User talk:Medoke

hi, Could you please explain why you reverted my additions to the old skills section of the stealth assassin article? Also apparently you then directly banned the ip one month for posting incorrect information. I can assure you that everything I wrote was directly taken from the dota 3.33 map which is attributed to eul. I think considering that I just wanted to help, that is pretty rude of you.--84.166.156.152 23:20, 25 May 2015 (UTC)
 * I unban your ip, but we not need anything before 6.00 version. It's can be useless information that not related to normal dota. Medoke  12:40, 26 May 2015 (UTC)

My ip changes every 24h anyway, so it isn't really mine anymore. I didn't knew that the wiki is only supposed to include information for after 6.00. Seeing that bun3ey added several abilites that are older than 6.00, I just thought I would add more. I think it gives an idea on how abilities evolved over the years. Some heroes like the sa went through several reworks and orignal didn't even had his signature spell permanent invisibility, but merely shadowmeld - a innate ability that he shared with other heroes such as sniper. On the other hand we have dragon knight, a hero who hardly changed at all. I think it provides insight in dota's history and as long as it is in the correct section of the article new players looking for information are unlikely to get to confused from it.--84.166.153.232 21:26, 26 May 2015 (UTC)
 * I set the limit for these to 6.00, but I go back to earlier version only when the hero was released in 5.50 or later. Also, I'm updating the changelogs, too and I do not add abilities to the replaced abilities section when I cannot trace a connection between versions. I also spend hours to get the informations of some things. Everything pre-6.xx does not have an official changelog, or just small rough changelogs in the ingame log. It's simple too loose and too much connecting information is missing. I wouldn't have done any pre 6.00 content, if I wouldn't have figure out that 5.84b was the last version of 5.xx era, because if it wouldn't be, then more than 10 version would be missing inbetween. I have all dota maps between 5.50 and 6.84, so that's how far I go back at most.


 * What you could do instead is, you could add some lines about 3.33 riki to the trivia section. But you'd have to provide a source. Bu3ny (talk) 10:06, 27 May 2015 (UTC)
 * What would be a valid source for that? It is not like there are any official download pages for such old versions.--84.166.153.109 10:31, 28 May 2015 (UTC)

Maybe images or a video? If you have the map, then you could take some pics. Bu3ny (talk) 11:36, 28 May 2015 (UTC)

Допереводил 2 статьи из 54. Буду стараться перводить по статье в день. вчера не успел, сегодня 2 перевел. Frostfes (talk) 21:33, 31 May 2015 (UTC)

Категоризация
Обсуждал с Lemoncream возможность упорядочить котегоризацию в этой вике, но не смог передать идею.. крч, мысль заключается в том, чтоб создать чтот на подобии этого, а также создать более конкретные категории для каждого вида эквипмента. Также следовало бы упорядочить всё дерево категорий, т.к. многие из них сейчас просто напросто висят в небе (являются пустыми) --Dark2Eagle (talk) 23:02, 10 June 2015 (UTC)
 * Я тоже неочень понимаю суть, ты хочешь типо категория Slot arms - тут все предметы рук, и т.п., а в категорию эквипмент засунуть только эти подкатегории? Типо добавить веток в древо категории? Это я думаю будет не просто сделать, но возможно, но категорию Equipment убирать со всех статей как-то неочень, она должна быть заменена на категорию Slot arms и т.п. и т.д. Если можешь то как-то продемонстрируй на нашей вики, или нарисуй подробно что и куда, это реально трудно понять на примере стандартной википедии, наша много в чем отличается. Medoke  09:36, 11 June 2015 (UTC)
 * ок, я попробую, как только будет побольше времени --Dark2Eagle (talk) 10:35, 12 June 2015 (UTC)

Lion's Equipment Template
Did something break? Why are all the stuff missing. I'll revert to older version. Feel free to correct me.

http://dota2.gamepedia.com/Template:Equipment_Lion
 * Our Wiki have some semantic problems, it's temporary. Medoke  10:44, 6 August 2015 (UTC)

Linking abilities in their own notes
You just removed my edit on Omniknight's Repel and I agree with you that's useless to link abilities right in their own notes. The reason why I did it though, was to achieve more consistency. Some abilities (e.g. Dragon Knight's Breathe Fire) have their abilities linked in the notes (of the same ability), and some don't. So should I rather remove all those useless links?


