Slardar

Slardar is a Melee Strength Hero, with high mobility, strong physical strength and low cooldown skills. Slardar specializes in bashing his enemies with brute force and although his skills are simple, they're capable of causing heavy trouble and danger to his enemies. Slardar can take on any role, be it Tank, Ganker, Initiator, Semi-Carry or Support due to his flexibility. His Ultimate, although simple and cheap, can be one of the most dangerous single-target spells, as it greatly reduces their physical Armor and reveals their presence.

Basic Strategy

 * Amplify Damage is a low mana, low cooldown counter to enemy Heroes with invisibility.
 * Amplify Damage also stacks with armor reducing spells/buffs and items.
 * Because of Slardar's ability to bash opponents, buying attack speed items can be useful on disabling magic immune enemies.
 * Slardar is capable of beating hard Carries by becoming a Hard Carry himself, thanks to his Bash and Amplify Damage. This can give carries like Anti-Mage, Drow Ranger, and Huskar a hard time in defeating him.

Trivia

 * Unlike DotA 1, Amplify Damage is no longer auto-castable.
 * It is possible to avoid the stun of Slithereen Crush, but still be slowed by the secondary effect. This is because the AoE of the slow debuff is slightly larger than the stun AoE.