Muerta/Counters

Bad against...

 * mitigates the damage by Pierce the Veil for most of its duration.
 * Muerta has no control over Gunslinger, making her one of the best heroes for Abaddon to regenerate from via.


 * Muerta doesn't have the speed to easily escape, potentially controlling her during Pierce the Veil.
 * Ancient Apparition outranges Muerta with, allowing him to poke her down safely.


 * Anti-Mage's high magical resistance from makes him difficult for Muerta to take down.
 * Anti-Mage can escape Muerta easily with, as Muerta lacks any inbuilt long disable.
 * Due to Muerta's large intelligence pool and no escape abilities, with  can kill her easily.


 * Most of the Axe's abilities can affect Muerta during Pierce the Veil, except for which deals physical damage.
 * While Muerta can do much damage to highly armored units, Axe has a larger health pool compared to Muerta and can activate and  to turn Muerta's attack damage against her.
 * takes advantage of Muerta's high attack speed from both stats and items.


 * and both allow Bane to potentially waste Pierce the Veil.
 * allows Bane to trade very effectively against Muerta's low health pool in the early game. and  can also damage and disable Muerta even through both, Pierce The Veil and.
 * reduces Muerta's attack damage and cast range, both of which she benefits greatly from.


 * , and  can damage Muerta through Pierce the Veil.
 * can be used to escape Pierce the Veil's high damage, as Muerta cannot attack her while she is in it.


 * Earthshaker's combos and  can stun Muerta consecutively and minimize Pierce the Veil's effective duration.


 * Jakiro's abilities all deal magical damage over time, which allows him to attack Muerta even through Pierce the Veil.
 * and can be used to harass Muerta on lane.
 * can be used to stun Muerta when she uses Pierce the Veil, giving his allies time to escape or counter-initiate against Muerta.
 * upgraded can deal pure damage and pierce debuff immunity, rendering both, Pierce the Veil and  useless.
 * However, Jakiro is vulnerable to Muerta's as it can easily silence him due to his low mobility. In addition,  and  from  will not be able to be used on Muerta unless she is near the enemy hero Jakiro targets with  and  or until Jakiro buys.


 * grants spell immunity and also allows him to deal massive magical damage, both of which are Muerta's general counters.


 * Lifestealer can activate to become spell immune, making Pierce the veil do no damage and preventing Dead Shot from fearing or doing damage.
 * Lifestealer can use to avoid Muerta's Gunslinger shots, Dead Shot's fear and surprise Muerta.  upgraded  can be used to disarm Muerta while she has Pierce the Veil and even through.
 * However, Lifestealer has no way of hurting Muerta through Pierce the Veil outside of, Lifestealer's only source of dealing magical damage.


 * can be used to harass Muerta in lane.
 * Luna's high movement speed can make it difficult for Muerta to hit her with and keep her trapped in.
 * Luna can use upgraded  to reduce all the damage Muerta inflicts on Luna while also damaging Muerta if she is too close to Luna. Bear in mind, however,  upgraded  cannot damage Muerta while she is under effects of Pierce the Veil.
 * As Luna naturally buys, she will be able to defend herself from Muerta's abilities. Luna can also buy to attack Muerta even through Pierce the Veil.


 * allows Outworld Destroyer to waste over half of Pierce the Veil, or protect an ally from Dead Shot's fear while also reducing Muerta's maximum mana.
 * will deal massive damage to Muerta if her maximum mana gets too low. And even if she survives it, 's Mana Allergy debuff will discourage her from using abilities as that will result in her taking damage while healing Outworld Destroyer


 * Nyx Assassin's high burst damage, excellent ganking potential and multiple disables pose a threat to Muerta at all stages of the game.
 * abuses Muerta's high intelligence to make short work of her low health.
 * and allow Nyx to escape or initiate well against Muerta's low mobility.
 * As with most retaliation based abilities, Spiked Carapace can easily take advantage of Gunslinger's stray shots.


 * Pudge's high health and damage block from make him difficult for Muerta to burst.
 * Pudges high magical damage from and  bursts down Muerta, especially in Pierce the Veil and even through.
 * Muerta has no escape abilities and is slow, making her an easy target for Pudge's.
 * Pudge can prevent an ally from being attacked by if he has.


 * and can both be used on Muerta while in Pierce the Veil, potentially wasting it.
 * However, cannot hurt Muerta while Pierce the Veil is active.


 * Silencer can reduce her damage with his, and since he commonly buys , he will be able to attack her even through Pierce the Veil.
 * Silencer has reliable, long-range silences in and, preventing Muerta from using her spells as effectively.
 * As Muerta tends to use her spells, particularly ; is very effective against her as that can punish her for doing so.