 * How I do it is, I put 1 for the same ability in the first note, simply because it looks good. Besides that, remove all others. Although the best would be to remove all, since they make pages load slower and only keep the ones which link to different abilities. Bu3ny (talk) 14:46, 31 August 2015 (UTC)


 * Agreed, will try to do so whenever I edit a page.

Psion1C, don't forget about ~ at the end of your post on talk pages. Medoke 19:40, 31 August 2015 (UTC)


 * Thanks. Now I know how this works (Psion1C (talk) 21:15, 31 August 2015 (UTC)

Chymestry
Apparently, "Chymestry" is an old (nowadays unused/obsolete) word for chemistry, dating back to the 18th century. Maybe it's not a typo in Alchemist's lore after all? Bu3ny (talk) 22:33, 7 September 2015 (UTC)
 * "Historical note: This word and its derivatives were formerly spelled chy- or sometimes chi- (i.e., chymistry, chymist, chymical, etc., or chimistry, chimist, chimical, etc.) with pronunciation depending on the spelling."
 * Ok, now I agreed. Medoke  03:57, 8 September 2015 (UTC)

Move file
could you move these 2 files pls?


 * File:Settings_hotkeys_spectator_blank.png -> File:Settings_hotkeys_advanced_blank.png
 * File:Settings_hotkeys_game_blank.png -> File:Settings_hotkeys_standard_blank.png Bu3ny (talk) 17:01, 10 September 2015 (UTC)

Also, if you wan to translate settings pages, let me update them first. Quite a few things changed. Bu3ny (talk) 17:05, 10 September 2015 (UTC)
 * with files. About translation, I see that you doing something so just waiting when you done with it. :) Medoke  17:30, 10 September 2015 (UTC)

Нашёл причину "щели"
Всё дело в соотношении сторон: здесь оно 11:1, а здесь 14,4:1 Так вот, предлагаю все подобные картинки сделать размером 396×36 пикселей или хотяб одинакового соотношения, а то эта щель не к месту (либо она будет меж всеми картинками, либо не будет вовсе) --Dark2Eagle (talk) 00:31, 17 September 2015 (UTC)
 * хотя может лучше и оставить щель, т.к. ниже идут наборы --Dark2Eagle (talk) 01:19, 17 September 2015 (UTC)

Query: Removal of the Dota IMBA page (English)
Hello, I would like to ask why you deleted the page. The author of the custom game and I are going to work on a comprehensive page for the Dota IMBA. You have no grounds to delete it. Please restore it.
 * Read this one and make your page by example. I delete yours becouse it just have text and nothing else, all custom games must have infobox, intro, custom games nav, custom games categories... When your have nothing of this, that's why it was deleted. You still can create it by example. Medoke  12:16, 22 September 2015 (UTC)

Got work for your bot
I need bot help to categorize the sound files of Rick and Morty announcer. The files' name begin with "File:Dlc_rick_and_morty_announcer..." and File:Dlc_rick_and_morty_killing_spree_announcer_...". is a sample. Should be a total of 703 files. Bu3ny (talk) 12:48, 7 October 2015 (UTC)
 * Medoke 14:35, 7 October 2015 (UTC)
 * but why didnt you do it like in the sample? they still have the "File uploaded with MsUpload" text and dont have the copyright stuff. Cant you make the bot replace current text with this

== Summary == Voice file from Dota 2. == Licensing == Bu3ny (talk) 15:54, 7 October 2015 (UTC)
 * Oh sorry, I think that you need only categorize... Bot already doing it like in the sample. Medoke  16:07, 7 October 2015 (UTC)
 * Could you do the same for the birstleback announcer, too? Just uploaded them last night. They start with "File:Bris_ann..."

