December 16, 2015 Patch

{{Patch layout
 * source = http://www.dota2.com/balanceofpower
 * source-title = Balance of Power
 * source2 = https://dev.dota2.com/showthread.php?t=186393
 * source2-title = Update 2
 * source3 = https://dev.dota2.com/showthread.php?t=186419
 * source3-title = Update 3
 * source4 = https://dev.dota2.com/showthread.php?t=186442
 * source4-title = Update 4
 * source5 = https://dev.dota2.com/showthread.php?t=186516
 * source5-title = Update 5
 * source6 = https://dev.dota2.com/showthread.php?t=186529
 * source6-title = Update 6
 * before = 2015-12-10
 * after = 2015-12-17
 * version = 6.86
 * versiontext = {{:Version 6.86}}
 * notes =
 * Added {{H|Arc Warden}}.

Additional Changes

 * Updated the Dashboard Top Bar:
 * The Armory has been moved from within the Heroes tab to its own top level button (next to the quit button)
 * The Armory now has a New Items preview panel when hovered
 * Custom Games can now be found inside of the Arcade tab
 * There is now a top level Store tab, which includes featured items, top sellers, new releases, spotlighted treasures, and items on sale
 * The Treasury has been moved to within the Store tab


 * Fixes in the Steam client released on Thursday, Dec 10:
 * Fixed a problem that could cause frame rate hitches, especially for players subscribed to a large number of hero guides
 * Added a mechanism to Steam for Dota to tell it when you are in a match, so Steam should not patch the game. Steam never downloads updates to the game, or custom game items that have already been completely installed, once you launch Dota. This change ensures that Steam will also not update Dota if you exit the game or crash and try to relaunch Dota.
 * Added an option for specifying whether you always want to hear the default respawn music, even when using a music pack
 * Private lobbies can now set how pause is available in game: Unlimited where any player can pause, Limited where players have limited amount of pauses, and Disabled for no pauses allowed
 * Added a new targeting UI for unit-AoE abilities
 * Chatting "lmao" now causes your hero to laugh
 * Fountain Healing now shows a buff icon during its duration
 * Fixed a bug where picking "None" for a stat didn't stick on Profile Cards
 * Added a "Clear" button that lets you clear a slot on your Profile Card
 * Added an item details page to show features of items available for purchase including item description, brand and associated league information, items that are contained within bundles, demo mode, and ability icons and other modifiers associated with the items
 * Improved the appearance of Prismatic Gems in the armory
 * Spectator Gems now show the logo of the team they are associated with in the armory
 * In the Customize screen, It is now possible to select all items in the same set as a particular item by right-clicking on the item icon and choosing 'Select Set Items'
 * Fixed particles not appearing in the Hero Loadout and in-game Hero Picker screens for some of 's Demon Form items
 * Fixed a bug where the of, , and  looked incorrect in the in-game hero picker screen
 * Fixed a bug where 's Demon Form items would not correctly pick up the arcana color gem color in the Customize screen
 * Improved pathfinding (please report any bugs you find)
 * Fixed a bug where the friends menu sometimes clipped elements off of the end
 * Fixed dota_spectator_auto_spectate_games.
 * Added dota_redeem_item_code, a console command to redeem legacy dota codes (particularly autographs from TI3/TI4)
 * Fixed Dire tower destruction portraits
 * Fixed a bug where sounds from the dashboard would sometimes play while in game.
 * Fixed "Bring to foreground when match found" option not working correctly in Exclusive Fullscreen video modes
 * Fixed bug where some screenshake effects weren't happening (e.g. Enigma Immortal Black Hole)
 * Fixed a bug where heroes would sometimes be missing facial movement in portraits
 * Fixed a bug random polygons shooting out of hero faces
 * Fixed status effects and illusion effects on Bonkers the Mad
 * Fixing a bug with screenspace particle effects not previewing correctly in particle editor
 * Fixing a crash when equpping certain wearable items (ones that didn't have a model associated with them)
 * Fixed cases in which the loadout screen showed the wrong Marketplace price and the Steam Market button would take you to an incorrect Marketplace page
 * Fixed a bug where ghost units would sometimes appear in the center of the minimap
 * Fixed a bug where some text in item tooltips would be cut off
 * Lowered memory usage, particularly on the treasure details page


 * Workshop Importer
 * Added ability to preview work that doesn't yet meet submission constraints (still cannot be submitted until the errors are resolved)
 * General improvements to the workshop importer UI
 * Added more information about submission constraints (triangle count, etc.) to workshop importer UI
 * Added support for effects meshes (sword glow geometry, etc.)
 * Added support for importing cursor packs, and music packs


 * SFM
 * Character picker can now preview and create alternate model sets and replacement models
 * Character picker now previews and creates item-specifc particle snapshots, instead of always using the snapshot from the base item (fixes 's weapon glows, for example)
 * Fixed models with cloth collision volumes having bones incorrectly marked as procedural


 * changes =
 * Updated model.
 * Added new loadout slots for.
 * Added new Team Showcase and Terrain loadout slots.
 * Added Russian voice responses for and.
 * Added Santa hat to Roshan.
 * Renamed to.
 * Added Hero Stats panel to player profiles.
 * Weapon sound effect volume lowered from 0.6 to 0.5.
 * Nexon players now connect through Steam.
 * Brand logos have been added to cosmetic item icons.

Heroes

 * The slow now updates in the same intervals as the damage ticks happen, instead of immediately.
 * Can no longer be dispelled with spell immunity.
 * No longer ignores creep-heroes as nearby allies to mute the effect.
 * Evasion now affects illusions.
 * Added AoE targeting cursor.
 * No longer ignores ancient creeps and creep-heroes.
 * The double now also copies synth buff (granted by Alchemist) and the  buff.
 * The double now also copies (but cannot use it), instead of it being not copied at all.
 * The double no longer copies and.
 * The double now gets a full when cast while having a bottled rune, instead of an empty one.
 * The double now also copies synth buff (granted by Alchemist) and the  buff.
 * The double now also copies (but cannot use it), instead of it being not copied at all.
 * The double no longer copies and.
 * The double now gets a full when cast while having a bottled rune, instead of an empty one.

Economy

 * Contains:

Treasure

 * Contains:

Terrain
}}

Обновление от 16 декабря 2015 2015年12月16日更新