Stun

Stun is a status effect that prevents the victim from moving, casting, or acting in any way. Stuns will also interrupt channeling spells. Many spells cause stun which make them effective for stopping and killing your enemy. Stuns also allow for easier escapes as they prevent your enemy from pursuing you temporarily.

Sources of Stun


































Mini-stun
Mini-stuns are similar to Stuns. They disable enemies, but for extremely short periods of time. Whereas a regular Stun may last a second or more, Mini-stuns will last for fractions of a second. Like stuns, they will interrupt channeling spells, making them effective for stopping enemy abilities.

Mini-stuns are applied by: