Items/Selling

Items can be sold while their carrier is in the range of any shop for % of the price they were bought for. They can only be sold by units controlled by the item's owner, unless the item is completely shareable, which makes it sellable by any member of the owner's team, granting them gold instead.

An item can initially be sold at full price for a small period indicated by a timer: it starts as soon as the item is bought, counting from seconds (it is extended to the time needed to reach the time of day of  seconds, if it is longer). The timer expires instantly if any of these things happens:
 * The item's active ability is used (including toggles like ).
 * The item's passive ability's cooldown starts.
 * For example, cannot be sold at full price as soon as  procs, but the same doesn't apply to  since its passive has no cooldown.
 * Some of the abilities unaffected by cooldown manipulation use a custom cooldown system (for example ), which doesn't affect the timer.
 * The item enters the inventory of a unit not controlled by the owner.
 * The carrier of the item dies.

When items are combined, the sellback timer of the upgraded item is lowered to the shortest remaining among the components (which may be expired). If an upgraded item is disassembled, all the components will inherit its timer.

Similarly, stacking items also lowers the timer of the stack to the shortest remaining among the individual items. Note that using the active ability of a stack counts towards instantly expiring the timer, despite consuming the individual item.

If a player wants to sell a stack of items, the entire stack must be sold at once, since it cannot be disassembled to its individual items.

Items cannot be sold while dead, unless they were purchased during that death.

Selling items gives unreliable gold, even if they were bought with reliable gold.

Selling an item while that item's ability is active does not cancel the ability (unless it's a toggle or a channel), and rebuying it does not reset ability cooldowns.

Unsellable Items
All items granted at the beginning of the game ( as well as random hero bonuses) are unsellable. If, at any point, a stack of items contains an unsellable item, that stack becomes permanently unsellable. The following items may not be sold.

Patch history
Itens/Vender Предметы/Продажа 物品/出售