Mana Regeneration



Mana Regeneration determines the amount of mana a unit regains each second. It is shown as a small number with a + sign at the right side of the unit's mana bar.

Heroes gain mana regeneration based on their. Each point of intelligence increases the hero's mana regeneration by.

Mana regeneration restores the unit in 0.1 second intervals. This rate cannot be changed by anything. Mana regeneration has no cap, although the HUD does not show regeneration over 500 mana per second.

Mana regeneration is affected by mana restore manipulation. When increased or reduced, the HUD shows the increased/reduced values.

Base mana regeneration
Most units with a mana pool have a set base mana regeneration, differing from unit to unit. Most heroes and some non-hero units have no base mana regeneration.

Summons
All summons without a mana pool also have no mana regeneration. All other summons have the following mana regen:

Mana regen amplification
See Recovery manipulation.

Modifying mana regeneration
Just like for health, there are many abilities and items which can change how fast a unit regenerates mana. Most of them increase mana regeneration rate by adding a flat bonus, but some also increase it based on certain things, like mana or attributes. They can be passive bonuses which grant a permanent bonus or be conditionally activated, or be short, but grant a strong bonus.

Mana regeneration affecting abilities
The following abilities affect a unit's mana regeneration:

Mana regeneration granting talents
The following heroes have a talent that grants them a flat mana regeneration bonus.

Mana regeneration granting items
Items that provide regeneration bonus by flat rate and intelligence:

These items have a flat mana regeneration bonus to the hero who has them equipped.

These items increase the hero's mana regeneration through the intelligence they provide.

Regeneração de mana Регенерация маны 魔法恢复