Version 7.29d

General

 * Fixed units never resuming proper pathfinding if they were ever unable to find a path forward (e.g: trapped in the trees next to the Radiant Top Tier 3 tower).

Hero

 * Magic resistance reduction reduced from 15/20/25/30 to 12/16/20/24.
 * Damage reduced from 250/350/450 to 250/325/400.
 * Damage reduced from 250/350/450 to 250/325/400.
 * Damage reduced from 250/350/450 to 250/325/400.


 * Cooldown increased from 16/14/12/10 to 17/15/13/11.
 * Shard proc chance reduced from 10% to 5%.
 * Shard proc chance reduced from 10% to 5%.
 * Shard proc chance reduced from 10% to 5%.


 * Scepter AOE reduced from 950 to 900.
 * Cooldown increased from 1.5s to 1.75s.
 * Talents
 * Level 10 talent changed from +20 move speed to +15 damage.
 * Level 10 talent changed from +20 move speed to +15 damage.


 * Aghanim's Shard no longer reduces web charge time.
 * Lifesteal reduced from 70%/80%/90%/100% to 40%/60%/80%/100%.
 * Talents
 * Level 15 talent changed from 15% Cooldown Reduction to -15s Web Recharge time.
 * Level 20 talent reduced from +18 spider damage to +15.
 * Level 15 talent changed from 15% Cooldown Reduction to -15s Web Recharge time.
 * Level 20 talent reduced from +18 spider damage to +15.


 * Cooldown increased from 90 to 100.
 * Talents
 * Level 15 talent reduced from +6 armor to +5 armor.
 * Level 15 talent reduced from +6 armor to +5 armor.


 * Aghanim's Shard Cooldown Reduction from 3s to 2s.
 * Talents
 * Level 20 talent reduced from -8s Bramble Maze CD to -7s.
 * Level 20 talent reduced from -8s Bramble Maze CD to -7s.


 * Magic resistance reduction reduced from 15/20/25/30 to 12/16/20/24.
 * Damage reduced from 250/350/450 to 250/325/400.
 * Damage reduced from 250/350/450 to 250/325/400.
 * Damage reduced from 250/350/450 to 250/325/400.


 * Base strength reduced from 22 to 20.


 * Trigger Cooldown increased from 0.77->0.57 to 0.83->0.62.
 * Damage/Attack Speed reduced from 10->115 to 10->94.
 * Damage/Attack Speed reduced from 10->115 to 10->94.
 * Damage/Attack Speed reduced from 10->115 to 10->94.


 * Scepter base stone duration reduced from 1.5s to 1.3s.
 * Talents
 * Level 15 talent changed from +35% Mystic Snake Mana Gain to -1.5s Mystic Snake Cooldown.
 * Level 20 talent changed from -3s Mystic Snake Cooldown to +35% Mystic Snake Mana Gain.
 * Level 20 talent changed from -3s Mystic Snake Cooldown to +35% Mystic Snake Mana Gain.


 * Stun duration reduced from 1.6/1.8/2.0/2.2 to 1.3/1.6/1.9/2.2.
 * Armor reduction per attack reduced from 1 to 0.75.
 * Armor reduction per attack reduced from 1 to 0.75.
 * Armor reduction per attack reduced from 1 to 0.75.


 * Buying back while Timber Chain is being casted no longer teleports you back to where you died.
 * Buying back while Timber Chain is being casted no longer teleports you back to where you died.


 * Movement speed reduced from 300 to 295.
 * Buying back while being tossed no longer teleports you back to where you died.
 * Buying back while being tossed no longer teleports you back to where you died.


 * Base strength reduced from 26 to 24.
 * Duration reduced from 12s to 10s.
 * Heal/damage increased from 15/25/35/45 to 18/27/36/45.
 * Heal/damage increased from 15/25/35/45 to 18/27/36/45.


 * Mana cost increased from 65/70/75/80 to 70/80/90/100.
 * Cooldown increased from 4s to 5.5/5/4.5/4s.
 * Cooldown increased from 4s to 5.5/5/4.5/4s.
 * Cooldown increased from 4s to 5.5/5/4.5/4s.

Item

 * Damage block reduced form 70/35 to 64/32.


 * Lifesteal and Health Regen Amplification reduced from 24% to 20%.


 * Lifesteal and Health Regen Amplification reduced from 25% to 22%.


 * Lifesteal and Health Regen Amplification reduced from 25% to 22%.


 * Lifesteal and Health Regen Amplification reduced from 24% to 20%.


 * Reduced Shine attack speed bonus/slow from 55 to 50.