Version 7.32d

General

 * bonus gold for allies in range increased by 10.
 * Fixed ’s Ink Swell heal with Aghanim’s Shard not applying during tick damage.
 * Fixed 's Level 25 Talent 3x Call Down having less damage as there are more units in range.
 * Fixed ’s Illuminate in Spirit Form not working correctly with cooldown reductions.
 * Fixed ’s Moment of Courage Level 25 talent also granting Duel cast range.
 * Fixed having global cast range on Ice Spire if he is currently channeling Scepter Sinister Gaze.
 * Fixed lane creeps not moving after an Ice Spire was destroyed.
 * Fixed ’s Scepter Infest that could bypass an enemy’s Linken’s Sphere.
 * Fixed 's Epicenter’s 15th pulse having a radius of 825 instead of 850.
 * Fixed ’s Walrus Punch sometimes not going on cooldown after being activated.
 * Fixed ’s Fiend's Gate being killable by Death Prophet's Exorcism.
 * Fixed ’s Plague Ward HP/Damage values being wrong for all 4 levels of the ability when the Level 25 Talent 2.5x HP/Damage is selected.
 * Fixed 's Splinter Blast projectile being dodged by invisible, but detected, enemies if it was cast on a neutral creep.
 * Fixed ’s Vampiric Spirit Skeletons’ summoning being canceled by dispel midway through creating Skeletons.
 * Fixed a number of abilities having incorrect or missing cast range indicators.
 * Fixed and clarified a number of ability tooltips.

Items

 * Active Damage Return increased from 80% to 85%.
 * Active Damage Return no longer interrupts channeling when cast.


 * Health bonus decreased from +550 to +500.
 * Mana bonus decreased from +550 to +500.


 * Total cost decreased from 4125 to 4075.


 * Armor bonus increased from +6 to +8.


 * Recipe cost decreased from 550 to 500 (total cost decreased from 1700 to 1650).


 * Guardian Aura Threshold for boosted Health Regen increased from 20% to 25%.
 * Recipe cost decreased from 1550 to 1450 (total cost from 5050 to 4950).


 * Barrier Blocked Magical Damage increased from 400 to 450.


 * All stats bonus increased from +4 to +5.


 * Ward aura no longer reduces Magical or Pure damage (still affects physical damage from attacks and spells).

Heroes

 * Mana Cost decreased from 130/140/150/160 to 130.
 * Bounty Rune multiplier increased from 1.5/2/2.5/3 to 1.8/2.2/2.6/3.
 * Talents
 * Level 15 Talent Damage per Greevil’s Greed stack increased from +1 to +1.5.
 * Talents
 * Level 15 Talent Damage per Greevil’s Greed stack increased from +1 to +1.5.


 * Aghanim's Scepter secondary Wraith Duration decreased from 45s to 15s.
 * Talents
 * Level 10 Talent Health decreased from +225 to +200.
 * Level 25 Talent Tempest Double Cooldown Reduction decreased from 50% to 40%.
 * Level 25 Talent Tempest Double Cooldown Reduction decreased from 50% to 40%.


 * Talents
 * Level 10 Talent Movement Speed per active Battle Hunger increased from +10% to +12%.


 * Now reduces Attack Speed on hit by 16/24/32/40.
 * Now reduces Attack Speed on hit by 16/24/32/40.


 * Base Health Regen increased from 0.25 to 1.


 * Spiderling Vision radius decreased from 700 to 400.
 * Root Duration decreased from 4s to 3s.
 * Root Duration decreased from 4s to 3s.
 * Root Duration decreased from 4s to 3s.


 * Critical Minimum increased from 120% to 125%.
 * Talents
 * Level 20 Talent Min/Max Chaos Bolt Duration increased from +0.5s to +0.75s.
 * Level 20 Talent Min/Max Chaos Bolt Duration increased from +0.5s to +0.75s.


 * Allied Mana Regen outside of proximity radius decreased from 0.6/0.9/1.2/1.5 to 0.4/0.6/0.8/1.0.
 * Allied Mana Regen outside of proximity radius decreased from 0.6/0.9/1.2/1.5 to 0.4/0.6/0.8/1.0.


 * Damage per tick increased from 50 to 50/55/60/65.
 * Damage per tick increased from 50 to 50/55/60/65.


 * Duration increased from 4/5/6/7s to 5/6/7/8s.
 * Mana Cost increased from 110/120/130/140 to 125/130/135/140.
 * Mana Cost increased from 110/120/130/140 to 125/130/135/140.


 * Damage increased from 75/150/225/300 to 85/160/235/310.
 * Talents
 * Level 10 Talent Magic Resistance increased from +12% to +14%.
 * Level 10 Talent Magic Resistance increased from +12% to +14%.


 * Mana Cost increased from 55/70/85/100 to 70/85/100/115.
 * Talents
 * Level 25 Talent Static Storm AoE decreased from +250 to +200.
 * Level 25 Talent Static Storm AoE decreased from +250 to +200.


