Meepo/Sounds

Attacks

 * Pre attack sound plays during the attack animation (50%-60% vol).
 * Shared large blade whoosh1.mp3 Pre attack 1
 * Shared large blade whoosh2.mp3 Pre attack 2
 * Shared large blade whoosh3.mp3 Pre attack 3


 * Impact sounds play when the attack successfully hits a target (60%-70% vol).
 * Shared sword impact1.mp3 Impact 1
 * Shared sword impact2.mp3 Impact 2
 * Shared sword impact3.mp3 Impact 3
 * Shared sword impact4.mp3 Impact 4

Movement

 * Play on each step while moving (30% vol).
 * Shared footstep hero general1.mp3 Footstep 1
 * Shared footstep hero general2.mp3 Footstep 2
 * Shared footstep hero general3.mp3 Footstep 3
 * Shared footstep hero general4.mp3 Footstep 4
 * Shared footstep hero general5.mp3 Footstep 5
 * Shared footstep hero general6.mp3 Footstep 6
 * Shared footstep hero general7.mp3 Footstep 7

Earthbind

 * Earthbind cast.mp3 Cast sound plays on Meepo upon releasing the projectile.
 * Earthbind target.mp3 Target sound plays on each hit target.
 * Earthbind.mp3 Full sound example.

Poof

 * Poof pre cast.mp3 Pre cast sound plays on Meepo during the cast animation.
 * Poof cast.mp3 Cast sound plays on Meepo upon cast.
 * Target sounds play on each damaged unit (50%-100% vol).
 * Earthshaker preattack1.mp3 Target 1
 * Earthshaker preattack2.mp3 Target 2
 * Earthshaker preattack3.mp3 Target 3
 * Poof.mp3 Full sound example without damage.

Colossal Crystal Chorus
 * Reduces the pre cast sound's volume to 80%.
 * Reduces the cast sound's volume to 80% at the depature area and 50% at the destination area.
 * Colossal Crystal Chorus Poof pre cast.mp3 Unused replacement for the default cast sound.
 * Colossal Crystal Chorus Poof pre cast tap.mp3 Pre cast tap sounds play together with the default pre cast sound.
 * A single layer sound plays during the cast time together with the default pre cast and the tap sounds (80% vol).
 * Colossal Crystal Chorus Poof pre cast layer 1.mp3 Layer 1
 * Colossal Crystal Chorus Poof pre cast layer 2.mp3 Layer 2
 * Colossal Crystal Chorus Poof pre cast layer 3.mp3 Layer 3
 * Colossal Crystal Chorus Poof pre cast layer 4.mp3 Layer 4
 * Colossal Crystal Chorus Poof pre cast layer 5.mp3 Layer 5
 * Colossal Crystal Chorus Poof pre cast layer 6.mp3 Layer 6
 * Colossal Crystal Chorus Poof pre cast layer 7.mp3 Layer 7
 * First cast layer sound plays together with the default cast sound. Each Meepo has his own sound.
 * Colossal Crystal Chorus Poof cast meepo 1.mp3 Cast layer Meepo 1
 * Colossal Crystal Chorus Poof cast meepo 2.mp3 Cast layer Meepo 2
 * Colossal Crystal Chorus Poof cast meepo 3.mp3 Cast layer Meepo 3
 * Colossal Crystal Chorus Poof cast meepo 4.mp3 Cast layer Meepo 4
 * Colossal Crystal Chorus Poof cast meepo 5.mp3 Cast layer Meepo 5
 * Second cast layer sound, a single layer plays at the destination area, together with the default destination and first layer sounds (90% vol).
 * Colossal Crystal Chorus Poof cast layer 1 1.mp3 End - Crystal Chorus Layer 1-1
 * Colossal Crystal Chorus Poof cast layer 1 2.mp3 End - Crystal Chorus Layer 1-2
 * Colossal Crystal Chorus Poof cast layer 1 3.mp3 End - Crystal Chorus Layer 1-3
 * Colossal Crystal Chorus Poof cast layer 1 4.mp3 End - Crystal Chorus Layer 1-4
 * Colossal Crystal Chorus Poof cast layer 1 5.mp3 End - Crystal Chorus Layer 1-5
 * Colossal Crystal Chorus Poof cast layer 1 6.mp3 End - Crystal Chorus Layer 1-6
 * Third cast layer sound, a single layer plays at the destination area, together with the default destination, the first layer and second layer sounds (90% vol).
 * Colossal Crystal Chorus Poof cast layer 2 1.mp3 End - Crystal Chorus Layer 2-1
 * Colossal Crystal Chorus Poof cast layer 2 2.mp3 End - Crystal Chorus Layer 2-2
 * Colossal Crystal Chorus Poof cast layer 2 3.mp3 End - Crystal Chorus Layer 2-3
 * Colossal Crystal Chorus Poof cast layer 2 4.mp3 End - Crystal Chorus Layer 2-4
 * Colossal Crystal Chorus Poof cast layer 2 5.mp3 End - Crystal Chorus Layer 2-5
 * Colossal Crystal Chorus Poof.mp3 One full sound example.

Ransack

 * Geostrike target.mp3 Target sound plays whenever the debuff is placed on it, together with Meepo's other attack sounds.
 * Geostrike.mp3 Sound example with his attack sounds.

Divided we Stand

 * Divided we Stand does not use any sound effects.