 * can negate Muerta's high attack damage while also dealing lots of return damage back to Muerta, which she is fragile against as she has a small health pool.
 * Spectre can use to quickly engage Muerta and escape her if she uses Pierce the Veil.
 * In general, Spectre can out carry Muerta towards the late game with her better survivability, sustained damage, and global presence.


 * Zeus's enormous magical damage output makes Pierce the Veil risky to use without a.
 * Zeus does not rely on attack speed, making nearly pointless against him.
 * If Zeus is ever too close to Muerta, he can use to disengage.

Others

 * Heroes that mainly use magic damage and carry Black King Bar can be very problematic for Muerta such as, , , ,.
 * Heroes that commonly attack ethereal units will not have any problems against Muerta's Pierce The Veil:, , , , or.
 * Gap closers can easily kill Muerta.
 * Heroes that have abilities to pierce spell immunity can give Muerta a hard time:, , , , , with  upgraded.
 * Long duration disables are devastating against Muerta.

Items

 * ,, , , and  will weaken most of Muerta's magical damage.
 * Any hero who buys will be able to attack her during Pierce the Veil.
 * can disable Muerta through Pierce The Veil even through.
 * If Muerta is not careful or if she is forced to attack a Hero with an activated she can very quickly die due to her high damage output and low health pool. Gunslinger's uncontrollable nature means that even if Muerta isn't directly attacking a target with Blade Mail activated, she may take significant damage simply by attacking in the vicinity.

Good against...

 * Nature's Prophet's can be broken by Muerta's.
 * will quickly dispatch of the Treants from.
 * will greatly reduce the potential damage Treants can do.


 * Necrophos's does not prevent Muerta from attacking him while she uses, while making Necropohos even more vulnerable.
 * Necrophos's does very little to Muerta due to her quickly bursting down Necrophos and having a small health pool.


 * Slark's low health and reliance on high built armor from makes him susceptible to Muerta's.
 * Muerta cannot be attacked by Slark's physical attacks and during.
 * Muerta's can hit Slark during his.


 * Sniper's can be wasted with either Muerta's  or a well aimed.
 * can displace Sniper from safe spots into the offensive range of Muerta's team, leading to potential kills on Sniper.
 * Sniper relies heavily on his basic attacks, which is useless against.


 * Muerta's attacks during ignore Sven's.
 * Sven using can be completely ignored by using.
 * Sven with will still not be able to dispel Muerta's Ethereal form during.
 * However, Sven is a natural purchaser of that can protect him from Pierce the Veil and the rest of Muerta's kit.


 * passes through all of Phantom Lancer's illusions, allowing her to separate him from the illusions easily.
 * However, Phantom Lancer's high mobility can still pose a threat to Muerta's limited movement.


 * Terrorblade's reliance on high armor while having a small health pool make him extremely vulnerable to.
 * combined with will make short work of Terrorblade's illusions from  and.
 * and cannot hurt Muerta when she has activated.
 * can silence Terrorblade, preventing him from using to turn the tables on Muerta. Muerta is also a natural  wielder, which can render Terrorblade unable to use  on her while she is under it's effects.


 * 's armor increase does not affects Muerta's Pierce the Veil despite Muerta often building high attack speed.
 * Muerta's destroys trees preventing Timbersaw from escaping with his.


 * Troll Warlord is very susceptible to due to having low health and reliance on high armor.
 * Troll Warlord's ultimate can simply be ignored by using.
 * Troll Warlord's buff for allies can easily be countered by  which will lower their attack speeds back to normal.

Others

 * Heroes that have doubles or clones such as, or  are vulnerable to Muerta's.
 * Heroes with large physical resistance do not counter Muerta's such as  or.
 * Heroes who rely on physical damage output to be effective will fare badly against Muerta's :, , , , , , , ,.

Items

 * or will increase a Hero's vulnerability to Muerta instead of protecting them.
 * Unlike and other abilities that turn the user ethereal,  will not be able to dispel  at all.

Works well with...

 * greatly improves Muerta's damage output.
 * and will cripple a target and make it easier to land her skills.


 * can pull enemies into, compromising their position.


 * Pugna can use for Muerta to do more damage with.


 * Io's with the level 25 talent, can proc when Muerta's  procs.
 * Muerta is one of the few heroes that are able to take advantage of both the attack speed and spell amplification bonuses from.

Others

 * Disablers with easy to land spells provide Muerta with the space to output her high damage.
 * Defensive/utility supports allow Muerta to stay in the battlefield for longer.

Muerta/Противостоящие