User talk:Saspoon

-- Skill pick -- totem + geminate Q creep hero(warlock golem x : toss, spike, impale, invoker aoe dmg spell, hook, meepo q, disruption, naga song o :

Q blademail = 소환수에 반사, abaddon heal시에는 효과없음,

Q 얕무 데미지 o, not go below 1 hp

Q 미포클론 thirst 반응 ㅇ

Q anti-juking : ns R(aga), link, homing, Q blademail vs carapace   : carapce not worked  blademail-ed damage

Q invulnerability away from map : od, demon, puck e, life not afm

Q unstable current, item_linken, Q point&unit target : sprout, spike,

Q hp%: static.field, lvl.death, sun.ray, feast

Q hero/creep auto-attack priority

A omni W/R  W->R work, R->W not-work

A Ice blast vs  Armlet : X regen

A naga.Song : +Link, +Weave (invulnerability vs pure debuff)

Q io relocate : diables(except 'silence&mute' 'slow'

A Doom vs  ember E : only doom dmg bypass

R(item use)

Q Feast = 때릴때의 enemy current helth %,  Not work on Roshan,

instant.kill&equivalent cull, lion, lina, sniper, Dagon Walrus burst : tiny, huskar, centa, timber, doom

Q OD arcane orb 1 dmg is calculated after the mana cost is spent. 2 illusions +dmg is before illusions amplification

Q toss 예약명령 -> x

1740 + 73 = 1813

Q19 Unholy Strength  Illusions

|

is



Q trigger only auto-attack : frost armor, tranquil boots, counter helix,

Q 개별스킬 interaction 0. purge&dispeler, magic immunity 0. pounce, meld, 1. what skill makes units come inside Cog ? (trigger range 내에서 몇초 있어야됨) rubick q, timber.chain, spirit q ... 2. timelapse veno(Q, xW, R)

Q wrong info |in-game skill descri|ption(detailed description) 1. eul * Multiple Eul's Scepters of Divinity do not stack.
 * Eul's bonus speed stacks in Dota 2, despite the tooltip claiming otherwise.

2.

Q od vs zeus    xp, Q Banish xp distribution => normal

Q Additionally, hidden heroes will not receive assist gold,

A Using items or abilities cancels Phase. X attack

Q invulnerability x remove, x take debuff

A liquid fire vs   tower glyph(works)     corrosive breath ??? vs magic immune(x effect but targetable)

Q These include area-of-effect abilities such as Echo Slam, ta (qop E)

Q Damage from Sticky Napalm is dealt as a separate instance from each instance of damage it amplifies. This makes the ability exceptionally strong at tearing apart Templar Assassin's Refraction, and makes it stack with other amplification, such as Shadow Demon's Soul Catcher especially well.

Q lina/lion ulti 0.25 vs animation

A assassinate  disjoint-able by blink, didjoint abilities  After projectile flying

Q meld dispelling : sprout x, fissure x, cog o, x-marks x, force staff o, knock-back(cog, deafening, sb.bash, ,

Q 3cyclones's not-consistant interaction with other spells

Q Bugs & Errors % tricks linken error(2)/tb,dk roshan/duel.call dodge/metamophosis dodge/Dive vs Chrono/ Ice.blast refresher  meat.hook refresher liquid fire/ instances /sprout blocking (targeting/point-target) io-magnus/ shadow amulet A (x 2)lothar bug shadow amulet + tp/mana drain

Q shift Control interruption Q linken down+ R linken 보호막 적 시야

A wisp + sb Q : X A flack cannon courier : X

Q other buildings  1 tier 3 tower down => backdoor protection Down

A chrono + bb => disable A salve x-dispell   corrosive + 3 (+2 illusions) : only 1

A LH/deny xHero.kill

Q Hex disables experience gain.

Q reduction dmg block, bane q, tide e,

Q courier targeting/courier item use.

Q Toss : Breaks channelling abilities of the tossed (allied/enemy) unit. Even prematurely ends Blade Fury Blade Fury, Life Break Life Break. Q Does not trigger Linken's Sphere of the tossed(targeted ??) enemy unit.

Q glimpse, time.lapse  buyback    :  4 seconds?

A Infest x courier A ice.blast x purgeable

A echo slam : hit ethereal *1.4  x hit invi

Q hex -> block invi (perma invi Only?)

A troll R, illusions? X

Q regen/item canceler

Q buff that illusions can copy from original (transform & illusions) Armlet, Transform(change of hero model) Elder.dragon.form(f), Flesh.golem(f), Phaseshift(p), Chemical.rage(p / HPR X,BMR O, BAT O), True.form(p), Metamorphosis(f) Split.shot

A units under control skills : Scorched.earth, Chronosphere, phaseshift

A hunter in the night (night->passive-on) A Visage's Gravekeeper's Cloak to  illusions  (magic.resi O, armor X)

Q hex disables Permanent invisibility

Q echo.slam storm.hammer invisible dodge

Q sb Q, item(bkb, dust, mjollnirX, windwalk,

Q Avalanche + Toss  double dmg  check   [  | | ||]

Q summons/block.creep.camp

Q use.item&skills While using Other Skill

Bugs? Q pudge hook 반드시 장소에 도착 도중에 위치 바뀌 더라도 그시간엔 그장소에 옮겨짐 Q magnus Skewer 이동중 무적? or Pause (sven 스턴) glinmps-> 모두이동 Q io tether relocate 다중이동? fail 67

A lion ulti threshole : + 165 + 300/450/600  1368    1533
 * 600/725/850 (725/875/1025*)
 * 450/543.75/637.5 (543.75/656.25/768.25)
 * 562.5/679.69/796.88 (679.69/820.31/960.94)
 * 630/761.25/892.5 (761.25/918.75/1076.25)

A illusion vs Damage block (illusions base damage[original -> %illusions]) - (dmg block)   * (armor value) * (armor type) * (amplification / reduction)

bonus (tidebringer bonus, lothar bonus, [ (base + raw) + (tb, quel, lothar, mana.break, backstab, ) ] < cr (tb, quel  )  >       cr : outgoing damage < bf cleave (tb, quel, lothar )      >       cleave : outgoing damage < lifesteal (tb, quel*, lothar,                                        >    lifesteal : 실제로준데미지의 %
 * < tb cleave (tb    , lothar )      >

A lothar bug

A illusion of illusion => copy from Original

A PL max illusions 7      추가 (Q, W, manta, rune)    각각의 source(ie morph, demon, +적demon)에 의애 추가가능

Q warpath   illusionuse?

