Version 7.22d

Heroes

 * cast range reduced from 700 to 550/600/650/700


 * Base armor increased by 1
 * Aghanim's Scepter now has a 0.25 second cooldown rather than a 0 seconds to help with misuse


 * Base health regeneration increased from 0.5 to 1.25
 * cooldown reduced from 9 to 8


 * base damage reduced from 150/200/250/300 to 120/180/240/300
 * manacost increased from 150 to 150/200/250


 * heal reduced from 300/450/600 to 250/425/600
 * active cooldown increased from 60 to 90/80/70/60


 * Strength gain increased from 1.9 to 2.2
 * Agility gain reduced from 3 to 2.7
 * {{A|Burning Army|Clinkz spawn interval improved from 0.8 to 0.7

{{hero label|Dark Seer}}
 * Base movement speed reduced from 300 to 295
 * Base strength reduced by 1

{{hero label|Dark Willow}}
 * {{A|Bramble Maze|Dark Willow}} cooldown reduced from 25 to 20

{{hero label|Dazzle}}
 * Level 15 Talent increased from +125 Cast Range to +200 Cast Range
 * Level 15 Talent increased from +20 {{A|Shadow Wave|Dazzle}} Heal/Damage to +30

{{hero label|Disruptor}}
 * Attack Range increased from 600 to 625

{{hero label|Drow Ranger}}
 * {{A|Marksmanship|Drow Ranger}} bonus damage is now treated as regular single instance of damage that can be crit
 * {{A|Marksmanship|Drow Ranger}} bonus damage increased from 120 to 120/130/140

{{hero label|Ember Spirit}}
 * Aghanim's Scepter now reduces manacost to 25 instead of 0
 * {{A|Searing Chains|Ember Spirit}} total damage reduced from 90/160/230/300 to 75/150/225/300
 * Level 25 Talent reduced from -25 Remnant Change Restore Time to -20

{{hero label|Enchantress}}
 * Base armor increased by 1
 * {{A|Nature's Attendants|Enchantress}} heal per wisp increased from 10 to 10/11/12/13

{{hero label|Enigma}}
 * {{A|Black Hole|Enigma}} manacost increased from 275/375/475 to 300/400/500
 * Level 20 Talent reduced from +70 Eidolon Damage to +60
 * Level 25 Talent reduced from +8 {{A|Demonic Conversion|Enigma}} Eidolons to +7

{{hero label|Grimstroke}}
 * {{A|Soulbind|Grimstroke}} slow reduced from 10/20/30% to 10%

{{hero label|Huskar}}
 * {{A|Inner Fire|Huskar}} damage increased from 100/155/210/265 to 100/170/240/310

{{hero label|Invoker}}
 * Level 15 Talent increased from -12s {{A|Cold Snap|Invoker}} Cooldown to -15s
 * Level 20 Talent increased from +45 {{A|Alacrity|Invoker}} Damage/Speed to +50

{{hero label|Io}}
 * Level 20 Talent changed from {{A|Tether|Io}} Grants Scepter Bonus to +15 Armor

{{hero label|Keeper of the Light}}
 * {{A|Chakra Magic|Keeper of the Light}} cooldown reduction from -3/4/5/6 to -4/5/6/7
 * {{A|Will-o-Wisp|Keeper of the Light}} unit move speed from 25 to 35

{{hero label|Lich}}
 * {{A|Sinister Gaze|Lich}} cooldown reduced from 30/28/26/24 to 30/27/24/21
 * Level 20 Talent increased from +150 Cast Range to +200
 * Level 20 Talent increased from +2s {{A|Frost Shield|Lich}} Duration to +3s

{{hero label|Luna}}
 * Level 10 Talent increased from +15 Attack Speed to +20
 * Level 10 Talent increased from +300 Cast Range to +400
 * Level 25 Talent increased from +25% Lifesteal to +30%

{{hero label|Mars}}
 * Level 15 Talent reduced from +30 Damage to +25

{{hero label|Mirana}}
 * {{A|Leap|Mirana}} charge replenish time reduced from 60/50/40/30 to 45/40/35/30
 * {{A|Starstorm|Mirana}} Scepter recharge time reduced from 9 to 8

{{hero label|Morphling}}
 * {{A|Attribute Shift|Morphling}} bonus agilitym and strength rescaled from 4/5/6/7 to 1/3/5/7

