Health



Health (also known as HP) represents the life force of a hero. It appears in the UI as a green bar at the bottom of the screen. The left number, shows your current health, while the right number shows your max health. When your health reaches 0, you die. Health is increased every time you level, when you cast certain spells, or when you obtain items that give Strength.

Heroes have a base health of 150 plus 19 for each point of Strength.

Health Regeneration
Health Regeneration is a stat that determines the ammount of health a hero regains each second. It is shown as a small number with a + sign at the right side of the health bar.

Heroes regain health every second equal to their base rate (.25 for most heroes), plus 0.03 for every point of strength, plus any bonuses from items and skills, such as Healing Salve. You can also get a health regeneration boost by activating a Regeneration Rune.

Health Items

 * Soul Booster +450 HP
 * Vanguard +275 HP
 * Bloodstone +500 HP
 * Heart of Tarrasque +300 HP
 * Aghanim's Scepter +200 HP
 * Eye of Skadi +200 HP
 * Vitality Booster +250 HP
 * Point Booster +200 HP

Health Regeneration Items

 * Hood of Defiance +8 HP/sec Regeneration
 * Soul Booster +4 HP/sec Regeneration
 * Vanguard +6 HP/sec regeneration
 * Linken's Sphere +6 HP/sec regeneration
 * Bloodstone +8 HP/sec Regeneration
 * Veil of Discord +5 HP/sec Regeneration
 * Refresher Orb +5 HP/Sec Regeneration
 * Khadgar's Pipe of Insight +11 HP/sec Regeneration
 * Vladmir's Offering +2 HP/sec Regeneration
 * Armlet of Mordiggian +5 HP/sec Regeneration
 * Battlefury +6 HP/sec Regeneration
 * Perseverance +5 HP/sec Regeneration
 * Soul Ring +3 HP/sec Regeneration
 * Ring of Regeneration +2 HP/sec Regeneration
 * Helm of Iron Will +3 HP/sec Regeneration
 * Ring of Health +5 HP/sec Regeneration
 * Healing Salve 400 HP over 10 seconds (1 use)
 * Ancient Tango of Essifation 115 HP over 16 seconds (3 uses)
 * Empty Bottle 135 HP over 3 seconds (3 uses when full)