Q gyro3(3)/6/x  hero(hero illusions)/tower/creep beettle4(4)/4/8 phoenix 5(x)/x/x

A phoenix R vs meepo clone(O), illusions(X). 공속(troll, phantom w<?>,

A Riki smoke -> cancel Channel

A Naga song + vacuum X/rp X/link O / mana.drain X

A 링켄 스킬걸린다음에 아군이써주면? 효과없음

A cleave rule (critical, lothar, quelling.blade) !!! (base dmg) * (quell bonus) * (crit % ) * (cleave %) cleave reduction : dmg block, mana shield, bristleback,

1 Positioning abilities (sorted by similarity) 0. Teleports tp-scroll : disjointing, point-target, can cast while rooted         A-B relocate : not-disjointing travel boots, kotl d, chen w, poof, spectre d, morph r

1. True blink : disjointing property, point-target, cannot cast while rooted (ensnare/entangle + rolling boulder/Sunray) type A : magina W, qop W, np W, blink.dagger        A-B type B : puck E                                     A-A' (invulnerability)

2. Other blink-like abilities : not-disjointing property, or not point-target, can cast while rooted (ensnare/entangle + rolling boulder/Sunray[in case of Blink.Dagger]) type A : point-target morph Q, storm R,  : disjointing, point-target, can cast while rooted              A>B (invulnerable) sand.king Q     : not-disjointing, point-target, can cast while rooted            A->B          ?(unique property in dota2, need more observation) void Q  : not-disjointing, point-target, can cast while rooted        A>B (invulnerable) skewer     : not-disjointing, point-target, can cast while rooted                 A>B (moving is not interrupted if stunned while positioning. not invulnerability) type B : other than point-target tusk W  : not-disjointing, unit-target, can cast while rooted         A>B (invulnerable) pa W, riki W    : not-disjointing, unit-target, can cast while rooted             A-B

fire.remnant : not-disjointing, not point-target, can cast while rooted           A>B ?(invulnerability ??) reality.rift : not-disjointing, not point-target, can cast while rooted           A-B, X-disjoint timber chain    : not-disjointing, not point-target, can cast while rooted        A>B (moving is interrupted if stunned while positioning. not invulnerability) hook.shot  : not-disjointing, not point-target, can cast while rooted             A>B ?((moving is not interrupted if stunned while positioning. not invulnerability))

rolling boulder : not-disjointing, not point-target, can cast while rooted        A>B ?(moving is interrupted if stunned while positioning, and stops if enemy is in line of rolling. not invulnerability) geometric.grip  : not-disjointing, not point-target, can cast while rooted        A>B ?(moving is interrupted if stunned while positioning. not invulnerability) boulder.smash ? puck D   : disjointing, not point-target, can cast while rooted      A-B pounce   : disjointing, not point-target, can cast while rooted      A>B (moving is not interrupted if stunned while positioning. not invulnerability) leap     : disjointing, not point-target, can cast while rooted      A>B (moving is not interrupted if stunned while positioning. not invulnerability)

not tested yet nether-swap force.staff power.cog, fissure, sprout meat.hook x-marks, glimpse toss primal roar tether

3-- Positioning abilities (sort by similarity) 'Disjointing' means it disjointed disjoint-able 'projectiles', including normal attacks and Storm Hammer.

0. Teleports properties in common : can cast while rooted, no travel time, A point to B point

tp-scroll : disjoint travel boots, kotl d, chen w, poof, spectre d, morph r : * relocate : disjoint(io), not-disjoint(ally), not-disjoint(both return)

1. True blink properties in common : disjoint, can not cast while rooted (ensnare/entangle + rolling boulder/Sunray in case of Blink Dagger) type A : magina W, qop W, np W, blink.dagger   :    disjoint type B : puck E                                :    disjoint         time of invulnerability

2. Other blink-like abilities properties in common : can cast while rooted (ensnare/entangle + rolling boulder/Sunray[in case of Blink.Dagger])

type A : have travel time morph Q, storm R,  : disjoint             time of invulnerability

pounce             : disjoint             time of Not-invulnerability (moving is not interrupted if stunned while positioning. not invulnerability) leap               : disjoint             time of Not-invulnerability (moving is not interrupted if stunned while positioning. not invulnerability

sand.king Q        : not-disjoint       * A->B?(unique property in dota2, need more observation - x-marks test) void Q             : not-disjoint         time of invulnerability skewer             : not-disjoint         time of Not-invulnerability (moving is not interrupted if stunned while positioning) tusk W             : not-disjoint         time of invulnerability fire.remnant       : not-disjoint         time of invulnerability timber chain       : not-disjoint         time of Not-invulnerability (moving is not interrupted if stunned while positioning) hook.shot          : not-disjoint         time of Not-invulnerability (moving is not interrupted if stunned while positioning) rolling boulder    : not-disjoint       * time of Not-invulnerability (moving is interrupted if stunned while positioning, and stops if enemy is in line of rolling) geometric.grip     : not-disjoint       * time of Not-invulnerability (moving is interrupted if stunned while positioning) boulder.smash      : not-disjoint

type B : no travel time puck D          : disjoint

pa W, riki W    : not-disjoint reality.rift    : not-disjoint

not tested yet nether-swap     : not-disjoint force.staff     : not-disjoint power.cog, fissure, sprout   : not-disjoint meat.hook                     : not-disjoint x-marks, glimpse toss            : not-disjoint (disjoint-able projectile) primal roar     : not-disjoint tether          : not-disjoint

3. mirror image naga, phantasm, item_manta, : disjoint       time of invulnerability

4. other spells grating invulnerability od w, sd q          : not-disjoint                 time of invulnerability infest              : disjoint                     time of invulnerability eul                 : not-disjoint                 time of invulnerability brew storm cyclone  : not-disjoint                 time of invulnerability fleight of fist     : not-disjoint

not tested many

5. transformation (only 3 of them) druid, alche, metamorphosis : disjoint       time of not-invulnerability

split.shot, gods.strength, flesh.golem, dragon.form  : not-disjoint         time of invulnerability

6. invisibility

The only property that Strictly distinguishes Pseudo-blink from True-blink is whether it can be casted while rooted. Invulnerability is not a factor that define blinking-property (it is sub-effect of a spell) Some incorporate invulnerability, others not. Some disjoint projectiles, others don't. Type of targeting differs from spell to spell.

