Version 6.73

General

 * Buyback cooldown increased from 4 minutes to 5.
 * Heroes now respawn with full mana.
 * Gold over time from 0.875 intervals to 0.8.
 * Runes will no longer spawn the same rune type 2 times in a row.
 * Forest Healing Troll now has a Mana Aura (+2 MP/sec).
 * Forest Healing Troll's heal cooldown from 0.75 to 0.5 seconds.

Heroes

 * Added new heroes:

Alchemist
 * Chemical Rage Base Attack Time reduced from 1.45/1.35/1.2 to 1.45/1.3/1.15.
 * Goblin's Greed bonus gold limit increased from 18 to 26.

Anti-Mage
 * Reverted the 6.72 Base Attack Time improvement, BAT from 1.35 to 1.45.
 * Armor reduced by 1.

Axe
 * Aghanim's Culling Blade cooldown from 10 to 6.
 * Base Int from 14 to 18.
 * Base HP regeneration from 1.25 to 2.
 * Battle Hunger gives Axe a 4% bonus movement speed per target it affects.
 * Berserker's Call cooldown from 14 to 10.
 * Counter Helix damage increased from 100/125/150/175 to 100/130/160/190.
 * Counter Helix proc cooldown decreased from 0.7/0.65/0.6/0.55 to 0.65/0.6/0.55/0.5.
 * If Culling Blade kills a unit, Axe unleashes a war cry, giving nearby allied units (600 AoE) a temporary movement bonus (25% for 6 seconds).

Bloodseeker
 * Thirst no longer partially reveals invisible heroes below 40% health.
 * Thirst now fully reveals invisible heroes below 20% health.
 * Rupture duration improved from 5/7/9 to 7/8/9.
 * Rupture cooldown now scales from 70 to 70/60/50.

Bounty Hunter
 * Track gold bonus for Bounty Hunter increased from 75/150/225 to 150/200/250.

Dark Seer
 * Ion Shell duration increased from 15 to 20.
 * Ion Shell AoE from increased 225 to 250.
 * Ion Shell cooldown increased from 7 to 10.
 * Ion Shell damage increased from 30/45/60/75 to 30/50/70/90.
 * Wall of Replica illusions are now semi-transparent to enemy players.

Doom
 * Scorched Earth duration increased from 8/10/12/14 to 10/12/14/16.

Dragon Knight
 * While in Dragon form Dragon Tail's cast range increased from 150 to 400.

Drow Ranger
 * Base Agility increased by 4.

Enchantress
 * Movement speed from 305 to 310.

Nature's Prophet
 * Wrath of Nature cooldown rescaled from 90/60/60 to 90/75/60.

Jakiro
 * Ice Path cooldown decreased from 16/15/14/13 to 12/11/10/9.
 * Macropyre duration increased from 5 to 7 seconds.

Juggernaut
 * Omnislash random damage improved from 150-250 to 175-250.
 * Omnislash hit count increased from 3/5/8 (5/7/10 aghanim) to 3/6/9 (6/9/12 aghanim).

Kunkka
 * Strength growth increased from 2.7 to 3.0.
 * Ghost Ship's CoCo's Rum duration increased from 5/6/7 to 8.
 * Tidebringer cleave AoE improved from 380/420/460/500 to 500.
 * Torrent slow increased from 30 to 35%.
 * X Marks The Spot cooldown decreased from 30 to 20 seconds.

Death Prophet
 * Witchcraft movement speed increased from 3/6/9/12% to 4/8/12/16%.

Wraith King Leshrac
 * Reincarnation slow duration increased from 3 to 4 seconds.
 * Reincarnation cooldown decreased from 300/220/140 to 260/160/60.
 * Movement speed increased from 310 to 315.
 * Pulse Nova AoE increased from 400 to 450.

Lich
 * Added a 0.2 second buffer time between Chain Frost bounces.

Lina
 * Base intelligence increased by 3.
 * Dragon Slave travel distance increased by 100.
 * Dragon Slave final AoE increased from 125 to 150.

Lion
 * Mana Drain level 4 increased from 100 to 120 per second.
 * Mana Drain now drains at 0.25 second intervals instead of 1 second (596884).

Mirana
 * Fixed Arrow damaging but not stunning invisible units.

Morphling
 * Base agility increased by 5.
 * Adaptive strike cooldown decreased from 20 to 10.

Necrophos
 * Death Pulse AoE increased from 375/425/450/475 to 475.
 * Heartstopper damage increased from 0.4/0.6/0.8/1.0% to 0.5/0.7/0.9/1.1%.
 * Sadist level 4 now restores 600 mana if you kill a hero.

Pudge
 * Flesh Heap now has a overhead notification when strength is gained.

Pugna
 * Life Drain damage increased from 95/140/185 to 100/150/200 (and Scepter from 150/200/250 to 175/225/275).
 * Life Drain duration increased from 9 to 10 seconds.

