Riki/Sounds

Attacks

 * Riki does not use any preattack sounds.


 * Impact sounds play when the attack successfully hits a target.
 * Riki attack1.mp3 Main impact 1
 * Riki attack2.mp3 Main impact 2
 * Riki attack3.mp3 Main impact 3
 * Riki attack4.mp3 Main impact 4

Movement

 * Play on each step while moving (10%-40% vol)
 * Shared footstep hero general1.mp3 Footstep 1
 * Shared footstep hero general2.mp3 Footstep 2
 * Shared footstep hero general3.mp3 Footstep 3
 * Shared footstep hero general4.mp3 Footstep 4
 * Shared footstep hero general5.mp3 Footstep 5
 * Shared footstep hero general6.mp3 Footstep 6
 * Shared footstep hero general7.mp3 Footstep 7

Smoke Screen

 * Smoke Screen.mp3 Cast sound plays on the target location upon cast.

Blink Strike

 * Blink Strike.mp3 Cast sound plays on Riki upon cast.

''Shadow Masquerade
 * Shadow Masquerade Blink Strike.wav Replaces the default cast sound.

Cloak and Dagger

 * Backstab.mp3 Attack layer sound plays together with Riki's regular attack sounds whenever it procs (40% vol).
 * Cloak and Dagger has a Permanent Invisibility.mp3 sound effect for its invisibility in the game files, but it is currently unused.

Tricks of the Trade

 * Tricks of the Trade cast.mp3 Cast sound plays on Riki upon cast.
 * Tricks of the Trade target.mp3 Target sound plays on Riki's position upon cast.
 * Attacks during Tricks of the Trade use regular attack sounds and Backstab sounds.
 * Tricks of the Trade.mp3 Full sound example with attacks.
 * Tricks of the Trade alt.mp3 Full sound example without attacks.

Other

 * Riki swing1.mp3 "riki_swing1" can be found in the game files. Unkown condition.