Version 7.35b

Items

 * no longer restores mana.


 * Stack Duration decreased from 8s to 6s.


 * Armor bonus decreased from +6 to +5.
 * Health Regen bonus decreased from +5 to +4.


 * Spell Amplification bonus decreased from +16% to +12%.


 * Spell Damage Debuff increased from 35% to 40%.


 * Attack Speed bonus increased from +12 to +15.


 * Recipe cost decreased from to . Total cost decreased from  to.


 * Armor bonus decreased from +3 to +2.
 * Health bonus decreased from +175 to +150.


 * Attack Speed bonus increased from +12 to +20.


 * Armor bonus decreased from +20 to +16.
 * All Attributes bonus decreased from +8 to +6.
 * Health Regen bonus decreased from +8 to +6.


 * Armor bonus decreased from +6 to +4.
 * All Attributes bonus decreased from +6 to +4.
 * Mana Cost increased from 0 to 100.
 * No longer grants bonus movement speed nor attack speed when cast on self (same as armor).


 * Armor bonus decreased from +6 to +5.


 * No longer has a recipe. Total cost decreased from  to.
 * Can now be disassembled.


 * Attack Speed bonus increased from +12 to +15


 * Spell Amplification bonus decreased from +16% to +12%
 * Attack Speed bonus increased from +12 to +20

Heroes

 * Curse Duration decreased from 4.5s to 4.0s
 * Curse DPS decreased from 30/40/50/60 to 20/30/40/50
 * Curse DPS decreased from 30/40/50/60 to 20/30/40/50


 * : Movement Slow per stack increased from 3/4/5/6% to 4/5/6/7%.


 * : Cooldown decreased from 42/38/34/30s to 30s.
 * : Cooldown decreased from 100/80/60s to 90/75/60s.


 * : Damage Threshold decreased from 300/275/250/225 to 275/250/225/200.


 * : Clone no longer has base magic resistance.


 * Base Armor increased by 1.


 * : Damage increased from 75/95/115/135 to 85/105/125/145.


 * : Duration rescaled from 3/4/5/6s to 3.5/4/4.5/5s.
 * Base Charge Restore Time increased from 38s to 40s.
 * Fear Duration decreased from 1.2s to 1.0s
 * Fear Duration decreased from 1.2s to 1.0s


 * : Wakeup Damage Threshold increased from 55/120/185/250 to 100/150/200/250.


 * No longer procs on denies.
 * Bonus Damage decreased from 15/20/25/30 to 10/15/20/25.
 * Bonus Damage decreased from 15/20/25/30 to 10/15/20/25.


 * Mana Cost rescaled from 120/110/100/90 to 100.
 * Damage per tick increased from 35/40/45/50 to 45/50/55/60.
 * Damage per tick increased from 35/40/45/50 to 45/50/55/60.


 * Cooldown increased from 9s to 11s.
 * Radius Increase per strike decreased from 55 to 45.
 * : Attack Slow decreased from 50 to 20/30/40/50.
 * : Attack Slow decreased from 50 to 20/30/40/50.


 * : Shared Lifesteal decreased from 20/35/50/65% to 15/30/45/60%.


 * : Damage increased from 20-23/26-29/32-34/38-40 to 22-24/28-30/34-36/40-42.
 * Health bonus increased from 200/300/400 to 250/350/450.
 * Critical Damage increased from 160/190/220% to 160/200/240%.
 * Critical Damage increased from 160/190/220% to 160/200/240%.


 * : Value is now calculated before 's mana restoration.


 * Base increased by 1.
 * : Soldier Attack Interval decreased from 1.2 to 1.1.


 * : Duration increased from 20s to 24s.


 * : bonus spell amplification now applies retroactively.


 * : Base Charge Restore Time decreased from 80/70/60s to 70/60/50s.


 * : Mana Pool To Damage decreased from 13/14/15/16% to 12/13/14/15%.
 * : Damage decreased from 120/200/280/360 to 90/180/270/360.
 * : Cooldown increased from 60s to 80s.
 * : Mana Allergy no longer deals damage.


 * : Slash Width increased from 125 to 140.


 * : Attack Damage increased from 25/40/55/70% to 30/45/60/75%.
 * : Bonus Attack Speed increased from 80/110/140/170 to 100/130/160/190.
 * : Duration increased from 25s to 30s.
 * : Max Health Damage increased from 25% to 28%.


 * : Cooldown decreased from 20/12/4s to 16/10/4s.


 * : / now procs on impact rather than on cast.


 * : Bonus increased from 2/4/6/8 to 3/6/9/12.


 * Stick Radius increased from 250 to 300.
 * Explosion Radius increased from 300 to 350.
 * Explosion Radius increased from 300 to 350.


 * Stick Radius increased from 250 to 300.
 * Explosion Radius increased from 300 to 350.
 * : Psi Blade Range increased from 550/600/650/700 to 600/650/700/750.
 * : Psi Blade Range increased from 550/600/650/700 to 600/650/700/750.


 * : Illusion Damage Taken decreased from 300% to 275%.


 * : Mana Cost increased from 80 to 80/85/90/95.
 * : Bonus Armor decreased from 0.5/0.6/0.7/0.8 to 0.4/0.5/0.6/0.7.


 * : Avalanche Damage increased from 75/150/225/300 to 80/160/240/320.
 * : Damage increased from 75/150/225/300 to 80/160/240/320.
 * : Splash Damage increased from 40/60/80/100% to 55/70/85/100%.


 * : illusion no longer has bonus movement speed.


 * : Aghanim's Shard Max Stacks decreased from 8 to 7.


 * Base Damage increased by 2.
 * : Slow increased from 15/20/25/30% to 20/25/30/35%.


 * : Damage decreased from 70/105/140 to 65/100/135.