Queen of Pain
 * Base damage increased by 4.
 * Scream of Pain AoE increased from 400/425/450/475 to 475.

Razor
 * Static Link duration, after it finishes draining, increased from 13 to 18.
 * Static Link cooldown rescaled from 35/30/25/20 to 25.

Sand King
 * Epicenter's slow is no longer blocked by magic immunity.
 * Caustic Finale buff duration increased from 2 to 8 seconds.

Shadow Fiend
 * Movement speed increased from 300 to 305.
 * Agility growth increased from 2.4 to 2.9.
 * Necromancy soul cap increased from 8/15/23/30 to 8/16/24/32.

Sniper
 * Shrapnel AoE increased from 325 to 350.

Spectre
 * Dispersion damage no longer disables items like Blink Dagger.

Riki
 * Backstab damage bonus increased from 0.25/0.5/0.75/1.0 to 0.5/0.75/1.0/1.25 of agility.

Storm Spirit
 * Overload bonus damage increased from 30/45/60/75 to 30/50/70/90.

Sven
 * Great Cleave increased from 20/30/40/50% to 30/40/50/60%.
 * God's Strength is no longer purgeable.
 * God's Strength damage buff increased from 100/125/150% to 100/140/180%.
 * Warcry duration increased from 6 to 8 seconds.
 * Warcry cast time removed.

Tinker
 * Laser's miss duration increased from 2 to 3 seconds.

Ursa
 * Armor increased by 1.
 * Enrage damage increased from 4/5/6% to 5/6/7% of current HP.
 * Earthshock AoE increased from 365 to 385.
 * Earthshock cooldown decreased from 7 to 6.
 * Fury Swipes damage increased from 10/15/20/25 to 15/20/25/30.

Warlock
 * Infernal's Flaming Fists trigger chance increased from 40% to 60%.
 * Infernal's Flaming Fists damage increased from 75/115/150 to 100/150/200.

Zeus
 * Arc Lightning level 4 damage increased from 130 to 145 damage.
 * Lightning Bolt cooldown decreased from 6.5 to 6.
 * Static Field now affects creeps.
 * Static Field no longer requires unit visibility to take effect.

Items

 * New Item: [[Image:Rod of Atos icon.png|20px|link=Rod of Atos]] Rod of Atos
 * New Item: [[Image:Heaven's Halberd icon.png|20px|link=Heaven's Halberd]] Heaven's Halberd
 * New Item: [[Image:Ring of Aquila icon.png|20px|link=Ring of Aquila]] Ring of Aquila
 * New Item: [[Image:Abyssal Blade icon.png|20px|link=Abyssal Blade]] Abyssal Blade
 * New Item: [[Image:Tranquil Boots icon.png|20px|link=Tranquil Boots]] Tranquil Boots

Boots of Travel
 * Recipe cost decreased from 2200 to 2000.
 * Movement speed increased from 95 to 100.

Bloodstone
 * Initial charges increased from 5 to 6.
 * Respawn time reduction increased from 3 to 4 seconds per charge.

Butterfly
 * Evasion increased from 30 to 35%.

Divine Rapier
 * Damage increased from 250 to 300.

Ethereal Blade
 * Ether blast cast range increased from 700 to 800.

Eul's Scepter of Divinity
 * Movement speed bonus increased from 25 to 30.

Linken's Sphere
 * Added +10 damage to account for component bonuses.
 * No longer triggered by Medallion of Courage.
 * No longer triggered by Urn of Shadows.

Magic Wand
 * No longer loses charges when upgrading from [[Image:Magic Stick icon.png|20px|link=Magic Stick]] Magic Stick.

Mask of Madness
 * Berserk's movement speed bonus increased from 20% to 25%.

Mjollnir
 * Chain lightning bounce count increased from 4 to 8.

Necronomicon
 * Archer's Mana burn cast range increased from 250 to 600.
 * Archer's attack damage increased from 31/61/91 to 40/80/120.
 * Warrior's attack damage increased from 21/41/61 to 25/50/75.

Orb of Venom
 * Cost decreased from 450 to 350.

Orchid Malevolence
 * Recipe Reworked: now requires 2 Oblivion Staffs and a 775 gold recipe.

Smoke of Deceit
 * Dispel AoE for nearby heroes increased from 950 to 1025.

Refresher Orb
 * Added +6 Intelligence to account for component bonuses.

Desolator
 * Desolator recipe cost decreased from 1200 to 900.

Vanguard
 * HP Bonus decreased from 275 to 250.

Veil of Discord
 * Recipe now requires only one Robe of the Magi, completed bonuses are the same.

Couriers
 * Now give 150 to each enemy player, instead of 300 to the killer.
 * No longer drop items when they die.
 * Respawn 3 minutes after death, the items they have are inaccesible during that time.
 * [[Image:Flying Courier icon.png|20px|link=Flying Courier]] Flying Courier no longer has invulnerability shield.
 * Basic courier is magic immune (like Flying Courier, most spells did not work on couriers already).