Courier/Changelogs

Version history

 * Respawn time reduced from 140 seconds to 120 seconds


 * Reduced gold cost from 120 to 100.
 * Increased stock cooldown from 7 to 120 seconds.


 * Reduced gold cost from 150 to 120.


 * Reduced Animal Courier respawn time from 180 to 140. (still 180 for Flying Couriers).


 * Reduced Animal Courier team gold bounty from 175 to 150 (still 175 for Flying Couriers).


 * Increased movement speed from 300 to 350.
 * Increased health from 45 to 75.


 * Courier no longer block neutral creeps from spawning.
 * Couriers are now slowed by 30% when they carry an empty Bottle.


 * Reduced gold cost from 170 to 150.
 * Increased team gold bounty from 150 to 175.
 * The team gold bounty can now only trigger while no other couriers of that team are dead.
 * Added the Go to Secret Shop ability, which causes the courier to move to the secret shop on its team's side of the map.


 * Couriers are now invulnerable near their fountain.


 * Animal Couriers are now spell immune like flying couriers.
 * Couriers no longer drop items when they die.
 * Couriers now respawn 3 minutes after death, the items they have are inaccesible during that time.
 * Couriers now give 150 gold to each enemy player, instead of 300 only to the killer.


 * Consumable Items no longer automatically fuse with the ones owned by other players in the couriers' inventory.
 * This means that 2 players can now have the courier hold their for example Teleport Scrolls without them merging into one stack.


 * Animal Couriers now automatically upgrade to Flying Couriers when the recipe is bought.
 * Couriers can now carry Gem of True Sight, however, it has its true sight disabled on the courier.


 * Reduced gold cost from 200 to 170.
 * Added the Retrieve Items ability, which causes the courier to pick up all the hero's items within range.


 * Added the Return to Base ability, which causes the courier to move back to the team's fountain.
 * Added the Transfer Items ability, which causes the courier to deliver items to the hero and then return to the fountain automatically.


 * Animal Couriers now spawn 175 units in front of the hero rather than on top of the hero.


 * Reduced gold cost from 225 to 200.


 * Couriers can no longer place Observer and Sentry Wards.
 * Added the Return Items ability, which causes the courier to drop all items from its inventory.


 * Couriers are no longer allowed to pick up the Aegis of the Immortal.
 * Couriers are no longer allowed to buy Observer Wards from the enemy shop.


 * Couriers can now disassemble items.
 * Fixed couriers being able to use Town Portal Scrolls.


 * Added an ability which allows changing the courier's model to any of the other models.


 * Couriers' model are now different for Sentinel/Scourge.
 * Chicken, Raccon or penguin model for the Sentinel, carrion beetle, dune worm or fel boar for the Scourge.


 * Couriers can no longer sell items.


 * Now builds into Flying Courier.


 * Removed the Drop Items ability.


 * Added the Drop Items ability, which causes the courier to drop all items from its inventory.


 * Couriers are now ancient type units.


 * Removed the max 1 courier per player restriction.
 * Reduced courier collision size from unknown to 0.
 * Couriers can no longer be Tossed.
 * Couriers can no longer be targeted with Nightmare, Sacrifice and Death Pact.


 * Couriers can no longer be targeted with Toss.


 * A player may now only own 1 courier.


 * Created.

Update history
March 31, 2016 Patch
 * Fixed the courier's spell immunity being purgeable.

March 24, 2016 Patch
 * Fixed seeing the courier die in an area after it has already been dead for a while when you hadn't seen it die originally.
 * Fixed couriers losing track of their orders sometimes if they get purged.
 * Fixed courier travelling deeper into the fountain than necessary in order to interact with the stash.
 * Fixed a bug where several courier particle systems that occurred on death weren't playing correctly.
 * Fixed turn poses, haste animations and hitboxes on more couriers.

'''February 17, 2016 Patch
 * Various courier fixes (hitbox adjustments, "haste" run activity fixes, etc.).

'''February 18, 2015 Patch
 * Couriers no longer morph when they move.

'''February 12, 2015 Patch
 * Fixed the courier sometimes failing to deliver items if the deliver key was pressed soon after an item was purchased.