--

Q Invisibility 1. silence-able Riki - Permanent Invisibility c Mirana - Moonlight Shadow c Broodmother - Spin Web Beastmaster - Greater Hawk - Invisibility Lycan - Lycan Wolf - Invisibility c

2. un-silence-able invisibility Templar Assassin - Meld Bounty Hunter - Shadow Walk Clinkz - Skeleton Walk Treant Protector - Nature's Guise Self c Treant Protector - Nature's Guise Ally c Nyx Assassin - Vendetta Invoker - Ghost Walk Phantom Lancer - Doppelwalk Shadow Blade - Shadow Walk Weaver - Shukuchi

3. Slark - Shadow Dance Smoke of Deceit - Smoke of Deceit Rune - Rune of Invisibility c Sand King - Sand Storm

Q lifebreak => teleported unit chase X

Q attackspeed aura bestow

Q Trap, slow 30%?

Q Fixed Curse of the Silent being removed by Aphotic Shield/Manta Style. Q juggernaut  Q,R Q slow : epicenter*, requiem*, -- Lone druid -- magic stick on Bear Xwork Q entangling claw on Mud golem  works in animation  but not prevent attack (??)

-- Invulnerability -- Q medusa 0.1 secs?

Q jugg R, + maelstrom

Q nightmare transfered 1 sec invulnerability?

Q'invulnerability' 'banish(pause)' 'Disjoint' Invisibility 'Trap' 'Ensnare/Entangle' (attacking 차이 뿐?)

-- displacement & dodge -- Q Dodge by teleport, blink, pseudo-blink, other displacement skills by invisibility by transform* -- by mirror image by other invulnerability

Q displacement skill (이동기 - Blink, pseudo Blink, etc) self : pounce, leap, *skewer, burrow strike, *force staff, rolling.boulder, ally/enemy : geometric grip(a), meat hook(a,e), *skewer(e), *force staff(a,e)

Q phase shift VS urn - charge (pause vs buff duration..)

A phase shift VS storm hammer : 목표에 명중하지않으면 AOE효과없음

Q1 pounce 통과기술 pseudo-blinks Q2 kinetic field 통과기술 Q1 + pounce, leap, skewer

Disable - Trap pounce kinetic field

A dodge (true form, chemical rage) After projectile is launched ( projectile effect )

A mirror image => invulnerability

Q 슬라크 pounce탈출법 / ds 복제의벽 / kinetic field burrow strike, timber W

-- Trap & 이동기 -- Q Trap : pounce, puck r, shackle : ss shackles, storm w, pudge r, lasso, entangle : cm w,

Q Burrow strike (invulnerability) QQQQQ Pseudo-blink 에 포함  ??? ->DS wall of replica 복제안됨? ->Kinetic field 통과 ->Pounce 통과?

QQ
Q damage block 3 shields, kraken shield living armor, anti-magic shell(2),

Q composite VS Ethereal

Q Heat-seeking missile + '  echo slam?????? '

Q 페보궁위에 환창 환영 Q 페보궁 vs슬라크궁 vs환영

Q shiva blink over?

Q qop blink turning before blink?

Q Shadow Amulet 1 +tp/freezing.field/.. sometimes break channeling 2 using Shadow amulet with Boots of Travel may not follow this rule. Maybe, it's because using Boots of Travel needs some time to locate where to teleport, until then the location is not designate, which break the shadow amulet rule 'moving breaks invisibility'. 3 +mana drain X

Q midas = 경험치 무조건 혼자먹음. (추가 어시 경험치?) devour chen creep??

A apotic shield   REmoves buffs like Kraken shield (against Dismember)

A Kraken shield general purgeable (jinada/track, bloodrage, + (dismember, fiend grip, x (rupture,

high purge : kraken, dark pact, abaddon W/R, legion W,


 * abaddon R VS Dismember   odd interaction (bug!)

UAM = damage x increase nor decrease

Q Aura Questions ==> illusions aura bestow, exceptionssss(Heartstopper,   ) Q Doom's Aura illusionuse?

A refraction <<<  dark,pact/acid spray/avalanche/batrider

Q phoenix  Vs tower/fountain/creep hit?

Q ghost camp Cold attack  bkbblock?

A Link +Song of Siren : work link->Song

A doom vs fury swipes(stack도중에?) : 스택이 더이상 쌓이지 않음. A crystal w VS purge(bloodrage) : 없어짐

Q Slow Q AA chilling touch magic dmg

Q wr windrun evasion 100% VS  headshot

A BAT change applied to illusions    

Q collision size? : Shapeshift, naga Q,

A chen's creeps < devour, enchant, midas, dominator

Q Untouchable VS Orb attack

A Shukuchi : max speed + damage when Hexed

Q press the attack VS amplify damage

A Culling VS Ethereal : removes all buffs before Cull

Q Ethereal VS physical stun

A ethereal blade + bkb = possible

Q duel vs E blade?(other disables)

Q TB illusions hero seeking (skywrath W, tinker w, wr shackleshot<?>, ) illusion-destroying (hex, mana drain, glimpse illusion-bonus damage (od Q,   (+summon-bonus damage Q 분신제거 hex (3) lion mana disruptor w Q 분신 추뎀

Q 분신.소환물+dmg diffusal purge satyr purge 400 brew R storm 200 OD arcane orb 100/200/300/400

Q doom VS moment of courage

Q Duel VS magic immunity?

A crit 시 모션이 다름 -> 기술 crit 있는 캐릭만 Q evasion >> Critical jinada확정crit가 evasion되었을때 쿨 안돔, walrus evaded안됨

A linken vs toss : x blocked

2 linken on 1 사용해야만됨

Q BloodRage Not purgeable by allies.??

A Fevor * Each hit increases attack speed by 16/22/28/34. **20/40           16/32/48/64 **20/40/60         22/44/66/88 **20/40/60/80      28/56/84/112 **20/40/60/80/100  34/68/102/136

Q Windranger Focusfire a1 X UAM penalty in Dota2 (deso, mael/mjolnir, mkb, basher)

A Puch cann't phase shift while rooted (ensnare, entangle<?>)

A cleave to ethereal : damage X (ta psiblade ?) aggro (when stuned etc)

phase shift Currently with a bug if Puck Phase Shifts while under the effects of Last Word, it will stay on Puck until a spell is cast.?

true blink, channeling ?, normal attacking, invisible, purgeable, how to get out, ensnare                                                                         ethereal entangle

Q entangle VS ethereal

A Ensnare dispels non-combat consumables ??? No

---

Q Dooooooom vs  Fevor, timber e, Counter helix, ---

Q blind ?? except against towers ?

