Version 3.2a

Towers

 * Changed the damage type from Chaos damage to Magic Damage.
 * Rescaled base attack damage from 100 to 90-110.
 * Rescaled gold bounty from 400 to 350-449.
 * Fixed Radiant towers dealing splash damage [?].

Barracks

 * Increased Barracks bounty bounty from 0 to 2-200 gold.

Filler Buildings/Effigy Buildings

 * Added a 1-100 gold bounty to Radiant Filler/Effigy Buildings (Moon Wells).
 * Added a 1-100 gold bounty to Dire Filler/Effigy Building (Ziggurats).

Heroes

 * Reduced stun duration from 2/3/4 to 1/2/3.


 * Reduced base from 30 to 26.
 * Reduced base from 20 to 18.
 * Reduced base from 15 to 14.


 * Reduced base from 25 to 23.


 * Reduced base from 20 + 1.75 to 18 + 1.7.
 * Reduced base from 20 + 1.5 to 14 + 1.6.
 * Reduced base from 27 + 3 to 22 +2.8.
 * Replaced with
 * Puts a target enemy unit to Sleep. A Sleeping unit can be awoken by attacking it.
 * Cast Range: 800.
 * Sleep Duration: 5/10/15.
 * Invulnerability Duration: 2.
 * Cooldown: 30.
 * Mana Cost: 85.
 * Mana Cost: 85.


 * Reduced mana cost from 75 to 65.
 * Replaced with.
 * Old 
 * Calls to the moon to summon a lunar being.
 * Number of ghosts: 1
 * Summons duration: 60
 * Mana cost: 50
 * Cooldown: 30


 * New 
 * An aura that gives friendly units around the Priestess bonus damage to their ranged attacks.
 * Ranged attack damage bonus: 10%/20%/30%
 * Radius: 900


 * Reduced minimum mana cap from 400 to 100.
 * Reduced initial mana to cast from 500 to 200.
 * Reduced initial mana to cast from 500 to 200.


 * Added the innate ability for :
 * Gives 10% chance to stun for 2 seconds on any attack.
 * Proc chance: 10%
 * Hero duration: 1.5
 * Non-Hero duration: 2
 * Non-Hero duration: 2


 * Increased base and gain from 12 + 1.25 to 16 + 1.45.
 * Increased cooldown from 10/12/15 to 15


 * Increased base from 19 to 20.
 * Change attack type from melee to range.
 * Increased range from 128 to 150.
 * Reworked
 * Old Purification
 * Can now be cast on self
 * Can be casted on enemies (Heals enemy primary target, deals area damage to enemy units)
 * Heal: 125/275/400
 * Damage: 125/275/400
 * Damage Radius: 240
 * Cast Range: 600
 * The damage is dealt in two damage instances.
 * The target is healed in one heal instance.
 * Purification Buff Duration: 0.60.
 * Cooldown: 13.
 * Mana Cost: 100.


 * New 
 * Heals a friendly unit over time.
 * Cast Range: 600
 * Total heal: 225/450/675
 * Duration: 30
 * Mana cost: 100
 * Cooldown: 45


 * Replaced with.
 * ''Old
 * Creates a powerful divine ward that blocks all magic from affecting a targeting unit.
 * Cast range: 500
 * Hero duration: 10/20/30
 * Non-hero duration: 90
 * Mana cost: 80
 * Cooldown: 30


 * New 
 * Nearby dire are purge by the presence of the Omniknight.
 * Armor reduction: 1/2/3
 * Radius: 900


 * Reworked.
 * Old 
 * Turns all friendly units invulnerable in an area around the Omniknight.
 * Radius: 800/800/Global
 * Duration: 3/4/5
 * Mana cost: 80
 * Cooldown: 45
 * Notes: Grants allies full invulnerability.


 * New 
 * Grants all friendly units near physical invulnerability and adds damage.
 * Radius: Global
 * Armor bonus: 75/100/140
 * Attack damage bonus: 10%/20%/30%
 * Duration: 4/8/12
 * Mana cost: 100
 * Cooldown: 60


 * Replaced with.
 * Old 
 * Brings down some heavenly asskicking to damage a scourge hero for 450/550/650 damage.
 * Cast range: 600
 * Damage: 450/550/650
 * Ministun: 0.01
 * Cooldown: 120
 * Mana cost: 175
 * Notes: Target Unit ability.


 * New 
 * The Omniknight adds the power of his god to his weapon. His sword smolders with holy power and gains ranged attack.
 * Attack range bonus: 400/500/600
 * Attack damage bonus: 8%/16%/24%


 * Increased cooldown from 10/12/15 to 15.


 * Reduced stun duration from 2/3/4 to 1/2/3.


