June 19, 2015 Patch

{{Patch layout
 * source = http://www.dota2.com/reborn/updates
 * source-title = Dota 2 Reborn Updates
 * before = June 18, 2015 Patch
 * after = June 22, 2015 Patch


 * notes =

Dota 2 Reborn
}}
 * Fixed a bug where users would not always be properly removed after they left lobbies
 * Fixed a bug where the custom game would not automatically launch when full
 * Fixed players getting 1025 gold in AR
 * Fixed missing particle effect for 's attack
 * More Terrain fixes
 * Fixed a crash when failing to connect to a server
 * Fixed a crash when selecting a shared announcer
 * Fixed Webs blocking neutral camps
 * Fixed crash when moving sliders in material editor
 * Updated hero movie
 * Fixed some issues with voice cutting out
 * Lobby chat is global by default
 * Fixed being unable to respond to whispers in team select or waiting for players screens
 * Fixed pending invites menu blocking tooltips
 * Fixed scrollbar not showing up with emoticon picker
 * Fixed voice
 * LinkLuaModifier can now be called with three parameters to specify a filename/location (Ex: LinkLuaModifier( modifierName, fileName, LuaModifierType )
 * Fixed a bug related to abilities and scripts being in folders
 * Added OnProjectileHit/Think_ExtraData functions to ability_lua
 * Added GetTexture to modifier_lua
 * Fixed some cases where you would be able to join a lobby with a different version of the custom game
 * Fixed 's effect
 * Fixed a case where the Dota font wasn't showing up on Chinese clients
 * Fixed capitalization not working correctly with unicode characters
 * Fixed some bugs with IME input
 * Fixed sound event not obeying their respective volume sliders
 * Fixed some cases where heroes could spawn incorrectly and be stuck
 * Left clicking on a lobby in the custom game lobby browser will now join the game rather than show game info
 * Fixed various bugs with
 * Added Texture and Shadow qualities to video settings UI
 * Fixed sometimes not filling a lobby if there was one player left
 * Fixed some hardware detection issues that could result in lower performance
 * Added script supported for ExtraData kv with Projectiles
 * Fixed a crash when using the workshop submission tool
 * Fixed some bugs with Lua scripting where table to kvconverssions were missing Boolean types
 * Fixed playing the sound when you create/join a lobby through the UI
 * Fixed some areas where you could place wards that you normally wouldn't be able to
 * Demo mode invulnerability now affects additional units you own
 * Fixed some bugs with using max level in Demo mode
 * Added Lua script support for GetAdditionalOwnedUnits
 * Fixed Watch Live minimap showing buildings incorrectly
 * In some cases where there is an error in the install (like the soundmixer error), the game will automatically try to verify the install to fix the issue
 * Fixed a crash when alt tabbing in a UI that uses 3D models
 * Fixed attacking and selecting while he is burrowed
 * Fixed being unable to target
 * changes =