June 04, 2013 Patch (Test)

{{Patch layout
 * game = test
 * source       = http://dev.dota2.com/showthread.php?t=90931
 * source-title = Update 2
 * source2       = http://dev.dota2.com/showthread.php?t=90954
 * source2-title = Update 3
 * before = June 03, 2013 Patch (Test)
 * after = June 12, 2013 Patch (Test)
 * notes =
 * Fixed CM pick/ban timings not being correct.
 * Made {{Item ID|Quelling Blade}} work on enemy wards.
 * Fixed {{Item ID|Veil of Discord}} AOE.
 * Fixed {{Ability ID|Berserker's Blood|Huskar}} attack speed.
 * Fixed {{Ability ID|Curse of the Silent|Silencer}} from {{Item ID|Aghanim's Scepter}} {{Ability ID|Global Silence|Silencer}} not affecting Sleeping/Invulnerable properly.
 * Fixed {{Ability ID|Mana Burn|Nyx Assassin}} values.
 * Fixed minor differences with {{Ability ID|Mortal Strike|Skeleton King}} and {{Item ID|Bloodstone}} cast range.
 * Fixed {{Hero ID|Brewmaster}}'s Fire Spirit still getting damage aura upgrade.
 * Fixed {{Ability ID|Sand Storm|Sand King}} damage interval.
 * Fixed {{Ability ID|Malefice|Enigma}} level 1 damage.
 * Fixed {{Item ID|Armlet of Mordiggian}} Life Drain.
 * Fixed siege creep HP.
 * Fixed {{Ability ID|Mortal Strike|Skeleton King}} legacy key.
 * Fixed {{Ability ID|Decrepify|Pugna}} with {{Ability ID|Tombstone|Undying}}.
 * Fixed level 2 {{Ability ID|Mass Serpent Ward|Shadow Shaman}} damage.
 * Fixed armor type on {{Item ID|Necronomicon}} units.
 * Fixed {{Ability ID|Whirling Axes (Melee)|Troll Warlord}} not going quite far enough.
 * Fixed {{Ability ID|Doom|Doom}} not disabling {{Ability ID|Bristleback|Bristleback}} or {{Ability ID|Feast|Lifestealer}}.
 * Fixed {{Ability ID|Global Silence|Silencer}} {{Item ID|Aghanim's Scepter}} upgrade affecting creeps.
 * Fixed {{Ability ID|Global Silence|Silencer}} {{Item ID|Aghanim's Scepter}} upgrade applying a level 0 Curse of the Silent.
 * Updated {{Hero ID|Silencer}}'s recommended items to include {{Item ID|Aghanim's Scepter}}.
 * Fixed {{Ability ID|Doom|Doom}} {{Item ID|Aghanim's Scepter}} upgrade working while Doom was dead.
 * Added {{Item ID|Aghanim's Scepter}} into {{Hero ID|Ancient Apparition}}'s items.
 * Fixed {{Ability ID|Mortal Strike|Skeleton King}} not losing the full amount at all times.
 * Fixed {{Ability ID|Mortal Strike|Skeleton King}} disappearing if the enemy died.
 * Added {{Ability ID|Echo Slam|Earthshaker}} parity.
 * Fixed {{Ability ID|Juxtapose|Phantom Lancer}} and {{Ability ID|Doppelwalk|Phantom Lancer}} damage output values.
 * Fixed {{Item ID|Shadow Amulet}} fade time.
 * Fixed turn rate slows stacking ({{Hero ID|Medusa}} and {{Hero ID|Batrider}}).
 * Fixed {{Ability ID|Rupture|Bloodseeker}} being blocked by various abilities.
 * Fixed a number of tooltips.
 * Stat popups:
 * Fixed resolution scaling issues.
 * Moved up right under the spectator box.
 * Tweaked spectator box layout in replays so it's the same vertical height in live & replay spectator modes
 * Added Ownage rules to Mega-Kills: Pirate Captain announcer.

Update 2
}}
 * Modified the matchmaking algorithm on the Test client to find matches very quickly.
 * Fixed causing ressurection to send you to the fountain.
 * Fixed a number of tooltips.
 * Added key binding to Open Broadcaster Menu to the spectator key bindings list.
 * Fixed state when trading or picking up the item.
 * Fixed movement speed UI being inaccurate.
 * Fixed not killing you under.
 * Fixed killing wards in one hit.