Luna

Luna the Moon Rider is a Ranged Agility carry hero. Even though she can be seen as a tempting target for enemy heroes, Luna possesses solid early game laning presence due to her Lucent Beams, a cheap, low-cooldown nuke, and her Lunar Blessing aura, which grants all nearby allied heroes increased damage. Mid-game, she becomes far more formidable with Moon Glaives, allowing her to kill entire creep waves with two to three attacks, and Eclipse, which can very quickly kill a hero if that hero is unfortunate enough to catch its full blast. Her Achilles' Heel is her fragility; she has no escape abilities and cannot handle a lot of punishment, relying on her enormous movement speed to keep her out of harm's way. Luna begins and ends a match dangerously, and if played carefully and skillfully, she will destroy anybody who stands against her.

Recommended items
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 * explanation =
 * Iron Branches give some good starting attributes, and can be built into Magic Wand at a later time.
 * Circlet can be built into a variety of early game items for Luna, including Magic Wand, Ring of Aquila, or Drum of Endurance.
 * Tangos give Luna some starting health regeneration, allowing her to trade hits with enemies in lane.
 * Healing Salve allows Luna regenerate almost her entire health pool in the early game.
 * A Magic Stick helps Luna survive against heroes that constantly cast spells.
 * Boots of Speed are core on any hero for extra move speed in order to chase and to escape.
 * Ring of Aquila gives Luna a bit of damage, mana regeneration, and other attributes that are helpful throughout the early and mid-game.
 * Magic Wand is good on most heroes in order to get some bonus burst health as well as bonus stats.
 * Power Treads are the boots of choice for Luna, their attributes and attack speed are helpful throughout the game.
 * Helm of the Dominator allows Luna to stack and kill Ancient creeps. She also benefits from the lifesteal in order to live throughout teamfights. It can also be built into Satanic later in the game.
 * A Black King Bar helps Luna's damage and survivability with Magic Immunity and Strength if the enemy team mainly uses magic damage.
 * Town Portal Scroll is helpful to quickly enter fights from across the map.
 * Satanic gives Luna some much needed survivability, giving Luna enough health to live through immense amounts of burst damage in fights.
 * Manta Style is almost a core item on Luna giving her damage, health, and bonus move speed. Manta Style's illusions also get Moon Glaive.
 * Butterfly is great mixtures of heavy damage and survivability, giving Luna bonus attack speed, damage, armor, and evasion. Butterfly's active flutter also can help chase enemy heroes at the end of a fight.
 * Shadow Blade can grant Luna a critical escape. Eclipse also continues to work when Luna is invisible, allowing you to chase down enemy heroes with bonus move speed and invisibility.
 * Monkey King Bar's damage makes Luna's glaives more damage, and is a great counter to enemies with evasion.
 * Aghanim's Scepter increases the max single target damage of Eclipse. Some interesting plays can also be made by putting Eclipse on an initiator as well.

Tips

 * and complement each other well; as  causes day to become night and  gives both of them a very long vision range.
 * Early points in makes last-hitting creeps easier. At any rate, make sure you have a single point in it before the first night as only one point is needed for the full amount of vision it bestows.
 * Early points in push the lane, this skill is commonly not leveled at all until the laning phase has concluded.
 * A very odd trait for a hard carry is that gains significant killing power with a level advantage because of  and by extension.
 * 's cast range is gigantic. Use it to pick off fleeing heroes.
 * Bear in mind 's range is much smaller than 's.
 * Under almost all circumstances should be paired with a disabler for her laning phase; as aside from her high movement speed she has absolutely nothing to help her avoid ganks or kill attempts.
 * It takes significant skill and knowledge of the game to solo a lane with . Her very small attack range and purely damage-oriented skill set mean she is extremely easy to kill. Even then, it is recommended to have ward vision and easy access to team backup for her to be successful in a solo lane. The advantage of running a solo is that it is essentially high-risk high-reward. A  with level advantage doing well can easily set the momentum of the game in her team's favor.
 * Watch out for enemy heroes that carry a . Enemy heroes who carry it will most likely use it when you activate . Any damage they take from is reflected back to you as pure damage, and since  is such a fragile hero, she gets hit back hard. Buying a  remedies this problem.
 * With an upgraded,  has the possibility to cast her ultimate above your team's initiator, in a specific location from a big distance, or cast above the area around your towers to defend. You can even use it above a hero with some invisibility skill like  or  and let them wreak havoc for you. All of these possibilities are great for  since you can stay away from the fight instead in the middle of it.

Trivia

 * In DotA, Luna was a night elf. Night elves are a prominent race in the Warcraft universe, so this change was likely made to avoid copyright issues with Blizzard.
 * Judging from their lore and dialogue, Luna and are both affiliated, with Mirana bearing a higher royalty than her, something Luna seems to resent.
 * Luna's lore, quotes, accent, and reverence for Selemene derive largely from the Celts. Celtic lore heavily features warrior queens, who were often associated mystically with the moon.
 * The name Selemene is a reference to the Greek goddess Selene, who was associated with the moon and the night. The Greek goddess Artemis also bears relevance, as she represented both lunar powers and the hunting of prey. Similarly Luna in Roman mythology is the goddess and embodiment of the moon.
 * The name Luna means moon in Latin, Spanish, Italian and Romanian.
 * Her mount's name is Nova.