User:Bu3ny/stuff





Illusions are imperfect copies of a hero created by spells or items. Based on the ability, illusions can be create of the own, allied or enemy heroes, but never from non-hero units. They fully copy all base stats and most bonus stats of the orginal hero, but cannot make use of all of them, and count as heroes for almost every spell. Most status effects are not copied. Killing an illusion does not grant any bounty and does not interfere with killing streaks or kill counters.

Illusions cannot use active item abilities, but some can use active abilities. Many passive abilities are disabled, while some fully work, or work differently for them. Most auras are bestowed by illusions. Illusions can neither pick up, nor drop items, and can also not pick up runes.

Mechanics
Illusions copy all attributes and stats of the original hero. However, illusions are restricted in some attributes and cannot benefit from all of them. The copied stats and attributes do not adapt and are set on spawn to whatever the original hero had at that point.

Attacks
The attack range, attack point, attack backswing and base attack time are fully copied from the original hero. The attack damage and attack speed have some differences.

Attack damage

The attack damage of illusion is based on the base attack damage + damage granted by the primary attribute. Other bonuses do not increase their damage output. This includes all raw damage bonuses and reductions from items and abilities, be it a flat or percentage bonus. The only exception is splinter arrows, which deal reduced damage.

Attack speed

Just like with attack damage, the attack speed of illusions is based on the base attack speed + attack speed granted by agility. Their base attack time mimics the original hero as well. However, this is a bit inconsistant, as some direct bonuses do affect their attack speed. This geos for bonuses and for slows. Illusions only deal damage based on their base attack value and damage gained through the primary attribute. Green bonus damage, although displayed, does not increase the attack damage output.
 * Attack speed bonuses: Just like with attack damage, illusions only use their base attack speed and that granted by agility. However, There are a few inconsistancies where

Balance Changelog
{{MechanicsNav} [[Category:Gameplay]