Forced Movement



Forced Movement is a very common effect in Dota2, where a unit's position gets forcefully changed by a spell. This movement is completely unrelated to the unit's movement speed and works on them while disabled. Most spells with forced movement prevent the affected unit from acting during, but some allow the unit to still attack, turn and cast spells and items.

In general, almost all forced movement effects override each other. The later applied one nullifies the previous ones. Although there are a few exceptions.

Forced Movements are also bound to the buff or debuff the spells place, so if the buff or debuff is dispellable, doing so will also stop the forced movement.

Disabling forced movement
These spells fully disable units while moving them.


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Not Disabling Forced Movement
These spells do not fully disable units while moving them. Some do not disable at all, while some disable only partially.


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