Item sounds

Shop Consumables Icon.png

 * Clarity.mp3 Cast sound plays on the target upon cast.
 * Tango.mp3 Cast sound plays on the target upon cast.
 * Healing Salve.mp3 Cast sound plays on the target upon cast.
 * Smoke of Deceit.mp3 Cast sound plays on the caster upon cast.
 * Teleport loop.mp3 Loop sound plays at the targeted location and on the caster upon cast.
 * Teleport start.mp3 Start sound plays at the caster's location upon teleporting.
 * Teleport end.mp3 End sound plays at the targeted area upon teleporting.
 * Teleport.mp3 Full sound example.
 * Dust of Appearance.mp3 Cast sound plays on the caster upon cast.
 * Donkey courier spawn.mp3 Spawn sound plays on the courier upon spawning (default courier only).
 * Ward.mp3 Cast sound plays on the targeted point upon cast.
 * Bottle Pour.mp3 Cast sound plays on the target upon cast.
 * Bottle Corked.mp3 Cork sound plays on the owner upon bottling a rune.
 * Dust of Appearance.mp3 Cast sound plays on the caster upon cast.
 * Donkey courier spawn.mp3 Spawn sound plays on the courier upon spawning (default courier only).
 * Ward.mp3 Cast sound plays on the targeted point upon cast.
 * Bottle Pour.mp3 Cast sound plays on the target upon cast.
 * Bottle Corked.mp3 Cork sound plays on the owner upon bottling a rune.
 * Ward.mp3 Cast sound plays on the targeted point upon cast.
 * Bottle Pour.mp3 Cast sound plays on the target upon cast.
 * Bottle Corked.mp3 Cork sound plays on the owner upon bottling a rune.
 * Bottle Corked.mp3 Cork sound plays on the owner upon bottling a rune.

Shop Attributes Icon.png

 * None of the attribute items use sounds.

Shop Armaments Icon.png

 * None of the armament items use sounds.

Shop Arcane Icon.png

 * Magic Stick.mp3 Cast sound plays on the caster upon cast.
 * Ghost Scepter.mp3 Cast sound plays on the caster upon cast.
 * Shadow Amulet.mp3 Cast sound plays on the target upon cast.
 * Blink start (AM).mp3 Cast sound plays on the caster upon cast.
 * Shadow Amulet.mp3 Cast sound plays on the target upon cast.
 * Blink start (AM).mp3 Cast sound plays on the caster upon cast.
 * Blink start (AM).mp3 Cast sound plays on the caster upon cast.
 * Blink start (AM).mp3 Cast sound plays on the caster upon cast.

Shop Common Icon.png

 * Magic Stick.mp3 Cast sound plays on the caster upon cast.
 * Soul Ring.mp3 Cast sound plays on the caster upon cast.
 * Phase Boots.mp3 Cast sound plays on the caster upon cast.
 * Hand of Midas.mp3 Cast sound plays on the caster upon cast (65% vol).
 * Teleport loop.mp3 Loop sound plays at the targeted location and on the caster upon cast.
 * Teleport start.mp3 Start sound plays at the caster's location upon teleporting.
 * Teleport end.mp3 End sound plays at the targeted area upon teleporting.
 * Teleport.mp3 Full sound example.
 * Teleport loop.mp3 Loop sound plays at the targeted location and on the caster upon cast.
 * Teleport start.mp3 Start sound plays at the caster's location upon teleporting.
 * Teleport end.mp3 End sound plays at the targeted area upon teleporting.
 * Teleport.mp3 Full sound example.
 * Teleport.mp3 Full sound example.

Shop Support Icon.png

 * Buckler.mp3 Cast sound plays on the caster upon cast (90% vol).
 * Urn of Shadows.mp3 Cast sound plays on the target upon cast.
 * Medallion of Courage.mp3 Cast sound plays on the target and the caster upon cast.
 * Arcane Boots.mp3 Cast sound plays on the caster upon cast.
 * Drum of Endurance.mp3 Cast sound plays on the caster upon cast.
 * Mekansm.mp3 Cast sound plays on the caster upon cast.
 * Target sound plays on each healed allied unit upon cast (50%-70% vol).
 * Mekansm target1.mp3 Target 1
 * Mekansm target2.mp3 Target 2
 * Mekansm target3.mp3 Target 3
 * Pipe of Insight.mp3 Cast sound plays on the caster upon cast.
 * Mekansm.mp3 Cast sound plays on the caster upon cast.
 * Target sound plays on each healed allied unit upon cast (50%-70% vol).
 * Mekansm target1.mp3 Target 1
 * Mekansm target2.mp3 Target 2
 * Mekansm target3.mp3 Target 3
 * Pipe of Insight.mp3 Cast sound plays on the caster upon cast.
 * Pipe of Insight.mp3 Cast sound plays on the caster upon cast.

