October 18, 2012 Patch

{{Patch layout
 * source = http://www.dota2.com/news/updates/9135/
 * source-title = Dota 2 Update - October 17th, 2012


 * before = October 11, 2012 Patch
 * after = October 21, 2012 Patch


 * notes =


 * Added a Hall of Fame section to the community tab, featuring a different group of high skill players each week.
 * Added a Team Browser section to the community tab. This shows teams that have participated in leagues that are available through the client.
 * Added a Replays Highlight option when watching games. Watch the best moments from a match with a click of a button.

Gameplay

 * Fixed Ion Shell icon.png Ion Shell damage interval and it triggering Cold Snap icon.png Cold Snap
 * Disruptor:
 * Fixed Glimpse icon.png Glimpse interaction with invulnerable units
 * Fixed enemies being able to cast and attack while in Skewer icon.png Skewer pull
 * Rubick:
 * Fixed Telekinesis Land icon.png Telekinesis Land sub ability proccing magic stick
 * Fixed Nethertoxin icon.png Nethertoxin damage not being critable
 * Fixed Familias attack timings taking much longer than intended
 * Fixed Illusions placing Orb of Venom debuff
 * Fixed Nethertoxin icon.png Nethertoxin damage not being critable
 * Fixed Familias attack timings taking much longer than intended
 * Fixed Illusions placing Orb of Venom debuff
 * Fixed Illusions placing Orb of Venom debuff

UI

 * Added a right click option for some items to alert allies that you want to cast them (Arcane Boots, Smoke, Mekansm)
 * Fixed being able to sometimes move your hero before hero picking was done
 * Enabled pause cooldown in co-op bot games.
 * Fixed various hero swap bugs
 * Fixed HUD element covering Armor bonus values in 4:3

VISUALS & AUDIO

 * Increased model size
 * Fixed Ravage icon.png Ravage visual timings
 * Fixed some buffs not showing the correct cooldown frame ( slight gap at the top for aura provided buffs )
 * Tweaking the scale and offset of and his units
 * Tweaks for some neutral creep sounds, generally reducing volume and increasing range

CHARACTER CUSTOMIZATION

 * Fixed a bug that caused some items to not be equippable for and other heroes that recently had their item slots shuffled.
 * Fixed 's missing tail.
 * Fixed the Uldorak's Hide set not properly displaying as a set of items.
 * Reduced the size of the stumpy treants created by Nature's Prophet when using the Call of the Dendrochron.
 * Fixed Invoker's head disappearing when head items were equipped. These items may need to be re-equipped.
 * Fixed a bug with Multi-Hero Chronosphere not detecting its scoring condition.
 * Fixed several item sets having incorrectly tagged rarities, relative to the contents of the set.
 * Fixed Sword of Sir Davion being white for some users.
 * Fixed overly bright specular on the Runed AiIlettes.

Bots

 * Fixed bug that would cause bots to not ever want to go to the Secret Shop if they want to buy a TP scroll.
 * Fixed bug where bots would always think they could push towers unopposed.- Optimized Tango tree search.
 * bot now better estimates Omnislash icon.png Omnislash damage (will no longer think it'll bounce to out-of-range creeps).
 * Bots will now consider whether their laning opponents are ranged or not to determine their desired lane position.
 * When a hero is farming a lane, bot desire to push that lane is now lessened.
 * Lowered the desire to help out with an under-control tower defense when in the laning phase.
 * Fixed incoming defense evaluation.
 * Lowered defend desire when not in late game.
 * Adjusted 's loadout.
 * Made Blade Fury icon.png Blade Fury focus on its target better
 * Trying something different with determining when and how to lead a target.
 * Bots laning with a hard carry should now harass enemies more.


 * changes =
 * Updated model and textures for.

}}