Dark Seer/Sounds

Attacks

 * Pre attack sound plays during the attack animation (50% vol).
 * Dark Seer preattack1.mp3 Pre attack 1
 * Dark Seer preattack2.mp3 Pre attack 2
 * Dark Seer preattack3.mp3 Pre attack 3
 * Dark Seer preattack4.mp3 Pre attack 4


 * Impact sounds play when the attack successfully hits a target (70%-100% vol).
 * Dark Seer attack1.mp3 Main impact 1
 * Dark Seer attack2.mp3 Main impact 2
 * Dark Seer attack3.mp3 Main impact 3
 * Dark Seer attack4.mp3 Main impact 4

Movement

 * Play on each step while moving (30%-60% vol).
 * Shared footstep hero general1.mp3 Footstep 1
 * Shared footstep hero general2.mp3 Footstep 2
 * Shared footstep hero general3.mp3 Footstep 3
 * Shared footstep hero general4.mp3 Footstep 4
 * Shared footstep hero general5.mp3 Footstep 5
 * Shared footstep hero general6.mp3 Footstep 6
 * Shared footstep hero general7.mp3 Footstep 7

Vacuum

 * Vacuum.mp3 Cast sound plays at the targeted area upon cast.

Ion Shell

 * Ion Shell cast.mp3 Cast sound plays on the target upon cast (50% vol).
 * Ion Shell loop.mp3 Loop sound plays on the targetd upon cast and lasts as long as the shell does (40% vol).
 * Ion Shell end.mp3 End sound plays whenever the shell is gone (80% vol).
 * Ion Shell.mp3 Full sound example.

Surge

 * Surge.mp3 Cast sound plays on the target upon cast (50% vol).

Wall of Replica

 * Wall of Replica cast.mp3 Cast sound plays at the targeted point upon cast (50% vol).
 * Wall of Replica loop.mp3 Loop sound plays at the targeted area upon cast and lasts as long as the wall does (50% vol).
 * Illusion spawn.mp3 Illusion spawn sound plays whenever the wall creates an illusion.
 * Illusion death.mp3 Illusion death sound plays whenever an illusion expires or is destroyed.
 * Wall of Replica.mp3 Full sound example.