Outworld Destroyer/Counters

Bad against...

 * prevents OD from casting, his main source of damage, as well as disabling him for a pretty long duration.


 * during laning phase prevents OD from harrasing with . Even in later stages of the game, OD still has a rough time removing all of TA's Refraction charges.
 * If timed correctly, can completely negate damage from.
 * OD has no escape mechanism so getting slowed by a while not being able to fight back agaisnt  can guarantee death.


 * Having high mana pool and intelligence causes to do tons of damage to OD.
 * If timed correctly, will return full damage from  back to OD.
 * is also the perfect tool against : if used on Nyx, he can reflect the damage back as he comes out of the prison (you don't need to mash the button, just press it once while in the prison); if used on any other target, Nyx can come and stand close to it and use it as it's about to expire (you have a 2.25 second window so it's fairly easy to pull off).


 * prevents OD from casting on key target.


 * does tons of damage to OD if he tries to use.
 * prevents OD from casting, as well as making him more vulnerable to nuke.


 * Silencer intelligence steal will heavily reduce OD's damage from auto-attacks and his ultimate.
 * Last Words and Global Silence will take OD out of the fight unless he has build Black King Bar.

Others

 * Any heroes with silence:, ,.
 * Any heroes with high intelligence, especially, receive little to no damage from.
 * 's makes him immune to all of OD's spells, as does 's.
 * Like many others, Outworld Devourer can't do much against 's.

Items

 * Any instant healing items (,, ...) can be used inside his and the healing properties will take effect before the damage from the prison, potentially saving you.
 * significantly reduces 's damage.
 * makes the user become immune to all of OD's spells.

Good against...

 * doesn't work versus because it does pure damage.
 * Anti-Mage cannot burn all of OD's mana if he has no disables.


 * and removes mana from Wraith King, making him unable to use.


 * Huskar's main source of survivability,, doesn't work versus OD because does pure damage.
 * OD can dodge with, leaving OD unharmed and Huskar vulnerable with half HP.
 * can deal massive damage to Huskar before he builds up his stacks.


 * does pure damage to Timbersaw, who has a lot of armor from.
 * Even if Timbersaw gets away from OD, he will still lose a lot of intelligence, making it harder to cast his high mana cost spells.

Others

 * Any heroes with low intelligence will die quickly or even instantly to :, . The 40% max mana drain also helps to ensure that heroes with built-in escape mechanisms die.
 * Any heroes with medium intelligence but have high mana usage or low intelligence but very tanky will have problem in casting spells when some of their intelligence are stolen by : ,

Works well with...

 * massively increases OD's survivability.
 * Omniknight can spam on OD thanks to.


 * increases OD's DPS by a lot because OD has pretty low attack speed and allows him to steal intelligence faster.


 * Silencer's passive intelligence steal will increase the intelligence difference between OD and his enemies, making them take more damage from and causing low manapool heroes to struggle with their mana costs.
 * Global Silence​ will prevent enemies from disabling OD, allowing him to land easy attacks.

Others

 * Any heroes that spam spells benefit greatly from :, ,
 * Healer-based supports especially pair well with Outworld Devourer due to allowing them to constantly keep their team alive and not needing  as badly. This includes, , , , , and.
 * Any heroes that benefits from 's setup:, ,

List of heroes that counter Outworld Devourer, and list of heroes that work well with Outworld Devourer.