Faceless Void/Counters

Bad against...

 * After Abaddon reaches level 6, his ultimate prevents Faceless Void from easily killing him.


 * Vengeful Spirit, if not caught in herself, can simply  Faceless Void's target away from him.


 * is slow damage that Shadow Demon can stack up and trigger after Void uses, making it hard for Void to stay in lane without plenty of regen.
 * is effective against . It can also be used to prevent Void from Time Walking the damage off, although the mana cost may not be worth it if you want to spam Shadow Poison.
 * The amplification from is great against Void in most situations, since he usually builds survival and sustain items. Impossible to dispel.
 * is a great slow with delayed damage, possibly forcing out a early and dealing "permanent" damage. Cannot be dispelled. Void can teleport out or blink away however.
 * Has the option of breaking passives like with.


 * Night Stalker's ultimate and superior vision at night gives his team superior initiation, especially with an  upgrade.
 * Silencing Void from 3 to 8 seconds with opens Void to all kinds of damage.
 * Void can pick up a, which is a common build (usually with a ).


 * is one of those few spells that can entirely save allies by pulling them out of Chronosphere.
 * will keep damaging Void if he toggled it before Chronosphere. A double-edged sword, but more dangerous to Void than to Pudge.
 * will help Pudge survive through the Chronosphere with enough stacks, and follow with . The extra magic resistance also mildly protects him from 's magical damage.


 * Good players will cast as Void is jumping in and stop his initiation. Or at least it will stop his allies from combo-ing with the Chronosphere.

Others

 * Since he relies on to move and regen, one could argue that he's especially vulnerable to . But few heroes aren't.
 * Any hero that can protect a target by healing him, banishing him or Void (, , with ) or protecting him in other ways  can greatly limit 's potential,

Items

 * can render Faceless Void unable to cast his spells in a team fight. It can also prevent Faceless Void from escaping a chase.
 * prevents Faceless Void from casting any spells or items as well as attacking. is a more reliable counter to Faceless Void than  provided Faceless Void has no source of dispel or magic immunity.
 * can be used to move a team mate that gets caught out away from Faceless Void... But it doesn't move targets that are already caught inside Chronosphere.
 * can stop Void from acting in his Chronosphere, protecting whoever he trapped inside; for half the price of a Scythe of Vyse.

Good against...

 * can freeze 's low cooldown spells like and  with  which renders Slark unable to escape after he used them for the first time.


 * , while not revealing Slark during, it covers the whole duration of Shadow Dance and thus makes him unable to use it to attack or escape. Slark still receives the regeneration benefit from Shadow Dance


 * Time Dilation makes it impossible to spam Quill Spray and Vicious Nasal Goo, rendering Bristleback nearly useless
 * Bristleback cannot turn inside the Chronosphere, which makes it easy to attack him from the front, completely bypassing his passive damage reduction


 * Chronosphere can caught Invoker's Ghost Walk, building up Attack Damage and Daedalus would be an end to Invoker's mediocre health pool.
 * all of invoker's hidden cooldowns are affected by time dilation, so Faceless Void can easily slow him by 80% or more.


 * Time Dilation affects Shukuchi,making Weaver an easy target to pick off in lane.

Others

 * Heroes who relies on Invisibility such as Riki, Bounty Hunter and Nyx Assassin will make an example of Faceless Void.
 * Entry
 * Entry

Works well with...

 * can help to set up an ideal situation for to affect as many enemy heroes as possible.


 * Witch Doctor can cast outside of the  and hit enemy heroes within it.


 * can deal tons of damage to the units trapped inside.


 * is ideal to help Disruptor to set up his and.


 * Invoker's greatly boosts Faceless Void's damage output.
 * works well with Invoker's aoe spells.
 * Chaos Meteor deal enormous damage for enemy with stuck in Chronosphere.


 * cast before will make Riki immune to getting caught, so he can attack all enemies caught in  for the whole duration.

Others

 * AoE damage over time works just fine with . E.g.:, , ,.

List of heroes that counter Faceless Void, and list of heroes that work well with Faceless Void.