Tinker/Sounds

Attacks

 * Tinker projectile launch.mp3 Projectile launch sound plays as the attack projectile is released.


 * Bane projectile impact.mp3 Projectile impact sound plays as the attack projectile successfully hits the target.

Movement

 * Play on each step while moving. Each step consists of one footstep sound and one foley sound.
 * Shared footstep hero general1.mp3 Footstep 1 (40% vol)
 * Shared footstep hero general2.mp3 Footstep 2 (40% vol)
 * Shared footstep hero general3.mp3 Footstep 3 (40% vol)
 * Shared footstep hero general4.mp3 Footstep 4 (40% vol)
 * Shared footstep hero general5.mp3 Footstep 5 (40% vol)
 * Shared footstep hero general6.mp3 Footstep 6 (40% vol)
 * Shared footstep hero general7.mp3 Footstep 7 (40% vol)
 * Tinker foley1.mp3 Foley 1 (30%-100% vol)
 * Tinker foley2.mp3 Foley 2 (30%-100% vol)
 * Tinker foley3.mp3 Foley 3 (30%-100% vol)
 * Tinker foley4.mp3 Foley 4 (30%-100% vol)
 * Tinker foley5.mp3 Foley 5 (30%-100% vol)
 * Tinker foley6.mp3 Foley 6 (30%-100% vol)

Laser

 * Laser pre cast.mp3 Pre cast sound plays on Tinker during the cast animation at a higher pitch (50% vol).
 * Laser cast.mp3 Cast sound plays on Tinker upon cast (70%).
 * Laser target.mp3 Target sound plays on the target upon cast.
 * Laser.mp3 Full sound example.

Heat-Seeking Missile

 * Heat-Seeking Missile cast.mp3 Cast sound plays on Tinker upon cast (50% vol).
 * Heat-Seeking Missile launch.mp3 Launch sound plays on Tinker upon cast.
 * Heat-Seeking Missile target.mp3 Target sound plays on each hit enemy unit.
 * Heat-Seeking Missile fail.mp3 Fail sound plays when no enemy heroes were in range to release rockets.
 * Heat-Seeking Missile.mp3 Full sound example.
 * Heat-Seeking Missile alt.mp3 Full sound example, no rockets launched.

March of the Machine

 * Laser pre cast.mp3 Cast sound plays on Tinker upon cast at a lower pitch.
 * March of the Machines cast.mp3 Additional cast sound plays on Tinker upon cast.
 * March of the Machines.mp3 Full sound example.

Rearm

 * Heat-Seeking Missile cast.mp3 This sound plays during the cast animation on level 1 and 2 (50% vol).
 * Rearm cast.mp3 This sound plays on Tinker upon cast on all 3 levels.
 * Rearm anim.mp3 This sound plays on Tinker differently on each level. On level 1, it plays one second after the channeling began, on level 2 upon cast and level 3 during the cast animation (50% vol on level 3).
 * Rearm1.mp3 Sound example on level 1.
 * Rearm2.mp3 Sound example on level 2.
 * Rearm3.mp3 Sound example on level 3.

Other

 * Tinker death.mp3 Death sound (80% vol).