Teleport

Teleportation is a form of movement in Dota that instantly moves a target from one point to another. Teleport tends to refer to spells that have a global range and blink refers to spells of limited range; these classifications have a number of distinguishing properties and may be treated differently by different effects.

Teleport
A teleport moves a unit from one point to another instantly and at unlimited range. There is normally a delay associated with a teleport as well as a restriction of where units may teleport to.

Abilities that Teleport

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Blink
A blink is an ability which, when cast, moves the casting unit from one point to another at a short range.

True Blink
True blinks have very specific parameters that are shared with all other true blinks: they are point-targeted and do not incorporate any sort of "travel time," although Teleportation has a three-second cast animation. True blinks are disabled while rooted and disjoint projectiles upon cast.


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Pseudo-Blink
Pseudo-blinks is a general term for abilities that either change a Hero's position over time, or have other restrictions. This abilities include those which are very similar to True Blinks, but do not meet the criteria; they are not disabled when rooted and not strictly point-targeted. Some of them always move the hero a fixed distance and some can be interrupted. Certain pseudo-blinks turn the user invulnerable during their travel time, and some pseudo-blinks can disjoint projectiles, but most do not.


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Other Instantly Moving Effects
This spells can also instantly move units, but don't classify as a blink or teleport.


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