와드위치, jugg궁 도중 refresher,  TP쓰면?

Q BAT 변화 summons : 곰q, 늑대q

Q Infest XP??

Q Nasal Goo  bkb?

Q Ogre frostmage Armor   ranged hero half effect?

Q magic stick charge / Doom devoured skills

A geminate attack evaded 시 cd 작동 X

Q banish /gem

Q ember w + cleave 위치

Q spectre desolate meepo

A necronomicon Deny? Yes w/ no damage

Q puck e/ 위치고정 Q banishment Questions

A unstable concoction  self-stun,dmg => Full

Q Fixed being able to use Teleportation icon.png Teleportation while rooted.

Q Infest/Consume (ex, gold, banish, gem, radiance)

Q Vendetta linken?

Q chronosphere vs  borrowed time

Q pulverize magical damg?

Q level death interrupt chanenling

Q shadow blade   cleave O, critical X

A ta refraction works doom

A Legion mute  like  doom?? No

A concoction VS puck E : puck need to stay invernerable

A bristleback's bristleback  illusions use? : dmg reduction O, spray proc X

A nature's Wrath 타겟포인트에서 가장가까운 타겟을 origin 으로 잡음

A shaker W critical? YES

A Toss  vs  Linken sphere : X blocked

Q cold snap by spell dmg?

Q composite dmg   block by  dmg block??

Q Abandon dc 5min, afk 3min/5min?

Q Building kills grant experience. ? => Experience

Q Evasion => physical dmg skill   Clarify!!

Q Assassinate True Sight : Grants True Sight of the target while Sniper is aiming. Even after the shot is fired, it cannot be disjointed by invisibility.

A Blackhole Reveals invisible units.

Q Nether ward VS   Storm R (or any invulnerable Move spell)

Q Last word VS strom R

Q Dmg type Questions Death ward  VS  dmg Block  : dmg block 이 적용 안되는 물리피해기술 composite dmg / titan R   : 공식, damage block,

Q lifesteal   physical??

A Blade fury 마법이뮨 적? siege.creep/tower only normal.attack O

list of tp-canceling bkb-through skills
mana void, fiend's grip, roar, berserker/cull, lasso, hook shot, doom, omnislash, ghost ship, chain frost, RP, stone gaze, ensnare, Reaper's Scythe, dismember, assassinate, SB bashes, nether swap, chaotic offering, Walrus, abyssal, [bash]s

toss(allied also+blade fury/)

Debuff and Magic immunity
Magic immunity / repel

Q Repelled allies cannot be targeted. Q Paralyzing Cask BKB

(block/through)  (remove debuff/not-remove debuff)   (totally work/partially work) bkb block (target Block) bkb block (totallly Block)

bkb block and bkb removed : (Totally) bkb block and bkb not-removed (Totally) : enfeeble bkb block but bkb not-removed (partially block effect) : enfeeble, viper/veno R, soul catcher, poison attack bkb block but through-ally :

bkb through / bkb removed : corruption(Q? confirm?), amplify damage/track, global silence, entangling claw/Overgrowth bkb through / bkb not-removed (Totally) : (Normal) veil, rupture bkb through / not-removed (+temp. block effect) : windrun

아군 buff
empower  (blocked by bkb, removed by bkb) bloodlust (blocked by bkb, x removed by bkb)

living armor (blocked by bkb, x removed by bkb) press the attack

apotic shield mist coil   (blocked by bkb, x removed by bkb)

warcry (x blocked by bkb, x removed by bkb) warlock w chakra magic (blocked by bkb) recall x

dazzle E (dazzle shadow.wave heal  bkb allies ? )

purge, dispelers
bs*#, abaddon*, legion*, doom/chen/enchant *# // slark, naga, tidehunter, weaver jugger, lifestealer, omniknight*# decrepify*#, e-blade*

Purge (HEX, 3 Ethereals, Purge itself, Slows ?, some Ensnare/Entangle, Silence,      (track/amplify.damage, apotic shield, meld/sand.storm, guardian.angel, entangle(frostbite O,overgrowth O) ensnare (naga X, neutral troll X, meepo q O, ember q O, druid claw O,

Q blood rage  from allies? : X dispel good buffs,

Q ""channel and  purge ""

Purges (exp. by rebel) --1 diffusal : s.a.e, purge self/ally debuff, purge enemy buff             slow Satyr Banisher : s.a.e, purge self/ally debuff, purge enemy buff       slow ShadowDemon : e, purge enemy buff                                      slow --2 Unstable current(?) : e,  purge enemy buff                             slow(ms slow+ as slow) --3 Brew' dispel magic : s.a.e, purge self/ally debuff, purge enemy buff

Q unstable current rooted 0.4~0.6 second ??? A Dark pact dispell  VS fatal bond? No

dark pact (bane R 풀음{not purgeable generally}  : s, purge self debuff Kraken shield (high purge, {bane R, Dismember, }) : s, purge self debuff time lapse(?5초전것 까지도, 피통변화도 바뀜)      : s, purge self debuff item_manta, naga mirror image, phantasm           : s, purge self debuff

Purge-like effect Bloodrage : s.a.e, purge self/ally debuff, purge enemy buff            buff/debuff itself + purging Press the attack : s.a, purge self/ally debuff Apotic shield : s.a, purge self/ally debuff borrowed time : s, purge self debuff invoker, eul : e, purge enemy buff brew storm : e, not-purge enemy buff (dispelled by storm Q [Dispel Magic]) Doom's Doom : e, purge enemy buff Instance kill(cullingblade, ice blast ??) : e, purge enemy buff

magic immunitys : blade fury, rage, item_bkb(caution:empower), repel (caution:empower, bloodlust)


 * naga : disjoint, invulnerability, purging

Ethereal : Becoming Ethereal will also remove certain buffs. (??)

