Version 7.22d

Heroes

 * cast range reduced from 700 to 550/600/650/700


 * Base armor increased by 1
 * now has a 0.25 second cooldown rather than a 0 seconds to help with misuse


 * Base health regeneration increased from 0.5 to 1.25
 * cooldown reduced from 9 to 8


 * base damage reduced from 150/200/250/300 to 120/180/240/300
 * mana cost increased from 150 to 150/200/250


 * heal reduced from 300/450/600 to 250/425/600
 * active cooldown increased from 60 to 90/80/70/60


 * gain increased from 1.9 to 2.2
 * gain reduced from 3 to 2.7
 * spawn interval improved from 0.8 to 0.7


 * Base movement speed reduced from 300 to 295
 * Base reduced by 1


 * cooldown reduced from 25 to 20


 * Level 15 Talent increased from +125 Cast Range to +200 Cast Range
 * Level 15 Talent increased from +20 Heal/Damage to +30


 * Attack Range increased from 600 to 625


 * Bonus damage is now treated as regular single instance of damage that can crit
 * Bonus damage increased from 120 to 120/130/140
 * Bonus damage increased from 120 to 120/130/140


 * now reduces mana cost to 25 instead of 0
 * total damage reduced from 90/160/230/300 to 75/150/225/300
 * Level 25 Talent reduced from -25 Remnant Change Restore Time to -20


 * Base armor increased by 1
 * heal per wisp increased from 10 to 10/11/12/13


 * mana cost increased from 275/375/475 to 300/400/500
 * Level 20 Talent reduced from +70 Eidolon Damage to +60
 * Level 25 Talent reduced from +8 Eidolons to +7


 * slow reduced from 10/20/30% to 10%


 * damage increased from 100/155/210/265 to 100/170/240/310


 * Level 15 Talent increased from -12s Cooldown to -15s
 * Level 20 Talent increased from +45 Damage/Speed to +50


 * Level 20 Talent changed from Grants Scepter Bonus to +15 Armor


 * cooldown reduction from -3/4/5/6 to -4/5/6/7
 * unit move speed from 25 to 35


 * cooldown reduced from 30/28/26/24 to 30/27/24/21
 * Level 20 Talent increased from +150 Cast Range to +200
 * Level 20 Talent increased from +2s Duration to +3s


 * Level 10 Talent increased from +15 Attack Speed to +20
 * Level 10 Talent increased from +300 Cast Range to +400
 * Level 25 Talent increased from +25% Lifesteal to +30%


 * Level 15 Talent reduced from +30 Damage to +25


 * charge replenish time reduced from 60/50/40/30 to 45/40/35/30
 * recharge time reduced from 9 to 8


 * bonus and  rescaled from 4/5/6/7 to 1/3/5/7


 * Item Multicast Buffer Range increased from 200 to 600
 * Multicast Radius increased from 575 to 700
 * Interval from 0.5 to 0.6
 * Level 15 Talent increased from +300 Health to +350
 * Level 15 Talent increased from +90 Damage to +100
 * Level 15 Talent increased from +90 Damage to +100


 * mana cost increased from 75 to 100


 * Level 10 Talent increased from +150 Health to +200
 * Level 20 Talent increased from +20% Evasion to +25%
 * Level 25 Talent increased from +5% to +10%


 * illusion damage increased from 18% to 20%


 * health regen increased from 5/8/11/14 to 6/9/12/15
 * Level 15 Talent increased from +16% Slow to +20%


 * damage increased from 150/225/300 to 150/250/350


 * Base health regen reduced from 3 to 1
 * Fade delay from 7.5/6/4.5/3 to 6/5/4/3
 * Now provides 2/3/4/5 HP regen
 * Level 15 Talent increased from -7s Cooldown to -8s
 * Level 15 Talent increased from -7s Cooldown to -8s


 * regen bonus increased from 25 to 35
 * Level 10 Talent increased from +6 Health Regen to +8
 * Level 15 Talent increased from +300 Health to +350


 * bonus damage reduced from 150/200/250 to 120/185/250


 * Base damage reduced by 2
 * cooldown increased from 16/15/14/13 to 19/17/15/13
 * shield base health reduced from 60/90/120/150 to 60/80/100/120


 * Base increased by 3


 * no longer provides bonus damage when attacking allied units


 * incoming damage reduced from 400% to 360%


 * Base increased by 2
 * cooldown reduced from 25 to 18


 * AoE increased from 390 to 400
 * Level 10 Talent changed from +25 Movement Speed to +30
 * Level 15 Talent increased from +100 Cast Range to +125
 * Level 15 Talent changed from +15 Attack Bonus Damage From Heroes to +7 Atrophy Permanent Bonus Damage


 * Base increased by 2
 * Base damage increased by 2


 * damage per missing health from 0.25/0.5/0.75/1 to 0.5/0.75/1/1.25


 * damage increased from 65 to 75
 * Level 20 Talent increased from +20 Damage to +25


 * Cooldown increased from 24/22/20/18 to 36/30/24/18
 * No longer bounces on Roshan
 * Now considers units with another as lower priority (will still jump to them if no other units in range)
 * Now considers units with another as lower priority (will still jump to them if no other units in range)


 * Base armor increased by 1
 * damage increased from 5/7/9/11% to 6/8/10/12%