Diretide sounds

Diretide is the annual Halloween event of Dota2. It has a custom game mode with a different objective and halloween themed props all around the map. This means a bunch of new, halloween themed sounds are used as well.

Match begin

 * diretide_begins_dire.mp3 Replaces the Dire's game-start horn sound.
 * diretide_begins_radiant.mp3 Replaces the Radiant's game-start horn sound.

Stage 1: Candy Chaos

 * Bane projectile launch1.mp3 Bane projectile launch2.mp3 This sound plays upon using the  on a bucket, hero or Roshan.
 * Item drop gem shop.mp3 This sound plays when a drops on the ground.

Stage 2: The Trickster Awakens

 * Roshan_trickortreat_start.mp3 This track plays as the second stage starts, as Roshan leaves his pit and starts roaming the map.
 * Roshan_select_target.mp3 This stinger plays for the hero Roshan selects as his next trick or treat target.
 * Roshan_candy_or_else.mp3 This sound plays on Roshan upon reaching its chosen target and demanding for candies.
 * Roshan_eat_candy.mp3 This sound plays on Roshan upon receiving a or after killing his target.
 * Roshan_sniff.mp3 This sound plays on Roshan multiple times queued before choosing a new target.
 * Roshan_scream.mp3 This sound plays on Roshan after having eaten the taffy or killed the player and choosing a new target.

Stage 3: Sugar Rush

 * roshan_sugar_rush.mp3 This track plays as the Sugar Rush Phase begins, while Roshan walks towards the last fight location.
 * Roshan_bucket_drop.mp3 This sound plays on Roshan upon reaching the last fight location and dropping the bucket.
 * Roshan_gobble_candy.mp3 This sound plays on Roshan as he starts to eat the candies from the bucket he just dropped.
 * Roshan_scream.mp3 This sound plays on Roshan after having eaten the candy and the players are able to move again.
 * Roshan_death_seq_01.mp3 This sound plays on Roshan whenever Roshan gets stunned through the stomach ache.
 * Roshan_death_seq_02.mp3 This sound plays on Roshan upon defeating him.
 * dota_rosh_death_music.mp3 This track plays upon defeating Roshan.
 * diretide_finale.mp3 This track plays at the end of a Diretide match if Roshan was not defeated.

Coffins

 * diretide_coffin_burst_a.mp3 Coffin door opening
 * diretide_coffin_burst_b.mp3 Coffin door closing
 * diretide_coffin_knocks.mp3 Coffin door knocking
 * diretide_coffin_skeleton.mp3 Coffin skeleton spooking
 * diretide_coffin_slow_a.mp3 Coffin door slow opening
 * diretide_coffin_slow_b.mp3 Coffin door slow closing

Critters

 * diretide_bat_01.mp3 Bat squeeks 1
 * diretide_bat_02.mp3 Bat squeeks 2
 * diretide_bat_03.mp3 Bat squeeks 3
 * diretide_batflaps_01.mp3 Bat wing flaps 1
 * diretide_batflaps_02.mp3 Bat wing flaps 2
 * diretide_batflaps_03.mp3 Bat wing flaps 3
 * diretide_batflaps_04.mp3 Bat wing flaps 4
 * diretide_batflaps_05.mp3 Bat wing flaps 5
 * diretide_owl_01.mp3 Owl hooting 1
 * diretide_owl_02.mp3 Owl hooting 2
 * diretide_owl_03.mp3 Owl hooting 3
 * diretide_spirit_vx_01.mp3 Spirit chanting 1
 * diretide_spirit_vx_02.mp3 Spirit chanting 2
 * diretide_spirit_vx_03.mp3 Spirit chanting 3
 * diretide_spirit_vx_04.mp3 Spirit chanting 4
 * diretide_spirit_vx_05.mp3 Spirit chanting 5
 * diretide_wolf_01.mp3 Wolf howling 1
 * diretide_wolf_02.mp3 Wolf howling 2
 * diretide_wolf_03.mp3 Wolf howling 3
 * diretide_wolf_04.mp3 Wolf howling 4
 * diretide_blood_river_lp.mp3 "Blood river" sound loop
 * diretide_leaves_rustle_01.mp3 Leaves rustling 1
 * diretide_leaves_rustle_02.mp3 Leaves rustling 2
 * diretide_leaves_rustle_03.mp3 Leaves rustling 3
 * diretide_radiant_day_lp.mp3 Radiant side day loop