Version 7.34d

Items

 * Damage bonus decreased from +20 to +18.


 * Recipe cost decreased from 775 to 675. Total cost decreased from 2725 to 2625.


 * Attack Speed bonus decreased from +40 to +35.


 * Recipe cost increased from 1200 to 1300. Total cost increased from 5000 to 5100.


 * Recipe cost increased from 1300 to 1400. Total cost unchanged.

Neutral Items

 * Mana Regen per stack decreased from 0.5 to 0.4.


 * Mana bonus decreased from 200 to 150.


 * Solitary Disguise Cooldown increased 45s to 60s.
 * Losing Ninja Gear removes Solitary Disguise.

Heroes

 * Base Intelligence increased from 18 to 19.
 * Intelligence gain increased from 1.2 to 1.6.
 * Damage Barrier increased from 110/140/170/200 to 120/150/180/210.
 * Damage Barrier increased from 110/140/170/200 to 120/150/180/210.


 * Base Armor increased by 1.
 * Mana Cost decreased from 100/200/300 to 100/150/200.
 * Mana Cost decreased from 100/200/300 to 100/150/200.


 * Now deals 40% more damage to non-hero units.
 * Now can be self-cast to spawn the Double next to Arc Warden.
 * Now can be self-cast to spawn the Double next to Arc Warden.
 * Now can be self-cast to spawn the Double next to Arc Warden.


 * Base Armor decreased by 1.
 * Root Duration decreased from 1s to 0.25/0.5/0.75/1s.
 * Root Duration decreased from 1s to 0.25/0.5/0.75/1s.


 * Base Attack Time decreased from 1.7s to 1.5s.


 * Brewed Up Multiplier decreased from 3x to 2.5x.
 * Mana Cost increased from 125/150/175 to 150/200/250.
 * Aghanim's Shard Cancel now always make Brewmaster reappear according to regular Brewling priority, regardless of which Brewling activated it.
 * Mana Cost increased from 125/150/175 to 150/200/250.
 * Aghanim's Shard Cancel now always make Brewmaster reappear according to regular Brewling priority, regardless of which Brewling activated it.


 * Creep Damage Multiplier increased from 1.6 to 1.9.
 * Creep Damage Multiplier increased from 1.6 to 1.9.


 * No longer interrupts Crystal Maiden's channeling.
 * Cooldown decreased from 12s to 10s.
 * Cooldown decreased from 12s to 10s.


 * Cooldown increased from 20s to 22s.
 * Cooldown increased from 20s to 22s.


 * Intelligence gain decreased from 2.2 to 2.0.
 * Talents
 * Level 25 Talent Starbreaker Cooldown Reduction decreased from 6s to 5s.


 * Talents
 * Level 15 Talent Crypt Swarm Cooldown Reduction increased from 2s to 2.5s.


 * Bonus Movement Speed increased from 10% to 10/12/14/16%.
 * Bonus Movement Speed increased from 10% to 10/12/14/16%.


 * Talents
 * Level 20 Talent Boulder Smash Damage decreased from +125 to +100.


 * Talents
 * Level 25 Talent Enchant Totem Cooldown Reduction decreased from 2s to 1.5s.


 * Eidolon Gold Bounty decreased by 4 (from 18-24 to 14-20).
 * Mana Cost decreased from 75/100/125/150 to 70/80/90/100.
 * Cooldown decreased from 60/52/44/36s to 40/38/36/34s.
 * Cooldown decreased from 60/52/44/36s to 40/38/36/34s.


 * Talents
 * Level 15 Talent Ink Swell Movement Speed decreased from +16% to +14%.


 * Aghanim's Scepter Side Gunner Attack Interval increased from 1.2s to 1.3s.
 * Aghanim's Scepter Side Gunner Attack Interval increased from 1.2s to 1.3s.


 * Buff Duration rescaled from 4s to 3.5/4/4.5/5s.
 * Buff Duration rescaled from 4s to 3.5/4/4.5/5s.


