Version 6.74

General

 * Added, and  to CM
 * Courier death team bounty can only trigger while no couriers are dead
 * Courier death team bounty from 150 to 175
 * Added a new ability on the courier to go to the secret shop
 * Removed Unexplored Fog of War
 * no longer requires 5 mana to use
 * Range creeps mana pool increased from 300 to 500
 * Harpy's Chain Lightning cooldown from 6 to 4 seconds
 * Satyr Trickster purge mana cost decreased from 150 to 120
 * Satyr Hellcaller HP regen aura increased from 3 to 4

Heroes

 * Armor increased by 1
 * Unstable Concoction max damage increased from 120/180/240/300 to 130/200/270/340


 * Flame Break is now a targeted AoE spell
 * It no longer explodes on the first unit in a path. It travels towards the targeted destination and does its effect there. Projectile speed 900 (instead of 750)


 * Death Pact damage bonus increased from 4/6/8% to 5/6.5/8%
 * Death Pact hp bonus increased from 50/60/70% to 50/65/80%


 * Quill Spray damage cap increased from 180 to 220


 * Great Fortitude strength bonus increased from 12/24/36 to 15/30/45
 * Return base damage increased from 16 to 16/18/20/22


 * Power Cogs HP/Mana drain increased from 55/70/85/100 to 60/90/120/150


 * Freezing Field AoE increased by 100 (Explosion AoE adjusted to keep damage probabilities equivalate)


 * Wall of Replica illusions take 300% damage (up from 250%)
 * Wall of Replica Aghanim bonus no longer creates allied illusions
 * Wall of Replica Aghanim bonus now increases illusion damage from 70/80/90 to 100/120/140% instead


 * Level Death bonus damage increased from 250 to 275


 * Base Intelligence increased by 3
 * Arcane Bolt bonus intelligence damage increased from 1.5x to 1.6x
 * Arcane Bolt mana cost decreased from 90 to 70
 * Concussive Shot cooldown now scales from 20 to 20/19/18/17


 * Silence AoE increased from 275 to 300


 * Armor reduced by 1
 * Base Strength decreased from 21 to 19
 * Flame Guard health barrier reduced from 100/250/400/550 to 50/200/350/500
 * Fire Remnant damage decreased from 140/180/220 to 120/160/200
 * Searing Chains targets decreased from 3 to 2 random units


 * Black hole now prevents heroes being Forced out with Force Staff


 * Wrath of Nature mana cost increased from 150/175/200 to 150/200/250
 * Teleportation mana cost no longer decreases per level (constant 50)


 * Timber Chain damage increased from 80/120/160/200 to 100/140/180/220


 * Homing Missile maximum damage (at 2k range) increased from 100/200/300/400 to 110/220/330/440
 * Rocket Barrage damage increased from 10/13/16/19 to 11/14/17/20


 * Chaos Meteor damage increased from 80+Exort*30 to 80+Exort*35
 * Chaos Meteor land time decreased from 1.5 to 1.3
 * EMP can no longer hit Invulnerable/Tornadoed units
 * EMP cooldown increased from 25 to 30 seconds
 * Sun Strike damage type changed from Magical to Pure
 * Sun Strike now reveals the area it will hit before the damage impact
 * Tornado cooldown increased from 25 to 30 seconds
 * Tornado Damage decreased from 77.5+(Wex+Quas)*23 to 70+(Wex+Quas)*20


 * Omnislash now gives Juggernaut 200 flying vision during its duration


 * Mana Leak stun duration increased from 1.25/1.5/1.75/2 to 1.3/1.6/1.9/2.2


 * Torrent AoE increased from 200 to 215
 * X Marks The Spot cooldown decreased from 20 to 16 seconds
 * Ghost Ship stun duration increased from 1.2 to 1.4


 * Psi Blades bonus range increased from 40/100/160/220 to 60/120/180/240


 * Moment of Courage cooldown increased from 0.9 to 1.2


 * Fiery Soul attack speed bonus increased from 30/40/50/60 to 40/50/60/70
 * Fiery Soul movement speed bonus increased from 3/4/5/6 to 4/5/6/7%


