October 10, 2012 Patch (Test)

{{Patch layout
 * game = test


 * source = http://dev.dota2.com/showthread.php?t=58268
 * source-title = Update Notes - October 10, 2012


 * before = October 05, 2012 Patch (Test)
 * after = October 17, 2012 Patch (Test)


 * notes=

GAMEPLAY

 * Added Meepo to Captain's Mode.
 * Added Magnus to Captain's Mode.
 * Fixed Reverse Polarity not pulling units from the right location.
 * Fixed Necromastry loss count for odd numbers.
 * Fixed Reverse Polarity stunning cycloned units.
 * Fixed Incapacitating Bite working against Wards.

UI

 * Fixed enemy Meepo illusions displaying the wrong health bars.
 * Team profile shows tournaments that a team has participated in.
 * Fixed bugs with cooldowns and disassembling Tranquil Boots.

VISUALS

 * Updated Necronomicon visuals.

BOTS
}}
 * Added Templar Assassin to the list of heroes that bots will purchase invisibility-detection items for.
 * When leading a target, bots will no longer target an ability in impassable terrain.
 * Added more usage cases for Poison Touch.
 * Earthshaker and Tidehunter bots are now more aggressive when they have Echo Slam and Ravage up, which should help them initiate more often.
 * Fixed excessive lead time in Light Strike Array usage.
 * Fixed case where AoE targeted abilities could be targeted on invisible enemies.
 * Fixed bug with Shallow Grave where Dazzle bot would only rarely cast it on teammates.
 * Windrunner bot will now more often follow up a successful Shackleshot with a Powershot.
 * Ranged heroes will be slightly more aggressive when laning.
 * Fixed issue where bots with lifesteal were overestimating their tankiness.
 * Fixed Jugg's loadout to not have him buy boots first.
 * Dazzle bot is now a bit more judicious about using Shadow Wave.