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Dragons are one or more related races in Dota 2 lore.

Habitat
Dragons are a widely distributed sort of creature, existing almost everywhere around Dota 2's Earth-like planet.

The northern corners of said planet have the coldest climes. And where there's frost, there are frost dragons. For example, this waypoint between Azura and Whitecap has been turned into a nesting ground for the icewyrm Karaul Silverwing. In the abandoned keep on top of Mt. Gorod in Icewrack, the Winter Wyvern makes her lair in there.

Contrary to this frigid north is the torrid south, most especially the lands near the equator. The waste of Misrule seems to be the home of the desert wyrms. Stories of a flame breathing dragon of grand proportions mention the southerly wastes as its home. The blazing Hazhadal Barrens is the place where one can find the locuthi species.

In the magma rivers of Krulscar, there swims the fire-breathing and "unkillable" draca eels.

Besides the planet, the dark side of the moon is the home of the Lunar Dragons.

Morphology
All dragons may vary in appearance and form. But in general, they have a mix of reptilian and avian features, sometimes having more of one side than the other. There are rare cases where they have features beyond the two mentioned, such as the mammalian locuthi and the piscine sea dragon. That being said, it is difficult to think of a general or common morphology for the dragon race with their many features. Besides, dragons of Dota 2 are not just winged lizards that breathe fire.

For their reptilian features, dragons share their scaly hides and sometimes their slit pupils. Some of their looks are inspired by dinosaurs, especially the predatory ones: sharp teeth and claws, similar snouts and body structure, etc. Some dragons look like snakes, such as the netherdrakes and other dragons with serpentine bodies.

As for their avian features, a Keen sage named Thesos found that the skeleton of a young dragon that he found has the bones of a bird than that of a creature with scales and teeth, adding that they were lightweight but strong. There are some dragons that resemble birds, such as the dodolike druffin and possibly Uldorak if the Wyrm Helm of Uldorak is any indication due to it depicting Uldorak with a beak. That being said, this implies a relationship between dragons and birds, much like real-life dinosaurs.

Dragons are known to have fur or hair, a feature that only real-life mammals are known to possess. Notable examples include Winter Wyvern and the locuthi. Most dragon wings resemble the wings of bats and pterosaurs with their exposed digits and flexible membrane between them. Speaking of mammals and locuthi, the aforementioned dragon species is proof that even dragons―mythical and fearsome beasts of scales and wings―can resemble mundane, ungulate mammals.

So far, the great sea dragons are the only known draconic species to possess piscine features with their gills and fins.

All in all, dragons are truly strange creatures with their varying and inconsistent morphology. The truth that is their most common and defining feature remains unknown.

Physiology
gullet flamegland, might be the source of the gullet's fire ice-producing vesicles

hot blood magic blood that bestows transformative power

volatile or corrosive drool

scales contain traces of metal?

Behavior
Dragons are well-known for their tendency to accumulate (presumably stolen or seized) gold in their hoards. Besides gold, they are also known to collect precious items for their hoard. Sometimes, a dragon will spend their hoard on something that's equally worthy.

According to Sir Davion, a diving dragon is very fast. One such instance of diving dragons is Viper's rarely seen technique of nosediving.

Ailments
Dragons may be magical creatures, but even they are subject to the laws of nature. As such, they get sick like any other animal and achieve pathosis.

Aging dragons are susceptible to a natural disease called scale-rot. The name suggests that this is when their scales begin to decay and fall off. Besides old age, other causes are unknown. Apart from scale-rot, there are other ailments that a dragon may suffer. The aging Slyrak suffered tattered wing membranes, blunted teeth, and his fire breath weakened to the point that he could only spurt out fire-gouts.

Personality

 * Most, if not all, dragons dislike being reduced to mounts for others, possibly signifying the amount of self-respect they have for themselves.

