Bloodseeker

Strygwyr the Bloodseeker is a melee agility hero imbued with dreadful powers to fuel violence and rip enemies apart in the heat of close combat.

He can drive targets into a maddened Bloodrage, increasing the damage of their attacks, and allowing them to heal their wounds by killing their enemies. He can also cast Bloodrage on himself turning him into a nuker. His speed is unmatched when he senses the blood of the dying, and from this perception none can escape. By using Blood Rite, he can create a ritual field where his foes will be silenced and damaged in the process. His ultimate, Rupture, sunders the skin of his victims, causing them to trail their life force behind if they dare to flee.

Gameplay
Bloodseeker forces difficult decisions on his enemies. Able to drive his foes to a retreat by bathing a large area with a damaging ritual, his gruesome ultimate asks his opponents to hold still, or die.

Tips

 * , whilst being an efficient jungler and dual laner, is also a prime choice for solo mid, as it gives him easy access to the side lanes for ganking.
 * Reaching level six as quickly as possible should be a priority, as ganks should not usually be attempted before is available.
 * During the laning phase, put at least one point in to remove the movement speed cap and to receive bonus damage; attacking the enemy will cause subsequent attacks to hit harder, and damage dealt in other lanes will provide a further boost to your attack damage.
 * is one of the best abilities for intercepting an enemy hero that is chasing you or your allies. Heroes with high mobility such as, , , or  suffer devastating damage when d as they are chasing or running away, and because the damage type of the skill is Pure, it pierces Spell Immunity and ignores armor and magic resistance; do not hesitate to cast the spell on the enemy carries with items or buffs such as  or.
 * One hero of note is : will deal damage even during, providing a form of disable during his ultimate. In addition,  will prevent him from regenerating his health pool if his health is low enough, as it provides vision over him.
 * When ganking, it is sometimes best to save for when your target begins running away rather than using it to initiate the gank.
 * Using in conjunction with  allows for more precise aiming of the skill, and also pairs up with abilities that change the position of enemies like, ,  and . This way, you can maximize the damage caused, silence multiple opponents for up to 6 seconds, and receive bonus damage and speed from.
 * Each individual will add to the  bonus stack.
 * ,, or even can be bought if your team lacks disables and your enemies are using Teleportation spells like s to escape your onslaught.
 * , in conjunction with, can cause significant burst damage (120/240/360) to enemy heroes by forcing them to move. It also serves as a quick escape tool, something that does not naturally possess. However, it should be noted that the burst damage is relatively little to the level of your enemies and the level of your ultimate, and may just potentially push your target to safety.
 * combined with deals even more damage for less money.
 * is a great pickup for, and can be easy to farm if you are able to gank and gain kills in the first 20 minutes of the game. The burn damage is amplified by and the item itself provides raw damage. It is very useful in big teamfights, too: burning all nearby enemies increases the chances of getting healed by d, and the 17% miss chance grants you extra survivability.
 * can be used to surprise your enemies, especially when they are alone. Backstab damage, movement speed and attack speed boosts your hunting ability along with your.
 * For enemies with passives like or high movement speed like, consider upgrading your Shadow Blade to , since its Break and Maim aid in ganking lone heroes. The damage reduction can also prevent them from fighting back.
 * can reveal any low HP heroes, allowing, or other heroes with global spells, to finish any heroes on the map global abilities. It is particularly efficient in early game against junglers.
 * Be wary of the heroes on which you use . Some heroes, such as, can travel while invulnerable , allowing them to escape easily and wasting your ultimate. Gank these heroes when they are unable to use these abilities, either by silencing them or ensuring they have no mana to cast their escape abilities. Avoid using if you cannot do so.
 * Other heroes with similar escape abilities include with, and  with.
 * Using on teammates has some very useful applications: casting on an allied hero with an AOE nuke (e.g., ,  or ) will allow for greater damage output, subsequently increasing the buffs you receive from.

Trivia

 * With his ability, Bloodseeker is the only hero which can reach the game's absolute movement speed limit of 10,000 movement speed. However, this is not achievable in a normal match.
 * This part of Blood Rite's Blood Rite cast.mp3 sound effect makes use of Blod acknow 03.mp3 this voice line of Bloodseeker.
 * Despite the character having an Aztec or Incan motif, Bloodseeker's name—Strygwyr—is likely a Welsh-influenced rendering of the Romanian word "strigoi," meaning poltergeist, often used in folklore in reference to vampires.
 * Bloodseeker's response Blod ability thirst 03.mp3 "Blood is in the air." is most likely a reference to the song "Love is in the air".
 * Bloodseeker's response Blod respawn 10.mp3 "Don't be negative… be positive!" is a reference to the blood types B-Positive and B-Negative.
 * Bloodseeker's response Blod ability rupture 04.mp3 " Lie down… have a cookie. " is a reference to blood donation procedures where patients lie down and are given sweet treats to compensate for the sugar loss.