== Summary == Voice file from Dota 2. == Licensing == Bu3ny (talk) 14:08, 8 October 2015 (UTC)
 * Medoke 14:36, 8 October 2015 (UTC)

Hii again, pls do the same for Clockwerk, Stanley Parable, Techies and Trine, too

== Summary == Voice file from Dota 2. == Licensing ==

== Summary == Voice file from Dota 2. == Licensing ==

== Summary == Voice file from Dota 2. == Licensing ==

== Summary == Voice file from Dota 2. == Licensing == Bu3ny (talk) 07:23, 23 October 2015 (UTC)
 * Medoke 14:13, 23 October 2015 (UTC)
 * Uploaded 30 new files for techies announcer pls do them too. Bu3ny (talk) 14:00, 20 November 2015 (UTC)

Now to the hero voice lines (Luna, Puck, Venge and WR have only a few missing, the newer voice lines only). All files starting with:

== Summary == Voice file from Dota 2. == Licensing ==

== Summary == Voice file from Dota 2. == Licensing ==

== Summary == Voice file from Dota 2. == Licensing ==

== Summary == Voice file from Dota 2. == Licensing ==

(make sure to not put terr_shards in that category. They are from the arcana and get their own cat.) == Summary == Voice file from Dota 2. == Licensing ==

== Summary == Voice file from Dota 2. == Licensing ==

== Summary == Voice file from Dota 2. == Licensing ==

== Summary == Voice file from Dota 2. == Licensing ==

and these custom/cosmetics voice files:

== Summary == Voice file from Dota 2. == Licensing ==

Nev_arc_ == Summary == Voice file from Dota 2. == Licensing ==

Legcom_dem_ == Summary == Voice file from Dota 2. == Licensing ==

phass_arc == Summary == Voice file from Dota 2. == Licensing ==

terr_shards == Summary == Voice file from Dota 2. == Licensing == Bu3ny (talk) 17:21, 15 December 2015 (UTC)

Ability template stuff
Category:Target_point_target_unit

Replace | ability = Target Point / Target Unit with | ability = Target Point | ability2 = Target Unit

Category:No_target_channeled

Replace | ability = No Target / Channeled with | ability = No Target | ability2 = Channeled

Category:Target_unit channeled

Replace | ability = Target Unit / Channeled with | ability = Target Unit | ability2 = Channeled

Category:Target_point_channeled

Replace | ability = Target Point / Channeled with | ability = Target Point | ability2 = Channeled

Category:Target_area_channeled

Replace | ability = Target Area / Channeled with | ability = Target Area | ability2 = Channeled

Category:Point

Replace | ability = Point with | ability = Target Point

Category:Area

Replace | ability = Area with | ability = Target Area

Category:Instant

Replace | ability = Instant with | ability = No Target

Category:Autocast

Replace | ability = Auto-Cast with | ability = Target Unit | ability2 = Autocast

Category:Self_allied_heroes

Replace | affects = Self / Allied Heroes with | affects = Self | affects2 = Allied Heroes

Category:Enemy_unit

Replace | affects = Enemy Unit with | affects = Enemy Units

Category:Any_unit

Replace | affects = Any Unit with | affects = Units

Category:Enemy_units_and_structures

Replace | affects = Enemy units and structures with | affects = Enemies

All

Replace | ultimate = yes with | type = ultimate

 Bu3ny  (talk) 20:30, 5 January 2016 (UTC)

How to find valve image?
Like etc. Elite stay (talk) 21:20, 26 January 2016 (UTC)
 * This is just cropped screenshot :D and I change it into Photoshop, becouse there no tradeable icon in game) Medoke  05:18, 27 January 2016 (UTC)
 * Only 277*17. How to bigger :/ Elite stay (talk) 11:09, 27 January 2016 (UTC)
 * ok, it's related to resolution. But it seeems there is no "tradeable" or "marketable" in Reborn anymore. Elite stay (talk) 11:23, 27 January 2016 (UTC)
 * intended. --CronosDage (talk) 14:14, 3 February 2016 (UTC)