Version 5.78

Heroes

 * Added back.


 * Changed damage type from Chaos damage to Hero damage.


 * Added to level 3.
 * Attacks freeze buildings within a 100 radius, preventing them from attacking for 5 seconds.
 * Attacks freeze buildings within a 100 radius, preventing them from attacking for 5 seconds.


 * Reduced mana cost from 105/115/125/135 to 75 on each level.


 * Reduced cooldown from 300 to 180/240/300.


 * Increased cooldown from 10 to 11.
 * Increased duration from 60 to 90.
 * Reduced cooldown from 80 to 60.
 * Reduced cooldown from 80 to 60.


 * Increased gain from 1.5 to 1.7.
 * Reduced gain from 3.2 to 3.
 * Increased mana cost per second from 60 to 75/125/175.


 * Increased bounce distance from 450 to 600.
 * Increased damage from 190/270/370 to 280/370/460.
 * Reduced current health converted from 25/50/75/100% to 15/30/45/60%.
 * Increased cooldown from 30 to 35.
 * upgrade:
 * Increased damage from 280/370/460 to 370/460/550.
 * upgrade:
 * Increased damage from 280/370/460 to 370/460/550.


 * Reduced gain from 4.15 to 4.05


 * Reduced cooldown from 200 to 120/160/200.


 * Fixed allied creeps being scared and running away when healed by Death Pulse.
 * Increased damage from 50/100/150/200 to 50/100/150/225.
 * Reduced cooldown from 10/9/8/7 to 9/8/7/6.
 * Increased duration from 10/20/30/40 to 10/20/30/45.
 * Increased duration from 10/20/30/40 to 10/20/30/45.


 * Increased base health regeneration from 2 to 3.


 * Renamed to.
 * No longer uses a disjointable projectile.
 * Can now be cast on allied units as well.
 * Fixed not getting kill credits when a unit dies to.
 * Increased damage per second from 12/24/36/48 to 24/36/48/60.
 * Increases stun duration by 0/0/0.5.
 * Increases stun duration by 0/0/0.5.
 * Increases stun duration by 0/0/0.5.


 * Reduced mana cost from 110/135/155/180 to 100/120/140/160.
 * Increased duration from 3/6/9 to 5/7/9.
 * Increased health regeneration bonus from 2 to 5
 * Increased health regeneration bonus from 2 to 5


 * Increased cooldown from 10 to 22.
 * Replaced with.
 * Increased cooldown from 30/20/10/3 to 30/20/10/5.
 * Reduced evade chance from 8%/16%/24%/32% to 7%/14%/21%/28%.


 * Increased gain from 1.2 to 1.45.
 * Reduced gain from 1.2 to 1.
 * Reduced cooldown from 30 to 22.


 * Increased cooldown from 10 to 22.


 * Increased base HP from 400 to 400/400/400/500.
 * Increased base armor from 7 to 7/9/10/12.
 * No longer deals splash damage.
 * Reduced number of attack targets 1/2/2/3 to 1/1/2/2.
 * Reduced number of attack targets 1/2/2/3 to 1/1/2/2.


 * Reduced cast time from 0.3 to 0.
 * Reduced cast time from 0.3 to 0.


 * Increased full damage from 650/850/1025/1250 to 650/850/1150/1550.
 * Increased duration from 360 to 480.


 * Increased cooldown from 120 to 150.


 * Reduced cooldown from 9 to 5.


 * Rescaled cooldown from 200/140/110/80 to 240/140/110/60.
 * Reduced cooldown from 20/17/15/10 to 3 on each level.
 * Increased radius from 625 to 925.
 * Increased damage per second from 50 to 125.
 * Increased damage per second from 50 to 125.


 * Reduced mana cost from 45 to 40.


 * Increased attack damage bonus from 12%/18%/24%/30% to 12%/20%/28%/36%
 * Increased cast range from 550/800/1100 to 600/900/1200.
 * Reduced cooldown from 60 to 45.
 * Reduced cooldown from 60 to 45.

Items

 * Increased gold cost from 125 Gold to 171 Gold.


