Enigma

Enigma, the Consumer of Worlds, is a ranged intelligence hero who uses his abilities to cripple his enemies, supported by a seemingly inexhaustible army of creeps. His fearsome abilities can bind entire teams under his might. Enigma is also a formidable jungler and pusher owing to his ability to create creeps.

The deliverance of his ultimate, Black Hole, engulfs an area around him with dark energies and disables enemies caught within it, making him an extremely powerful yet conditional initiator and disabler. His Midnight Pulse consumes sections of enemies' life in a region over time and his Malefice stuns targets. His trademark ability is Demonic Conversion, which splits a creep into three eidolons under his control. If they can land enough attacks on an enemy unit before their expiration, they multiply and are healed to full health.

Abilities
{{Ability
 * name = Black Hole
 * image = File:Black Hole icon.png
 * sound = Enigma Black Hole
 * type = ultimate
 * description = Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells.
 * lore = The ground trembles as Enigma channels his ultimate vortex of destruction, a singularity with the power to end worlds.
 * target = Target Area
 * target2 = Channeled
 * affects = Enemies
 * damagetype = Pure
 * key = R
 * legacy key = B


 * bkbblock = No


 * buff1 = modifier_enigma_black_hole_thinker
 * buff1text = On hidden entity
 * buff1dispel = None
 * buff2 = modifier_enigma_black_hole_thinker_scepter
 * buff2text = On hidden entity
 * buff2dispel = None
 * debuff1 = modifier_enigma_black_hole_pull
 * debuff1text = Black Hole: Taking damage per second, stunned, and being pulled towards the event horizon.
 * debuff1dispel = Death
 * debuff2 = modifier_enigma_black_hole_pull_scepter
 * debuff2text = Black Hole: Being pulled towards the event horizon.
 * debuff2dispel = Death


 * cast point = 0.3
 * cast backswing = 0
 * trait1 = Cast Range
 * value1 = 275
 * trait2 = Max Channel Time
 * value2 = 4
 * trait3 = Inner Effect Radius
 * value3 = 420
 * trait4 = Damage per Second
 * value4 = 100/150/200
 * trait5 = Aura Linger Duration
 * value5 = 0.5
 * trait6 = Current Health as Damage per Second
 * value6 aghs = 5%
 * trait7 = Outer Effect Radius
 * value7 shard = 1000


 * mana = 300/400/500
 * cooldown = 200/180/160
 * aghanimsupgrade = Black Hole deals additional damage equivalent to {{#var:Black Hole value6 aghs}} of the unit's Max Health.
 * aghshard = Black Hole does a non-interrupting pull towards it in a {{#var:Black Hole value7 shard}} AoE. Pulls at a rate of 175.


 * notes = * Fully disables all caught enemies and silences them.


 * Spirals affected units counterclockwise towards the center at a speed of 30, resulting in a maximum possible distance of {{#expr:{{#var:Black Hole value2}}*30}}.
 * The closer the units are to the center, the stronger they get pulled to the center, with almost no pull, but only rotation at max distance.


 * Can pull affected units over impassable terrain and through trees without destroying them.


 * Units inside Black Hole can be pulled out by various abilities.
 * However, the following abilities or items cannot move units out of Black Hole: {{I|Force Staff}}, {{I|Hurricane Pike}}, {{A|Snowball|Tusk}} and {{A|Geomagnetic Grip|Earth Spirit}}.


 * The pull and disable are provided by an aura, which lingers for {{#var:Black Hole value5}} seconds, or until the channeling stops, whichever is shorter.


 * Does not affect wards or buildings. Fully affects {{U|Courier|text=Couriers}}.


 * Provides 800 range ground vision at the targeted point for 4 seconds upon cast.


 * Deals damage in 1-second intervals, starting 1 second after cast, resulting in {{#var:Black Hole value2}} instances.


 * Can deal up to {{calc|v1*{{#var:Black Hole value2}}|v1={{#var:Black Hole value4}}}} ({{Symbol|Aghanim}} + {{ValueColor|1|{{#expr:{{#explode:{{#var:Black Hole value6 aghs}}|%}}*{{#var:Black Hole value2}}}}%|aghs}} of current health as) damage (before reductions).


 * With {{I|Aghanim's Scepter}}, Black Hole deals extra damage based on the enemy's current health.
 * The damage is added to the main damage and dealt together in one instance.
 * Does not work against {{U|Roshan}}, he only takes the main damage.

}}
 * With {{I|Aghanim's Shard}}, spirals enemies within a {{ValueColor|1|{{#var:Black Hole value7 shard}}|shard}} radius counter-clockwise in at a speed of {{#vardefineecho:Black Hole speed shard|175}}, resulting in a maximum possible distance of {{ValueColor|1|{{#expr:{{#var:Black Hole value2}}*{{#var:Black Hole speed shard}}|shard}}.
 * The pull towards the center gets stronger the closer the affected units are to it.
 * However, unlike the pull within the main area, this pull spirals much weaker and goes more towards the center.
 * The outer pull is provided by a separate aura, which also lingers for {{ValueColor|1|{{#var:Black Hole value5}}|shard}} seconds, or until the channeling stops, whichever is shorter.
 * This pull does not impede the targets at all, and even allows them to move still.
 * Does not pull enemies that are affected by sources of forced movement that disable enemies in some way.

Gameplay
 Strategy & Tips Counters & Matchups

Audio
 Responses Sounds

History
 Lore Old Abilities Changelogs

Trivia

 * Many of Enigma's responses are references to Friedrich Nietzsche's works; the line, vo_enigma_enig_attack_08.mp3 "I stare also into you." references a passage in Beyond Good and Evil, where it is stated that "And when you gaze long into an abyss the abyss also gazes into you".
 * Enigma's rival line towards vo_enigma_enig_rival_21.mp3 "Even time may fail in the face of gravity." is a reference to the time dilating effect of gravity.
 * Many of Enigma's responses are also references to concepts in cosmology (the Big Bang, gravity wells, redshifts, and black holes) or particle physics (path integrals, universal constants).
 * In DotA, Enigma's hero name was "Darchrow", and Enigma was the title. In the transition to Dota 2, "Enigma" has been turned into the name, and the title was changed to "Consumer of Worlds".
 * ,, , and together represent the four fundamental forces of the universe with Enigma representing the gravitational force.
 * Most of Enigma's abilities reflect his theme of gravity, especially his ultimate ability.
 * The term "eidolon" comes from ancient greek literature, where it refers to a human-like phantom, the shade of one who died.
 * Enigma's original voice (somewhere back in 2011) did not have the reverse feedback filter that his current voice has. His old voice can be heard here.