against heroes/creeps increased from +10/2% to +12/2.4%.


 * Avatar Magic Resistance increased from 50% to 60%.


 * Recipe changed. Now requires a Void Stone (700) instead of 700g recipe. Total cost unchanged.
 * Now provides +3 Mana Regen.


 * Total cost decreased from 6825 to 6625 (due to Orchid Malevolence change).
 * Soul Rend Extra damage on hit decreased from 60 to 50.


 * Spell Lifesteal bonus increased from +11/12/13/14/15% to +15%.
 * Energy Burst Cooldown decreased from 35/30/25/20/15s to 27/24/21/18/15s.


 * Inhibit now has a mana cost of 25.


 * Recipe cost increased from 400 to 800. Total cost increased from 5700 to 6100.
 * Suppress no longer has an AoE.
 * Suppress now always affects both the target and the user.


 * Health bonus decreased from +300 to +250.


 * Recipe cost decreased from 450 to 250. Total cost decreased from 5650 to 5450.


 * Strength bonus increased from +35 to +40.


 * Total cost decreased from 3550 to 3500 (due to Sange change).
 * Evasion bonus increased from +20% to +25%.
 * Health Regen and Lifesteal Amp bonus increased from +20% to +25%.


 * Recipe cost decreased from 775 to 300. Total cost decreased from 6200 to 5725.


 * Recipe cost decreased from 600 to 550. Total cost decreased from 2050 to 2000.
 * Spell Lifesteal Amplification bonus decreased from +24% to +20%.
 * Spell Amplification bonus increased from +8% to +10%.


 * Total cost decreased from 4100 to 4000.
 * Status Resistance bonus increased from +20% to +25%.
 * Spell Lifesteal Amplification bonus decreased from +30% to +25%.
 * Health Regen and Lifesteal Amp bonus increased from +22% to +25%.


 * Empower Spell base damage increased from 100 to 150.


 * Recipe cost increased from 200 to 400. Total cost increased from 2625 to 2825.
 * Magic Resistance bonus decreased from +25% to +20%.
 * Mage Slayer debuff damage per second increased from 20 to 25.
 * Mage Slayer debuff duration decreased from 6s to 3s.


 * Total cost decreased from 4600 to 4550 (due to Yasha change).


 * Recipe cost decreased from 600 to 400. Total cost decreased from 3100 to 2850.


 * Recipe cost decreased from 800 to 600. Total cost decreased from 4900 to 4700.


 * Nullify projectile speed increased from 1100 to 1800.


 * Total cost decreased from 900 to 875.


 * Recipe cost decreased from 650 to 450. Total cost decreased from 3475 to 3275.


 * Now requires a 400 gold recipe. Total cost increased from 5575 to 5975.
 * Intelligence bonus decreased from +45 to +40.


 * Evasion bonus increased from +15% to +20%.


 * Phantom Province Mana Cost decreased from 75 to 50.
 * Phantom Province no longer consumes mana for attacks generated by abilities.


 * Recipe cost decreased from 600 to 550. Total cost decreased from 2050 to 2000.
 * Status Resistance bonus increased from +12% to +16%.


 * Total cost decreased from 4100 to 4000.
 * Status Resistance bonus increased from +20% to +25%.
 * Health Regen and Lifesteal Amp bonus increased from +22% to +25%.


 * Recipe cost increased from 1700 to 2050. Total cost increased from 4825 to 5175.
 * Armor bonus decreased from +16 to +15.
 * All Attributes bonus decreased from +6 to +5.
 * Health Regen bonus decreased from +6 to +5.


 * All Attributes bonus decreased from +5 to +4.
 * Armor bonus decreased from +5 to +4.
 * Health Regen bonus decreased from +5 to +4.


 * Now provides +2 Armor.
 * Now provides +0.75 Mana Regen.
 * Vladmir's Aura bonus mana regen decreased from 1.75 to 1.
 * Vladmir's Aura bonus armor decreased from 4 to 2.


