Help:Image licensing

All images on Dota 2 Wiki must be accompanied by a license template that shows the copyright status of the image. This article lists the types of licensing templates available for use.

Guidelines
Images and media on the Dota 2 Wiki must follow these licensing guidelines.


 * All images must have a license template appear on their file page;
 * The license template used must be correct; examples of incorrect licensing:
 * claiming fair use justification (FairUse) on a screenshot image;
 * using a public domain (PD) license on a copyrighted image;
 * If the image contains trademark(s), the tag Trademark must be used in addition to the appropriate license tag for the image.
 * e.g. if a PD image contains a trademark, its page should display PD and Trademark

For guidelines on image quality and resolution, please see Dota 2 Wiki:Images.

Game content
Any Dota 2 images, screenshots, audio clips, other contents extracted from game files or artwork or concept images created by Valve should use the following templates. Do not mark any of this content using other licenses or claiming it under fair use.

The majority of files uploaded will use these licenses.

Artwork

 * ArtworkDota2
 * for all artwork, concept images, or other drawings by Valve for the game, including content from the official blog.
 * ArtworkDota2-Pre
 * for all artwork, concept images or screenshots of betas from pre-release or early versions of the game.

Screenshots

 * ScreenshotDota2
 * for all Dota 2 screenshots, regardless of who took them.

Audio

 * AudioDota2
 * for audio clips, music, sound effects or other audio-related files extracted from the game files.

Other game media

 * ExtractDota2
 * for media or other graphics extracted directly from the GCF cache files, such as materials, icons, or any other content that does not fit above.

Creative Commons
For images or media that use a Creative Commons license, the master template CC can be used. It supports 2.0, 2.5 and 3.0 versions of BY, BY-SA and BY-NC-SA (noncommercial).

You can turn any of these licenses into "own release" licenses by adding self to CC like this:. This simply changes the wording of the license to indicate that you created the work yourself.

Public domain
Images or media that have been released into the public domain.


 * PD
 * for images which have been released into the public domain by the copyright holder, whose copyright has expired or are ineligible for copyright.
 * PD-self
 * for images that you yourself have created and release into the public domain.

GNU licenses

 * GFDL
 * for images or media released under the GNU Free Documentation License.
 * GPL
 * for images or media released under the GNU General Public License.
 * LGPL
 * for images or media released under the GNU Lesser General Public License.

Fair Art License

 * FAL
 * for images or media distributed under the terms of the Free Art License.

Non-free content

 * FairUse
 * for copyrighted images or media which are used under fair use terms.
 * Do not use this for any Valve images or content.
 * If applicable, you can use the first parameter to specify who owns the copyright: e.g.

Trademarks

 * Trademark
 * use this in addition to another license tag to show that the image contains trademark(s).