Version 7.02

General

 * Added to Captains Mode

Shrines

 * Shrines are now vulnerable after a T3 tower dies (same as the Shrines inside the base), rather than after all T2 towers die

Jungle

 * Added more trees for TP cover around the Dire towers
 * Swapped the Dire secondary jungle ancients and medium camp spots (and improved spawn boxes/stackability)
 * The Dire ward spot to the left of the Ancients no longer gives vision over the rune area in front of Roshan
 * Slightly adjusted the Dire secondary jungle further back
 * Reduced spawnbox size for both Dire hard camps
 * Shifted down the spawnbox for the ancient camp (formerly medium camp) in the Dire secondary jungle (so a high ground ward does not block the camp)
 * Fixed a rare case where Dire ancients could be stuck between trees when spawning

Creeps

 * Satyr Trickster Purge slow from 100/80/60/40/20% over 5 seconds to 50/40/30/20/10%

Other

 * now has the same damage dispel rules as Healing Salve
 * Aegis expiration regen now has the same damage dispel rules as Healing Salve
 * Towers no longer attack neutral team units
 * The following abilities cause neutrals to temporarily not draw aggro: Meat Hook, Telekinesis and Toss

Heroes

 * Level 10 Talent from +15% XP Gain to +20%.


 * Level 15 Talent from +15 Movement Speed to +80 Unstable Concoction Damage.
 * Level 25 Talent from -4 Acid Spray Armor to -5.


 * Level 15 Talent from +25 Health Regen to +30.
 * Level 15 Talent from +15 Intelligence to -1s Ice Vortex Cooldown.
 * Level 20 Talent from -30s Respawn Time to -35s.


 * Level 10 Talent from +6 Strength to +150 Health.
 * Level 15 Talent from +250 Health to -1s Blink Cooldown.
 * Level 25 Talent from -2s Blink Cooldown to -50s Mana Void Cooldown.


 * Level 10 Talent from +125 Health to +20 Flux DPS.
 * Level 15 Talent from +8 Strength to +200 Health.


 * Level 20 Talent from +30 Movement Speed to +35.


 * Level 20 Talent from +35 Movement Speed to +75 Enfeeble Damage Reduction.
 * Level 25 Talent from +120 Enfeeble Damage Reduction to +75 Movement Speed.


 * Level 15 Talent from +175 Health to +200.


 * Level 10 Talent from +15% XP Gain to +20%.
 * Level 15 Talent from -30s Respawn Time to -35s.
 * Level 20 Talent from +300 Health to +350.
 * Level 25 Talent from +175 Wild Axes Damage to +250.


 * Level 10 Talent from +5 Armor to +200 Health.
 * Level 15 Talent from +250 Health to +75 Blood Rite Damage.
 * Level 20 Talent from -30s Respawn Time to +14% Rupture Damage.


 * Aghanim's Scepter icon.png Scepter now also increases Shuriken Toss ministun duration from 0.1 to 0.75.
 * Level 10 Talent from +15% XP Gain to +20%.
 * Level 20 Talent from +100 Damage to +120 Damage.
 * Level 20 Talent from +8% Spell Amplification to +75 Shuriken Toss Damage.
 * Level 25 Talent from 20% Evasion to 25%.


 * Fire Spirit now has phasing movement.
 * Level 10 Talent from +25 Attack Speed to +30.
 * Level 15 Talent from +20 Movement Speed to +75 Thunder Clap Damage.
 * Level 20 Talent from -25s Respawn Time to -35s.
 * Level 25 Talent from +14 Primal Split Unit Armor to +20.


 * Quill Spray Max damage from 450 to 550.
 * Viscous Nasal Goo Aghanim's Scepter icon.png Scepter range from 700 to 750.
 * Level 15 Talent from +20 Movement Speed to +4 Max Goo Stacks.
 * Level 20 Talent from -30s Respawn Time to -35s.
 * Level 25 Talent from +4 Max Goo Stacks to +20 Quill Stack Damage.


 * Level 10 Talent from +15% XP Gain to +25%.
 * Level 10 Talent from +10 Agility to +60 Spawn Spiderling Damage.
 * Level 15 Talent from +7 Armor to +250 Health.
 * Level 20 Talent from +300 Health to +8 Spiders Attack Damage.


