Juggernaut/Changelogs

Version History
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 * {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} no longer jumps on {{U|Undying Zombie|text=Undying Zombies]].
 * Reduced base attack time from 1.7 to 1.6.
 * {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} now instantly kills non-player non-ancient units.
 * {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} now gives {{H|Juggernaut}} 200 flying vision during its duration.
 * {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}}
 * Increased damage per slash from 150-250 to 175-250.
 * Increased number of slashes from 3/5/8 to 3/6/9.
 * {{I|Aghanim's Scepter}} upgrade:
 * Increased {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} number of slashes from 5/7/10 to 6/9/12.
 * Increased collision size from 12 to 24.
 * Reduced collision size from 24 to 12.
 * Increased base health regeneration from 0.25 to 0.75.
 * Increased attack range from 100 to 128.
 * Increased {{A|Blade Dance|Juggernaut}} critical strike chance from 10%/20%/25%/35% to 15%/20%/25%/35%.
 * Increased {{A|Healing Ward|Juggernaut}} max health as heal per second from 1%/2%/4%/5% to 2%/3%/4%/5%.
 * {{A|Blade Fury|Juggernaut}} now properly damages units in ethereal form.
 * Increased {{U|Healing Ward}} movement speed from 150 to 300.
 * {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} no longer wastes a strike by considering units in ethereal form in its search It fully ignores ethereal units now.
 * {{A|Healing Ward|Juggernaut}}
 * Increased max health as heal per second from 1%/2%/3%/4% to 1%/2%/4%/5%.
 * Reduced mana cost from 140 on each level to 80/100/120/140.
 * Reduced {{A|Blade Fury|Juggernaut}} cooldown from 30 on each level to 30/28/26/24.
 * Reduced {{A|Healing Ward|Juggernaut}} cooldown from 75 to 60.
 * Changed {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} legacy hotkey from N to E.
 * Added {{I|Aghanim's Scepter}} upgrade for {{H|Juggernaut}}:
 * Increases {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} number of slashes to 5/7/10 and reduces cooldown to 110/100/90.
 * Fixed {{A|Impale|Nyx Assassin}}, {{A|Earth Spike|Lion}}, {{A|Ravage|Tidehunter}} and {{A|Burrowstrike|Sand King}} affecting Juggernaut during {{A|Blade Fury|Juggernaut}}.
 * Increased movement speed from 295 to 305.
 * Increased base {{Attribute ID|strength}} from 17 to 19.
 * Increased movement speed from 290 to 295.
 * Reduced base armor from 2 to 1.
 * Increased base armor from 0 to 2.
 * Increased base armor from -1 to 0.
 * {{A|Blade Fury|Juggernaut}} is now disabled during {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}}.
 * {{A|Healing Ward|Juggernaut}}
 * Increased mana cost from 125 to 140.
 * Increased cooldown from 50 to 75.
 * Reduced base {{Attribute ID|strength}} and gain from 19 + 2.2 to 17 + 1.9.
 * Reduced base {{Attribute ID|agility}} from 22 to 20.
 * {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}}
 * Fixed Roshan stopping to attack when hit by Omnislash.
 * Now ends once no valid target is found within range, instead of continuing to search for targets for the full duration.
 * {{A|Blade Fury|Juggernaut}}
 * Changed legacy hotkey from B to F.
 * Increased cooldown from 18 to 30.
 * Tweaked the pause effect on {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}}. (?)
 * {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}}
 * Reduced number of slashes from 4/6/9 to 3/5/8.
 * Increased slash interval from 0.3 to 0.4.
 * Fixed {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} not going on cooldown sometimes when used.
 * Increased base {{Attribute ID|strength}} and gain from 17 + 1.75 to 19 + 2.2.
 * Reduced {{Attribute ID|intelligence}} gain from 1.6 to 1.4.
 * {{A|Blade Fury|Juggernaut}}
 * Reduced mana cost from 120 to 110.
 * Reduced cooldown from 20 to 18.
 * Increased {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} number of slashes from 3/5/8 to 4/6/9.