 * Voodoo cooldown increased from 13 to 15
 * Voodoo mana cost increased from 110/140/170/200 to 125/150/175/200
 * Voodoo duration increased from 1.25/2/2.75/3.5 to 1.75/2.5/3.25/4


 * Moon Glaives damage decrease per bounce decreased from 35% to 30%


 * Skewer will now cast in the direction you targeted if you cast it beyond the max range


 * Split Shot now shoots 5 arrows instead of 4


 * Morph passively grants 3/4/5/6 agility and strength
 * Wave Form now properly dodges projectiles


 * Changed Rip Tide cast mechanism
 * Rip Tide now casts in a 450 AoE around naga and all of her illusions. Enemies can be fully affected by the Illusion's aoe. The effect does not stack. No longer uses cast point.


 * Urna Swarm replaced with a Spiked Carapace
 * Urna Swarm will be reused for a future hero.


 * Heartstopper damage increased from 0.5/0.7/0.9/1.1 to 0.6/0.8/1/1.2
 * Sadist level 4 mana regen increased from 48 to 60


 * Added Aghanim's Scepter:
 * Gives his other head the ability to cast a more primitive version of Fireblast. It has a constant (not modified by ultimate/level) 275 damage, 1.5 second stun, 20 cooldown, 400 mana cost. It can trigger multicast. This is an independent 5th skill added to his ability card.


 * Phantom Strike cast range increased from 700/800/900/1000 to 1000
 * Phantom Strike cooldown rescaled from 20/15/10/5 to 14/11/8/5


 * Moonlight Shadow cooldown decreased from 180/160/140 to 160/140/120


 * Ethereal Jaunt now dodges projectiles
 * Phase Shift autocast removed
 * Phase Shift mana cost removed
 * Phase Shift level 4 duration increased from 3 to 3.25 seconds
 * Aghanim Upgraded Dream Coil no longer increases the mana cost from the base spell


 * Decrepify cast range increased from 550/600/650/700 to 700
 * Life Drain damage increased from 100/150/200 to 120/160/200 (with Aghanim's from 175/225/275 to 180/240/300)


 * Shadow Strike initial damage increased from 50/70/70/100 to 50/75/100/125


 * Unstable Current damage increased from 40/60/80/100 to 40/70/100/130


 * Necromastery now gives 6 souls for killing a hero (instead of 1)
 * Necromastery soul count increased from 8/16/24/32 to 12/20/28/36


 * Headshot damage increased from 30/30/40/50 to 30/40/50/60


 * Ball Lightning now properly dodges projectiles


 * Attack range increased from 650 to 700


 * March of the Machines duration increased from 5 to 6 seconds


 * Battle Trance attack speed bonus increased from 60/100/140 to 60/120/180


 * Poison Attack damage increased from 6/12/18/24 to 10/16/22/28
 * Fixed Poison Attack damage not being lethal


 * Familiar's armor increased from 0 to 0/1/2
 * Gravekeeper's Cloak recovery time decreased from 14/12/10/8 to 12/10/8/6


 * Infernal's Permanent Immolation damage increased from 20/30/40 to 30/40/50 per second
 * Shadow Word duration increased from 8 to 9 seconds

Items

 * Courier cost decreased from 170 to 150


 * HP regen increased by 1 to equal the sum of its parts


 * Ether Blast slow increased from 60% to 80%


 * Cold Attack slow duration increased from 2/4 (range/melee) to 3/5


 * Flying Courier cost increased from 200 to 220


 * Mjollnir's Static Shock can now be cast on non-hero units as well (like Infernals)


 * Can now be disassembled
 * Damage instances before breaking increased from 3 to 4
 * Rejuvenate heal increased from 150 to 170


 * Sange and Yasha can now be disassembled


 * Discord duration increased from 15 to 20 seconds

Bugs

 * Fixed a bug with Fire Remnant targeting and Essence Aura
 * Fixed Moment of Courage not having a learn hotkey
 * Fixed a fatal error possible with Tether
 * Fixed a bug with Fire Remnant when cast on self
 * Fixed Psi Blades not affecting a very small area right behind the initial target
 * Fixed Forged Spirits dying instantly when affected by Smoke of Deceit