Illusions





Illusions are imperfect copies of another unit. To enemies they look exactly the same as the original unit (with the exception of, , and ), but to allies the illusions are very distinct from the original one (illusions have a different color than the original unit, usually blue). Illusions run equally fast and attack almost as fast but their attacks usually deal much less damage and they usually take much more damage. With a few exceptions, illusions are controllable by whichever player they are created by. There are two types of illusion abilities: Mirror Image type and Single Target type. Illusions deal 25% less damage against buildings.

Mirror Image
Mirror Image type illusions are created at the caster's location and are mixed up with the hero so that enemies will not know which is which. These abilities also provide a short period of invulnerability and dispel most buffs and some disables. The following abilities are Mirror Image type:

Other sources of illusions
Illusions usually are part of other abilities: here is a list of abilities that also spawn illusion, but on different ways than Mirror Image abilities.

General

 * Attack range changes (Templar Assassin's Psi Blades, Sniper's Take Aim, Enchantress' Impetus)
 * Raw Health and Mana
 * Attack Speed bonuses from -based items and 's
 * Attribute Bonus (Strength, Agility and Intelligence)
 * Critical Strike
 * Evasion
 * Movement Speed
 * Magic Resistance from abilities

Item Passives

 * 's Spell Lifesteal
 * 's Manabreak (has halved effectiveness on ranged illusions)
 * 's Poison Attack
 * 's True Strike
 * -based items' bonus damage to creeps
 * 's True Sight
 * 's bonus night vision

Passive Abilities

 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's (Do not deal bonus damage.)
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's

General

 * Bonus Damage, Armor or Attack Speed increase (Yasha, Leap, and auras are exceptions since they are based on the Endurance Aura in DotA)
 * Bonus Health or Mana regeneration (including Fountain heal)
 * Most Unique attack modifiers
 * Lifesteal
 * Bash
 * Cleave
 * Damage Block
 * Maim
 * Magic Resistance from items

Item Passives

 * 's spell block

Passive Abilities

 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's

Auras Illusions Carry

 * 's
 * 's
 * 's
 * 's
 * 's

Auras Illusions Benefit From

 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's Endurance
 * 's Assault Aura
 * 's Burn Damage
 * 's Freezing Aura
 * Necronomicon Archer - Archer Aura
 * Ancient Thunderhide - War Drums Aura
 * Hellbear Smasher - Swiftness Aura

Buffs illusions can use
Illusions can benefit from the buffs that modify heroes' intrinsic values, such as Base damage, Base Attack Time, attack range, base armor, attributes, health/mana, etc. If illusions are created when any of the buffs is placed on an Hero, illusions benefit from it for the buff duration (duration is refreshed for the illusions upon creation).


 * 's Unholy Strength
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's (only when Split Shot is active before the illusions spawn)
 * 's (only when Berserker's Rage is active before the illusions spawn)

Abilities which interact differently with Illusions
There are a couple of different ways abilities can interact with illusions, notably they can instantly destroy illusions, deal bonus damage to them or ignore them.

Abilities which destroy illusions:
 * 's Hex
 * 's
 * 's (after 0.1 seconds)
 * 's
 * 's
 * 's (destroyed on the first damage tick)
 * 's (destroyed if look for 2 seconds)

Abilities which deal bonus damage to illusions:
 * 's (25% of their current hp)
 * 's (100/200/300/400)

Abilities which ignore illusions: Other illusion interactions: Abilities that reduce attack speed of illusions: Abilities that increase the attack speed of illusions:
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's (treats the illusion like a creep and puts in under Enchantress' control)
 * 's Freezing Aura
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's
 * 's Assault Aura
 * 's
 * 's
 * 's
 * // - Attack Speed from Movement Aura
 * 's Endurance Aura
 * Archer's Archer Aura
 * Ancient Thunderhide's War Drums Aura
 * Hellbear's Swiftness Aura