Shop Caster Icon.png

 * Force Staff.mp3 Cast sound plays on the target upon cast.
 * Veil of Discord.mp3 Cast sound plays on the target upon cast.
 * Eul's Scepter of Divinity.mp3 Cast sound plays on the target upon cast.
 * Necronomicon.mp3 Cast sound plays on the caster upon cast.
 * Dagon.mp3 Cast sound plays on the caster upon cast. Plays at a slightly lower pitch and with ultimate priority when on level 5.
 * Rod of Atos.mp3 Cast sound plays on the target upon cast.
 * Orchid Malevolence.mp3 Cast sound plays on the target upon cast.
 * Refresher Orb.mp3 Cast sound plays on the caster upon cast.
 * Illusion spawn.mp3 Morph sound plays on the target upon transforming.
 * Hex pig.mp3 Pig sound plays on the target upon transforming.
 * Illusion death.mp3 Morph back sound plays on the target upon transforming back.
 * Scythe of Vyse.mp3 Full sound example.
 * Orchid Malevolence.mp3 Cast sound plays on the target upon cast.
 * Refresher Orb.mp3 Cast sound plays on the caster upon cast.
 * Illusion spawn.mp3 Morph sound plays on the target upon transforming.
 * Hex pig.mp3 Pig sound plays on the target upon transforming.
 * Illusion death.mp3 Morph back sound plays on the target upon transforming back.
 * Scythe of Vyse.mp3 Full sound example.
 * Hex pig.mp3 Pig sound plays on the target upon transforming.
 * Illusion death.mp3 Morph back sound plays on the target upon transforming back.
 * Scythe of Vyse.mp3 Full sound example.

Shop Weapons Icon.png

 * Armlet of Mordiggian activate.mp3 Activate sound plays on the caster upon activating armlet (50% vol).
 * Armlet of Mordiggian deactivate.mp3 Deactivate sound plays on the caster upon deactivating armlet (30% vol).
 * Skull Basher.mp3 Bash sound plays on the target upon getting bashed (60%-80% vol).
 * Shukuchi.mp3 Cast sound plays on the caster upon cast.
 * Battle Fury.mp3 Cleave sound plays on each unit damaged by the cleave (50%-70% vol).
 * Ethereal Blade cast.mp3 Cast sound plays on the caster upon releasing the projectile.
 * Ethereal Blade target.mp3 Target sound plays on the target when the projectile successfully hits it (80% vol).
 * Ethereal Blade.mp3 Full sound example.
 * Radiance loop.mp3 Loop sound plays on each unit with the burn debuff on (30% vol).
 * Skull Basher.mp3 Bash sound plays on the target upon getting mini-bashed (60%-80% vol).
 * Daedalus.mp3 Crit sound plays on the target upon getting hit by the crit (60%-80% vol).
 * Butterfly.mp3 Cast sound plays on the caster upon cast.
 * Skull Basher.mp3 Bash sound plays on the target upon getting bashed (60%-80% vol).
 * Abyssal Blade.mp3 Cast sound plays on the target upon cast.
 * Radiance loop.mp3 Loop sound plays on each unit with the burn debuff on (30% vol).
 * Skull Basher.mp3 Bash sound plays on the target upon getting mini-bashed (60%-80% vol).
 * Daedalus.mp3 Crit sound plays on the target upon getting hit by the crit (60%-80% vol).
 * Butterfly.mp3 Cast sound plays on the caster upon cast.
 * Skull Basher.mp3 Bash sound plays on the target upon getting bashed (60%-80% vol).
 * Abyssal Blade.mp3 Cast sound plays on the target upon cast.
 * Butterfly.mp3 Cast sound plays on the caster upon cast.
 * Skull Basher.mp3 Bash sound plays on the target upon getting bashed (60%-80% vol).
 * Abyssal Blade.mp3 Cast sound plays on the target upon cast.
 * Abyssal Blade.mp3 Cast sound plays on the target upon cast.

