Dota IMBA/Bounty Hunter

Summary of changes made

 * New skill: Shadow Jaunt - allows Bounty Hunter to blink to a tracked target and immediately start attacking it. Refreshes Jinada when used.


 * Shuriken Toss pins targets to the ground, preventing them from moving too far from the impact point.


 * Jinada has improved cooldown and damage.


 * Shadow Walk now grants bonus movement speed, and its bonus damage is multiplied by Jinada. Track can be cast without breaking invisibility.


 * Track grants bonus gold based on the tracked target's level. Scepter causes track's debuff to become unpurgable, invisible to enemies, increases all damage taken by the target, and steals part of its unreliable gold on a successful kill.