Talk:Sniper

Shrapnel denying
This skill can deny under circumstances Ssmeek 07:38, 13 November 2011 (UTC)
 * How? We need to be able to reproduce/verify this before we can add this to the article. Hefaistus 10:22, 13 November 2011 (UTC)

Face in Headshot icon looks like Team Fortress 2's Sniper Class
I was examining the Headshot ability's icon, and I noticed that the face in the icon looks a lot like the Team Fortress 2's Sniper class. Should I add this to the Trivia, or is it someone else's face and my eyes aren't working right?--Iamgoofball 20:04, 11 December 2012 (UTC) I'd sa

Instagib OSP shows up twice
Instagib OSP shows up twice - I've been looking into the templates, but I cannot see where it should be fixed. Bot controlled?

Headshot and uphill miss chance
The page says that Headshot cannot be evaded--does this include when shooting uphill? --Pie4all88 (talk) 00:13, 11 September 2014 (UTC)

Sniper Assassinate (no aghanims) can be dispelled by turning spell immune during the aiming phase.
Without Aghanims the Assassinate can be completely canceled by "dispelling" the assassinate debuff by turning spell immune (tested vs lifestealer rage). If canceled in such a way Assassinate will not consume mana nor cooldown. Bogdanov89 (talk) 14:50, 15 July 2019 (UTC)Bogdanov89

Assassinate disjointing with invisibility
From Assassinate description, about the modifier granting true sight: The debuff lasts 4 seconds, or until the projectile lands, or the cast gets canceled. Does this mean "4 seconds or until the projectile lands, whichever of the two is longer" or does it mean "4 seconds or until the projectile lands, whichever of the two is shorter"? If it is "whichever is shorter" (which seems to be the more obvious interpretation), then it can be disjointed with invisibility, by first moving away from the projectile until the true sight debuff runs out. EDIT: Question arises because of the Assassinate ability box, which includes "cannot be disjointed with invisibility". --MerlinAnno (talk) 23:19, 13 June 2020 (UTC)


 * It means "whatever is shorter". By default the debuff can last up to four seconds, the projectile hit and animation cancel both shorten that duration. Your conclusion with disjointing due to invisibility might be correct, but there's barely any means to be faster than the 2500 projectile speed without disjointing the projectile anyway (e.g. Teleport). Molldust (talk) 19:59, 15 June 2020 (UTC)