Kunkka/Counters

Bad against...

 * Clinkz's high damage output and insane attack speed late-game can take Kunkka out of the fight before it begins.
 * and together can kill allies easily even under Ghostship's buff.
 * can allow Clinkz to make a quick escape after Kunkka's combo, or even avoid it all together.


 * Ursa's massive physical damage can destroy Kunkka quickly.
 * can be activated before being hit by Ghostship to prevent most of the damage.
 * slows Kunkka's movement speed. With no escape abilities, Kunkka is easy prey.


 * Kunkka relies on his powerful AOE spells to turn the tides of teamfights. He cannot use them while silenced.
 * can mess up Kunkka's ability synergy, silencing him in the middle of his strong combo.
 * can disable Kunkka's spell casting from anywhere on the map, even if Kunkka is spell immune at the time.


 * allows Mirana to easily escape Torrent and Ghostship.


 * negates Kunkka's combo entirely, as it can't be affected by spells while using Supernova.
 * also allows Phoenix to dodge Ghostship and Torrent.


 * makes allies immune to all physical damage, effectively causing Tidebringer to do no damage.
 * is a powerful, pure damaging heal that can save Omniknight's allies after Kunkka's large damage.


 * Since Tidebringer has a 4 second cooldown, Kunkka has little availability to manfight Huskar.


 * negates Kunkka's X Marks the Spot.
 * Kunkka has no way to dodge.
 * Kunkka has no way to hit directly in battle, and it mitigates Ghostship and Tidebringer's damage.


 * Rubick can steal abilities from Kunkka (except Tidebringer) with . Since build Aghanim's Scepter, Rubick's make two steal abilities from Kunkka when the spot is right.


 * negates Kunkka's X Marks the Spot.
 * As a strength hero with high strength gain and very little armor, as well as low agility gain, Kunkka is vulnerable to Lifestealer's and.


 * With his, Sniper can simply sit out of your ability range and deal massive damage if not killed first.
 * can target allies who are still alive with low health because of Ghostship's buff.
 * makes it harder for Kunkka to position/escape and makes it hard for Kunkka to hit with Tidebringer.


 * Timbersaw Defeats Kunkka on the center line, due to the fact that he has a huge resistance to physical damage by, which is why almost does not break through Timbersaw, and due to  Timbersaw can very much break through Kunkka and force him to leave the line, or spend money on.


 * can allow Outworld Destroyer to save himself or allies from Kunkka's full kit.
 * deal a large amount of damage, as Kunkka's mana pool is much smaller than Outworld Destroyer's.
 * deals pure damage, shredding through Kunkka and his team even with Ghostship's buff.

Others

 * Silences especially affect Kunkka's teamfighting ability, so be wary of enemies with silences.
 * 's will also negate Tidebringer's damage.
 * Heroes with hide abilities can often dodge a Ghostship just before it hits.
 * Similarly, they can negate your X Marks The Spot & Torrent combo by protecting your target when you use Return. Good candidates to negate your combo include and his, and  and his.
 * A can also do the trick, but, unlike the previously mentioned abilities, you can only use it on yourself and not your allies.
 * Because of his powerful teamfight spells, Kunkka could very likely be the target for control spells like or . Mind your position before battle.
 * Heroes with instant teleport or forced movement(e.g. or ) can dodge the X-mark & Torrent combo by shift-queuing. When being Returned, the last order is cancelled but the order after it is not. So if your hero is X-marked, order a move command then cast those instant abilities by shift-order for a stable dodge.

Items

 * will protect against much of Kunkka's damage early on.
 * negates all of Kunkka's spell damage, and negates X Marks the Spot.
 * negates X Marks the Spot both on allies and enemies, if timed correctly.

Good against...

 * Tidebringer, Torrent and Ghostship destroys Chaos Knight's army all through the game.


 * Kunkka's entire kit is great for taking out multiple units at once.
 * Tidebringer's cleave will split through a wave of spiderlings.
 * X Marks the Spot is great for dragging Broodmother back out of her web for Kunkka's team to set up on her.
 * Torrent and Ghostship will demolish any spiderlings within the radius.


 * Tidebringer's cleave will cripple any of his summons.
 * Could potentially build Heaven's Halberd to cripple Lycan even more.


 * X Marks the Spot is good to prevent a single meepo from escaping from a deadly situation.
 * Tidebringer, Torrent and Ghostship destroys Meepo's clones.


 * Tidebringer, Torrent and Ghostship destroys Phantom Lancer's illusion army.
 * can't escape with under your X Marks the Spot, but can use it to dodge it.


 * Ghostship helps your team soak up damage from and.
 * can't escape easily from X Marks the Spot - Torrent combo.
 * Outlanes Queen of Pain on the midline, due to the fact that Queen of Pain has a small reserve of health at the beginning of the game, and she suffers very much from, which is why she is forced to either spend money on , or skip creeps and run for bounty runes, and Kunkka at this time will gain an advantage in level and gold.


 * Spectre can't escape with under X Marks the Spot.
 * Kunkka can dominate Spectre's lane using Tidebringer and gain an advantage.
 * Ghostship helps your team soak up damage from.


 * Ghostship helps your team soak up damage from, especially if he initiates during the battle.
 * can't dodge X Marks the Spot - Torrent combo by his abilities. Torrent drags him out of his


 * Windranger can't escape X Marks the Spot with combo Torrent or Ghostship trap.


 * Ghostship helps your team soak up damage from and hit summons hard.
 * Tidebringer clears summons later in the game.
 * Most of your spells can interrupt.

Others

 * X Marks the Spot is a counter to 's, but you need quick reactions to pull it off.
 * Heroes with long channeling abilities like are easy targets for Kunkka to interrupt in team fights.
 * In general, highly mobile heroes like or  are at a disadvantage against X Marks the Spot.
 * Similarly, heroes with low cooldown teleports can be afraid to split push against X Marks the Spot, such as and.

Items

 * 's illusions are cleared in no time by Kunkka's spells.
 * , and  summons are easily cleared off by Tidebringer.
 * ,, and mobility is prevented by X Marks the Spot.

Works well with...

 * - combo can set Kunkka up for a perfect Torrent + Ghostship combo and a potential teamwipe.  could be placed right after Kunkka cast Torrent since Torrent has a delay.


 * lets Kunkka land an easy Ghost Ship.


 * Ghostship allows Huskar to soak up even more magical damage and fight at low HP without dying. helps regenerate the Rum damage.
 * X Marks the Spot helps Huskar to chase high mobility heroes.


 * X Marks the Spot makes a setup for if timed correctly.
 * Ghost Ship synergizes well with many of Invoker's spells.


 * Ghostship allows Lifestealer to stay in front as a fearsome melee fighter. Lifestealer could use to regenerate the Rum damage.
 * Ghostship and Tidebringer clears illusions which Lifestealer cannot deal with easily.
 * X Marks the Spot helps Lifestealer to catch high mobility heroes.


 * Ghostship allows Slark to stay in front and steal more attributes. Slark can easily regenerate the Rum damage thanks to.
 * X Marks the Spot helps Slark to catch heroes that can easily break leash.


 * Massive AOE damages from Kunkka's abilities work well with Warlock's Fatal bonds especially during a teamfight.
 * By channeling Upheaval through Torrent-Ghostship combo warlock can provide a follow up slow (up to 84%) after the combo.

Others

 * Lengthy disables such as, , or make perfect setups for Kunkka's spells.

List of heroes that counter Kunkka, and list of heroes that work well with Kunkka.

Kunkka/Противостоящие