In Dota: Dragon's Blood
With the entire lore of Dota: Dragon's Blood being written from scratch and thus having little connection to the original games' lore, the dragons of the animated series are utterly different creatures from the ones in Dota 2. In Dragon's Blood, dragon types are classified by the one element or force that they are aligned with. Each type is distinguished by their unique physical features, but only their inherent elements or forces are considered in classification. This means that dragons in the series aren't classified by their morphology: their wings or lack of them, the shape of their bodies, etc. In the grand scale of dragon things, their bodies hardly matter to what they truly are, which one will see later on.

There are only eight types of dragons in the series. Dragons of the elements include ember dragons, water dragons, air dragons, and earth dragons who embody fire, water, air, and earth respectively. Dragons of the fundamental forces include chaos dragons, luminous dragons, ionic dragons, and void dragons who embody the strong nuclear force and chaos, the weak nuclear force, electromagnetism, and gravity plus the void respectively. But what we perceive on the material plane as a scaled beast is but a shadow of a greater being that it is at one with.

Dragons are, by extension, literally the four elements and four fundamental forces that they embody. The beasts we see are merely the physical aspects of the greater Eldwurms, the elements' and forces' souls that act as the pillars supporting all of existence. As long as these Pillars of Creation stand by having their souls bound to their “flesh illusions” in the physical world, the essentials of existence will remain: time, space, order and chaos, the restoration of the multiverse from its destruction, and even nothingness. Otherwise, all of these will cease to be along with the entirety of creation.

Individual dragons
Not much is known about the dragon Akakiryu, besides the only proof of its existence being a sword with its namesake.

Ambinderath was an undead dragon. Unliving though it may be, it was slain by the who has its mandible (complete with its own teeth) as a bony greatsword.

Azuremir

Its name says it all. The ancient Crimson Wyvern is a dragon covered in tough red scales. It exists now as a set of weapons and armor used by Sir Davion.

is a twin-headed Pyrexae dragon, its cunning right head wielding all of the Pyrexae's ice abilities and its raging left head wielding all of the Pyrexae's flame abilities.

Hailing from the cold side of the world in the Brumal Aerie, was a powerful icewyrm.

Little Green Jade Dragon

Within the is the Eldwurm, having ended up within Davion by cheating death as the dragon transferred himself and his power to the knight.

The Time-Dragon Uldorak is best known for being the lasting terrorizer of the kingdom of Candoness.

A singularity among his kind, is a powerful Netherdrake enhanced with the malevolent magics of his subterranean home realm.

Little is known about Vyxia, besides her being a powerful "grand dragon" who has searing blood in her veins.

Auroth the is many things dragon: an icewyrm, an Eldwurm, and a bookwurm. She is known as the sole keeper and contributor of the Eldwurm Eddas.

Species, clades, and whatnot
Numerous references can be found to dragons, drakes, wyrms, wyverns, and drakinds. Scholarly treatises about dragon cladistics can be found in the Ultimyr Archives.

A drake might be a small and young dragon, or just a small or young dragon only. They may also be four-limbed and wingless dragons, like the Drakes of modern fantasy. But they may also be a generic term for any kinds of dragon, regardless of their physical aspects. Drakes may even be the Drakind species, since "drakind" seems to be a mix of this word "drake" and the suffix "kind" with the former's last letter omitted. Nothing can be taken for granted with this much speculation about Dota 2's drakes.

Dota 2's version of wyrms or wurms don't seem to be the same as modern fantasy's wyrms, which are limbless and serpentine dragons. Judging by the several references to these beasts of scale and flame, a wyrm/wurm is also another generic term for any kind of dragon, regardless of their physical features.

There exists a group of dragons known as azure dragons. They are only known as the ones who guard the Eye of Skadi. It's unknown if they are a species or faction of dragons.

are a species of dragon that are easily distinguished by their sable scales. A fire-breathing type of dragon, their exhalation sometimes having a unique violet color.

Bookwyrms are small sneaky creatures with an unknown relationship to books. It's also a term used to describe bookish dragons.

Yet another type of dragon that breathes fire, the fiery can be quickly distinguished by their amphipthere-like form.

Druffins are an endangered species of dragon that live in the islands of the Samareen Sea. They are very much akin to real-life dodos.

These eyeless and armored are an ancient and ancestral strain of dragon, related to the unnamed species that the grand Eldwurm Slyrak belongs to.

