User talk:PimpadelicX

I'm not going to edit war you because that would be simply foolish, but what you said about Midas is only partially true. It's important that you don't have to actually spend the time normally required to kill a creep with Midas. I'm sure most people can find something better to do with their time than stand still for a few seconds after using Midas. I acknowledge that you would have a net loss of non-Midas farm, and therefore get less gold than a full 190 per Midas use, but it would not be equivalent to the numbers you provided. I also acknowledge that you cannot calculate such an arbitrary number. Feel free to leave it as is.--FreeZeShiNoBi (talk) 07:12, 14 May 2014 (UTC)


 * I completely understand, and I'm fine with changing it back as more people will understand it just by looking at it. Midas is complicated, because Transmuting kills the creep instantly, saving time completing the jungle as a whole. Plus if you had no intention on killing the creep, it's an additional pure 190 gold. Also, I wasn't the one who made the original change, I just fixed one of his mistakes. His math is correct though, I'll link my WolframAlpha search when I find it. He used the averages of all the Large creep's gold, and removed the first 100 seconds because you don't receive the Hand of Midas on cooldown. --PimpadelicX (talk) 07:42, 14 May 2014 (UTC)


 * I changed the page back to what it was like before all this. By the way, this is the formula he used, in case you're bored and like math. --PimpadelicX (talk) 08:04, 14 May 2014 (UTC)


 * Interesting. I actually forgot to consider that you don't get Midas on cooldown, good catch.  I'm in favor of leaving it at 11 uses to repay itself because it can't be calculated exactly how much time it would take to pay back Midas.  Perhaps it would be good to add a small note that Midas would tend to reduce gold received from non-Midas sources overall.  I'll add that now.--FreeZeShiNoBi (talk) 08:41, 14 May 2014 (UTC)