 * Level 10 Talent from +30 Damage to +35.


 * Level 10 Talent from +7 Intelligence to +8.
 * Level 15 Talent from +15 Movement Speed to +20.


 * Level 10 Talent from +15 Movement Speed to +25.
 * Level 15 Talent from +25% Spell Amplification to -10s Test of Faith Cooldown.
 * Level 15 Talent from +200 Health to +250.


 * Level 15 Talent from +12 Strength to +15.


 * Level 15 Talent from +40 Damage to +50.
 * Level 15 Talent from +15 Movement Speed to +75 Rocket Flare Damage.


 * Level 10 Talent from +50 Damage to +60.
 * Level 15 Talent from +200 Health to +250.
 * Level 25 Talent from +200 Crystal Nova Damage to +250.


 * Movement speed reduced from 300 to 295.
 * Ion Shell mana cost from 70/90/110/130 to 100/110/120/130.
 * Level 15 Talent from +90 Damage to +120.
 * Level 20 Talent from +25 Intelligence to +75 Vacuum AoE.
 * Level 20 Talent from +12 Strength to 10% Cooldown Reduction.
 * Level 25 Talent from 12% Cooldown Reduction to +25 Strength.
 * Level 25 Talent from +70 Ion Shell Damage to +80.


 * Level 15 Talent from +40 Damage to +60.


 * Level 10 Talent from +7 Strength to +8% Magic Resistance.
 * Level 15 Talent from +8% Magic Resistance to -1s Crypt Swarm Cooldown.
 * Level 15 Talent from +75 Cast Range to +100.


 * Level 15 Talent from +200 Health to -3s Kinetic Field Cooldown.
 * Level 20 Talent from 15% Cooldown Reduction to +400 Health.


 * Level 10 Talent from +8 Intelligence to +80 Devour Bonus Gold.
 * Level 10 Talent from +150 Health to +250.
 * Level 15 Talent from +6 Armor to +15 Scorched Earth Damage/Heal.
 * Level 15 Talent from +15 Movement Speed to +20.
 * Level 20 Talent from +65 Damage to +35 Doom DPS.


 * Level 10 Talent from +6 Strength to +7.
 * Level 15 Talent from +25% XP Gain to +35%.
 * Level 25 Talent from +50 Movement Speed to +60.


 * Level 25 Talent from +350 Gust Distance/Knockback to +400.


 * Level 25 Talent from -35s Respawn Time to -45s.


 * Base HP regen from 0.25 to 0.75.
 * Level 20 Talent from +10% Spell Amplification to +40 Echo Damage.
 * Level 25 Talent from +500 Health to +600 Health.


 * Natural Order AoE from 325 to 350.
 * Level 15 Talent from +25% XP Gain to +30 Echo Stomp Damage.
 * Level 25 Talent from +80 Astral Spirit Hero Attack to +100.


 * Root now disables Activate Fire Remnant.
 * Level 10 Talent from +15% Spell Amplification to +12%.


 * Level 10 Talent from +5 All Stats to +6.
 * Level 10 Talent from +20 Movement Speed to +25.
 * Level 15 Talent from +40 Damage to +50.
 * Level 15 Talent from +8s Nature's Attendants Duration to +10s.
 * Level 20 Talent from -30s Respawn Time to +60 Untouchable Slow.
 * Level 25 Talent from +25 Intelligence to -50 Respawn Time.
 * Level 25 Talent from +10 Nature's Attendants Wisps to +12.


 * Level 20 Talent from -30s Respawn Time to -40s.


 * Level 10 Talent from +5 Strength to +7.


 * Level 10 Talent from +150 Health to +200.
 * Level 15 Talent from +10% Magic Resistance to +12%.
 * Level 20 Talent from +25 Movement Speed to +35.


 * Level 10 Talent from +15 Movement Speed to +5 Burning Spears DPS.
 * Level 10 Talent from +150 Health to +175.


 * Level 15 Talent from +25% XP Gain to +30%.
 * Level 25 Talent from -15s Tornado Cooldown to -18s.


 * Level 25 Talent from -40s Respawn Time to -50s.


 * Level 10 Talent from +15% XP Gain to +20%.
 * Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage.


