Buildings/Neutral Buildings

Neutral Buildings are buildings that do not directly belong to any faction, but can be captured by, or be used by either faction. They are permanently invulnerable, so they can never be destroyed and are immune to any ability.

There are 2 types of neutral buildings
 * Capturable buildings, which can be conquered by the players for their faction. Note that the opposing faction can re-capture these buildings.
 * True neutral buildings, which never belong to any faction, but can be used by both factions.

Neutral buildings are always visible through the Fog of War to both teams all times.

Outposts
Outposts are buildings located within the primary jungles of both teams, close to the spots, and beyond both safe lanes towards the map edge on both sides of the map close to the Tier 1 Towers, with a total of 4 Outposts.

Outposts start out belonging to the team on their side. The Outposts within the primary jungles can be captured by the enemy team after destroying any. Taking back an enemy-acquired Outpost can be done without having to destroy an enemy Tower (Tier 2). The Outposts at the edge of the map cannot be captured.

Outposts are always visible through the Fog of War regardless of their alliances. While capturing an Outpost, it plays both an animation and a channeling sound that can be easily noticed by the other team.

Watchers
Watchers are small structures located at several important areas on the map. There are a total of 8 Watchers:
 * On the ramp towards 's pit at the north-west corner.
 * On the ramp towards 's pit at the south-east corner.
 * In front of the on the west map border.
 * In front of the on the east map border.
 * At the open area in the secondary jungle on Radiant's side.
 * At the open area in the secondary jungle on Dire's side.
 * At the west ramp within the primary jungle on Radiant's side.
 * At the west ramp within the primary jungle on Dire's side.

All watchers start out neutral and ready to be captured.

Watchers are always visible through the Fog of War regardless of their alliances. Their visual appearance also updates through the fog of war if they get captured by the enemy, or when they turn neutral again. While capturing a Watcher, it plays both an animation and a channeling sound.

Twin Gates
Twin Gates are buildings located at the north-west and south-east corners of the map, close to the pits, with a total of 2 Twin Gates.

Although taking on Radiant's and Dire's visual themes, the Twin Gates do not belong to any faction and can be used by all players equally.

Twin Gates are always visible through the Fog of War, though enemies cannot see when a Twin Gate gets used without having vision over them.

Lotus Pools
Lotus Pools are buildings located at the west and east edges of the map, closer towards the north and south corners respectively, with a total of 2 Lotus Pools.

Although taking on Radiant's and Dire's visual themes, the Lotus Pools do not belong to any faction and can be used by all players equally.

Lotus Pools provide radius vision to both teams teams. Due to this vision, enemies can always see and hear a Lotus Pool being channeled. This vision also may reveal enemies with flying or unobstructed movement crossing over the pools.