 * Duration increased from 8s to 9s.
 * Duration increased from 8s to 9s.


 * Base Health Regen decreased from 1 to 0.5.
 * Freeze Heal decreased from 16->128 to 13->104.
 * Burned Mana as Mana Restored decreased from 50% to 25%.
 * Burned Mana as Mana Restored decreased from 50% to 25%.
 * Burned Mana as Mana Restored decreased from 50% to 25%.


 * Talents
 * Level 20 Talent Torrent AoE decreased from +80 to +65.


 * Talents
 * Level 20 Talent Moment of Courage Proc Chance decreased from +10% to +8%.


 * Base Intelligence increased by 2.
 * Talents
 * Level 15 Talent Frost Blast Cooldown Reduction increased from 3s to 3.5s.


 * Max Health Damage increased from 0.8/1/1.2/1.4% to 1/1.3/1.6/1.9%.
 * Max Health Damage increased from 0.8/1/1.2/1.4% to 1/1.3/1.6/1.9%.


 * Damage Reduction per bounce from decreased 56/50/44/38% to 50/45/40/35%.
 * Aghanim's Shard Self Damage Reduction increased from 20% to 25%.
 * Aghanim's Shard Buff Duration increased from 6s to 7s.
 * Talents
 * Level 15 Talent Eclipse Cooldown Reduction increased from 25s to 30s.
 * Level 15 Talent Eclipse Cooldown Reduction increased from 25s to 30s.


 * Mana Cost rescaled from 70/80/90/100 to 75.
 * Mana Cost rescaled from 70/80/90/100 to 75.


 * Is no longer castable on illusions.
 * Now is always active for Marci with 50% effectiveness, even if it's not applied to any ally (if applied, previous rules are used).
 * Now is always active for Marci with 50% effectiveness, even if it's not applied to any ally (if applied, previous rules are used).


 * Base Mana Regen increased by 0.25.
 * Health Steal (Heroes) increased from 6/10/14/18 to 9/12/15/18.
 * Duration increased from 20s to 25s.
 * Duration increased from 20s to 25s.
 * Duration increased from 20s to 25s.


 * Base Strength decreased from 21 to 19.
 * Cooldown increased from 12/11/10/9s to 15/13/11/9s.
 * Cooldown increased from 12/11/10/9s to 15/13/11/9s.


 * Cast Range increased from 475 to 525.
 * Bonus Attack Speed increased from 30/40/50/60 to 30/45/60/75.
 * Self Bonus Attack Speed increased from 30/50/70/90 to 40/60/80/100.
 * Cast Range increased from 475 to 525.
 * Self Bonus Attack Speed increased from 30/50/70/90 to 40/60/80/100.
 * Cast Range increased from 475 to 525.
 * Cast Range increased from 475 to 525.


 * Mana Cost increased from 75 to 75/80/85/90.
 * Mana Cost increased from 60/70/80/90 to 70/80/90/100.
 * Damage decreased from 70/140/210/280 to 60/120/180/240.
 * Talents
 * Level 20 Talent Swashbuckle Damage decreased from +20 to +15.
 * Talents
 * Level 20 Talent Swashbuckle Damage decreased from +20 to +15.


 * Vanish Radius increased from 400 to 500.
 * Aghanim's Scepter Cooldown rescaled from 10s to 50% of the current cooldown.
 * Aghanim's Scepter no longer increases Vanish Buffer.
 * Chance of Deadly Focus decreased from 20% to 17% (40% to 34% for Stifling Dagger).
 * Chance of Deadly Focus decreased from 20% to 17% (40% to 34% for Stifling Dagger).
 * Chance of Deadly Focus decreased from 20% to 17% (40% to 34% for Stifling Dagger).


 * Base Bonus Damage decreased from 6/12/18/24 to 5/10/15/20.
 * Base Bonus Damage decreased from 6/12/18/24 to 5/10/15/20.