 * Damage per second increased from 18/32/46/60 to 20/35/50/65.
 * Damage per second increased from 18/32/46/60 to 20/35/50/65.


 * Base Damage increased by 2.
 * Cooldown decreased from 115/110/105s to 105s.
 * Cooldown decreased from 115/110/105s to 105s.


 * Cooldown increased 16/15/14/13s to 19/17/15/13s.
 * Cooldown increased 16/15/14/13s to 19/17/15/13s.


 * Charge Restore Time decreased from 20s to 18s.
 * Talents
 * Level 10 Talent Magnetize Duration increased from +2s to +3s.
 * Level 10 Talent Magnetize Duration increased from +2s to +3s.


 * Eidolon Attack Range decreased from 500 to 425/450/475/500.
 * Eidolon Attack Range decreased from 500 to 425/450/475/500.


 * Movement Speed bonus increased from 10/12/14/16% to 12%/14%/16%/18%.
 * Can now be used on Spell Immune enemies.
 * Talents
 * Level 15 Talent Soulbind Spell Damage increased from +20% to +25%.
 * Talents
 * Level 15 Talent Soulbind Spell Damage increased from +20% to +25%.


 * Talents
 * Level 15 Talent Flak Cannon Attacks increased from +2 to +3.


 * Turn Rate increased from 0.6 to 0.7.
 * Base Damage increased by 2.


 * Width increased from 425 to 450.
 * Rum Bonus Speed increased from 12% to 15%.
 * Rum Bonus Speed increased from 12% to 15%.


 * Talents
 * Level 20 Talent Moment of Courage proc chance increased from +10% to +12%.


 * Aghanim’s Shard Radius bonus decreased from +75 to +60.
 * Now has a 1s cooldown after it is toggled off.
 * Damage decreased from 100/150/200 to 90/140/190.
 * Talents
 * Level 10 Talent Mana Regen decreased from +1.75 to +1.5.
 * Talents
 * Level 10 Talent Mana Regen decreased from +1.75 to +1.5.


 * Damage increased from 80/140/200/260 to 95/150/205/260.
 * Talents
 * Level 20 Talent Hex Cooldown Reduction increased from 2s to 3s.
 * Level 20 Talent Hex Cooldown Reduction increased from 2s to 3s.


 * Cast and Jump Range decreased from 800 to 450/550/650/750.
 * Jump Speed decreased from 2000 to 1700.
 * Lifesteal decreased from 35/40/45/50% to 30/35/40/45%.
 * Lifesteal decreased from 35/40/45/50% to 30/35/40/45%.
 * Lifesteal decreased from 35/40/45/50% to 30/35/40/45%.


 * Speed Penalty When Active decreased from 20% to 18%.
 * Talents
 * Level 20 Talent Bulwark Front/Side Damage Reduction increased from 10%/5% to 12%/6%.
 * Level 20 Talent Bulwark Front/Side Damage Reduction increased from 10%/5% to 12%/6%.


 * Cast Range increased from 700 to 750.
 * Projectile Speed now increases by 15% with each bounce.
 * Projectile Speed now increases by 15% with each bounce.


 * Armor bonus increased from 12/18/24 to 14/19/24.
 * Cast Point improved from 1.2s to 1.0s.
 * Cast Point improved from 1.2s to 1.0s.


 * Cooldown increased from 20/17/14/11s to 21/18/15/12s.
 * Aghanim’s Scepter no longer reduces Cooldown.
 * Talents
 * Level 25 Talent changed from 2 Waveform Charges to -40% Waveform Cooldown.
 * Talents
 * Level 25 Talent changed from 2 Waveform Charges to -40% Waveform Cooldown.


 * Strength gain decreased from 2.8 to 2.6.
 * Base Armor decreased by 1.


 * Cooldown decreased from 65/50/35/20s to 62/48/34/20s.
 * Duration increased from 6s to 7s.
 * Duration increased from 6s to 7s.
 * Duration increased from 6s to 7s.


 * Increased Magic Damage decreased from 40% to 25%.
 * Increased Magic Damage decreased from 40% to 25%.


 * Stun Duration decreased from 0.6/1.2/1.8/2.4s to 0.5/1.0/1.5/2.0s.
 * Stun Duration decreased from 0.6/1.2/1.8/2.4s to 0.5/1.0/1.5/2.0s.


 * Base Health Regen increased from 0.25 to 0.75.


 * Talents
 * Level 15 Talent Shield Crash Cooldown in Ball increased from 2.5s to 3s.


 * Base Health Regen increased from 0.75 to 1.
 * Mana Cost decreased from 35/45/55/65 to 35/40/45/50.
 * Mana Cost decreased from 35/45/55/65 to 35/40/45/50.


 * Damage decreased from 110/200/290/380 to 95/190/285/380.
 * Run is now canceled if Primal Beast is stunned during it.
 * Run is now canceled if Primal Beast is stunned during it.


 * Initial Damage increased from 125/200/275 to 150/230/310.
 * Initial Damage increased from 125/200/275 to 150/230/310.


