Version 7.30

General

 * Captain's Mode second pick phase is changed from Dire/Radiant/Dire/Radiant to Dire/Radiant/Radiant/Dire (assuming Radiant is first pick)
 * Multiple Critical Strike procs are now rolled from strongest to weakest and will stop rolling once a proc occurs (this results in the same DPS but is less lilkely to have multiple crits in a row or multiple attacks without a crit.)
 * Cooldown Percentage Reduction no longer stacks (Sources of flat cooldown reduction still stack)
 * Increased HP Regen of all heroes with 0 HP Regen to 0.25
 * Water Rune healing reduced from 80HP to 40HP
 * Second Roshan no longer drops cheese
 * Neutral Creeps now drop 5 neutral items per tier

Hero

 * Cooldown increased from 10/9/8/7 to 12/11/10/9
 * Cooldown increased from 40 to 60/50/40
 * Level 15 Talent +12 HP Regen replaced with +150 Cold Feet Break Distance
 * Cooldown increased from 40 to 60/50/40
 * Level 15 Talent +12 HP Regen replaced with +150 Cold Feet Break Distance


 * Strength Gain increased from 1.3 to 1.6
 * Reworked Shard: Counterspell now also passively grants a 900 range offensive aura reducing enemies' magic damage by 10%. Grants triple the effect to enemies within 300 range
 * Fragment Scepter now has 3 charges (25s recharge time)
 * Level 10 Talent +15 Attack Speed replaced with -1s Blink Cooldown
 * Level 15 Talent +8 armor replaced with +0.7s Mana Void Stun
 * Level 20 Talent +1s Mana Void Stun replaced with +250 Blink Cast Range
 * Level 20 Talent +1s Mana Void Stun replaced with +250 Blink Cast Range


 * Shard slow increased from 20% to 30%
 * Level 15 Talent +12% Cooldown Reduction replaced with +8 Armor
 * Level 15 Talent + 40 Attack Speed replaced with +40 Magnetic Field Attack Speed
 * Level 20 talent +100 Attack Range replaced with +40 Flux Damage Per second
 * Level 20 talent +100 Attack Range replaced with +40 Flux Damage Per second


 * Reworked Shard: Now causes Counter Helix to apply a 6s stacking debuff that reduces attack damage by 20% and increases Counter Helix chance by 10%
 * Level 10 Talent +9 Strength replaced with +12% Magic Resistance
 * Level 15 Talent +300 Health replaced with +30 Counter Helix Damage


 * Mana cost decreased from 120/140/160/180 to 100/120/140/160
 * Cast Range increased from 600 to 625
 * Now deals 15/20/25/30 Pure damage per second to enemy nightmared targets
 * Cast Point reduced from 0.4 to 0.2
 * Now deals 15/20/25/30 Pure damage per second to enemy nightmared targets
 * Cast Point reduced from 0.4 to 0.2
 * Cast Point reduced from 0.4 to 0.2


 * Bonus Damage increased from 6/12/18/24 to 7/14/21/28
 * Damage rescaled from 10/30/50/70 to 20/35/50/65
 * Cooldown increased from 40/38/36/34 to 46/42/38/34
 * Damage rescaled from 10/30/50/70 to 20/35/50/65
 * Cooldown increased from 40/38/36/34 to 46/42/38/34


 * Aghanim's Shard Call of the Wild Hawk can now be unit targeted, which will cause the hawk to move in the direction of the target and cast dive when/if in range
 * Attack damage increased from 16/32/48/64 to 20/35/50/65
 * Vision increased from 600/700/800/900 to 750/800/850/900
 * Vision increased from 600/700/800/900 to 750/800/850/900
 * Vision increased from 600/700/800/900 to 750/800/850/900


 * Now heals half the amount on denies
 * Health threshold increased from 75% to 80%
 * Level 10 Talent +7 armor replaced by +10% Bloodrage Spell Amplification
 * Level 15 Talent +15% Lifesteal replaced by +10% HP Rupture Initial Damage
 * Level 15 Talent +15% Lifesteal replaced by +10% HP Rupture Initial Damage


 * Cooldown reduced from 8 to 5
 * Damage reduced from 150/225/300/375 to 80/120/160/200
 * Mana cost reduced from 120/125/130/135 to 50/60/70/80
 * Cast Range rescaled from 400 to 375/425/475/525
 * Scepter no longer reduces cooldown
 * Scepter Cast Range increased from 650 to 700
 * Can now be toggled to disable autocast.
 * Now also causes Shuriken Toss to deal 1.4/1.7/2.0x damage
 * Level 10 Talent +20 Movement Speed replaced with +2s Shadow Walk Slow
 * Level 15 Talent +275 Health replaced with 50% Track Bonus Move Speed to allies
 * Level 20 Talent +50 Attack Speed replaced with Track grants ground vision around the target
 * Level 25 Talent 40% Evasion replaced with 2 Shuriken Toss Charges
 * Level 15 Talent +275 Health replaced with 50% Track Bonus Move Speed to allies
 * Level 20 Talent +50 Attack Speed replaced with Track grants ground vision around the target
 * Level 25 Talent 40% Evasion replaced with 2 Shuriken Toss Charges