Axe/Counters

Bad against...

 * decreases all damage across the board, effectively countering and, making Axe take the brunt of the damage.
 * make health and armor only a temporary protection.


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 * By using, Rizzrack reduces Axe's base strength by 15%, making him easier to kill.
 * is stackable up to 3 times, or even more with items, runes or.
 * is ineffective against attribute changes and Rizzrack's mobility with means he might wait out Axe's Blade Mail.
 * Timbersaw has low attack speed and rarely directly attacks. His disarms him, making  and  less effective.
 * However, as the laning stage ends and late-game approaches and controlling Timbersaw becomes more important, a into Call (which cannot be purged or blocked with magic immunity) can assure he stays in place so your team can kill him.


 * Doom has slow attack speed, but cuts through health with his attack modifier.
 * Doom can pick up several different abilities to annoy Axe with, but getting a good creep can be random during the laning-stage.
 * A mud golem, satyr mindstealer, harpy stormcrafter or satyr tormentor are good examples.
 * Doom can make Axe less disruptive in fights with, if there aren't more important targets than Axe.



Others

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Items

 * or can help dodge a.
 * breaks Axe's important passive.
 * and depletes Axe's already low mana pool.
 * Scythe of Vyse interrupt Berserker Call
 * with a on your team, as notorious team Wings showed, can put Axe's  on a hefty cooldown while making  useful again. However, this is probably ineffective unless timed perfectly.

Good against...

 * can counter very hard if the Broodmother player isn't careful. If Axe can  her and her spiderlings together after she's built a large army he is almost certain to get lots of  procs, farming her whole wave and getting the squishy spider low enough for . Though a good Brood player should be able to micro her spiderlings to avoid this, Axe always counters a concerted spiderling push, and gets big farm off it to boot.


 * can still kill the hero affected by, as long as his/her health is low enough.
 * However, needs to be careful not to tank enemy creeps during the laning stage if  is on the other side, or he would take tremendous amount of damage from.


 * Unlike most disables, cannot dispel, and the output damage would be returned by.


 * can expose 's unprotected front, allowing and his allies to deal full damage to him.


 * Troll Warlord's high attack speed means will proc extremely frequently even without creeps near him. This, combined with a  means Axe can easily solo kill Troll Warlord even in later stages of the game.

Others

 * Melee heroes would be forced to stick close to each other when affected by, just like , and they are more likely to be struck by.
 * Since procs more times the more hits  takes, it can be a counter to basically any hero with large number of summons or illusions, including clones of.
 * Similar to above, attack speed buffs on enemies may backfire and cause them to take more damage.
 * Heroes with low health and high attack damage and/or attack speed can easily kill themselves through the and  combo.
 * Stealth units reveal themselves when affected by.
 * bonus armor makes nearly immune to physical damage for a short duration, which can be used to neutralize physical nukes such as, , and.

Items

 * is nearly useless against.
 * would be disabled when its holder is affected by.

Works well with...

 * They can help each other by first the kinetic field laid by Distruptor and finish the enemies trapping inside.


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Others

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List of heroes that counter Axe, and list of heroes that work well with Axe.