Items/Selling

Items can be sold for % of the price they were bought for. Items can be resold within seconds after purchase for the full price. If the item is bought before the time reaches -1:00, the period is extended to the time it takes to reach -0:50. Using an item prohibits selling it for the full price. This also applies to toggles like and to passive abilities with a cooldown: for example  cannot be sold at full price as soon as  procs, but the same doesn't apply to  since it has no cooldown. An item entering the inventory of someone who isn't the owner will also prohibit selling it for the full price.

Items inside a stack cannot be sold individually: the entire stack must be sold at once. If only one item of the stack cannot be sold at full price, the entire stack will be sold at the reduced price. Using consumable items also prohibits the rest of the stack from being sold at full price.

Items that have been purchased while dead can be sold if that item was bought during the same death, otherwise items cannot be sold while dead, even within the grace period. This is a measurement to ensure that players cannot exploit spending all their gold prior to death and selling back the stashed items within the grace period after death to cut down on potentially lost gold.

Selling items gives unreliable gold, even if they were bought with reliable gold.

Selling an item while that item's ability is active does not cancel the ability (unless it's a toggle or a channel), and rebuying it does not reset ability cooldowns.

Unsellable Items
All items granted at the beginning of the game ( as well as random hero bonuses) are unsellable. If a stack contains an unsellable item, every item in it becomes unsellable too. The following items may not be sold.

Patch history
Itens/Vender Предметы/Продажа 物品/出售