Dota IMBA

Dota IMBA is a custom game played on a regular Dota 2 map, with teams of 10 or 20 players (5v5 or 10v10).

Gameplay

 * The goal of the game is to destroy the enemy ancient (10v10 or custom maps can have total number of kills by a team (20-100) as their objective);
 * Towers receive new abilities;
 * Gold and experience gain from creeps and structures ranges from 130%-400% of their normal values (depending on the mode played);
 * Roshan is a major threat, don't expect to kill him by the 6th minute mark;
 * Heroes available in Dota IMBA are divided into 2 categories:
 * IMBA heroes - heroes with (IMBA) at the end of their names. These heroes receive additional properties to their skills, denoted in orange.
 * "Lazy" heroes - heroes that only received value changes to their skills, no additional properties yet.
 * Items have been changed in a similar manner:
 * Some items have new properties, some have their attribute values changed;
 * Several new items exist in this game mode, including new upgrade paths (such as an upgradable Rapier)

Heroes
The main selling point of Dota IMBA is the changes made to heroes, that promote fast paced and unique gameplay, with whacky interactions and overpowered combinations. Heroes have different play styles which stem from their unique abilities and combinations of attributes.

Heroes are separated into two classes: IMBA Heroes and Lazy Heroes. IMBA Heroes have custom skills and enhanced mechanics, while Lazy Heroes have their numbers tweaked to make them stronger.

IMBA Heroes
IMBA Heroes use their regular Dota counterparts as a base, and are built on top of that, making them much more powerful in the process. IMBA heroes appear as " (IMBA)" to differentiate them from the "lazy heroes" below.

The abilities of IMBA heroes are tweaked such that every skill accentuates each hero's strengths, whilst maintaining their weaknesses.

Strength Heroes Icon_Str.png








Agility Heroes Icon_Agi.png








Intelligence Heroes Icon_Int.png










Lazy Heroes
Lazy Heroes' skills work exactly the same as in regular Dota, but with increased power overall - lower cooldowns, mana costs, higher damage, etc. They were put into the game so that the hero pool isn't so limited as IMBA heroes take time to create.

Agility Heroes [[File:Icon_Agi.png]]








Intelligence Heroes [[File:Icon_Int.png]]




Other Changes
Dota IMBA overhauls most of the remaining mechanics in Dota 2, changing the pace of gameplay to suit the changes to heroes.

Credits
Dota IMBA is based on Mimiya's Warcraft III mod of the same name, and made with his consent.

Developers: Firetoad & Hewdraw

Title and loading screens: Zimberzimber

Big thanks to all the great fellas who hang around in the #Dota2mods channel, helping any time they can! A special mention to BMD, for his barebones base mod and awesome libraries.

Finally, a hug to our loyal players, which frequently contribute in various ways to IMBA, be it with balance, bug reports, or just general feedback!

Have fun!