Pudge Wars

Pudge Wars is a ten-player custom game in a 5 versus 5 team game.

Gameplay

 * Each player controls a with only one spell to use:.
 * The teams faces off on a square map divided by an uncrossable river.
 * Kill players to level up and spend ability points to upgrade the damage, radius, distance and speed of your hook.
 * Buy custom items such as the Grappling Hook to help you secure even more kills.
 * Headshot - Instantly kill Pudge by hitting a hook when he is already being hooked by another player.

Objective

 * The first team to get 50/75/100 kills wins the game.

Tips

 * Always try to get a Headshot.

Items
Pudge Wars not only offers a new map and new ways of upgrading your Meat Hook, it also contains custom items. You can purchase consumables like healing salves or gameplay changing items like the Grappling Hook. You can purchase upgrades for your item up to level 5. They will get stronger at each level.

Grappling Hook

Tiny's Arm

Lycan's Paws

N'aix's Jaw

Observer Ward

Reveal

Ricochet's Turbine

Healing Salve

Potion of Greater Healing

Tome of Wisdom

Tome of Power

Tome of Strength

Techies' Explosive Barrel

Strygwyr's Claws

Earthshaker's Totem

Barathrum's Lantern

Power Ups
A Power Up rune will spawn at the bottom of the river every 40 seconds. It will move towards the top of the river before disappearing. To get the effect of the Power Up the players need to either hook it or attack it. There are currently five different Power Up runes in the game:
 * Hyper Speed - Slows down time for everybody but the Pudge that hooked it. Movement speed and hook speed is decreased for the others and increased for the Pudge that hooked it.
 * Gold - Gives 500 gold to the Pudge that hooked it.
 * Shield Barrier - Creates a shield around the Pudge that hooked it that deals 100 damage per second to enemies and allies.
 * Fire - Makes the hook for the Pudge that hooked it leave a trail of fire that deals 50 damage per second.
 * Dynamite - Makes the Pudge that hooked it explode after 10 seconds dealing 20000 damage to enemies and allies in a 400 radius.
 * Thunder - When a pudge hooks the Thunder Rune his hook will be charged with thunder, making his hook spawn lightning on hit.

Patch history
September 06, 2015
 * Voting now takes place during pre-game loading
 * A new workshop preview has been added
 * A new loadscreen has been added

July 13, 2015
 * Improved how the voting UI updates to avoid it reappearing when other players connect/vote.

July 09, 2015
 * Added a button to close the voting UI in case it gets stuck. (This is temporary until I can find whatever is causing it to stick.)
 * Pudge is no longer rooted while being hooked.
 * Tiny's Arm no longer goes on cooldown when being used without any units to toss.
 * Voting interface has been rewritten from scratch in the new Panorama system.
 * Voting time has been raised to 60 seconds.
 * Players are now stunned during pre-game voting.

July 02, 2015
 * Fixed "Item is not purchasable for this hero" bug caused by spawning too many items in order to apply modifiers.

June 27, 2015
 * Fixed issue with Power Tome charges going to the negatives.
 * Limited amount of Tome of Power that can be used to 10.

June 26, 2015
 * Redesigned UI:
 * Added informational UI popups to help guide newer players.
 * Added Game Info panel to simply explain the game rules and objective.


 * Redesigned Economy:
 * Barathrum's Lantern cost reduced to 650 from 800.
 * Earthshaker's Totem cost reduced to 400 from 600.
 * Grappling Hook cost reduced to 200 from 650.
 * Lycan's Paw cost reduced to 500 from 600.
 * Naix's Jaw cost reduced to 450 from 750.
 * Ricochet Turbine cost reduced to 350 from 750.
 * Strygwyr's Claws cost reduced to 650 from 800.
 * Techies' Explosive Barrel cost reduced to 600 from 800
 * Tiny's Arm cost reduced to 500 from 700.
 * Tome of Strength cost reduced to 150 from 2000.
 * Tome of Wisdom cost reduced to 200 from 2000.
 * Tome of Power cost reduced to 125 from 2000.
 * Reveal cost reduced to 40 from 90.
 * Healing Salve cost reduced to 50 from 100.
 * Potion of Greater Healing cost reduced to 75 from 450.


 * Redesigned Maps:
 * Basic pudgewars map updated with a greater level of detail.
 * Brand new Winter map added to the game.


 * Bug Fixes:
 * Fixed script error caused by script attempting to cleanup disconnected player's Pudge before they even had a Pudge.
 * Fixed script error caused by calling on null Upgrade Ability.
 * Fixed issue with Strength Tome bonus health being reset when stats were recalculated.

June 24, 2015
 * Fixed script error caused by calling on statcollection when game ended
 * Fixed script error caused by script attempting to cleanup disconnected player's Pudge before they even had a Pudge

June 22, 2015
 * Pudge is no longer stunned during pre-game voting.

June 20, 2015
 * Added a custom loadscreen

June 19, 2015
 * Fixed issue with shop displaying regular items in alternate maps

June 18, 2015
 * Bug Fixes:
 * Stopped loading stats and load helper
 * Removed statcollection triggers
 * Altered ApplyDamage
 * Fixed several item bugs
 * Fixed health bar offset on Reveal item
 * Removed team assignment code
 * Fixed bug where runes would be removed twice
 * Fixed problem with Shield Barrier rune calling on null variable
 * Temporarily removed lightning rune due to critical bug
 * Removed null variable bug causing game to fail to load

December 22, 2014
 * Created Pudge Wars.