Chen/Counters

Bad against...

 * Enchantress can turn Chen's own creeps against him with.
 * and make her difficult to bring down.


 * Earthshaker's massive area-of-effect damage output and disabling power, particularly, can make quick work of Chen and his converted creeps.


 * Chen's frailty and low mobility make him an enticing target.
 * and can take advantage of converted creeps' numbers.


 * locks down Chen and his converted creeps.
 * and can destroy Chen and his creeps quickly.
 * minimizes damage taken from creeps' attacks.


 * With, Timbersaw can slow, catch up with, or escape from Chen and his creeps.
 * can clear Chen's creeps and slow him.
 * Attacks from multiple creeps quickly build stacks.


 * Chen has no area-of-effect spells to deal with Broodmother's spiderlings and must rely on his creeps to take care of them.
 * can kill Chen's creeps and spawn spiderlings in their place.
 * allows Broodmother to disrupt Chen's jungling.
 * and let Broodmother easily win fights against Chen.


 * instantly kills a creep for bonus health and damage, letting Clinkz quickly pick Chen off.
 * The bonus health granted by Holy Persuasion will work against Chen, as it increases Death Pact's bonuses.
 * With or, , and , Clinkz can silence Chen and destroy him before he can react.


 * Razor's will be always triggered by Chen's single-target spells.
 * Chen has no escape mechanisms, making him easy prey for.


 * Elder Titan's ability gives him bonus damage for each converted creep it passes through.
 * and will often kill him or any of his allies quickly before he has time to use Hand of God.


 * makes it difficult for Chen to land his spells.
 * will prevent activating Hand of God, despite not silencing him.


 * slows Chen and amplifies Batrider's damage.
 * and can deal heavy damage to Chen and his creeps.
 * pulls Chen away from his creeps, often to certain death.


 * prevents healing from both Hand of God and the fountain, preventing attempted Test of Faith (Teleport) saves.
 * If he sees Test of Faith's particle effect, Ancient Apparition may launch an Ice Blast at the fountain to snipe the hero being teleported.

Others

 * Heroes with cleave abilities and area of effect damage can make quick work of Chen's converted creeps:, , , , ,.
 * Illusion heroes are difficult to hit with Chen's single-target offensive spells:, ,.
 * Invisiblilty heroes can sneak past Chen's creeps and pick him off:, ,.
 * Heroes that can instantly kill creeps greatly reduce the effectiveness of Chen's converted army:, ,.

Items

 * can dispel Test of Faith (Teleport), preventing Chen from saving allies. The mana burn can also hinder Chen's spell-casting ability.
 * will greatly hinder the converted creeps' damage output, while the slow from Arctic Blast will make Chen and his creeps easy targets.
 * 's Burst damage can quickly finish off Chen's teammates before he is able to use.
 * allows melee heroes to destroy converted creeps en masse.
 * instantly kills converted creeps.
 * blocks Test of Faith and Penitence.
 * reflects Chen's targeted abilities.
 * blocks the abilities of both Chen and his creeps.
 * dispels Penitence and can make Chen waste spells on illusions.
 * allows heroes to bypass Chen's creeps and pick him off.
 * can take control of converted creeps.

Good against...

 * His creep (and Necronomicon) can trigger Techies Land Mine and Stun Mine.


 * Chen early game is a faster pusher than Arc Warden until Arc Warden buy Maelstrom or Necronomicon.


 * Visages familiars are quickly destroyed with the creeps help, meaning almost instanly in a team fight visage loses all stuns and a lot of burst


 * Due to Clockwerk's slow damage output, Chen can often save a trapped enemy with.

Others

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Works well with...

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Others

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List of heroes that counter Chen, and list of heroes that work well with Chen.