Shop Armor Icon.png

 * Blade Mail.mp3 Cast sound plays on the caster upon cast (70% vol).
 * Blade Mail target.mp3 Target sound plays on each enemy unit whenever they are damaged by Blade Mail (60% vol).
 * Crimson Guard.mp3 Cast sound plays on the caster upon cast.
 * Black King Bar.mp3 Cast sound plays on the caster upon cast.
 * Shiva's Guard.mp3 Cast sound plays on the caster upon cast.
 * Manta Style.mp3 Cast sound plays on the caster upon cast.
 * Illusion spawn.mp3 Plays on each illusion upon spawning.
 * Illusion death.mp3 Plays when an illusion expires or dies.
 * Manta Style alt.mp3 Full sound example with illusion spawn sound.
 * Linken's Sphere.mp3 Proc sound plays on the owner whenever Linken's Sphere blocks a spell.
 * Transfer Spellblock.mp3 Transfer sound plays on the target upon cast.
 * Illusion spawn.mp3 Plays on each illusion upon spawning.
 * Illusion death.mp3 Plays when an illusion expires or dies.
 * Manta Style alt.mp3 Full sound example with illusion spawn sound.
 * Linken's Sphere.mp3 Proc sound plays on the owner whenever Linken's Sphere blocks a spell.
 * Transfer Spellblock.mp3 Transfer sound plays on the target upon cast.
 * Transfer Spellblock.mp3 Transfer sound plays on the target upon cast.

Shop Artifacts Icon.png

 * Dominate.mp3 Cast sound plays on the target upon cast.
 * Mask of Madness.mp3 Cast sound plays on the caster upon cast.
 * Target sound plays on the attack target upon getting hit by the lightning (85% vol).
 * Maelstrom Chain Lightning target1.mp3 Target 1
 * Maelstrom Chain Lightning target2.mp3 Target 2
 * Maelstrom Chain Lightning target3.mp3 Target 3
 * Maelstrom Chain Lightning target4.mp3 Target 4
 * Maelstrom Chain Lightning target5.mp3 Target 5
 * Maelstrom Chain Lightning bounce.mp3 Bounce sound plays on each following unit hit by the bouncing lightning (75% vol).
 * Maelstrom.mp3 Full sound example.
 * Diffusal Blade.mp3 Cast sound plays on the target and the caster upon cast. Also plays again upon cast when killing the target.
 * Heaven's Halberd.mp3 Cast sound plays on the target upon cast.
 * Corruption.mp3 Effect sound plays on each attack, together with the owner's other attack sounds (50%-70% vol).
 * Maelstrom Chain Lightning bounce.mp3 Bounce sound plays on each unit hit by the bouncing lightning (75% vol). No sound on the initial target.
 * Mjollnir Chain Lightning.mp3 Full sound example.
 * Static Charge cast.mp3 Static Charge cast sound plays on the target upon cast.
 * Static Charge loop.mp3 Static Charge loop sound plays on the target upon cast and lasts as long as the charge does (30% vol).
 * Static Charge end.mp3 Static Charge end sound plays on the target upon cast losing the charge (30% vol).
 * Static Charge.mp3 Full sound example.
 * The lightnings of Static Charge do not use any sounds.
 * Satanic.mp3 Cast sound plays on the caster upon cast.
 * Mjollnir Chain Lightning.mp3 Full sound example.
 * Static Charge cast.mp3 Static Charge cast sound plays on the target upon cast.
 * Static Charge loop.mp3 Static Charge loop sound plays on the target upon cast and lasts as long as the charge does (30% vol).
 * Static Charge end.mp3 Static Charge end sound plays on the target upon cast losing the charge (30% vol).
 * Static Charge.mp3 Full sound example.
 * The lightnings of Static Charge do not use any sounds.
 * Satanic.mp3 Cast sound plays on the caster upon cast.
 * Satanic.mp3 Cast sound plays on the caster upon cast.


 * None of the Secret Shop items use sounds.


 * Reincarnate.mp3 Reincarnate sound plays after the 5 seconds reincarnation delay.
 * Cheese.mp3 Cast sound plays on the caster upon cast.
 * Cheese.mp3 Cast sound plays on the caster upon cast.
 * Cheese.mp3 Cast sound plays on the caster upon cast.


 * Rune activation sounds play on the unit which activates the rune.

Item drop/pickup

 * These sounds play upon dropping an item on the ground.
 * item drop world.mp3 General
 * item drop gem world.mp3 Gems
 * item drop ring world.mp3 Rings
 * item recipe drop world.mp3 Recipes


 * These sounds play when an item drops on the ground upon buying due to a full inventory.
 * item drop shop.mp3 General
 * item drop gem shop.mp3 Gems
 * item drop ring shop.mp3 Rings
 * item recipe drop shop.mp3 Recipes


 * These sounds are unused. There purpose was to play upon buying items.
 * item pickup shop.mp3 General
 * item pickup gem shop.mp3 Gems
 * item pickup ring shop.mp3 Rings
 * item recipe pickup shop.mp3 Recipes


 * These sounds are unused. There purpose was to play upon picking up items.
 * item pickup world.mp3 General
 * item pickup gem world.mp3 Gems
 * item pickup ring world.mp3 Rings
 * item recipe pickup world.mp3 Recipes