 * Healing Ward now has a 25 gold bounty.
 * Level 10 Talent from +150 Health to +175 Health.
 * Level 15 Talent from +6 Armor to +7.


 * Level 10 Talent from +6 Strength to +7.
 * Level 25 Talent from +300 Cast Range to +400.


 * Tidebringer's Cleave distance from 675/750/825/900 to 650/800/950/1100.
 * Tidebringer's cleave radius from 450/500/550/600 to 500/550/600/650.
 * Level 10 Talent from +150 Mana to +40 Torrent Damage.
 * Level 10 Talent from +20 Damage to +25.
 * Level 25 Talent from +25% Magic Resistance to +35%.


 * Level 10 Talent from +15% XP Gain to +20%.


 * Level 15 Talent from +8% Magic Resistance to +10%.
 * Level 20 Talent from +12 Strength to +15.


 * Level 15 Talent from +100 Cast Range to +125.
 * Level 15 Talent from +5 All Stats to -3s Frost Blast Cooldown.
 * Level 25 Talent from +25 Frost Armor Structure Armor to +35.


 * Level 15 Talent from +200 Health to +250.


 * Level 10 Talent from +20 Damage to -25s Respawn Time.
 * Level 10 Talent from +250 Mana to +60 Light Strike Array Damage.
 * Level 15 Talent from -30s Respawn Time to +40 Damage.


 * Level 10 Talent from +175 Health to -25s Respawn Time.
 * Level 15 Talent from -30s Respawn Time to +80 Earth Spike Damage.


 * Level 10 Talent from +200 Attack Range to +175.
 * Level 15 Talent from +65 Damage to +55.
 * Level 20 Talent from +7 Spirit Bear Armor to +12.
 * Level 20 Talent from -50s Respawn Time to -40s.


 * Base attack damage reduced by 6.
 * Lunar Blessing Night Vision bonus from 1000 to 250/500/750/1000.
 * Level 10 Talent from +4 Armor to +15 Movement Speed.


 * Added to Captains Mode.
 * Agility gain from 1.5 to 1.0.
 * Howl's mana cost from 30 to 40.
 * Level 15 Talent from -20s Respawn Time to -25s.


 * Level 15 Talent from +50 Damage to +12 Strength.
 * Level 20 Talent from +15 Strength to +15% Empower Damage/Cleave.
 * Level 20 Talent from +20 Movement to +40.


 * Level 10 Talent from +10 Intelligence to +12.
 * Level 15 Talent from 10% Evasion to 15%.
 * Level 20 Talent from +15 Agility to +1 Split Shot target.
 * Level 20 Talent from +500 Mana to +600.


 * Base armor reduced by 2.
 * Level 15 Talent from +20 Movement Speed to +25.


 * Level 20 Talent from +8 Armor to -4s Sacred Arrow cooldown.
 * Level 20 Talent from +40 Damage to +50 Damage.


 * Base armor reduced by 3.
 * Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150.
 * Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60%.
 * Wukong's Command no longer continues while reincarnating.
 * Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage.
 * Level 20 Talent from +15 Strength to +20% Magic Resistance.
 * Level 25 Talent from +25% Magic Resistance to +25 Strength.


 * Level 25 Talent from +30% Replicate Damage to +50%.


 * Level 15 Talent from 15% Evasion to -3s Ensnare Cooldown.


 * Level 10 Talent from +20 Damage to +30.
 * Level 10 Talent from +175 Health to +225 Health.
 * Level 20 Talent from +8 Armor to +10.


 * Agility gain from 1.7 to 1.2.
 * Movement speed from 290 to 285.
 * Level 15 Talent from +15 Movement Speed to +20.


 * Level 25 Talent from -6s Crippling Fear Cooldown to -8s.


 * Level 15 Talent from +10 Strength to +50 Impale Damage.
 * Level 15 Talent from +25 Agility to +12% Magic Resistance.
 * Level 20 Talent from +15% Magic Resistance to +40 Agility.


 * Intelligence growth from 2.4 to 2.0.
 * Level 15 Talent from +40 Damage to +50.


 * Level 10 Talent from +15% XP Gain to +20%.


 * Level 10 Talent from +15% XP Gain to +20%.