The locuthi is a stunted species of dragon. It is distinguished by its ungulate features, mostly deviating from the typical reptilian and avian features of dragons.

Lunar dragons are a race of wingless and quadrupedal dragons—akin to modern fantasy's drakes—that patrol the dark side of the moon.

Netherdrakes may be a race of dragons, given their "drake" moniker. Native to the Nether Realm's glowing caves where they have lived for millions of years, they spit poison and acid.

Known for their lifelong viciousness, the Pyrexae are a diverse species of dragon. Each branch of their species has diverse breath-based abilities over either flame or ice.

Razorwyrm are a mysterious species of dragon, known for its ferocity. The states that they are endangered.

Sea Dragons are massive aquatic dragons that dwell in the ocean abyss. They have piscine features such as gills and fins.

Wyverns are a type of dragon that are distinguished by their only forelimbs being their wings, while still having a pair of legs.

Related species
Like real-life dinosaurs, dragons may be more related to birds than to reptiles. The following is evidence that supports this speculation: Named after the word draca in Old English, the “unkillable” swim in Krulscar's magma rivers.
 * Some dragons have features that resemble those on birds. There are some dragons that appear to have beaks: Uldorak, the razorwyrm, the druffin, etc.
 * Thesos wrote that a young dragon's bones were more akin to that of a bird's with how light yet tough they are.

It's only speculation that Wynchell the Wyrmeleon is just a clever chameleon pretending to be a powerful Wyrm or perhaps a renowned Wyrm disguising itself as a chameleon nobody to remain anonymous. Regardless, its form is similar to that of a wyvern's.

Faerie Dragons may not be true dragons. Jakiro claims Puck is more fairy than dragon, the former being a race of insects. Ostarion claims that they aren't real dragons.

Dragon-blessed
deal

Affiliations
Besides the name, little is known about Dragon Clan and its relations to dragons. mentions them when he meets Sir Davion, thinking that he belongs to the clan.

Because of its name, the Wyrmforge might be related to dragons. One of their relics is a figurehead depicting two opposite-facing but symmetrical dragons.

Allies
The young Invoker's version of a  Forged Spirit is a dragon hatchling, although it may actually be an elemental fabricated by Culween. Regardless, Carl met this hatchling once and made him his best friend. Like his elder self's forged spirits, these hatchlings are invoked via two Exort and one  Quas. Said to be created from naught, they have the ability to spit out a that destroys armor, but they are also said to destroy the will itself via unknown means. Their alleged ability to destroy the will may be why they got their Grief moniker. They embody Quas' fortitude and Exort's strength and violence.

seems to appreciate having dragon allies for some reason.

On people and civilization
Auroth states that most, if not all, types of dragons inflict many blights upon people. Some dragons raze entire cities down to the ground, enslave lesser beings, and prey on whomever and whatever they please—doing all of this with impunity. Thus they are so feared, that the mere sign of a dragon-strike in an area is enough to make the local people revere the dragon in the hopes that they might be spared. A good example of this is Uldorak, who terrorized and subjugated the entire kingdom of Candoness for generations.

As working beasts and mounts
This once brought in a dragon to help them mix alloys and craft equipment. With fireproof apparatuses to protect him from its flames, he exploited an angry dragon's flamegland to design new alloys, possibly by melting down some metals for mixing. He also harvested a splash of its explosive drool in what appears to be a shadeglass flask, possibly meant for his. Lastly, he may have extracted two of its teeth, fixing them upon each of his ogre's pauldrons as decoration. He rides a frost dragon.

claims that he once rode a dragon, but he ended up being burned by it. He lived to tell this tale, though.

The hardy locuthi of the Hazhadal Barrens are the beasts of burden and martial animals of the native tribes there. , a former tribesman, rides a locuthi as his default mount.

appreciates having dragons as a mount, especially the more temperamental ones.

As equipment
has a pair of blades known as Spinal Slicers. Their metal is quite heavy, so it's counterbalanced with a section of a red drake's spine fixed opposite to the blade.

