May 25, 2020 Patch

{{Patch layout
 * source = http://www.dota2.com/international/battlepass
 * source-title = The International 2020 Battle Pass
 * current = 2020-05-25
 * before =
 * after =
 * version =
 * versiontext =
 * notes =
 * Added trophies for The International 2020 Battle Pass.

Other changes

 * Updated localization files
 * Fixed, , , and not being marked as consumable items.
 * Added "skeleton" as an alias for.

Ability Draft

 * Enabled
 * Added adapted versions of 's abilities in Ability Draft, using a 4 level system and independent from Quas, Wex and Exort.
 * If a player's hero has talents that are useless due to their abilities not being drafted, those talents are now replaced by +150/250/500/750 (level 10/15/20/25) gold talents.

Audio

 * Fixed Axe Unleashed missing laugh responses.
 * Reduced Axe Unleashed response for meeting an enemy from 100% to 40%.
 * Added responses for upon casting, and.
 * Reduced building destruction sound max falloff distance from 6000 to 4500.
 * Radiant Tower destruction sound
 * Increased pitch from 0.975 to 1.0
 * Increased pitch randomizer range from -0.025/0.025 to -0.05/0.05
 * Radiant Tower destruction global sound
 * Increased pitch from 0.975 to 1.0
 * Disabled sound limiter, so that more than one instance can play at a time.
 * Added pitch randomizer to Dire Tower destruction sound, -0.05/0.05
 * Disabled sound limiter of Dire Tower destruction global sound, so that more than one instance can play at a time.
 * Added a 1 second sound blocker to 's cast sound, that prevents it from playing more than once within a 300 radius.
 * Increased/Fixed fadeout time of the sound effects of all existing taunts.
 * Reduced volume and soundlevel of most existing taunts.
 * Increased attack projectile launch sound volume from 0.7 to 1 and soundlevel from 75 to 81.
 * Increased attack projectile impact sound volume from 0.8 to 1 and soundlevel from 72 to 75.
 * Increased movement sound volume from 0.35 to 0.8.
 * Removed the 150 spread radius
 * Reduced end sound volume from 0.5 to 0.25.
 * Removed "weapons" mixgroup from the end sound.
 * Removed the 150 spread radius from 's attack impact sound.
 * Removed the pitch randomizer, -0.05/0.05.
 * Increased spread radius from 600 to 900.
 * Reduced idle loop sound volume from 0.3 to 0.2.
 * Removed the pitch randomizer from 's impact sound, -0.05/0.05.
 * Feast of Abscession hook streak sound
 * Added "weapons" mixgroup.
 * Added soundlevel of 81.
 * Added max distance of 2000.
 * Removed the 150 spread radius from 's attack impact sound.
 * Added a new cast sound for.
 * Removed the 150 spread radius from 's attack impact sound.
 * Removed the 100 spread radius from ' priming sound.
 * cast sound
 * Added max distance of 3500.
 * Can now only play once per second within a 300 radius.
 * Tweaked the gold sound limiter.
 * Reduced arcana loot sound volume from 0.4 to 0.25.
 * Reduced ranged deny sound volume from 0.6 to 0.5.
 * Melee deny sound
 * Added a pitch randomizer, 0/0.1
 * Reduced sound delay from 0.15 to 0.1.
 * Reduced rank gaining sound volume from 0.7 to 0.5.
 * Reduced Relic receiving sound volume from 1 to 0.66.
 * Reduced sound delay from 0.15 to 0.1.
 * Reduced rank gaining sound volume from 0.7 to 0.5.
 * Reduced Relic receiving sound volume from 1 to 0.66.

Tooltips
}}
 * Fixed a typo in 's tooltip.
 * Fixed still showing illusion traits of the removed talent.
 * Added an Ability Draft note to clarifying that  is available.
 * Added an Ability Draft note to clarifying that  needs to be drafted for the passive quills to occur.
 * Fixed a typo lore text.
 * Fixed 's buff text value being hardcoded.
 * Fixed saying +x str/agi/int instead of +x all stats

Atualização de 25 de maio de 2020 Обновление от 25 мая 2020 2019年5月25日更新