Blade Mail

Blade Mail is an Item purchasable at the Main Shop, under Armor. It can also be completed solely with items from the Side Lane Shop.

Additional information

 * One Blade Mail grants a total of armor,  mana,  mana regeneration, % spell damage and  ( to  intelligence heroes) attack damage.

Recommended heroes

 * If taking damage was not enough of a punishment for attacking the Axe, then Blade Mail will make the same people cry tears. Few heroes can stomach taking damage from both abilities early on, and Blade Mail retains the same lethality in the late game unlike Counter Helix which scales off.
 * On the side note, Blade Mail gives Axe much needed points in Intelligence early on, allowing him to cast a bit more before running out of juice.


 * Tresdin is, hands down, one of the best - if not the best - carrier of Blade Mail in the game. Her ultimate ability,, forces enemies to engage her head-on and attack her without pause, maximizing Blade Mail's efficiency if it's in her possession. Coupled together with her above average health pool, this combo is deadly from start to finish.


 * Similar to and, Clockwerk can stop heroes from running away from him and forces out engagements while continously barraging the enemy with . Having Blade Mail makes it so much worse for them as Clockwerk's high health pool makes it very unlikely that he will die first
 * Clockwerk also benefits from all the stats Blade Mail provides.
 * The extra armor is very needed as Clockwerk is otherwise short in armor
 * The extra attack damage let him hit harder with his right-click
 * Clockwerk suffers badly from a miniature mana pool, so the extra Intelligence points are very needed.

Tips

 * Having more armor than your enemy allows to return more physical damage than you take, since it gets reflected before reductions. When it comes to reflecting physical damage, is the best item in combination you can get with Blade Mail, as it gives armor and armor reduction.
 * The same applies to magic resistance or any other source of damage reduction. For example, even if incoming damage is fully blocked by spells like, Blade Mail still reflects the full damage.
 * However, on the other side of the situation, if the enemy has copious amounts of damage resistance or high health, they could very easily ignore Blade Mail's ability. Heroes like, and  are good examples of said resistant heroes, or items such as  or.
 * It can be useful to get Blade Mail if you get outcarried, to counter the DPS and turn the enemy's damage against them.
 * Buy it as a counter if the opposing team has high damage (crits, nukes or attack speed) and have low health. If timed properly, some heroes can get killed just from their own damage. And even if you cannot do that, it could make the enemy hesitant to attack you for 4.5 seconds.
 * A good situation to use Blade Mail is if you're inflicted with a heavy damage over time ability. For example, you can kill (or severely damage) by walking around with, or  by staying under his . However, do make sure that you yourself can take the damage you'll be receiving, else you'll just be helping the enemy instead.
 * The return is only dealt to the unit who attacks. Therefore, ' mines and 's and Shadow Shaman's Serpant Ward won't affect their main hero as they are considered a separate unit.
 * Since the Blade Mail returns damage on the unit who attacks the owner you can use a Necronmicon book to attack, the melee Necronmicon will die quicker to return 800 damage.
 * This is a commonly bought item for initiator heroes that can soak up some damage (commonly Strength heroes), such as or.
 * Blade Mail is less effective with evasion because it reduces the hits you receive.
 * It also loses effectiveness against enemies who can turn themselves or their allies invulnerable with abilities like or, or with , as Blade Mail cannot damage invulnerable units.
 * Returned damage (of any type) is a subject to Spell Lifesteal, effectively reducing the damage taken or even healing from incoming damage.