Faceless Void

Darkterror the Faceless Void is a melee agility hero generally played as an off-laner or carry. Given a little time, he becomes a terrifyingly powerful hero capable of destroying entire enemy teams in seconds.

Wielding his cosmically powered mace, each hit can lock his foes in time, stopping them in place. He can jump into or out of combat using Time Walk while simultaneously reverting recently taken damage. Darkterror can also pause his foes' cooldowns with Time Dilation, lowering their attack and movement speed in the process. His ultimate, Chronosphere, locks time for everything within its area of effect, giving him time to strike down any enemies caught within with no resistance from them for several seconds. Though ideally he wants teammates who can capitalize on Chronosphere, it's one of the most devastating initiation spells in the game and can easily win team fights before his opponents can react.

Recommended items
Starting items:
 * greatly increases Faceless Void's ability to last-hit creeps, which is important for ensuring that he farms well in the early game. By augmenting his already formidable attack damage, Faceless Void can ensure that the enemy has a hard time denying him even if they are in a position to.
 * and are important for ensuring that Faceless Void remains in-lane despite enemy attempts to harass him. Because Darkterror is a melee hero, he must get closer to the creep wave in order to last-hit and thus exposes himself to harassment.
 * provides Faceless Void with increased base damage as well as a small amount of armor, giving him better farming power and a little physical survivability.
 * can be a very strong starting item to purchase on Faceless Void, as it provides him with damage block from the start, ensuring that he has survival against harass damage.

Early game:
 * can be useful to get on Faceless Void given his small base HP and mana pool. The burst regen can give him more survivability and the ability to cast his spells if he finds himself in lots of early engagements.
 * give Darkterror more movement speed, important in the early game since he is a melee hero who must be able to position himself quickly for last-hitting and avoiding harass.
 * is useful for providing Darkterror with damage block as well as additional armor and base damage. Increasing his survivability in the early game is important for ensuring that he can transition past the laning stage and become a threat later in the game.
 * allows Faceless Void to lifesteal, important for ensuring that his HP remains topped off, especially while farming in the jungle. As well, the lifesteal still applies during procs, and it builds into a Mask of Madness, which is a very important item to get.
 * An early helps Faceless Void get extra farm.  Use it to clear out the side camp next to the off-lane.

Core items:
 * is useful for providing Faceless Void with early attributes and mana regen. The all-around stats give him more base damage, HP and mana, the armor gives him increased survivability and helps reduce damage taken from creeps while farming, and the mana regen greatly helps to replenish his mana given his poor base intelligence and intelligence growth.
 * can give Faceless Void increased stats, and provides even more burst HP and mana regen than Magic Stick.
 * provides bonus attack speed and the ability to switch attributes, useful for giving Faceless Void more HP for survivability, more mana for casting spells on his limited mana pool, or more attack speed and base damage for dealing damage.
 * is important to have on all heroes. The immense initiating and disabling power of Chronosphere means that Faceless Void's presence in any teamfight can assure victory if he initiates properly.

