Version 6.01

General

 * Added First Blood.
 * Destroying Filler buildings no longer buffs creeps.

Buildings

 * Increased Towers base armor from 15 to 18.

Hero Changes

 * Fixed changing 's color.


 * Increased mana cost from 60 to 120.
 * Increased cooldown from 0 to 2.5.
 * Increased cooldown from 0 to 2.5.


 * Fixed 's damage and stun timings.
 * Fixed 's dummy unit being attackable.
 * no longer affects ancient creeps and Roshan.


 * Updated Hero Model.


 * Reduced blink distance from 1000 to 600.
 * Reduced mana cost from 60 to 50.
 * Reduced cooldown from 12/9/7/5 to 11/8/6/4.
 * Reduced cooldown from 12/9/7/5 to 11/8/6/4.


 * no longer has a chance to reduce enemy magic resistance by 5%.
 * Increased duration from 15 to 25.


 * no longer deals the 100 impact damage against buildings.


 * Restored the previous temporarily.
 * Fires an exploding shot, dealing moderate area of effect damage.
 * Cast range: 700
 * Radius: 250
 * Damage: 100/150/200/250
 * Mana cost: 75/85/95/105
 * Cooldown: 6
 * Notes: Destroys trees in its area. Applies a mini-stun on all enemy units within the area.
 * Notes: Destroys trees in its area. Applies a mini-stun on all enemy units within the area.


 * Increased transformation time from 0 to 2.


 * can no longer be cast on ancient creeps. [?]

Items Changes

 * Increased cooldown from 65 to 123.
 * Increased cost from 1100  to 1300  (total cost increases from 1710  to 1910).


 * No longer works for illusions.
 * Reduced proc chance from 9% to 7%.
 * Reduced proc chance from 9% to 7%.


 * Reduced cooldown from 30 to 27.
 * Increased health from 180 to 285.
 * Increased attack damage from 14-15 to 16-17.
 * Increased health from 180 to 210.
 * Increased attack damage from 13-15 to 19-21.
 * Increased health from 180 to 210.
 * Increased attack damage from 13-15 to 19-21.


 * Reduced proc chance from 10% to 5%.


 * Reduced proc chance from 15% to 10%.

Original Warcraft III Map Description
Map Description A public beta test of 6.0. New, some bugs, and imbalances. Loading Screen DotA Allstars v6.01

Anything wrong with this map that you find, please post it on the forums at www.dota-allstars.com/forums/

Each successive version from here on will have new features, changes, and such. Expect 6.02 soon. http://leagues.theigs.com/dota

Razzle and Tiourkikaze are filler heroes, for new

Quest Notes DotA Allstars v6.00 This map is originally taken from TFT Dota 7.0 and DotA Allstars v.96b.

Credits to syl-la-ble, zetta, mrquincy, battlebotv8.0, darky27, sopho, linkmaster, nokternal, neichus, terrorblaze, dankys, and everybody else who has helped me out.

Random Babbling Justifying myself to those who question.

None of the abilities, units, or triggers in this map were copied from any other map. The idea for them was copied, but all the programming was redone by me. Not as if copy pasting would even work. The terrain was not done by me, however. To reiterate

Commands -random, -ctf, -dm, -du, -ar, -tr, -ap, -mm, -id, -sc, -sm, -rv. -unstuck channels for 50 seconds, then transports your hero home. Highly experimental and possibly unfinished.

League Play

To enable the league mode for a league match, one player from each team must enter their part of the match ID that they recieved from the bot.

Example: -match ##

Changelog -Fixed Strygwyr's colo changing in Demon Fury. -Razzle's Shadow Weave does not affect enemies yet. Power Word lasts longer. -Malefice now works properly. -Darchow's name changed to Darchrow. -Black Holes are now properly invulnerable. -Midnight Pulse no longer damages ancients. -Mekansm can no longer trigger infinitely, doesn't work with images, and has a smaller chance to proc. -Scattershot temporarily replaced by 5.84b version. -Chen's Perdition given a cooldown and much higher mana cost. -Added -unstuck as a test command. -Destroying Moon Wells or Ziggurats no longer buffs creeps. -Silencer's Rain of Chaos doesn't damage buildings. -Tiourikikaze, God of Wind, model changed to Wildkin. -Cooldowns fixed in various areas. -First Blood added. -Tiny can no longer Toss ancients. -Roshan should be more intelligent now. -Fixed some of the problems with Orange's scores. -Fixed Yasha, Mithril Hammer issues. -Nerfed Yasha, Sange and Yasha, and Hand of Midas. -Fixed many small errors on items. -Nerfed Morphling's Blink. -Fixed issues with units not having food costs. -Fixed various small bugs with heroes.