Dragon Knight/Sounds

As knight

 * Pre attack sound plays during the attack animation.
 * Dragon Knight preattack1.mp3 Pre attack 1
 * Dragon Knight preattack2.mp3 Pre attack 2
 * Dragon Knight preattack3.mp3 Pre attack 3


 * Impact sounds play when the attack successfully hits a target. Consists of 1 main impact + additional attack impact.
 * Shared sword impact1.mp3 Main impact 1 (50% vol)
 * Shared sword impact2.mp3 Main impact 2 (50% vol)
 * Shared sword impact3.mp3 Main impact 3 (50% vol)
 * Shared large blade follow thru1.mp3 Additional impact 1 (50% vol)
 * Shared large blade follow thru2.mp3 Additional impact 2 (50% vol)
 * Shared large blade follow thru3.mp3 Additional impact 3 (50% vol)
 * Shared large blade ring1.mp3 Blade ring 1 (0%-80% vol)
 * Shared large blade ring2.mp3 Blade ring 2 (0%-80% vol)

As green dragon

 * Pre attack sound plays during the attack animation.
 * Dragon Knight preattack1.mp3 Pre attack 1
 * Dragon Knight preattack2.mp3 Pre attack 2
 * Dragon Knight preattack3.mp3 Pre attack 3


 * Elder Dragon Form attack1.mp3 Projectile launch sound plays when the attack projectile is released.
 * Lina projectile impact.mp3 Projectile impact sound plays when the attack projectile successfully hits the target.

As red dragon

 * Pre attack sound plays during the attack animation.
 * Dragon Knight preattack1.mp3 Pre attack 1
 * Dragon Knight preattack2.mp3 Pre attack 2
 * Dragon Knight preattack3.mp3 Pre attack 3


 * Elder Dragon Form attack2.mp3 Projectile launch sound plays when the attack projectile is released.
 * Lina projectile impact.mp3 Projectile impact sound plays when the attack projectile successfully hits the target.

As blue dragon

 * Pre attack sound plays during the attack animation.
 * Dragon Knight preattack1.mp3 Pre attack 1
 * Dragon Knight preattack2.mp3 Pre attack 2
 * Dragon Knight preattack3.mp3 Pre attack 3


 * Elder Dragon Form attack3.mp3 Projectile launch sound plays when the attack projectile is released.
 * Lina projectile impact.mp3 Projectile impact sound plays when the attack projectile successfully hits the target.

As knight

 * Play on each step while moving. Consists of one footstep and one foley sound per step.
 * Shared footstep hero general1.mp3 Footstep 1 (30%-40% vol)
 * Shared footstep hero general2.mp3 Footstep 2 (30%-40% vol)
 * Shared footstep hero general3.mp3 Footstep 3 (30%-40% vol)
 * Shared footstep hero general4.mp3 Footstep 4 (30%-40% vol)
 * Shared footstep hero general5.mp3 Footstep 5 (30%-40% vol)
 * Shared footstep hero general6.mp3 Footstep 6 (30%-40% vol)
 * Shared footstep hero general7.mp3 Footstep 7 (30%-40% vol)
 * Axe foley1.mp3 foley 1 (10%-50% vol)
 * Axe foley2.mp3 foley 2 (10%-50% vol)
 * Axe foley3.mp3 foley 3 (10%-50% vol)
 * Axe foley4.mp3 foley 4 (10%-50% vol)

As dragon

 * Play on each wing flap.
 * Dragon Knight wing flap1.mp3 flap 1 (70%-90% vol)
 * Dragon Knight wing flap2.mp3 flap 2 (70%-90% vol)
 * Dragon Knight wing flap3.mp3 flap 3 (70%-90% vol)
 * Dragon Knight wing flap4.mp3 flap 4 (70%-90% vol)

Breathe Fire

 * Breathe Fire.mp3 Cast sound on Dragon Knight upon cast.

Dragon Tail

 * Dragon Tail.mp3 Cast sound on Dragon Knight upon cast.

Kindred of the Iron Dragon
 * Kindred of the Iron Dragon Dragon Tail cast.wav Plays together with the default sound as an overlay.
 * Kindred of the Iron Dragon Dragon Tail.wav Full sound example.

Dragon Blood

 * Dragon Blood does not use any sound effects.

Elder Dragon Form

 * Elder Dragon Form.mp3 Cast sound on Dragon Knight upon cast.
 * Elder Dragon Form attack1.mp3 End sound on Dragon Knight upon turning back into a knight.

Other

 * Dragon Knight intro.mp3 Intro sound used in the tutorial (50% vol).