Grimstroke/Guide

General

 * More tips needed.
 * More tips needed.


 * Try to hit as many creeps and enemies as you can.
 * More tips needed.


 * More tips needed.
 * More tips needed.


 * Use Ink Swell and wait until the stun is almost ready. Blink into the enemy and hit them with the stun.
 * More tips needed.


 * It can be confusing to use with as it strikes the opposite hero targeted, rather than both of the targets or just the primary target.
 * More tips needed.

Items
Starting items:
 * regenerates health for Grimstroke to stay in lane.
 * also restores health.
 * grants mana for using abilities.
 * regenerates mana throughout the game to fuel Stroke of Fate.
 * gives attributes for cheap, and can either combine with Tango for more health regeneration or build into Magic Wand.

Early game:
 * increase movement speed to get Grimstroke in position.
 * restores health and mana for a low price.
 * heals allied heroes as Grimstroke ganks with his nukes and disables.

Mid game:
 * give attributes, as well as more health and mana restoration.
 * is useful to catch up with fleeing heroes, to reposition for better spell casting or to evade enemies, not to mention good stats boosting all over the board.
 * is a very good item for Grimstroke, allowing him to fastly reposition himself to cast his abilities and get enemy heroes off guard. He can juke enemies to cast Stroke of Fate (which has a rather high backswing animation), or suddenly jump on the side of the enemy and use Phantom's Embrace, perhaps under the effect of Ink Swell (which can be cast previously on the lane damaging creeps to charge maximum damage on the last second before blinking), and, of course, as ganking, binding 2 heroes together and use as many offensive single-target spells/items as possible.
 * is a good item to grant also a temporary magic immunity whilst casting Ink Swell, because the damage and stun effects will be applied to all surrounding enemies, having either offensive and defensive capabilities when used. Besides giving movement speed, mana regeneration and stats.
 * is a good item to grant also a temporary magic immunity whilst casting Ink Swell, because the damage and stun effects will be applied to all surrounding enemies, having either offensive and defensive capabilities when used. Besides giving movement speed, mana regeneration and stats.

Late game:

Situational items:
 * disarms the enemy to make it unable to attack the phantom and remove the silence. The Maim attack slow can save the phantom to refresh the cooldown and do the Rend damage. The item synchronize with the ultimate to disarm and silence two enemies at once.