Arc Warden/Lore


 * Being neither male or female, Zet is referred to as "it".
 * Arc Warden refers to itself as "the Self".
 * Zet once imprisoned the Radiant and Dire inside the Mad Moon. It now seeks a Great Unification by destroying both forces. In doing so, it believes all will be returned to a Primordial Consciousness.
 * Warped by the Ancients' dissonant energies that was released by the destruction of the Mad Moon, Zet became a consciousness that was fractured into many parts and wills. He has the ability to summon lesser fragments of his original self and duplicate to create a perfect clone of himself: an act of disharmony that Zet despises the most.
 * Zet employs the aid of wraiths, who serve it in exchange for access to the Terrene Plane, where they can consume its energies to gain power which manifests tenfold in their home realm.

Nemestice
The Mad Moon's destruction introduced the shards of Radiant Ore and Direstone to the burgeoning planet where most of Dota 2's story takes place. These shards contained the very presence of the two greater fragments of the Primordial Consciousness, both known as Radiant and Dire (or Radinthul and Diruulth by Zet). But a third stone—known as Nemestice—was left uncorrupted by the Ancients. Instead, it contained the power that Zet sacrificed aeons ago to seal its warring siblings together into one form, eventually trapping it within a crystalline sphere that would become the vessels for both of the Ancients' power.

At the moment when the Mad Moon exploded from within, the shards that contained the Radiant and Dire essence were flung by the blast and captured by the gravitational pull of its celestial companion before falling to earth, with some of these shards being flung away into space or destroyed by the heat of atmospheric entry. However, the Nemestice stones remained afloat within the ruins of the Mad Moon, left behind by its ancient fugitives.

Aeons later, Arc Warden's magnetic compass revealed the impact site of a prophesied Nemestice storm that would precede a meteor shower of the other Nemestice stones. They finally fell to earth in the present age to rejoin the fray against both Ancients, ready to be reclaimed by the jailer of the Ancients...or anyone seeking control over both of them.

Friendships and rivalries
Allies meeting Arc Warden
 * vo_abaddon_abad_ally_03.mp3  Waste not your energy, Zet, but wield it well.
 * vo_centaur_cent_ally_10.mp3  Arc Warden, try to keep up.
 * vo_dark_willow_sylph_ally_09.mp3  If you were so good at your job, how did the Ancients escape?
 * vo_dark_willow_sylph_ally_10.mp3  Warden, your jurisdiction stops at the Mad Moon, right?
 * vo_legion_commander_legcom_ally_18.mp3 vo_legion_commander_legcom_dem_ally_18.mp3   Bring forth the tempest, Arc Warden.
 * vo_monkey_king_monkey_ally_09.mp3 vo_monkey_king_monkey_crown_ally_09.mp3   Alright, it's just a suggestion, take it or leave it at your leisure. But maybe you should start talking in the first person?
 * vo_monkey_king_monkey_ally_10.mp3 vo_monkey_king_monkey_crown_ally_10.mp3   Arc Warden, you're not planning on sticking me in the moon or anything like that?
 * vo_pangolin_pangolin_ally_09.mp3  So this whole mess is all your fault?
 * vo_pangolin_pangolin_ally_10.mp3  Didn't I just see you over there?
 * vo_winter_wyvern_winwyv_ally_10.mp3  Arc Warden, you have such a magnetic personality.

Enemies killing Arc Warden
 * vo_centaur_cent_rival_28.mp3 Arc Warden, your spark goes out.
 * vo_dark_willow_sylph_rival_10.mp3  I wasn't sure if someone could annoy me more than Donte, but then you had to go talking in the third person.
 * vo_ember_spirit_embr_rival_14.mp3 Rest with your tempest, Warden.
 * vo_legion_commander_legcom_rival_36.mp3 vo_legion_commander_legcom_dem_rival_36.mp3  Never trust a--what are you anyway?
 * vo_monkey_king_monkey_rival_10.mp3 vo_monkey_king_monkey_crown_rival_10.mp3   Arc Warden, I'll take you seriously the moment you start talking in the first person.
 * vo_pangolin_pangolin_rival_09.mp3  You didn't need to die, Arc Warden. I was going to end this war either way.
 * vo_pangolin_pangolin_rival_10.mp3  You're too weak to stop the Ancients. Leave this one to me.
 * vo_spectre_spec_redux_rival_17.mp3  The warden falls.
 * vo_spectre_spec_redux_rival_18.mp3  Imprisoned in death.
 * vo_skeleton_king_wraith_rival_14.mp3 Go back and guard your arcs.

Enemies meeting Arc Warden
 * vo_dark_willow_sylph_rival_09.mp3  You may have imprisoned the Ancients, but you'll never capture me.
 * vo_monkey_king_monkey_rival_09.mp3 vo_monkey_king_monkey_crown_rival_09.mp3   Alright fishbowl head, show me what you've got.

Others
 * vo_oracle_orac_prophecies_006.mp3  I envision not one, but two tempests to twist your fate awry.