Slardar

Slardar is a Melee Initiator/Carry, with high mobility and low cooldowns. He has an area of effect stun and his ultimate is a cheap debuff that both reveals units and significantly reduces their armor.

Basic Strategy

 * Amplify Damage is a low mana, low cooldown counter to enemy Heroes with invisibility.
 * Amplify Damage also stacks with armor reducing spells/buffs and items.
 * Because of Slardar's ability to bash opponents, buying attack speed items can be useful on disabling magic immune enemies.

Trivia

 * Unlike DotA 1, Amplify Damage is no longer auto-castable.
 * It is possible to avoid the stun of Slithereen Crush, but still be slowed by the secondary effect. This is because the AoE of the slow debuff is slightly larger than the stun AoE.