's "unbreakable" Traveler's Jug is made from the finest crushed and reconstituted dragon-hardened shell. It's unknown what part of a dragon is this shell from.

Upon killing Jakiro, plans to make a hat out of his remains.

owns a fiery sword that may have the soul of a dragon.

From the left toe of a black dragon that he ate, crafted a dragonclaw hook. His Insatiable Bonesaw is lined with a reticulating row of dragon's teeth attached to a rotating chain. With this dragon-forged attachment, the Bonesaw can cut through even the toughest of armor.

once slew a massive sea dragon for sport. The crown that he wears is his proof of this feat. From its remains, he wears a pair of bracers made of its tough scaly hide, his fins are fitted with its tiniest gill-guards, and he wields a basher that bears its visage.

Possibly forged from the spoils of his hunt, wears armor that has something to do with the scales of a Razorwyrm.

As sustenance
Dragon blood can be made into a fiery alcohol, such as a rare elixir fermented from the concentrate of thousand-year-old dragon's blood, which has in a keg.

once ate an entire Black Dragon voraciously, saving some of its bones and the claw of its left toe to craft a dragonclaw hook.

In the Merchant Kingdom of Revtel, the flesh of Pyrexae dragons is a scrumptious delicacy.

The gastronomic society of the White Orchids prepare and consume dragon dishes, such as wyvern filet and wyrm filet. These dishes are oft served in the Sundered Moon.

Enemies
claims that she has slain many dragons as the guardian of the coldlands. As such, the locals of said lands know her for her skill in dealing with dragons.

In Dota Underlords, the dragons did not take kindly to them being considered a delicacy by the White Orchids. Hence, these beasts have reciprocated this treatment of their race to the gastronomic society, making White Orchid members a popular delicacy among dragons.

Scaled Knights of Uthorian

Items
According to the lore of the, there exists an ancient faction of merciless wyvern riders. The legendary was their royal sigil.

The remains of a dragon, such as a, retains some of the powers and properties that it had in life. Hence, their remains outvalue even the largest dragon hoard.

The azure dragons are the guardians of the extremely rare.

Forged by the acolytes of the Wyrmforge, the is one of their few surviving creations.

The ancient shield was found buried in the deepest and oldest layers of a dragon's hoard of gold and treasure.

Trivia

 * Dota: Dragon's Blood world revolves around dragons, eight out of ten heroes are related to dragons with only oraclul and luna being the two who aren't dragon,
 * list of dragon related heroes, invoker seeing how the element of ice is encompassed by water who is lirrak he is somewhat related to her via quas
 * wyrm filets make an appearance as a dish in ep 4
 * Dragon's Fire Whiskey

Habitat
Based on the few mentions of the locuthi in Dota 2's lore, these dragons live in the torrid Hazhadal Barrens.

Morphology, physiology, and whatnot
At first glance, the locuthi bears absolutely no resemblance to a dragon. However, it is actually a stunted species of dragon, which might explain its super odd appearance.

They appear to be more akin to an ungulate than a dragon. A quadruped itself, the locuthi has "hooves" with three toes—two front toes and one dewclaw on its front legs. At its hind legs though, it also has two front toes, but the point of the hock has a claw sticking out of it, which possibly used to be its hind toe. This suggests that it has avian features, much like most dragons. The hump over its shoulders and neck means that it has tall extensions on top of its cervical vertebrae, akin to the humps seen on bison. It has a small horn on top of its black nose. Running along the crest is a mane akin to a horse's, plus it has a goatee beard and facial hair somewhat akin to mutton chops or sideburns.

Under the magic of animal enthrallers in this Hazhadal Barrens, the locuthi are capable of melting desert sands into tubes of glass. The way they achieve this is currently unknown, but given the fact that they are a species of dragon, they might have the ability to breathe fire, heat, or other hot material. In that case, they might have a gullet for producing fire (and perhaps gnashing and grinding swallowed food with gullet iron or other hard material that's ingested), just like most dragons.

Behavior
Locuthi are stated to be a dragon species capable of burrowing. The purpose for their ability to burrow is unknown; possibly for making homes, storing food, or seeking respite.

