Version 7.22c

Heroes

 * Base movement speed increased by 10


 * Flaming Lasso cooldown increased from 100/80/60 to 100/90/80


 * Base armor increased by 1


 * Base damage increased by 3


 * Chaos Bolt mana cost reduced from 140 to 110/120/130/140


 * Divine Favor aura no longer provides +4/8/12/16 damage
 * Divine Favor now has the Recall ability instead of Holy Persuasion with a 60 second cooldown
 * Divine Favor HP regen increased from 1/2/3/4 to 2/3/4/5
 * Holy Persuasion now provides +8/16/24/32 bonus damage to the converted creep
 * Penitence mana cost increased from 70 to 70/80/90/100
 * Level 10 Talent reduced from +35% XP Gain to +30%
 * Level 15 Talent changed from +10 Divine Favor Damage to +20 Holy Persuasion Damage
 * Level 15 Talent changed from +7 Armor to -30s Divine Favor Cooldown


 * Level 10 Talent changed from +5 Armor to +8 Agility
 * Level 10 Talent changed from +12% Magic Resistance to +10 Strength
 * Level 15 Talent changed from +15 Strength to -30s Burning Army Cooldown
 * Level 25 Talent increased from +3s Strafe Duration to +4s


 * Battery Assault cooldown reduced from 32/28/24/20 to 24/22/20/18


 * Surge reduced from 30/45/60/75% to 25/40/55/70%
 * Level 20 Talent reduced from +100 Ion Shell Damage to +80


 * Base attack speed increased from 100 to 115
 * Shadow Realm max damage duration reduced from 4 to 3.5 seconds


 * Bad Juju cooldown reduction increased from 20/35/50% to 26/38/50%
 * Level 10 Talent changed from +200 Health to +30% XP Gain


 * Base intelligence increased by 3
 * Level 10 Talent increased from -25% Breathe Fire Damage Reduction to -30%
 * Level 15 Talent increased from +350 Health to +400


 * Astral Spirit attack damage bonus per hero increased from 15/30/60/80 to 20/40/60/80


 * Impetus range increased from 550 to 575 (matching the hero's attack range)
 * Enchant cooldown reduced from 22/18/14/10 to 20/16/12/8


 * Intelligence gain reduced from 3.9 to 3.6


 * Chronosphere radius increased from 425 to 450
 * Time Lock chance increased from 10/14/18/22% to 12/16/20/24%


 * Life Break slow increased from 40/50/60% to 60%


 * Base armor increased by 1


 * Attack range reduced from 575 to 500
 * Base armor increased by 1
 * Strength gain increased from 2.5 to 3
 * Tether regen reduced from 105/120/135/150% to 90/110/130/150%
 * Tether cancel now has a 0.25s cooldown to prevent accidental uses
 * Spirits no longer slow
 * Level 10 Talent changed from +20% XP Gain to Spirits Apply Slow


 * Will-O-Wisp radius increased from 675 to 700


 * Base intelligence increased by 2
 * Sinister Gaze cooldown reduced from 30 to 30/28/26/24
 * Chain Frost damage increased from 250/375/500 to 250/400/550
 * Level 25 Talent increased from 50% slow to 60%


 * Base health regen increased from 0 to 0.5


 * Strength gain increased from 1.3 to 1.5


 * Base mana regen increased from 0 to 0.4
 * Starstorm cast point reduced from 0.5 to 0.4


 * Waveform cooldown increased from 17/15/13/11 to 20/17/14/11
 * Waveform mana cost increased from 140/155/160/165 to 150/155/160/165


 * Heartstopper heal regen per stack increased from 2/3.5/5/6.5 to 3.5/4.5/5.5/6.5
 * Heartstopper mana regen per stack increased from 3/4/5/6 to 3.5/4.5/5.5/6.5


 * Base health regen reduced from 3.25 to 2.5
 * Spiked Carapace duration reduced from 2.25 to 2


 * Juxtapose illusion damage increased from 16% to 18%
 * Level 10 Talent increased from +15% Evasion to +20%


 * Fire Spirits Release cast point changed from 0.01 to 0
 * Icarus Dive cooldown reduced from 36 to 36/34/32/30


 * Base health regen increased from 0 to 0.5
 * Level 25 Dreamcoil talent no longer requires enemies to be in attack range of Puck, as long as Puck is within 200 range of the edge of the circle
 * Level 25 Dreamcoil talent attack interval reduced from every 0.6 seconds to every 0.7 seconds
 * Level 10 Talent increased from +5 All Stats to +6
 * Level 10 Talent increased from +125 Cast Range to +150


 * Strength gain reduced from 3.2 to 3
 * Sandstorm mana cost increased from 60 to 75


 * Base attack speed reduced from 100 to 90


 * Concussive Shot damage increased from 70/140/210/280 to 100/160/220/280
 * Level 10 Talent changed from +8 Intelligence to +30% XP Gain


 * Base health regen increased from 0 to 0.5


 * Storm Hammer stun duration reduced from 1.7/1.8/1.9/2 to 1.4/1.6/1.8/2
 * Warcry mana cost increased from 40 to 60


 * Strength gain increased from 1.5 to 1.7


 * Base strength increased by 2
 * Base mana regen increased from 0 to 0.25


 * March of the Machines mana cost reduced from 145/150/165/190 to 130/150/170/190
 * Level 15 Talent changed from +30 Movement Speed to +150 Gold/Min
 * Level 15 Talent increased from +10% Spell Lifesteal to +15%
 * Level 20 Talent increased from +8 March of the Machines to +10


 * Base armor increased by 1
 * Overgrowth duration increased from 3.25/4/4.75 to 3.5/4.25/5


 * Whirling Axes Melee damage reduced from 75/125/175/225 to 50/100/150/200


 * Movement speed increased by 5


 * Base armor increased by 1


 * Fixed the +5 Tombstone Attack talent not causing the right amount of health change
 * Fixed Soul Rip not healing Tombstone for the intended amount
 * Soul Rip max unit count reduced from 10/12/14/16 to 8/10/12/14
 * Soul Rip Heal/Damage from 18/22/26/30 to 22/26/30/34


 * Magic Missile cooldown reduced from 10 to 9


 * Fatal Bonds damage reduced from 13/17/21/25% to 12/16/20/24%
 * Level 10 Talent reduced from +5% Fatal Bonds Damage to +4%


 * Geminate Attack bonus damage from 10/20/30/40 to 10/25/40/55

Items

 * Bonus damage increased from +7 to +8