Talk:Axe

I suggest adding "HP Removal" to the damage type of Axe's Culling Blade as well as AA's Ice Blast in addition to "Magical" (like this "Magical / HP Removal"). Psion1C (talk) 20:35, 28 September 2015 (UTC)

Battle Hunger
Just noticed on the alt+hover text for battle hunger "units effected by battle hunger cannot be denied". Maybe it can be used in conjunction with doom or in concert with venomancer's q+r? Assuming they aren't dispelling...


 * It just means that the Battle Hunger debuff does not make units deniable. If something else makes them deniable, like doom or shadow strike, then it can still be denied, Battle Hunger won't prevent that.  Bu3ny  (talk) 15:46, 10 December 2016 (UTC)

7.31 Battle Hunger Interaction with Damage Reduction.
I tried to update the entry, but my edits did not go through. Please add add an entry to the Battle Hunger ability to document the following conclusions:

- the damage of Battle Hunger is affected by armor reduction - if Axe has negative armor, Battle Hunger may deal less than its base damage, and with sufficient sources of armor reduction the ability will deal no damage at all (at -10/-15/-20/-25 armor values) - the level 25 talent will also multiply the negative armor value, resulting in twice the damage penalty (the ability will deal no damage at -5/-7.5/-10/-12.5 armor values)

For anyone interested in replicating these findings, this test was carried out with Axe in Demo Mode, spawning an Enemy level 7 shadow fiend (max Presence of the Dark Lord) with Assault Cuirass (optional other damage reduction items) and casting Battle Hunger on a training dummy, with the Shadow Fiend positioned in such a way that the Assault Cuirass aura affects Axe, the target dummy is not in reach of the +5 armor aura.

For the level 25 talent test, an Elder Titan was also spawned in order to set Level 25 Axe's base armor to 0 and reach negative armor values that cancel out the Level 4 Battle Hunger's base 25 damage per second.