Earthshaker/Changelogs

Version history

 * Base HP regen from 0.25 to 0.75
 * Talents reworked:
 * Level 20 Talent from +10% Spell Amplification to +40 Echo Damage
 * Level 25 Talent from +500 Health to +600 Health


 * Added talents:
 * Level 10: +250 Mana OR +8
 * Level 15: +20 Movement Speed OR +50 Damage
 * Level 20: +10% Spell Amplification OR -35s Respawn Time
 * Level 25: +500 Health OR -2s Cooldown


 * Increased initial damage and echo radius from 575 to 600.
 * Increased echo projectile speed from 575 to 600.
 * Increased echo projectile speed from 575 to 600.


 * Increased attack range from 128 to 150.
 * No longer causes to send out 2 echoes per hit enemy hero and illusion.
 * Now upgrades : Turns the spell into a ground-target spell. Causes Earthshaker to leap towards a target point and cast Enchant Totem there.
 * Cast range: 900
 * Leap duration: 1
 * Notes: Has an instant cast time when targeting ground. Aftershock and totem buff are applied upon landing at the targeted area. When casting the ability on self, it behaves like the unupgraded version, using the cast time and not leaping.
 * Notes: Has an instant cast time when targeting ground. Aftershock and totem buff are applied upon landing at the targeted area. When casting the ability on self, it behaves like the unupgraded version, using the cast time and not leaping.


 * Reduced damage from 125/175/225/275 to 110/160/210/260.


 * Reduced mana cost from 50 to 20/30/40/50.


 * No longer has unit targeting.
 * Is no longer blocked by.
 * Changed initial damage type from Universal to Magical damage, so it no longer pierces spell immunity.
 * Changed initial damage type from Universal to Magical damage, so it no longer pierces spell immunity.


 * Improved turn rate from 0.6 to 0.9.
 * Increased initial damage radius from 525 to 575.
 * Increased echo search radius from 550 to 575.
 * Increased echo damage radius from 500 to 575.
 * Increased echo damage radius from 500 to 575.


 * Creeps no longer try to path around ; they will wait for it to disappear.
 * no longer ignores units that are invisible or in Fog of War.


 * Increased Strength gain from 2.5 to 2.9.
 * Increased Base movement speed from 300 to 310.


 * Increased attack damage bonus from 75%/150%/225%/300% to 100%/200%/300%/400%.
 * Increased range from 1300 to 1400.


 * Improved turn rate from 0.4 to 0.6.
 * Increased range from 1200 to 1300.
 * now considers illusions as heroes.


 * Reduced cooldown from 6 to 5.
 * Increased stun duration from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5.
 * Increased damage from 25/45/75/115 to 50/75/100/125.
 * Increased damage from 25/45/75/115 to 50/75/100/125.


 * Decreased cooldown from 7 to 6.


 * Increased collision size from 12 to 24.


 * Reduced collision size from 24 to 12.


 * Reduced initial damage from 165/230/285 to 160/210/270.


 * no longer dispels if the attack gets canceled.


 * Increased attack damage bonus from 50%/100%/150%/200% to 75%/150%/225%/300%.
 * Increased radius from 280 to 300.
 * No longer counts corpses for damage echo damage.
 * Increased echo damage from 35/45/65 to 40/55/70.
 * Increased unit search radius from 475 to 550. (this is not the damage radius, just the initial unit search radius).
 * Added upgrade for Earthshaker: Causes  to release 2 echoes for each hero within the search radius.
 * Added upgrade for Earthshaker: Causes  to release 2 echoes for each hero within the search radius.


 * now deals half echo damage from corpses instead of full.


 * Increased movement speed from 290 to 300.


 * Fixed the recoded to properly trigger.


 * Recoded to avoid root and Impale based spell conflicts.
 * No longer causes hit enemy units to instantly face towards Earthshaker.
 * No longer affects ancient creeps and Roshan.
 * No longer conflicts with, , , , and.


 * Fixed a bug with Earthshaker picking up a while having  buff active (both buffs would instantly dispel).


 * Fixed dealing less damage than intended (7 less).


 * Increased radius from 250 to 280.


 * Increased base armor from 0 to 1 (total armor is now 2.68).


 * Fixed a game crashing bug on.


 * Rescaled damage from 75/145/210/320 to 125/175/225/275.
 * Reduced stun duration from 1/1.5/2/2 to 1/1.25/1.5/1.75.
 * Reduced buff duration from 15 to 14 (still lasts for 1 attack only).
 * Reduced cooldown from 15 to 7.
 * Reduced buff duration from 15 to 14 (still lasts for 1 attack only).
 * Reduced cooldown from 15 to 7.


 * Fixed the recoded to properly trigger.
 * Fixed causing Earthshaker to have 200% bonus damage for 45 seconds sometimes.


 * Recoded :
 * Now creates the whole crevasse instantly in front of Earthshaker, instead of over 0.5 seconds.
 * The crevasse is now always a straight line and no longer curves because of buildings or props.
 * No longer creates ground rippling effects along the crevasse.
 * No longer randomly fails to damage and stun hit enemies.
 * No longer destroys trees.


 * Reduced mana cost from 60/65/70/75 to 50 on each level.
 * Reduced cooldown from 20 to 15.
 * Reduced cooldown from 20 to 15.


 * Fixed a game crashing bug on.


 * Fixed memory leaks on.


 * Tweaked to reduce lag.
 * Increased speed at which the fissure extends from 600 to 2400 (time needed to reach full length from 2 to 0.5 seconds).
 * Increased speed at which the fissure extends from 600 to 2400 (time needed to reach full length from 2 to 0.5 seconds).


 * Reduced echo damage from 35/45/65 to 27/37/57.


 * Changed hotkey from E to A to prevent conflicts with.


 * Created.