Silencer/Counters

Bad against...

 * His Shapeshifting spell is useful for killing or escaping from Silencer.


 * His play style won't use much spells but more items. Silencer's skill does not affect Arc Warden when farmed.


 * Slark's Dark Pact allows him to purge himself from Silencer's debuffs.

Broodmother relies less on spells and more on right-clicks, and her spiderlings can overwhelm SIlencer.


 * He can kill Silencer without using spells and Diffusal Blade takes away all of Silencer's mana.

Others

 * Oracle
 * Io
 * Chaos Knight
 * Anti-Mage
 * Naga Siren

Items

 * purges most debuff when used.
 * removes all Silencer's debuffs upon activation and prevents damage from Glaives of Wisdom.
 * purges all Silencer's bad effect.
 * can be used to disable Silencer for a moment or purge Silencer's spells from you.

Good against...

 * Timbersaw is heavily reliant on his spells for damage and escape, allowing Silencer to effectively disable him and make him useless in both team fights and 1v1 scenarios.


 * Pugna is very reliant on his spells for damage.


 * Silencer can stop Rearm, preventing Tinker from spamming his abilities/items or escaping.


 * Bristleback will not be able to cast Viscous Nasal Goo or Quill Spray, effectively blocking a major part of the hero's damage and Warpath charges from stacking.


 * Silencer's abilities hamper Windranger's effectiveness in battle, preventing her from comboing her abilities and escaping using Windrun.


 * Silencer's intelligence steal will heavily reduce OD's damage output, if OD dies a lot near/to Silencer.
 * Global Silence and Last Words will render OD helpless unless he has purging item/ally.

Others

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Works well with...

 * Silencer consumes a lot of mana and he lacks a stun/disable. Crystal Maiden helps with both of those issues.


 * Silencer's Global Silence can prevent enemy spells from disabling Anti-Mage while he breaks their mana.


 * Pudge can hook enemies for easy kills, allowing Silencer to harvest intelligence safe and fast. Pudge also gains flesh heaps.
 * Both of you grow stronger with each kill, even if you had reached level 25 and had all items. Your enemies on the other hand, lose max mana, mana regen and spell damage (and damage, if intelligence hero) every time they die, making them grow weaker. This is very good in long games.


 * OD can save low health Silencer with Astral Imprisonment and if any enemies die within range, Silencer will gain +2 int while imprisoned.
 * Silencer's passive intelligence steal increases intelligence difference between OD and his enemies, increasing the damage they take from Sanity's Eclipse.
 * Essence aura allows silencer to spam his abilities.


 * Reason

Others

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List of heroes that counter Silencer, and list of heroes that work well with Silencer.