Treant Protector/Sounds

Attacks

 * Pre attack sound plays during the attack animation.
 * Earthshaker preattack1.mp3 Pre attack 1
 * Earthshaker preattack2.mp3 Pre attack 2
 * Earthshaker preattack3.mp3 Pre attack 3


 * Impact sounds play when the attack successfully hits a target. Consists of 1 main impact + additional attack impact.
 * Earthshaker attack impact1.mp3 Main impact 1
 * Earthshaker attack impact2.mp3 Main impact 2
 * Earthshaker attack impact3.mp3 Main impact 3
 * Shared large blade thump1.mp3 Additional impact 1 (50% vol)
 * Shared large blade thump2.mp3 Additional impact 2 (50% vol)
 * Shared large blade thump3.mp3 Additional impact 3 (50% vol)

Movement

 * Play on each step while moving. Consists of one footstep sound and one foley sound.
 * Treant Protector footstep1.mp3 footstep 1 (80% vol)
 * Treant Protector footstep2.mp3 footstep 2 (80% vol)
 * Treant Protector footstep3.mp3 footstep 3 (80% vol)
 * Treant Protector footstep4.mp3 footstep 4 (80% vol)
 * Nature's Prophet Treant footstep1.mp3 Foley 1 (20%-60% vol)
 * Nature's Prophet Treant footstep2.mp3 Foley 2 (20%-60% vol)
 * Nature's Prophet Treant footstep3.mp3 Foley 3 (20%-60% vol)
 * Nature's Prophet Treant footstep4.mp3 Foley 4 (20%-60% vol)
 * Nature's Prophet Treant footstep5.mp3 Foley 5 (20%-60% vol)
 * Nature's Prophet Treant footstep6.mp3 Foley 6 (20%-60% vol)

Nature's Guise

 * Nature's Guise.mp3 Target sound plays on the target upon cast (60% vol)
 * Nature's Guise end.mp3 End sound plays on the target once it loses the buff (30% vol)

Leech Seed

 * Leech Seed cast.mp3 Cast sound plays on Treant Protector upon cast (50% vol)
 * Leech Seed target.mp3 Target sound plays on the target upon cast
 * Leech Seed tick.mp3 Tick sound plays on the target on each pulse, 6 times overall (20%-40% vol)
 * Leech Seed.mp3 Full sound example

Living Armor

 * Living Armor cast.mp3 Cast sound plays on Treant Protector upon cast
 * Living Armor target.mp3 Target sound plays on the target upon cast
 * Living Armor.mp3 Full sound example

Overgrowth

 * Overgrowth pre effect.mp3 Pre effect sound plays on Treant Protector at the beginning of the cast animation
 * Overgrowth cast.mp3 Cast sound plays on Terant Protector upon cast
 * Target sounds play on each affected unit (60% vol)
 * Overgrowth target1.mp3 Target 1
 * Overgrowth target2.mp3 Target 2
 * Overgrowth target3.mp3 Target 3
 * Overgrowth target4.mp3 Target 4
 * Overgrowth.mp3 Full sound example with no targets

Eyes in the Forest

 * Eyes in the Forest.mp3 Cast sound plays on Treant Protector upon cast

Other

 * Treant Protector death.mp3 Death sound (50% vol)
 * According to the game files, Treant Protector uses spell foley sounds. This sounds are meant to play during the cast animation of his spells, except for Overgrowth. Currently, they don't seem to work
 * Nature's Prophet Treant footstep1.mp3 Spell foley 1 (30%-60% vol)
 * Nature's Prophet Treant footstep2.mp3 Spell foley 2 (30%-60% vol)
 * Nature's Prophet Treant footstep3.mp3 Spell foley 3 (30%-60% vol)
 * Nature's Prophet Treant footstep4.mp3 Spell foley 4 (30%-60% vol)
 * Nature's Prophet Treant footstep5.mp3 Spell foley 5 (30%-60% vol)
 * Nature's Prophet Treant footstep6.mp3 Spell foley 6 (30%-60% vol)