Version 7.21b

General

 * XP earned when being denied increased from 25% to 30%

Heroes

 * Base agility increased by 2


 * Strength Gain increased from 2.4 to 2.6
 * Agility Gain increased from 2.4 to 2.6
 * Intelligence gain reduced from 2.8 to 2.6


 * Chaos Strike lifesteal rescaled from 40/50/60/70% to 25/40/55/70%


 * Freezing Field armor increased from 10 to 20


 * Base armor reduced by 2
 * Agility gain increased from 1.2 to 1.8


 * Ink Swell stun duration reduced from 1.4/2.2/3.0/3.8 to 1.0/1.9/2.8/3.7
 * Soulbind slow reduced from 15/30/45% to 10/20/30%


 * Tether no longer makes you unslowable
 * Spirits no longer has a toggle cooldown
 * Spirits min range increased from 100 to 200
 * Spirits rotation interval from every 2.4 seconds to 2.7
 * Spirits no longer does a micro animation interruption when initially casting (already has zero cast point)
 * Overcharge damage reduction reduced from 15/20/25/30% to 5/10/15/20%
 * Relocate mana cost increased from 100 to 175
 * Level 15 Talent changed from Tether Grants Scepter Bonus to +8 Health Regen
 * Level 20 Talent changed from +16 Health Regen to Tether Grants Scepter Bonus


 * Omnislash attack rate multiplier reduced from 1.8 to 1.7


 * Will-O-Wisp being cast a second time will follow the same tick interval as the first


 * Agility gain increased from 1.7 to 2.3


 * Movement speed reduced from 305 to 295
 * Sinister Gaze duration reduced from 1.6/1.9/2.2/2.5 to 1.3/1.7/2.1/2.5


 * Strength gain reduced from 3.6 to 3.2
 * Feast reduced from 1.75/2.5/3.25/4% to 1.5/2.25/3/3.75%


 * Base intelligence increased by 2


 * Base armor increased by 1


 * Strength gain reduced from 3.7 to 3.5
 * Skewer slow reduced from 25/30/35/40% to 10/20/30/40%
 * Empower mana cost increased from 30/50/70/90 to 45/60/75/90


 * Strength gain reduced from 3.6 to 3.2


 * Heavenly Grace duration increased from 10 to 12


 * Phantom Rush agility bonus increased from 6/14/22/30 to 9/18/27/36


 * Base health regen increased by 1.5


 * Base strength increased by 1
 * Intelligence gain increased from 2.0 to 2.2


 * Base armor increased by 1


 * Base strength increased by 2
 * Level 15 Talent changed from +15% Shrapnel Slow to +20%


 * Base strength increased by 2
 * Level 10 Talent increased from +4 All Stats to +5


 * Static Remnant mana cost reduced from 100 to 70/80/90/100
 * Electric Vortex cooldown reduced from 22/20/18/16 to 16


 * Great Cleave reduced from 45/60/75/90% to 30/50/70/90%
 * Warcry bonus speed reduced from 8/12/16/20% to 5/10/15/20%
 * Warcry shield base capacity reduced from 80/110/140/170 to 60/90/120/150
 * God's Strength cooldown increased from 80 to 100


 * Meld debuff now stacks


 * Base intelligence increased by 2
 * Whirling Death stat loss increased from 12/13/14/15% to 13/14/15/16%


 * Tree Grab bonus damage reduced from 25/30/35/40% to 10/20/30/40%


 * Living Armor damage block increased from 25/50/75/100 to 40/60/80/100


 * Base armor reduced by 2
 * Overpower cooldown increased from 10 to 16/14/12/10


 * Strength reduced from 24 + 3.0 to 22 + 2.8
 * Summon Familiars attack damage reduced from 30/45/60 to 20/40/60


 * Base intelligence increased by 3
 * Upheaval mana cost reduced from 100/110/120/130 to 70/90/110/130


 * Geminate attack now deals 10/20/30/40 bonus physical damage on the second hit

Items

 * Gold bonus reduced from 200 to 180