 * Reduced health regeneration bonus from 4 to 2.


 * Reduced gold cost from 2300 Gold to 2000 Gold.


 * Reduced movement speed bonus from 115 to 100.


 * Item cost changes:
 * Reduced cost from 225 Gold to 175 Gold.


 * Increased ranged proc chance from 5% to 10%.
 * Reduced ranged hero stun duration from 1.3 to 1.15.
 * Reduced ranged hero stun duration from 1.3 to 1.15.

Original Warcraft III Map Description
Map Description A clash of the titans! Choose between 30 heroes each for the Sentinel and the Scourge. Special game modes in this version are reverse, teamrandom, allpick, and allrandom. M-m-m-monster kill! Loading Screen DotA Allstars v5.78 Clan TDA @ Azeroth www.dota-allstars.com Thanks to Niechus, Terrorblade, and wikidme.

More fixes.

Quest Notes DotA Allstars v5.78 This map is originally taken from TFT Dota 7.0 and DotA Allstars v.96b.

Credits to syl-la-ble, zetta, mrquincy, battlebotv8.0, darky27, sopho, linkmaster, nokternal, neichus, dankys, and everybody else who has helped me out. Thanks to dankys for the minimap icon. Check out our forum at www.rtsgames.com/dota. Find a game in channel Clan TDA@Azeroth.

Created on 10/14/04 at 9:20 PM.

Enjoy! -Guinsoo

Random Babbling Justifying myself to those who question.

None of the abilities, units, or triggers in this map were copied from any other map. The idea for them was copied, but all the programming was redone by me. Not as if copy pasting would even work. The terrain was not done by me, however. To reiterate: abilities, units, and triggers in this map were all written by me, but the idea behind many of them comes from other maps (DotA ).

Some heroes and many abilities aren't from other maps. This is for several reasons. First, many abilities on allstar heroes from other maps wouldn't fit into this map, usually being too weak. Some I changed for fun reasons. I also added heroes at whim to keep the map changing and infused with new material, make it more fun, and introduce more creativity.

Items: New item: Observer wards. 225 Gold, 6 Charges, Wards Last 8 minutes, Does not have True Sight.
 * Ultimate Orb cost reduced to 2300 from 2450.
 * Dagger of Escape down to 2100 from 2300.
 * Eye of Skadi cost reduced to 6950 from 7200.

Other changes:
 * Bug Fixes and probably some balance changes to new hero

Coming Next Version Most likely 2 new heroes. I plan to do a bunch of editing of all the items, including adding more heroes to Aghanim's Scepter. Balance and bugfixes as usual.

Commands -random :  Gives you a random hero when you could normally choose your hero. Saves you the gold of choosing your hero. -repick : Costs 150 to activate or a bunch of cash in an allrandom game. Can only be used in the first 90 seconds and gives you a new random hero. -nopowerups :  Votes to stop powerups from spawning. -reverse or -re (blue only)  :  Activates a game mode where you can choose your opponent's hero. -allrandom or -ar (blue only)  :  Activates a game mode where everyone gets a random hero, chosen from a pool of all 48 heroes. -teamrandom or -tr (blue only)  :  Activates a game mode where everyone gets a random hero that their team could normally choose. -beamcounter : If Luna is playing, every time she uses Eclipse or Lucent Beam, it counts it. That's all it does. -refresh: If you are the Phantom Assassin, casts a 0-damage Frost Nova on yourself to refresh Blur. -dupemode or -dm: Makes it so that duplicate heroes can be randomly selected. -shortmode or -sm: Reduces all tower damage and hit points, increases hero experience gained by 10%, and doubles the gold given periodically.

Cash DotA tourney There will be an online Allstars tournament starting October 25th. One match will be run each week. The entry fee for each team is $125, of which approximately 75% goes to prizes. For information, contact Guinsoo or hardcorporate@azeroth, or email Jacob@head2headgames.com, or go to www.head2headgames.com. Don't bother this email unless it's about the tournament.

League Play To enable the league mode for a league match, one player from each team must enter their part of the match ID that they recieved from the bot.

Example: -match ##