Centaur Warrunner

Bradwarden the Centaur Warrunner is a melee strength hero whose natural place in combat is right in the center of battle. His abilities stop enemies around him in their tracks and inflict heavy damage, making him an excellent initiator. He is also a powerful tank, having the highest strength gain in the game.

Bradwarden has immense natural health, and his skills' area of effect mean that he can charge into combat and incapacitate groups of enemies at a time. Hoof Stomp and Double Edge make a great combo of stunning and burst damage on short cooldowns and his Return means instant retaliation on enemies who try attack him. His ultimate, Stampede effectively turns the entire team into initiators, granting them high speed and the ability to flatten enemies under as they pass over them.

Although he is usually not played as a carry, he can scale powerfully with items, becoming a hard-hitting semi-carry that is nearly impossible to kill.

Recommended items
Starting
 * and partially abates any harassment he receives.
 * Purchasing a Ring of Protection at the start of the game lets you make in lane from the Side Shop.
 * es, to increases you survibility chances.
 * Buying a help with HP Regen/s or even a mana emergency.

Early Items
 * A can increase your survivability in lane, and can be later turned into a Magic Wand to store extra charges and save inventory space.
 * Boots of Speed give a nice movement speed boost.
 * give you some extra survivability, and help negate the self-damage from.

Core Items
 * greatly helps against burst damage nukes, one of Centaur Warrunner's few defensive weaknesses; in addition, it also reduces the self-damage inflicted by.
 * Upgrading the Hood into a will also help your team deal with enemy initiation and nuking.
 * gives you more possibilities for initiation alongside.

Situacional Items
 * Can be a good pick if playing against many psychical heroes. Later upgrade to a to help you team with damage block shield.
 * buff Reducing 60% of damage to you and alies, and gives unobstructed movement.
 * when activated, will make attacks hurt the attacking enemy more than they hurt you as a result of stacking with Return.
 * will make you tank even more, and a helpful aura to you allies.
 * Extra armor and Mana, and Arctic Blast to keep foes close to you allies finish.
 * gives you extra survivability from the health increase and health regen; the strength increase also increases damage done by and.
 * gives you extra damage, and the burn effect forces enemies to focus you and take damage in the process.
 * will add a lot of DPS, gives you AoE but also more damage to return with Static Charge.
 * further increase your ability to initiate by being able to teleport to almost anywhere on the map, as well as having extra movement speed.
 * Evasion and Disarm, also buff you Strength.

Tips

 * When trying to land on fleeing enemies, get in front of their path if possible. Most opponents will outrun the stun during the cast time if they are already on the edge of the radius.
 * is an extremely powerful ability and not to be underestimated. Although its most notable effect is greatly increasing damage against enemies that try to gank Centaur in the late game, even at lower levels it can completely shut down heroes with high damage and low health.
 * To force a tower to attack you and utilize Return, issue an attack command upon an enemy hero when in range (even one in another lane). This trick also works to aggravate lane creeps in order to push.
 * You can use 's movement speed boost to help allies escape or chase in a pinch, although the long cooldown makes this usage situational.
 * Stampede gives all allies the power to become initiators, allowing the entire team the chance to break into battle with destructive force; unfortunately, Stampede only affects enemies once for a relatively short duration, so in larger fights the skill may go totally awry. This means the initiation must be careful and planned, with a chosen initiator, as with other fights (more than not, possibly Centaur himself).
 * When jungling or attacking ancient creeps in a safe location, it is advised to drop your Tranquil Boots should they have been purchased. This prevents the boots from breaking and allows for instant health regen after killing all the neutral creeps.
 * However, be aware of invisible enemies who may steal dropped Tranquil Boots.

Trivia

 * In DotA, Bradwarden's hero title was Centaur Warchief.
 * Bradwarden is the name of a centaur in the first DemonWars Saga trilogy by R.A. Salvatore.
 * 's animation originally consisted of Centaur Warrunner slamming the ground with the shaft of his axe. This was later changed after community requests that the animation reflect the ability name.