 * Level 20 Talent from +250 Health to +275 Health.


 * Level 15 Talent from +15 Movement Speed to +20.


 * Level 10 Talent from +150 Health to +75 Spirit Lance Damage.


 * Level 15 Talent from +12 Strength to +50 Fire Spirits DPS.


 * Level 10 Talent from +150 Health to +175.
 * Level 15 Talent from +20 Movement Speed to +15% Magic Resistance.
 * Level 20 Talent from +20% Magic Resistance to -3s Waning Rift Cooldown.
 * Level 20 Talent from +8% Spell Amplification to +10%.


 * Movement Speed reduced from 285 to 280.
 * Fixed Meat Hook sometimes landing the target behind your hero (requiring you to sometimes turn to Dismember).
 * Level 20 Talent from -35s Respawn Time to -40s.


 * Level 15 Talent from +10 Strength to +12.
 * Level 20 Talent from +10 All Stats to +0.5 Netherward Damage Per Mana.
 * Level 20 Talent from +100 Cast Range to +150.
 * Level 25 Talent from +100 Nether Blast Damage to +125.


 * Level 10 Talent from +5 Strength to +6.
 * Level 25 Talent from +35 Intelligence to -3s Shadow Strike Cooldown.


 * Level 15 Talent from +5 Armor to +130 Unstable Current Damage.
 * Level 20 Talent from +250 Health to +275.


 * Level 15 Talent from +20% XP Gain to +30%.


 * Level 10 Talent from +50 Damage to +60.


 * Level 10 Talent from +200 Mana to +10% Magic Resistance.
 * Level 15 Talent from +12% Magic Resistance to +50 Sand Storm DPS.
 * Level 15 Talent from +15 Movement Speed to -30s Respawn Time.


 * Disruption illusion damage taken from 200% to 300%.
 * Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown.


 * Level 20 Talent from 15% Evasion to 15% Lifesteal.


 * Level 15 Talent from +20% XP Gain to +30%.


 * Level 25 Talent from +20% Curse Slow to +25%.


 * Level 15 Talent from +50 Damage to +75.
 * Level 15 Talent from +60 Gold/Min to +90.


 * Slithereen Crush stun duration from 1.6/1.9/2.2/2.5 to 1.5/1.75/2/2.25.
 * Level 15 Talent from +200 Health to +225.


 * Movement speed reduced from 305 to 300.
 * Level 15 Talent from +10 Strength to +15.
 * Level 20 Talent from +250 Health to 10% Cooldown Reduction.


 * Level 10 Talent from +4 Mana Regen to +5.


 * Level 20 Talent from +12 Strength to +15.


 * Level 10 Talent from +15 Movement Speed to +20.


 * Level 15 Talent from +175 Health to +200.
 * Level 20 Talent from +7 Armor to +8.


 * Level 25 Talent from -5s Storm Hammer Cooldown to -6s.


 * Proximity Mine's bounty increased from 30 to 50.
 * Level 15 Talent from +25% XP Gain to +30%.
 * Level 25 Talent from 25% Cooldown Reduction to 20%.


 * Level 10 Talent from +15 Movement Speed to +20.
 * Level 20 Talent from +250 Health to +275.


 * Level 15 Talent from +175 Health to +200.
 * Level 20 Talent from +15 Movement Speed to +25.


 * Level 15 Talent from +30% XP Gain to +35%.
 * Level 25 Talent from -5 Gush Armor to -6.


 * Level 10 Talent from +10% XP Gain to +20%.
 * Level 15 Talent from +15 Intelligence to +20.
 * Level 20 Talent from +125 Cast Range to +150.


 * Level 10 Talent from +5 Armor to +6.
 * Level 15 Talent from +200 Health to +225 Health.


 * Level 10 Talent from +10 Intelligence to +12.
 * Level 15 Talent from +15 Movement Speed to +20.


 * Leech Seed slow from 28% to 22/24/26/28%.
 * Nature's Guise bash duration from 0.7/1.2/1.7/2.2 to 0.4/1.0/1.6/2.2.
 * Nature's Guise movement bonus from 16/22/28/34% to 10/18/26/34%.
 * Level 20 Talent from +65 Damage to +90.


