Weaver/Sounds

Attacks

 * Projectile launch sound plays as the attack projectile is released (60% vol).
 * Weaver projectile launch1.mp3 Projectile launch 1
 * Weaver projectile launch2.mp3 Projectile launch 2


 * Projectile impact sound plays as the attack projectile successfully hits the target (50% vol)
 * Venomancer projectile impact1.mp3 Projectile impact 1
 * Venomancer projectile impact2.mp3 Projectile impact 2
 * Venomancer projectile impact3.mp3 Projectile impact 3

Movement

 * Play on each step while moving (20%-30% vol).
 * Weaver footstep1.mp3 Footstep 1
 * Weaver footstep2.mp3 Footstep 2
 * Weaver footstep3.mp3 Footstep 3
 * Weaver footstep4.mp3 Footstep 4

The Swarm

 * The Swarm cast.mp3 Cast sound plays on Weaver upon cast.
 * The Swarm projectile.mp3 Projectile sound plays on the swarm upon cast and follows it.
 * The Swarm target.mp3 Target sound plays enemy units when a beetle latches on them (60%-80% vol).
 * The Swarm.mp3 Full sound example.

Shukuchi

 * Shukuchi.mp3 Cast sound plays on Weaver upon cast (50% vol).

Crimson Pique
 * Crimson Pique Shukuchi cast.mp3 Plays together with the default cast sound.
 * Crimson Pique Shukuchi.mp3 Full sound example.

Geminate Attack

 * Geminate Attack uses the exact same sounds as Weaver's regular attacks.
 * Geminate Attack.mp3 Full proc sound example.

Time Lapse

 * Time Lapse.mp3 Cast sound plays on Weaver upon cast.

Other

 * Weaver death.mp3 Death sound (20% vol).

Taunt: Exterminated
 * Taunt Weaver Exterminated cast.mp3 Plays on Weaver upon taunt begin.
 * Taunt Weaver Exterminated.mp3 Together with animation sounds.