Monkey King/Guide

Carry
More information needed.

Ganker
More information needed.

General

 * Unlike most melee Heroes, Monkey King has an attack range of 300, allowing him to attack other melee opponents without fear of retaliation.


 * Boundless Strike will crit off of the damage from Jingu Mastery. Save Boundless Strike for afterwards to deal incredible damage in the early game.
 * Boundless Strike's damage depends entirely on Monkey King's basic damage, so building up high damage and agility items will tremendously increase the spell's damage output.
 * Increasing levels in this skill only increases the duration of the stun by 0.5 seconds per point. It may be wise to invest just a single point in this skill for the purpose of interrupting abilities if your team has other Heroes with disabling capabilities.


 * Tree Dance has no mana cost as well as a very low cooldown. Use this skill to bypass cliffs and transverse across the map quickly.
 * Tree Dance is placed on cooldown whenever Monkey King takes player-based damage, similar to the mechanics of, making it near impossible to use as an escape mechanism once Monkey King is engaged in combat.
 * While perched in a tree, activating Tree Dance again will highlight nearby trees that are within range of being perched from your current tree with a soft aura.
 * Enemies require flying vision in order to target Monkey King while he is perched in a tree.
 * However, when Monkey King jumps from one tree to another, he can be seen and targeted as if he were on the ground.
 * Monkey King is disarmed while perched, but he is able to use items and his skills without restriction. For example he can use TP scroll or place a wards.
 * Be wary of opponents with items and abilities that can destroy trees, such as and . If Monkey King is perched on top of a tree while it is destroyed, he will be stunned for 4 seconds, which would almost guarantee your demise.


 * This ability cannot be canceled by Monkey King. If the channeling is stopped by Monkey King, he will still cast the spell for a smaller amount of damage.
 * This skill can be used as an emergency escape while Monkey King tree dance in CD
 * More tips needed.


 * Once Monkey King has Jingu Mastery active, the charges will not disappear until all are used. You can use the charges to gank or jungle afterwards.


 * Use Mischief at the beginning of the game to transform into an, allowing you to run at 350 speed without any boots.
 * More tips needed.


 * Soldiers from Wukong's Command do not benefit from Jingu Mastery and do not add to the counter of an enemy Hero.

Items
Starting items:
 * helps Monkey King stay in lane.
 * can save Monkey King in a pinch.
 * protects Monkey King from lane harassment.

Early-game items:

Core items:
 * allow Monkey King to catch up to opponents
 * makes it much easier for Monkey King to get Jingu Mastery stacks. Not only due to the double hit, but the slow is very helpful as well. Very good first pick-up.
 * can be used to slow enemies. As well, the soldiers in Wukong's Command can proc attack modifiers.
 * increases the damage done by Monkey King significantly as he is based mainly around physical damage.
 * very useful for ganks with 4 Jingu Mastery charges or can be used to escape or to stay inside of Wukong's Command.

Situational items:
 * helps Monkey King build up his Jingu Mastery charges without being interrupted.
 * gives Monkey King more survivability and very good passive effecti - nobody can run away.
 * builds into as well as gives Monkey King more survivability earlier on.
 * helps Monkey King catch up to opponents. As well, the soldiers in Wukong's Command can proc attack modifiers.
 * allows Monkey King to hold enemies down long enough to get Jingu Mastery stacks.
 * is logical upgrade of and can be used to stay inside of Wukong's Command without risking death. Works if you are too fragile to stay inside the AoE effectively.
 * gives massive attack speed bonus to stack Jingu Mastery charges faster. Moon shard can be consumed later to be replaced by other items which grant attack speed and more utility, such as an or.
 * gives attack speed bonus and attack modifier and can proc on his Wukong's Command illusions.