 * Level 10 Talent from +6 Strength to +7.
 * Level 20 Talent from +300 Health to +350.


 * Level 10 Talent from +20% XP Gain to +35%.
 * Level 10 Talent from +30 Damage to +35.
 * Level 15 Talent from +15 Strength to +150 Snowball Damage.
 * Level 20 Talent from +10% Magic Resistance to +12%.
 * Level 25 Talent from +500 Health to +700.


 * Movement speed reduced from 305 to 290.
 * Atrophy Aura's damage reduction from 10/20/30/40% to 4/16/28/40%.
 * Level 15 Talent from +200 Health to +35 Movement Speed.
 * Level 20 Talent from +100 Cast Range to +125.
 * Level 20 Talent from +50 Attack Speed to +60.


 * Level 15 Talent from +30% XP Gain to +35%.
 * Level 20 Talent from +20 Movement Speed to +25.
 * Level 20 Talent from +10 All Stats to +50 Tombstone Zombie Damage.
 * Level 25 Talent from +40 Tombstone Zombie Damage to -2s Decay Cooldown.
 * Level 25 Talent from +12 Armor to +15.


 * Level 10 Talent from +8% Magic Resistance to +10%.


 * Level 20 Talent from +20 Movement Speed to +35.
 * Level 20 Talent from +50 Damage to +65.


 * Level 15 Talent from +175 Health to +200.


 * Level 10 Talent from +125 Health to +150.


 * Level 10 Talent from +15% XP Gain to +25%.
 * Level 10 Talent from +60 Gold/Min to +90.
 * Level 20 Talent from -30s Respawn Time to -40s.
 * Level 20 Talent from +250 Health to +300.


 * Level 10 Talent from +15% XP Gain to +20%.
 * Level 15 Talent from +20 Movement Speed to -4s Shadow Word Cooldown.
 * Level 15 Talent from +125 Cast Range to +150.


 * Base damage reduced by 2.
 * The Swarm's damage from 20 to 14/16/18/20.
 * Level 25 Talent from +20% Magic Resistance to +25%.


 * Powershot damage from 120/220/320/420 to 180/260/340/420.
 * Powershot cooldown from 9 to 12/11/10/9.
 * Windrun slow AoE from 300 to 325.
 * Windrun mana cost from 100 to 75.
 * Level 10 Talent from +15 Damage to +25% Windrun Slow.
 * Level 15 Talent from +16 Intelligence to +20 Intelligence.
 * Level 15 Talent from +200 Health to +40 Movement Speed.
 * Level 20 Talent from +12% Magic Resistance to +20%.
 * Level 20 Talent from +12% Spell Amplification to +15%.
 * Level 25 Talent from -5s Powershot Cooldown to -6s.


 * Level 10 Talent from +5 Strength to +6.


 * Level 10 Talent from +20% XP Gain to +25%.
 * Level 15 Talent from +75 Damage to +90.
 * Level 15 Talent from -35s Respawn Time to -40s.


 * Level 10 Talent from +8 Intelligence to +10.
 * Level 15 Talent from +200 Health to +50 Wraithfire Blast DPS.


 * Aghanim's Scepter icon.png Scepter strike interval from 2.5 to 2.25.
 * Aghanim's Scepter icon.png Scepter cooldown from 50 to 40 seconds.
 * Aghanim's Scepter icon.png Scepter duration from 50 to 40 seconds.
 * Level 10 Talent from +150 Health to +175.

Items

 * Radius from 280 to 300
 * Distance from 520 to 570


 * Damage return no longer spell lifesteals off of returned damage


 * Cooldown from 11 to 13


 * Agility from 14 to 13


 * Maim chance from 24% to 35%
 * Cooldown from 30 to 22


 * All Stats from 6 to 4
 * Helm of the Dominator creeps now give a constant 125 gold bounty


 * Now have a Fog of War simulator to show you the area the ward will reveal (taking into account trees and terrain height)


 * Maim chance from 24% to 30%


 * Greater Maim chance from 30% to 35%


 * Now come in packs of 1 for 100 gold (instead of 2 for 200)


 * Shadow Walk damage from 225 to 200


 * Armor from 10 to 12 (same for transferring to Ally/Enemy)


 * Additional XP per used Tome from 100 to 135