Alchemist/Sounds

Regular attacks

 * Pre attack sound plays during the attack animation.
 * Earthshaker preattack1.mp3 Pre attack 1
 * Earthshaker preattack2.mp3 Pre attack 2
 * Earthshaker preattack3.mp3 Pre attack 3


 * Impact sounds play when the attack successfully hits a target. Consists of 1 main impact + additional attack impact.
 * Earthshaker attack impact1.mp3 Main impact 1
 * Earthshaker attack impact2.mp3 Main impact 2
 * Earthshaker attack impact3.mp3 Main impact 3

Attacks during Chemical Rage

 * Pre attack sound plays during the attack animation (80%-100% vol).
 * Shared large blade whoosh1.mp3 Pre attack 1
 * Shared large blade whoosh2.mp3 Pre attack 2
 * Shared large blade whoosh3.mp3 Pre attack 1


 * Impact sounds play when the attack successfully hits a target.
 * Shared sword impact1.mp3 Attack impact 1
 * Shared sword impact2.mp3 Attack impact 2
 * Shared sword impact3.mp3 Attack impact 3
 * Shared sword impact4.mp3 Attack impact 4

Movement

 * Movement sounds play on each step while moving. Consists of 1 footstep sound and one rattle or slosh sound.
 * Shared footstep hero general1.mp3 Footstep 1 (40%-50% vol)
 * Shared footstep hero general2.mp3 Footstep 2 (40%-50% vol)
 * Shared footstep hero general3.mp3 Footstep 3 (40%-50% vol)
 * Shared footstep hero general4.mp3 Footstep 4 (40%-50% vol)
 * Shared footstep hero general5.mp3 Footstep 5 (40%-50% vol)
 * Shared footstep hero general6.mp3 Footstep 6 (40%-50% vol)
 * Shared footstep hero general7.mp3 Footstep 7 (40%-50% vol)
 * Alchemist rattle1.mp3 Rattle 1 (0%-50% vol)
 * Alchemist rattle2.mp3 Rattle 2 (0%-50% vol)
 * Alchemist rattle3.mp3 Rattle 3 (0%-50% vol)
 * Alchemist rattle4.mp3 Rattle 4 (0%-50% vol)
 * Alchemist rattle5.mp3 Rattle 5 (0%-50% vol)
 * Alchemist slosh1.mp3 Slosh 1 (0%-50% vol)
 * Alchemist slosh2.mp3 Slosh 2 (0%-50% vol)
 * Alchemist slosh3.mp3 Slosh 3 (0%-50% vol)
 * Alchemist slosh4.mp3 Slosh 4 (0%-50% vol)
 * Alchemist slosh5.mp3 Slosh 5 (0%-50% vol)

Acid Spray

 * Acid Spray cast.mp3 Cast sound plays at the targeted area upon cast and loopso for its duration
 * Target sounds play on each unit damaged by Acid Spray, only audible to the damaged units (50%-100% vol)
 * Acid Spray target1.mp3 Damage 1
 * Acid Spray target2.mp3 Damage 2
 * Acid Spray target3.mp3 Damage 3
 * Acid Spray target4.mp3 Damage 4
 * Acid Spray target5.mp3 Damage 5
 * Acid Spray target6.mp3 Damage 6
 * Acid Spray target7.mp3 Damage 7

Unstable Concoction

 * Unstable Concoction cast.mp3 Cast sound starts playing upon cast and lasts until the duration is up or the concoction is thrown (50% vol)
 * Unstable Concoction throw.mp3 Throw sound plays on Alchemist upon casting Throw Unstable Concoction
 * Impact sounds play when the concoction explodes on Alchemist, or when the concoction successfully hits the target it is thrown at
 * Unstable Concoction target1.mp3 Impact 1
 * Unstable Concoction target2.mp3 Impact 2
 * Unstable Concoction.mp3 Full sound example when blowing up on self
 * Throw Unstable Concoction.mp3 Full sound example when throwing

Greevil's Greed

 * Greevil's Greed does not use any sound effects.

Chemical Rage

 * Chemical Rage cast.mp3 Cast sound plays on Alchemist, starting at the beginning of the transformation
 * Chemical Rage loop.mp3 Loop sound plays on Alchemist, starting at the beginning of the transformation and lasts for the full duration or until death (20% vol)
 * Chemical Rage.mp3 Full sound example