 * {{A|Blade Fury|Juggernaut}}
 * Increased damage per second from 70/90/110/130 to 80/100/120/140.
 * Increased mana cost from 82/89/96/100 to 120 on each level.
 * Increased radius from 210 to 250.
 * {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}}
 * Reduced damage per slash from 170-270 to 150-250.
 * Reduced slash interval from 0.5 to 0.3.
 * Increased {{A|Healing Ward|Juggernaut}} cooldown from 40 to 50.
 * Reduced {{Attribute ID|strength}} gain from 1.95 to 1.75.
 * Increased {{Attribute ID|agility}} gain from 2.75 to 2.85.
 * Increased {{Attribute ID|intelligence}} gain from 1.5 to 1.6.
 * Increased {{A|Blade Fury|Juggernaut}} damage per second from 50/70/90/110 to 70/90/110/130.
 * Reduced {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} damage per slash from 200-300 to 170-270.
 * Increased {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} cooldown from 130/95/60 to 130/120/110.
 * Reduced base {{Attribute ID|strength}} and gain from 19 + 2.25 to 17 + 1.95.
 * Reduced base {{Attribute ID|agility}} and gain from 23 + 2.85 to 22 + 2.75.
 * Reduced base {{Attribute ID|intelligence}} and gain from 19 + 1.8 to 17 + 1.5.
 * Increased base attack time from 1.5 to 1.7.
 * Reduced night vision from 1500 to 800.
 * Reduced base attack damage from 24-32 to 24-28.
 * Reduced {{A|Blade Fury|Juggernaut}} damage per second from 70/90/110/130 to 50/70/90/110.
 * {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}}
 * Reduced number of slashes from 4/6/10 to 3/5/8.
 * Reduced mana cost from 200/300/400 to 200/275/350.
 * Increased {{Attribute ID|strength}} gain from 2.1 to 2.25.
 * Reduced {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} slash radius from 900 to 550.
 * Increased base health from 100 to 150.
 * Increased {{A|Blade Fury|Juggernaut}} damage per second from 50/70/90/110 to 70/90/110/130.
 * Increased {{A|Blade Dance|Juggernaut}} proc chance from 10%/18%/26%/35% to 10%/18%/26%/36%.
 * Removed {{I|Aghanim's Scepter}} upgrade for {{H|Juggernaut}}.
 * No longer increases {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} minimum damage per slash to 300 and maximum damage per slash to 400.
 * Added {{I|Aghanim's Scepter}} upgrade for {{H|Juggernaut}}:
 * Increases {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} minimum damage per slash to 300 and maximum damage per slash to 400.
 * Now {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}} can hits nearby enemy units instead of only slashing the main target.
 * Increased {{A|Blade Fury|Juggernaut}} damage per second from 30/40/50/60 to 50/70/90/110.
 * {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}}
 * Increased mana cost from 200 on each level to 200/300/400.
 * Increased cooldown from 60 on each level to 130/95/60.
 * Reduced base attack time from 1.67 to 1.5.
 * Reduced base attack damage from 25-49 to 24-32.
 * Reduced {{A|Blade Fury|Juggernaut}} duration from 10 to 5.
 * {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}}
 * Reworked Omnislash triggers.
 * Fixed Omnislash's ministun lasting indefinitely.
 * Increased {{A|Blade Fury|Juggernaut}} damage per second from 25/35/45/55 to 30/40/50/60.
 * Reduced {{U|Healing Ward}} movement speed from 300 to 150.
 * Increased base attack damage from 12-34 to 25-49.
 * Increased base armor from 0 to 1.
 * Increased {{A|Blade Fury|Juggernaut}} damage per second from 20/30/40/50 to 25/35/45/55.
 * {{A|Omnislash (Pre 7.20)|Juggernaut|text=Omnislash}}
 * Increased number of slashes from 4/6/8 to 4/6/10.
 * Increased damage per slash from 150-250 to 200-300.
 * {{A|Blade Fury|Juggernaut}}
 * Reduced mana cost from 100 on each level to 82/89/96/100.
 * Increased duration from 5 to 10.
 * Created.

Patch History
Juggernaut/Изменения 主宰/改动日志