Q repel vs purge

fatal bond(?) doom, ice blast, rupture, enfeeble, maledict, orb of venom,
 * 강한 debuff

Invulnerability granted by transformation(true form, mirror image

Attack effect & Cleave, Crit
bonus dmg ability : backstab, item : feedback, shad blade

cleave (attack effect) ability : tide bringer, great cleave, psi blade* item : battle fury ex) shad blade(item*) + psi blade*(ability), shad blade(item) + tide bringer(ability)

A quelling blade => attack effect 로 취급 (cr가능 [by walrus punch], cl일부[bf O, tidebringer X])

A Quelling blade bonus damage: illusionuse = Yes (illusions reduction -> (*1.32/1.12)) A Quelling blade + bfury = 35% 감소 적용

Q cleave 정확한 범위? 공격하는 방향으로 공격자 바로앞부터 radius Circle (doom 140 melee attack ??) Q Cleave and bonus damage(ex, 스펙터 desolete)

Q cleave + (lothar o, backstab x, feast ?, manabreak X, quelling blade △[TidebringerX, battle Fury O]) Q emberW/juggQ => cleave(Battle fury)

A 범위 (1) crit o, cleave o, lifesteal o +raw dmg      (tb, quel, (2) crit x, cleave o, lifesteal o                  lothar         (tb, quel, lothar (3) crit x, cleave x, lifesteal o all

Q lothar vs tower

illusions & attack speed
http://www.playdota.com/mechanics/illusions

treads XX armlet X

yasha O Sny O Manta O

Innerbeast O endurance aura O

Q CK ?? Depending on the situation, getting Vladmir's Offering over Satanic if survivability of Chaos Knight's illusion is your priority. Q Lone Druid

TA
(board 에 죽일때 데미지 -> 본래 dmg나옴) (Q lifesteal HP 1 에 쓰면? -> 실제 상대가 받은 데미지 량만큼 heal됨) (Mana break mana 태운 양 만큼만 데미지)

Psi blade (pure) : target대상에 입힌 데미지 그대로 뒤의 적들에게 데미지 (뒤의적들의 armor는 무관 ∵pure dmg) Refraction쓰면 기본 + raw dmg 이므로 Psi blade에도 적용됨 Deny시 Refraction charge 감소 X => Refraction + deny -> Psi blade 계속사용

TA+shad blade -> psi blade됨

죽일때 본래dmg대로 spill dmg들어감

Q TA Q 보이는것

Q TA Q vs Acid Spray

q
http://dotasecrets.wordpress.com/2009/09/23/kill-or-not-culling-blade/ Q axe R ice blast blademail fatal bond ? >6000 carapace dmg between 20-??

Q Sprount  Vision?

Q kunkka Tidebringer VS siege creep

Q Schuchi VS Cog

Q Exorcism Invisible hit?

A force staff -> tp, trav boots, freezing field, death ward 전부 cancel안시킴    *freezing field 위치이동 shadow amulet, meld -> 포셉에 전부 풀림

Chronosphere -> only fv moved, All Other paused units X Black Hole -> only works on enigma, All other inflicted units X

Q force scepter VS dismember

Q Smoke vs Sandstrom

Q CK revision

Q Two Basher Stack?

Q 언다잉 좀비 -> illusions  /    타겟죽으면 옮김?

Q player-based unit 절벽밑 miss확률?

Q backtrack vs AOE

Q 유령의홀 ensnare => 걸리기전에 쓰지말고 걸린후에 써야함.

Q charge and distance magic stick - 1200 in vision urn of shadows -

Q incoming damage reduction Wisp.overcharge 20, spectre e 22, mana shield 50, bristleback 40 A damage Absorbtion apotic shield(after reductions), ember w, pipe, mana shield

Q batrider for scep, hook to bat/victim Q Batrider Q illusion사용? Q 루빅이 박쥐Q 뺏으면

Q 판별법

1. 도끼, io, chen, 2. rupture대처 3. tp 타이밍

Q dagon ; delayed damage after the animation

Q OD sanity's eclipse and Atos tips ??

Q puase/banish  WIP

Q naix infest Lifestealer gains experience while under the effects of Infest. 더블킬

Q mirana R, if mirana dead?

Q 광역스턴 tinyQ, centaQ, slardarW, earthE, nyx, jakiro w,

Q Divine Rapier can be purchased by a courier, but cannot otherwise be picked up by a courier.

Q linken / Refresher

Q list of X PRD skull, abyssal, greater bash17, alpha wolf crit,

essence aura, counter helix17, moment of courage.

(PRD는 모두 5%의 배수, critical strike, bash, shield..)

Q essence aura / Axe skills

Q damage calculation apotic shield, flame guard, bristleback, kraken shield, pipe

Q 나무파면 지도 fog 에 그냥보임?

Q 대지령 slow tusk 눈덩이도 slow?

A io tether range : 1800   (>700 to 300)  break :900 relocate vision, channel ability/ io tether -> Blocked by Magic immune,   but x dispell after tether

Q 6.79 sb R  VS  force scepter

Q charges magic stick  new urn slot priority blood stone slot priority bottle

Q True stike mkb, headshot(40%?), walrus punch,

Q stun sky nyx impale 0.52 lion earth spike 0.52 torrent (pause?) 기술 안맞음 1.53 toss telekinesis Ravage 0.52 burrow strike 0.52 Walus punch 1

Q Counter helix stun O/ bash X ? 퍼지R 같은 메즈?

Q Primal roar    side damage/bkb

Q Timbersaw W+Q Q데미지 범위

Q Axe Q  VS   ursa W

Q 스나 R  VS   tp

Q 불꽃 R중복

Q diffusal feedback   blocked by magic immunity? mana 1 남은상태에서 때리면? ->AM mana break  dmg by exact mana burnt

Q reactive armor VS Skill dmg auto-attack만 계산 -> counter helix, reactive armor, tranquil boots(ex. swarp break X),

Q tranquil boots projectile break When (hit/flying)?

Tranquil boots MS bonus on illusion only 25 (75-50) 6.79 Tranquil boots illusions에 문제

A Orb attack 도 tranquil boots Break함 -

Q sk R slow 범위/debuff on hero?

Q same as taken  amli랑   지정 amli랑 *stack?

Q 안보여도 공격 Leshrac W, static field 보이는것만 공격 flack cannon

Q abaddon R mechanic

Q aa R 상대가보고 피할수있는?

Q lich R VS  invulnerability

Q Dispersion * Reflected damage does not disable items like Blink Dagger.

Q Chakra magic bkbblock ?

Q Channel breaker through magic immunity : toss, lasso?, roar?, berserker call?, ensnare

Q pipe pipe pipe Chakram pure dmg 못방어?

