Version 3.2f

Towers

 * Increased base attack damage from 90-110 to 110-130.
 * Increased Dire towers collision size from 120 to 144.

Heroes

 * No longer reduces attack damage by 85/75/65%.
 * Reduced cast range from 600 to 550.
 * Rescaled attack and movement speed slow from 75/65/55% to 25/35/45%.
 * Reduced duration from 15/17/20 to 13.
 * Reduced duration from 15/17/20 to 13.


 * Replaced with
 * Hurls a bolt of damaging lightning at a target enemy
 * Cast Range: 700
 * Damage: 100/200/300
 * Mana Cost: 100
 * Cooldown: 14
 * Cooldown: 14


 * Reduced illusion damage dealt from 30/45/60% to 30/40/50%

Items

 * Removed.


 * Added back.
 * Can no longer be sold at the secret shop (Leragas The Vile).
 * Can now be sold at the base shop, at the War Golem Shop (Veileus the Armored).


 * Can now be sold at the base shop, at the War Golem Shop (Veileus the Armored).

Active: Spell Shield (Amulet) Blocks most targeted spells once every 40 seconds. Cooldown: 40
 * Added a new basic item: Talisman of Spell Shield, Grants Spellblock. Gold Cost: 5000.
 * Item description: "Blocks a negative spell that an enemy casts on the Hero once every 40 seconds."


 * Renamed Burize Do Kyanon (Eaglehorn) to Eaglehorn
 * Increased Eaglehorn gold cost from 3450 to 3600.

Old: === Gold cost: 9600
 * Created a new item Burize do Kyanon [?]. Sold at the Secret Shop.
 * Item description: "This bow is badass. When Blizzard made it, they decided it wasn't good enough. So in 0.9 they IMPROVED it. +50 agility, critical strike, and frost attack."

Provides: +50 Agility

Grants Critical Strike Grants each attack a 20% chance to deal 200% damage.


 * Increased gold cost from 3450 to 3600.

Unreleased Content

 * Abilities
 * Ultimate.
 * Intelligence Void
 * Nearby enemy heroes cannot think as well, and gain less experience.
 * Passive, Aura
 * Experience Reduction: 3/6/10%
 * Radius: 800
 * This ability could have been Void Demon's Ultimate, replacing.

Original Warcraft III Map Description
Map Description Have fun with an expanded version of DotA Allstars. Featuring 13 new heroes, new abilities, some neat sounds, and much more! Yeah, this is the one with the cool sounds. Loading Screen DotA Allstars v3.2f

This is a modified DotA. 13 heroes have been added to Allstars v.96. As this is still in beta, balance and bugs can be an issue. Please email me at GuinsooDOTA@yahoo.com with any feedback. Or, drop by the forum at http://9nid.dyndns.org:81/forum/ The newest version of my DotA can always be found at 9nid.webhop.net/dota/ Look for the next version to have a myriad of changes, including much better and diverse ultimates for many heroes. -->Gold transfer is disabled!!!!!! <-- READ ME Please read the quest menu. Startup Notes Stop by the forum at http://9nidforum.webhop.net If you think the map is bugged, or imbalanced, drop by the forum and leave a post. As this version contained many changes, I'm sure there will be bugs. PLEASE email me about them! Check the quest menu for more information.

Gold transfer has been removed. Quest Notes DotA Allstars 3.2f Welcome to my version of DotA Allstars. In this version, many new heroes have been added. A few other features have been added as well. This map is originally taken from TFT Dota 7.0 and DotA Allstars v.96b. Type -random to randomly select a hero. You can buy your hero back if you are dead from the tavern. Money transfers have been disabled to prevent abuse (I have a replay of a lvl 4 Traxex with a relic..). The standard loading screen has been reinstated. I changed the price of several items, and added a bunch of new ones. I balanced and changed countless skills and most of the heroes. All skills have working hotkeys now. Fixed v.99a which was simply embarassing and shouldn't be talked about ; ) Sounds have been added when certain things happen in-game =) I am aware of how the Dragon's Greed skill tends to leave permenant text on the screen. I am working on a fix for that. I also know of the bug that causes a hero to stop responding to a players orders (possibly permenantly). This bug goes back to TFT dota, and I'm searching for the fix. If this happens, share unit control with another player (he can move your unit) and this sometimes fixes it. Added notification for what heroes the enemy selects. Let me know what you think of the new tower layout.

Thanks go out to a myriad of testers, but especially syl-la-ble, Zetta, glavius, maxx(cf), Mortred, dc.shifty, stud7, jesusis1337, About11, WKnight, TheDotaGuy, and Emilythestrange (my apologies if I forgot anybody!). Props also go out to Eul, the creator of the original DotA.

This map was tested/edited by Guinsoo. ICQ # 30421237 AIM Godwalksthearth B.net account "Guinsoo" on USeast (Azeroth) Home channel "9nid" Visit the forum at 9nidforum.webhop.net Visit the 9nid webshite at 9nid.webhop.net Email me at GuinsooDotA@yahoo.com

Any questions, comments, concerns, issues, observations, thoughts, queries, flames, praises, or any other forms of communication? Email me or stop by the forum. Save the replay if you can.

This map was edited/created by Guinsoo on 3/24/04. Enjoy!