Beastmaster/Sounds

Beastmaster

 * Beastmaster preattack.mp3 Pre attack sound plays during the attack animation.


 * Impact sounds play when the attack successfully hits a target. Each attack uses 1 of main impact, additional impact and blade ring.
 * Beastmaster attack1.mp3 Main impact 1 (70% vol)
 * Beastmaster attack2.mp3 Main impact 2 (70% vol)
 * Beastmaster attack3.mp3 Main impact 3 (70% vol)
 * Shared damage rip1.mp3 Additional impact 1 (50%-100% vol)
 * Shared damage rip2.mp3 Additional impact 2 (50%-100% vol)
 * Shared damage rip3.mp3 Additional impact 3 (50%-100% vol)
 * Shared damage rip4.mp3 Additional impact 4 (50%-100% vol)
 * Shared large blade ring1.mp3 Blade ring 1 (0%-30% vol)
 * Shared large blade ring4.mp3 Blade ring 4 (0%-30% vol)

Boar

 * Projectile launch sound plays as the attack projectile is released.
 * Radiant ranged projectile launch1.mp3 Projectile launch 1
 * Radiant ranged projectile launch2.mp3 Projectile launch 2
 * Radiant ranged projectile launch3.mp3 Projectile launch 3
 * Radiant ranged projectile launch4.mp3 Projectile launch 4


 * Projectile impact sound plays as the attack projectile successfully hits the target
 * Radiant ranged projectile impact1.mp3 Projectile impact 1
 * Radiant ranged projectile impact2.mp3 Projectile impact 2
 * Radiant ranged projectile impact3.mp3 Projectile impact 3
 * Radiant ranged projectile impact4.mp3 Projectile impact 4

Hawk

 * The hawks cannot attack.

Beastmaster

 * Play on each step while moving (40% vol)
 * Shared footstep hero general1.mp3 Footstep 1
 * Shared footstep hero general2.mp3 Footstep 2
 * Shared footstep hero general3.mp3 Footstep 3
 * Shared footstep hero general4.mp3 Footstep 4
 * Shared footstep hero general5.mp3 Footstep 5
 * Shared footstep hero general6.mp3 Footstep 6
 * Shared footstep hero general7.mp3 Footstep 7

Boar

 * Play on each step while moving (30%-40% vol)
 * Chen footstep1.mp3 Footstep 1
 * Chen footstep2.mp3 Footstep 2
 * Chen footstep3.mp3 Footstep 3
 * Chen footstep4.mp3 Footstep 4
 * Chen footstep5.mp3 Footstep 5
 * Chen footstep6.mp3 Footstep 6
 * Chen footstep7.mp3 Footstep 7

Hawk

 * The hawks use no movement sounds.

Wild Axes

 * Wild Axes.mp3 plays on Beastmaster upon cast.


 * Damage sound plays on the targets upon getting hit by the axes (60%-80% vol)
 * Shared heavy blade impact1.mp3 Damage 1
 * Shared heavy blade impact2.mp3 Damage 2
 * Shared heavy blade impact3.mp3 Damage 3

Call of the Wild Hawk

 * Call of the Wild Hawk.mp3 plays on the hawk upon summoned

Call of the Wild Boar

 * Call of the Wild Boar.mp3 plays on the boar upon summoned

Inner Beast

 * Inner Beast does not use any sounds.

Primal Roar

 * Primal Roar.mp3 Plays on Beastmaster upon cast.

Primal Paean
 * Primal Paean Primal Roar cast.mp3 Cast layer plays together with the default cast sound (80% vol).
 * Primal Paean Primal Roar.mp3 Full sound example.

Other

 * Beastmaster Hawk death.mp3 Hawk death (70% vol)
 * Beastmaster Boar death.mp3 Boar death (60% vol)

Beastmaster/Звуки