Q 백도어방지범위

Q Mirana Leap   vs   Storm W

A 루빅 trap 유지됨   ta  trap + ...

invi4종 shad blade -> (2) vendetta -> (3) shad walk -> (3) meld -> (3)


 * shad blade + (vendetta + shad walk) 안됨  => 기술 우선

Q 컨카 R rum효과

A tidehunter W rupter dispel?? X dispel

Q Windrunner R damage reduction Tidehunter E Damage Reduction: 40% split shot Damage reduction         base dmg only Tiny R (+agha) building 75% + dmg

Q tiny로 건물추뎀 % 범위 tower/building dmg들어가는 차이? spirit Bear 건물추뎀

Q Tusk Frozen Sigil   building?

Q Tusk R, lifesteal

Q 닉스 carapace Sile E에 안통함 (Lastword damage -> Enemy skill effect/damage -> silence) magic immune에도 안통함

Blademail Carapace 무조건 영웅에게 반사(??), after all reduction (dmg >20 ??) >피해반사 기술들, 반사대상, 반사량(reduction), 데미지없이 효과만 있는 기술은???

Q sile E Lastword damage -> Enemy skill effect/damage -> silence

Q mjollnir

Q Illusions char. self (pl, spectre, naga, Ck, Manta_users enemy (morphling, SD, DS,

Q Skadi+illusion(manta..)?

A Axe Q tower? X

Q jugg Q + invi?

Q Kunkka R to ally HP removal

Q Nyx Q Unit Target도 됨?

Q Stongaze쓰다 스턴먹으면 멈춤 -> 다른 long-casted spell? Epicenter -> 죽어도 지속

A Axe Q orb -> orb작동

A 고대크립(magic immune[spell immunity라고 표시])/로샨(spell block)   Arcane orb 사용

Q viper strike This skill does allow for heroes to be denied. ?

Q TOWER / FOG OF WAR

Q dust 먹고 크립도 보이남 -> 중립크립도 보이는듯?

Q lifesteal siege unit한테됨/ tower는 안되는듯?

Q Corrosive skin and bottle

Q DS ion shell on 적팀 -> 적팀 리키 죽음

A dark seer다중스택

Q Last Word : You have basic vision over the Last Word target while the initial debuff is on it.

Q Drow  Precision Aura  -> base damage? (to DR), raw damage (to allies)

Q Jugg Healing ward : building? ward?

Q attack wo/ losing invi. treant, riki slark

Q weaver VS razor Schuchi purged? by unstable current

Q Puck E/D  in Ensnare    안됨/됨

Q soul ring 사용뒤 마나또 채우고, 마나 사용하면?

A 아바돈 W로 흡수해도 평온의장화 깨짐

Q bane Nightmare => orb쓰면

Q shift ctrl -> auto-attack follow-

Q Clinkz같은 wind-walk 유닛 크립캠프에 어택땅찍으면 최대사정거리에서 안쏨

Q Orchid can target creeps. golem??

Q Death pact같이 HP변하는 buff 사라질때, 공격받는 화면표시

A Wall of replica  Initial dmg   illusions 생성시마다 O A Slow orb effect(arrow effect)   Frost arrow(x), frost attack(, Cold attack A all random 시 swap 해도 골드안깎임, 기술찍고 스왑하면 그대로 남음, 아이템도 구매자가 가지고감  나는 랜덤 ally는 평픽시는 swap자 -100 -150?

Q swap 머니  사용후하면 ? (올랜덤시)

A ice blast Passing 데미지?

--- --- --- Q deny 3 Qop, doom, gale

5 rot, alche w, mist coil, nightmale, bloodrage slarkQ, double edge,   +aa,

viper?

Q rp, blackhole,

Q Spells last the same duration on Dominated units as they would on a hero. -> Chen??? Dominated unit is not able to block other units from moving. wtf?

Q Pipe /arcane orb

Q 리키R silence -> 아닌듯??? skyrath -> invi break

Q Synergism - 초반인비(현상금,거미,클링츠, ) + Ion shell

- - Experience QQ 죽고 소환물이 상대를 죽일때 경험치 ??? (골드는 항상 들어옴)

normal 240 원거리 에서 기술 100 원거리 에서 소환물 0 죽은상태 XX

QQ map error Radiant safe 2차 숲길

Q siege creep (  break Blink.Dagger

Q HP removal questions 1. regen item/blink.dagger 2. triggered.abilities(blademail, carapace, corrosive, bristleback, 3. magic immunity

Q Bristleback VS  - Urn of shadows (all HP removal Questions) : Heart stopper VS Corrosive skin

- -

Q SB Q(* Some items are usable during the charge without interrupting it. Using Black King Bar right before you strike will ensure your charge doesn't get countered.) R

Q Collision Size

Q Linken 애니메이션 적에게 보임?

Q linken에 막히는 범위기술 burrow strike, es Q, lion spike, nyx Q,

Q Dismemeber(agha) heal량

Q2 True sight 주는 기술 기술시전후 true sight는 아니어도 맞는 기술

A Pa blur / invisible->작동안함   fog->작동함

Q2 WIP invisibility, vision

Q2 Weaver and Vampiric Aura

Q3 Pugna decripify + E blade

A self-damage BKB defence

Life break -> 막아짐

Q3 Clock Cog 3hit by Illusions

Q 디나이시 작동siege unit (/ building) /attack modifier

디나이 bash 만 가능 refraction+psi blade?

메카

Q5 corrosive skin : 모든공격 Return : 모든공격 (maybe) , 시작시

Q6 Movement Speed/ Death prophet =>궁 공격우선순위 혈석사용

Q 매직스틱 힐트롤 소환 차지 (?)

Q1 Abaddon Clinkz  Purge??

Q2 Ghost scepter and other Status changer

phase, invisible,

Q3 Orb walk with Auto-attack On => 되는듯

Q4 Phantom Strike ->    The first attack is delivered instantly upon landing.

Q6 Tiny Craggy Ex  Stun type

Q7 Tower flying vision

A ice blast VS  shallow grave(win)

Q10 Item Passive Stacking

The strength and damage components of multiple Skull Bashers will independently stack, but the bash chance will not. => bash chances are stacking by chance-stacking rule

Bloodstone case

Q5 Axe Berserker's Call  Prevent  SB's Greater Bash ??

Q5 Sckuchi on Ethereal unit (pass through?)

A io Treads/Mordiggian =>체력회복안됨, 실제체력회복x

Q7 Fv backtrack, Hp removal, Mordiggian

Q5

riki 0.23 titan stomp  spirit

auto-attacking

Q Living Armor damage block

Q8 Zeus lightning Bolt TrueSight 3 secs?

Q9 Ogre magi ?