 * Armor bonus decreased from +2/4 to +1.75/3.5.


 * Recipe cost decreased from 600 to 550. Total cost decreased from 2050 to 2000.


 * Total cost decreased from 4100 to 4000.
 * Spell Lifesteal Amplification bonus decreased from +30% to +25%.

Neutral Items

 * Intelligence bonus decreased from +7 to +6.


 * Health bonus decreased from +75 to +50.


 * All Attributes bonus decreased from +4 to +3.


 * Health Regen bonus decreased from +5 to +2.
 * Bubbled Up Cooldown increased from 5s to 8s.


 * Health bonus increased from +75 to +90.


 * Health Regen bonus decreased from +3 to +2.75.
 * Mana Regen bonus decreased from +2.5 to +2.
 * Whip cast no longer interrupts movement.


 * All Attributes bonus decreased from +7 to +6.


 * Armor bonus increased from +6 to +8.


 * Strength bonus decreased from +35 to +30.
 * Movement Speed bonus decreased from +50 to +45.


 * Health bonus increased from +300 to +500.
 * Rejuvenate Heal increased from 1000 to 1250.


 * Unwavering Max Health increased from 1500 to 1800.

Heroes

 * Cooldown increased from 70/60/50s to 80/70/60s.
 * Cooldown increased from 70/60/50s to 80/70/60s.


 * Base Strength decreased from 22 to 20.
 * Strength gain decreased from 2.6 to 2.4.
 * Duration decreased from 45s to 16s.
 * Duration decreased from 45s to 16s.


 * Radius decreased from 500 to 450.
 * Radius decreased from 500 to 450.


 * Pull Distance increased from 250/300/350/400 to 300/350/400/450.
 * Pull Distance increased from 250/300/350/400 to 300/350/400/450.


 * Now has a mana cost of 75.
 * Talents
 * Level 10 Talent Penitence Damage decreased from 225 to 175.
 * Level 10 Talent Penitence Damage decreased from 225 to 175.


 * Active Movement Bonus decreased from 8/12/16% to 4/8/12%.
 * Active Movement Bonus decreased from 8/12/16% to 4/8/12%.


 * Bonus Move Speed decreased from 8/9/10/11% to 7/8/9/10%.
 * Duration decreased from 16s to 12/14/16s.
 * Talents
 * Level 10 Talent Scorched Earth Damage decreased from +15 to +12.
 * Talents
 * Level 10 Talent Scorched Earth Damage decreased from +15 to +12.


 * Frost Breath movement slow decreased from 0/0/40/60% to 0/0/30/45%.
 * Frost Breath attack slow decreased from 0/0/40/60 to 0/0/30/45.
 * Aghanim's Scepter Black Dragon Magic Resistance bonus decreased from 25% to 20%.
 * Aghanim's Scepter Black Dragon Magic Resistance bonus decreased from 25% to 20%.


 * Mana Cost increased from 60 to 65.
 * Mana Cost increased from 60 to 65.


 * Cast Range decreased from 600 to 450/500/550/600.
 * Cast Range decreased from 600 to 450/500/550/600.


 * Base Armor decreased by 1.
 * Cooldown Progression Slow decreased from 60% to 30/40/50/60%.
 * No longer has a bonus duration against creeps.
 * Talents
 * Level 15 Talent Time Lock Damage decreased from +40 to +30.
 * Level 20 Talent Attack Speed during Chronosphere decreased from +95 to +80.
 * Level 15 Talent Time Lock Damage decreased from +40 to +30.
 * Level 20 Talent Attack Speed during Chronosphere decreased from +95 to +80.


 * Slow Duration decreased from 0.45s to 0.35s.
 * Slow Duration decreased from 0.45s to 0.35s.


 * Damage per explosion increased from 9/16/23/30 to 10/18/26/34.
 * Activation Mana Cost decreased from 70 to 50/60/70.
 * Activation Mana Cost decreased from 70 to 50/60/70.
 * Activation Mana Cost decreased from 70 to 50/60/70.


