Items/Selling

Items can be sold for % of the price they were bought for.

However, when bought, an item can initially be sold at full price. A timer starts when the item is bought, counting from seconds, or the time needed to reach the time of day of  seconds, depending on which is longer. The item cannot be sold at full price anymore if any of these things happen:
 * The timer expires.
 * The item's active ability is used (including toggles like ).
 * The item's passive ability's cooldown starts. For example, cannot be sold at full price as soon as  procs, but the same doesn't apply to  since it has no cooldown.
 * The item enters the inventory of someone who isn't the owner.

Items inside a stack cannot be sold individually: the entire stack must be sold at once. If only one item of the stack cannot be sold at full price, the entire stack will be sold at the reduced price. Using a consumable item also prohibits the rest of the stack from being sold at full price.

Items that have been purchased while dead can be sold if that item was bought during the same death, otherwise items cannot be sold while dead, even within the grace period. This is a measurement to ensure that players cannot exploit spending all their gold prior to death and selling back the stashed items within the grace period after death to cut down on potentially lost gold.

Selling items gives unreliable gold, even if they were bought with reliable gold.

Selling an item while that item's ability is active does not cancel the ability (unless it's a toggle or a channel), and rebuying it does not reset ability cooldowns.

Unsellable Items
All items granted at the beginning of the game ( as well as random hero bonuses) are unsellable. If a stack contains an unsellable item, every item in it becomes unsellable too. The following items may not be sold.

Patch history
Itens/Vender Предметы/Продажа 物品/出售