Q10 puck vision Illusory Orb

Q11 tree destroying--

Q18 (HP removal) Backtrack dodges Armlet's Unholy Strength

Q Huskar E 설명부족 6%*10 + 7%*4 Flying Vision WIP

Answers
A mana leak : 300 distance in less than 0.1 second Rupture : 1300 distance in 0.25 seconds lasso 400 units in 0.05s meat hook 1300 units at a speed 1600

A Unstable Concoction cannot be disjointed.

A Unstable current : X work when point-target casted spell of both (point-target/unit-target)able spell

A aghanim after spell steal => 업그레이드됨

A Legion W+E+R  yes. A buring spear 후 ghost scepter -> +40% magic dmg.

A slow(frost) arrow 3 DR, creep, Skadi(magic immune through)

A Bottle 1/3, 2/3  => Courier 슬로우 안됨

A Surge ability Surge, lycan, schuchi, haste rune, stampede

A silence/orb Orb/Toggle 모두 silence함

A Slardar Amplify damage *Does not provide vision when applied on creeps.

A kunkka E ILLUSION 사용가능X animation만O

A JAKIro vs Serpent Ward X

A shadow Amulet 방향만바꾸면 invi안깨짐

A MS (base+flat) * ( % 보너스 or % 슬로우 의 합 )  0< ≤100 -> 최대100까지 slow됨

A Swarm do not Hit warlock Golem

A instant killing 3 (culling blade, ice blast, reaper of scythe)

A Axe R illusions에도 먹힘 cd 재생, buff

A blademail works on creeps

A Broodmother - Webs have a 150 sight range, and don't prevent neutrals from spawning. (confiremed)

A Broodmother - Spin Web  Wind walk? O 아군/적 에따라 다름? 모두같음

A Walrus and Cleave O

A np teleportation 더블클릭 -> fountain

A amulet force-staffed? -> 제거됨

A Orb 날라오는도중 Ghost Scepter -> 회피됨

A Warlock golem : chronosphere(영향받음), song of siren(X), ston gaze(X)

A SB 차지중 Shift 예약 못함/ 대부분의 아템은됨 A riki backstab siege크립한테 안됨

A diffusal blade purge   Panda R에 쓰면  영웅취급됨   바로 안죽음

A OD essense Aura item X    정말? O

A Ghost scepter / physical abilities -> 데미지 안받음 anchor smash로 실험

eye of the storm swarm

poison touch counter helix Slithereen Crush death ward

Living Armor on Damage Block article
I noticed you have added Treant's Living Armor to the Damage block page a few times now. I would direct you to the changelog for version 6.77c, when Living Armor was changed from blocking only physical damage to blocking all sources of damage. For this reason, Living Armor is no longer considered damage block and does not belong in that article. -- Stupid Lemon Eater  18:36, 8 October 2013 (UTC)

Tik
TIk DAMAGE Q URN of shadows venomancer viper Q axe W qop batrider dark seer

Q smaller amount ion shell 1/10 dark pact 1/10 AVALANCHE 1/4

concepts, issues
Q Healing 끊기는 조건 salve           : 20 (before reduction)                                                      self-damage cancel clarity         : 20 (before reduction)                                                      self-damage cancel bottle          : 20 (before reduction)                                                      self-damage cancel urn of shadows  : other than creep damage                                                    self-damage cancel  (pudge rot) tranquil        : any auto-attack(skill-damage x-block)                                      self-damage cancel  (illusion, ally deny when doomed)
 * Regen Rune 도   : damage 20 cut 인듯                                                         self-damage cancel

tarrasque       : from player-based units (or Roshan) (인듯 by bs Q) 4/6(밀리/레인지), from enemy hero-controlled units (other than hero itself) 4/5             Self-damage X cancel (확인)

Blink dagger    : from player-based units 3 (or Ro3), Dispersion X                           self-damage cancel

Refraction         : 5 (after reduction) Cold snap          : 10 (after reductions). self-damage X (Does not trigger on self damage.) Recall             : player-based damage io relocate : Gravekeeper's Cloak : Each time the Visage receives damage greater than 2 that was not self-inflicted and was from a player owned source, a layer is removed.

Q Ranges sentry (true sight) 800

Q 분화 hp removal ghost form (ethereal)

실질 physical 기술 + medalion?
exorcism omnislash death ward unstable concoction quill spray poison touch slithereen crush anchor smash shadow wave? echo stomp/earth splitter eye of the storm the swarm

counter helix return

vendetta meld

Attack Modifier
0. ability (manual) 1. conditional (item; maelstrom, mjollnir) 2. ability (auto) 3. standard(item)

(reality lift +dmg)

Attack Modifier 1 UAM passives(Mana break, Fury swipes, [Lifesteal]s, Chance passives(Maelstrom, Mjollnir, Entangling craw),

2 non-UAM passives(Necromastery, Backstab, Essence shift, Desolate, [bash]s, Curse of avenus, 1 crits(normal chance crits, pseudo-crits)  +item crits  2 killing passives(Greevil, Blood bath, sadist ,) 3 etc (geostrike, overload, nethertoxin, geminate attack, 3 Arrow effect(UAM auto-cast) : all ranged, all 7,    +jakiro (liquid fire) Searing arrow*, Frost arrow, Impetus, Burning spear, Arcane orb, Glaives or wisdom(p), Poison attack(slow)     +jakiro (liquid fire) 4 Multiple target 1 non-AOE (fixed target number) : Split shot, Moon glaive 2 AOE [Cleave]s (sven, kunkka[cooldown], magnus[buff], Tiny's Grow), psi blade    * item (battelfury) Splash (dk, jakiro, serpent ward  etc (Flack cannon(limited, activated passive)

5 Attack speed (fiery soul, Berserker's blood

Bonus damage

+raw 표시 Enchant totem, Alarcrity, empower, God's strength, BB's warpath, BLOODRAGE, INSATIABLE BITE, Aura(Vengeance Aura%, Luna blessing+, Precision Aura%, Packleader's Aura%, Feral impulse%), lycan(howl+, feral impulse%) Static link, Necromastery, Refraction

+raw 표시안됨 (cleave 여부) backstab, feast, fury swipe(U), druid(synegy:bear bonus damage+, battle cry +dmg) nethertoxin, geminate attack, searing arrow(U) *lothar o, feedback(U), mana break(U)

-% split shot Focus fire

Attack Modifier 2 (Query the extent of typical lifesteal)
lifesteal : 평타에달린것, physical

m*Invoker - Alacrity (1)
 * Ursa - Enrage (1?)
 * blood rage (raw)
 * war path (raw)
 * enchant totem (raw)
 * static link (raw)
 * necromastery (raw)
 * luna blessing (raw)
 * howl (raw?), feral impulse (raw)
 * astral spirit (raw)
 * insatisable hunger (raw?)
 * death pact (raw?)


