User:Irismus/SandboxPage

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 * The remaining intervals can be defined as $$6 \times \sum^{n=1 \to i}(0.98^n)$$ at level 1.
 * Summed up, the total distance on each level is /.
 * As conclusion, the knockback starts at a speed of and decreases exponentially.


 * Can knock units over impassable terrain. During the knockback, all trees the units collide with get destroyed.

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 * Does not knock back, but damages and disarms him.


 * The  talent releases blasts towards every direction around Invoker, no matter where it is targeted.
 * A total of blasts are released. One blast is released towards the targeted point, while the other eleven are adapted to it, with  angles between them.
 * A unit can only be hit by one blast per cast. If an enemy unit stands within the areas of multiple blasts, it is only affected by one.


 * Ability formulas:
 * Damage:
 * Knockback distance: $$(Quas \times \tfrac{25}{9}) + (Quas \times \tfrac{50}{9})\big( \sum^{n=1 \to i}(0.98^n) \big)$$ [?]
 * Knockback duration:
 * Disarm duration: