Version 6.28

The mana regen values and cooldowns are nerfed a bit. Mana cost tweaked. (for those who have the unfortunate luck of dealing with item stealers) and removed spell immunity from lvl 3. Spell reduction from 33/33/100% to 40/40/40%. Necronomicon cooldown from 70 to 90 seconds (i.e. no necro refresher, adapt, grow, etc) range from 700/800/900 to 400/550/700 (he may need another nerf, but i want to take it one step at a time with him as he is easily made useless) reduced by 2 to keep it similar
 * Two new scourge heroes (Vol'Jin can use scepter)
 * New loading screen art
 * -creepstats(-cs) added for those who wish to track their creep killing/denying stats
 * In regular pick, you get back 175 from the 250 hero gold cost (not -lm)
 * Chaos Bolt reworked a bit
 * Static Field reworked
 * Fixed a range hero abuse against ancient creeps
 * Tweaked Chakra a bit. It gives you the same as target now (was weaker).
 * Chaos Damage now does same as hero damage to structures, 50% instead of 100%
 * -moderandom(-mr) randomly picks a mode from ar/ap/tr/regular
 * The Circle of Power now has one inventory slot to use as a temp slot when creating items
 * Headshot lvl4 from .25 to .2 and restored old sniper starting agi
 * Assassinate and Rupture now have status buff icons
 * Necronomicon: Decreased mana burn casting range from 500 to 250,
 * Change attribute bonus hotkey from B to U to help fix some hotkey conflicts
 * Hellcaller tweaked a bit
 * Necronomicon summons are no longer able to attack ancients
 * Fixed a major abuseable DM bug (Thx to Drak and others that reported it discretely)
 * If you cast necro and already own them on the field, the old ones get removed.
 * Necronomicon summons now give 100 gold on death (instead of 60)
 * Necro aura from 4/8/12 to 3/6/9
 * -allagi(-aa)/-allint(-ai)/-allstr(-as)
 * Spirit Breaker starting str from 25 to 23. Netherstrike cooldown from 40 to 75 and casting
 * Mana cost increase for level 2 and 3 of Guardian Angel (125/150/200 to 125/175/250)
 * Sange and Yasha recipe from 900 to 1000
 * Aphotic Shield range improved
 * Aegis removed from -dm
 * Fixed the LM mode to spawn the neutral creeps at the same time offset as the other modes
 * Abaddon starting agility from 13 to 17
 * Fixed wrong player number display on circle of power
 * Neutral Ancients can no longer attack towers (abuse precaution)
 * Cleaner game end dialog and somewhat smoother exit
 * Fixed a bug with DMAR that allowed repicking and screwing up the hero count.
 * Dagon upgrades give an extra 2 int per level
 * Pugna's Scepter Life Drain improved
 * Weaver starting str from 14 to 15
 * Lina move speed from 280 to 290
 * Lycan Wolf Form has proper melee attack, not missle based
 * Scythe changes unit to a sheep instead of a chicken, like it says. All stats still same
 * TB base hp accidentally 50 lower due to a typo, so his base hp was increased by 50 but str
 * Many typos fixed
 * Test of Faith mana cost from 140 to 175
 * The game now says random or repicked instead of just "chosen" when a hero enters.
 * Fixed a bug with Bloodlust multicast where it wouldn't pick Ogre Magi as a potential target
 * Smoke Screen typo
 * PA/SA blink strike bug where you could target yourself is fixed
 * Dragon Slave AOE increased slightly
 * Chen's movement speed from 300 to 295
 * Fixed Naix's Poison Sting and Viper's Poison Attack buff icons
 * Watchers are now spell immune
 * Diffusion aura from 300->350
 * Radiance AOE from 400 to 550
 * Desolator recipe from 1580 to 1500
 * Timewalk slow reduced a bit
 * Fixed a bunch of learn hotkey conflicts
 * TDA specific game rules updated
 * Fixed a typo on the spirit bear's entangle

Notes: ====


 * This version was going to be released in 2 weeks but with recent abuses on morphling/necro, i decided to just release it now. This doesn't have as much new content as i had planned, however, you can expect new content to flow in at a steady rate.
 * Lord of Avernus will be looked into in the next few versions to make him less boring. Morphling adapt will probably get reworked in the near future as well.
 * Thanks to the beta testers for their help; switch and minotaar for icons; Terrorblaze for hero descriptions. Special thanks to mercurial for the new 100% hand drawn loading screen art. He worked on it for over a month. We almost couldn't use it, we spent all of thursday evening trying to properly compress it due to blizzard format issues. A desktop wallpaper version of it is available at http://mercurialxen.deviantart.com