Damage amplification

Damage Amplification is a status effect that causes afflicted units to take additional damage. All sources of damage can be amplified except HP Removal. With the exception of Soul Burn the source of extra damage is the same one that dealt the initial damage, and the extra damage is dealt at the exact time of the original damage dealt.

Certain damage amplification abilities deal the extra damage as a specific damage type. These abilities always deal their damage as a separate instance of damage, while others deal the amplified damage as one instance.


 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"
 * -valign="top"