Mana Regeneration



Mana Regeneration determines the amount of mana a unit regains each second. It is shown as a small number with a  sign at the right side of the unit's mana bar.

Heroes gain mana regeneration based on their. Each point of intelligence increases the hero's mana regeneration by MP.

Mana regeneration restores the unit in 0.1 second intervals. This rate cannot be changed by anything. Mana regeneration has no cap.

Mana regeneration is affected by mana restore manipulation. When increased or reduced, the HUD shows the increased/reduced values.

Base Mana Regeneration
Most units with a mana pool have a set base mana regeneration, differing from unit to unit. Most heroes and some non-hero units have no base mana regeneration.

Summons
All summons without a mana pool also have no mana regeneration. All other summons have the following mana regen:

Modifying Mana Regeneration
Just like for health, there are many abilities and items which can change how fast a unit regenerates mana. Most of them increase mana regeneration rate by adding a flat bonus, but some also increase it based on certain things, like mana or attributes. They can be passive bonuses which grant a permanent bonus or be conditionally activated, or be short, but grant a strong bonus.

Ability
The following abilities affect a unit's mana regeneration:

Items
Note that these tables only account for the items' passive traits. They do not include bonuses provided by item abilities (i.e. ).

Items that provide regeneration bonus by flat rate and :

These items have a flat mana regeneration bonus to the hero who has them equipped.

These items increase the hero's mana regeneration through the they provide.

Mana Regen Manipulation
Mana regen manipulation refers to any form of amplification and reduction applied to mana regeneration.

Recent Changes
Regeneração de mana Восстановление маны 魔法恢复