Puck

Puck the Faerie Dragon is a highly mobile ranged intelligence Hero best known for being an extremely unpredictable and slippery target. Puck is commonly played as an initiator and ganker, with spells that are equally useful for super-aggressive maneuvers as well as daring escapes. Expert use of Puck's abilities will let you appear out of nowhere, suddenly leave your enemies crippled and disadvantaged, and get away in the blink of an eye - but mess up your timing or misjudge the situation, and there is little left to save this fragile Hero from death.

Puck is recommended for intermediate to advanced players.

Tips

 * When escaping from danger, always Phase Shift after you use Illusory Orb. This way, you can sit invulnerable and wait for the orb to travel before you slip away.
 * The Blink Dagger is the perfect item to get on Puck, as it helps with initiating and escaping in addition to the many escape methods that Puck has.
 * Puck is probably the hero with most escape/survival methods. This makes for a good solo laner against a multi hero lane.
 * With a Level 4 Phase Shift and Blink Dagger, Puck can escape almost any dangerous situation with quick hands or queuing up spells.

Trivia

 * Puck's alternate name was Kupu-Kupu which means Butterfly in the Indonesian language, which suits Puck's butterfly-esque appearance and colors.
 * Puck was introduced in v6.48 as result of a hero creation contest for the warcraft 3 fairy dragon model held by the playdota.com forums.
 * Puck is somewhat based off the character Puck from Shakespeare's A Midsummer Night's Dream, evidenced by the voice line "A midsummer nightmare."