Item drop system

The Dota 2 Item drop system is a feature that allows players to obtain in-game cosmetic items through naturally playing the game and with no purchase necessary. This system was inspired by Valve's game Team Fortress 2's item drop system, but does not function entirely in the same way. Although many cosmetic items are available from the Dota 2 store, some can only be obtained through random drops. Upon receiving an item, different sound effects and hero voice responses will play depending on the rarity of the item.

Players in Low Priority queue will not receive items drops or Battle Points.

Items will drop on several conditions:


 * By chance after finishing a game.
 * Not all players will receive an item or chest.
 * Players can only receive one drop per game.
 * Longer games will yield a higher chance to receive an item or chest.
 * Players on the winning and losing team appear to have equal chances of receiving an item or chest.
 * Drop assignment appears to be random (unaffected by player performance)


 * By leveling up through the Battle Point system.
 * One cosmetic item is guaranteed to drop for you when you level up.
 * Chests cannot be obtained by leveling up.


 * By chance when another player uses the tools Shopkeeper's Surprise, Legendary Largesse, or Breathtaking Benefaction in Spectator mode
 * You must be spectating the same game as the player using the item
 * Item recipients are chosen randomly from the number of people spectating