 * empower (raw)
 * grow (raw)

m*Diffusal Blade (3300) - Feedback m*Slardar - Bash (2) *Sniper - Headshot (3?) *Templar Assassin - Refraction (1)( m*Lifestealer - Feast (2)
 * Anti-Mage - Mana Break (2)(cr x, cl x, ls
 * Brewmaster - Earth - Pulverize
 * Clinkz - Searing Arrows (s) (2)(cr X,
 * Riki - Backstab (s) (2)
 * Ursa - Fury Swipes (2?)

m*Tusk - Walrus PUNCH! (cl o)

m*Bounty Hunter - Shadow Walk (3)
 * Nyx Assassin - Vendetta (3)
 * Shadow Blade (3000) - Shadow Walk (special)
 * tide bringer (3)


 * critical strike chaos bh jugg lycan pa sk


 * precision aura (raw), markmanship (/raw)


 * synergy (+), battle cry (+)


 * troll bash (s)
 * nethertoxin (s)

Hex
xblock : corrosive skin, reactive armor, craggy block :bristleback, kraken shield, (??)

Q berserker's blood HEX QQ HEX : innate (armor, regen, resistance, stat, evasion, gem , dmg block,

(universal) (physical dmg block) (11

triggered ability(HP removal)
Counter helix (r) (H x blocked)

Return (r) (checked in wiki) Corrosive skin (All) (H x blocked) reactive armor (r) (H x blocked) Craggy (r) (checked in wiki) (H x blocked)

Bristleback (H x)

Refraction Backtrack (H x blocked) evasions (H blocked)

Dispersion

Blademail Carapace

spell triggered overload, static field, unstable current

cast point
Q echo stomp 0.4/0.8   cast point + spell point

(delayed cast point)
 * long casting time ability (requiem 1 0.67/0.4, teleportation 3 0.5/1.17, assassinate 1.7 0.3/0.51, poof(x channel)1.5 0.5/0.5, nether strike 1.2 0.47/0.8,          [By Rubick spell steal]
 * delayed casted ability (relocate, echo stompX(channel)

ice path(X)0.65/0.3+0.5(*), Leshurac's split earth(X)0.7/0.8+0.35, Fissure(X)0.69/0.5 (Spells with extended cast times)


 * long-casted ability (buff placed) (luna R, eye of the storm, leshrac R(+invi X), exorcism, epicenter, static link, stongaze, firefly, charge of darkness, Clock Q, gyro Q, blade fury,

=>shadow blade (long-casted abilities, channeling abilities, Toggle abilities

Toggle ability
! Toggle ability

mana shield Io overcharge split shot rot pulse nova agility gain Troll Q

Q along with (TP) channeling

(http://dev.dota2.com/showthread.php?t=108805)

"Toggled abilities" "Wind Walk abilities" "Buff placers" (self, no motion, )

whirling death(x quill spray) Blade fury, (하나있음), Sprint Enrage? Strafe 자동발동 (Burrowed time, counter helix, 회수스킬 (Chakram return, Astral spirit return,

Items O Shiva's Guard, and Phase Boots, Mom, Armlet of Mordiggian, X Ghost scepter(tp after Ghost scep. also X due to balance), blade mail(X)

Q Ghost scepter and item use(magic wand) A ghost scep+decrepify? ghost scepter *1.4 만적용

BKB? (btw. charge of darkness O)

Toggle-like song of siren (X)

Creep technique
creep(ro3, ancient 모두), tower aggro

2분마다 체크

저멀리 떨어진 영웅 auto-attack 눌러도 500범위내에 크립 어그로 끌림

디나이시 어택시작할때 50% 이하인지 체크함

처음 8분 속도변화 -> (위치X)시간에 따라

Magic immune & Spell immune
magic immune Magic immunitys Animal courier -> shuriken 쓰면?

Ancient creep spell immunity warlock golem (hex O) (spike X)

Brewmaster warriors

ward, heal ward, plag ward, serpent ward

spell immune linken Roshan

siege creep (frost arrow o, spell x.. tower/building ( magic immunity (bkb, golem? spell imuunity (linken, roshan?

Q summons referring spell immunity

Brewmaster R -> Resistant skin Plague ward -> Spell immunity Creeps (roshan, ancient, mud golem) -> Spell immunity

Table of hero attributes
base str 1st sb  / jakiro grow str 1st centa / magi, treat,ursa, venge, wr, enchant, magina base agi 1st riki/  tusk, brew grow agi 1st pl/ mag, slardar, ns

starting armor

Synergism
Q Bash: Bashes and Critical Strikes can proc off of the same attack, but only bashes that deal physical damage will be multiplied.

Synergism - 초반인비(현상금,거미,클링츠, ) + Ion shell 공속 + 확률발동 (crit, UAM 근접기, invi

physical damage -> medallion, desolator, cuirass, CRITICAL, early physical skill -> medallion

+raw dmg (type 1) + 크리티컬

base dmg bonus (Attribute,  ) + % dmg bonus

invi 캐릭터 + diffusal blade (근접)

힘캐 evasion (Halberd{힘케orHP낮은케, 상대 3-4패시브 평타캐리상대,

map
각지역 mid-중형캠프, 지도보다 소형, 55초에 풀링해야됨

다이어 탑 라지캠프 좌측위 지도보다 풀링지역 더 작음

Disassemble
Domi -> 완갑 + 흡혈 E blade -> 고셉 + butterfly Abyssal -> 배셔 + 디레 몰니르 -> 맬 + 퀴라스 산야 -> 샌지|할버드 + 야샤|만타

개선사항
crystal maiden (초반약화 + 후반강화)

slark : pounce 데미지 3.5 동안 일정하게

sniper : 아가님 효과 80/160/240/320 ->400, 궁, 배쉬

mirana : W 0-1500 => 0-2000, 스텟+ or E스킬 cd Down,

Chen : test of faith (크립 보내고 데려오고 모두 가능하게), 크립 기술 추가&변경(%형식으로, 염동력지팡이같은기술, spawn box 축소, 보너스 아머등등), 크립 자살경험치+,

anti-체젠 기술 늘었으면 좋겠

Q Slark R => disabled 3~5 seconds when damaged.

aa +str 상향