Batrider/Sounds

Attacks

 * Lina preattack.mp3 Pre attack sound plays during the attack animation.


 * Projectile launch sound plays as the attack projectile is released.
 * Batrider projectile launch1.mp3 Projectile launch 1
 * Batrider projectile launch2.mp3 Projectile launch 2
 * Batrider projectile launch3.mp3 Projectile launch 3


 * Lina projectile impact.mp3 Projectile impact sound plays as the attack projectile successfully hits the target.

Movement

 * Play on each wing flap on the bat while moving (30%-40% vol).
 * Dragon Knight wing flap1.mp3 Wing flap 1
 * Dragon Knight wing flap2.mp3 Wing flap 2
 * Dragon Knight wing flap3.mp3 Wing flap 3
 * Dragon Knight wing flap4.mp3 Wing flap 4

Sticky Napalm

 * Cast sound plays on Batrider upon cast (30% vol).
 * Batrider projectile launch1.mp3 Projectile launch 1
 * Batrider projectile launch2.mp3 Projectile launch 2
 * Batrider projectile launch3.mp3 Projectile launch 3
 * Sticky Napalm target.mp3 Target sound plays at the targeted area upon cast.
 * Sticky Napalm.mp3 Full sound example (50% vol).

Flamebreak

 * Flamebreak cast.mp3 Cast sound plays on Batrider upon releasing the projectile.
 * Flamebreak target.mp3 Target sound plays at the targeted area when the projectile reaches it.
 * Flamebreak.mp3 Full sound example.

Firefly

 * Firefly cast.mp3 Cast sound plays on Batrider upon cast.
 * Firefly loop.mp3 Loop sound plays on Batrider upon cast and lasts as long as Firefly does, gets louder while moving (70% vol).
 * Firefly.mp3 Full sound example.

Flaming Lasso

 * Flaming Lasso cast.mp3 Cast sound plays on Batrider upon cast.
 * Flaming Lasso loop.mp3 Loop sound plays on the target upon cast and lasts as long as the lasso does.
 * Flaming Lasso end.mp3 End sound plays whenever the lasso expires or is broken.
 * Flaming Lasso.mp3 Full sound example.