Disruptor/Sounds

Attacks

 * Disruptor preattack.mp3 Pre attack sound plays during the attack animation.


 * Disruptor projectile launch.mp3 Projectile launch sound plays as the attack projectile is released.


 * Projectile impact sound plays as the attack projectile successfully hits the target.
 * Zeus projectile impact1.mp3 Projectile impact 1
 * Zeus projectile impact2.mp3 Projectile impact 2
 * Zeus projectile impact3.mp3 Projectile impact 3

Movement

 * Play on each step while moving (30%-50% vol).
 * Shared footstep hero general1.mp3 Footstep 1
 * Shared footstep hero general2.mp3 Footstep 2
 * Shared footstep hero general3.mp3 Footstep 3
 * Shared footstep hero general4.mp3 Footstep 4
 * Shared footstep hero general5.mp3 Footstep 5
 * Shared footstep hero general6.mp3 Footstep 6
 * Shared footstep hero general7.mp3 Footstep 7

Thunder Strike

 * Thunder Strike cast.mp3 Cast sound plays on Disruptor upon cast.
 * Thunder Strike target.mp3 Target sound plays on the target upon cast.
 * Thunder Strike tick.mp3 Tick sound plays on the target on every strike from the spell.
 * Thunder Strike.mp3 Full sound example.

Glimpse

 * Glimpse cast.mp3 Cast sound plays on the target and at the location the target is send towards upon cast.
 * Glimpse end.mp3 End sound plays on the target when it reaches the location (80% vol).
 * Glimpse.mp3 Full sound example.

Kinetic Field

 * Kinetic Field cast.mp3 Cast sound plays at the targeted location upon cast and lasts as long as the field does.
 * Kinetic Field end.mp3 End sound plays at the targeted location whenever the field expires.
 * Kinetic Field.mp3 Full sound example.

Resistive Pinfold
 * Resistive Pinfold Kinetic Field cast.wav Replaces the default cast sound.
 * Resistive Pinfold Kinetic Field.wav Full sound example.

Static Storm

 * Thunder Strike cast.mp3 Cast sound plays on Disruptor upon cast.
 * Static Storm cast.mp3 Target sound plays at the targeted location upon cast and lasts as long as the storm does.
 * Static Storm end.mp3 End sound plays at the targeted location whenever the storm expires.
 * Static Storm.mp3 Full sound example.