 * Base Health Regen decreased from 2 to 1.75.
 * Cooldown increased from 20/18/16/14s to 20/19/18/17s.
 * Cooldown increased from 20/18/16/14s to 20/19/18/17s.


 * Cast Range increased from 500 to 600.
 * Cast Range increased from 500 to 600.


 * Can now be ground targeted with Aghanim’s Scepter.
 * Radius with Aghanim’s Scepter increased from 375 to 400.
 * Cooldown decreased from 125s to 110/100/90s.
 * Talents
 * Level 20 Talent Sonic Wave Cooldown Reduction decreased from 60s to 40s.
 * Talents
 * Level 20 Talent Sonic Wave Cooldown Reduction decreased from 60s to 40s.


 * Aghanim’s Shard Damage increased from 150 to 175.
 * Talents
 * Level 10 Talent Agility increased from +9 to +12.
 * Level 10 Talent Agility increased from +9 to +12.


 * Base Damage increased by 3.


 * Base Damage increased from 23-33 to 25-33.
 * Debuff Duration increased from 5s to 6s.
 * Debuff Duration increased from 5s to 6s.


 * Radius increased from 600 to 675.
 * Radius increased from 600 to 675.


 * Talents
 * Level 20 Talent Requiem Fear per line decreased from +0.4s to +0.3s.


 * Mana Cost decreased from 100/120/140/160 to 100/115/130/145.
 * Talents
 * Level 10 Talent Shackles Total Damage bonus increased from 140 to 155.
 * Level 10 Talent Shackles Total Damage bonus increased from 140 to 155.


 * Radius decreased from 425 to 340/360/380/400.
 * Radius decreased from 425 to 340/360/380/400.


 * Talents
 * Level 10 Talent Scatterblast Damage increased from +60 to +70.


 * Mana Cost increased from 50 to 75.
 * Radius decreased from 450 to 400.
 * Radius decreased from 450 to 400.


 * Base Mana Regen increased from 0.5 to 0.6.


 * Aghanim’s Shard Aura Armor Bonus decreased from 7 to 6.
 * Aghanim’s Shard Aura Armor Bonus decreased from 7 to 6.


 * Cast Point improved from 0.2s to 0.1s.
 * Cast Point improved from 0.2s to 0.1s.


 * Time to full charge decreased from 4s to 3.5s.
 * Time to full charge decreased from 4s to 3.5s.


 * Cooldown decreased from 28/24/20/16s to 25/22/19/16s.
 * Cooldown decreased from 28/24/20/16s to 25/22/19/16s.


 * Duration increased from 7s to 8s.
 * Talents
 * Level 25 Talent Whirling Death Attribute Reduction increased from +10% to +12%.
 * Level 25 Talent Whirling Death Attribute Reduction increased from +10% to +12%.


 * Radius decreased from 325/350/375/400 to 325/340/355/370.
 * Cooldown increased from 15s to 17s.
 * Cooldown increased from 15s to 17s.
 * Cooldown increased from 15s to 17s.


 * Damage/Heal per second increased from 16/32/48/64 to 20/35/50/65.
 * Cast Point improved from 0.4s to 0.3s.
 * Cast Range increased from 400 to 400/450/500/550.
 * Damage per second increased from 75 to 85.
 * Damage per second increased from 75 to 85.
 * Damage per second increased from 75 to 85.


 * Base Agility increased from 21 to 23.
 * Talents
 * Level 20 Talent Battle Trance Movement Speed increased from +15% to +20%.


 * Talents
 * Level 15 Talent Soul Rip Damage/Heal decreased from +12 to +10.
 * Level 15 Talent Tombstone Zombie Damage decreased from +22 to +20.


 * Mana Cost decreased from 85 to 70.
 * Cast Range increased from 300 to 375.
 * Talents
 * Level 10 Talent Corrosive Skin Damage per second increased from +13 to +18.
 * Level 15 Talent Corrosive Skin Magic Resistance increased from +12% to +15%.
 * Level 10 Talent Corrosive Skin Damage per second increased from +13 to +18.
 * Level 15 Talent Corrosive Skin Magic Resistance increased from +12% to +15%.


 * Aghanim’s Shard Cooldown increased from 60s to 65s.
 * Aghanim’s Shard Cooldown increased from 60s to 65s.


 * Max Damage per second increased from 30/50/70/90 to 35/60/85/110.
 * Golem Armor increased from 6/9/12 to 8/12/14.
 * Golem Armor increased from 6/9/12 to 8/12/14.
 * Golem Armor increased from 6/9/12 to 8/12/14.


 * Base Damage increased by 2.
 * Base Mana Regen increased by 0.25.
 * Talents
 * Level 10 Talent Windrun Radius increased from +200 to +225.


 * Projectile speed increased from 1000 to 1200.
 * Skeletons now gain 25 additional movement and attack speed when targeting an enemy affected by Wraithfire Blast.
 * Skeletons now gain 25 additional movement and attack speed when targeting an enemy affected by Wraithfire Blast.
 * Skeletons now gain 25 additional movement and attack speed when targeting an enemy affected by Wraithfire Blast.

Версия 7.32d