Version 7.21d

General

 * Dire hard camp pull is now easier to do

Heroes

 * Agility gain increased from 2.1 to 2.4
 * Tempest Double duration increased from 16/18/20 to 16/20/24


 * Strength gain increased from 3.2 to 3.4


 * Base damage increased by 3


 * Double Edge damage increased from 40/60/80/100% to 60/80/100/120%
 * Level 20 Talent increased from +50 Retaliate Damage to +70


 * Divine Favor duration reduced from 14 to 8/10/12/14


 * Elder Dragon Form slow increased from 30 to 40
 * Level 10 Talent increased from -20% Breath Fire Damage to -25%
 * Level 15 Talent increased from +300 Health to +350
 * Level 20 Talent increased from +150 Gold/Min to +180
 * Level 25 Talent increased from +1.75s Dragon Tail to +2s


 * Agility gain increased from 2.5 to 2.8
 * Base agility increased by 6 (base damage unchanged)


 * Base armor increased by 2


 * Base strength increased by 1
 * Base intelligence increased from 17 to 19


 * Base damage increased by 3
 * Level 10 Talent increased from +200 Health to +250


 * Omnislash cooldown increased from 130 to 140


 * Diabolic Edict damage reduced from 11/22/33/44 to 8/20/32/44


 * Rage cooldown increased from 16 to 18


 * Agility increased from 16 + 1.5 to 23 + 1.8


 * Strength gain reduced from 3.6 to 3.2
 * Spear of Mars vision AoE reduced from 500 to 300
 * God's Rebuke mana cost increased from 55/60/65/70 to 65/70/75/80
 * Level 20 Talent reduced from +1.5s Spears of Mars Stun to +1s


 * Mirror Image illusion incoming damage reduced from 400% to 350%


 * Base armor increased by 1


 * False Promise cooldown increased from 100/65/30 to 115/80/45
 * False Promise mana cost increased from 100 to 100/150/200
 * False Promise cast range rescaled from 1000 to 700/850/1000


 * Lucky Shot can no longer apply both silence and disarm at the same time
 * Lucky Shot chance reduced from 20% to 17%
 * Rolling Thunder mana cost increased from 100 to 100/150/200


 * Dream Coil no longer latches on Spell Immune units for non-scepter version (primarily affects new leashed status effect)
 * Level 10 Talent changed from +5 Armor to +125 Cast Range
 * Level 10 Talent changed from +10 Intelligence to +5 All Stats


 * Flesh Heap regeneration increased from 3/6/9/12 to 5/8/11/14


 * Base armor increased by 1


 * Sand Storm damage increased from 20/40/60/80 to 20/45/70/95
 * Burrowstrike cast range increased from 350/450/550/650 to 400/500/600/700


 * Base intelligence reduced by 2


 * Glaives of Wisdom damage increased from 25/40/55/70% to 25/45/65/85%


 * Mystic Flare damage increased from 600/1000/1400 to 700/1150/1600


 * Shrapnel replenish time reduced from 50 to 40
 * Take Aim active cooldown reduced from 15/12/9/6 to 9/8/7/6


 * Charge of Darkness cooldown reduced from 12 to 11


 * Intelligence increased from 22 + 3.7 to 23 + 3.9
 * Static Remnant damage increased from 120/170/220/270 to 120/175/230/285
 * Electric Vortex pull distance increased from 140/180/220/260 to 180/220/260/300


 * Agility gain increased from 2.8 to 3.2
 * Meld debuff duration increased from 10 to 12


 * Base armor reduced by 1


 * Poison Nova scepter damage increased from 60/85/110 to 75/100/125


 * Agility gain reduced from 2.8 to 2.5
 * Nethertoxin cooldown increased from 5 to 6


 * Base strength increased by 1
 * Focus Fire attack speed changed from 425 to 450


 * Intelligence increased from 20 + 3.1 to 21 + 3.3
 * Static Field damage increased from 4/6/8/10% to 5/7/9/11%

Items

 * Recipe cost reduced from 1250 to 1100


 * Recipe cost increased from 1700 to 1800


 * Cooldown increased from 16 to 18
 * Cast range reduced from 1150 to 1100


 * Target attack speed increase/reduction changed from 70 to 80