Beastmaster/Counters

Bad against...

 * effectively nullifies 's single-target initiation on allies.
 * Even being initiated by, can make Abaddon extremely difficult to kill.


 * effectively nullifies 's single-target initiation on allies.


 * negates Beastmaster's attack speed, making her hard to kill even if stunned by.
 * Enchantress can also take control of Beastmaster's summons.


 * Having many summons out will cause to deal extra damage.


 * makes laning alone very hard for Beastmaster.
 * can defend the push from Beastmaster effectively.


 * limits the vision of, making Beastmaster hard to either push with safety or gank.


 * still works when stunned by, giving Morphling enough time to survive and use or  to safety.
 * Morphling is a common carrier.


 * Since most of Beastmaster's damage comes from physical attack of both hero and summons, Phantom Assassin can be hard to kill with her.


 * effectively nullifies 's single-target initiation on allies.
 * can kill instantly at a low cost.


 * effectively nullifies 's single-target initiation on allies.
 * can turn Beastmaster's summons against him or his team.

Others

 * can also take control of Beastmaster's summons.
 * While a Boar or Hawk may not seem like much, this becomes more problematic if enemies take control of a unit, which Beastmaster often uses.

Items

 * blocks, making Beastmaster much less useful.

Good against...

 * takes Sven out of the fight completely, even with.


 * Attacks from Boars and will quickly wear down.
 * provided by Level 3 can see Templar Assassin in.


 * and the slow from Boars makes kiting Ursa very easy.


 * makes hitting an easy work.


 * and the slow from Boars makes kiting Troll Warlord very easy.


 * can find Tinker easily while Tinker is pushing in the nearby jungle, making him an easy target to kill.


 * and the slow from Boars makes kiting Tiny very easy.
 * can deplete Tiny's mana, without his skills he is easily kited; Also the summons can constantly interrupt his.


 * can deplete Wraith King's mana and make him unable to cast given enough time.

Others

 * Generally, any carry that is highly dependent on can be countered with.
 * and counters most split push heroes, together with  Beastmaster can catch them with no reaction time to enemy.
 * generally counters heroes with great mobility (e.g. Storm Spirit, Ember Spirit, Queen of Pain), making an essential build ahead other key items.

Works well with...

 * Lifestealer can the Hawk or the Boar.


 * makes short work of towers, since it gives treants additional attack speed.
 * An additional mention goes to level one Rosh strategy of these two heroes. The treants can tank Roshan's damage and deals more damage than usual thanks to . Together with and other heroes in their team they can take Roshan before the 0:00 mark.


 * Beastmaster's Hawk gives vision over faraway enemies, letting Spirit Breaker target them with.
 * gives Spirit Breaker some much needed attack speed.


 * gives Sven some much needed attack speed.


 * Tinker can use to teleport to Hawks and Boars, allowing him to split push and gank.


 * makes up for Tiny's very low attack speed, allowing him to destroy buildings in no time.


 * Beastmaster's Hawk is a good scout for Roshan.
 * also benefits Ursa greatly.


 * Beastmaster's early ganking and pushing strategy goes hand in hand with Phantom Assasin's potential to snowball.
 * helps Phantom Assasin with lockdown and guarantees kills.

Others

 * The long stun from gives certain heroes time to land difficult abilities:
 * 's
 * 's
 * The long stun from can bring up additional damage from allies' global skills:
 * 's
 * 's

List of heroes that counter Beastmaster, and list of heroes that work well with Beastmaster.