Version 6.83c

Heroes
Juggernaut
 * Agility growth reduced from 2.85 to 2.4
 * Healing Ward mana cost rescaled from 80/100/120/140 to 120/125/130/135
 * Bladefury mana cost rescaled from 110 to 120/110/100/90

Axe
 * No longer affects invulnerable units (like Cycloned units)
 * No longer keeps the targets disabled if Axe dies while the targets still have the debuff
 * kill threshold reduced from 250/350/450 to 250/325/400 (Scepter from 300/450/625 to 300/425/550)
 * kill threshold reduced from 250/350/450 to 250/325/400 (Scepter from 300/450/625 to 300/425/550)

Vengeful Spirit
 * duration reduced from 20 to 15 seconds

Lion
 * unit movement speed increased from 100 to 140 (same as )

General

 * Enabled in Captain's Mode
 * Dire Ancients spawn box restriction area is now a bit smaller
 * Various Pathing Improvements
 * Fixed being unable to play bot games when you are offline
 * Buyback readiness UI now takes into account how much gold you will lose when dying
 * Pausing is no longer allowed in Unranked All Pick if your team is connected and hasn't picked their heroes
 * Pausing In matchmaking games now has a countdown timer before initiating a pause
 * Fixed various projectile particle effects being visible in Fog of War
 * Moved the kill text lower so it does not get blocked by the "Killed By" screen
 * Fixed the courier sometimes failing to deliver items if the deliver key was pressed soon after an item was purchased
 * Networth Graph now updates automatically after hero kills instead of with a delay
 * Alt clicking now works on enemy buffs
 * Replays now start recording only after players have finished loading
 * Left clicking actions on the minimap no longer ignores input for the first 0.2 seconds
 * Added a new command to help debugging/analysis by showing player inputs when watching a replay or spectating.
 * Fixed the Hill Troll Priest in the small camp sometimes not moving when the rest of the camp was pulled by taking damage
 * Fixed an issue with neutral creeps and Roshan becoming idle when silenced.
 * Fixed Lone Druid's Bear's Warriors not giving kill credit to
 * Added all sound directories to the whitelist for
 * Several ability description adjustments and fixes