Animal husbandry
The godless outlaw tribes of the Hazhadal Barrens husbanded the local locuthi using an ancient brand of animal enthrallment. Under their magics, their locuthi melted sand into glass tubes that collected infrequent rainfall. The locuthi also acted as their martial animals, as shown when they were dispatched against the Knights of the Fold.

Heroes
A remnant from the life that he lived before his holy conversion, the locuthi is the default mount of. Its own eyes are blue akin to his own, suggesting that he either cast his clan's brand of animal enthrallment, the Fold Knights' magic, or a mix of both on the beast to make it serve him. As such, it might be depressed. His mount is one of the necessary elements of survival in his crusade across his former desert home. It is sometimes equipped with lightweight and light-colored barding to aid its survival in the harsh desert.

Morphology, physiology, and whatnot
Black dragons have the form of a standard western dragon: a pair of arms and legs and a pair of wings on their shoulders with five long spread out digits tipped with talons that have a membrane between their digits. A black dragon's hands have four digits (three fingers and one thumb) fitted with talons, while their feet have three toes that are also fitted with sharp talons. A black drake's hands have three digits (two fingers and one thumb) fitted with talons. Their feet have three digits (two toes and one hind toe) also fitted with sharp talons. The difference in digits between drakes and dragons may have been left behind when the black dragon was remodeled. Besides, all the black drakes and the black dragons once had their same models before the latter's remodel, the only difference being their size.

They are fully covered in tough dark scales, but smaller drakes don't have scales so much as smooth dragonhide instead. Hence, a black drake's abdominal and back muscles are much more visible. Plus, the difference in having scales between drakes and dragons might be a feature that was left behind when the latter was remodeled. Their tails are tipped with a kite shaped appendage. Lastly, the bones of a dragon's skeleton are strong but light, and seem to be akin to avian bones, according to Thesos. This seems to suggest an interesting link that exists between dragons and avian creatures.

With their generic form, the most distinguishable aspect of them is their head which contains lots of dragon oddities. Rather than having the slit pupils of a reptile's eyes or a dragon's eyes, they have round pupils that uncannily resembles human eyes. Their mouth is shaped in an odd way that makes it look like they're always smiling. At the front of their upper jaws are two large fangs. long wagging tongue. overall, goofy despite fearsome. difference in no. of teeth between fangs

Like most dragons, if not all of them, black dragons and drakes stoke their fiery breath in their gullet. This is the same organ where they store their swallowed food, which is gnashed and grinded by the steel or other hard material that they keep in there. Speaking of eating, Grek says that a black dragon can eat multiple prey at once when they're clumped up.

Abilities
The unique exhalation of a black dragon is a luminous purple orb, which is possibly magical in nature. Larger dragons have a stronger orb, gifting it with an explosive that spreads to nearby victims. Like all dragons, they can breath fire. In their case, a black dragon can hurl a concentrated that spills flames on the ground.

A black dragon's dreaded presence exudes a. Nearby allies can draw upon it to toughen themselves against attacks.

According to their, a black drake's gaze can cause its enemies to be more vulnerable to the ravages of sorcery.

Hunting
The remains of a dragon, such as a, retains some of the powers and properties that it had in life. Hence, their remains outvalue even the largest dragon hoard.

once ate an entire black dragon, saving some of its bones and the claw of its left toe to craft a dragonclaw hook.

Habitat?
Fae Realm

Characters
Jex

gloombob

Species
onibi

Heroes
Jex

Races
Fae

Plated Remnants of Subjugation
Before his time in the Tomo'kan, an unknown army attempted to tame the Primal Beast for war. Fitted with a set of plate armor and deployed into battle, the beast instead ate and tore apart the opposing forces and his handlers' side.