 * No longer reduces movement speed by 100%.
 * No longer silences.
 * No longer targets a radius of 225.
 * Changed Spell from Target Area to Target Unit
 * Increased cast range from 600 to 900.
 * Reduced mana cost from 85 to 65.
 * Increased duration from 4/6/8 to 30.
 * Increased cooldown from 18 to 45.
 * Increased cooldown from 18 to 45.


 * Changed main attribute from to.
 * Reduced from 23 + 2.65 to 19 + 2.
 * Increased from 16 + 2 to 21 + 2.5.


 * Reduced attack speed bonus from 40/60/80% to 25/45/65%.
 * Reduced movement speed bonus from 60/80/100% to 45/65/85%.
 * Reduced movement speed bonus from 60/80/100% to 45/65/85%.


 * Reduced lifesteal from 13%/26%/39% to 12%/24%/36%.

Items

 * Fixed.


 * Fixed.

Original Warcraft III Map Description
Map Description Have fun with an expanded version of DotA Allstars. Featuring 13 new heroes, new abilities, some neat sounds, and much more! Yeah, this is the one with the cool sounds. Loading Screen DotA Allstars v3.2a

This is a modified DotA. 13 heroes have been added to Allstars v.96. As this is still in beta, balance and bugs can be an issue. Please email me GuinsooDOTA@yahoo.com with any feedback. Or, drop by the forum at http://9nid.dyndns.org:81/forum/ The newest version of my DotA can always be found at 9nid.webhop.net/dota/

-->Gold transfer is disabled!!!!!! <-- READ ME Please read the quest menu when you have a few spare seconds. Enjoy! Startup Notes Stop by the forum at http://9nidforum.webhop.net If you think the map is bugged, or imbalanced, drop by the forum and leave a post. As this version contained many changes, I'm sure there will be bugs. PLEASE email me about them! Check the quest menu for more information.

Gold transfer has been removed. Quest Notes DotA Allstars 3.2a Welcome to my version of DotA Allstars. In this version, many new heroes have been added. A few other features have been added as well. This map is originally taken from TFT Dota 7.0 and DotA Allstars v.96b. Type -random to randomly select a hero. You can buy your hero back if you are dead from the tavern. Money transfers have been disabled to prevent abuse (I have a replay of a lvl 4 Traxex with a relic..). The standard loading screen has been reinstated. I changed the price of several items, and added a bunch of new ones. I balanced and changed countless skills and most of the heroes. All skills have working hotkeys now. Fixed v.99a which was simply embarassing and shouldn't be talked about ; ) Sounds have been added when certain things happen in-game =) I am aware of how the Dragon's Greed skill tends to leave permenant text on the screen. I am working on a fix for that. I also know of the bug that causes a hero to stop responding to a players orders (possibly permenantly). This bug goes back to TFT dota, and I'm searching for the fix. If this happens, share unit control with another player (he can move your unit) and this sometimes fixes it. Added notification for what heroes the enemy selects. Fixed from 3.0b: Purification hotkey now works. Changed Dark Prison hotkey. Chaos Knight hotkey fixed, critical narfed. Changed sentinel towers to be like undead towers. Changed both towers to magic damage. Fixed lvl 3 Crypt Fiend not having sleep, as it should. Nerubian Assassin is now melee. Turned down Summoner. Fixed Poison Sting for Venomancer which was broken. Changed Traxex's ultimate skill. Narfed Chaos Knight. Changed lvl 3 Cloud. Changed most spells to enemy-only to prevent creeps from returning to base. Fixed/turned down Feedback. Fixed Medusa bugs. Completely redid Omniknight. Added minor Bash to Lycenthropy. Added bounty to most buildings. Narfed Vampiric Aura and War Stomp slightly. Changed Thunder Knight to intelligence hero. Turned up Medusa's hit points. Fixed Bloodfury. Removed God's Blink and replaced it with Sleep. Fixed Staff of Wisdom. Fixed a few heroes that had really high starting stats. Changed \"holy shit\" to \"beyond godlike\" Probably a myriad of other things that I cannot remember.

Thanks go out to a myriad of testers, but especially syl-la-ble, Zetta, glavius, maxx(cf), Mortred, dc.shifty, stud7, jesusis1337, About11, WKnight, TheDotaGuy, and Emilythestrange (my apologies if I forgot anybody!). Props also go out to Eul, the creator of the original DotA.

This map was tested/edited by Guinsoo. ICQ # 30421237 AIM Godwalksthearth B.net account \"Guinsoo\" on USeast (Azeroth) Home channel \"9nid\" Visit the forum at 9nidforum.webhop.net Visit the 9nid webshite at 9nid.webhop.net Email me at GuinsooDotA@yahoo.com

Any questions, comments, concerns, issues, observations, thoughts, queries, flames, praises, or any other forms of communication? Email me or stop by the forum. Save the replay if you can.

This map was edited/created by Guinsoo on 3/24/04. Enjoy!