Situational items:
 * is a situational item to pick up on Faceless Void. As the item provides survivability and not increased damage output, it does not greatly assist Faceless Void in killing enemies during . However, the greatly decreased cooldown allows Chronosphere to be used tactically, getting guaranteed pick-offs against lone enemies and then coming off cooldown in time for the next engagement. As well, the bonus mana and intelligence decrease the strain that Chronosphere's high mana cost places on Faceless Void's mana pool.
 * massively enhances Faceless Void's initiation factor. With its range almost double that of Time Walk, it's an important item for catching multiple enemy heroes.
 * is a very powerful item in the hands of Faceless Void, as the active can give him a tremendous amount of attack speed for dealing damage during, which can also prevent enemies from taking advantage of the 25% increased damage vulnerability. As well, the attack speed increases the chances of proccing Time Lock, resulting in even more damage output. The item also serves as a powerful farming tool, as Faceless Void can farm creep camps very effectively with the lifesteal and attack speed, while the movement speed bonus allows him to travel between neutral camps faster.
 * is a very powerful item to have on Faceless Void. The evasion gives him survivability against physical attacks, increasing his ability to ignore enemy attacks while the increased agility, damage and attack speed greatly increase his ability to deal damage with his attacks.
 * is one of the best damage boosting items Faceless Void can pick up. The added damage and 2.4x crit will boost your physical damage output immensely. When coupled with some attack speed boosting items, Faceless Void becomes a very fearsome threat against enemies.
 * grants True Strike, some attack speed and a significant increase in attack damage. It can be a necessary item to get in order to deal damage to enemies that have evasion.
 * is always useful in any low-HP hero. The gigantic HP increase will allow Faceless Void to better weather attacks, especially from damage nukes that may be targeted on him from outside of a Chronosphere. The HP regen outside of battle can also allow him to become a bigger threat against the enemy team if he manages to slip away temporarily, as he can return shortly after with a full HP bar that the enemy must chip away at all over again.
 * can be a strong damage item for Faceless Void. The greatly increased attack speed can allow him to proc Time Lock and certain items much more often, greatly increasing his DPS. The increased night vision range can give him a strong vision advantage at night which in turn can allow him to initiate good fights he otherwise could not have seen. Consuming the item can free up an inventory slot for a permanent attack speed bonus, clearing up the item slot for an extra lategame item.
 * can be a powerful defensive item if the enemy has ranged disablers nukers that can position themselves to avoid being caught by Chronosphere. Activating spell immunity during Chronosphere allows Faceless Void to avoid being disabled or nuked down from outside the sphere, which lets him focus his undivided attention on targets inside. The item also provides Faceless Void with more HP and attack damage, giving him increased survivability and damage output.
 * is a well-balanced farming item that provides Faceless Void with self-sustain as well as attack damage. The HP and mana regen let Faceless Void farm for extended periods of time without returning to base, while the cleave, bonus creep damage and additional attack damage allow him to farm creeps more quickly. As well, the cleave allows Faceless Void to spread physical damage around inside of Chronosphere, useful if he can catch multiple enemies in close proximity.
 * is a strong farming and attack damage item that greatly increases Faceless Void's damage output during Chronosphere. The increased attack speed and Unique Attack Modifier allow Faceless Void to farm creeps more quickly, and the Chain Lightning can proc multiple times during a Chronosphere to spread magical damage around to all caught enemies. As well, the active can allow Faceless Void to punish enemies if they try to attack him, whether he is inside a Chronosphere or not.
 * is a risky but strong utility item that allows Faceless Void to cast Chronosphere twice in a teamfight. While purchasing a Refresher Orb will reduce Faceless Void's carry potential as it does not provide him with increased damage output, doubling up on Chronosphere's disable duration can give Faceless Void's team an additional window with which to focus and burst down enemy heroes, which can be necessary for winning fights.
 * is a safer alternative to trading away the attack speed and added damage in exchange for more well rounded stats and an aura that affects your team.

Gameplay
 Strategy & Tips Counters & Matchups

Audio
 Responses Sounds

History
 Lore Old Abilities Changelogs

Trivia

 * In DotA, Faceless Void's alternate/fun name is Gorzerk.
 * Faceless Void's death response, Face death 12.mp3 "Unkind…Rewind" is likely a reference to the old saying, "Be Kind, Rewind", a saying used to remind customers to rewind rented VHS tapes before returning them to the store.
 * Faceless Void's respawn line Face respawn 09.mp3 "In the land of time, the no-eyed man is king." refers to the famous adage by Desiderius Erasmus: "In the land of the blind, the one-eyed man is king."
 * The word "Chrono" is a Greek word which means "time", and when combined with "sphere" can be translated as "The sphere of time", much likely to describe his Ultimate's ability (to pause/stop time for his own purpose).
 * Faceless Void's green heart shaped belt buckle could be a reference to Dio Brando from Jojo's Bizarre Adventure by Hirohiko Araki considering they both have the ability to stop time.
 * When using, Faceless Void strikes a pose similar to Dio Brando's signature pose.