Personality and Mannerisms

 * This Primal Beast used to be a dumb creature that feels naught but hunger and pain. Following his banishment and escape from imprisonment, he now feels delight in carnage and destruction as well as unbridled rage.
 * Although animals will usually leave civilization and humanity alone when unprovoked, this is not the case for the Primal Beast. Apparently, this Beast has gone mad, and now eats anything he sees and destroys everything that isn't food. Its insanity may explain why it destroys everything it sees.
 * The Primal Beast can be single-minded in his when hunting down his prey, ignoring anything between himself and his sole victim.
 * An untamed predator and a survivor of every attempt at controlling him, this Beast is ill-disposed towards any further attempts at subjugating him, reserving hate and Death for all who may choose the foolishness of bringing him to heel.

The Mistwoods
When the Primal Beast arrived in the Wood Tomo'kan, the toppled balance of the already blasted woods was consigned to further desolation as it became his new territory, a place for him to stomp and trample the earth and the living alike. Unnatural to unnatural, the Beast dethroned the wizard-spawned Durana as the new apex predator of this woodscape.

As the guardian of what remains of the blasted Wood Tomo'kan, didn't take kindly to the further chaos that he brought to her turf. With "vile trickery", she trapped him in both her and the continuum vault where he would have been imprisoned for eternity. However, Aghanim's tampering with the continuum device caused unpredictable powers to accidentally free the Beast from both the Gleipnir and the Vault. As such, the Primal Beast has nothing but hatred for the one who tricked and trapped him.

Morphology
Perhaps the most striking feature of the Primal Beast is his form, which mostly resembles the stegosaur. Starting from the head, the Primal Beast has fifteen pairs of plates, with three tiny plates after his eyes. The plates stood upright, but they progressively slanted to the side, starting at his tail. The skin between the plates is covered in shingle-like scales. Instead of the stegosaur's spiked tail, he has a blade-shaped pair of plates on his tail. It's interesting to note that the Beast shares the same color scheme (brown, ochre, and beige scales; blue eyes) and dinosaur theme with the Ancient Thunderhide, suggesting a relationship between the two dinosauroids.

This Primal Beast has an aspect of a simian's form in his massive humanoid forelimbs tipped with five clawed fingers on each hand, giving him the versatility of the primates. On his left arm, a claw mark can be seen as well as two missing scales next to it, possibly inflicted by an unknown attacker. Meanwhile, he has the legs and feet of saurischian dinosaurs, the latter of which awfully looks a lot like bird feet. He usually walks on these legs, but he doesn't mind walking on all fours like a gorilla via.

His head is an interesting curiosity. He has a small snout but a big mouth and an underbite, thanks to the weird teeth that grow outside of his mouth. His blue eyes are placed near the end of his snout, akin to a turtle. The Beast's upper teeth are a bit uneven, but his lower teeth are displaced and misaligned. Some of them even protrude beyond the jaw and jut out of his chin. He has two small nostrils at the front of his snout.

Equipment
The Primal Beast's default barding is attached with several skulls. It's unknown if they are the Beast's trophies or someone else's who attached them to the Beast for vanity display. One of his relics of his time as a Beast of war, the Beast wears a set of plate armour from an army that once tried to tame him. Its most notable feature is its helmet's metal horn that this Beast uses to skewer his victims. Said to be “uncannily well designed” for a set of armor, he kept the plates for many years (presumably with no intelligent intentions) as the armor kept him safe. Aeons' worth of maulings dislodged each piece of armor until at last his formidable hide was bare of bardings once again.
 * Shackled to a chain pierced on one of his larger back plates is what appears to be the skull of a Slithereen, most likely 's remains. If this is Slardar, then it might not belong to the Slardar of our prime reality (who is still alive and well) since the Beast originated from another time and place.
 * Attached to a chain on his left leg is the skull of Frull, the Shopkeeper's rhinoceros companion. Often mistaken for a Magnoceroi like, what makes this Frull's skull is its distinct shape. Magnus' horn is far closer to his eyes while this skull has a greater distance between its horn and its eyes. Frull's skull also has a longer snout than Magnus' head. Lastly, the shape of the horn is different from Magnus' horn and it has a hole derived from a piercing like the ring Frull wears on her horn.
 * The skull fixed on his right shoulder plate belongs to an unknown creature, possibly another ancient creature like the Beast. Its most notable features include the horn on its snout which has a hole on it, presumably derived from a piercing.

