Version 7.32

General

 * Added to Captain's Mode
 * Changed XP required per level.
 * Rescaled streak experience from x^2 - x + 8 to 1.25x^2 - 2.5x + 10
 * Added
 * Dire ramp is now deeper within the jungle (same position as before, but there's less high ground near )
 * Moved Dire Outpost further away from the river (to adjust for the ramp being deeper)
 * Moved Bounty Rune further away from the river (to adjust for the ramp being deeper)
 * Reworked the trees around Dire main jungle's rightmost medium camp
 * Outpost base teleport channel time increased from 5s to 6s
 * Removed Small Camps near Mid Lane
 * Glyph of Fortification is now refreshed whenever the first tower of each tier falls for that team. (i.e: once after the first Tier 1 falls, once after the first Tier 2 falls, and once after the first Tier 3 falls)
 * Fountain Invulnerability now applies on respawn regardless of whether there's an enemy hero nearby
 * Passive Gold per minute decreased by 15%
 * Ancients' Armor increased from 13 to 23
 * Ancients' Backdoor protection HP Regen increased from 90hp/s to 180hp/s

Reworked Items

 * Old:
 * + +  (Total Cost )
 * +10 Strength
 * +16 Agility
 * +140 Attack Range
 * Passive: Dragon's Reach
 * Increases attack range of ranged heroes by 140.
 * New:
 * + +  (Total Cost unchanged )
 * +10 Strength
 * +15 Agility
 * +150 Attack Range
 * Passive: Dragon's Reach
 * Increases attack range of ranged heroes by 150.

Rebalanced Items

 * now has a 50 Mana Cost


 * Duration increased from 4.5s to 5.5s


 * Recipe cost decreased from 900 to 700 (total cost decreased from 4600 to 4400)
 * Active Spell Lifesteal multiplier increased from 2 to 2.5


 * Now purges first, then applies modifier


 * Damage increased from +12 to +14


 * Bonus Health increased from 150 to 175
 * Cooldown decreased from 20s to 19s


 * Cast Range increased from 550 to 600
 * Magic Resistance increased from 15% to 20%
 * Fade Time decreased from 0.6s to 0.5s


 * Recipe cost increased by (Total cost decreased from  to )
 * Active healing increased from 300 to 350


 * When used on a Neutral Creep, will secure a Neutral Item drop if any is available


 * Cast Range increased from 600 to 650


 * Lifesteal increased from 18% to 20% on heroes
 * Lifesteal now affects creeps by 50% of its value (10%)


 * Cooldown decreased from 20s to 19s


 * Magic Resistance increased from 20% to 25%


 * Lifesteal increased from 20% to 24% on heroes
 * Lifesteal now affects creeps by 50% of its value (12%)

External link

 * Dota 2 Patch Notes - 7.32

Версия 7.32 7.32版本