Enigma

Enigma is a ranged intelligence Hero who uses his abilities to disable or overwhelm his opponents. Usually played as an initiator, he can also be found in the jungle in the early game to raise a void army of Eidolons using Demonic Conversion. He usually blinks into the middle of a crowd of enemy heroes to disable them for a ridiculously long period of time with his Black Hole, which is usually enough for any decent team to dominate any resulting team fight.

Due to the long cooldown and channelling nature of his ultimate, and his relative fragility, he gives off an unattractive aura to beginners. He is recommended for intermediate to advanced players.

Tips

 * When starting a hero battle, if possible try to cast Midnight Pulse first, then Black Hole. The four seconds used while you are channeling your ultimate, you will have also drained their HP by 12%/16%/20%/24% respective to the ability's level. You should animation cancel the Midnight Pulse to give your opponents as little time to react as possible.
 * Keeping Eidolons around you is a very good idea when there is a Pudge on the enemy team, as it makes you very difficult to hook.
 * In sufficient number, Eidolons can be used effectively in encounters; as en masse their collective attack does significant damage.
 * Black Hole's cooldown is very long, but you must be judicious about its use and cannot hesitate.
 * Enigma works best with allied heroes who have good AoE capabilities, such as Warlock or Queen of Pain.

Trivia

 * Many of Enigma's responses are references to Nietzsche's novels, most prominently 'I stare also into you' which references the passage in Beyond Good and Evil where it is stated that 'Should you stare long enough into the Abyss, the Abyss stares also into you'.