Powers
Crude and unsophisticated, the Primal Beast relies on no weapons or supernatural power, nor is he augmented by magery. He relies solely on his wild will and rage, brute strength, and natural talents. His roar can unleash a gale-force exhalation that's powerful enough to blow a Hill Troll Priest away.

His mere arrival imbued every denizen of the jungle with new power, as well as his savagery and aggressiveness which urges them to punish their longtime oppressors like he does.

The Beast's single-mindedness impels him to unleash an on a chosen victim, knocking away both friend and foe on his way to his prey as he leaves only ruin in his wake.

His earth-shattering steps and the strength of his massive forelimbs allows him to everything near him.

At one with the untamed aspect of nature, the Beast raises a defiant against all masters and oppressors, evident in the broken barding and chains on its body.

does exactly what it says. Sometimes, you really don't need magic to harness the strength of nature.

Grabbing an unfortunate victim within arm's reach, the single-minded Beast may project his fury on that victim and them until they're reduced to an unrecognizable mess of whatever they were made of. The strength of each slam reverberates beyond his target, spreading damaging shockwaves to those who think that they're spared from his grip.

Friendships and rivalries
Allies meeting Primal Beast Enemies killing Primal Beast
 * vo_dawnbreaker_valora_ally_302.mp3  What shall I call this one then?
 * vo_earthshaker_earth_arcana_ally_26.mp3 Planetfall Earthshaker minimap icon.png I have heard talking slowly helps soothe beasts.
 * vo_mars_mars_ally_139.mp3  Do you understand language, beastie?
 * vo_mars_mars_ally_140.mp3  You can chew on whatever I leave in my wake!
 * vo_pudge_toy_pug_ally_302.mp3 The Toy Butcher Pudge minimap icon.png Good doggo!
 * vo_queenofpain_qop_arc_ally_202.mp3 Eminence of Ristul Queen of Pain minimap icon.png Uuuh, no thank you.
 * vo_snapfire_snapfire_ally_302.mp3  I suppose you and Mortimer can play together.
 * vo_drowranger_drow_arc_rival_300.mp3 Dread Retribution Drow Ranger minimap icon.png You were so much nicer on your leash.
 * vo_drowranger_drow_arc_rival_300.mp3 Dread Retribution Drow Ranger minimap icon.png That's one hell of a death rattle.
 * vo_earthshaker_earth_arcana_rival_55.mp3 Planetfall Earthshaker minimap icon.png You chose the wrong master.
 * vo_invoker_kidvoker_rival_125.mp3 Acolyte of the Lost Arts Invoker minimap icon.png Oh, man! That was scary.
 * vo_mars_mars_rival_166.mp3  Now to find your litter to raid.
 * vo_mars_mars_rival_167.mp3  Auf auf! Auf!
 * vo_mars_mars_rival_167_04.mp3  Auf auf auf auf!
 * vo_mars_mars_rival_167_05.mp3  Auf! Auf auf auf!
 * vo_mars_mars_rival_169.mp3  When you charge at me, you'd best not miss!
 * vo_ogre_magi_ogm_arc_rival_302.mp3 Flockheart's Gamble Ogre Magi minimap icon.png I told you not to bite my pony. It's not a pony, shut up!
 * vo_pudge_toy_pug_rival_302.mp3 The Toy Butcher Pudge minimap icon.png Good think I ain't got a squeaker.
 * vo_queenofpain_qop_arc_rival_202.mp3 Eminence of Ristul Queen of Pain minimap icon.png Mindless is useless in my book.
 * vo_snapfire_snapfire_rival_302.mp3  Got no use for a varmint what can't be trained!
 * vo_void_spirit_voidspir_rival_203.mp3  You were true to your purpose, I cannot deny.
 * vo_windrunner_wr_arc_rival_302.mp3 Compass of the Rising Gale Windranger minimap icon.png You know a quip feels kind of wasted on him, but I guess we quip for ourselves more than anything.
 * vo_skeleton_king_skel_arc_rival_302.mp3 Crown of the One True King Wraith King minimap icon.png Inarticulate and savage, a fitting way for you to die.