September 02, 2014 Patch (Test)

{{Patch layout
 * source       =
 * source-title =
 * game = Test
 * before = August 29, 2014 Patch (Test)
 * after = September 23, 2014 Patch (Test)


 * notes =

Update 2

 * Fixed not revealing Techies mines
 * Fixed Flying Courier being affected by Land Mines
 * Fixed how Suicide Squad Attack kills Techies
 * Fixed Land Mines having bounties
 * Fixed Techies spells interaction with Siege units
 * Fixed Suicide Squad Attack hurting Ancients
 * Fixed Techies Legacy keys
 * Fixed being unable to return items to an allied stash if he had too many in it
 * Fixed various tooltips
 * Updated Techies recommended items
 * Fixed Techies not suiciding through
 * Added a buff indicator for Land Mines count
 * Fixed Techies mine damage source
 * Fixed flying units not being affected by Land Mines
 * Fixed Pin Point detonate triggering Magic Stick chargees
 * Fixed bot related issues
 * Fixed Stasis Trap activation timing
 * Adjusted Remote Mines size based on level
 * Fixed various spells and abilities being able to affect Techies Mines
 * Fixed Techies range indicator
 * Fixed 's cast behavior with Mines
 * Fixed Land Mine and Stasis Trap not blocking Neutral Spawning
 * Fixed Bot behavior with against Techies Mines
 * Fixed Stasis trigger AOE
 * Fixed Land Mine and Suicide radius calculation
 * Fixed Land Mines and Stasis Trap not providing vision after usage
 * Fixed Remote Mines remaining in selection after detonation
 * Added the ability to cast ground targeted spells via the portrait
 * Fixed some selection group issues with Remote Mines
 * Fixed Minefield Sign ability proccing Magic Stick
 * Fixed Techies hitbox
 * Fixed Stasis Trap hitbox
 * Fixed Remote Mines/Detonate using wrong animations
 * Fixed interaction with Suicide Squad Attack
 * can no longer cast more than the max number of Land Mines or Psionic Traps

Update 3

 * Minefield Sign is now an ability on Techies (Arcana will receive a new cosmetic item for this ability)
 * Items will now drop to the floor when returning items into a full stash
 * Fixed damage timing when Suicide is cast
 * Fixed being unable to steal Suicide
 * Fixed Techies not getting XP when he kills heroes with his Mines
 * Added AOE indicator for casting Stasis
 * Fixed Techies wards not having XP bounty
 * Fixed Land Mine not affecting
 * Improved Land Mine's behavior with fast moving units
 * Fixed affecting Mines
 * Updated Techies recommended items
 * Fixed, and  affecting wards
 * Fixed Remote Mines not playing sounds when destroyed via an attack
 * Land Mine buff counter is now visible to allies only
 * Fixed some issues with Portrait casting
 * Fixed Detonate only destroying one mine
 * Fixed Legacy Keys
 * Fixed All Hero Challenge counting wins in games that didn't get counted
 * Fixed All Hero Challenge covering up the Accept button
 * Fixed various tooltips

Update 4

 * Custom Lobbies with more than 10 players now require Spectating to be enabled.
 * Fixed various tooltips
 * Changed Minefield ability slot
 * Fixed Legacy Key for Minefield ability
 * Fixed hit box
 * Fixed Remote Mine and Detonate animations
 * Fixed Tab cycling through Minefield Sign
 * Fixed some abilities being able to interact with Minefield Sign
 * Fixed direct Kill orders going through to certain abilities incorrectly if the killer is the same as the person dying (e.g. Suicide vs )
 * Fixed a case where items in the stash were applying modifiers to heroes as they respawned ( eg Gem being usable while in the stash )
 * Techies' Land Mines always spawn with the same rotation

Unreleased Items
}}