Grimstroke/Sounds

Attacks

 * Pre attack sound plays during the attack animation.
 * Grimstroke preattack 1.mp3 Pre attack 1
 * Grimstroke preattack 2.mp3 Pre attack 2


 * Projectile launch sound plays as the attack projectile is released.
 * Grimstroke projectile launch 1.mp3 Projectile launch 1
 * Grimstroke projectile launch 2.mp3 Projectile launch 2


 * Projectile impact sound plays as the attack projectile successfully hits the target.
 * Grimstroke projectile impact 1.mp3 Projectile impact 1
 * Grimstroke projectile impact 2.mp3 Projectile impact 2

Movement

 * Grimstroke idle loop.mp3 Loop sound plays permanently on Grimstroke, gets louder while moving (50% vol).

Stroke of Fate

 * Stroke of Fate pre cast.mp3 Pre-cast sound plays on Grimstroke during the cast animation.
 * Stroke of Fate cast.mp3 Cast sound plays on Grimstroke upon cast.
 * Cast layer sounds play on Grimstroke upon cast.
 * Stroke of Fate cast layer 1.mp3 Cast layer 1
 * Stroke of Fate cast layer 2.mp3 Cast layer 2
 * Stroke of Fate cast layer 3.mp3 Cast layer 3
 * Stroke of Fate cast layer 4.mp3 Cast layer 4
 * Stroke of Fate projectile.mp3 Projectile sound plays on and follows the projectile upon cast.
 * Stroke of Fate damage hero.mp3 Hero damage sound plays on every hit enemy hero.
 * Stroke of Fate damage creep.mp3 Creep damage sound plays on every damaged creep.
 * Stroke of Fate.mp3 Full cast sound example.

Phantom's Embrace

 * Phantom's Embrace cast.mp3 Cast sound plays on Grimstroke upon cast.
 * Phantom's Embrace projectile.mp3 Projectile sound plays on and follows the phantom upon cast.
 * Phantom's Embrace latch.mp3 Latch sound plays on the target upon latching onto it.
 * Damage sound play on each damage tick while the phantom is attached.
 * Phantom's Embrace damage 1.mp3 Damage 1
 * Phantom's Embrace damage 2.mp3 Damage 2
 * Phantom's Embrace damage 3.mp3 Damage 3
 * Phantom's Embrace damage 4.mp3 Damage 4
 * Phantom's Embrace depart.mp3 Departure sound plays on the target upon the phantom leaving it at the end of the duration (90% vol).
 * Phantom's Embrace return.mp3 Return sound plays on Grimstroke upon the phantom reaching him.
 * Phantom's Embrace death.mp3 Death sound plays when the phantom gets killed.
 * Phantom's Embrace.mp3 Full sound example.

Ink Swell

 * Ink Swell cast.mp3 Cast sound plays on the target upon cast.
 * Damage sound plays on each damage tick while Ink Swell is active.
 * Phantom's Embrace damage 1.mp3 Damage 1
 * Phantom's Embrace damage 2.mp3 Damage 2
 * Phantom's Embrace damage 3.mp3 Damage 3
 * Phantom's Embrace damage 4.mp3 Damage 4
 * Ink Swell end.mp3 End sound plays upon Ink Swell triggering, applying its area effect.
 * Ink Swell stun.mp3 Stun sound playing on each hit enemy hero.
 * Ink Swell.mp3 Full sound example.

Soulbind

 * Soulbind cast.mp3 Cast sound plays on Grimstroke upon cast.
 * Soulbind target.mp3 Target sound plays on the target upon cast.
 * Soulbind latch.mp3 Latch sound plays on the secondary target upon getting bound.
 * Soulbind loop.mp3 Loop sound begins as soon as two heroes get bound together. Only the second half of the sound loops.
 * Soulbind.mp3 Full sound example.

Other

 * Grimstroke intro.mp3 Reveal sound played upon selecting Grimstroke in the main menu announcement area.