Monkey King/Counters

Bad against...

 * allows Batrider to gain vision of Monkey King while he is on an tree, as well as destroying any nearby trees, denying Monkey King spots to jump to, or causing him to fall.
 * 's turn rate slow makes it significantly more difficult for Monkey King to jump from tree to tree and gain Jingu Mastery stacks. It also reveals Monkey King while he is on a tree.
 * and enable Batrider to remove Monkey King out of Wukong's Command.


 * can chop down trees, making it difficult for Monkey King to utilize Tree Dance well.
 * can scout Monkey King when he is perched on top of trees.


 * grants vision of Monkey King, even when he's in the trees.


 * and makes it hard for Monkey King to stack Jingu Mastery.
 * can remove Monkey king for 6 seconds if his allies lack dispels.
 * can dispel Jingu Mastery's bonuses.


 * ends Mischief, and reveals Monkey King on the treetops.
 * can catch Monkey King when he retreats to the treeline.


 * provides vision of Monkey King when he's in the trees. The periodic damage will also keep Monkey King from using Tree Dance if he's on the ground.
 * pulls Monkey King out of the trees if he attempts to escape using Tree Dance, and can cause Wukong's Command to end prematurely if Monkey King is Glimpsed out of its radius.
 * and can be used to hold Monkey King in place and ensure a kill.


 * can smash Monkey King out of the Wukong's Command radius.
 * destroys trees and helps Earth Spirit close the gap between him and Monkey King.


 * keeps Tree Dance on cooldown, and can interrupt Wukong's Command's long cast time.
 * destroys a large amount of trees.


 * can push Monkey King out of Wukong's Command, and the disarm will prevent him from gaining stacks.
 * 's damage over time will constantly put Tree Dance on cooldown.


 * can easily push Monkey King out of Wukong's Command, as well as blinding him.
 * destroys trees in a massive area, damaging Monkey King's mobility
 * However, Keeper of the Light can be easily ganked by Monkey King during early-mid game stage.


 * , and enough bonus damage is going to be a free Duel win against Monkey King in the mid game.
 * can dispell the stun from Boundless Strike and give plenty of sustain for the laning.
 * will do a lot of damage to the small health pool Monkey King and give Legion Commander a big movement speed advantage over him.


 * can destroy trees and prevents Monkey King is standing on.
 * Lina's high damage burst can kill Monkey King before stacks up with Jingu Mastery.


 * and will often push Monkey King out of Wukong's Command.


 * makes it hard for Monkey King to stack Jingu Mastery.
 * allows Phantom Assassin to blink directly to Monkey King during Wukong's Command, bypassing all his clones.
 * 's high damage can kill Monkey King quickly, thus ending Wukong's Command prematurely.


 * can easily cancel Wukong's Command by pulling Monkey King out of the circle.
 * can grab Monkey King from trees during Tree Dance.
 * puts Tree Dance on cooldown.


 * allows Queen of Pain to avoid ganks and keep her distance, preventing Monkey King from building up Jingu Mastery.
 * and will hit Monkey King when he is disguised, or on a tree.


 * grants vision of Monkey King, even when he is in the trees.


 * keeps vision of Monkey King, even when he is in the trees.
 * locks onto Monkey King and focuses damage on him during Wukong's Command.


 * allows Storm Spirit to easily catch up to Monkey King, destroying a large number of trees, cancelling Tree Dance, and causing Monkey King to be stunned in the process.


 * and s can be placed near trees to detect Monkey King.
 * Follow up with to destroy the tree, causing Monkey King to take high damage, fall from the tree, and become stunned.


 * prevents the buildup of Jingu Mastery stacks.
 * , and  can prove fatal.


 * destroys the tree Monkey King is standing on.
 * Monkey King's natural reliance on trees makes him an easy target for.
 * evades Monkey King's attacks, preventing him from building up Jingu Mastery.


 * Due to 's low cooldown and Monkey King's naturally low magic resistance, Skywrath Mage can easily harass Monkey King out of lane. can also reveal Monkey King in the trees if he is withtin the ability's range.
 * allows Skywrath Mage to stay at a safe distance from Monkey King and prevent him from getting close during laning.

Others

 * Heroes who have evasion of some sort can be a bad choice for Monkey King to go on, like and.
 * Heroes that can keep Monkey King stunned for a long time can pose a threat. Some examples include and.
 * can Monkey King out of Wukong's Command.
 * Heroes that can maintain vision on Monkey King can see when he uses Tree Dance, like, with Eyes In The Forest, , and.
 * Heroes that can destroy trees will deny Monkey King spots to jump on, or cause him to fall:, ,.
 * A special mention goes to . All of his active abilities destroy trees (especially ), which can prove to be a large problem for Monkey King.
 * Heroes with wide AoE abilities will reveal Monkey King through Mischief, such as, , , , , , ,.