{{hero label|Ogre Magi}}
 * {{A|Multicast|Ogre Magi}} Item Multicast Buffer Range increased from 200 to 600
 * {{A|Multicast|Ogre Magi}} Bloodlust Multicast Radius increased from 575 to 700
 * {{A|Multicast|Ogre Magi}} interval from 0.5 to 0.6
 * Level 15 Talent increased from +300 Health to +350
 * Level 15 Talent increased from +90 Damage to +100

{{hero label|Oracle}}
 * {{A|Fortune's End|Oracle}} manacost increased from 75 to 100

{{hero label|Phantom Assassin}}
 * Level 10 Talent increased from +150 Health to +200
 * Level 20 Talent increased from +20% {{A|Blur|Phantom Assassin}} Evasion to +25%
 * Level 25 Talent increased from +5% {{A|Coup de Grace|Phantom Assassin}} to +10%

{{hero label|Phantom Lancer}}
 * {{A|Juxtapose|Phantom Lancer}} illusion damage increased from 18% to 20%

{{hero label|Pudge}}
 * {{A|Flesh Heap|Pudge}} health regen increased from 5/8/11/14 to 6/9/12/15
 * Level 15 Talent increased from +16% {{A|Rot|Pudge}} Slow to +20%

{{hero label|Pugna}}
 * Life Drain damage increased from 150/225/300 to 150/250/350

{{hero label|Riki}}
 * Base health regen reduced from 3 to 1
 * {{A|Cloak and Dagger|Riki}} fade delay from 7.5/6/4.5/3 to 6/5/4/3
 * {{A|Cloak and Dagger|Riki}} provides 2/3/4/5 HP regen
 * Level 15 Talent increased from -7s {{A|Smoke Screen|Riki}} Cooldown to -8s

{{hero label|Slardar}}
 * Aghanim's Scepter regen bonus increased from 25 to 35
 * Level 10 Talent increased from +6 Health Regen to +8
 * Level 15 Talent increased from +300 Health to +350

{{hero label|Spirit Breaker}}
 * {{A|Nether Strike|Spirit Breaker}} bonus damage reduced from 150/200/250 to 120/185/250

{{hero label|Sven}}
 * Base damage reduced by 2
 * {{A|Storm Hammer|Sven}} cooldown increased from 16/15/14/13 to 19/17/15/13
 * {{A|Warcry|Sven}} shield base health reduced from 60/90/120/150 to 60/80/100/120

{{hero label|Techies}}
 * Base intelligence increased by 3

{{hero label|Templar Assassin}}
 * {{A|Refraction|Templar Assassin}} no longer provides bonus damage when attacking allied units

{{hero label|Terrorblade}}
 * {{A|Conjure Image|Terrorblade}} incoming damage reduced from 400% to 360%

{{hero label|Tinker}}
 * Base intelligence increased by 2
 * {{A|Heat-Seeking Missile|Tinker}} cooldown reduced from 25 to 18

{{hero label|Underlord}}
 * {{A|Pit of Malice|Underlord}} AoE increased from 390 to 400
 * Level 10 Talent changed from +25 Movement Speed to +30
 * Level 15 Talent increased from +100 Cast Range to +125
 * Level 15 Talent changed from +15 {{A|Atrophy Aura|Underlord}} Attack Bonus Damage From Heroes to +7 Atrophy Permanent Bonus Damage

{{hero label|Vengeful Spirit}}
 * Base intelligence increased by 2
 * Base damage increased by 2

{{hero label|Viper}}
 * {{A|Poison Attack|Viper}} damage per missing health from 0.25/0.5/0.75/1 to 0.5/0.75/1/1.25

{{hero label|Visage}}
 * {{A|Soul Assumption|Visage}} damage increased from 65 to 75
 * Level 20 Talent increased from +20 {{A|Soul Assumption|Visage}} Damage to +25

{{hero label|Warlock}}
 * {{A|Fatal Bonds|Warlock}} cooldown increased from 24/22/20/18 to 36/30/24/18
 * {{A|Fatal Bonds|Warlock}} no longer bounces on Roshan
 * {{A|Fatal Bonds|Warlock}} considers units with another Fatal Bonds as lower priority (will still jump to them if no other units in range)

{{hero label|Zeus}}
 * Base armor increased by 1
 * {{A|Static Field|Zeus}} damage increased from 5/7/9/11% to 6/8/10/12%