Nature's Prophet/Counters

Bad against...

 * helps clear treant pushes.
 * prevents Death Prophet from using or.
 * kills all treants.


 * can do a lot of damage if Nature's Prophet stands close to his treants.


 * with deals a lot of damage to your team if they stand close to your Treants, as well as killing all of your Treants and getting lots of gold.
 * Ember Spirir with and  can teleport and defend tower whenever NP tries to push.


 * He nets your treants with and then he s them. Putting an end to your pushing.
 * Skilled players can rival and even exceed your global presence by combining  with, meaning that he can not only stop your push, but can kill you if you're not careful.


 * Spirit Breaker can chase NP from anywhere on the map with, making it hard for NP to push.
 * and gives vision of NP when he tries to  himself and teleport away.


 * Tinker with and  can teleport and defend towers whenever NP tries to push.
 * prevents NP from attacking. Additionally, even with, NP cannot hit towers and buildings.
 * can easily kill an entire wave of Treants, giving Tinker lots of gold.


 * quickly kills all the treants and increases the passive.
 * stop channeling.
 * counter pushing.

Others

 * 's works similar to  but with less damage.
 * gets a huge amount of additional gold from killing your Treants thanks to.
 * can with an ally to gank NP when he tries to push.
 * Heroes that have AoE damage (,, , , , , …)
 * Heroes with invisibility (,, , …)
 * Heroes with cleave damage (,, , , …)

Items

 * allows you to teleport to defend whenever Natures Prophet tries to split push.
 * (and its upgrades and ) allow you to cut down trees and allow you to escape from.
 * and allow you to escape from.
 * ,, and  make it easier to clear waves of Treants

Good against...

 * helps Nature's Prophet escape from.


 * His treants can from jumping to Nature's Prophet or his allies.


 * Equipped with, or a , Nature's Prophet can use Teleportation to position himself outside the reach of Techies'  to clear them.
 * Treants are useful in clearing and.


 * allows Natures Prophet to save himself from the damage over time from, and.
 * s can be destroyed with Nature's Prophet's treants or.

Others

 * is good for trapping melee carries with no escape ability such as, , , and such.

Works well with...

 * Heroes trapped by is guaranteed to be stunned for full duration by.


 * Invoker can assist NP anywhere whenever he ganks with .  is also guaranteed to hit if the target is trapped by.


 * NP can teleport and finish off target with low HP with vision provided by . Or just simply use Nature's Prophet ultimate to end him.


 * increases all of Treants' damage by a flat amount. Together with NP, they can destroy towers in a matter of seconds.

List of heroes that counter Nature's Prophet, and list of heroes that work well with Nature's Prophet.