December 16, 2014 Patch (Test)

{{Patch layout
 * source = http://dev.dota2.com/showthread.php?t=152028
 * source-title = Update 2
 * before = December 15, 2014 Patch (Test)
 * after =
 * notes =

Bug Fix
}}
 * is disabled from Captain's Mode until next week
 * Added a buff icon for that shows you what the next bonus gold will be if you kill a unit
 * Fixed being able to level up 's Control
 * Fixed not gaining control of after consuming a unit
 * Fixed enemy ability icons being greyed out when ed
 * Fixed neutrals with two or fewer abilities not placing / in the right ability slots
 * Fixed ed heroes not being able to move or take actions
 * Fixed -controlled units sometimes failing to get the proper movement speed bonus
 * Fixed various targeting and behavior bugs after you take control of an ed unit
 * Fixed a crash when selecting an ed unit with "All Other Units" hotkey
 * Fixed having too few explosions
 * Fixed doing 99 blasts instead of 100
 * Fixed an old bug with 's damage type
 * Fixed to not allow self cast
 * Fixed 's 2nd slow not slowing by the right amount if the target wasn't hit by the first Missile
 * Added extra buffer space to creeps teleporting to with
 * Fixed an old bug with that caused it to stop bouncing if you die or cast another one while the first one is active
 * Fixed using  to teleport Zombies
 * Fixed an old bug with dealing damage through things like
 * Fixed buff type when casting on allies
 * Fixed overhead buff effect when casting on allies
 * Fixed an old bug with Allied Lifedrain when the distance threshold was broken
 * Fixed an old bug with casting Scepter
 * Fixed charge spells behavior with 's
 * Fixed 's animation
 * Fixed various bugs with Granite Aura
 * Fixed not playing sound for the full duration
 * Fixed various VO with
 * Fixed being able to take control of allied player controlled units
 * Fixed killing allied player controlled units