 * Building Damage increased from 50% to 65%.
 * Enemy Move Slow increased from 30/40/50/60% to 45/50/55/60%.
 * Cast Range increased from 400/475/550/625 to 475/550/625/700.
 * Enemy Move Slow increased from 30/40/50/60% to 45/50/55/60%.
 * Cast Range increased from 400/475/550/625 to 475/550/625/700.


 * Radius increased from 375 to 425.
 * Radius increased from 375 to 425.


 * Cooldown decreased from 15/14/13/12s to 14/13/12/11s.
 * Cooldown decreased from 15/14/13/12s to 14/13/12/11s.


 * Duration decreased from 7s to 6s.
 * Duration decreased from 7s to 6s.
 * Duration decreased from 7s to 6s.
 * Duration decreased from 7s to 6s.


 * Cooldown decreased from 8s to 7s.
 * Cooldown decreased from 8s to 7s.


 * Talents
 * Level 25 Talent Essence Shift Duration decreased from +50s to +40s.


 * Cooldown decreased from 80/60/40s to 60/50/40s.
 * Cooldown decreased from 80/60/40s to 60/50/40s.


 * Movement Speed as Damage increased from 20/25/30/35% to 25/30/35/40%.
 * Movement Speed as Damage increased from 20/25/30/35% to 25/30/35/40%.


 * Base Damage decreased by 4.
 * Bonus Damage decreased from 120/160/200% to 100/140/180%.
 * Bonus Damage decreased from 120/160/200% to 100/140/180%.


 * Cooldown rescaled from 39/36/33/30s to 40/35/30/25s.
 * All flying hero units can now trigger the mines.
 * All flying hero units can now trigger the mines.
 * All flying hero units can now trigger the mines.


 * Damage increased from 80/120/160/200 to 85/130/175/220.
 * Damage increased from 80/120/160/200 to 85/130/175/220.


 * Base Damage decreased by 2.
 * Base Mana Regen decreased by 0.25.
 * Talents
 * Level 15 Talent Nature's Grasp Damage decreased from +30 to +25.
 * Level 25 Talent Overgrowth Cooldown Reduction decreased from 40s to 35s.


 * Cooldown increased from 12/11/10/9s to 15/13/11/9s.
 * Attack Damage Reduction decreased from 15/20/25/30% to 10/15/20/25%.
 * Attack Damage Reduction decreased from 15/20/25/30% to 10/15/20/25%.
 * Attack Damage Reduction decreased from 15/20/25/30% to 10/15/20/25%.


 * Cooldown for Familiars decreased from 14s to 11s.
 * Cooldown for Familiars decreased from 14s to 11s.


 * Slow per second rescaled from 10/15/20/25% to 11/14/17/20%.
 * Talents
 * Level 10 Talent Upheaval Radius decreased from +75 to +65.
 * Level 10 Talent Upheaval Radius decreased from +75 to +65.


 * Damage increased from 100/125/150/175 to 100/130/160/190.
 * Geminate Attack Damage increased from 15/30/45/60 to 20/35/50/65.
 * Geminate Attack Damage increased from 15/30/45/60 to 20/35/50/65.
 * Geminate Attack Damage increased from 15/30/45/60 to 20/35/50/65.


 * Reduction per unit decreased from 20% to 15%.
 * Reduction per unit decreased from 20% to 15%.


 * Main Projectile Speed increased from 650 to 750.
 * Curse Duration increased from 4.25/4.75/5.25s to 4.5/5/5.5s.
 * Curse Duration increased from 4.25/4.75/5.25s to 4.5/5/5.5s.
 * Curse Duration increased from 4.25/4.75/5.25s to 4.5/5/5.5s.


 * Base Strength increased from 18 to 20.
 * Cooldown increased from 100/80/60s to 100/90/80s.
 * Damage increased from 60/100/140 to 70/105/140.
 * Damage increased from 60/100/140 to 70/105/140.


 * Talents
 * Level 15 Talent Wraithfire Blast Stun Duration increased from +0.75s to +1s.