 * Cooldown increased from 11s to 14/13/12/11s.
 * Movement Slow/Bonus decreased from 20/25/30/35% to 15/20/25/30%.
 * Aghanim's Shard Magic Resistance decreased from 80% to 60%.
 * Aghanim's Shard Bonus Break Distance decreased from 400 to 200.
 * Aghanim's Shard now breaks on secondary targets if Lion loses vision of them.
 * Aghanim's Shard Bonus Break Distance decreased from 400 to 200.
 * Aghanim's Shard now breaks on secondary targets if Lion loses vision of them.


 * Bear Movespeed decreased from 340/360/380/400 to 300/330/360/390.
 * Cooldown increased from 120s to 150/140/130/120s.
 * Bear is now properly affected by Monkey King's Jingu Mastery.
 * Bear is now properly affected by Monkey King's Jingu Mastery.


 * Fixed interactions between Skewer and other forced movement abilities (e.g: Primal Beast Pulverize) causing Skewer to deal damage relative to the distance between the target and the center of the map.
 * Talents
 * Level 15 Talent Skewer Cooldown Reduction decreased from 7s to 5s.
 * Level 20 Talent Skewer Range decreased from +375 to +275.
 * Level 20 Talent Skewer Range decreased from +375 to +275.


 * Max Health Restore decreased from 35% to 25%.
 * Stats gained from other Meepos decreased from 50% to 40%.
 * Stats gained from other Meepos decreased from 50% to 40%.
 * Stats gained from other Meepos decreased from 50% to 40%.


 * Base Damage decreased by 3.
 * Sprout Damage per second rescaled from 28/40/52/64 to 25/40/55/70.
 * Damage aura no longer lingers for 0.5s after leaving the AoE.
 * Cooldown increased from 60/50/40/30s to 75/60/45/30s.
 * Cooldown increased from 60/50/40/30s to 75/60/45/30s.
 * Cooldown increased from 60/50/40/30s to 75/60/45/30s.


 * Now correctly nullifies Pure damage, similarly to other sources of Debuff Immunity.
 * Now correctly nullifies Pure damage, similarly to other sources of Debuff Immunity.


 * Aghanim's Scepter Max Mana as damage barrier decreased from 75% to 70%.
 * Aghanim's Scepter Max Mana as damage barrier decreased from 75% to 70%.


 * Agility gain increased from 3.2 to 3.4.
 * Cast Range increased from 550/750/950/1150 to 700/850/1000/1150.
 * Cast Range increased from 550/750/950/1150 to 700/850/1000/1150.


 * Cooldown increased from 22/18/14/10s to 24/20/16/12s.
 * Cooldown increased from 22/18/14/10s to 24/20/16/12s.


 * Base Strength increased from 16 to 18.
 * Cooldown decreased from 25/22/19/16s to 23/20/17/14s.
 * Cooldown decreased from 25/22/19/16s to 23/20/17/14s.


 * Damage per second decreased from 80 to 70.
 * Talents
 * Level 15 Talent Whirling Death Stat Loss decreased from +3% to +2.5%.
 * Level 15 Talent Whirling Death Stat Loss decreased from +3% to +2.5%.


 * Cooldown increased from 15/13/11/9s to 16/14/12/10s.
 * Damage decreased from 85/100/115/130 to 60/80/100/120.
 * Damage decreased from 85/100/115/130 to 60/80/100/120.
 * Damage decreased from 85/100/115/130 to 60/80/100/120.


 * Max DPS decreased from 50/75/100/125 to 35/65/95/125.
 * Max Range Radius decreased from 1400 to 1200.
 * Max Range Radius decreased from 1400 to 1200.
 * Max Range Radius decreased from 1400 to 1200.


 * Aghanim's Scepter no longer grants True Strike.
 * Aghanim's Scepter no longer grants True Strike.