April 12, 2021 Patch

{{Patch layout
 * source = https://store.steampowered.com/news/app/570/view/3086629758346994787
 * source-title = Gameplay Update
 * current = 2021-04-12
 * before = 2021-04-10
 * after =
 * highlights =
 * notes = * {{I|Bottle}} now only refills 2 charges when capturing {{Rune|Water}} or {{Rune|Bounty}}.

Other changes

 * Loop sound
 * Reduced volume from 1 to 0.8.
 * Removed the 0.01-second volume fade-in.
 * Removed the 450 spread radius.
 * Added a sound limiter of 1.
 * Impact sound
 * Changed mixgroup from Ultimates to Weapons.
 * Reduced spread radius from 900 to 450.
 * Reduced spread radius from 900 to 450.

Update 2
}}
 * Updated several outdated tips.
 * Updated 's response rules.
 * Fixed 's responses still being hooked up to, instead of Gust.
 * Loop sound
 * Fixed the sound not following the meteors anymore.
 * No longer has a limiter of 1.
 * The sound now fades in/out when the meteor leaves/enters the Fog of War.
 * Increased volume from 0.8 to 1.
 * Changed mixgroup from Weapons to Physics.
 * Impact sound
 * Added a random delay of up to 0.15 seconds.
 * The sound can no longer play more than once within 0.1 seconds and within a 600 radius.
 * The sound can no longer play more than once within 0.1 seconds and within a 600 radius.

Atualização de 12 de abril de 2021 Обновление от 12 апреля 2021 2021年4月12日更新