Items

 * ,, and destroy the tree Monkey King is standing on.
 * pushes Monkey King out of Wukong's Command. Pushed heroes can also destroy trees.
 * 's damage over time keeps Monkey King from using Tree Dance for the duration.
 * and keeps Tree Dance on cooldown.
 * 's area burn will reveal Monkey King when he is disguised with Mischief. Will also keep Monkey King from using Tree Dance.
 * dispels Jingu Mastery's buff and interrupts Wukong's Command.
 * will reveal Monkey King when he is on a tree.

Good against...

 * Alchemist has a very poor laning stage with little physical survivability.
 * He also usually doesn't skill his stun into way into the game, meaning he has no defensive machanics except for Chemical Rage.
 * , or  can all be purchased to increase your damage against Alchemist or just to keep your movement speed high enough to match him while  is active.
 * Monkey King is an agility hero and scales with physical survivability, so loses it's effectiveness later in the game.


 * Monkey King's mobility allows him to get close to Drow Ranger, denying the passive bonus from.
 * Monkey King can shut down Drow Ranger by ganking her early.


 * Jingu Mastery will still add stacks even through.
 * Monkey King can join a fight whenever he chooses to, meaning he can simply go directly onto Omniknight.
 * During the laning phase, Jingu Mastery with Boundless Strike will kill off Omniknight, while is weak.
 * is useless against Monkey King's ultimate and Jingu Mastery bonuses.


 * will not protect Nature's Prophet from Tree Dance.
 * Boundless Strike will interrupt attempts at, and can reach Nature's Prophet inside the tree line.


 * is easily interrupted by Boundless Strike, due to its long cast time.
 * Shadow Fiend's lack of mobility and escape makes him an easy target to ambush with Primal Spring, especially during laning stage.
 * Being close means he cannot use all three razes on you before you get your Jingu Mastery stacks.


 * will not do anything against Monkey King throughout the game due to his high lifesteal with Jingu Mastery.
 * Monkey King often buys, which will deny benefits in 1v1 situations.
 * will do nothing to stop people trapped within Monkey Kings ultimate.
 * In all, Spectre is very easily pressured by Monkey King early into the game and is a very easy gank target to coordinate with your team.


 * Silencer's low mobility and lack of any stuns or roots makes him an easy target.
 * Silence will not protect Silencer from Jingu Mastery's extra damage and lifesteal.
 * Monkey King often buys, which can be used to negate silence debuff effects.


 * will do little percentage damage to a small HP hero like Monkey King.
 * All aspects of Jingu Mastery benefits ignore 's base damage reduction.
 * Monkey King can get on top of Underlord easily at any stage of the game.


 * Skywrath Mage's very low health allows Monkey King to ambush and finish him off quickly.


 * 's short stun rarely prevents Monkey King from ambushing Witch Doctor.
 * 's long channel is easily interrupted by Boundless Strike.

Others

 * In general, heroes who are melee with no way to fight back can be very easily poked by Monkey King to gain his Jingu Mastery stacks: ,
 * Heroes that rely on channeling abilities will be interrupted by Boundless Strike, and forced to take damage from Wukong's Command.
 * Heroes that have low health and no escape abilities will have a hard time playing against Monkey King's ambushes and powerful burst damage.
 * Heroes that lack burst damage will have a difficult time taking down Monkey King, and fare badly against Jingu Mastery:, , ,

Works well with...

 * helps Monkey King gain Jingu Mastery charges quicker.
 * allows Monkey King to land more Jingu Mastery stacks.
 * and Boundless Strike can disrupt the enemy team's positioning.


 * helps Monkey King land more Jingu Mastery stacks.
 * keeps enemies inside the radius of Wukong's Command.


 * pulls enemies into Wukong's Command.


 * sets up enemies perfectly for Wukong's Command.


 * is easier to land on enemies stunned with Boundless Strike.
 * reduces Boundless Strike's long cooldown.


 * and can move enemies into Wukong's Command.
 * greatly increases the damage dealt by the soldiers from Wukong's Command.


 * spawns trees for Monkey King to jump on, and traps enemies inside for Monkey King to initiate on with Primal Spring.


 * 's low-cooldown root allows Monkey King to land Primal Spring, and build up Jingu Mastery.
 * gives Monkey King the time to build up and expend Jingu Mastery stacks, as well as survive for the full duration of Wukong's Command.


 * stuns enemies and prevents them from moving out of Wukong's Command.


 * makes a great setup for Wukong's Command, preventing enemies from escaping.

Others

 * Boundless Strike's long range stun helps some heroes set up their abilities:, , ,

List of heroes that counter Monkey King, and list of heroes that work well with Monkey King.

Monkey King/Combinações Monkey King/Противостоящие 齐天大圣/克制