Necrophos/Sounds

Attacks

 * Projectile launch sound plays as the attack projectile is released.
 * Necrophos projectile launch1.mp3 Projectile launch 1
 * Necrophos projectile launch2.mp3 Projectile launch 2
 * Necrophos projectile launch3.mp3 Projectile launch 3


 * Projectile impact sound plays as the attack projectile successfully hits the target.
 * Necrophos projectile impact1.mp3 Projectile impact 1
 * Necrophos projectile impact2.mp3 Projectile impact 2
 * Necrophos projectile impact3.mp3 Projectile impact 3

Movement

 * Necrophos idle loop.mp3 Loop sound plays permanently on Necrophos, gets louder while moving (50% vol).


 * Play whenever Necrophos steps with his staff of the ground (30%-60% vol).
 * Necrophos foley1.mp3 Staff foley 1
 * Necrophos foley2.mp3 Staff foley 2
 * Shared footstep hero general1.mp3 Footstep 1
 * Shared footstep hero general2.mp3 Footstep 2
 * Shared footstep hero general4.mp3 Footstep 3

Death Pulse

 * Death Pulse.mp3 Cast sound plays on Necrophos upon cast (80% vol).

Ghost Shroud

 * Ghost Shroud.mp3 Cast sound plays on Necrophos upon cast.

Heartstopper Aura

 * Heartstopper Aura does not use any sounds.

Reaper's Scythe

 * Reaper's Scythe cast.mp3 Cast sound plays on Necrophos upon cast (70% vol).
 * Reaper's Scythe target.mp3 Target sound plays on the target upon cast.
 * Reaper's Scythe.mp3 Full sound example.

Sullen Harvest
 * The default cast sound plays at 50%, instead of 70%
 * Sullen Harvest Reaper's Scythe cast.mp3 Cast layer plays together with the default layer.
 * Sullen Harvest Reaper's Scythe.mp3 Full sound example.