Aghanim's Shard

Aghanim's Shard is an item purchasable at the Base Shop, under Consumables.

Additional Information

 * A hero may only consume Aghanim's Shard once.
 * If the hero does not have Aghanim's Shard previously, the item is instantly consumed upon acquiring.
 * The item grants each hero unique enhancements to their abilities, sometimes granting a new ability.

Recommended Heroes

 * Ancient Apparition can disable enemy's from  range away with  dealing 40 damage per second, making this upgrade one of the best upgrades in the game for supports. The  is also a formidable tool in pushing waves and defending against enemy creeps, as Ancient Apparition lacks the multi-target tools to deal with them otherwise.


 * can now spawn a strong illusion that deal up to 100% of the main hero's damage. The cast range increase makes it easier to cast stun on enemy.
 * Spawned illusion can be used to farm, push the lane, gank any underfarmed heroes without wasting on his ultimate.


 * Increases max charges to  and provides  ground vision around it. The vision and additional remnant provided are massive for scouting, team fights, initiations, making the Aghanim's Shard more cost-effective on Earth Spirit.


 * The shard offers 3 permanent that follow Enchantress around. Helps Enchantress to sustain herself and her teammates more effectively.


 * now creates a sonic boom upon cast at Queen of Pain's current and target location, dealing damage and applying a  second silence. The destination sonic boom's damage and silence prove exceptionally valuable for setting up on initating kills, while also assisting Queen of Pain's escape by debilitating chasing enemies.


 * Increases the cast range of and creates   attacking the target. This helps Shadow Shaman push even more effectively as he can just shackle a creep to create Serpent Wards.


 * Applies the current level of when he lands  on an enemy or in an area. This affects units under invisibility as well as allowing Slardar to perform other actions while applying Corrosive Haze debuff to enemies.


 * now grants Spirit Breaker spell immunity during the cast and applies Break to its target. While Break is situational, the spell immunity is essential so that Spirit Breaker will never be interrupted while casting his long casting animation ultimate.


 * Provides Templar Assassin with the ability to silence enemies up to seconds based on how long the  has been charged, also further increases max trap count up to . Considering that Aghanim's Shard has a cost of, this could help Templar Assassin skip  and focus getting other core items in situations against certain heroes such as.


 * Venomancer summons  at its current level when  impacts an enemy hero, also increases the ability's cast range up to  and max travel distance up to . Combining with his left level 25 talent, the Plague Wards provides vision and additional damage, helping with team pushes and defenses.


 * Reduces the mana cost of to 0, spawns   to attack each nearby enemy hero when Reincarnation is triggered. Wraith king is usually countered by mana-draining heroes (e.g., ) or , acquiring Aghanim's Shard allows Wraith King to constantly battle without needing to micro-manage his already limited mana pool.

Trivia

 * first made its debut in Aghanim's Labyrinth, where they served as upgrades rewarded at the end of each room.
 * Aghanim's Shard is named after Agahnim, one of the main villains in The Legend of Zelda: A Link to the Past.
 * is the son of Aghanim.

Recent Changes
Fragmento de Aghanim Aghanim's Shard 阿哈利姆魔晶