Bounty Hunter/Sounds

Attacks

 * Pre attack sound plays during the attack animation.
 * Bloodseeker preattack1.mp3 Pre attack 1
 * Bloodseeker preattack2.mp3 Pre attack 2


 * Impact sounds play when the attack successfully hits a target.
 * Bloodseeker attack1.mp3 Impact 1
 * Bloodseeker attack2.mp3 Impact 2
 * Bloodseeker attack3.mp3 Impact 3

Movement

 * Play on each step while moving (30% vol).
 * Shared footstep hero general1.mp3 Footstep 1
 * Shared footstep hero general2.mp3 Footstep 2
 * Shared footstep hero general3.mp3 Footstep 3
 * Shared footstep hero general4.mp3 Footstep 4
 * Shared footstep hero general5.mp3 Footstep 5
 * Shared footstep hero general6.mp3 Footstep 6
 * Shared footstep hero general7.mp3 Footstep 7

Shuriken Toss

 * Shuriken Toss cast.mp3 Cast sound plays on Bounty Hunter upon releasing the projectile (80% vol).
 * Target sound plays when the projectile successfully hits it (80% vol).
 * Shared heavy blade impact1.mp3 Additional impact 1
 * Shared heavy blade impact2.mp3 Additional impact 2
 * Shared heavy blade impact3.mp3 Additional impact 3
 * Shuriken Toss.mp3 Full sound example.

Jinada

 * Jinada proc.mp3 Attack sound plays together with Bounty Hunter's regular attack sound (60% vol).
 * Jinada.mp3 Full sound example with attack sounds.

Shadow Walk

 * Shadow Walk.mp3 Cast sound plays on Bounty Hunter upon cast (50% vol).

Track

 * Track.mp3 Cast sound plays on Bounty Hunter upon cast (60% vol).