Juggernaut/Sounds

Attacks

 * Pre attack sound plays during the attack animation (70-100% vol).
 * Shared small blade whoosh1.mp3 Pre attack 1
 * Shared small blade whoosh2.mp3 Pre attack 2
 * Shared small blade whoosh3.mp3 Pre attack 3
 * Shared small blade whoosh4.mp3 Pre attack 4


 * Impact sounds play when the attack successfully hits a target. Each attack uses one main impact sound, one additional impact sound and blade ring sound.
 * Juggernaut attack1.mp3 Main impact 1
 * Juggernaut attack2.mp3 Main impact 2
 * Juggernaut attack3.mp3 Main impact 3
 * Shared damage rip1.mp3 Additional impact 1 (50%-100% vol)
 * Shared damage rip2.mp3 Additional impact 2 (50%-100% vol)
 * Shared damage rip3.mp3 Additional impact 3 (50%-100% vol)
 * Shared damage rip4.mp3 Additional impact 4 (50%-100% vol)
 * Shared large blade ring1.mp3 Blade ring 1 (0%-90% vol)
 * Shared large blade ring2.mp3 Blade ring 2 (0%-90% vol)
 * Shared large blade ring3.mp3 Blade ring 3 (0%-90% vol)

Movement

 * Play on each step while moving (20%-40% vol)
 * Shared footstep hero general1.mp3 Footstep 1
 * Shared footstep hero general2.mp3 Footstep 2
 * Shared footstep hero general3.mp3 Footstep 3
 * Shared footstep hero general4.mp3 Footstep 4
 * Shared footstep hero general5.mp3 Footstep 5
 * Shared footstep hero general6.mp3 Footstep 6
 * Shared footstep hero general7.mp3 Footstep 7

Bladeform Legacy
 * Bladeform Legacy run.mp3 Rare run sound plays whenever the rare animation plays, which can happen when walking at 400 or more movement speed.

Blade Fury

 * Blade Fury loop.mp3 Loop sound starts playing upon cast and lasts as long as Blade Fury does.
 * Blade Fury end.mp3 End sound plays whenever Blade Fury end.
 * Damage sounds play on each unit damaged by Blade Fury.
 * Shared small blade whoosh1.mp3 Damage 1
 * Shared small blade whoosh2.mp3 Damage 2
 * Shared small blade whoosh3.mp3 Damage 3
 * Shared small blade whoosh4.mp3 Damage 4
 * Blade Fury.mp3 Full sound example.

Healing Ward

 * Healing Ward cast.mp3 Cast sound plays on Juggernaut upon cast.
 * Healing Ward loop.mp3 Loop sound starts playing on the ward upon cast and lasts as long as the ward does (50% vol).
 * Healing Ward end.mp3 End sound plays on the ward whenever it expires or dies.
 * Healing Ward.mp3 Full sound example.

Fortune's Tout
 * Fortune's Tout Healing Ward cast.mp3 Plays together with the default cast sound (80% vol).
 * Fortune's Tout Healing Ward loop.mp3 Replaces the default loop sound (50% vol).
 * Fortune's Tout Healing Ward end.mp3 Plays together with the default end sound.
 * Fortune's Tout Healing Ward.mp3 Full sound example.

Blade Dance

 * Blade Dance proc.mp3 Sound plays during the attack animation, together with his regular attack sounds when proccing (70%-100% vol).
 * Blade Dance.mp3 Full sound example with attack sounds.

Bladeform Legacy


 * Bladeform Legacy Blade Dance layer.mp3 Layer sound plays together with the default sounds.
 * Bladeform Legacy Blade Dance.mp3 Full sound example.

Omnislash

 * Omnislash's sounds play on each jump. Consists of one jump sound and one attack sound.
 * Omnislash attack1.mp3 Jump 1 (60%-90% vol)
 * Omnislash attack2.mp3 Jump 2 (60%-90% vol)
 * Juggernaut attack1.mp3 Attack 1 (70%-100% vol)
 * Juggernaut attack2.mp3 Attack 2 (70%-100% vol)
 * Juggernaut attack3.mp3 Attack 3 (70%-100% vol)
 * Omnislash.mp3 Full sound example.

Other

 * Death sounds (35% vol)
 * Death body impact light1.mp3 Death 1
 * Death body impact light2.mp3 Death 2
 * Death body impact light3.mp3 Death 3
 * Death body impact light4.mp3 Death 4
 * Juggernaut idle.mp3 Idle animation sound (70% vol).

Taunt: Sharp Blade
 * Troll Warlord idle spin.mp3 Upon spinning (100% vol).
 * Upon landing (100% vol).
 * Shared footstep hero general1.mp3 Footstep 1
 * Shared footstep hero general2.mp3 Footstep 2
 * Shared footstep hero general3.mp3 Footstep 3
 * Shared footstep hero general4.mp3 Footstep 4
 * Shared footstep hero general5.mp3 Footstep 5
 * Shared footstep hero general6.mp3 Footstep 6
 * Shared footstep hero general7.mp3 Footstep 7
 * Upon slashing with the sword, 3 times (70%-100% vol)
 * Shared small blade whoosh1.mp3 Pre attack 1
 * Shared small blade whoosh2.mp3 Pre attack 2
 * Shared small blade whoosh3.mp3 Pre attack 3
 * Shared small blade whoosh4.mp3 Pre attack 4
 * Taunt Juggernaut Sharp Blade.mp3 Full sound example.

Bladeform Legacy
 * Bladeform Legacy kill taunt.mp3 Plays whenever Juggernaut makes a kill with, or a triple kill or higher.
 * Bladeform Legacy intro.mp3 Reveal sound played as Juggernaut appeared in the dashboard when the game was launched the first time and whenever the Arcana was viewed after the Bladeform Legacy update.
 * music_stingers_jug_arc_takeover.mp3 Stinger sound, accompanied the reveal sound.

主宰/音效